Showing Posts For Kardiamond.6952:

Do not play necro in WvW - down state bug

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Posted by: Kardiamond.6952

Kardiamond.6952

Ikarushka

All is point was about downed state i think. Not when we are alive.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

If we get burning on top of terror.

in Necromancer

Posted by: Kardiamond.6952

Kardiamond.6952

That’s just a joke about engineer icon being a bomb and having a fuse. And necro having his revenge from doing nothing and having necro burning kill engi.=P

Aaa I always thought it was an Elixir ! :P

Now make sens!

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

If we get burning on top of terror.

in Necromancer

Posted by: Kardiamond.6952

Kardiamond.6952

Doooo one on our minions AI!

(I didn’t get the last part with de burn exploding the engineer :P)

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

no idea what to do against Mesmers anymore

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Posted by: Kardiamond.6952

Kardiamond.6952

Dagger is really hard to use on mesmer, because they are the hardest class to “pindown”.

A Good shatter mesmer won’t often stay in your dagger range.

Condimancer have a easier time again Shatter mesmer, because most of them don’t have much condition removal.

I also use Flesh Worm and Spectral Walk to get out of their combo.

Anyway, unlike Psygate, I find any fight again mesmer being a good challenge. They are a really strong class with a lot of invul/defence mecanism. And they hit hard.

1 vs 1, phantasm mesmer are a lot worse tho. They hit like a truck.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

What do Necros do better than others?

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Posted by: Kardiamond.6952

Kardiamond.6952

Necromancers tolerate conditions pretty well because of CC and the high natural Health. I know other professions have ways to clear conditions or avoid damage but Necro just eats it up.

Necromancer also has the most pets and they are much stronger and better behaved, now, than they were at release. Ranger has always had better control but mob violence has its own attractions.

In wvwvw, Necromancer has a more limited range of application but is very powerful within that range of tasks. The most powerful in large group play for me is as mobile condi-artillery where AoE can define a battle line working to hinder enemy movement on a field, or during a siege. Though it may not seem like a Necro is doing more than inconveniencing the enemy, you are forcing them to burn heals and condition cleanses so your high burst and dps allies can gank them.

If the downed state health is fixed, Necromancer will make one heck of a resilliant punching bag; practically a tank, or even a paladin-type job if healing is maximized a la MM-cleric.

What? Pet better now then at release?

They actually does the exact same thing. They have always been better in tPvp, but in WvW they are so buggy, it’s terrible. It’s a shame, never saw anything like that in a game after liek what? 8 month?

Necromancer aren’t more recilient then any other bunker. The fact that we lack immunity/block/vigor/dodge/evade ect mean that our efficiency goes down the pipe when under focus fire. We also don’t have much substain heal, Death Shroud stopping any kind of healing.

I look forward to next patch, as they spoke about necro not being able to heal in DS, maybe they will do something about it.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Highest necromancer recorded hit...

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Posted by: Kardiamond.6952

Kardiamond.6952

You do what you do, it’s all cool.

What I think people dislike is this :

" would never use the signet in a power build, and if they see me using it for a demonstration only, the second day i would have at least 20 PMs asking me if i changed the build now… if it’s better this way… and that’s only from those that do ask, some just change it thinking it’s the “updated version”.
People don’t worship me… they appreciate me, and i do believe i deserve most of that appreciation… only for the over 1000 questions i answered so far just in game.
Would any of you like to invest time in effort into anything… and get little to nothing back, not even appreciation ?"

Exactly this.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Highest necromancer recorded hit...

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Posted by: Kardiamond.6952

Kardiamond.6952

I don’t get your attitude about people copying your build Nemesis.

If you don’t want, then why are you sharing “tutorial” and big hit video?

I don’t think you are proving anything about Necro damage in PvE, any other class can do that. You aren’t using anything different then any other burst necro. You are geared total GC, going total GC trait, then using Axe #2 under 50% HP.

No offence, each time I see your video, I’m hoping for some kind of tricks or new theory that would open new possibilities for burst necro.

Each time I watch a video about using the same trait any GC use, and using spectral wall and axe #2.

And what about that self-kitten stroking at the start of the video about doing a montage?

Sorry to be 2that" jerk

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Fear Me! 80s Recharge time NOT reasonable

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Posted by: Kardiamond.6952

Kardiamond.6952

Fear is a entire part of necro gameplay / dps.

I don’t see why warrior or other class should have better acces to fear than necro…

then I don’t see why a warrior utility should be wasted on something that must suck because it’s not a warrior mechanic

It is an instant cast AoE CC, a very long CC.

How is it sucking?

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

What do Necros do better than others?

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Posted by: Kardiamond.6952

Kardiamond.6952

Actually, we have superior AoE physical damage over time to any other class.

A Wellmancer outputs incredible AoE damage and utility that damages more effectively than any other class in the game.

We also can tank extremely effectively utilizing Vampirism in PvE and WvW better than any other class save Ranger.

We can bunker as effectively as a Guardian.

A knight’s based Vampirism build with siphoning wells can prove very difficult to kill, mitigating constant damage.

A protection/well based Necromancer can survive a very long time. I can’t reveal the entire build (because he asked me not to) but a friend of mine named Spazza made a build that can bunker just as effectively as a Guardian can. If not better.

I would like you to meet my Grenade/Mines/bomb engineer.

can over DPS Wellomancer, and don’t have the handicap of having horrible Cooldown.

I can’t arg about your magical bunker build, because you won’t share it.

And I used to run a Knight Vampirism Necro in WvW with 2 wells. Sure during the few sec I had wells out and people inside, I would be tanky, but as soon as they were gone on CD, I would die pretty fast. Without wells, the vampirism isn’t strong enought to substain.

Especially since necro are focused hard in WvW, just like tPvP.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Highest necromancer recorded hit...

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Posted by: Kardiamond.6952

Kardiamond.6952

Do it on a player now

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Full Life Force

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Posted by: Kardiamond.6952

Kardiamond.6952

Just like in WvW

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Full Life Force

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Posted by: Kardiamond.6952

Kardiamond.6952

@Enferian

We are already balanced around having Death Shround.

Yet even with full LF, and full bunker build, Guardian are better bunker then us.

Why is that? They have a low HP base pool?

Well they have more mitigation, more substain, more defence mecanism.

Necromancer are build around having that much HP, because they lack any kind of escape mecanism/mitigation/dodge ect..

So in WvW, where I can keep my LF at 100% everytime I’m out of combat, I would be “too much”? Like I said, I don’t see anyone hating necromancer because they have too much tankness in WvW.

But yeah, I’m not asking for a full LF after each fight. I’m asking for a slow LF regen out of combat.

But anyway, we will see next patch. They said in the SotG that they were looking into our LF generation.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

PvP war wearing "a target" on his armor?

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Posted by: Kardiamond.6952

Kardiamond.6952

Yet, in tPvP you will experiment this on your Necro too. Life is hard for class
without escape mecanism .

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Full Life Force

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Posted by: Kardiamond.6952

Kardiamond.6952

@Modkip

What about a 1% passive regen on LF? Out of combat only.

Or even like you said, starting the map with 50% would be good for me. As long as I don’t have to start a fight with no defense mecanism. (gotta love when Burst thief jump you without LF).

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Full Life Force

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Posted by: Kardiamond.6952

Kardiamond.6952

I hear this everytime.

“It would be OP to start each fight with full life bar”

Why? Why would it be?

We are balanced around using Death Shroud.

Personally, even with full DS, I don’t go in a fight thinking : “Man easy fight”.

With full DS, I know I start on equal footing.

With an empty bar, I feel like I start with an handicap.

In WvW, I start each fight with full LF, and I have yet to see anyone call out necro for being OP in WvW because of DS.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Full Life Force

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Posted by: Kardiamond.6952

Kardiamond.6952

I always thought it was really unfair for us to start with 0 life force, especially in tPvP where you can’t generate it by killing random mobs/crit.

One of the reason why I’m stuck taking Soul Mark when doing tPvP.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Re-rolling as a Norn Necromancer?

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Posted by: Kardiamond.6952

Kardiamond.6952

I’m not saying you can’t solo roam with necromancer.

I have been solo/small group roaming since release, nearly with all classe.

And among all of them, necromancer are the worse at it.

Because when you roam, you’ll get zerged. And oyu will have to escape.

WP’ing isn’t an issue, If I can WP I will do it. But I usually get jumped by a DD elem or Thief, putting my in combat. Then the rest of the zerg appear.

What server are you on? We might have different meta. I play vs Ebay, who usually only run premade zerg, so once they spot you, you won’t escape easily with a necro.

The best roaming class if you ask me are the classes that can kite people. In and Out.

Like Thief, Elem and Engineer.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

(edited by Kardiamond.6952)

Gotta love Putrid Mark

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Posted by: Kardiamond.6952

Kardiamond.6952

I mean PvE mobs sometime eat a lot more damage from our abilities.

Especially if you arein a group and the boss is stacked with conditions/you are stacked with boon.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Re-rolling as a Norn Necromancer?

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Posted by: Kardiamond.6952

Kardiamond.6952

@Kitedyou

Necromancer are prolly the worse solo roamer in the game.

Not because we have a bad class, but because our strenght&weakness don’t go well with roaming.

Lack of mobility, defense mecanism useless again more then 1-2 enemies, not much access to stability, low burst, low substain.

We can still do it. And if you are good you can pull some good thing, but it’s a lot harder then any other class I solo roamed with. Once you are outnumbered, you are dead in most case.

I personally roam with a small group of 2-4 players. I use Flesh Worm and spectral walk, because they are the only way I have to survive. Also never forget Dark Path, cast it on mobs, turn around in another direction so the enemy turn in oposite direction. When you’ll port they will lose contact with you, maybe giving you time to escape.

Also never forget about DS/jump to your dead. Goes as high as you can, jump down, and switch to DS. You can survive any jump, if they follow you, put marks on the ground. Might get some kills.

We do have some tools to escape, but it’s the hardest in the game.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Gotta love Putrid Mark

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Posted by: Kardiamond.6952

Kardiamond.6952

Well in PvE it’s a lot different

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Gotta love Putrid Mark

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Posted by: Kardiamond.6952

Kardiamond.6952

I did my testing, and did a lot of spvp quick match.

My highest score has been a 3k putrib mark. Not bad. :P

But In WvW it could have been around your 4k you are right.

Sadly, roaming with a GC necro build in WvW is suicide once you get focused down.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

BUG! Downed State "Fear"

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Posted by: Kardiamond.6952

Kardiamond.6952

While I was looking at that list…I realized we are the only class that doesn’t have either a “I’m gonna move” or “EVERYONE get away from me” move…

Every other class has something that either knocks everyone away or allows them to move to an easier to rez location…

\/\/TF!?

- Edit – The ranger gets the blunt end of the deal too…

It doesn’t mean much tho.

While Necromancer downed state is really one of the worse, Ranger have one of the best downed state abilities.

They have an AoE daze, which isnt bad. They also can control their pet while downed. Wolf can fear for 2-3 sec (cant remember) adding another intterrupt. By the time they come back, you might be fast enought to interrupt them a third time.

They also have one good revive skill in downed #3.

In Necro defence, we hit really hard when in downed state. Tho mesmer also hit hard, and can interrupt stomp in a more reliable fashion.

Our number 2 fear should be AoE. and instant. Tho it could be OP since we can trait our fear to last longer.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Gotta love Putrid Mark

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Posted by: Kardiamond.6952

Kardiamond.6952

Even with a full zerker Necromancer, I don’t remember getting such crazy number! Nice!

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

31/5 - EB - BP - AR

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Posted by: Kardiamond.6952

Kardiamond.6952

@IIkoolaid

Yeah because it would have changed everything if we did it during the previous weeks.

Not sure if you are trying to infer that it would not of changed, but what he said is true. The golem rush was not a surprise. The problem was our quick response people is not nearly as high this week than in previous weeks.

Same for us. I didn’t log in since reset and I know a lot of people didn’t ether on Ar.

Off week vs off Week = On week

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Necro need advice vs teleport/stealth thief.

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Posted by: Kardiamond.6952

Kardiamond.6952

@Ensoriki

The thing about CnD, the skill is countered by timing your dodge when they try to use it.

Sadly necromancer have no acces to vigor, and no trait that give endurance. So when we used our 2 dodge, we are pretty much freee CnD target.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

31/5 - EB - BP - AR

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Posted by: Kardiamond.6952

Kardiamond.6952

@IIkoolaid

Yeah because it would have changed everything if we did it during the previous weeks.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

31/5 - EB - BP - AR

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Posted by: Kardiamond.6952

Kardiamond.6952

We should fight in Ebay BL for the rest of the match up..

And keep the ogre camp under control in Eternal.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Downed state/stomping state of the game

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Posted by: Kardiamond.6952

Kardiamond.6952

I played all class, some less then the others, but here my opinion :

Worse
Engineer -> Auto attack does horrible damage.The pull is horrible. Booby traps is awesome, but you never get to use it. Engineer are good stomper tho, with elixir S x2, bombkit, smoke field.

Necromancer -> Auto attack is among the best, traited It can down someone really fast. The fear cast time is bad, good effect when traited, single target. The number 3 is only damage. They are also pretty bad for stomping, you need a 30points trait to secure your stomp.

Mention to warrior, but can be deadly when using vengeance.

Best
Ranger -> When I see people say Ranger have horrible downed state, it drives me crazy. Yes it can be countered, but having the possibility of 2-3 interrupt, and the best healing number 3 in the game, is awesome. Also add in the damage of your pet , especially for a BM ranger. They are also great finisher, with pet for block, and quickness.

Thief -> Best downed state, reliable and does high damage. Can secure a lot of stomp again most class, can also use SR to escape stomp for a long time, by using it just before dying.

Mesmer -> I love it. When I tried it for the first time : The damage, the nearly guaranted stomp. The rogue just hit so freaking hard.I really like my mesmer when downed.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

31/5 - EB - BP - AR

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Posted by: Kardiamond.6952

Kardiamond.6952

@Archer

I didn’t see you at Ogre in Eternal yet. (As I tolod last week for anyone that wanted to fight)

Afraid boy?

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

31/5 - EB - BP - AR

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Posted by: Kardiamond.6952

Kardiamond.6952

As I already stated, I’m not a fan of fight club. If I want structured pvp, I will go in s/tPvP.

In WvW I prefer the hunt, never knowing what will happen, how many enemy ect..

I supose I got a trauma when playing Ultima Online.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

31/5 - EB - BP - AR

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Posted by: Kardiamond.6952

Kardiamond.6952

Reposted it cause Cake couldn’t figure out how to work thumbnails.

I know you didn’t care about losing Hills. That’s why I took it from you. And I also understand that your typical zergling doesn’t care about sweeping. That’s why what we do works, not because stealth is broken. Cake didn’t get a chance to record the first part where your 30+ man zerg ran right past me while I sat in a corner unstealthed for a minute and a half. I mean, do you even mark?

And I’m sorry it wasn’t surprising enough for you. Maybe next video I’ll pop out and say “Boo!”

You misread my last sentence, Or I miswrote it.

I didn’t say it didn’t surprise me, What I meant was : You are wondering why it worked? That all you do all week long. You’ll get a lucky shot at least once, where the zerg will give it and let you get it, or miscommunicate.

It’s also not a “fun” part of the game to counter what you are doing, so most people don’t do it.

AR might not be good at sweeping our hills. So be it. I find it funny that each time you post, you’re just going to brag about hiding into a keeps.

Should have recorded the one time we fought an Hax member, who was tower hugging.

I usually fear fighting a mesmer, yet this one died really fast, to my “surprise”.

Should have made a video and wrote :

Hax, do you even PvP?

P.S : Yes I’m bored and I’m not a fan of thief/mesmer hiding into keeps, so I gotta vent on you

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

The importance of Combos, not the snack.

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Posted by: Kardiamond.6952

Kardiamond.6952

You all are lucky to have good finisher and field…

With my necro, all I can do is poison/darkness field, that can’t be stacked before a fight, and even during a fight “WoW AoE weakness everyone back the fudge up!”

We also get the shaft with finisher.

Flesh Worm? Yeah because everyone use Flesh worm as a blast finisher, not like it’s our escape mecanism.

Putrid Mark? So powerful, situational and on a long cooldown, you don’t want to use it before you need it, so can’t really time it with a field. You also need an enemy to detonate it, so no prefight stacking.

Bones Minions? Yeah necro pet, the AI is so utterly bad in WvW nobodies use them. The only blast you can use prefight, yet you waste an utility. During a fight, their AI is so freeaked up that you won’t be able to aim a field, especially with both of them. They will be dead anyway.

Rest are our staff projectile and minions projectil. Minions projectil are good, but they suck in WvW. Nobodies use staff to auto attack people, as it prolly the worse auto attack in the game because it doesn’t track target.

I had to rant, sorry about that.

Would have loved my necro to be able to pull some cool combo like my Elem or my Engi.

Well of Blood + Projectile Finishers = Cure All The Conditions!

Chillblains or CPC + Bad Staff Autoattack = Piercing Poison Stacking Autoattack

Just a couple. People constantly write off Projectile Finishers as bad, but some of them are quite potent.

Light projectile combo doesn’t cure your condition, well it doesn’t in sPvP and I don’t think it does in WvW ether. It only cure condition from allies near the impact. So it’s not as useful as it looks.

And projectile finishers are good, just staff is mediocre.

The fact that any moving target can just run in circle and make every staff missile miss doesn’t help for the finisher.

I rarely ever auto attack in my rotation with my staff auto, only if my DS and weapon swap is on cooldown.

Also, it’s only 20% proc chance, don’t forget that. And it’s our only self projectile finisher. Others are on pets, useless in WvW.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

31/5 - EB - BP - AR

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Posted by: Kardiamond.6952

Kardiamond.6952

You should post it a third time.

Because you know, most people couldn’t care less about losing hill in this match up Most people like me hate to play hide and seek, especially in a game with the worse stealth implementation I ever saw.

By the way, you guys have been doing this for 3 month, I would expect to have some “surprising” shot from time to time.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

The importance of Combos, not the snack.

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

You all are lucky to have good finisher and field…

With my necro, all I can do is poison/darkness field, that can’t be stacked before a fight, and even during a fight “WoW AoE weakness everyone back the fudge up!”

We also get the shaft with finisher.

Flesh Worm? Yeah because everyone use Flesh worm as a blast finisher, not like it’s our escape mecanism.

Putrid Mark? So powerful, situational and on a long cooldown, you don’t want to use it before you need it, so can’t really time it with a field. You also need an enemy to detonate it, so no prefight stacking.

Bones Minions? Yeah necro pet, the AI is so utterly bad in WvW nobodies use them. The only blast you can use prefight, yet you waste an utility. During a fight, their AI is so freeaked up that you won’t be able to aim a field, especially with both of them. They will be dead anyway.

Rest are our staff projectile and minions projectil. Minions projectil are good, but they suck in WvW. Nobodies use staff to auto attack people, as it prolly the worse auto attack in the game because it doesn’t track target.

I had to rant, sorry about that.

Would have loved my necro to be able to pull some cool combo like my Elem or my Engi.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Normalized Character Models in sPvP

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Posted by: Kardiamond.6952

Kardiamond.6952

It’s annoying when you have to create a new character of the same class but as an Asura, just to be on equal footing in tPvP.

I will never do something like that, it’s really too “sad”. I prefer to be first target in teamfights and be “easy-readable” rather than using such expedients.

I didn’t do it myself, but many of my friends did.

Maybe If I played on a higher level, were every little thing is vital, I would do it.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

31/5 - EB - BP - AR

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Posted by: Kardiamond.6952

Kardiamond.6952

Wanted to say I’m going to miss playing on Anvil Rock. Been there since launch, lots of good times with great players. Since the new year what I want from a WvW server has been changing and Anvil just wasn’t it anymore. Despite many efforts to organize and improve, a good deal of which improved the server a lot, Anvil now reminds me a lot of the days after we lost [ARC]. I was only really enjoying roaming and that is far from all I want to do in WvW. Didn’t really know where would be a good fit for me until we started fighting Ehmry. Despite the trolls, (which doesn’t bother me, as a citizen of the internet you learn to identify and ignore trolls) Ehmry seemed like the place. Organized and tactically strong zergs, small group play, roamers, and a large active community. I was waiting for the matchup to end and now that’s it’s come to a close I’m leaving Anvil.

Going to miss a lot of guys, especially the [WAR] guys and the guys who left to join [Crit]. A lot of good players are on Anvil, I’m going to miss roaming with guys like Dovgan, my [Crit] buddies, and Kardiamond (wish we had played together sooner because it’s a blast to run with you) and whole bunch of others.

No ill will guys, I know Anvil and it will reorganize, revamp and get back to the way things were. Looking forward to what my new home has to offer and offering my dubious skills to them.

Nooooo, just when we started roaming around and kicking ass!!

Man If you ever get tired of Ego bay, feel free to come back with us, we’ll still be there, hunting around. We might fight each other!

Good luck man.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

31/5 - EB - BP - AR

in Match-ups

Posted by: Kardiamond.6952

Kardiamond.6952

@Walabone

Nobody get into Brolis Rock Aliance.

Anyway Ebay already have their nickname : Ego Bay

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

31/5 - EB - BP - AR

in Match-ups

Posted by: Kardiamond.6952

Kardiamond.6952

@IIkoolaid

Like BrimstoneAshe said, once again you say something based of absolutely nothing, just because that’s the only thing you can do.

I’m the kind of roamer you are talking about, Dovgan isn’t. He will do small operation, but he will go for the scores.

“Have you ever thought that roaming and not actually accomplishing anything other than killing up lvl pugs is what keeps your server in the dumpster?”

I do it, and you know what I accomplish? I have fun. What do you accompish by zerging? Nothing more then me. You have fun. Oh nice you win the match up. So? Not like it change anything for anyone.

And even then, without aiming for it, we actually help our server when free roaming.

We usually take camps, bait people, waste zerg times.

Just yesterday, we had some nice fights with Ebay at Ogre.

4 of them, fighting with 10-15. That’s 10-15 less player zerging our tower.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Normalized Character Models in sPvP

in PvP

Posted by: Kardiamond.6952

Kardiamond.6952

It’s annoying when you have to create a new character of the same class but as an Asura, just to be on equal footing in tPvP.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Necromancer and Combo Finisher

in Necromancer

Posted by: Kardiamond.6952

Kardiamond.6952

You can certainly argue that they have better fields to combo off of, or that they have better utilities to use to combo off of, I certainly won’t argue that; because its true. I completely agree that we have less desirable combo fields, I’d love to see an ice field added (it fits lore/our purpose).

But that wasn’t the point of my post, nor has it been a large point in this thread that I have seen. The point was people are saying we don’t have finishers, and that is false.

Again playing with the word, just like AI and pathing

Take it the way you want, turn it the way you want.

Our combo finisher are bad.

My mian thread explain exactly that.

Ig you want to play on word, we do have many combo finisher! We have like 5 under water! Who got that? Godmode necro!

Staff already have it all, why is it also the only finsher we have on weapon?

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Necromancer and Combo Finisher

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Posted by: Kardiamond.6952

Kardiamond.6952

@Bhawb

Those entities are unreliable in a big part of the game (PVE,WvW) they are are AI controlled.

Like I said, worm doesn’t make any sense. You don’t cast your worm in a field. You also don’t want your minion to die to be able to use a combo? Except bone minion.

Elem : Not many fields/finisher? You only need 1 efficient field to be good at it. Stacking around 21 might with Scepter/focus? Yes sire Same with DD.

Engineer : Switching is not an issue. Kit swaping is part of engineer. You do it every 2-3 sec. So requiring switching doesn’t change anything. With one build, i can choose to get 3k more healing, 9 more might, or a good amount of stealth.

Now with necro finisher, we can get a wooping long duration weakness on people.

@Softspoken

I didn’t really count projectil, but yeah they can be useful. Tho most class have way more projectil then us.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Necromancer and Combo Finisher

in Necromancer

Posted by: Kardiamond.6952

Kardiamond.6952

Well, the class with the lowest amount of self-combo potential is the Warrior (they only have a single fire field tied to the Longbow). Highest potential is probably the Guardian (two weapons that can self-combo, plenty of other fields) or Elementalist.

While I agree that we could use more finishers, it is honestly rather low on my concern list.

If you get used to combo, you won’t ever say that again. Learning to use combo field is one of the funniest thing in this game.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Necromancer and Combo Finisher

in Necromancer

Posted by: Kardiamond.6952

Kardiamond.6952

We aren’t going to get combo finishers. Why? Because you aren’t supposed to be able to combo off of yourself too much, they put this system into the game to provide team support; not necessarily solo support. Generally speaking, you either have lots of fields, lots of finishers, or somewhere in between, and a lot of them are based on weapon skills.

Here is the problem, we are completely off the norm. We get our fields almost exclusively off utility skills, which means adding anything to weapon skills gives us a lot to combo off of. So where are our finishers? Minions. In fact we have one of the highest field/finisher builds possible in Death Nova + minions.

Also, actually take a look at how the fields/finishers are spread out before you post here. There has been a bunch of stuff said that is flat out false.

Forr Bawb, you ,maybe, should check how they are spread.

http://wiki.guildwars2.com/wiki/Table_of_necromancer_combo_skills

Then you can check every other class.

http://wiki.guildwars2.com/wiki/Combo

Not counting projectil, we have 3(Wow!) finisher, also we don’t more combo field then anyone else. Most class have as many field then us (And better field if you ask me). Only warrior are getting the shaft in the field departement, but yeah warrior need help as much as we do.

Anet said we weren’t supose to be able to combo with the SAME weapon (yet we can). They didn’t say anything about ourself.

Talking about my main classes, my engineer, my ranger, my elementalist, my thief..

ALL those class can combo by themself. I can freaking perma stealth with combo field with my thief. I can stealth/might and so many other thing with my engineer. I can stack so many thing with my Elem it’s crazy. And with my ranger, I never stop getting leap finisher when using trap.

Why are we getting the shaft once again in that departement?

Is that another tax for having Death Shroud?

Man you are right, we do have the highest amount of poison field in the game if traited. Hooray? This is, in my opinion, the worse field in the game. Anet themself said on the PvP forum said they were not happy with weakness the condition. Yet that whats we are good at with combo field.

And Bawb, bones minions when going melee might work in spvp, but it doesnt work in other area.

By the time they get to the ennemy (with the pathing issue they ether never achieve it, or do it by stopping each 2 step), they are ether dead, or have so much distance between each of them that you can’t get both blast.,If you ever time it wth a field before they die/move around.

I know you are again anything that could change a bit how necromancer works, but I don’t want combo field/finisher to be stronger. I want them because it’s fun! Add a depth to the class, and much more possibility.

AoE weakness is all but fun. Illogic/unreliable blast finisher isn’t fun. Skill that combo by themself aren’t fun ether.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Necromancer and Combo Finisher

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Posted by: Kardiamond.6952

Kardiamond.6952

Are you sure about the minions thing? I did a test long time ago, and it didn’t seem to be about distance or not.

I rarely find useful to “precast” Putrid mark. Since it better used as a situational marks, because of the condition transfer.

We do have a good amount of field, not the best if you ask me (except Ethereal, this field own), but I feel like we lack the finisher.

Some people say Weakness is good, but I’m not a fan. Half of it effect are useless on crit class, the only useful part is the endurance regen.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

31/5 - EB - BP - AR

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Posted by: Kardiamond.6952

Kardiamond.6952

Way to see it Xeviel!

Feel Free to jump my necromancer tonight, we will prolly be roaming again near the Ogres in Eternal.

I will make sure all critter are dead if I see you. :P

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Ranger Out of combat - Pet attack

in Ranger

Posted by: Kardiamond.6952

Kardiamond.6952

Deamhan →

It’s a double edge sword

If you get 75% dps ranger / 25% dps Pet, You will be better at dpsing with your ranger and being consistant. GC Ranger might become useful.

But at the same time, 50/50 damage is the reason why BM bunker are so strong right now. Keep 50% dps, and still be a bunker. Most class lose any kind of damage when going bunker.

I would personally like your idea, since I don’t like having 50% of my work being done by an AI.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

When entering Death Shroud...

in Necromancer

Posted by: Kardiamond.6952

Kardiamond.6952

I find the traits for DS dancing a bit too spread out. I tried many build (remove cond, retal, fury, heal when exit, weakeing something) yet I couldn’t find one that was good for me.

Yet like Bhawb said, you can lose a lot by DS dancing at the wrong time.

Didn’t find a build that worked for me.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Necromancer and Combo Finisher

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Posted by: Kardiamond.6952

Kardiamond.6952

Combo Finisher

Anyone who played Elementalist or Engineer(or any other class, but those 2 are really well made with combo), know how useful and cool using Combo can be.

It adds a deph to the game, and can be really impressive to find what you can do with them.

Yet, after played most of classes, I feel like Necromancer really lack combo finisher.

We do have some projectil and blast, but most of our combo finisher are …

underwater ability…

Even those on land are hard to use combo finisher.

Putrid Mark -> Our best combo blast, yet usually combo with chillbain or wells. Nothing much to say about it, tho marks can be unreliable for combo finisher sometime.

Bones minions -> Rare are the build using them. The bugged AI(pathing) make it unreliable in PvE and WvW. You also never know which one will explod, so it can be hard to time your field. Especially if they are far from each other, or you lose sight of them in the middle of the fight.

Flesh Worm -> Really our worse blast finisher. And I love this utility. In WvW I nearly have it on every build. Yet the blast finisher is useless. You never use it to port in a combo field. You keep it to escape, You would have to cast a combo field away from you, then cast your worm, then port. I really fail to see the concept here. Even the activate damage are worthless on the worm.

Then we have staff as projectil, and 2 minions projectil.

Everything else is underwater.

Am I the only one that love combo field, and yet feel like they are limited to AoE weakness with chillbain and putrid.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

31/5 - EB - BP - AR

in Match-ups

Posted by: Kardiamond.6952

Kardiamond.6952

@Xeviel

Yeah it annoying when a build you have been using since release, become FotM. Makes you looks like a bang wagonner.

In tPvP there is a lot of s/d thief, less in WvW. Yet they prolly don’t go the same trait as you.

I think we fought you yesterday or the day before. I was a repping SOLO with my necro and you killed our thief.

Tried to catch you with my necro, but nothing I can do with the less mobile class again the most mobile class in the game.

Even when I fought you with my engineer weeks ago, I knew there was no point doing it, that if you were to lose the fight, nothing I could do would stop you from disengaging. At least now there is a range limit to sword #2.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

31/5 - EB - BP - AR

in Match-ups

Posted by: Kardiamond.6952

Kardiamond.6952

The lastest thief FTOM thief savor since last balance update.

Just like D/P thief, they are build around escaping mostly anything.

They have a stun breaker that also port them, that is spammable. Personally, I’m not sure about that kind of concept, also the entire “no cooldown” concept of the thief.

If a S/D – D/P don’t want to be killed, he won’t.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]