There has never been a red AOE circle for meteor shower.
Also…when replying to your own post, don’t forget to change accounts first.
I have multiple personalities.
Yes it did have one for a while. It was so long ago you may not remember.
I’ve been playing since launch and I don’t remember ever seeing a red aoe circle.
seems the small chests are dropping them sometimes. I got a few yesterday as well.
There has never been a red AOE circle for meteor shower.
Also…when replying to your own post, don’t forget to change accounts first.
if you have an invisible bag you cannot deposit using “deposit all collectables”, simple but that is how that bag works, for the selling issue i don’t know if it’s the same or another issue related
Yes, things in invisible bags do not show up for sale to merchants or the trading post. Sounds like that’s the OP’s problem.
http://www.reddit.com/r/Guildwars2/comments/1jw4pd/why_have_my_load_times_doubled/ This showed up on reddit, FYI.
The only one of those three that makes sense as playable to me would be Tengu. I would be torn between Tengu and Kodan overall though. Tengu would probably be cooler and more fun to play since Kodan would be a partial clone of Norn….or at least FEEL like it.
I wonder if it would feel like playing as a Moa to play as a Tengu. xD
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I want a laurel refund for all those unidentified dyes i bought and got nothing out of. :-P
Do we know what drops Lord Taeres’s Shadow yet?
http://wiki.guildwars2.com/wiki/Fallen_Adventurer%27s_Backpack
What is it?
Argh. :-( Another reskinned existing weapon.
No, it’s not.
I just edited my post and linked the same thing. I suggest you read it.
Range and damage have far higher priority than defensive stats. That means that if you run a dps warrior and a PVT guardian in the same team, the boss will probably hit the warrior far more often, making the PVT gear pointless. It’s even worse if someone goes with a ranged PVT character. Likewise, zerker ranged characters shouldn’t even require much skill, which makes them more noob friendly.
No, range and damage are higher in a list that has no relevant ordering. You assumption is completely wrong. Zerkers never take aggro away from my guardian tank. The people who do are the mixed-builds who still deal decent damage but have pretty high toughness/armor.
Do we know what drops Lord Taeres’s Shadow yet?
http://wiki.guildwars2.com/wiki/Fallen_Adventurer%27s_Backpack
What is it?
No, it’s not.
I just edited my post and linked the same thing. I suggest you read it.
Well,… the vast majority of the player base is constantly dead because they THINK they know how to play in this gear…
The vast majority of the playerbase is constantly dead in dungeons regardless of the gear they have equipped.
Entirely Untrue.
Unless everyone is running zerker… See the thing is, usually you have someone in tankier gear…which is not zerker…pulling aggro. Kinda negates the whole argument, right?
Aggro is determined by range and damage.
No, it’s not.
Edit: Here’s the Wiki page: http://wiki.guildwars2.com/wiki/Aggro
Obviously damage/range is a factor. So is “tankiness.” (Armor/Toughness)
I run a knights/celestial guardian and I have aggro 95% of the time while I KNOW I’m dealing less damage than most people in any particular encounter. I scepter-range regularly (which has middling damage), and the scenario is the same.
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No build diversity? And then you listed WvW? Are you even playing the same game I am? Like….seriously?
It was implied that I was talking about PvE.
I’ve seen warriors drop dead in CoF P1 speed runs on almost every single run I’ve done.
I’ve seen every profession in any gear drop dead in this game. With so many one-hit or two-hit kills, it’s perfectly normal, even for characters with defensive gear. But at least DPS geared characters can deal more damage.
I play three zerkers and 2 semi-bunker 80s. I can say unequivocally that the bunker builds can take vastly larger numbers of hits, and can then recover the health they lost nearly instantaneously over and over with nearly unlimited sustain. My zerker characters high damage is almost entirely burst based (no “real” sustain except for the zerker I have with a non-zerker trait setup), and they have far fewer ways to recover from hits they DO take.
People need to stop with the I had to rez zerker comment.
First of all, they have all the agro, so of course they die easier. Second of all, if you are in zerker too most trash and easier boss will die fast enough that the zerker won’t die.
Agro in Guild Wars 2 is not based on damage done. If anything, the zerker should have none of the agro. So if you run zerker and die in a dungeon, you are doing something wrong.
Unless everyone is running zerker… See the thing is, usually you have someone in tankier gear…which is not zerker…pulling aggro. Kinda negates the whole argument, right?
And enemies can’t kill you if they’re dead.
Oh that’s right, because all legendary-class bosses die before they get any attacks off.
[/sarcasm]
I’ve seen warriors drop dead in CoF P1 speed runs on almost every single run I’ve done. I can probably count on one hand the number of times that a warrior has not been either downed or outright killed.
You….just said it was terrible.
I said the endgame meta is terrible, which it is. It’s shallow, has no build diversity, and revolves around dPSing and dodging red circles.
But there’s more to GW2 than its endgame. WvW, PvP, bi-weekly content updates, etc.
No build diversity? And then you listed WvW? Are you even playing the same game I am? Like….seriously?
There is nothing better than DPS in this game, and zerker gear maximises DPS. Therefore, how is it not the best?
You can’t DPS when you’re dead. Just because YOU can survive “anything” in zerker gear doesn’t mean the vast majority of other players can.
You’re talking about every single player in this game like they are part of the top 1-2% of skilled players. That’s pure ignorance and arrogance.
Very few players I’ve ever encountered can handle pure zerker builds for all or even “most” content. I run full zerker on three of my toons because I’ve learned how to do it and survive on them. I also would much rather have a casual/less-skilled player in my group running 50% bunker and not dying in zerker gear all the time.
You wanna be elitist, go be elitist with other elitists. Don’t expect everyone else to want to, or be able to play like that. Your viewpoint is categorically, provably wrong.
GW2’s endgame meta is terrible, and is trashed for its dps-zerg-fest in every non-gw2 community.
And you play it……why?
Because I think GW2 is a good game regardless of its flaws.
You….just said it was terrible.
GW2’s endgame meta is terrible, and is trashed for its dps-zerg-fest in every non-gw2 community.
And you play it……why?
The problem is only a problem when brainless/clueless people believe that zerker is the only possible good armor for any and all activities in PvE
It is.
The fact that you continue to refuse to accept that is … well …
Like I said….brainless/clueless.
And yet it’s the zerkers who have done all of the number crunching proving their gear is the best while everyone else just spews “PLAY HOW YOU WANT”, you know even if it means leeching with bad gear, in the OP’s case, magic find.
LOL. “Number crunching.” NO ONE is denying that you will deal the most damage with zerker gear. Of course you will. That doesn’t make it the best gear for every player in every situation.
It is the best gear for every player in every situation, because the answer is always “more DPS” when you run in to a fight. The only reasons I can think of why someone shouldn’t use it is if they suffer bad lag or if they have some physical impediment that makes it difficult for them to roll out the way every few seconds. In any other case, you’re best off using berserker, and if you haven’t used it before to experiment in open world to get to grips with how much damage you can take.
Seriously, step back and look at how much of an elitist and exclusivist you’re being. Then step back and look at the population as a whole. If everyone who didn’t agree with you left the game, you’d be sitting in a wasteland of a bunch of people that very few people wanted to play with anyway.
If everyone who disagreed with me left the game, we would be left with all of the pvp players, all of the wvw players and pve would consist of competent and wannabe competent people. And I know this might sound crazy, but zerker players are actually friendly. I have a lot more fun bantering away with zerkers (there was even one point where three of us stopped paying attention at subject alpha, started chatting and then we wiped, but even then he had almost no hp bar left, because zerker gear) than getting annoyed at random pugs for doing things wrong, or the worst case is when they’ve never done a dungeon before but don’t state so at the beginning. I don’t mind teaching people, just make it known before we start.
You’re utterly and completely wrong, and it’s blatantly obvious to anyone who doesn’t carry your bias around. I have three out of my five lvl 80 characters in full zerker. I completely understand why zerker is good. I’m just not deluded enough to think that it’s the only good or worthwhile armor in the game.
It’s not delusion, it’s fact. Every other gear is viable because the game is so faceroll easy, but zerker is the only one that’s actually good.
Blather all you want about why you THINK it’s best. It doesn’t mean your blanket bias works for every player in every situation. You’re still wrong.
I think we’ll see higher supply for now due to the arena farming, but eventually it’ll level out. I hope ANet waits until the event is over before making some snap decision to nerf drop rates.
But the system isn’t flawed, the player’s logic is. I never run with zerker parties and I’ve done every dungeon just fine. Nothing in PvE requires zerker gear(or any other stat combo for that matter), the players do.
Nothing requires zerker gear, you’re right. There’s a choice between going for a more optimal build or a less optimal build. There’s a choice between picking underpowered weapons and the better weapons. There’s a choice between picking bad traits and good traits.
But there’s no flaw in player’s logic here. Quite the contrary. It’s the most logical option to pick zerker gear. There’s no logical reason to do otherwise, with the exception of extra defensive stats for the players that still have some trouble surviving.
You can even go naked and do fine. But if players don’t want to pick you because you’re naked, don’t blame the players logic, because they’re doing the most logical choice.
The problem is that people believe there’s a defined “good” vs “bad” in these decisions. That’s incorrect. What’s “good” for “me” and “my” goals. Might be “bad” for “you” and “your” goals. Trying to shove near-religious gear beliefs down other players throats is just ignorant and immature.
EDIT: If you are running a specific group with a specific goal, you are well within your rights to have gear/trait requirements. If you are speaking for the playerbase as a whole, you are completely outside your “rights,” and what you say bears, legitimately, zero relevance or weight. If you want speed runs and you and your buddies can all stay alive in full zerker…more power to you.
If you want to post a LFG with specific gear requirements, do it. Players without that gear will find another party. Would you rather have a full zerker who is less skilled at the game and is dying constantly? Of course you wouldn’t. Your gear makes no sense at all for that player. Wear gear that does the most damage, but NEVER at the expense of your personal survivability.
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The problem is only a problem when brainless/clueless people believe that zerker is the only possible good armor for any and all activities in PvE
It is.
The fact that you continue to refuse to accept that is … well …
Like I said….brainless/clueless.
And yet it’s the zerkers who have done all of the number crunching proving their gear is the best while everyone else just spews “PLAY HOW YOU WANT”, you know even if it means leeching with bad gear, in the OP’s case, magic find.
LOL. “Number crunching.” NO ONE is denying that you will deal the most damage with zerker gear. Of course you will. That doesn’t make it the best gear for every player in every situation.
Seriously, step back and look at how much of an elitist and exclusivist you’re being. Then step back and look at the population as a whole. If everyone who didn’t agree with you left the game, you’d be sitting in a wasteland of a bunch of people that very few people wanted to play with anyway.
You’re utterly and completely wrong, and it’s blatantly obvious to anyone who doesn’t carry your bias around. I have three out of my five lvl 80 characters in full zerker. I completely understand why zerker is good. I’m just not deluded enough to think that it’s the only good or worthwhile armor in the game.
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Roleplaying is horrible atm…
/e stares in frustration at the nametag hanging in midair. “If only I could tell if you were a male or a female, I would know how I might proceed with flirtation.”
If they could even see your emotes.
O_O.
Really? That’s kinda…horrible.
You can build ascended ones with raw mats, or with fractal components. You can also get the exotics from the 3rd robot vendor in the fractals. You’ll have to farm fractals for a little while for that though.
There’s always the guild vendor though.
Roleplaying is horrible atm…
/e stares in frustration at the nametag hanging in midair. “If only I could tell if you were a male or a female, I would know how I might proceed with flirtation.”
Don’t buy it now. Wait a few days. We’re dealing with the “final rest” syndrome now. Once the obsessed players get their hands on it, the price is going to fall quite a bit. It’s already fallen from 200g to 35g in less than 24 hours. These are going to be dropping forever, so just wait.
There’s no problem with groups demanding zerker for specific things that they only want zerker for. In WvW you have guilds that require baseline (or exact) gear setups, and that’s perfectly acceptable there, so why not elsewhere in the game…?
The problem is only a problem when brainless/clueless people believe that zerker is the only possible good armor for any and all activities in PvE (or the game as a whole). That’s just ignorant and naive.
MF needed to go though. People en masse have been complaining about that garbage since (before) the game launched, and ANet already all-but said it goes against their goals for the game and they shouldn’t have put it in. It’s a broken mechanic. Why do you think the cheapest weapons and armor you can get are overwhelmingly all MF gear? People don’t want it, and those who do don’t/won’t understand why the stuff shouldn’t be a gear stat.
Just what you want, an undergeared player in a level 48 fractal because his main is geared and at that level too
Can already happen anyway. :/
I don’t think it needs to be “permanent,” but give it 100 charges or something at that price…
I’ve gotten a handful of these. Very nice since I’m still unlocking utilities on my latest 80
Suddenly I don’t regret taking this week off from WvW. xD
I’m only posting this because I’ve asked about 15 people and they all say they’re getting the same thing, and have had people randomly remarking in mumble over the past day to this effect with no prompting.
It seems like all load times are significantly longer now than they were pre-patch. I would say that mine are 2-3x as long as they used to be both in the first load when I start the game, as well as any time I waypoint somewhere. Fractal and dungeon loading screens as well. It seems like loading/zoning across the board got a lot slower.
Yeah, same here. My screen explodeth.
Tokens that are required for Mystic Forge recipes can no longer be used. Jewellery recipes using dungeon tokens, and Ascended recipes requiring fractal relics. These recipes have been ruined until they fix this.
The wallet also looks rather clunky. Looks like a display option for people with bad eyes, it doesn’t have to take up the entire screen.
Other than that, it is very nice.
I’ve been told that there’s a vendor who sells something for fractal relics that is the replacement for mystic forge usage. I’m guessing it’s either Miyani, or the 3rd robot in the fractal area.
They’ve been doing the temporary content since the beginning of the year. This isn’t a surprise. It’s august and every single event since january has been this way.
Overwhelmingly, they’re doing exactly what they said they’d be doing. Most of the things people are calling “lies” are just statements, mostly taken out of context, from forum posts. They’ve stuck to most of the press releases and blog posts like glue.
Well I linked the source so decide for yourself.
And what improvements are you talking about. The wallet is great and if culling is fixed thats great but that are all the real improvements I can see?
Guild-management is still a mess, there are still many bugs, mobs still disengage to fast making them invulnerable, mobs still spawn to fast making you mad because you need to kill the same mob multiple times and it bad for the immersion, WvW is still a zerg, many dungeons are still not as fun as they should be and people still miss a lot because all the temporary content.
The only way I think they could still fix the temporary content is buy allowing to do all those achievements and get all those rewards by going in some sort of time-machine but I don’t think they will do that. They did plan that sort of for the temporary dungeons (with fractals) but thats about it.
The arenas are new.
I haven’t looked, but someone said the whole collapse area in DR has been revamped and added as well.
There’s a big patch changelog…
From what i understand, the portal gun acts more like a portal (the game) gun does, only on the ground. The Exp Tele gun shoots you 900, giving you very limited distance and control over where a port starts and ends.
What makes the gun actually better than mesmer portals, seems to be you can shoot a portal somewhere away from you and an end portal somewhere else. I’ve yet to see it used however.
What would be really nice is a couple quick use slots… They keep adding these cons, be nice if we have a quick use slot somewhere on the bar.
It seems that that is not the case: http://www.youtube.com/watch?v=JER0RnXTzh8
Holy crap. What a horrific waste.
That sounds like a LOT of work. If you just want to farm all day, sure. That’s gonna be more profitable.
It’s not necessarily about farming… it’s about getting rewarded for what you’re doing.
Part of the fun of doing the big event stuff is getting the loot at the end. It’s not really a “farm” mentality, it’s a “I didn’t just completely waste my time” mentality.
My point is that if you have enough time to do all the once-a-day profitable things….TWICE….then you have more time than most players out there. Grinding is relative, but to me that’s totally a grind.
But yes, a second account will get you more money if that’s what you want to do.
You’re probably better off consulting google on this one. I don’t know if you can find something capable of cranked settings for under $800, but you maybe be able to for around $1k.
Avoid alienware. Overpriced crap.
Hit F11. Change your culling settings.
It’s “permanent” in that it will be around next year. He made a big reply in a thread about this the other day. It’s coming back, updated for the next year in the same vein as holiday events.
I don’t exactly agree with his point of view, but it will allow them to work on bigger and better things next time around, which is a massive win for us as players. It’s just hard to see at this state of the game.
I can also see that their goals and vision for GW2 has changed (and has HAD to change) since launch. I think they launched a great game, and then had to figure out how to keep it viable and on-going for players. I think they’ve done a great job of that.
I hate to see temporary content go away, but I understand their reasoning for it. I don’t fault them much for changing their minds and goals along the way. It’s not that they intentionally lied, it’s that they just “changed” or “adapted.”
I am pretty sure the politics stuff will not be back next year and yes they can change there mind but the interview from Colin was a week before the release of the temporary content (politics) a few days before they announced the plants for the next half year (that has more time-gated content) and 3 weeks before removing the politics stuff again. Thats not about changing there mind.
Besides that the biggest changes seems they are moving from B2P to F2P with a focus on the gem-store. That a reason for making stuff temporary and that is a big change you should not just do. I think they are doing a terrible job. Personally I also now think (after this last lie) that they will soon see a drop in players but we will see. I am not sure what I will do.
I have a great guild with some great people and at this moment that all that keeps me interested to the game. The game itself just lost it’s glory to me with this last patch and the lies.
I wouldn’t be surprised at all if there’s a yearly vote for a new candidate. Seems like that makes sense. :-P
I dunno, after this last patch, I feel like playing now more than I have in months. Sounds like so many massive improvements across the board. They get an A+ from me on this one….
Again, I don’t think it’s lying at all. I think it’s just adapting to a changing market, and changing their mind. They’re well within their rights to decide to go a different direction.
Overwhelmingly, they’re doing exactly what they said they’d be doing. Most of the things people are calling “lies” are just statements, mostly taken out of context (or as gospel), from forum posts. They’ve stuck to most of the press releases and blog posts like glue.
Dungeons award the gold once per day per run but the tokens for each alt is still 60 for the first time each and that’s important for people with goals to get dungeon armor or just grind dungeon tokens as a source of rares.
This was changed with today’s patch. You get the 60 tokens once per path per day per account, not per character.
If that’s true, that’s actually a reversion of a previous change. It used to be per account, then it was per character. kinda sucks if it’s true.
Yeah, no real facts here and experiences seem to differ from person to person. For me, it seems at times it kicks in about 10m, could be RNG hating me, sometimes its more like 30m and I can’t seem to shake it off most of the times.
I feel like I hit some kinda Fractal DR about 5 months ago and I’ve gotten absolute crap loot ever since. I choose to believe DR lasts 5+ months. xD
That sounds like a LOT of work. If you just want to farm all day, sure. That’s gonna be more profitable.
Here’s the forum post we were talking about: https://forum-en.gw2archive.eu/forum/livingworld/jubilee/So-EVERYTHING-in-this-patch-is-temporary/first#post2561414
Release cycles are two weeks now. They anounced this last month: https://www.guildwars2.com/en/news/looking-ahead-guild-wars-2-in-2013/