Showing Posts For Kardiamond.6952:

Regarding the BP & GoM Situation

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

So BP would aim for the weakest server, becuase maybe if a wave of commander goes back at GoM, they will come on top? Really?

Maybe you could have thought that last week, but this week Anvil Rock are more of a threat.

There is nothing to do with being a thread or not. Like some from BP said, it’s only because GoM is the weakest server right now.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Regarding the BP & GoM Situation

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

Just something I want to point out.

In one sentence, you say that GoM is more a threat to BP then AR, then later you say BP are attacking the weakest server(GoM)?

Am I missing something? How is GoM the weakest server, while also being the biggest threat to BP? :P

Personnaly, I think the biggest threat, even if BP will win anyway, is Anvil Rock. I don’t see how GoM could be a bigger threat then AR?

So the only reason BP is attacking GoM, is because they have the number to send an army there, and goM doesn’t have anyone to defend. Easy scoring.

AR and GoM aren’t working togheter yet, but should soon, I think there is some talk about it. Would make this week interresting!

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

11/23: BP/AR/GOM Matchup

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

When I was online yesterday, the only time I saw ours commanders attack GoM was because BP had an impressive Zerg and they coudln’t fight them. I saw the zerg myself, and we didn’t have the number to push BP.

So they went GoM. But they didn’t do much. I’M not saying it’s a good move, but attacking BP wasn’t working ether.

I joined them when we finally lost our outmanned buff and took one tower in BP EB part. We did hold it for 1 hour, with BP perma attacking it. Sadly, Durios was also under attack by GoM at the same time.

@ZeroSignal

Not sure Why you say they were terrific, as I saw them take most of the map, and BP didn’t have the outmanned buff. I’m not travelling with the zerg, but they seemed to be doing failry well. Especially since they took some points in your borderland at the same time as EB.

I think every server are doing good in the fights. GoM seems to be lacking any player to be effective. BP focused on them all week end, rarely letting them get their land back. That’s a new strategy BP started to use 4-5 match up ago, attack the weakest server. Even when they werre third, they started attaking the second place.

Nothing bad about it, it’s a different tactics.

BP are using Zerg effectively, they bring supply and siege and all. They are good at what they do. I suspect a population imbalance tho, as All week end they did hold 2 complete borderland, and SM in EB. You need a lot of population for that.

Anvil Rock kinda got the same population as BP, but they only seems to log at peak time. Yesterday late in the evening we had a lots of people.


And by the way, I see people still saying that AR doesn’t defend and upgrade. I used to agree, but not anymore. Most keep and tower seems to have an upgrade going on, and a good amount of siege.

BP zerged Bravost yesterday, and we did hold them with all the ballista, arrowcart and catapult we had inside.

It happens that a Commanders will attack and not defend, but I don’t see that often anymore.

Overall good fight this week, but I think BP got ahead of us, ether by number or, like they prefer to say, by just being better then us. I think they deserve a place in upper tier, and we will have ET with us. Will be fun to fight a different server!

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

(edited by Kardiamond.6952)

On necros being "broken"

in Necromancer

Posted by: Kardiamond.6952

Kardiamond.6952

I have play a lot with my necromancer in sPVP and no one can stop a good necromancer with all his cool-downs, is just to hard to kill and the “conditionmancer” is no only stack bleed and wait for the enemy die, because the necro has the BETS condition control, transferring conditions with the Plague Signed & Deathly Swarm we add a loot of survival and damage potential to our game, we have the best healing skill ever Consume Conditions potentially 13 K + of healing is just too good and removing all the conditions in our selves, no one condition based class can beat us in 1 VS 1 we just strike the with their own conditions.

The people who say the necro is under power is just because they are a loot of noobs, they only want a 2 seconds kill like a warrior or a thief waiting for a super burst and in this kind of play style are not skill involved is just roll face in the keyboard, if any one survive his first burs they don’t know what to do.

Such a good reply. Contgrats man. If you don’t agree with me, you are newbs.

We have the best conditions in the game? How? Did you play any other class? Necro are far from being the best at stacking bleeds and conditions.

We are the best at manipulaton conditions, this is a different thing.

So you are telling me, you never lose a fight vs a Ranger, some Mesmer and some randompeeps? Because you know most class sPvP build aren’t focused on condition right?

I give you that : Our Conditiosn consumer is one of the best heal in the game. But Conditions removal are way too numberous in this game. So many ways to remove them, some are even passive.

Your post lack any kind of arguments, but you still call “noob” everyone that disagree with you . Really nice post.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

On necros being "broken"

in Necromancer

Posted by: Kardiamond.6952

Kardiamond.6952

I always said necro are decend class, but we aren’t top tier.

You say we have as many bug as other, I disagree. We have bug that just make some build so hard to play (MM), it just isn’t worth to spec for it.

I’M now an Hybrid Power/Condition, and I still suffer from the conditions being weaker then power. Why Power user are strong vs every ennemies, when condition user have so many weakness.

Condition removal, Bleeds caps, Damage over time, Boss/mbos immune or resistant to conditions.

All this affect any build that have some conditions spec. It wouldn’t bother me if it was worth it. If our conditions damages was better then direct damage. But it’s not the case. Thought I will admit our Epidemic work like a charm in group fight.

By the way Sheobix, will you explain me :

“You’ll have a super long instant fear on cooldown every 15 seconds.”

You lost me there? If you fully gear and fully traits for fear duration, you’ll have at most a 2 sec fear. That’s super long? For focusing everything on a single ability, it rather short.

I always roam in WvW, running with a friend of mine. He plays Mesmer and Ele. I can assure you that I feel less efficient then him in every aspect. Except maybe swiftness when playing with is mesmer.

We aren’t bad, we do fairly well. But some class like Mesmer and D/D Ele, do better.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

11/23: BP/AR/GOM Matchup

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Posted by: Kardiamond.6952

Kardiamond.6952

I log on the forum.

Go to this thread.

And all I see is a bunch of BP player posting screenshot of domination and listing how they are better then everyone else.

Stay Classy guys.

Seems like Everybody can 5 vs 30 a Zerg, I’m still waiting for the video.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Solution to upcoming gear imbalance in WvW PvP

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Posted by: Kardiamond.6952

Kardiamond.6952

@Ianervan

I like building a character. I can increase my skill in a FPS, I can become the best player in the world. Headshotting everyone without ever dying. But I won’t have fun.

I want items progressions, that’s what I like. As soon as I hit the cap, I don’t even use it to kill people. I leave it and make an Alt.

@purpleskies

They told they would use gear in WvW. Exotic was already progression, but people didn’t cry about it. And it’s a lot better then Rare.

They said they didn’t want gear grinding, not sure it mean no progression at all. As long as they put progression in PvE, I think it should follow in WvW. If they stop it, then so be it.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Last 24 Hours of: GOM/AR/BP Matchup 11/16

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

@jkctmc

You talk like if they kill people in JP, it’s because they are bad at gaming or bad at physical sports? I’m still trying to figure it out. :S

Then, I bet if you travel with a group of 10, and you cross a group of 5, you won’t kill them? or send 5 player afk?

If a group of 5 siege your keep with 20 player inside, you’ll just let them take it?

Jumping puzzle is the same thing, as it give free siege to the ennemies.

I’m sure the BP guild that does it can block around 20-30 siege blueprint by hours, and also block player that could be helping their team.

If you aren’t bullkitten, 1 player (your son) removed 15-30 siege blueprint from the ennemy team. They might also try it again, and lose a lot of time here. 1 player holding 15 player for maybe 30 minutes. That’s 15 less players on the battlefield.

That’s a really good tactics, and it’s a shame you told your son to stop. It’s not bad sportmanship, we are in a War. It’s the point of the game. That’s why they put JP in WvW, to have another form of PvP.

In every situation where we outnumber the opposition, I don’t partake. I’ve had guildies ask me why, I tell them; “It just isn’t sporting”, but I won’t prevent you from doing it.

We’re not at war, we are playing a game based on war. You may be my enemy, but you are also my friend. Without you, I wouldn’t have a game to play. So I’m going to grant you a level of respect I think you deserve.

I don’t expect you to understand.

The way you say it, make it sound really condescending.

I understand your point, but If I wanted the perfectly balanced Dandy match up, I would be playing sPvP.

Now we are in WvW, and If everyone start to backup as soon as there is a number advantage, might as well stop playing.

I want my ennemy to be strong, I want the challenge. They have more then me? So be it. Bring it, it will only make me better.

I want you to treat me like an ennemy, so I have the feeling of it. I want the war feeling, the rilvary.

If you want to show me respect, bring everything you have to fight me. You are 5 vs me? Go for it. Don’t give me chance. There are some form of respect in WvW, like not teabagging others, but that’s about it.

I won’t say “I don’t expect you to understand” as it would be a lack of respect for your intelligence. I will say I understand where you are coming from, but that’s not how I see it.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

(edited by Kardiamond.6952)

FIX the Flesh Golem IA

in Necromancer

Posted by: Kardiamond.6952

Kardiamond.6952

This has been asked since release.

Don’t expect it to be done tomorow

P.S : It’s actually every mob that act like that, they randomly stop attacking. Flesh Golem is worse because he also attack random mobs when you run around. Only Flesh Worm isnt bugged.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Solution to upcoming gear imbalance in WvW PvP

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

Wow…

I know on these forum, wanting progression is the evil and all, but I’m not affraid to say it. I play for progression. That’s what I like. I love starting weak, getting stomped, then getting better and better.

That’s Why I play MMORPG, and not FPS. I get bored really quick without nothing to aim for.

I understand that some people prefer static stats and all the same thing. That’s good. Anet said sPvp would be static, so I don’t play it.

The only reason I bought GW2, was because I knew they were PvP focus and they kept the progression side in WvW. If they remove it, I’m not a PvE fan or a visual grinding fan, so it will be the end for me. And it would be a shame since I love this game.

You are free to think that I only want progression to stomp ungeared people. Truth is, I’m not a hardcore gamer. I don’t play that much, and I don’t like farming in pve so my progression is slow.

I got stomped a lot by exotic people in WvW, and I don’t care. It will just make me try harder to kill them, make me want to farm so I might be even with them, or better.

TL;DR : I respect non progression player, but since WvW has been made over progression, please don’t change it. That’s the only reason I’m here.

P.S : Progression is evil.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Last 24 Hours of: GOM/AR/BP Matchup 11/16

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

@jkctmc

You talk like if they kill people in JP, it’s because they are bad at gaming or bad at physical sports? I’m still trying to figure it out. :S

Then, I bet if you travel with a group of 10, and you cross a group of 5, you won’t kill them? or send 5 player afk?

If a group of 5 siege your keep with 20 player inside, you’ll just let them take it?

Jumping puzzle is the same thing, as it give free siege to the ennemies.

I’m sure the BP guild that does it can block around 20-30 siege blueprint by hours, and also block player that could be helping their team.

If you aren’t bullkitten, 1 player (your son) removed 15-30 siege blueprint from the ennemy team. They might also try it again, and lose a lot of time here. 1 player holding 15 player for maybe 30 minutes. That’s 15 less players on the battlefield.

That’s a really good tactics, and it’s a shame you told your son to stop. It’s not bad sportmanship, we are in a War. It’s the point of the game. That’s why they put JP in WvW, to have another form of PvP.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

A Necromancer's Worst Nightmare

in Necromancer

Posted by: Kardiamond.6952

Kardiamond.6952

Hello Leohart.4610,

next time please explain your issue more detailed next time you create a thread, instead of just posting a screenshot. It might confuse some users.

Greetings

Really out of all the threads in this forum begging for bug fixes and general improvements THIS is the thread you post in? And with a comment that doesn’t actually add anything to the thread.

Back to the point of the thread, i gave up on conditions a long time ago because against any boss its just so much more reliable to do DD.

He is a moderator, not a dev. Is job isn’t to debug our stuff.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

What do you LIKE about Necros?

in Necromancer

Posted by: Kardiamond.6952

Kardiamond.6952

@Barti

I agree, after reading it I was pretty sure she was a girl. The Harajuku part can’t lie Saying a gear set is cute also give it away.

But it doesn’t change my statement, the thread is about what we like of Necromancer. And most of our likes are visual or conceptual stuff. Someone who have preference for visual stuff created that thread.

But make no mistake, I think necro are a lot better then people say!

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

What do you LIKE about Necros?

in Necromancer

Posted by: Kardiamond.6952

Kardiamond.6952

I’m know it won’t be the majority, but I actually like the DS concept. It’s kinda unique, and it felt fresh. The only downside being it’s only 100% effective with Reaper or power build.

I love the concept of the weapon. Dagger, Axe and staff glyphe are all pretty cool and not seen often for necro.

Epidemic : This skill is unique and so much fun. I was missing it so bad when I went Power and MM mancer.

Liche : Prettty cool also. A big slow morph that hit like a truck.


@Squeeeshi

Seems like most of your “likes” are about concept or visual, I think it says something about the class mecanism.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Confused about a proper condition build

in Necromancer

Posted by: Kardiamond.6952

Kardiamond.6952

@ShadowCaster

By ShroundStomping, he means using traited shroud to stomp (Finish) ennemy in downed state.

You have to get the Grandmaster trait in Reaper line that give 3 sec of stability when you enter DS. With stability you can’t be interrupted while finishing somoene in downed state.

Necro have it pretty bad for stability source, since it’s one of our only option. The other being using our Elite.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Last 24 Hours of: GOM/AR/BP Matchup 11/16

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

i don’t get the CS Guild on BP are they That bad at wvw how sad.

Come on,

We just had to remake this thread because of flame war.

Don’t start it again.

Jumping puzzle are part of WvW, they will siege and camp if it they want.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Dev Post from sPvP about balance

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

Here is something JonathanSharp posted on the sPvP forum. I thought it was also concerning WvW, so I will post it back here!

A while ago Jon Peters said something that has been taken out of context. He said that only two people were working on the things he was working on (which was true – but he meant it differently than how it was received) and people have taken that to mean that we only have 2 people working on balance, or PvP, or both (at this point it’s morphed into different things in different threads).

Based on what was said, I understand how it could have been construed, so I wanted to be as transparent as I can be, so that you know what’s happening inside the studio.

PvP
On the PvP team we have programmers, designers, QA and an environment artist (Darrin Claypool – he’s the guy who just finished making Temple of the Silent Storm). Many PvP features need all members of the team, but some are programmer intensive, or art intensive. For example, while we’re still working on custom arenas and other core features (which involve server programmers, UI programmers and gameplay programmers), designers and artists were able to build the recently released “Temple of the Silent Storm”. Because the map required no code, we simply worked with art, design and sound in order to support this map’s needs. Work on custom arenas requires zero environment art, so those two features (custom arenas and a new map) don’t impact one another greatly, as far as work flow goes.

WvW
For WvW, we have a similar setup. We have designers, QA, programmers and environment artists. WvW is a massive piece of the GW2 pie, and the WvW team is able to focus on WvW needs. While many of us in the company may give feedback/ideas/suggestions to the WvW team, they are the ones who actually implement and carry out those changes.

Balance
When it comes to balance, we have multiple people who give feedback/guidance/suggestions, even though a smaller subset actually implement those changes (which is what Jon was saying in his post). After we have balance meetings, a few of the designers implement the changes. If it’s a WvW change, the WvW designer will implement that change. If it’s a PvP change, one of the PvP designers implements it (again, this is what Jon was saying). If it’s strictly a balance change, then we have a designer do it that has the bandwidth (sometimes it’s me, sometime it’s even Izzy, but usually it’s Karl or Peters). Currently, when we have balance meetings, the following people are present in various combinations, depending on the topic:

  1. Jon Peters – game designer
  2. Karl McLain – game designer
  3. Representatives from the WvW team, including QA and design
  4. Representatives from the dungeon teams, including another game designer
  5. Representatives from the live response team, including QA guys who play ALL aspects of the game A LOT
  6. Other representatives from the PvP team, like Tyler Bearce (designer) and Roy Cronacher (QA)
  7. Izzy – lead designer
  8. Myself – game designer

When we’re in those meetings, we’ll talk about hot topics, and issues that are currently a big issue for a certain piece of content. We also listen to high level players, we read the forums (sometimes we even take the best-written posts, print out 10 copies, and bring them to a balance meeting), and we play the game to get a feel for ourselves. Just because you don’t see a change that YOU want, keep in mind that someone else may disagree. Just because we don’t do every single change YOU want, doesn’t mean we don’t care about you or the game. We just try to make the best changes for the greatest number of players.

I just wanted to clear this up to let you guys know a little bit more of what happens here inside the studio so you understand more of what Peters was trying to say. He’s just as busy as we all are, and with a lot of us gone for Thanksgiving (he’s not here right now), I just took it upon myself to try to clear this up a little.

Cheers

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Constructive thread: Axe main hand

in Necromancer

Posted by: Kardiamond.6952

Kardiamond.6952

Yes the auto attack on axe is pathetic, even that is an understatement…Will it get changed any time soon? No, because the devs aren’t reading the necro (or any class forums), every now and then there’ll be a red post saying “We’re reading what you’re saying and taking in the feedback, the reason why we don’t reply is because we’re all too busy”, which is utter bullkitten.

I read the class forums, and what I learned is that every single class is the worst class in the game, ANet hates all the classes, every class is getting unfair nerfs, and every class needs huge buffs to keep up with the other classes.

The difference is you won’t see a necro/ranger nerf post anywhere.

Except I’ve seen quite a few “OP” necro or ranger posts, heck there’s one on the front page right now for the SPvP forums.

Anyways, there’s not much to discuss about axe. Rending Claws is a bit subpar atm, the rest of the skills are in a good place.

Yeah, it happen often, but they are mostly destroyed. Thief and mesmer get spammed by nerf thread.

But yeah, We had a thread not long ago about the Axe. I really think #1 deserve a buff. it’s one of the only 600 range weapon (Ranger got 900 range on axe), to fight with it you have to nearly be melee range, so it need some close to melee damage.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

A Necromancer's Worst Nightmare

in Necromancer

Posted by: Kardiamond.6952

Kardiamond.6952

@CC Meinke

You can be sure every Necromancer around the globe understood that screenshot

We’ll have nightmare all week long now.

By the way I did not know there was mobs with conditions immunity in this game. I hope Direct Damage also have some immunity goign for them too.

@Lucifer Some End game boss are

Seriously, this is the same thing with object-ennemy.

I did a Fractale yesterday, first time since I switched back to hybrid power/condition.

How ashamed I was when we got Blizzard, and I couldn’t affect the blizzard first boss with my condition. Direct Damage got no mob that are immune to DD. Why do we?

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Last 24 Hours of: GOM/AR/BP Matchup 11/16

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

Borliss Pass really got a new Day Crew.

They had one day crew guild that left like 1-2 weeks ago, but it seems they are ether back with more, or another guild took their place!

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Constructive thread: Axe main hand

in Necromancer

Posted by: Kardiamond.6952

Kardiamond.6952

Yes the auto attack on axe is pathetic, even that is an understatement…Will it get changed any time soon? No, because the devs aren’t reading the necro (or any class forums), every now and then there’ll be a red post saying “We’re reading what you’re saying and taking in the feedback, the reason why we don’t reply is because we’re all too busy”, which is utter bullkitten.

I read the class forums, and what I learned is that every single class is the worst class in the game, ANet hates all the classes, every class is getting unfair nerfs, and every class needs huge buffs to keep up with the other classes.

The difference is you won’t see a necro/ranger nerf post anywhere.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

[MOVIE] A Tribute to Glass Cannons

in PvP

Posted by: Kardiamond.6952

Kardiamond.6952

Each time I go to this PvP forum, I remember why I will never post here.

So much elitism, this community has a bad attitude. If somoene post a thread with 20 good idea and 1 bad, they will all point the bad and make it looks like it’s the worse post ever.

Get over it guys, stop focusing on negativity. It was a cool video, and you can see a locked down glass cannon won’t do much.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Last 24 Hours of: GOM/AR/BP Matchup 11/16

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

I didn’t log for long yesterday in WvW, but is the match up website right? AR is now in third place with 12k less points?
I thought we were 2nd place with 12k points!

http://mos.millenium.org/matchups#NA

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Surviving the Early Levels

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Yeah I used fast targeting too, but since I was doing a lot of WvW and with grenade it’s really hard to aim with fast targeting, I was turning it off.

I agree, bomb could be tricky when used again 2+ ranged. When it was too much of a pain, I was switched to grenade.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Surviving the Early Levels

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

I leveled all the way with bomb.

Kitting with Bombs is so easy, and you do really good damage. I was using Grenade too, but click each time you attack get annoying and your fingers hurts.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

Well we used to have a good day crew, but I think we lost it

GoM had a really good presence last night, I was surprise as they were a bit behind since the reset.

Now I think this match up will be really close between GoM and AR.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

The "Post your top 3 issues" thread

in Necromancer

Posted by: Kardiamond.6952

Kardiamond.6952

  • Bugged Minion AI
    • Minions not attacking during a fight. Minions not attacking your target. Minions attacking mobs when you are just passing by (Flesh Golem) putting your in combat (slowing you) and dying. There is so many issue with minion AI, that’s the reason I’m backing off from my minion build, even If I said I wanted to play it even if it was bad.
  • Conditions vs Direct Damage
    • Conditions seems to be a lot weaker in this game then Direct Damage. Player have so many way to remove conditions, most of our damage are just wiped after 2 sec. You need more time then DD to build your damage, and it can be removed right away. It also cap at 25, so during PvE event or Dungeon, sometime you can’t max your damage output. Also, DoT usually do more damage then DD, since it require more time to be effective. In this game, the increase in damage is minimal. Some will say : “But conditions aren’t affected by armor!”. You are right, but conditions also aren’t affected by power ups. Most traits adding damage only affect direct damage, and not conditions (Ex : Our 2% damage by conditions). Vulnerability also doesn’t affect condition damage.You also get kittened in WvW because your main damage source, Condition, don’t affect door and siege.
  • Casting time
    • Something that most necro tend to forget, we have a freaking lot of casting spell that require 1-2 sec to cast. The other classes I play don’t have that. We have too many spell that take more then 1 sec to cast. My second main is Engineer, and when I played with it after my necro, It felt so much better. I felt quicker and better. Engi spell are mostly instant cast, or .5 cast time. MM casting time are horrible, each summon and each activate spell from minions require horrible delay.
Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

(edited by Kardiamond.6952)

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

@DKz Lux

When did we get all arrogant? We even said it had nothing to do with us being better, it was only because of the PvE event. We all knew during the week we would lose, that your population would come back.


It’s funny how you guys focus on AR, maybe because of Godfather post, but I don’t mind it.

Win or lose at the end of the week, it doesn’t change anything at all. Next week is gonna a reset. If BP wins enought, they will be bumped up a tier, they are going to get Zerged to death.

We will stay in that tier, or drop a tier. DR seems to have a pretty solid server, so we might have good fights with them.

What ever happen, as long as we have some close fight like this, it’s all fun.

There are Zerg everywhere yes, but it still better then getting stomped like before.

To sum this tread :

AR Zerg,
GoM Zerg,
BP Zerg.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Engineer : Thief prey?

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Even without Grenade, a static discharge Build isn’t bad ether.

But I agree that I tried a condition damage Engi, and relying on a dot that doesn’t stack (Burn) isn’t really effective. Even worse is, many of our condition skill are close combat.

Turret Build, I just don’t like it. I created a Engineer to use turret, but after using them, I just can’t stand them.

Their cooldown is too long, once you move, you lose half your dps. They doesn’t even scale with stats, so forget the progression. I personnally have a hard time using flame turret, as the damage is weak, and it use yet ANOTHER burn condition.

The only turret I use sometime is the rifle turret, but only because of the traited 7 sec CD instant toolbelt. I used rocket turret for a bit, using the double stun. But it was not reliable at all.

And Thumper turret, what?

:)

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Engineer : Thief prey?

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Ahaha getting a jump on a thief

Man it doesn’t happen often, the only time I can jump them, they usually stealth away.

Usually when I manhandle them, there is 2 option :

1- I combo them with rifle and toolbet perfectly, they are glass cannon and they die right away.

2- They run away never to be seen again. (heartseeker + shortbow port + swiftness + stealth)


But yeah, I don’t see us personnally has an underdog class. I do usually very good vs most class. Thief are the worse matchup for me, I need more thoughness, and I happen to fail a lot my stun/combo/dodge.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Engineer : Thief prey?

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

It’s not about countering them.

Well sure I have some issue, but my build isn’t made to fight them. I switched to Bomb kit just for them. I’m using gear shield to block their first attack, then big ol bomb and stun with #4 rifle. then I bomb everything.

But my question was less about how to counter them, and more about am I the only one that get focused by thief?

Seems like you also get focused a lot by them. Is there a reason? Sometime I think it’s because I’m launching grenade, and that’s annoying. So they want to silent me.

Could also be because they see easy prey into engineer? I think we aren’t, but maybe they didn’t we are.

I juste hate to fight them, especially in WvW since most of the time they can hit you 1-2 time before they appear. Half of your HP is then gone and after you have to fight the invisible ennemy. It’s difficult yes, but it’s more because it’s not fun for me to tab and rotate my camera around like a crazy man.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

(edited by Kardiamond.6952)

Engineer : Thief prey?

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Hey hey,

This is mostly a question more then a statement.

Am I the only one that always get targeted by Thief in team fight?

Like, if we are a group of 5-6, if we are ganked by thiefs, they will all go directly for me.

Been 2 days of WvW, and I have usually don’t die often, but I would say 90% of my deaths have been from thief. They will by pass other class and go directly for me. And I’m not a glass cannon ether (nor a bunker).

Is that only bad luck, am I the only one to receive this traitement?

If not, are engineer juicy prey for Thief? I personnally hate fighting thief, but only because I hate fighting ennemies I can’t see.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

I'm downed! (Why engineer downed skills suck.)

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

I play both Necro and Engineer as my “mains”, and I can garantee you I take Necro downed over Engineer any time.

Sure, Engineer #3 is better then necro, because of the AoE stun. But you actually never get to use it, except if people forget to stomp you.

You get to use #1 and #2, which a really weak compared to necro.

Necro #1 hit for the same amount then engineer, but twice as fast. And it also leech life, so you survive a lot longer if they don’t finish you.

Necro #2, same thing as engineer, except you aren’t pulling ennemy to you, you are pushing them away. I take this over pull, anytime when I’m downed.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

You know what I do when I get camped in a Borderland? I use the side route, and go take their camp.

If my server is kitten enought to keep a 30 man zerg spawn camping 5 player, it mean we have 30 man less in other borderland that could be more useful.

I don’t know if AR really does that, as I’m never in our own borderland. But I would be happy if GoM would do that. It’s a waste of players.

I still fail to see the issue man

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

@Nsidiously iNsane

It’s the same for every server…

It’s not because you odn’t see it, that it doesn’t happen. You even said it yourself : In our borderland, we have a Zerg taking everything back. In your borderland, you also have a zerg. You said it. It’s the saaamer thing on every side. BP have the same Zerg in their borderland.

Anvil Rock have small assault team too, ask BLZK or what ever is their name, specialized in this. BP also got small team. I don’t understand how we are Zergiest the any other server?

I really don’t see your point Insane, it like you are whinning just to whine.

Yesterday we attacked GoM BL, then we got stomped by a Zerg and they spawn camped us. Same thing as you said we did. Every server does that. A zerg just pushed the ennemy to spawn, they don’t have anything else to do then camp there? They can’t leave BL, so you attack back. That’s the right tactic.

Stop trying to accuse other server of things everybody does. You aren’t any different then us.

Whatever logic you are trying to spew has been disregarded by your horrible grammar and spelling.
From what I understand, GoM players spawn camped you? I’m sorry dude. It sucks, doesn’t it?? But obviously we’re not doing it enough. Our bl is constantly being taken over by green and red, THAT’s how I know we aren’t blocking you in. Now, when GoM can’t ever push past the tower outside spawn on AR map due to the same zerg pushing us back, THAT’S when I say there’s a problem. You guys can go wheeeee! and get through our entire map, but only with your zerg, golems, and 4 rams per tower gate. So, don’t blow it off as “every server does that” because in truth, THEY DON’T. There will always be zergs, of course, but how you use them will determine how the other servers view you. People tried to come at me because I said I lost any respect for AR. And this is why.

Basing the logic of an argument on grammar and spelling, doesn’t make sense for me. English isn’t my native language, so I might as well give up arguing with you.

I don’t mind being camped, it’s part of the game. Should I ask GoM to retrait and let us siege our spawn tower?

I don’t see the logic of your argument, and it’s not because of your grammar.

I really fail to understand any logic behind your explanation. Because you lose your own borderland, we have a Zerg? We lost nearly everything in our borderland to green and blue yesterday, how do you explain it?

I will print screen shot for you this evening, just to show you what kind of Zerg GoM have.

All server in this match up got a Zergy strat, GoM is no different. You aren’t less numberous then us, you aren’t using small group tactic, you zerg just like us, just like Borlis Pass.

Hate Anvil Rock as much as you want, I don’t think we can change your mind. I don’t want to turn this thread into personnal flaming, so I will stop there. You should maybe transfer to our server for this week, you might see what I’m talking about.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

@Nsidiously iNsane

It’s the same for every server…

It’s not because you odn’t see it, that it doesn’t happen. You even said it yourself : In our borderland, we have a Zerg taking everything back. In your borderland, you also have a zerg. You said it. It’s the saaamer thing on every side. BP have the same Zerg in their borderland.

Anvil Rock have small assault team too, ask BLZK or what ever is their name, specialized in this. BP also got small team. I don’t understand how we are Zergiest the any other server?

I really don’t see your point Insane, it like you are whinning just to whine.

Yesterday we attacked GoM BL, then we got stomped by a Zerg and they spawn camped us. Same thing as you said we did. Every server does that. A zerg just pushed the ennemy to spawn, they don’t have anything else to do then camp there? They can’t leave BL, so you attack back. That’s the right tactic.

Stop trying to accuse other server of things everybody does. You aren’t any different then us.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

Since when does BP get a day crew?

Usually, it was our only time to get some points! Come on BP go back to your time zone!

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Recent Engineer Changes - What do you think?

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Toolkit :

I love the new Toolkit. I personnaly think people underestimated that Kit. Engineer aren’t made to use one kill/weapon as our only source of damage, you have to swap between weapon and kits to be effective.

I agree that I rarely use #1 of tool kit, as it hiting too slow, but who care, I’m not using toolkit to auto attack.

tk #2 with kit refinement is amazing. Somoene chase you, just swap to tool kit, free snare + gear shield.

tk #3 damage are inferior? What? I am the only one that ever critted with that weapon? I’m not full exotic yet, and I’m not using full berserk ether, but I can crit for around 4 – 4.5k on #3. It might be lucky shot on glass cannon, but that still amazing damage. And I’m not even counting confusion.

tk#4 A low cooldown 3 sec block? Yes sir! Can’t count how many time it saved my life. And with the combo I explained at #1, you can escape a lot of people.

tk #5 Aaaamazing skill in WvW. I use it in 50% of my gank. Somoene is hiding in their zerg? Pull him! Somoene is attacking you from the wall? Pull him! Somoene is running away… pull him again! Saving your ally from a melee is incredible. Seriously, this skill is gold. It was useless before as the range and the cast time were bad, but now it’s perfect.

And what about rifle? How can you bad mouth the rifle? A rifle with so many different utilities.

r #1 Average auto attack, not bad.

r #2 Low cooldown net? Really useful for most combo. Hard to land sometime, but still, some combo like rifle #5 require it.

r #3 This shot does incredible damage at short range. A really good dps skill just after you used #5.

r #4 knockback the ennemy for an enormous amount of time, free you of entangle, escape mecanisme. And to who ever said you could remove r#4 damage, did you check the damage it could do? I can hit 3k damage with it, how is that not useful?

r #5 Multiple way to use this skill. Net the ennmy and combo for nasty damage (can be hard to land) and close the gab, to follow with grenade barage, r#3 and r#4. You can also use it escape people. it’s like a weird way to dodge people attack, or run away. It’s also a combo finisher And Puzzle Jumper love it, free jump


Seriously, I might be over the board a bit since I come back from playing my necro alt for 1 month, but Engineer after the update is incredible. Well at least for the toolkit and the rifle.

Nothing to whine about!

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

@Darkonus

Yeah, but as long as we have good fights

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

@Darkonus

We aren’t winning because we have a better strategy, that’s what everyone on AR would like to think. Our Zerg does the same thing they always did, rush in a borderland, build siege and take some point. Then encounter ennemy zerg, get stomped, switch borderland. Ricne and repeat.

Now that we lost our number advantage since PvE event is over, we are losing ground slowly. I checked our Zerg yesterday (about 20 player and 3 commander (lol)) and they were getting rolled by ennemy Zerg.

We had some luck this week end, but finishing first will be really, really hard. Even more since BP and GoM did the right thing, and both attacked us in our borderland yesterday.

We’ll fight until the end, but don’t forget : We have a small players bases, during peak we usually can’t hold much. We will have to take it up a notch if we want to stand a chance!

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Make tool kit useful!

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

I know you are talking about PvE, but in WvW toolkit iisss so good now.

It was good before, but people cried anyway because some skill were lacking. (I agree #5 was bad and #4 was a bit lacking if you compare it to other block) So they buffed it.

Now, oh my god, I would never remove it from my bar in WvW. 1200 range pull on low cooldown? Yes sir! I’m a roamer with a friend, and pulling somoene from their zerg only to prybar him in the face for 4k then finishing him with rifle is magic.

And I can’t count the time our gear shield saved me. 3 sec of block anyone? I … Love… it…

Skill it up with Kit refinement, and when somoene is chasing you, as soon as you swap to toolkit to use gear shield, you also cast an AoE bleed cripple.

Yeah

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

I'm downed! (Why engineer downed skills suck.)

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

@Monkey

You might want to try other class downed state skill before saying that. They are really weak, and you can’t even traits for downstate.

Most of us have tried them. Engineers are great. What other professions have AoE knock backs? What other professions have a down skill that does the decent AoE damage booby trap does? Now what class has the AoE knock back and good AoE damage in one skill?

So you are talking about our #3 downstate skill huh?

Yeah right, our #3 is good.

The sad thing is, we usually never use it. I always get killed before having a chance to use it.

Our #1 is a 300 damage crit (on exotic dps gear) spam that does a random effect, you have 33% of chance to have what you wanted. Some class does above 1k damage with their number #1.

And our #2. That gotta be one of the worse #2 in the game. Like a previous poster said, this skill have a long wind up, and you can see it coming. You are stomping and you see him wind up? just dodge and finish him. Also it does weak damage, and it only pull one single target.

And you know what? When I’m downed, most of the time, I don’t want to pull somoene over me. Pull that Glass cannon warrior over me? Yeah good idea. Somoene over there is fighting, why not oull him over me so he can finish me!

It has some utility, for group fight when your team is rezing you, you can pull the ennemy with you. But heck, I will use my Toolkit to do that

Like I said, our number 3 is really good! I don’t want this one buffed. But don’t act like it’s the best around. Warrior have vengeance, he rez for 10 sec and can trait to rally if he kill somoene. You can do a lot of damage in 10 seconde rez. Mesmer got a crazy damaging phantasm.

Finally, our #3 is a really good skill, but we never have to use it. If we use it, it’s because people don’t focus on us, and the same could be said if we didn’t have any skill except #3.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

Did I misread these posts guys?

I think so, because I read that player are whinning about fighting in Jumping puzzle in WvW.

We are in a war gentleman! There shall be no free siege given and easy influence won without a risk of dying. It’s not a question of respect or sportmanship, we are in WVW!! If the dev wanted us to jump in peace, they would have put it in Orr or they would have set us invul. If they didn’t want siege weapon in these place, they would have disabled them!

This is not a place for waving and dancing around. You want to complete this jumping? Then run for your live, you’ll always have to watch your back and dodge any kind of knockback around. That’s the point of WvW JP, having something else to do with a risk of getting killed. It’s a different kind of “pvp”.

About being killed 10v1 or by a stacked lvl 80 vs a lvl 3 in Jumping puzzle: If I ever meet a zerg outside JP, be sure they will destroy me. 40 vs 1, they will stomp me to the ground, and one after the other they will teabag my face until my tongue has a permanent taste of Earl grey.

This is not different in WvW JP, the same rule apply. You encounter an ennemy group, they kill you. There no rule change because you are jumping around like a bunch of girly baboon.

I will kill every ennemies I encounter in JP, and I want them to do the same to me.

BLTZ, CS, you guys be proud! You are no shame for your server.

Get those jumper down!

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

(edited by Kardiamond.6952)

Thieves

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

I’m not going in that thief debate, but I just want to say this :

Re-read OP post.

He isn’t complaining about losing to thief.

He is complaining about not being able to target the ennemy during 1/2 of the fight.

That’s two different thing, and most reply were answering with the wrong argument. What ever build you get, it won’t make you see the thief any more then before.

I don’t think Thief are OP, I think they are good but not OP. But I hate to fight them. For the duraton of the fight, I have to drum on my tab button to catch them, and at the same I have to throw my camera in every direction. How annoying is that?

It’s only my opinion, but that’s why I hate fighting thief.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

Oh and AR is winning due to superior strategy and more skilled players.

Loled at this one

I will concure, AR winning right now is only because of number. I don’t think we changed anything, we didn’t recrute.

We simply have more people due to the other server doing PvE Event.

We will see when normal population come back during the week.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Engi Or Ele?

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Yeah kitting guardian with Engi is a lot of fun

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Engi Or Ele?

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Yeah, but I would be surprised if people didn’t catch it yet.

It’s not like Evasive Arcana that nobody documented it.

I mean static discharge was a pretty regular build for dps.

The reason I don’t think Engi will become FotM : While static discharge is really bursty and strong, If you miss you have a lot of chance of dying. I know you said we didn’t have to be glassy to use this build, but we still don’t have Elementalist mobility.

We don’t have crazy defensize utilies like Ele. I know if I miss my combo, I’m in trouble. The combo usually only half work vs good player.

Well that’s only my opinion, but I think Engi static discharge has been known and used by quit a lot people, but it’s just not as good as Ele. Elemental is unkillable if they know how to move.

P.S : This build is still Engi best build in my eyes, at least for WvW because that’s what I do. I also use kit raffinement, don’t know if you ever used it. It can add some nice number in your combo.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Engi Or Ele?

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

The Toolbelt Static discharge build has been there since release. People posted it plenty of them, that’s where I got it, from a video of a guys, 1 week after release, burtins people down in 3 seconde.

It’s nothing new

Don’t think it will change anything in the future.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

First, AR needs to shut up about zerging. They do it all the time, and more than BP or GoM for the times that I am on. Next, AR better enjoy this week, because it appears that BP and GoM have cashed it in. BP isn’t even trying from what I am seeing.

Calm down man,

Every server zerg the other, it happens all the time. Last week we didn’t have the number, this week we have it. (because BP and GoM are doing the pve even? not sure.)

I don’t like Zerg, be it from my zerg or from the ennemy server. Fight are laggy, you can’t kill anything or you instant die.

But yesterday, An AR alliance ran a Zerg in very border land. And it was a lot more efficient then usual. I was bored so I went with them. Been a long time since I had a group with seemly infinite blueprint of siege weapon, claiming location so we get +5 supply bonus, and going on really fast.

It was a crazy Zerg train, and that’s what gave us the lead position.

I’m happy for our server, because maybe we might not finish last. But I agree that we are using the same Zerging strategy that BP and GoM used during the other weeks.

That’s how WvW is designed, everything is in favor of the zerg.

Downed state, Culling, AoE cap limit, small map.

We have to go with the flow.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

I'm downed! (Why engineer downed skills suck.)

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

@Monkey

You might want to try other class downed state skill before saying that. They are really weak, and you can’t even traits for downstate.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]