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Clarify severity of war frenzy nerf

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Jeez. You blokes just don’t stop. What did you do for the other 55 seconds that frenzy was on cooldown?

It literally added an extra second to 100b under haste. Which you can get out once per minute. 1 extra second once per minute.

Not sure if you get the point. If the purpose of the combo was to land the skill and now you can’t land the skill. So the majority of the build is ruined. And for the other 55 seconds, a warrior was doing the same thing a thief would do. Sure our “sustain” is unaffected, but now you have no kill securing ability. It becomes an attrition battle and warriors are not build for that as shown in their lack of defensive boons and sub par healing options.

I deserve the right to complain, I have to roll a new main, or just get passed over for tpvp. Just sucks to waste hours for a class breaking nerf.

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sPvP Class Tier List: - Updated 6/30

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

This is my tier list and If anyone thinks different he is a hot join hero and a noob.

Now I understand why I have been reading the same list on every post

my list:

t1: ele
t2: guardian, mesmer, ranger
t3: necro, engi, thief
t4: warrior

Sounds like my way or the highway. Community full of this.

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Looking for a team.

in Looking for...

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I also wish to thank Xeph for putting in the time to assist those looking for a team as well as trying to improve the Spvp situation. Since most here are looking for a team(myself included) i’m going to put together a team.

<Team looking for a player(es)>
Team name: Will be determined by members
Region:NA(willing to accept EU members)
Amount of members: 1
Practice Times: Again, this will be up to the members. My current schedule affords me 5 days off a week while the other 2 have me working a full 24 hours.
Class(es) you are looking for:Any and all
Other (Anything else that you would like to add): This isn’t to brag or to put myself above anyone else but I consider myself a top player in terms of the Guardian profession. I have over 1400 hours with this profession alone with many tournaments played. I’d like to find players who are skilled mechanically and are willing to help each other regardless of the task to improve the team as a whole.

It would be beneficial for the members to have some sort of VOIP whether it be skype, TS or mumble. English is the preferred language but if we can work together with some barriers, then all is well.

Arken, I will run with you. I will just play something other than my warrior.

Kpop

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sPvP Class Tier List: - Updated 6/30

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

To me i’d put them above engies for just for traps alone. Their survivability is also far better.

Engi condi has more depth in terms of access to all the conditions. Rangers just kinda stack bleeds with the fire every 15 seconds I think. They are close, but bleeds and burns get pulled early in the cleanse chain I think while all the other junk engis use stays.

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sPvP Class Tier List: - Updated 6/30

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Very surprised that people are putting Ranger on average or below average.

I think it is in reference to what is above it. Can’t really say it is better than hgh engi, ele, or guard so that just happens to be where it falls. Prolly the lack of stability is the biggest hold back from a higher tier.

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Clarify severity of war frenzy nerf

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

You cannot I repeat you cannot land all 9 hits of 100 blades before they get up from bull’s charge knockdown if you are using frenzy.

For those saying it was not that bad of a nerf, this is the point we are crying about.
In addition to we now have a skill that says basically,
“For 5 seconds, do 50% more damage and take 50% more damage.” Necro self infliction isn’t even that serious. It is like take you heart out of your chest, you can now run faster for 3 seconds lol.

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Endure Pain stealth-change

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

60 seconds for 4 seconds of damage immunity, not condi, not cc, is still abysmal

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heart of the mist is empty

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I always like buying cars without wheels

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April will be the PvP patch.

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

They already released the ‘big patch pvp’ in February…
Everything is perfect now.

We’ve had a “big pvp patch” for every month since 5 months ago now.

Please make a thread saying bunker is OP so they can tone it down already. Apparently they only listen to your trolling

But if I made a thread saying bunker is OP that wouldn’t be trolling???

Hmm touche. Catch 22 here

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Objective Look at Quickness Nerf

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

its ok man, ur the best.
I think u should make a team with SAtaarcoeny, u 2 are perfect for eachother.

Best statement of the day. I almost lost faith in this thread for a second

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Spirit Watch cap node with the orb

in Bugs: Game, Forum, Website

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

To prevent exploiting I did not want to post the details. But it appears that is the only way to get attention here?

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The main warrior questions

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Them banner points are what I live for bro. If the banner regen was like a passive regen and not the regen boon it would be cool.

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April will be the PvP patch.

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

They already released the ‘big patch pvp’ in February…
Everything is perfect now.

We’ve had a “big pvp patch” for every month since 5 months ago now.

Please make a thread saying bunker is OP so they can tone it down already. Apparently they only listen to your trolling

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Objective Look at Quickness Nerf

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I wanted to add constructively to this conversation as well

Thief:
Haste- lose endurance and cannot regen endurance- this negative effect was always masked by the fact that the thief can teleport. Who needs to dodge when you can teleport.

Ranger:
Quick Zephyr: When using troll unguent, Because it is not a heal but a regen over time, Popping ranger quickness did not actually prevent the ranger from healing

Warrior:
Frenzy- 50% extra damage. This was the double edge sword of the quickness abilities because the warriors utilizing quickness were already build glassy with minimal toughness. And then on top of that you took 50% more damage.

If all quickness sources made you take double damage from the beginning there would not be any issue with them.
Except maybe time warp since it was elite, but we all knew how balanced that was to begin with.

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Can everyone just calm down please?

in PvP

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Or its the start of nerfing all burst skills because baddies cant dodge?

I think this is more realistic. The recent changes are a nudge for the game to slow down its pace. But they only changed half the coin. Must wait another 30 days for the potential of another change.

Folly you may be right we need to calm down. But if you think someone is not doing something properly, you have the right to voice your opinion right?

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Objective Look at Quickness Nerf

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

SPvP is to the rest of this game (PvE, WvW) as Quantum Mechanics is to Basic force physics.
The depths of spvp goes over many people’s heads.

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State of the Patch (March 2013)

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

PS.: I don’t know why people think Kick is bad. Kick was hard to use, because it’d root you, now with the change it definitely isn’t.

In fact Kick can be borderline OP, as it does in fact have a knock down effect (yeah, it’s no updraft, I get it), it’s an interrupt that will hit for up to 2k on a 16s CD (frontal cone knockdown to up to 3 people that deals 2k damage…how much lower do you want the CD to be honestly) and it can be useful for many different builds.

From this post I can deduce a few things:

a) you don’t know what you’re talking about

b) you are the kind of person who reports people’s posts who disagree with you

c) you likely play at a very low skill level

d) I’ll stop there since you’ll just report again

lol 16 sec cd kick implies 30 in power line which is a waste of at least 5 trait points prolly 10 in most people’s opinion. To explain the badness of kick, we you kick, you put them out of melee range…But what a minute, I am looking to melee the guy… Only thing consistent was kick eviscerates, which are just funny imo but far from practical regularly. But so funny cause its like Bruce Lee to Chuck Norris

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Interrupted Heals - Guardian disparity

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Lol when I opened this thread I thought it was going to complain about not being able to interrupt the shelter except with unblockables… Boy was I wrong lol.

Threads like these are the pinnacle of the current balancing fiasco.

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Forum Project - sPvP Warrior Redesign

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

How is that good? Boons can be stripped and a lot of warriors alrdy get 25 might stacks in no time. Yeah, i’m talking PvE/WvW groups here but we gotta think about the balance as a whole as well.

Pve/WvW
Balance as a whole

This is why we suck in sPvP. Because mobs are stupid and do not mitigate damage like a player and in WvW you have insane stats.

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Thank you Jonathan x 2 and Karl

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I feel like I need to bring back the I tried so hard thread for warrior after today

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As a reminder for the s/tPvP Community (NA)

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

1800 gems. how many dollars is that again?

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As a reminder for the s/tPvP Community (NA)

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

We have everything from map trolls to self proclaimed best NA to casual hot join fun.

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[SUGGESTION] Ride The Lightning

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Some people are so blinded by the perception that ele is “balanced” it is unbelievable

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Thieves or Mesmers?

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Thief have:

  • stealth
  • big damage
  • low hp
  • low healing

Mesmer:

  • Stealth
  • Stuns / dazes
  • LOTS OF DAMAGE ( illusory berserker like full glass cannon GS warrior )
  • Their utilities are extremely useful, and also stun breakers? on really low cool down
  • x2 invulnerability
  • Confusion
  • Infinite illusions
  • Teleports
  • Push
  • Pulls
  • Long range strong attacks that hit almost instantly without givin a chance to dodge.
  • Short cd heal
  • short cd immobilize / cripple
  • Reflects
  • OP Elites ( Moa / Tw )

All in 1 build!

so.. who’s OP ?

All in one build? God people are stupid. If we have the 2 teleports we don’t have the the crazy push/pull (unless running focus but then its just 1). Engineers have better access to longer lasting confusion. We may get 3seconds of stealth every 30+ seconds but our stun breaker’s really don’t do anything else for us (ele cantrips however long CD and invuln or stability or teleport. Stun breakers that do more but that is why they are on longer c/ds). The iZerker really doesn’t hit for anything right now it got bugged out in the last patch. Which you would know if you weren’t a moron. Our short c/d cripple-immob is one of the buggiest skills in the game. Anet has stated this they have also said they can’t really do anything about it. The only way we can get a stun w/o going into a GM tree (which would prevent deceptive evasion or IP) is a signet that is only really good for the stun and a mantra or pistol. Thieves also get spammable dazes/stuns with a S/P combo… Forgot to mention that buddy. And we can not use moa or kitten the same time… And moa is very situational and if you bring it to a match your team should pimp smack you. Get your facts straight on classes before you go on making claims about OPness.

So you acknowledge everything he said we correct. And the berzerker is like whirlwind if a hit misses it does less damage. All of those things can be in one build. GS, sword focus, decoy, mirror images

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Spirit Watch cap node with the orb

in Bugs: Game, Forum, Website

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

There is a bug in which you can cap the node with the orb carrier. I do not want to say more to prevent people from exploiting it and I waited until Spirit was done in rotation practically. If I could get a dev pm or something I can explain the full details.

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The origin of the QQ

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I can’t stand people that say : “People will just complain about anything.”
People will always complain about people complaining no matter how bad the situation is about which the people are complaining.

Bows in recognition of the depth of this post.

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Why are all stats tied to amulets?

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Customization led to OP one directional builds. Like 8k condition damage.

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''Where'd You Go''

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Hman , qwho, davinchi, kalifa, and even hiba. silare, shrubbybob, Dom, En Vain,

i havnt played in 4 days because everyone is gone. i been doing boring real life stuff like mountin climbing picnics , the club and disneyland. i dont know how much more i can take out there.

post who you miss the most and dont forget to put “no home O”

It is because we burned out early

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2-Team Tournament Map Rotation

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Wow very disappointing. Not only did you skip one of the best maps “Foefire” you are putting spirit watch again. I hope this means you fixed all the terrain bugs and OP tank running.

Can’t imagine why people like Spirit watch or Khylo. Best maps by far IMO is FoeFire, Temple and Niflhel

plus one for this. I think terrained levels make this game kinda awkward for non vertical classes.

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Why blurred frenzy have 100% autofacing?

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

OMG mesmar OP lol. I always hated this part of blurred frenzy.

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We're releasing the leaderboards, BUT...

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

What counts as a kid nowadays because I say back in my day and I am only 23 lol?

I will join a cookie revolution only if it is snicker doodles or oatmeal raisin. The rest I am useless

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We're releasing the leaderboards, BUT...

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

This right here, this kitten right here, is why they do not give time frames…Because you still rage.

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March Patch in 5 days - Leaderboards

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Silence ==Devs working so I am cool with that.
March madness is here so I can wait for a patch lol
Go Gonzaga

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Rating System Average Team or Average player?

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Unbelievable that someone actually sponsors this game of bugs.

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QT Vain's thoughts on GW2

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Zone video spike ftw

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Rating System Average Team or Average player?

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

That wont stop making people care about their spot. For example, me and my entire team will never pug/soloq ever again once the leaderboards come out, since it’ll hurt our teams average.

And whether the leaderboard says you are rank 2 or rank 200 will that take away the fact that you are a good player? I think it is a poor excuse to not solo again.
Ranking won’t determine anything but give you a position its not like a rank 2000 person is 2000th in skill level at the game. Since there will be no class breakdown of the leader boards it is going to be a terrible representation of anything outside of w/l

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2-Team Tournament Map Rotation

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I live for Foefire…Now I must die.

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QT Vain's thoughts on GW2

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Game not finished. Maybe my payment for the game should be in installments then.
Game issues like this are a more recent thing.
Or maybe it is just classics nostalgia I am stuck in. But this is not anything exclusive to PC games. I have seen similar things on consoles. I think games are trying to do so much nowadays and we expect so much as players, that there are bound to be cut corners or places that we do not thing are fully fleshed out.

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If all you play is hotjoins....

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Davinci too stronk guys.

There are arguments to be had on both sides here. Top players being able to adapt and something being out of balance are two different things.
Example, you can say at top levels that thief is something people have adapted too.
However, it can still be unbalanced, but people just figured out how to play around it.

I am not saying any particular thing is unbalanced, but it may be the case, and hot join is the easiest place for it to be exposed because all you do is kill there.

There is a difference between blatantly OP and slightly OP, and I think tournies reveal the blatantly OP and hot joins reveal the slightly OP.

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Health overview of whole team

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I found the thread with the dev comments. And another thread about the same issue.
Dev
https://forum-en.gw2archive.eu/forum/pvp/pvp/Spirit-watch-little-bug/first#post1551235

Similar post in which I explain the issue.

https://forum-en.gw2archive.eu/forum/pvp/pvp/A-real-radar/first#post1663723

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Health overview of whole team

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I have posted about this before. Dev has commented in the past that this is a player going out of range issue. But as stated in the original post here, it did not use to be that way.

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tPvP 101? (The Basics)

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Step 1 is have an opening strategy. This is a before the match starts thing and it is important to know where everyone will be.
Step 2 be willing to adapt your opening strategy. i.e. you send 4 to mid and they send none, then you need to adjust.
Those two things you are first and foremost.

Common map openings- home point, mid point, far point,
(1-4-0) older style and made for massive mid team fights. Generally the 1 is made to bunker the home.
(2-3-0) second man at home for in case defense if the enemy were to cross.
(1-1-3) more aggressive strat in hopes of getting a free cap home and a bunker v bunker contest mid with hopes of distracting the enemy at their main point. Works well with eles
(2-0-3) or (1-0-4) Outside nodes strat. Generally employed when teams realize that a massive team fight mid would not go in their favor i.e. other team is running a strong team fight build. Generally like good conditions spreading. Splitting your team like this forces enemy to make a decision of potentially leaving someone out of a fight in mid or rotating, which can free up the mid.

Basic movement idea. Think of your 5 man team as points on a rubber band. If you stretch it too far i.e. spread out too thin, it will snap. If you pull hard in one direction, other players need to move up to support. If you played sports before, you can thing about it as a zone defense and how it rotates. This is how your in game rotations should occur.

Hopefully this helps out some. And feel free to hit me up if anything is unclear.

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Banners - n00b Question

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Plus the banner #2 heal is like 1k max. rather just use the regen.

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Rune of the Lyssa

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Good for sustain. And massive clearing. Plus you get free stability for popping your elite=nice spike.

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Q/A Interview with GW2s' best warrior.

in Warrior

Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Crit damage without precision is bleh. Power> precision> crit damage

Regardless of you crit damage, crit hits harder then regular. You can have 60% crit damage and never be able to use it because precision too low

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GW2 pvp survey. Thanks for your time.

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

This sir is epic. I think numbers speak volumes here and hopefully ANET can see this.

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Phase Retreat bug stuck into dam walls..

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

I will explain to you that teleporting up is a bug by the fact that you are unable to teleport down from ledges. Even shadow shot clips the edge.
Yes intended effect you are trying to achieve by climbing ledges is an unintended bug. So if you get stuck, it is just like any of the other bugs in your advantage in this game. It does not put you in the wall all the time and in fact it is rather low percentage. I did play mesmer for a while and did have this happen to me as well and had to log out yes.

Just position yourself. Everyone else must do that. Mesmer has 3 other escapes that should be on your bar not tied to the staff. (distortion, daze shatter , decoy/mirror images/blink, blurred frenzy. Use PR when your Positioned properly.

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Warrior "0.1%"

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

We complain about this every day.

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Q/A Interview with GW2s' best warrior.

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Defektive I just fixed my stream so I will let you know how it goes

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"Boon hate"

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

More damage is better. Nobody is scared of the warrior anymore.

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