Showing Posts For Kardiamond.6952:

Does Downed state need to be changed?

in Guild Wars 2 Discussion

Posted by: Kardiamond.6952

Kardiamond.6952

As a WvW roamer, downed state is terrible for us.
As an Engineer, downed state is terrible for us.

Group of 5,Flank a zerg, down 7-8 of them, but watch as the 30 of them insta rez the downed people.

Rezing killed people is also a pain. You can down and finish half a zerg, just the see the other half rezzing them all back on.

Only one player should be able to rez a downed player, and once perma killed, you shouldn’t be able to rez them. Well not in WvW.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

sPvP Class Tier List: - Updated 6/30

in PvP

Posted by: Kardiamond.6952

Kardiamond.6952

@Sirendor

100nades doesn’t exist anymore

But HGH build were stuperior, and even more now.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Basically Unkillable

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Elixir S at 25% HP trait and Elixir S directly.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

petty gripe about The Predator

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Anyway I personaly feel it’s not worth to get a legendary on an engineer when you won’t see it for 50% of the fights.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

3/29: BP/AR/EB

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

So the new masterful BP strategy is to beg the other server for help? wow. That’s pretty pathetic.

Sometimes I feel like AR and BP are working together anyway. Maybe it’s because we’re frequently fighting them on both fronts. x)

Yeah, it’s because you have enought guild to attack on both front.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Please make KR IN combat only

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

I completly agree, if you don’t remove the global cooldown, please at least make it in combat.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

3/29: BP/AR/EB

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

Well would you look at that outmanned. The [BURN] guild held towers tonight against 5 times our numbers for 40 or 50 minutes at a time. im very proud of our guild for that. The fights we had against Ehmry were absolutely epic and mad props to them for taking us out eventually , great start to the week.

Ya its always better to take the screen shots after half your force has bailed, it definatley helps make your point.

half of our forces bailed 30 mins prior to this screen shot, we were outmanned 90% of the entire time we spent on ebay map.

Either come up with some other point thats valid or go and fade back to the shadows…

Awesome fights with SEKZ, GH, CoS, GF and ALS though

also i just been sent a more accurate pic of the numbers that we faced, i had my settings turned down to medium but turns out some one had a much better gaming rig than me……. OMG the numbers are scary.

Do you think it would have been easier or harder if all of the red tags were from the same enemy server? You really aren’t holding out against 5 times your number when one half of that 5 times your number is killing the other half of that 5 times number.

True, it’s easy to hold a tower when ths sieger are fighting between them. In that screenshot we clearly see that both AR and Ebay are fighting.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

can someone explain the angst over KR?

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

@eviator

I had a lot of build using KR and they werent 100 nades build. Stop the presomption.

KR was one of the coolest trait because it would encourage multi kit build and constant kit swapping. That was my favorite aspect of the game, kit dancing. And KR was the only trait that would affect it, and make it worth running without Cc breaker, elixir and the piano player gameplay.

That was the FUN factor, not 100 nades.

Anet completly changed the trait so it’s no longer a multi kit trait. It’s no longer fun.

So many way to balance this trait, yet they just removed it.

Elementalist have a similar trait for 10 points, are the top wvw/spvp class, and yet they didnt get the nerf.

Rant over.

I just loved that trait, for the fun factor, not the powerfactor.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Confusion

in Suggestions

Posted by: Kardiamond.6952

Kardiamond.6952

@Khyras

That’s from february patch, they added 2 second and 2 stack of consuion on prybar.

In WvW it’s crazy.

In sPvP not so much.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

3:29 |T5| BROLIS vs ROCK vs Errrbay

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

Your homelands are nearly solid green almost all day long, and you know we show up to try and change that, but never have enough to leave a lasting bruise.

Give yourself more credit. BP definitely gets enough players in there. I’ve got footage of 50+ of you guys in bay while AR has the same number at hills. You guys just prefer smashing your faces against the gates instead of just setting up trebs/catapults/defensive siege and taking slightly more time to get in for a fraction of the losses. BP has enough people, you guys just try to rush things to the point that it seems like you have some important appointment in 20 minutes that you can’t miss. Outlast us in a siege, and you will get the keep. I haven’t seen you guys once set up countersiege to knock down our meat-grinder in the lord’s room.

You have the numbers when you need them. Saying otherwise is just an excuse for lack of coordination. If we’re stuck with you guys for a while, might as well give some friendly observations from the 3rd party so we actually have to worry about BP getting in.

What’s the worst that could happen, you actually have real competition in your homelands? :P

Eh whatever floats your boat. With the way this Glicko system is working its magic, we’ve got no choice but to settle in T5 for a while. Just don’t go around complaining about double teaming like you guys were all week.

Seeya at reset.

I will try to be unbiaised about it. I’m a roamer so I don’t really mind score and all those thing.

But to say BP and Ebay have the same numbers, see to be pretty much wrong from what I saw.

Since culling got removed, we can finally see real numbers. And the number that Ebay can put is incredible.

I mostly roam in BP and EB BL, and the difference between the number of players between the two is large enought to make a difference.

I don’t think that’s the whole reason why you can dominate when you are on your peak time. I think your zerg are fairly more organized then BP zerg.

One of the reason being that you seems to have large amount of same-guild zerg. Your zergs are a lot more structured, and you can run multiple zerg in the same map, attacking different objectif. BP don’t have the guilds to do that.

It’s actually pretty hard to make your guys overextend, while BP usually chase us and find themselve in trouble once we turn back because the zerg didn’t follow and they went too far.

Not saying Ebay have better player then BP. But I think you have more “Organised guild” then them.

I can’t talk about zerg on my server, because I void them like the plague.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Confusion

in Suggestions

Posted by: Kardiamond.6952

Kardiamond.6952

The damage have already been brought down by 50%.

There is a different visual effect when you suffert damage from confusion.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Are the zergs actually bigger now?

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

It’s a nightmare for roamers.

The game just go really really zergy!

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Engi's Automated Response Trait

in Necromancer

Posted by: Kardiamond.6952

Kardiamond.6952

Just stack all your conditions before they get to 25% hp. You shouldn’t have an issue finishing them.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

What aren't Mesmers good at?

in Mesmer

Posted by: Kardiamond.6952

Kardiamond.6952

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

3:29 |T5| BROLIS vs ROCK vs Errrbay

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

Funny story about this: what originally started as a troll from our commanders to use golems to take supply camps, turned into us walking to and capping Danelon, then Quentin, and then Valley. We just took Langor and are in the process of taking Bravost

In the few hours before this, we even wanted BP and AR to cap SM while we were off running around Overlook. But that didn’t happen, so we got bored.

edit: we just took Bravost and the golems are now at Umberglade.

Well we so many people/commander, you could prolly just auto walk afk and take our whole BL.

Man roaming in this tier this week is nearly impossible. So many freaking people everywhere.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Engi's Automated Response Trait

in Necromancer

Posted by: Kardiamond.6952

Kardiamond.6952

To add to Ezeriel, it’s not only because we could use EG KR.

Most engineer don’t use this trait because ->

- It’s in the same line as HGH and Formula 409.

Formula 409 is a master trait, and remove a condition each time you use an Elixir. That’s a lot of removal. Taking Automated response would be over kill.

HGH is a GM trait, like Automated response. And if you are going in that trait line, 90% chance are you are using at least 2 Elixir Utility. HGH can stack up to 25 mights, which is a lot better then automated response that is uselful in like 5% of the fights.

Automated response is lacking, and is not in a good place in the engineer trait line.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

I actually enjoy the new Kit Refinement

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

@Phineas Poe

Incendirary powder got a 3 sec internet cooldown. Meaning that it will only affect one of your target. The others are burning from your auto attack from FT.

Chaith was only saying that IP isn’t the reason why you burn the others. IP is a single target on crit ability.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

HGH Power Build vs. SD Burst Build

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Yeah I misread it, but most of my post is still valid.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

HGH Power Build vs. SD Burst Build

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

I disagree with Sunnypsyop.

sPvP :

As soon as the ennemy will identify you as a Glass cannon, you ’ll be death before even unleashing your burst. They will focus fire you.

You don’t have anything to release pressure from the ennemy, except gear shield which will save you for 3 second. Your CC breaker is really poor, as Elixir S break stun and render you invulnerable for 3 second. Immune to blind won’t save you.

You also only have 1 condition removal. Which is deadly if the enemy have a HGH engineer or a Necromancer.

WvW →

About the same thing, you won’t escape the zerg. You can’t reset a fight. You lack conditions removal.

HGH Condition →

Good Vitality/Thoughtness, Top conditions removal, a lot of defence mecanism, good burst and really good sustained damage.

Overall, SD can be efficient, but if your burst doesn’t neutralize him, you are in trouble.
I would take HGH over this SD build anytime.

I think you could tinker a bit with your SD build to make it less bursty, but more survival.

You are basically a shatter mesmer without the escape mecanism.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

I actually enjoy the new Kit Refinement

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Shhhh Google :P

Shhhhhhhhhhhhhhhhhhh

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

I actually enjoy the new Kit Refinement

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

@Google

Not saying I found a secret special attack, but I’m currently using an ability that, if full crit, can hit for around 10k damage. One ability. And I can use surprise shot + SD for more damage.

And it’s not grenade barrage.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

3:29 |T5| BROLIS vs ROCK vs Errrbay

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

Our thread kinda slowed down! Is everybody playing and that’s why the only thing I see in game is massive zerg?

Watcha expect? All the Errrbay trolls have been put in their place. BP has told their trolls (“more pew pew, less Q Q”) that they can’t post until they get in 2nd place.

:)

-K

Who do have our share of troll too.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

My current SD build.

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

@Tobias

The only issue I have for a straight burst SD build, it’s that you can build a medium burst + awesome substained damage with a HGH condition build. Yet, you have more survivability : You can stack thoughtness/vitality without losing much damage, you vitality from traits, you have boon stacking, you have a lot of condition removal, you have safe stomp, you have crazy confusion that act both as offensive and defensive.

I just feel a bit ‘ kitten #8217; when I use a straight on SD burst build. I feel I sacrifice too much for really good burst, while HGH condi sacrifice nothing and still have a good burst and awesome substained damage.

Life is unfair! :P

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Expectations on Acidic Elixir trait

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Same with mines, being worthless compared to just a normal bomb but yet on a 18 sec cd

The mine itself could be buffed if you compare to others kits.

But it also remove a boon from everyone it hits, hits for around 2k damage crit, low CD, blowback people, is unblockable and is a blast finisher. So it still does a lot for an utility.

The mine field is wonderful for boon hating.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Promised Condition buffs missing

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

In WvW there is a lot of condi Engineers. PvP that’s a tough one.

Yeaaahh. Been running with my friends guild yesterday in an organized “zerg”. besides me there were maybe 2 engies out of 50 ppl.

PP Condition engineer have always been the flavor in s/tPvP. Just follow top team, that’s what they are using.

During the 100nade era, they started using it too, but most kept their Condition build.

I feel like you are ether being dishonest, or you don’t play that much tPvP.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

(edited by Kardiamond.6952)

What build I am now using.

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

I’m not sure about your build?

I’m only theocrafting, I didn’t try it in game.

But It just feel like it doesn’t have much synergy?

You have a very low amount of condition damage (345), and you use pistol and EG.

You seems to be “power” geared with conditions weapon.

And why the kit refinement? The effect from toolkit is pretty weak, and EG is situational at best.

Is it really worth it?

Also why take the 10% healing to power? That’s like 46 more power. Pretty low amount. You would prolly be better with Hidden Flash or Power Wrench.

Still interresting:) But not really my style of build :P, but the important is that it works for you!

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

I actually enjoy the new Kit Refinement

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Phineas is right, you are losing way too much for what you are gaining. Especially since the spell are situational, and you might not evern need them.

You could go Incendiary pwder and get perma burn. That’s a lot better then “maybe” 2 stack of might each 20 sec.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

My current SD build.

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

@Tobias

The only issue with this video, we only see him kill other glass cannon.

You won’t get high hit like that on any players with decent defence.

I ran this build couple month ago, and I got a full berserker gear with acsended trinket. It would work for support dps and pick up lonely players with low defence.

But this doesn’t work so well again good mesmer, good guardian or good elementalist. Even good necromancer. They can just survive your initial burst, heal up and fight you with your skill on cooldown.

You also don’t have any escape mecanism when roaming. It’s deadly again zerg. Your CC breaker is our worse, because you don’t mitigate any damage, and if you are knocked back you don’t get up.

It’s a really risky build, and I feel that you would need a bit more defense mecanism to survive focus fire or zerging.

Still a wonderful burst thought. :P

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

How to read Eng Forum threads

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

I have been roaming for a long time, and I’m currently testing a new build with 2 gadget. One of them is a life saver, the other one surprise me a lot. I will prolly post about it next week so people can try it themself. And I’M sure Amadeus is working on a power build also.

Still, I think our gadget are a bit too low. Just because you have the choice between a kill with full 5 abilities, and a single one. Most of the time, the single ability isn’t worth it.

But it doesn’t mean the engineer is broken. Every class have utility not efficient. That’s the meta of every MMO.

Over time the mETA will switch and maybe someday Elixir will be really bad and Gadget will be FotM.

Engineer is in a really good place right now in WvW/PvP. In WvW the only class that give me issues are freaking mesmer. Other then that, we are pretty balanced.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

The New Meta for WvW

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

I currently have to buy food just to counter the increased duration on condition.

The price will skyrocket!

I will prolly have to switch my rune for melandru now :S

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

KR was just holding me back!

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Ahahaa didn’t expect that

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

3:29 |T5| BROLIS vs ROCK vs Errrbay

in WvW

Posted by: Kardiamond.6952

Kardiamond.6952

Our thread kinda slowed down! Is everybody playing and that’s why the only thing I see in game is massive zerg?

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Invisible 5 minute turret timelimit?

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Prolly because people used it in PvE to level AFK.

I actually tried it in Orr, and it’s pretty easy to get a constant karma/exp stream while not even being in front of your computer.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

New Flamethrower not viable.

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Oh man you post was misleading. When you talked about HGH engineer, I thought you werre still talking about FT engineer.

Never mind the last reply then.

And yeah, I know we can get some pretty high might stack.

So If I understand your original post, you say a FT can gain more survivability, because they can use survival traits.

But they only have 20/30(if you count the first 10 in alchemist) points to get defensive traits.

Grenadier only need 30 points, the 40 others points can be put in any other defensive traits.

I had a Grenadier that was balanced around having protection on crit, protection on CC, invis on immob, Elixir S at 25%.

With that kind of setup without HGH, I’d argue you’re better off just dropping the Grenade Kit entirely and using the Bomb Kit or Tool Kit instead, which both have the least trait dependency of 20 points.

I’ve always felt that HGH was the only thing that made Grenade Kit a competitive option in sPvP given how (in my opinion) how weak it is defensively.

Flamethrower didn’t need it because Hoelbrak/Fire/Strength runes + Juggernaut + Sigil of Strength/Battle = Omigad dat Might. Deadly Mixture and Incendiary Powder help, but they’re hardly necessary to get the job done in sPvP. Especially if you run it with a Soldier trinket with Knight jewel, you’ll have nearly 3K Armor with 25K HP.

I’m not saying this post is implying that this build would work in tPvP, but it is a fruitful exercise in frustration (for others) watching players try to kill me 1v1 in hotjoin games.

Even without HGH, a good grenadier can do really good damage, and work like a necro with marks/well spam.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

New Flamethrower not viable.

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Oh man you post was misleading. When you talked about HGH engineer, I thought you werre still talking about FT engineer.

Never mind the last reply then.

And yeah, I know we can get some pretty high might stack.

So If I understand your original post, you say a FT can gain more survivability, because they can use survival traits.

But they only have 20/30(if you count the first 10 in alchemist) points to get defensive traits.

Grenadier only need 30 points, the 40 others points can be put in any other defensive traits.

I had a Grenadier that was balanced around having protection on crit, protection on CC, invis on immob, Elixir S at 25%.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

New Flamethrower not viable.

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

@Phineas

How do you do then? How do you get HGH, Deadly mixture and 409 on the same build?

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

One-weapon builds.

in Mesmer

Posted by: Kardiamond.6952

Kardiamond.6952

Okay, when I’m fighting in PvE and PvP, I’ll sometimes ask myself: Why is my damage so low? Then I’ll realize I haven’t weapon swapped in about 20 seconds.

Whether or not I like both weapon sets, I use them because the utlity and fresh damage skills let you get so much more out of your skills.

Regardless, if you don’t want to weapon swap, the only answer to your question is to reroll as an Elementalist or Engineer because then you WON’T weapon swap. That is the only way to effectively do it. I’m sorry.

Actually, it would be the worse idea ever for him to switch to Elementalist. Attunemant dancing is just like swapping weapon but more often.

And Engineer only have one build that resolve around not using build(and not the best). Other then that, they pretty much swap kit each 4-5 second, so it’s worse then weapon swap.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

New Flamethrower not viable.

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

HGH is a completly different line.

You can build a Grenade Engineer with HGH, and still have the formula 409, something you can’t have if you spec for FT.

Why exactly can’t FT Engineers have Cleansing Formula 409?

Like Kimbald said :

If you go HGH build with FT, you have ether sacrifice formula 409, or 15% damage increase with FT.

That’s why I said it’s “not doable”. It’s doable, but you lose one of your most important traits for FT. You can also sacrifice HGH for 409, but I don’t think it’s worth it.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

New Flamethrower not viable.

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Grenades also give u more durability in close combat then FT: AoE-blindness every 8 sec + nearly perma chill and the fact u can deal dmg behind u = much much much more then 200 armor. lol.

But it’s not just the 200 Toughness from Juggernaut.

It’s that HGH Grenadiers go for, well, HGH. They also go for Potent Elixirs + Fast-Acting Elixirs, while the FT Engineer can freely use Invigorating Speed + Protection Injection/Self-Regulating Defenses. Deadly Mixture is the only necessary trait in Alchemy that I need. The other two traits can be selected to improve my survivability. While HGH Engineers can arguably do this too, they generally don’t.

Also I will take Smoke Vent over Flash Grenade any day of the week. One can be used while stunned. The other can’t.

HGH is a completly different line.

You can build a Grenade Engineer with HGH, and still have the formula 409, something you can’t have if you spec for FT.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Are you happy with engineer changes?

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

@Kardiamond

I do agree that condition damage builds are the strongest for Engineers atm in WvW! And I’t more suited to my playstyle (I love Condition/DoT/All the names this kind a stuff have in other MMORPG games) ^^ I also do a full time Support jop in WvW when running with my group, and I prefer my power nade HGH build over anything else when defending sieges so those build still se a lot of love from me as well, I do other sutff as well

But, and it’s a big but, just because one of our playstyle is more viable then another (condition damage) praticular in the area Maska and me make videos (Roaming small scale) dosen’t mean that the Power builds are bad, because they can be awesome! While I do agree, they need more work now, I still think we are getting there? I know a lot is sad over the loose of 100nade, but I really think the new KR is an amazing idea, they just need to fine tune the numbers and remove the shared cooldown! So I while I am sad to see they changed KR into something worse (I used it in my support build) I don’t go whining, I try see the potential in the new KR, which to me look amazing!

Which new builds we have gotten? Well with the fix of condition duration any Condition nade build is beyond silly in WvW :P I mean 12 sec of chilled and 24 sec of bleeding nom nom!

On the topic of Power builds? It’s to early to say for me, I got a lot of testing I need to go with, but I have a feeling stastic discharge and that rifle Turret is gonna have a hot date with me soon!
And about my power build videos: I do more 1vs1 footage (and they are both as strong 1vs1 as my condition builds 1vs1 actually), but vs several enemies it’s harder to pull off burst build, because I only can land the combo on one good player, and then gotta wait for cooldowns, and they are designed apply pressure on the enemies all the time (where I can kite a lot more on condition damage builds when they get burning and bleeding on them, and still do damage)! So 1vs2 simply a lot harder because of the way those builds are played, combared to the condition damage builds! But when I use them in 1vs1 duels they are often as good as the condtion damage builds (If it ain’t Osicat and his !“/%¤/%(/!” reflect ahahaha) I mean, when I sit on 15-20 Might stacks I’m critting for 2k-2.5k on my Rifle Auto attacks, that’s quitethe pressure

And I think it’s fine you disucss with us haha, I would hate if people didn’t want to discuss with me But I do agree that there is more work needed for power builds then condtion build atm

P.S I’m having a blast of fun with a new Power Rifle build with Turrets for roaming! gonna be epic when I get a video with it going hehe

Wow I’m happy if I can land a 2k crit in a night of roaming

I will prolly have to test it out sometime, but I’m more of a medkit/slick shoe guy then a HGH elixir H guy.

I share the same experience as you in group fight.

With my condition build, I’m doing pretty good in team fights, in 1vs 1 and in 1 vs X.

While on my power build, if not pressurised I’m doing good in team fights (all about positionning), in 1 vs 1 but in 1 vs X it’s really really hard. Your damage come by burst, and you rarely can burst down 2 guy at the same time.

I’M currently trying to stay away from both Grenade and HGH to make a viable build. I will prolly end with a static discharge build.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

The New Meta for WvW

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Posted by: Kardiamond.6952

Kardiamond.6952

Yeah man, I do agree that when I played my demented version of confusion, I would laught at thief 22222’ing.

Also do wonder if you cover confusion with random condition when fighting an Elementalist. They die pretty fast. :P

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

The New Meta for WvW

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Posted by: Kardiamond.6952

Kardiamond.6952

@Goloith

I disagree.

If you are a roamer in WvW, you can’t “stop” doing any action for 10 second during a fight. Most people can’t even dodge while on confusion.

Just take a confusion engineer. He prybar you. with 100% cond duration, you are stuck with 10 second of 5 stack of consufion.

You can ether remove confusion, suffering really high damage by doing this, if it’s not covered by other bleed/random conditions.

Or stop fighting for 10 second, and watch the engineer eating away your life. You prolly have 10 points in explosion, so you can’t dodge ether.

Finaly, you removed it or outlived the duration. Untraited, prybar have a 15 second cooldown, or 12 second if traited. Meaning it’s possible that in the next 2 second he cans prybar you again.

If he uses bomb kit and pistol, he can have perma confusion on you.

It’s not so bad in tPvP cause we don’t have 100% conditin duration, and it’s half the damage.

But the damage in WvW is crazy, with 1200 conditions, which is pretty low, I can stack confusion for 5k damage a skill.

Now imagine in a team fight. All roamer know how annoying is a group fight when there is a confusion mesmer/engineer around.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Tpvp Turret Engineer (videos)

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Posted by: Kardiamond.6952

Kardiamond.6952

Nice video,

But I got to agree with some others poster.

The ennemies you fought in this video were pretty much clueless, not tryng to remove anything from you.

But the guardian that just walked around in circle hiting nothing, or the thief(not sure) who was hitting your exploding turrets.

Also, most fight you use your supply drop. It does help a lot with any build.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Are you happy with engineer changes?

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Posted by: Kardiamond.6952

Kardiamond.6952

@Mask

It’s not the first time I have this discution with you and Amadeus, but I think you guys are happy because the nerf doesn’t really affect you guys.

Amadeus do play some power build but he is mainly a PP user if we check his video, and I recon you(mask) are our best PP HGH user right now in WvW. I actually used your build last week. I never saw you play something else, well not in your videos.

I feel like HGH build and conditions build are just getting buffed and buffed. Not only because they get better, but because everything else is getting hit.

I’m not happy about the kit refinement nerf, not because we got weaker, but because the dynamic fighting still of multi kit with kit refinement is no longer possible.

I’m curious to learn what are the new options you are talking about?

Other then toolkit, and some EG abilities, I don’t recall much change.

before christmas, we had SD build, we had HGH, we had bunker, we had 100nade, we had multi kit.

Other then confusion build, what’s new build did we get? Maybe a future turret build.

Just by watching Amadeus movie, you can see his power build are less effective then his condition build. He always kick multiple enemies with conditions, while his power video are mostly 1vs1, and close fight.(my personnal opinion, and his power build video are still wonderful)

Overall, I think engineer are a really good class. A lot better then my 2nd most played class, necro. But I feel like I’m being pigeon holed in conditions.

And I don’t like that.

No bad feeling with Mask and Amadeus.

P.S Mask, you should try the new KR ingame. Its really weak now. All my build that used it, are better with any other traits now. Half of them use medkit, just there its wasting the CD. What about opening a fight with Toolkit? Oh nice I got a 2 sec super speed wasted.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

(edited by Kardiamond.6952)

New Flamethrower not viable.

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Titlte of the thread : “New Flamethrower not viable”

Not the title of the thread : " New flamethrower is not fun"

So yeah Nakoda, that’s not the point of this thread.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

New Flamethrower not viable.

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Hotjoin?

What?

What kind of test is that.

That’s like killing upleveled player in WvW, or killing trahs mobs in PvE.

Hotjoin is NOT a good test to know if a build is viable.

I actually made a gimmick EG burst build in Hotjoin, and got good result.

50% of people in hotjoin aren’t playing to win, but to kill.

majority of players are there only to test build.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Promised Condition buffs missing

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Posted by: Kardiamond.6952

Kardiamond.6952

Man if there is something engineer doesn’t need, is a condition buff.

Right now, we are one of the best condition class in the game. And it’s best build in tPvP.

Someone hasn’t played tournaments competitvely it seems. Condi engie has no real place in current meta. It used to be good when combined with pre nerf bombs but nowadays most ppl learned to avoid bombs either way.

Everything engie does, Ranger does better in this department.

Engie condition got double dipped by cleanse buffs and nerfs to sigil of earth + ICD + #1 pistol skill nerf + lots of other things.

I haven’t seen condi engie in a long time.

Say that to Teldo and Five Gauge, who both use PP conditions build.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Dear Devs, play our class before you 'fix' it

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Posted by: Kardiamond.6952

Kardiamond.6952

Do people seriously think that developers don’t play Engineer at all? ArenaNet is a multi-million dollar company and you SERIOUSLY don’t think their developers know a lot more about class balance than their players? It’s their job to do this, we all do it for fun. Of course they have people who play each class, it would be insane to think they don’t. A lot of these changes are made in mind with ALL other changes made to other classes, everyone likes to look at their one class and scream “STOP NERFING US!” but never take it into the big picture.

It’s not like these changes are permanent, they do a lot of things to “test the waters” and see if it works or not. These forums are a mess, crying every patch I swear.

1) No, just because they are devs does not mean they know more about balance. For example I’ve been playing MMORPGs since 1997. PRetty sure even among devs there are many who can’t sport that much time. Also PvPed since then (Ultima Online etc)

2) There are 2 guys working on balance, maybe 3 now which was said by ANet themselves. Yes, i doubt they play ALL classes or play them at decent level.

3) We as players play more than they. They spent time putting things together, theorycrafting, doing notes etc. We focus on playing mos of the time.

TL;DR

No, they don’t have ppl playing each class. They got 2 guys working on balance. Reason why it’s slow.

Man Ultima Online, that game was so great

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Dear Devs, play our class before you 'fix' it

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Dude they literally admitted before that they only have 2 guys on class balance.

No, they didn’t. It was misunderstood. They later said it wasn’t true and they had a full team working on balance.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Promised Condition buffs missing

in Engineer

Posted by: Kardiamond.6952

Kardiamond.6952

Man if there is something engineer doesn’t need, is a condition buff.

Right now, we are one of the best condition class in the game. And it’s best build in tPvP.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]