ArenaNet will likely never confirm if using a macro to click is okay and they shouldn’t have okayed the use of macros for instruments. They probably did that because they thought they would sell more, but they also opened up other problems by doing so. If automating (botting) instruments is okay, why isn’t everything else that doesn’t cause any gains? Can I use a macro to keep myself logged in? If not, why can I use one to play music to keep myself logged in?
Truthfully, ArenaNet will not ban anyone over using a macro regardless of what rules it breaks. It’s only when you use a macro to bot that it becomes an issue. If you want to get more advanced, you can create a macro using only hardware, which cannot be detected unless you do something not humanly possible.
The scroll wheel trick is technically a macro. Spinning the wheel only causes 1 event (spin direction) whereas clicking the button has 2 (on or off). In order to make each “click” of the wheel act as a click, it has to perform 2 functions.
The larger bubbles will pop regardless of if you hit them or not, meaning that the boss will always heal a little bit. Each bubble that is popped near the boss will heal it for roughly 2%. The people that couldn’t be bothered with learning the mechanics simply blame it on AoE because that’s what they were told. AoE for the first 80% is somewhat okay, but after that, it can be really bad due to the smaller bubbles.
What’s worse than AoE is people AFKing with terrible ranged attacks. For example, I’ve seen elementalists only use staff #1 on either earth or water. If you do that, it would be more efficient for you to leave, as you’re only making it worse due to upscaling.
Also, if everyone is on the ledge, that means no one is doing the encounter properly which can cause the boss to rapidly regenerate as it begins to reset.
For more information, https://forum-en.gw2archive.eu/forum/game/lwd/The-Breach-Copper-Husk
It get really frustrated to join a silverwaste map, and you can’t really do anything since you dont’ have enough people to defend any keep.
Every time you successfully defend a fort, its defense level increases (up to 3), making it more challenging to defend. More enemies spawn and the time it takes increases. It only takes 1 person to defend a level 1 fort, 2-3 to defend a level 2 and 3-5 to defend a level 3. A level 1 fort can actually be almost defended with just the NPCs because the timer is almost up by the time the walls are down.
Before hopping became popular, I used to solo entire maps to get solo breaches. I would capture #1, capture #2, defend #1, defend #2 and then let them fail as I went for #3 and #4, repeat. It is definitely not worth the trouble however and it will take around 1-2 hours.
but at the very least that would allow searching from
say google via site:forum-en.guildwars2.com
While I was archiving them, I found that a lot of them could only be accessed when logged in, meaning Google/etc can’t even see them. There’s ~92k archived threads and so far I’ve gone through maybe 1/3 of it, totaling ~300k posts and ~60k unique users.
As a simple test, make a folder on your desktop, move Gw2Setup.exe into that folder and rename it to Gw2.exe. Try running it
This will cause the launcher to start instead of the installer and by having it in one of your personal locations, it should prevent any security permission issues. You may still need to unblock it under your firewall and add it to any exceptions under any other security software however. Also disable HIPS or sandboxing security features if available.
WildStar, which is hosted at the same datacenter and experiencing the same problem, has recently settled on the problem being outside of their control or simply put, it’s the ISP’s problem. Since they’re on the same network, this is basically ArenaNet/WildStar/NCSoft’s latest response.
since Iam from sweden I talked to Telia now several times and they say: “at 8pm Local Time GMT we trottle our servers so support our Customers with the best possible way to get our services such as mainly Netflix” they also said “since we have no obligation towards Anet or NcSoft its on there side to send packages elsewhere if issues happen”
Not surprising, however, I’m surprised they admitted to it. Throttling is illegal in Europe, though I guess since they’re not specifically throttling certain services, they’re still following the net neutrality rules since everything is still equal. What they’re basically admitting is that their network is over capacity and failing. The alternative to throttling is of course upgrading their networks, which is expensive.
“since we have no obligation towards Anet or NcSoft its on there side to send packages elsewhere if issues happen”
They’re basically saying that NCSoft should cut their connection to Telia or pay a premium for better service.
Unfortunately, if that is Telia’s legitimate response, this issue will simply not be resolved. NCSoft could drop Telia, but that would increase your average latency as well as put more load onto the other networks.
And no it’s not the owners of these problem routers to ensure connection from us to anet that is anets job.
You’re basically asking for ArenaNet to become their own private ISP and offer you free service.
As a simple test, make a folder on your desktop, put Gw2Setup.exe in that folder and rename it to Gw2.exe. Try running it.
You can also try running GW2 on port 80 or 443 using the command line option:
Gw2.exe -clientport 80
Gw2.exe -clientport 443
Similar to everyone’s else who provided Tracert in this forum. My “top score” is 100% packet loss on ncsoft-ic-306349-ffm-b11.c.telia.net [62.115.43.74] at 14-th december 2014 , that’s exactly 3 weeks akitten, that was bad joke from me, sorry for that.
fyi, you want to look at the number underneath (the ones with the |) , which is the packet loss between the two hops. The number you’re looking at is the ping response, which, for that hop specifically, is disabled. Pings may be disabled or throttled, which is why you can’t blindly judge a connection based purely on it.
Try using a VPN to reroute your connection around Telia’s network. You can try a free trial of WTFast, CyberGhost VPN or Hotspot Shield, which other players have had success with.
A standard ping sends an ICMP packet and waits for a response. Some hosts may throttle or disable ICMP packets which will result in packet loss and is why judging a connection based entirely on pings isn’t always accurate.
The resource monitor displays a TCP ping. When data is sent over TCP, the receiver acknowledges it. This can be used to calculate the ping. It can also be calculated during the connection’s handshake, but that only occurs at the start of the connection. TCP packets are larger than ICMP packets and take longer to process, so they will be slower. TCP packets can also be delayed, which will also affect it.
For a small example on affecting your ping times, use the command:
ping 206.127.159.153 -l 65000
(example of ~max packet size)
There was a post on reddit about it a few days ago, but their findings were pretty much the same. Some of their information also isn’t accurate, for example, the part about it not teleporting between 80-50%. There does seem to be a point where it won’t teleport directly below 80%, but I’ve seen it teleport as early as ~70%.
They think the teleport is based on health percentages, which was also the only vaguely consistent thing I saw. The faster you kill it, the less likely it seems to teleport, but not always. I’ve seen it die without teleporting once while below 80% and instead doing the spin back to back. I’ve also seen it teleport 3 times back to back
As for people still complaining about AoE or CC, they’re just mindless zerglings. I used to ask “why?” when people said no AoE, and most would say the bubbles healed it, which I responded, “have you ever seen it heal?” to get no response or that it also teleports. I’ve popped multiple bubbles directly under the boss at the same time – they do nothing.
When I originally did this, I recorded and analyzed 13 attempts. I never managed to get a solo kill again after the first release and since instance hopping became popular, I stopped trying as zergs would always show up right at the end. Outside of a dev confirming what causes it to teleport, I doubt the exact reason will ever be determined and thus, it’s simply RNG imo.
Playing the game exploration style, as in wandering, doing everything, 100%ing and moving on, the NPE changed nothing. All it really did was make level 1-15ish take ~90 minutes instead of the 6-12 hours it used to. In the end, when you look at all the level gated changes, they’re roughly the same as they were in terms of time played.
I’ve never had to deal with the trait hunting changes though because all my characters were made as placeholders a long time ago. How traits are acquired should be changed however. The basic traits should basically be given to you through normal play, for example, putting them as a reward in the personal story or having generic challenges, such as do X amount of events or dodge X amount of times. Only grandmaster traits should have specific challenges and even then, there should be multiple options for different play styles (WvW, PvP, groups, solo).
The gloves are not a part of the episode’s reward, they were rewarded for completing an achievement which can only be obtained once. To get more glove boxes, you’ll need to buy them from the vendor in Silverwastes for 1000 crests and 1g, get them as a random drop from the chests in Silverwastes or by SPvPing.
@Healix.5819
he was referring that the client on our side to work as a tunneling program also. which could be useful for when we have problem with nodes on the routes.
It’s the same thing, using a VPN is tunneling. In order to create a tunnel, you require someone else to act as the server, the middleman between you and ArenaNet.
Fortunately for NCSoft GW2 is “buy 2 play” so they won’t lose subscribers even if they won’t fix it.
NCSoft’s EU datacenter is experiencing connection problems to certain EU networks. It’s not just GW2 that is affected. WildStar has a subscription and is also affected. Now what?
The likely scenario is that there is a bad route somewhere on the EU networks, which ArenaNet has no control over. All they can do is gather evidence, try to pinpoint it and then inform the network. The problem could be on NCSoft’s side however with one of their routers or connections. If that were the case however, I would have expected them to fix it by now considering it’s affecting connections from entire networks to their entire datacenter.
Verify that you are representing the guild and that your account/online status (under Contacts and LFG) has not been set to invisible.
Mind explaining then? Because as I see it, ANet’s definition of a macro is multiple outputs for a single keystroke. That doesn’t sound very much like a bot, since a bot operates on automated keystrokes without human intervention.
A bot also requires a single keystroke to start. It’s not botting, it’s just a really long and complex macro.
When you add delays, looping or other advanced features to a macro, it’s no longer just a simple keystroke macro and it becomes closer to a bot. The only difference being macros are not intelligent by themselves. If you use a macro to use an ability on a loop and park your character at an active event, that is considered botting and so is simply using autocast or pets to create the same effect.
Considering they’re open to raising the level cap, most likely with an expansion, yes, ascended gear and legendaries could eventually get outdated. Since ascended isn’t completed rolled out yet and an expansion probably won’t happen anytime soon, the possibility of it becoming outdated likely won’t happen for several years at least. PAX may give some insight as to their future direction.
A macro to spam clicks is technically against the rules, however, it is likely not something they will ban you for. They recently allowed the use of macros to automate instruments and if they’re not going to ban for that, they’re not going to ban for this.
When complaining about lag, you should really specify NA or EU (both where you are and which GW2 servers you’re connecting to).
Dont create any more content at all untill you fix the kittening lag, please.
Since you are EU,
https://forum-en.gw2archive.eu/forum/support/support/Latency-Lag-for-EU-Players-merged/
Short version: problems with the EU networks which ArenaNet can’t simply fix.
Well I would assume since we run a client on our side it could determine the route we are taking originally and if problems are arising it could attempt to send us through a different route. Not saying I have done anything like that, but no reason it’s not possible.
You can’t just choose the route you take because it’s automatic. When you send out a packet, each hop/router in your route decides where to send it next. These routers will adapt as the network changes. When one router goes down, other routers will begin to exclude that route. Not all routes are dynamic however as the internet is not fully autonomous and how it’s setup is determined by its owner.
When you use a VPN, your route changes because you’re changing your destination. Instead of sending packets to GW2’s servers, you’re sending it to the VPN’s server which then relays it to GW2. If ArenaNet simply started a VPN using one of their servers, it would have no effect as your route wouldn’t change. It would help however if you were affected by a specific type of software throttling.
So wth, pardon the french, is going on here? A 2 min download/install fixed a 2 month problem. Can any1 explain why that is?
Imagine driving from point A to B. Halfway through, you encounter a roadblock that causes traffic to slow down. If you would have taken the scenic route, you could have avoided the roadblock and ended up at your destination faster although it would have normally taken longer.
That’s why a VPN can fix your problem and why ArenaNet can’t. The problem isn’t with the servers, it’s with one or more of the connections to NCSoft’s datacenter. They have multiple connections to various networks, which is why some people are affected and not others. By using a VPN, you can attempt to reroute your connection through one of the other networks. A VPN will also encrypt your connection, which will help if you’re “accidentally” being throttled.
The offshoots only grant Copper regeneration if they die within range of Copper and it doesn’t heal for much. It’s the bubbles popping within range (look for the red circle) of Copper that actually heals Copper for ~2% at a time and the bigger ones will pop regardless of if you hit them or not. AoEing is really only bad during the last 20% of the encounter when the smaller bubbles begin spawning all over as there are far more of them.
Although one person can intentionally cause Copper to heal, it also only takes 1 person to prevent it. Either move Copper away from the bubbles or move the bubbles away from Copper. You can also keep the offshoots near Copper in an attempt to soak up any AoE.
Although you haven’t played through it, it is assumed that your character already has. You’re basically reliving past events if you don’t play an episode within its original release and since the world also changes, you’re also not getting the original experience. The storyline in GW2 plays out in pseudo real time.
If you don’t want to pay for it, you can join another player’s instance, though you won’t get any rewards out of it.
but i use the initial letters of my real name so, whats you take on this?
You can only guess, but I would guess probably not because without you telling people it’s the initial letters of your real name, people wouldn’t be able to tell and Googling it isn’t exactly revealing anything specific.
and contacting support is submiting a request right?
Or, you can use overwolf, or launch the game from steam. Both have browsers you can use for the wiki.
That sill requires windowed full screen. Besides, why use a 3rd party program when it’s built-in?
Your display name can only be changed by contacting support and they will only do so under special circumstances, like if you used your actual name or email. You can only guess if they’ll change yours.
guys i dont know thats fake email its look LEGIT with ArenaNet(noreply@guildwars2.com)
You can make the reply address say anything you want because it’s a simple text field that can be changed just as easily as you would enter a “to” address. If you want to look at where the email legitimately came from, you have to look at the source headers to determine what server it was sent from.
You appear to be in Europe. There is a problem with the EU network affecting connections to NCSoft’s datacenter, resulting in lags and disconnections for all online games hosted there. Only certain networks are affected however, so you can work around this problem by connecting through other routes. Note that the servers are actually fine.
https://forum-en.gw2archive.eu/forum/support/support/Latency-Lag-for-EU-Players-merged
You would have to do some debugging to determine the cause.
The server where you download Gw2Setup.exe isn’t the same for everyone. There is a possibility that the CDN server you’ve been downloading from is corrupt. You can forcibly try a different server like this:
http://54.231.244.8/gw2cdn/client/branches/Gw2Setup.exe
If that still fails, there is a problem with your network, though maybe not your local network specifically. You will need to test a wired connection directly to your internet modem and then your router. But first, turn off your router/modem for 30 seconds and turn it back on. Test it.
If a wired connection directly to your internet modem doesn’t work, your ISP is the problem.
If a wired connection to your router doesn’t work, open your router’s configuration and disable its firewall as well as any extra features, such as QoS. If it still doesn’t work, you likely have a faulty router and could look into installing DD-WRT if possible, assuming it’s a software rather than a hardware problem.
If a wired connection to your router works but wireless doesn’t, open your router’s configuration and disable any extra wireless features, including encryption. Try different wireless channels and lastly, lower the MTU from 1500 to 1000. It’s unlikely however that the transmission is getting corrupted over the air and also not getting detected on your end.
I’m assuming you’re trying to run Gw2Setup.exe. When you first ran it, did it immediately ask you to login rather than asking where to install it? If so, you will need to rename Gw2Setup.exe to Gw2.exe and move it to the location where you would like to install the game, such as C:\Game\Guild Wars 2\Gw2.exe, and run that.
If that’s not what you’re experiencing, post a screenshot of the launcher.
A trait point used to be given at every level starting at 10, but back then, it also cost 5 points per trait whereas now it only costs 1 and you end up with 14 points total instead of 70. One of the reasons this was done was because they found that newer players would randomly fill in points without actually going for traits.
If by chance you’re running Windows RT 8.1, that’s a “thin” version of Windows designed for mobile devices and isn’t compatible with all programs.
Check the file size of Gw2Setup.exe after downloading it. It should be 24.8 MB (26,068,984 bytes).
If there is a problem with the download, try downloading it from https://s3.amazonaws.com/gw2cdn/client/branches/Gw2Setup.exe for added security. Note that this is the link you would find under your account management, except with HTTPS instead of HTTP. You may also want to try downloading the old launcher http://cloudfront.guildwars2.com/client/Gw2.exe.
Although the source is good, that doesn’t mean you’re properly downloading it. I for example had a problem where my downloads were being completed with 1 byte remaining, causing it to be corrupt. Try using a different browser (IE, Firefox, Chrome, Opera). You may also want to try disabling any security programs such as virus scanners, as they may be interrupting or modifying the file as it’s downloaded.
There could be a problem with writing the file to your hard drive, but I wouldn’t expect that problem to occur for multiple downloads, otherwise it would be occurring for other files you’re saving. To check your disk, open Computer, right click the drive you’re saving to, select properties, select the tools tab and click check under error checking. Begin the scan.
If you would like to test the integrity of Gw2Setup.exe in case something is modifying your download, download Microsoft’s FCIV tool, run it as an administrator and extract it to C:\. Press WindowsKey+R to bring up the run dialog and open cmd to bring up the command prompt. In the command prompt, enter the command:
c:\fciv -md5 "c:\path\to\Gw2Setup.exe"
The checksum should be 0a2cb014408af45e5572d74a85be2d96. You can delete fciv.exe and readme.txt under c:\ once you’re done.
It’s probably too late now to use the data on the discs as it would likely only save you around 10 GB, but to use the discs, you have to do it manually by using the command:
copy /b X:\Gw2.js* Y:\Gw2.dat
… where X:\ is the DVD drive and Y:\ is the drive where you want to temporarily put the file, which you would then move to wherever you installed GW2.
If you look in the folder where you have GW2 installed, the total size of Gw2.dat will end up being around 19 GB.
What if… you are the bad guy and you don’t just realize it because you’re already under the influence from that time you used the machine.
I’m assuming you meant Gw2Setup.exe instead of Gw2.Setup.exe.
Download Gw2Setup.exe, rename it to Gw2.exe and place it where you would like to install the game, such as C:\Games\Guild Wars 2\Gw2.exe. Avoid using the program files directory due to potential security problems.
That error message basically means that the file is corrupted, so ensure that Gw2Setup.exe is being fully downloaded.
You may also want to try running the game under Windows 8 or 7 compatibility mode, which can be done by right clicking the exe, selecting properties and the compatibility tab.
Delete the file %appdata%/Guild Wars 2/GFXSettings.Gw2.exe.xml and try starting the game. Did it work?
If not, delete the folder %appdata%/Guild Wars 2/ and the file
Documents/Guild Wars 2/Local.dat. This will clear your local settings.
ArenaNet doesn’t randomly transfer accounts. Assuming you’re not just forgetting where you were, your account is or was likely compromised.
You will need to contact support:
https://help.guildwars2.com/anonymous_requests/new
If you don’t care about any of your characters, you can also transfer for free by deleting all of them.
As of the NPE, skill challenges are no longer accessible until you reach level 13. Once you’ve done that, you will be able to once again access them at any level.
I’ve only had it happen once and I pretty much always end up in an half completed instance. When I had it happen, I would take damage from playing any notes, however I could just sit there and at the end, I would have a perfect score, though I wouldn’t get anything out of it. It was only the 2nd or 3rd song and the next one had the same problem, so I just left and joined a new instance.
Similar thread about going afk. Source
Those people weren’t banned for being AFK, they were banned for exploiting in-game mechanics to bot. People would use pets, turrets and auto cast to tag events and level or farm karma while they were away. The people intentionally doing it were parked at events that were static and farmed by many, such as the camps/tunnel in Orr, and they doing it for days.
Simply going AFK in the open world is not against the rules. If ArenaNet wanted to, they would change the kick timer to 5-10 minutes like most other MMOs instead of the 30-60 minutes it is now. AFKing isn’t really the problem however considering zergs are just zoning in near the end of the event.
Try deleting the file %appdata%/Guild Wars 2/GFXSettings.Gw2.exe.xml
Did it work? If not,
Delete the folder %appdata%/Guild Wars 2/ and the file
Documents/Guild Wars 2/Local.dat
(your local settings will be reset)
Ok, so you’re basically the same opinion like me and we can erase your “Guys, it’s that simple, get WTFast! It’s your connection!”, right?
Not exactly. Using a VPN will fix the problem for some people, but not for everyone. It depends on where you and the VPN are located and if a bad network or throttling is the problem.
Btw: I posted you a log of mine, to show you that not only telia is the problem.
Your sample size of 25 packets isn’t really a good example, but…
Alter.net:
A minor amount of packets are being dropped between hop 2 to 3 and 8 to 9. Although it’s minor, packets are being dropped as early as your ISP.
Telia.net:
24% of packets are being dropped between hop 7 to 8, creating a rather unstable link and the response time is greatly increased. A minor amount of packets are dropped between hop 8 to 9 and 11 to 12.
I’m not blaming anet by the way, I just wanted to point out that there is nothing we gamers can do. WTFast and other programms might help if the connection is bad in general, but they won’t solve the ncsoft problems.
People who are using a VPN or mobile internet connections have already proven that the servers are not the problem. WildStar is experiencing the same problems and an equivalent thread over there can be found. Many more WildStar players have confirmed that using a VPN fixes the problem and considering the game is more action/mobile, I doubt they wouldn’t be able detect lag.
There is an alternative to trying different VPNs, but that requires getting an entirely different ISP on a different network, which is what you’re attempting to do with a VPN.
As for the NCSoft problems, what are you are referring to? At most, the only problem that could be linked to NCSoft’s network is their connection to the other networks, such as that ncsoft-ic…telia link I mentioned earlier. This is where it would help to have tracerts from people who are not experiencing any problems, since it could rule out that specific link.
Let’s say my computer is a server and it’s beeing throttled by some malicous trolls: Everybody who wants to have access to it will have problems. It doesn’t matter whether or not the person is “undeteced” or if the route is led through different points before that. So how can people claim that these programms solved their problem?
There are plenty of connection logs in this thread – the throttles are almost always the same. I can imagine that these programs can change the path inbetween, but they can’t change how overworked “my server” is.
You cannot throttle a server, you throttle connections to that server. Unlike a home internet connection, NCSoft’s datacenter has multiple connections to various networks. For example, if you look at a Telia tracert, you can see Telia’s link to NCSoft’s network (ncsoft-ic…telia.net). If a network such as Telia was throttling GW2’s traffic, everyone connecting through Telia’s network would be experiencing lag and/or disconnections while another network would be working fine.
When you use a VPN, you’re changing where your traffic is heading. Normally, your traffic would go from your house to your ISP and through their network to GW2. By using a VPN, your traffic gets encrypted and goes from your house to your ISP and through their network to the VPN’s server where it then goes to GW2 like normal. Depending on where that VPN’s server is located, it could change nothing or it could entirely change which network your traffic is going through.
When malicious trolls “throttle” a server, that’s known as a DDoS attack. Generally, this is when the servers are forcibly flooded and are either overworked or forced/tricked to drop packets. When the server itself is affected, everyone experiences the problem and using a VPN would have no effect.
Throttling is a technique used to reduce bandwidth through software, rather than the expensive alternative of upgrading hardware. Generally, throttling is targeted at something specific like torrents or video streams, but it can also catch false positives much like a virus scanner. Once that type of traffic is detected, that specific connection will become unstable and begin dropping packets at whichever hop is doing the throttling, typically the ISP. This is where you can use a VPN to encrypt your connection in an attempt to mask it from getting throttled. ISPs will not admit to throttling and it can be hard to prove since it looks the same as a bad hop. The internet is supposed to be neutral, hence why throttling is considered to be illegal.
Not all VPNs work however, so the issue isn’t likely to be throttling unless they’re simply throttling everything. There could simply be a bad/overloaded router somewhere. Either one is plausible considering it only seems to happen during prime time. If there was something other than NCSoft’s datacenter that was also affected, it would give a better idea. If only NCSoft’s datacenter was affected for example, the problem is likely the connection between NCSoft and, for example, Telia. Either side could have a bad router.
Telia isn’t the only network shown in this thread of course. It’s unlikely that multiple entirely different networks have started causing problems at the same time, especially during the same hours. It’s more likely that the problem is caused by one of NCSoft’s routers in this case. The problem seems to be spreading however and when this all started, Netflix was officially released in Europe. Netflix was the reason I first experienced throttling in an MMO and it is plausible that these various networks are just implementing throttling to counter it.
I wonder how this programm can help when the problem are the endservers – genuine request btw.
A VPN can only change the route you take to the servers. Your start and endpoint will always be the same. Simply put, it’s not the servers that are the problem, but your connection to them.
The reason using a VPN may help is because it can allow you to go around whatever route is causing the problem, or if GW2 is being throttled, it will hide it from detection. What VPN will work for you is dependent on your location and its location since you need to find the right detour to the servers.
Posting before and after tracerts to show the route of the VPN without lag would help identify the problem on that specific route however.
it’s going to get to the point that maps are full and can’t reach breach.
If you’re willing to put in the effort, it will always be possible to push a breach regardless of how many people there are. I’ve done it entirely solo by rotating through 2 forts at a time, capturing them, defending them once and letting them fail. Since doing this is only worth 1-3% progress, it’ll take around a few hours and is simply a waste of time. What makes it worse is that I have done this a few times in an attempt to solo the bosses and have had zergs show up at the last second.
“Is the zone full?” “Taxi in more people!”
People who say this when it’s almost time for the breach are the real problem. You don’t need a zerg. Breaches are best done with only 3-5 people, assuming of course they’re not bad players. Advertising your instance is just making it easier for abusers.
If you take crafting to make armor for yourself and keep it in sync with your level, you should get a new appearance every 10 or so levels.
You should try to keep your armor within 5 levels of your actual level while leveling.
When I level, I only equip what I find and I tend to hit 80 in a mix of level 25-60 gear. There’s really no need to go out of your way to get gear, unless of course you’re finding the game too difficult.
GW2 uses a CDN to deliver patches, which is basically multiple servers all around the world. Generally, your default CDN server should be your best choice, but it could be overloaded or experiencing other problems.
To manually change your CDN server, you can either modify your hosts file or change your DNS server.
To change your DNS server:
https://developers.google.com/speed/public-dns/docs/using
To modify your hosts file:
Search your start menu for notepad, right click it and run as administrator. Open the file C:\Windows\System32\drivers\etc\hosts
At the end, add the following line and save it:
174.35.56.164 assetcdn.101.arenanetworks.com
Replace 174.35.56.164 with one of the various IPs for assetcdn.101.arenanetworks.com. Using a command prompt, you can look up its IP using, for example, Google’s DNS by entering the command:
nslookup assetcdn.101.arenanetworks.com 8.8.8.8
It’s becoming evident that this problem is simply out of ANET’s technical expertise.
Suddenly, your power goes out. People come to you complaining about the power outage. You look around and everyone in the area has no power. What do you do? People are expecting you to fix the problem.
Why should you have to fix the power lines? Why are you expecting ArenaNet to fix your internet?
The servers are not the problem, the route to them is. It’s not just GW2 that is affected but NCSoft’s EU datacenter. Basically, it’s your ISP that is the problem. Specifically, it’s one of the links between your ISP and NCSoft. Do you really want ArenaNet to tell you that? It could take months to resolve this issue depending on the cause. There is a chance that the problem is on NCSoft’s side however and it simply comes down to money. Telia for example could be wanting more money out of them.
As shown a few posts above, use a VPN in an attempt to bypass the problematic networks.
If you want to know someone’s home server, add them to your friends list and view your friends on the achievements leaderboards. The API is already there, it’s just not directly accessible.