I wouldn’t be caught downed/defeated in such ugly shoes!
Oh the horror!
Yes, the shoes are in fact the deal-breaker for me. Funny enough, almost all the posted pictures in this topic so far have the shoes cut off :p
In all fairness, it’s not that hard of a concept.
Each boss grows stronger by defeating the others. At that point logic dictates that the fastest and easiest way to deal with this is defeating them all at about the same time.
I might be overly optimistic, but a minimal amount of thought can still be expected of the average player.
The whole endless time for bronze further accentuates that. You are not punished for zerging, you’re just not rewarded for doing so.
There are more than enough people who have claimed the “commander” tag. Time for them to put it to use and organise.
Well sadly many has the commander tag as a ‘I have had 100g and wasted it on this thing’. Dunno realy, there are also people who uses the commander tag to greif, and those who realy dunno a ducks behind how to lead.
Hmm… Though I have been thinking… The waiting time after the donations is done should have been longer, much longer to have leaders time to organize the map. Becouse now as I think about it, we did manage to organize the lanes on Mari pretty well after all.
Pop your tag, head to a different boss. The flock will divide, but head for a commander tag anyway. I’m not saying gold is that easy, but it basically boils down to that.
(edited by Evans.6347)
There are more than enough people who have claimed the “commander” tag. Time for them to put it to use and organise.
It’s kind of ridiculous considering you still need to pay up to 10G for them too.
A favor or 10G, that would be logical.
I find it ironic so many people complain that the game keeps taking more and more away from them. If you played this at launch and look at yourself now, you’re all drowning in loot and cash.
I could barely afford the 2G to buy a grandmaster trait book on my first character. World bosses had no extra chest, dungeons didn’t give bonus gold, champions didn’t have loot bags. You had COF with omnomberry cuisine and that was it, pretty much.
They have given a lot more loot and gold over time, but if they take away the slightest bit people scream and shout as if it’s the end of the world. Tsss.
Maybe a part of the problem lies in the fact that some want to have much more, much faster, all of the time.mmm I was here at pre- release and the betas.
my first 80 had 57 silver when I hit 80 and that was a fortune.What you seem to forget is just how cheap things were back then.
Even gems were dirt cheap2 years later…. we have a totally different story.
People need more money now just to get basic stuff- forget about crafting and luxuries.
TP flippers are in game moguls- the rest of us not so much- I have under 10g in my account, I don’t think that makes me exactly greedy do you?
Still a bit over the top. I was way too poor to buy exotics, nowadays these are dirt cheap. Also, gems were cheap, but that also meant people buying gems with cash were not getting much out of it.
We have more money now, but relatively speaking basic things were much more expensive then. Now it’s mostly vanity that’s off the charts.
All the pavilion bosses are a drag when fighting with a great zerg.
A group of 10 can take out Boom-boom easily though.
Agreed with the OP. Challenge should be in what YOU do and YOU should be punished for what YOU do wrong. You should never be punished for OTHER players behaving badly.
And that right there is the gauntlet really.
There’s plenty of steel from the ruined drill and maybe crashed airships.
LA being rebuild feels just right, but it should look and feel completely different afterwards.
This event is pointless. the rewards for the pavillion are garbage, and the only way to get the skins is with festival tokens which so far I’ve only been able to reliably find by playing the TWO events in Labyrinthine cliffs over and over and OVER all day!
Organised blitz really is the best way to get tokens. A competent map with good commanders can get over 500 tokens an hour. It’s fun and exciting too that way because it’s often very close to the time limit.
But rewarding? Well…
I find it ironic so many people complain that the game keeps taking more and more away from them. If you played this at launch and look at yourself now, you’re all drowning in loot and cash.
I could barely afford the 2G to buy a grandmaster trait book on my first character. World bosses had no extra chest, dungeons didn’t give bonus gold, champions didn’t have loot bags. You had COF with omnomberry cuisine and that was it, pretty much.
They have given a lot more loot and gold over time, but if they take away the slightest bit people scream and shout as if it’s the end of the world. Tsss.
Maybe a part of the problem lies in the fact that some want to have much more, much faster, all of the time.
Ironically, since the QoL update changes, you could argue that this problem has been greatly reduced. Seems to me that for armour there are quite few options and that Runes of Strength are the end all solution.
But indeed, it would be nice if Legendary weapons allow for swappable updates, or at least free removal.
To the OP. You made the horrible mistake mentioning mounts in your title when the actual message you were trying to convey has nothing to do with that.
As shown, many people don’t bother reading anything but the title when responding, making this a huge off topic mess.
But, I actually agree with your point. It wouldn’t be a problem to allow all professions a +25% movement passive in one way or another. I do agree that slugging a “slow” profession through the game after having played a “fast” one feels like a real drag.
OMG! Confirmed everyone gets a free Legendary! WHOOO
We already do, at every monthly you complete. Even got 5 for having an account created before SAB back to school.
Wow! I thought I was the only one. Bank is getting crowded though, can only have 6 equipped per character plus spares.
Personally I used them up, but they are pretty to stare at I suppose. Weird that you can only have 6… I can hold over 25.000 on my character.
OMG! Confirmed everyone gets a free Legendary! WHOOO
We already do, at every monthly you complete. Even got 5 for having an account created before SAB back to school.
Oh leave it be, Trouble was obviously only out to make trouble. What’s in a name?µ
And FYI, boredom is not directly proportional to the amount of content. They can add a load of content that doesn’t interest you whatsoever and you’ll still be bored. Or maybe add only a small little thing that makes all the difference to you.
For goodness sake, why is this always a struggle? It’s a free to play game. You get bored, you take a break from it. It’s that simple really.
What a neatly camouflaged recruiting topic. Quite lovely.
I’m not quite sure about this, but I believe you can only upgrade them with gems or jewels of the same tier as your piece of equipment. As the Ruby Heart is a pretty low tier piece of equipment, I doubt you can add high tier gems to it.
I might be wrong though, I can’t really check right now.
Alas, only cosmetic equipment can be “transmutated”. Rings and accessories only have a statistical value and can’t be upgraded or transformed. The only exceptions are ascended jewellery which can be infused through recipes.
So I’m afraid you’re not going to be able to upgrade that special ruby heart, which is a shame really.
No, I seem to remember that this is just the first tier of the gauntlet.
An appetiser so to speak. I’m sure Liadri will still be that full blown dessert that smothers you.
Also in Timberline Fall’s, Mellagan’s grotto is a sight to behold.
And if we’re talking about jumping puzzles, most are pretty awesome. Griffonrook is amazing, so is the Chaos Crystal Cavern.
…yes I like pretty lights, sue me ;p
All influence from Gw1 to Gw2 happens through the Hall of Monuments.
I’m not sure if that means your names are still locked, I believe at least some were released after a certain time, but it does include weapons, armours and pet skins are unlocked there depending on how many HOM- points you gathered.
You can’t actually transfer any items from GW1.
Beauty is in the eye of the beholder, but Gw1 had just as much, if not more tripe armour than Gw2. Sprinkling it with nostalgia dust doesn’t really improve it’s looks objectively.
In the image you posted of Queen’s Gauntlet foes, you list Doobroosh as having a variable weight of 150-450. (I think, don’t have it in front of me.)
Where do you even get these images you’re talking about? Do I have to scan some Facebooks, Twitters or Tumblrs for it? Because I definitely do not see them neither on the official site nor the Dev Tracker.
For your convenience, taken from Facebook.
(recycled joke alert)
Also the fact Suriel is a Quaggan is surreal!
I have mixed feelings about much of the armour and weapon skins in GW2. They seem to be extremes. Some are really good looking skins while others are plain ugly. But as others have said it is all a matter of personal taste.
That said I would love to see, and pay real cash for, remade skins from GW1. I would pay gems for elite & non-elite kurzick warrior and imperial assassin armours. I would also love to see Chakrams for dagger skins or something more akin to fist blade type weapons. I am a minimalist style of person, so anything sleek and minimalistic is a winner for me, even more so if it has a futuristic feel to it, like much of the Asuran skins. Oh and it has to be white
.
There is one thing that really disappointed me about the new skins though. Before, you could get a full set of armour for your character (who is unable to change armour type btw) for 800 gems. Now however, it seems you will need to pay 1800 gems to get a full set. Now I am perfectly ok with having the option of buying each piece seperately, because you may not like all pieces of a full set, but why 300 gems per piece? Shouldn’t it be 100-150 gems per piece per armour type? What if I only want the skin for one character? What if I only HAVE one character? I really feel we should be given the option to only buy the skin for one armour type.
They have made them usable for all armour types so that they can slap a higher price tag on them, but this just seems very underhanded, and somewhat unfair on players who only have one character. The current lawless armour (head, shoulders, hands and feet so far) will set you back 1200 gems and is not even a full set of armour. I personally would prefer seperate payments for each armour type much more than having to pay more for a universal version. This new method of selling armour just feels like an money grabbing and unfriendly way of making a profit.
I know Anet is a business at the end of the day, but there are player friendly ways of making a profit without resorting to underhanded tactics. Giving us the choice of buying one armour type piece or a universal piece would be a good start and will gain a lot more respect from players.
Sorry for the rant, but this kind of tactic really annoys me and I feel there is no need for it. I’m just glad I find the lawless skins ugly.
Understandable, truly.
However, for every post such as yours there has been another asking just this. They even specified that they didn’t care paying more for single pieces if that option were there.
Unless they add both options, with adequately balanced price tags, there will always be one party that feels cheated. But then again, adding both options isn’t such an outlandish idea anyway, right?
Maybe? But the real question is who decided on the default colours? I mean if this happened on St. Paddy’s – but otherwise … green for a skeletonwitch?
Green is the colour of death in Tyria (due to its association with Grenth).
Dark green is any way. Light green was/is associated with Melandru I’m sure.
Or people could chill out about losing a few minutes on a run. That would be even better I’m sure.
Ironically, I often find “fast, zerk, random amount AP” groups to be the ones performing poorly.
You mostly see AP requirements in AC, and rarely elsewhere.
This is true, though I’ve only recently been exposed to this really.
I “only” have 8k AP, despite playing since beta, and this apparently makes me too stupid to play AC for some nowadays.
Never been an issue in the other hundreds of times I’ve been there, but whatever.
Shrug and move on.
The proud work of combining Blood Legion’s finest soldier with Iron Legions most succesful machinations: The Charr Cybernetic Soldier.
Glowing Crimson Mask
Charr T3 Shoulders
Charr T3 Gauntlets
Brahams Chestplate
Illustrious Tassets
Brahams Warboots
Decorative Jetpack
Greatsaw
As far as I can tell you can only get the chestpiece from the personal story at this point =/
While in GW1 everyone did the exact same story every time, with only factions and nightfall having itty bitty split paths (one or two missions really).
Whether it is enough or not is up to everyone’s personal expectations, but at the very least the game offers a branching story line, only merging 2/3rd down the road of your story.
(edited by Evans.6347)
With everything there is to complain about, the personal story is by far the least of problems. I understand that everyone’s a critic, but from an objective point of view the story is quite ok. It’s not great but it’s not bad either.
The whole commander of the pact thing is also very much ok and in no way takes away from the personal accomplishments of the player. I don’t know where people continuously keep pulling out those ‘Trahearne stole my limelight’ arguments. He really doesn’t, at no point. Just because the PC couldn’t be leader of the pact, for explained reasons, doesn’t mean they are not the most important link in the whole chain…. Ah but I digress, we’ve been here many times before.
I suppose in the end most people don’t want to be part of a bigger thing, but instead want to be a one man army, going against the very spirit of GW2: “united we stand”.
Just try it. They seem to be pretty fair with their store policy and they don’t lose those gems they refund, you’re going to spend them still anyway.
By being nice about it they also make you more likely to buy gems in the future.
So, I’d give it a shot. I think you have a decent chance of getting 1000 gems back.
Awesome, and the SAB version can be a Floppy disk. Can’t go more old school than that.
I may have come off a bit pretentious there, though that wasn’t my intention. My opinion is in no way better than yours.
I suppose I’m a bit stuck conceptionally to GW1, with necro’s having rugged, creepy armor, elementalists skimpy dresses and mesmers stuck up formal wear. If I read profession specific, that’s what comes immediately to mind.
That’s true. However, by locking something to a specific profession, that becomes unavailable to other professions, unlike the current wear whatever you want in your armor class. So in the end it’s more restrictive, for that that reason only because there are no profession specific stats.
I think this system is a large step forward from GW1’s profession specific armor. I understand you would like to stand out more as ‘a necromancer’, but what does that actually mean? Does that mean you should be wearing green fuming armor, or lot’s of skulls? Any of those cliché’s?
Personally I’m glad to be done with that. I don’t want my necromancer to look like the most socially inept creep, but rather a civilised, high ranked member of the community, that just happens to be adept at necromancer magic.
The thing is, if you want to look like the cliché (by lack of better words) image of ‘a necromancer’, you can. You can look like whatever you want really. Also, I believe there are already a few vanity boast items, such as legendaries and special dyes, and instead of boosting variety they end up being the standard look you see everywhere, ruining any special value it has.
But that’s just my 2 cents really.
Here:
With the launch of the April 2014 Feature Pack, we’ll be activating the megaserver system on our level 1–15 maps, main cities, and the PvP lobby. We’ll monitor and test the system to verify that everything works correctly. Later in 2014, we’ll activate our megaserver technology across the entire world of Tyria.
Obviously, from the player’s experience with regard to precursor crafting, new legendaries, guild halls, “large projects cooking in background”, QoL features etc., “later in 2014” was not “in 1 or 2 weeks”, but rather “sometime in early 2015”.
I am fully aware of that post. And nowhere in that post do they say that they will SLOWLY roll out the mega-server. They only say later in 2014, and technically one day after the patch is later.
As far as we know the system worked well enough with the first zones they tried so they figured they might as well turned it on for all zones and working on tweaking it from there.
Oh come on, that’s just being insufferable. I’m not going to throw about imaginary percentages, but I’m most convinced that the larger part of people reading that line did not interpret ‘later in 2014’ as the next week. Nor should they.
Seriously, do you tell your friends you’re going to see them ‘later in 2014’ when you actually mean in the next weeks? Why should any of us interpret that in the most strict sense ever instead of the conventional social manner?
They’re not as much dances as they are dance moves.
And also attention
And meanwhile Gaile is slugging through all the account issues, acknowledging the problems, giving updates and closure every single day.
Pretty much all of Dev Tracker is Gaile. At least someone still knows how it’s done.
…Her big shoes have certainly not been filled, just saying.
I prefer my hot guys thank you very much.
Also, I can’t help but find the human females looking so arrogant. That idle stance with the head flick, I hate it.
The thing is, if you wanted an opinion, you would have asked it before you did all that. At this point you just want to brag about it. But that’s fine of course, that’s what these topics are for after all.
That said, I would have kept the Eternity. Sunrise, Twilight and the Juggernaut are already more common than starter weapons. At least Eternity is somewhat more special.
What kind of nonsense logic is that?
Some people will defend ANet no matter what. They could literally get shot in the face by the devs and they would apologize for standing in their way.
It’s not defending Anet. Why would they need to be defended against foolish players who never bothered reading the patch notes, or even paid attention to announcements? If you bothered to do so, you’d have known to salvage the gear before the update. Christ, even if you werent sure, you’d have at least made a thread asking for confirmation.
Oh, dont make assumptions like an kitten . There’s plenty of dolyak kitten I’m kittened off at Anet over. I just dont make thread after thread after thread after thread after thread after thread after thread after thread after thread after thread after thread kittening.
You’re just being purposely dense. Transmutating your gear before an update for what might happen is in no way reasonable. The OP, much like many others, just had the perfectly fair assumption that there would be a reasonable way to salvage your old Karma gear since transmutating was removed. There is not.
His complaint is a valid one.
I’m very aware of what a whiny place the forum can be and I’m also aware that Anet is constantly in a “Kittened of you do, puppy’d if you don’t” situation.
However
Considering the enormous backlash the update has caused, with countless civilised and fair concerns popping up, I find it rather offensive not to get any recognition whatsoever. Furthermore, seeing the only communication going out either filled with “everything is great!”, “People love it”, “Couldn’t be better!”, or “Please bundle all your complaints in one topic (so we can ignore them more easily, I would like to silently add to that)”, then it becomes pretty disgusting in my opinion.
This whole ordeal has caused a great loss of trust in Anet for me. I, as part of a community, do not feel heard or respected in any way.
I do not consider myself whiny when I react to valid, real problems. At worst it made me cynical.
Colin says a lot of things and you must learn to take them all with a grain of salt.
I’d like an event fairy.
One that shouts “Hey! Listen!” every time a World boss is going to come up.
The update is not going to change my gaming habits, no.
I hardly played before the update either.
If I recall correctly this is one of the reasons ArenaNet doesn’t allow the former Town Clothes to be worn individualy: because there would be massive clipping problems with a lot of the existing items if they did.
Coming from the same people who have ‘modelled’ all Charr amour.
Isn’t it ironic? Don’t you think?
I have to voice my opinion on this ‘new trait system makes it easier for people to understand’ argument. It’s rubbish.
Seriously, to whoever though this up, what time and age do you think we live in? Were you raised in the Sierra games period perhaps, where forgetting to pick up an inconspicuous piece of cheese would result in permanent game over 3 stages later, all the while without any hints or online guides to help you?
Because we don’t live in that age any more. We live in the now, the now in which there is a tutorial for every trivial, menial task one could ever come across. And we know it, because most of us spend over half our day online, via pc or smart-phone.
It’s downright insulting to think that a large percentage of players would have had trouble figuring out how trait points used to work. And even if we assume that this is so, which is asinine, then giving us the choice to change our traits at any time, free of charge would have been the fix all along.
I’m sure there are reasons for these changes, but the ones I’ve been given are really lacklustre.
Also, I have to wonder how large this group of struggling people must have been for you to change the trait system for, considering you apparently care diddly-squat for the significantly sized RP community.
What mostly angers me is not as much the decisions made as the inadequate, if existing, justification of the changes. For some reason I feel like I’m constantly being lied to or deceived, and when people are calling them out on it there’s only silence.
.