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So bad

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Posted by: Firebird.8324

Firebird.8324

btw, I have more losses after and before that. Also, I tried reaper, but nearly every group I face has 1-3 diamond skin tempests. Also, the desertion on there was because we were losing horribly and I just said kitten it, I’ll give the other 4 guys a bye and left.

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So bad

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Posted by: Firebird.8324

Firebird.8324

Whatever you do, don’t trio queue, do really good, and then solo queue or some stupid kitten will happen to your MMR and something like this might happen.

Oh and at this rate I believe it will take a millennium to reach legendary.

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Too much condi spam, game is unplayable

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Posted by: Firebird.8324

Firebird.8324

Condi from Reaper isn’t that bad because reaper has no disengage mechanic, start with zero DS, and don’t have terribly high sustain with crazy nerfed blighter’s boon.

The build that SHOULD get nerfed is the CRAZY condi/high damage/insane sustain shiro/malyx herald rev build, this one http://metabattle.com/wiki/Build:Herald_-_Condition_Mallyx I mean, it’s just perfect, it has like, everything. Just run 2 of those herald builds and a tempest with a druid watching home and then whatever the kitten u want as a fifth and GG u win.

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Interesting pattern

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Posted by: Firebird.8324

Firebird.8324

I see the problem, u’re not playing revenant, the most op thing in the game.

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Cigarettes and PvP

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Posted by: Firebird.8324

Firebird.8324

Honestly wasn’t planning on reading that wall of text at all until I read the sentence about taking a sip and sitting back. You sir have some excellent points and I hope Anet takes it to heart.

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Anet Needs A Balance Patch Every Other Week

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Posted by: Firebird.8324

Firebird.8324

I think you can only update skill descriptions to a point.

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pvp dev team appreciation thread

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Posted by: Firebird.8324

Firebird.8324

I appreciate all the time and effort the balance team put into balancing this game. Good job guys! Keep it up

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Quote from Anet on Balance

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Posted by: Firebird.8324

Firebird.8324

Marketing /= Developing

If you watch my twitch channel I give away 1000 gold every hour…. Come and watch me!

side notes:
1, I don’t have a channel
2, I will send the 1000 gold to my friend who instantly sends it back…
3, I going to repeat this every hour

I was not lying at all!

Brillant

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Quote from Anet on Balance

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Posted by: Firebird.8324

Firebird.8324

Now yes, you did “technically” make this a balance patch by adding the word balance (as shown in the attachment) but I think even Anet knows that is a blatant lie.

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Quote from Anet on Balance

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Posted by: Firebird.8324

Firebird.8324

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No balance patch till spring 2016?

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Posted by: Firebird.8324

Firebird.8324

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No balance patch till spring 2016?

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Posted by: Firebird.8324

Firebird.8324

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last patch can get pre for pvp?

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Posted by: Firebird.8324

Firebird.8324

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VERY VERY DISAPPOINTED

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Posted by: Firebird.8324

Firebird.8324

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Where is the Balance patch?

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Posted by: Firebird.8324

Firebird.8324

OH look, here we go with more complain threads.

The forums are basically anger management. It’s like having a suggestions box with a shredder under it; I just think it’s more fun than actually playing the game at this point.

Agreed. At least on the forums it’s more fun arguing with people about their logical fallacies of their view of the game, which infinitely more fun than actually queuing, only to get pooped on for not running an overtuned meta build that was introduced in the expansion.

Whoa buddy, ur making it sound like it is not a fun challenge to run a sentinel druid, or a cele tempest. I think this meta is PERFECT and they should keep it FOREVER (possibly if we adopt this attitude they will change things, hey, it works on children)

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Where is the Balance patch?

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Posted by: Firebird.8324

Firebird.8324

OH look, here we go with more complain threads.

The forums are basically anger management. It’s like having a suggestions box with a shredder under it; I just think it’s more fun than actually playing the game at this point.

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Where is the Balance patch?

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Posted by: Firebird.8324

Firebird.8324

I found “12/01/15 – December 1 Release Notes
BALANCE, BUG-FIXING, POLISH” but nowhere in the notes was there anything to do with “balance”. Tempests still give out infinite protection, Revenants(heralds) still have far too many blocks and multiple heals, Warrior is still the worst thing in the entire game, thief too faceroll, reaper has too much chill, scrapper and druid still have far too much survivability, dragon hunter has too much damage on true shots and traps, any form of bunker other than tempest is still dead. Oh, almost forgot, chronomancer should never be able to tank, it’s a kittening mesmer.

Hey check out this EXACT QUOTE from Anet
“We strongly believe that regular balance updates are one of the key pillars of building a successful competitive game. As such, prior to each season, there will be a balance update. League play will generally begin about two weeks after a balance update to ensure that the metagame has stabilized in an appropriate manner. Balance will be closely monitored throughout the season with the goal of having solid balance going into the postseason tournaments.”

I’m sorry, did I miss some major balance updates that were supposed to take place??

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Condi Reapers = Really Not That Great

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Posted by: Firebird.8324

Firebird.8324

When queing with crysis he was routinely excited upon seeing reapers on the other team. He would hunt them all game, and pile-drive them into the ground with this no condi clear, 100% yolo rampage zerker warrior.

Also, from dueling this skilled warrior with my reaper hundreds of times, all I can say is a skilled zerker warrior should be able to kill a reaper within a single berserker stance.

So, you can get rekt if you don’t know how to use warhorn and wurm to simply distance the warrior when zerker stance is up, other than that, warrior can be somewhat a counter to reaper play.

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Warrior 20K Gun flame hit, really??

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Posted by: Firebird.8324

Firebird.8324

WARRIOR IS SO OP, NERF IT NOW

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Anet Best Trolls

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Posted by: Firebird.8324

Firebird.8324

Strange, I checked my calendar and April Fools is still a ways off, what was Anet thinking with the kittentiest patch of all time?

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Gamebreaking builds that need attention NOW

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Posted by: Firebird.8324

Firebird.8324

-Druids, why is the only healing class in the game? Poor decision, nerf healing or nerf damage

I would rather say buff: Support Guardians, Staff Eles, Blood/Death Necros, Ventari Revenant, Shout Warriors and maybe MedKit/Elixir Gun Engis… mostly its all about adding better scalling with Healing Power and adding some more team utility.

-Burnguard: Burst at RANGE, insane burst in melee, what were you guys thinking?

I think Burnguard is “squishy” and pretty bad vs AoE cleanses.

-Tanky Revenant builds, too tanky, way tankier than any other tank, also healing from being dealt damage? gg

Indeed, DPS Revenant seems to be too tanky. I would suggest to move dmg from Sword #3 (UA) to #2. This way #2 would be more useful and #3 still would be good evade/mightstacking ability.

Also Revanant requires buffs for other Legends than Shiro/Glint.

-Dragonhunter, nerf damage and traps

Buff sustained dmg, nerf burst dmg.

You’re far more intelligent then the op

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Let's talk about balancing Dragonhunter!

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Posted by: Firebird.8324

Firebird.8324

it has already gotten 3 nerfs, anymore and people wont use it

Bunker guard and medi guard are both trash after expac, they nerf DH anymore and guardian will be worse than warrior.

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Can we delete Scrapper?

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Posted by: Firebird.8324

Firebird.8324

@Firebird

May I suggest a compromise and both you and PawPaw agree to delete Asurans from PvP as a show of good faith. Once we’ve removed the aids of near invisible Asuran animations, the world will be a better place and we can then negotiate which form of cancer to cure next. Loads to choose from in PvP right now.

I’ll play my norn and color him hot pink to support both your cause and the fight against breast cancer simultaneously!

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[Vid] The Reaper in Action (powa/condi)

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Posted by: Firebird.8324

Firebird.8324

Both power builds and GS are not run in high level pvp because YOU WILL DIE, and gravedigger WILL BE DODGED.

Literally the only option for a reaper is a Glass Carrion signet build that does chill damage. If you’re frustrated about this, take a DH and have him hit true shot on the reaper, again, again, and again, until dead.

Or hell, just run diamond skin and make fun of the carrion reaper as he cries in a corner.

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Single elimination in proleague qualifiers

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Posted by: Firebird.8324

Firebird.8324

Mondays are fail on so many levels. People with real lives can’t commit to the times they are going with.

If you are serious you need to hold these on the weekends. It’s your job and working an extra Saturday or two to get PvP leagues up and running is expected.

Ok. Let me explain on my kittent phone, why it’s during the week. THE PRO LEAGUE IS MEANT FOR VERY DEDICATED TEAMS. YES, gw2 does have a small competitive scene especially in the highest level, however each of those teams can commit to any day the pro league matches could be on, so making it Monday or any other doesn’t matter too much. If you cannot dedicate time to the pro league then Good luck even qualifying… putting the matches on monday is smart, it weeds out all the casuals.

I turned down an interview for an awesome job because it was second shift, and that meant no tournaments :P Esportz!

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Can we delete Scrapper?

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Posted by: Firebird.8324

Firebird.8324

Scrapper is just too much, we need to delete it.

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Single elimination in proleague qualifiers

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Posted by: Firebird.8324

Firebird.8324

I’m on Radioactive and I agree

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Broken Assault

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Posted by: Firebird.8324

Firebird.8324

Look, someone has lost 1v1.

I play reaper, I can beat them in 1v1s very easily, I’m pointing out a skill that is so braindead OP you use it every time it is off cold down.

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Broken Assault

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Posted by: Firebird.8324

Firebird.8324

Broken Assault otherwise known as “unrelenting assault” is scary OP. What makes this skill so OP is the fact there is almost Never a reason not to use it when it is off cold down.

From what I can see, this is my observation from facing Revenants, the entire rotation revolves around Broken Assault, block block, invuln heal, block some more, then Broken Assault again.

What skill is there to this? What placement? What counterplay? Arenanet, here are some ways to make this broken af skill in line with other, non elite, skills.
1. NO EVADE FRAME
2. NO TELEPORT
3. 45 SECOND CD
Just choose one of those and Revenant will no longer revolve around pressing the same button off cd over, and over, and over.

When it comes right down to it, there is no real counterplay because of its short CD, you could use slick shoes but that has a 45 SECOND CD, so it can’t keep up. You could waste both of your dodges every 12 seconds, you could use long cd invulns; the problem is, people don’t have defensive capabilities on a 12 sec CD to keep up with Broken assault.

Oh and out of curiosity, if Revenants already have block bubble, random staff blocks, heal that gives the Revenant health when it is hit, do they really need an UNSTOPPABLE TELEPORT EVADE attack too?

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smile with me

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Posted by: Firebird.8324

Firebird.8324

I’m going to make a video of my reaper getting 100-0ed by a thief and make a post explaining why thief should be nerfed.

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I have all class champion title(PVP)

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Posted by: Firebird.8324

Firebird.8324

Not impressed, get Champion Brawler and I’ll be impressed.

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[Bug]Expertise not working?

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Posted by: Firebird.8324

Firebird.8324

hey guys!

I have been playing with the Wanderer’s amulet lately and I figured the condition duration doesn’t seem to be working. I have heard rumors of this before somewhere but could not track them down anywhere on the forums so I decided to make a thread about it.

Here is the following situation:
I am an engineer so I have many traits that bring up the durations of my pistol skills. I am not using one of these traits when experimenting or any other condition modifiers.

Fragmentation shot has a base bleeding duration of 3 seconds. Whenever I equip the Wanderer’s amulet my condi duration goes up by 37.33%. This means that the bleeding should go up by about 1/3 of it’s duration so 1 second. And thats correct, the tooltip states that the bleeding is 4 seconds now. However when I constantly attack and hover my mouse over the bleeding stack it says 2 seconds, which is just the base bleeding of 3 seconds.
I have tested this on the other skills too and the results were the same.

Am I missing something or is it indeed bugged? If this is bugged, could it get a fix ASAP?

it’s fixed now (i took care of it) check and see

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Thank You Arenanet

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Posted by: Firebird.8324

Firebird.8324

This is a post from Darth, im trying to decide whether it is sarcasm or not.

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A Bunker Thief named Glaphe..

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Posted by: Firebird.8324

Firebird.8324

Face it Glaphen, I’ve played this game for 3 years and NEVER seen a forum post telling someone specifically to stop doing something in pvp. Obviously bunker thief is bad.

When it comes right down to it, you can be killed by anything that holds you still for a few seconds like a dragons maw, slick shoes, etc. You provide almost no support and, considering how easy you are to kill, your point holding abilities are lackluster. You also would give up any cap you might have by stealthing everyone to go for a rez.

I play bunker guard on a top team, if you want to bunker you have to provide SUBSTANTIAL outgoing healing, condition clear, give essential buffs to allies like stability, regen, vigor, and protection. You also need to be able to rez people without giving a decap.

You meet almost no criteria for a bunker role. In a 2v2 you are useless as you do not provide any damage, cc, etc.

in a 1v1 you can be easily decapped and killed by things such as a dragonhunter.

Prove that all of my points are wrong and I’ll say bunker thief is viable.

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A Bunker Thief named Glaphe..

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Posted by: Firebird.8324

Firebird.8324

Can someone Tl;Dr this whole thread or am I just missing an inside joke? I ask this, because I come from another game community where if you didn’t know us, you’d swear the whole community hated each other and just talked crap.

Some premades feel I’m useless but can’t explain how I don’t leave high MMR without ever partying.

Glaphen, you go on and on about this “high mmr” of yours, u have no factual evidence to support this, you’re not on any team and have not participated in tournaments, you are not carrying, in fact you destroy the chances of winning for 99% of the teams you queue with.

Uhh all the facts are in that you are complaining about playing against or with me, guess you aren’t high MMR with your tourney record.

I (a top esl player that has gone over 45 wins in a row before) am often paired with lower level kittens to even out the group mmr to face a lower mmr’d group on the other team.

45 wins in a row with 4 other people in your guild maybe but why is it consistently me with or against you.

We were queuing at the same time, look even the OP said you were slow, but come on.

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A Bunker Thief named Glaphe..

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Posted by: Firebird.8324

Firebird.8324

Can someone Tl;Dr this whole thread or am I just missing an inside joke? I ask this, because I come from another game community where if you didn’t know us, you’d swear the whole community hated each other and just talked crap.

Some premades feel I’m useless but can’t explain how I don’t leave high MMR without ever partying.

Glaphen, you go on and on about this “high mmr” of yours, u have no factual evidence to support this, you’re not on any team and have not participated in tournaments, you are not carrying, in fact you destroy the chances of winning for 99% of the teams you queue with.

Uhh all the facts are in that you are complaining about playing against or with me, guess you aren’t high MMR with your tourney record.

I (a top esl player that has gone over 45 wins in a row before) am often paired with lower level kittens to even out the group mmr to face a lower mmr’d group on the other team.

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A Bunker Thief named Glaphe..

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Posted by: Firebird.8324

Firebird.8324

Can someone Tl;Dr this whole thread or am I just missing an inside joke? I ask this, because I come from another game community where if you didn’t know us, you’d swear the whole community hated each other and just talked crap.

Some premades feel I’m useless but can’t explain how I don’t leave high MMR without ever partying.

Glaphen, you go on and on about this “high mmr” of yours, u have no factual evidence to support this, you’re not on any team and have not participated in tournaments, you are not carrying, in fact you destroy the chances of winning for 99% of the teams you queue with.

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A Bunker Thief named Glaphe..

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Posted by: Firebird.8324

Firebird.8324

Over the past few weeks many members in the North American PvP community have asked multiple times and kindly tried to mentor this mentally slow thief named Glaphe.. Many people have asked him to change his build and offered him kindness and advice.. Recently in the last week that has stopped.. Multiple teams and players just sit inside their base and just afk when they see him on their team.. I was unfortunate enough to be playing with my 4 teammates when we got him as our 5th, he proceeded to inform us that he was going to afk in our base because i told him his build was bad and to not be useless and just cap home.. We had a tough game but eventually still won the 4v5.. Regardless of the fact that he was kitteny enough to afk and leave people in such a kittened up situation, i decided to remain neutral to his existence and not make a forum post about him.. Today though he reached a new level.. I was in a match with Dartanian, Tiffany, Tarcis, and Shwarnheit VS Overpowered Necro, Crysis, Readymade, and Glaphe.. All the players on the opposite team decided not to leave their base because it was pointless of them to fight with a bunker thief on their team.. It was ridiculous how much damage one player is doing to the PvP NA scene, when people decide that one mentally slow player on their team automatically makes it useless to play and decide to just afk in their base.. The worst part is this Glaphe guy proceeds to insult and troll you in map chat the whole time he’s in a match while he just afk’s in base.. I’m sick and tired of being in games with and against him.. I know other players feel the same way.. OPN and Readymade, i made this post for you..

I need a “report for being at trolly kitten” button, because, as it stands right now the only option is unranked which means im either with or against this mentally challenged thief.

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QQ about people who are QQing about DH

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Posted by: Firebird.8324

Firebird.8324

This is a thread devoted to QQing about the people who are QQing about the QQ concerning DH.

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I was a bunker for 1 week

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Posted by: Firebird.8324

Firebird.8324

Guardian, regardless of build, sustains off of his abilities. If you got stealth ganked, there’s not really much that can be done. If you got ganked by two people you saw coming, that’s a l2p issue.

It’s not a L2p issue at all. The health pool is and has been to low for the class. Anet refuses to tackle the core issues with guardian with the multitude of patches that have hit.

You can get stunlocked or randomly interrupted so much now that we can get one shot even just by a DPS DH. It is beyond dumb and has never been so bad.

Did bunker guard work before HoT? Because if so, then it is a l2p issue. If HoT brought about ANYTHING, its that everyone has much better ways of sustaining/CCing. Aside from skills like gun flame that you’ll probably never see at a high level, damage is more or less the same.

If you get ganked by two guys running what are arguably the highest burst and single target CC classes in the game, what’s the issue? Do you expect to nullify their damage entirely and run around in circles? Back when people cried about minstrel, the commonly repeated counter was “bring two dpsers and focus”. In many cases, it didn’t work because the amulet made you too tanky. Now, though? It finally works again and matches can move forward instead of a guy rofltanking more damage than a worldboss.

If you see a trap DH jump down onto your point and drop all his traps to kill you, you can either concede the point and assist another location OR (just an idea mind you, I haven’t played many tourneys) your +1 roamer keeps tabs on the people who’ve died and watch for possible plays. If your roamer is good, you shouldn’t have an issue getting ganked, but that’s just my nameless self speaking.

Also, about the random interrupts….. As sayian listed, bunker has ENOUGH sources of stunbreak and stab.

Yes bunker guard worked Pre-Hot, but only if you built a comp around it. Most people don’t like it because it forces weird rotations that they are not used to, due to the bruiser meta being so dominant for the last 2 years.

Also don’t lecture me about what a guard has enough of in terms of. Its almost an insult. As if anyone who knows anything about guardian doesn’t know what it has. Those who’ve mastered it and understand high level pvp at its fullest, understand exactly why its difficult to run one, what its lacking, and why its lacking what its lacking.

You saying that a guard has a, b , and c simply because you know what the class has access to is beyond idiotic.

Then, for the sake of clarity, what exactly is bunker guard missing? I’ll go ahead and assume its HP since it lacks nothing else, unless you’d be kind enough to elaborate.

If its HP is lacking, a minor buff wouldn’t be out of the question, but naturally, something would have to be done about all of the active sources of damage mitigation and the ample sources of stability/stunbreak. A bunker guard can still hold off a 1v1. If the bunkers gets focused, he dies, but slower than the rest. If the enemy coordinates CC, runs through all of your stab, blinds, blocks, stun breaks, staff ward, RF, etc and manages to down you, they deserve the kill. If you believe that, for some reason, you should still have a chance to survive two well coordinated players without any sort of backup, then you’d be the incredibly idiotic one.

I’ve read your posts and clearly you don’t understand the heart of this issue whatsoever. Guardian by it’s NAME is supposed to have a guard/support aspect to it in order to support people, most of its traits and abilities are purely for support. The problem is, the ENTIRE GURADIAN ASPECT OF GUARDIAN is completely worthless and nonviable right now.

Guardians WILL DIE by going NEAR a point, Guardians WILL DIE when trying to rez ANYONE. Guardians will die when standing close enough to allies to support them with shouts! As a bunker guard, you can’t bunker, you can’t support, you can’t rez because everything has way too many stuns+damage+chill+vuln etc. for you to survive long enough to be useful.

As it stands right now, if a Guardian is NOT a DH it is a liability and will work AGAINST your team. In order to fix this Guardians NEED MORE VITALITY.

Warrior by its name is meant be in the middle of battle, beating the crap out of everything, but that’s obviously not the case. Mesmer, by its name, is meant to confuse targets, but that’s obviously not the case. What are dragon hunters doing fighting charr in kyhlo? They should be off in maguuma chasing after mordy. Berserkers should mindless rage beasts not even under the control of the player using them. Reapers should be immortal vampires, continuously feeding off of their enemies.

Ridiculous, arbitrary comment is ridiculous.

Wanna res your ally? Have your allies stall the enemy as you res. You think its fair and balanced to be able to collapse on top of your ally and res them against 2 or 3 people’s pressure? You wanna share boons? Watch out for the nearby necro’s boon corrupt. Wanna hold the point against the enemy DH? Get your roamer to pressure him before he reaches the point.

You can’t honestly have been playing in tourneys for this long and still be this oblivious to such obvious counters.

So, you’re argument is that bunker guard is fine and anyone having problems it’s a learn 2 play issue. Both Morpheus and I made cases that the healthpool is too low for it to be effective and we are some of the best guards in the entire game.

You are baselessly telling us that we have to rely on our team members to pressure the correct people in order to let the the guard fuffill its duty. This is a best case scenario that is likely to never play out “no matter how much experience and team synergy you have”. You have never played at a high level on an esl team or competed in large scale tournaments, you wouldn’t know so your ignorance is understandable.

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I was a bunker for 1 week

in PvP

Posted by: Firebird.8324

Firebird.8324

Guardian, regardless of build, sustains off of his abilities. If you got stealth ganked, there’s not really much that can be done. If you got ganked by two people you saw coming, that’s a l2p issue.

It’s not a L2p issue at all. The health pool is and has been to low for the class. Anet refuses to tackle the core issues with guardian with the multitude of patches that have hit.

You can get stunlocked or randomly interrupted so much now that we can get one shot even just by a DPS DH. It is beyond dumb and has never been so bad.

Did bunker guard work before HoT? Because if so, then it is a l2p issue. If HoT brought about ANYTHING, its that everyone has much better ways of sustaining/CCing. Aside from skills like gun flame that you’ll probably never see at a high level, damage is more or less the same.

If you get ganked by two guys running what are arguably the highest burst and single target CC classes in the game, what’s the issue? Do you expect to nullify their damage entirely and run around in circles? Back when people cried about minstrel, the commonly repeated counter was “bring two dpsers and focus”. In many cases, it didn’t work because the amulet made you too tanky. Now, though? It finally works again and matches can move forward instead of a guy rofltanking more damage than a worldboss.

If you see a trap DH jump down onto your point and drop all his traps to kill you, you can either concede the point and assist another location OR (just an idea mind you, I haven’t played many tourneys) your +1 roamer keeps tabs on the people who’ve died and watch for possible plays. If your roamer is good, you shouldn’t have an issue getting ganked, but that’s just my nameless self speaking.

Also, about the random interrupts….. As sayian listed, bunker has ENOUGH sources of stunbreak and stab.

Yes bunker guard worked Pre-Hot, but only if you built a comp around it. Most people don’t like it because it forces weird rotations that they are not used to, due to the bruiser meta being so dominant for the last 2 years.

Also don’t lecture me about what a guard has enough of in terms of. Its almost an insult. As if anyone who knows anything about guardian doesn’t know what it has. Those who’ve mastered it and understand high level pvp at its fullest, understand exactly why its difficult to run one, what its lacking, and why its lacking what its lacking.

You saying that a guard has a, b , and c simply because you know what the class has access to is beyond idiotic.

Then, for the sake of clarity, what exactly is bunker guard missing? I’ll go ahead and assume its HP since it lacks nothing else, unless you’d be kind enough to elaborate.

If its HP is lacking, a minor buff wouldn’t be out of the question, but naturally, something would have to be done about all of the active sources of damage mitigation and the ample sources of stability/stunbreak. A bunker guard can still hold off a 1v1. If the bunkers gets focused, he dies, but slower than the rest. If the enemy coordinates CC, runs through all of your stab, blinds, blocks, stun breaks, staff ward, RF, etc and manages to down you, they deserve the kill. If you believe that, for some reason, you should still have a chance to survive two well coordinated players without any sort of backup, then you’d be the incredibly idiotic one.

I’ve read your posts and clearly you don’t understand the heart of this issue whatsoever. Guardian by it’s NAME is supposed to have a guard/support aspect to it in order to support people, most of its traits and abilities are purely for support. The problem is, the ENTIRE GURADIAN ASPECT OF GUARDIAN is completely worthless and nonviable right now.

Guardians WILL DIE by going NEAR a point, Guardians WILL DIE when trying to rez ANYONE. Guardians will die when standing close enough to allies to support them with shouts! As a bunker guard, you can’t bunker, you can’t support, you can’t rez because everything has way too many stuns+damage+chill+vuln etc. for you to survive long enough to be useful.

As it stands right now, if a Guardian is NOT a DH it is a liability and will work AGAINST your team. In order to fix this Guardians NEED MORE VITALITY.

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I was a bunker for 1 week

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Posted by: Firebird.8324

Firebird.8324

Back to square one.

My Guardian, tankiest build you can have in GW2, with its pathetic 13K HP pool dies to one stunlock in 1s to 2 zerkers.

Tankiest toon/dies/1s…a zerker dies in 1s a tank dies in 1s, uhm what, what is difference then, why should i care to play bunker.

With the specialisation patch you kicked our ….. by removing vitality from the attributes, Guardian was the only class needed the Ministel Amu but you made Druids OP with it and instead of fixing druid you just deleted an amu.

Good job

I am a bunker guard for team Radioactive, I am very experienced with around 50 esls, multiple tournaments, monthlies, etc. It is nearly impossible to play bunker guard right now because the healthpool is too low, you can and will get stunchained and killed with a few hits because of the powercreep since Xpac launch.

You are completely correct, this is a problem that needs to get fixed or all guards have to go DH and do damage, when that happens there is no point in even calling the class “guardian”.

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Revenant ridiculous

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Posted by: Firebird.8324

Firebird.8324

Revenants are so ridiculous in PvP lol. The amount of sustain and mobility is close to impossible to beat. I manage to dodge sword 3 most of the time but by the time I’m done dodging, revenant has a bunch of boons that come out of nowhere. Its frustrating to do my full damage rotation only to have them block heal and basically negate everything I’ve done.

Just remember, waste all of your dodges and blocks on their 12 cd broken assault, don’t hit them when they heal, don’t hit them when they are blocking, don’t hit them while they are moving and blocking and dodge the constantly evading broken assault again and you might survive for a minute.

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Why delete all threads about Minstrel's?

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Posted by: Firebird.8324

Firebird.8324

Probably because the original was a thread used as an attack against a specific team that devolved into a cesspool?

Just a guess.

Oh. So was one of the follow ups.

So, technically Abjured got it deleted? Just like they purportedly got Minstrels deleted…

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How does one counter dragon hunter?

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Posted by: Firebird.8324

Firebird.8324

Hit [insert your invlun or block/stab combo] and walk through traps, proceed to kill DH.

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Liike... dragonhunter... y'know

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Posted by: Firebird.8324

Firebird.8324

Your pet one-shot my Dragonhunter in a queue recently, don’t complain.

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Wish I Could Kill Myself

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Posted by: Firebird.8324

Firebird.8324

It’s strategic to let someone bleed out and not stomp, as long as there isn’t an ally to res, in order to keep them out of the game. Why take away that strategy? I know it’s not fun sitting there, but take that time to communicate with your team on where the enemy is going, or reinforce your plan etc.

This will make it so there is actual strategy though, it would be a strategy to time deaths to rez as a team and not get bled and staggered. No one runs builds specifically for punting people off point so don’t argue that teams build around this mechanic. Also, the fact remains that it is different per class, some classes, like rangers and eles almost always get stomped because they can mist back on point or rez themselves, this simply leaves other classes SOL.

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Bunker Guard is Still Dead

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Posted by: Firebird.8324

Firebird.8324

Without minstrel amulet bunker guard cannot contend with the damage output on point, we need more vitality. I have been testing it, and it is absolutely worthless, rendering all guardians to running Dragon Hunter, which has also been nerfed considerably.

So, ArenaNet, since you’re in the mood to change and balance things, please add vitality to Guardian, maybe in the form of moving it to ranger health tier? Or, add 300 vitality as an addition to a minor trait in the honor line.

If everything stays as is the only viable guardian option is dragon hunter and we need more diversity.

Also, please respond if you’re a developer working on the issue, we would all appreciate it!

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Bunker Guard cannot guard

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Posted by: Firebird.8324

Firebird.8324

Im sure as hell no pro. All I play on the Gaurdian is full defence/bunker and it certainly does not feel that anymore. I’m having a hard time
So I refocused on the PvE side for now.

Not a bad idea

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Bunker Guard is Dead

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Posted by: Firebird.8324

Firebird.8324

In my speculation, and nothing more, there’s an extremely high chance that the PvP team acted off of the Weekly EU Thursday cup.

Most notably, Vermillion vs. Car Crash finals.

I recommend you use the Re-Chat plug-in for twitch.

http://www.twitch.tv/jebrounity/v/23035369

3:17:00

Uhh they had 1 Minstrel Druid and it was on the losing team and they got stomped hard.

Keep in mind that Minstrel was a FIX to the survivability tanks needed in order to survive the power creep that has happened to the meta. At this point in time both guards and druids need a healthpool boost, it could also help eles to a solid extent as well. Even thief may be revived with a health boost. IMO, delete the lowest health tier and move everyone up to the ranger health pool tier, but leave warrior and necro where they are.

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