Do not put it in the option spin.
Thank you.
It’s a good list. But the fact that he didn’t include Good Fights shows his true colours.
Engineer: Vee Wee.
/thread
Vee Wee is not alone.
I will fully admit it. I also AFK for Skyhammer and Courtyard. I don’t AFK Spirit Watch.
…Well, I don’t really AFK.
I just run around and play with extreme mediocrity so I don’t get dishonoured.
Those maps make me angry.
I so I just bit the bullet and said I would spend my tombs on my level 1 Ranger to get my traits.
Apparently only the scrolls work to unlock skill points. I just wasted all my tomes. I am beyond kittened at myself.
Nah, if you use enough tomes you’ll get skill points at certain level threshholds.
I’m still extremely kittened. Because I’ve been working my kitten off. I unlocked the turret trait for Engineer the other day with scrolls, now I used up all my tomes and the remaining scrolls and now I don’t have enough to unlock Ranger. This is after literally weeks of grinding.
All you kittenbags talking about how easy it is to accumulate these scrolls… this is not easy.
I have been grinding for weeks.
-snip-
When I said “don’t play” I meant “Doesn’t play around or mess around”. It’s hip hop terminology. Get with it man!
I so I just bit the bullet and said I would spend my tombs on my level 1 Ranger to get my traits.
Apparently only the scrolls work to unlock skill points. I just wasted all my tomes. I am beyond kittened at myself.
-snip-
Gaile Gray, I’m hearin what you’re sayin and I know you don’t play. People need to chill and listen to some Coldplay. I think that I should make an exploratory survey. The forums they are toxic I think my eyes are about to decay. I’m singing you this song in a heartfelt way. The others need to zip it and please make way.
I bet a fun thing would be to go way back in time to where there was going to be an eclipse and tell the cave men, “If I have come to destroy you, may the sun be blotted out from the sky.” Just then the eclipse would start, and they’d probably try to kill you or something, but then you could explain about the rotation of the moon and all, and everyone would get a good laugh.
When I was a kid my favourite relative was Uncle Caveman. After school we’d all go play in his cave, and every once in a while he would eat one of us. It wasn’t until later that I found out that Uncle Caveman was a bear.
A funny thing to do is, if you’re out hiking and your friend gets bitten by a poisonous snake, tell him you’re going to go for help, then go about ten feet and pretend that you got bit by a snake. Then start an argument with him about who’s going to go get help. A lot of guys will start crying. That’s why it makes you feel good when you tell them it was just a joke.
It takes a big man to cry, but it takes a bigger man to laugh at that man.
One thing kids like is to be tricked. For instance, I was going to take my little nephew to Disneyland, but instead I drove him to an old burned-out warehouse. “Oh, no,” I said, “Disneyland burned down.” He cried and cried, but I think that deep down he thought it was a pretty good joke. I started to drive over to the real Disneyland, but it was getting pretty late.
I can’t stand cheap people. It makes me real mad when someone says something like, “Hey, when are you going to pay me that $100 you owe me?” or “Do you have that $50 you borrowed?” Man, quit being so cheap!
Here’s a good trick: Get a job as a judge at the Olympics. Then, if some guy sets a world record, pretend that you didn’t see it and go, "Okay, is everybody ready to start now
I like this idea a lot. I also think that it should an in game broadcast so people know when tournaments are about to start.
1. MMR based leaderboards
2. Separate Team Queue and Solo Queue
3. Remove the gating of traits/skills/runes/sigils in sPvP
I agree. I’ve seen it on the rise as well. People are becoming super kittenbags. I’m a troll though, so it doesn’t affect me much. I just troll them.
I remember being able to string stealth like Black Powder/Heartseeker, Hide in the Shadows and Blinding Powder back to back out of combat.
Does anyone remember a date?
You can still do this.. Revealed only occurs when you BREAK stealth by damaging a foe.
Is it bugged then? Because there are times when it doesn’t work like that for me.
I remember being able to string stealth like Black Powder/Heartseeker, Hide in the Shadows and Blinding Powder back to back out of combat.
Does anyone remember a date?
What did they change about revealed when they fixed the perma stealth thing with CnD? When did that change happen?
I remember chaining stealth like crazy after release then they changed something.
I’m trying to find it online. No luck.
-snip-
If they want “progression” in sPvP then they should balance it properly. They can’t “guess” if the new traits they make will be viable. So the best way for them to do it is to gate ALL grandmaster traits and have everyone unlock them.
Right now only a few classes need to unlock them to be viable in high level PvP. That’s not balanced or fair.
i love you fella…. here is the thing, can you give me one game…that is right ONE game that does not require a person to play it to unlock abilities or items.
I’ll do you one better. How about I list some specs in this game right now that doesn’t need unlocks to play optimally at the highest level:
Elementalist – Dagger/Dagger
Engineer – Celestial Rifle
Guardian – Meditation Hammer
Thief – Dagger/Pistol
Warrior – Shoutbow
Guardian – Altruistic Healing Bunker
Guardian – Meditation DPS Variant
Guardian – Virtue Bunker
Necromancer – Traditional Terrormancer
Thief – Sword/Dagger
Warrior – Axe/Wh Longbow
Warrior – Axebow
Warrior – Hambow
…
I digress… hint… there are more.
-
You can’t keep saying, “Hey every game does it!!!1one!”
Other games are built around having “unlocks” and they balance those games accordingly. There are too many discrepancies. This game was (and still is) marketed as spvp being EQUAL from inception.
Structured PvP is a Player versus Player mode which allows competition on an even footing.
That’s from the official wiki.
That’s like them implementing punching in the game Divekick and then when people get upset about it, some Mortal Kombat fan jumps up and says, “Name one fighting game where they didn’t have punches?”
It’s not a valid argument.
-snip-
Poor example. The game was intended for everyone to be equal. No advantages. That is what was advertised (and is still advertised).
During beta and at launch everything was free. Then they snuck in those heals you had to pay for. Nobody cared except Mesmers who had to pay for an optimal heal. (all the other heals were crappy)
Now they have these traits. Most classes wont care since all their optimal builds are free.
It isn’t equal across the board. Right now, only a few classes actually have to pay for stuff to unlock their optimal builds.
I can create a level 1 Thief/Warrior/Ele/Engineer right now and play a meta build off the bat.
I can’t do the same for Mesmer, Ranger and a few other classes.
Your example is invalid.
(edited by Jasher.6580)
Fight for your free things. While you are at it, can you fight for 50% off BL items. Prices are too high. Or just free, we want everything free.
So wait… you think it’s okay for everyone to have access to the meta Thief, Warrior, Elementalist and Engineer builds without spending anything yet you are forced to unlock traits to play the most effective Mesmer, Ranger etc. builds?
sPvP was SUPPOSED to be about competition on an even footing. It’s even in the wiki.
Having things gated and taking hours/days/weeks to potentially unlock traits, heals, sigils, runes… depending on how much time you available for gaming is kinda jacked up in my honest opinion.
It’s as Five Gauge said earlier in the thread: “However it’s the philosophy that he’s right about. What if actual meta traits become gated?”
For most classes it’s not, but for Ranger it is. Mesmer need to unlock the heal, some classes need to unlock runes, etc…
Right now it goes something like this: “These are the best three Thief builds in the current meta, you can jump right in and play them for free.”
“These are the best three Ranger builds in the current meta, you need to spend a week farming scrolls/tomes and you need 20 gold to unlock them.”
Honestly though just by your tone, I think you’re just arguing to defend your point to the bitter end. You’re not at all interested in understanding the principle behind the OP.
-snip-
To clarify, I have been playing since beta. Yes I have accumulated a lot of scrolls, nevertheless, I just used them up immediately on my main since I didn’t have any desire to play a Ranger until recently (about a week ago).
Since then I started saving my scrolls and tomes.
Now I have this internal battle as to whether or not I should “waste” these consumables on my level 1 alt to test out this Ranger build I am somewhat interested in.
I still do not have enough scrolls and tomes since I started saving them.
Is everything clear now?
(edited by Jasher.6580)
-snip-
Two things. 1. I wasn’t like that as a new player. 2. I’m not sure if most people are like that as new players either… that argument is anecdotal. You used a personal experience or an isolated example instead of a sound argument or compelling evidence.
On another note, you confirmed that it is in fact important for a player testing builds to have these traits… you then went on to say that they SHOULD have plenty of skill points where it shouldn’t ever matter.
I don’t… and I’m not sure if I’m the only one playing the game with this dilemma.
I’ve been playing for a little while now and I still do not have 20 scrolls and tomes combined. That is with over a week of specifically farming these scrolls.
When I do acquire them however… will I feel inclined to spend these precious points just so I can test a build?
Should I spend over a week farming something with builds I’m not really interested in, just so I can test a build I may POSSIBLY be interested in?
That’s arduous and stupid.
(edited by Jasher.6580)
-snip-
Skill-wise they will not be equal (but which two players are truly “equal”). MECHANICALLY however, they would be equal which is the crux of the matter.
I can’t play a Spirit Ranger or a Beastmaster ranger to see if I will like the playstyle of a Longbow Power Ranger.
That wont work.
You seem to have interesting cousins.
What’s crazy is that those are their real names.
The only way what you just said would work if there was an individual leaderboard rank for every single character a player runs in PvP…
Yes, like in World of Warcraft.
What I would personally like to see is a leaderboard that represents Character and not Player.
Example: Everyone knows that style.6173 may be an amazing player on his Thief: Ichigo who is ranked 5th on the leaderboards.
Nevertheless, he is borderline garbage on his Engineer though he gets carried sometimes by his friends so his Engineer: Inspector Gadget is ranked 987 on the leaderboards.
This way the introduction of a class icon would be useful. It would also be a lot more telling.
-snip-
I disagree with you on almost all your points.
One trait alone can and will make a world of a difference. One trait can make or break an entire spec and playstyle.
Being able to cleanse conditions with survival skills for example. It changes your game completely.
Also… the idea of biding my time for a week so I can purchase something and test a spec is stupid.
If you want to try out meta builds how about start with the ones that don’t require unlocks, and in trying those out you will earn tomes/scrolls/level ups and gold, allowing you to unlock things if you need to for other builds.
It is a silly design and doesn’t make sense, I agree, but it’s not a complicated or difficult thing to get around.
So if I want to try out a Ranger I should play a Warrior for a couple days and earn enough scrolls?
Investing a sizeable amount of time with something I don’t particularly enjoy just to test something out isn’t my definition of fun or sensible.
Not gonna lie, I play most classes and I find Thief to be the hardest for me to play. Maybe it’s just not my preferred playstyle. I just can’t handle the squishiness.
I’ve been playing pretty consistently for a few days now, I have 11 scrolls and 5 tomes. Do I want to use those on a level 1 alt just to test if I MAY enjoy the build in question?
Note. This accumulation is after days of solo queuing.
I shouldn’t feel apprehensive when thinking of testing viable builds. Nevertheless I do. Was that what they want with sPvP?
Depending on class you may or may not be at a disadvantage due to unavailability of specific traits, runes, sigils or heals.
Let’s say I spent my traits and I end up hating Ranger… and I say… you know what? … let me try that Mesmer build to see if I like it.
Do I have to farm yet again to unlock that heal that all the Mesmers are running?
I don’t like it.
(edited by Jasher.6580)
What is a loose?
Vee Wee (may he rest in peace).
Vee Wee is a girl who plays the piano and has graphics so HD it makes you crap your pants.
Also, best Engi NA.
-snip-
The wins need to be weighted though. A win against Abjured shouldn’t be calculated the same as a win against “The French Toast Mafia”.
It would give too much of an advantage to the people who are able to play during the slower periods when most of the “pro” players are hard at work.
There is no need for testing this point system. just give us back the old one and test out decay systems instead
As “angsty” as this guy’s post is… I actually agree with him. The only problem I had with the old leaderboards was the decay (or lack thereof).
My question is… why don’t they just implement something other games are using successfully instead of trying to create a special snowflake for GW2?
I don’t understand what you’re talking about, the vast majority of PvP meta builds don’t require any unlocks.
Off the top of my head, I can only think of Rune of the Traveller and the Path of Corruption necro trait that require unlocks, neither of which are that common in the meta.Survival Ranger needs XIII traits x 2 (which are 40 skill points and 4-6g, I believe)
yea but survival ranger sucks at anything over a 1v1, its not a meta build
What is the meta Ranger meta build then? Does it involve spending 10 or more scrolls and or gold?
-snip-
Hey Acandis,
It’s been a while my ticklish compatriot.
This actually became a concern to me shortly after I came back to the game and found out about the MetaBattle wiki.
I said I wanted to try out Ranger again.
So I created a level 1 Ranger.
According to that site: http://metabattle.com/wiki/Build:Ranger_-_Read_the_Wind_Power_Ranger
Survival of the Fittest power ranger requires both traits.
Am I going to spend 40 scrolls on my level 1 Ranger because I want to test that build?
I’m very reluctant.
I shouldn’t be feeling that way in sPvP.
(edited by Jasher.6580)
When I first started playing GW2 (beta), they said sPvP was all about being on an equal footing. No advantages.
My cousins Mzwaga, Sambu, Doodoo Foot and George would be able to buy the game today and we could: form a team, have access to and get a feel for ALL the meta builds, adjust our playstyles accordingly and compete with everyone on an equal footing.
That is not the case.
It would take forever to unlock all the heals and all the grandmaster traits to get a feel for how all the top tier builds played.
Why is this a thing? Why have we strayed so far from the intended goal of sPvP?
I used to be able to create a level 1 Ranger and test to see if I liked the current top tier Ranger build… now I need to generate 40 skill points to attempt this endeavour.
Having access to the most competitive builds shouldn’t be gated. At least I don’t think so.
What do you guys think?
Bottom line is that I want a leaderboard to reflect skill.
Right now it does not.
Back then it kinda did.
It wasn’t perfect but I knew that the people at the top were really good players.
I prefer THAT to this. No matter how flawed it was.
I 100% agree with you Quilja.
Wasn’t it separated before? The split needs to happen.
Please use MMR. Check out the link in my signature.
I think it’s a step in the right direction…
No it’s not.
Ladder will stay kitten as it was previously as long as soloq and teamq are in the same matchmaking pool.
Well of course you’re right. They do need to be separate. What I mean by “step in the right direction” is that they are willing to advocate change. They are looking at metrics and garnering feedback from the community.
That is a step in the right direction.
But yes you are absolutely right. They need to separate those pools.
Hey Grouch, how’s it poppin big hommie?
I read the article.
“In the newest version of this system, we’re putting a much stronger focus on wins, with less weight given to the sheer number of games played over a period of time. This means that simply having the most games played during the season will not guarantee high placement on the leaderboard—you’ll need to win those games, too! "
I think it’s a step in the right direction… but you should also put some emphasis on who you win against as well (like it was before).
Otherwise people who play during certain times will have a distinct advantage compared to the people who play after hours when the bulk of the competitive players come out of the woodwork.
Please take my words into consideration because it is a genuine concern.
There are certain times of the day you know you can play and get easier wins. It’s a fact.
Your “zerker pawns all” is not constructive. It shows a complete lack of creativity and a striking amount of disinterest.
I play Zerker. What in the world are you talking about? This thread has nothing to do with bashing zerker. If you took the time to actually read the responses you would see that this entire thread is talking about ways to make condition damage a viable option in PvE.
Is someone really arguing against the FACT that Thieves have a huge advantage against Mesmers?
Maguma Wastes…
Are you EU server?
I play a Mesmer. I’m gonna put in my 2 cents.
I don’t think Mesmers are “terrible” right now. They can work.
Nevertheless, I don’t think the current risk vs reward with Mesmers is in an ideal spot right now. I’m not sure if people get what I’m saying… maybe you’ll have to play a Mesmer to fully understand what I mean.
Also build diversity is lacking.