The biggest complaint I have is honestly just the “restriction” on weapons. Some classes have access to sizable armories while others have to minimal selection. Compounding on that, I’m annoyed by how some weapons are only accessible to 2 classes.
So as I said, just weapon restriction
1) Ranger
2) Elementalist
3) Those two
one question, how is this gonna fit in terms of lore?
the 5(6) abandoned the world quite a bit, would you allow someone to enter your realm if you want nothing to do with them?
You don’t need to explain much here actually. Mad King Realm is a specific portion of UW. Shadow Behemoth and the swamp also represent a place where the borders between the mortal plane and the nether also are weakening.
So yeah, we could cause a rift in Godslost using magic or asuran magitech. We could ally ourselves with the Mad King. The Mad King could “prank” us by sending us to the UW. Priory could be experimenting with “past magics” which opens up a portal.
Plenty of easy ways to crowbar in explanations and they’re all going to be more believable than Scarlet making a giant metal air balloon larger than the black citadel in the sky.
This is my build. It’s meant to play super aggressive and you can swap out Roll For Initiative and sub in Blinding Powder. This isn’t a burst build, but you can still burst super hard with proper set up. What this does best is avoid the LOCKDOWN creep that’s been happening lately. It’s also so mobile that 2-3v1’s are possible. If the fight goes badly you have in order 2 dodges + Withdrawl + RFI + Dodge + Shadowstep. If you can’t escape with all that, it wasn’t meant to be.
Keep in mind that this isn’t using fully top-seed gear or food. You can push it further, this is just MY set up.
(edited by KeyLimPi.9031)
Simply put from playing on both sides of this:
The PET
It’s free stealth and basically guarantee’s an advantage while fighting the ranger.
I have map completion done. Due to living story I have 1 POI and 1 WP missing. They are not in Lornar’s or Bloodtide.
This may or may not be causing my eye to twitch, please help…
I’ve been playing since Beta and thief was my second maxed character. It’s the only one with map completion and geared on level with my ele (combo with ascended). I ended up quitting my thief.
It feels weird as I’ve always played assassin based classes in other games. I’ve never had a problem running glass-spikers and just having tons of fun with it. Kinda the thought of knowing if someone hit me I would fold like origami paper.
In GW2 however I feel too safe on my thief I guess. Now don’t get me wrong this isn’t a thread about OP or subtle dissing, I know this is based on playstyle. I’ve minimized my stealth by playing D/D – S/P and zipping around, relying only on SR and Backstabs. I just don’t feel the “risk” that’s supposed to inherently be with assassin classes. Without the risk it feels kinda hollow I guess.
Just want to see what other people think as I really do like the class and I want to go back to maining it, but I feel it’s too “safe”. After all our classes homage is “Winning against a thief isn’t killing him, just surviving till he runs away.”
We don’t need many changes aside from sword AA changes, a little more “ranged” love, and an AI update or being damage scaled to 80-20 Self/Pet rather then 60/40. Play trapper ranger for wubwub, spirit/trapper for spvp, and PVE is pathetic enough it doesn’t matter what you do.
Also, wrong forum.
Well just for future reference
I do suggest asuran for, if nothing more, Pain Inverter. Access to confusion when you’re in a conditional trapper build is amazing. That said I have a sylvari just due to their med armor T3
Something like this works for dungeons well enough. I’ll explain a bit.
PET
Red Moa is JUST there for fury duration. The majority of boss fights should be settled within a minute tops, so having fury for 1/3rd of that is pretty good. Jungle Stalker is there for the AOE might. After it’s done with the cast it still falls back on really impressive damage. I’ve seen cats crit higher than players at certain points.
WEAPON
Sword MH – Highest damaging weapon we have, turn off autoattack and learn boss patterns. Be careful not to get locked in animation while fighting insta-frag’s like Alpha.
Axe OH – Path of Scars is brutal. It’s Aoe in a line, 2 hits per target and I’ve hit 8+6k on a single toss. Add in the pull on the return and you have probably one of our top 3 skills right here. Whirling defense is great just due to the utility. The damage is decent, but you’re using it for 5 seconds of complete projectile immunity. If you’re in a proper party and they stack, whirling defense is a great opening.
Longbow – Good to pull, good damage, and good for a swap weapon. This is just here because of my personal preference. I’ve seen more rangers use GS but I prefer bow.
UTILITY
Healing Spring – Obvious, AOE heal/regen/con removal and water field
Quickening Zephyr – Damage, nothing more
Frost Spirit – Party damage buffs, nothing more. Just set it somewhere safe
SoTW – Regen is fine but you’re using this for the active. 25% more dmg for both you and your pet. Stability is also a plus
Rampage As One – No question about it. This is your go to Elite, ’nuff said.
Just for reference – 25 stacks of precision + fury = 95% crit chance with 112% critical damage. Also you’ll be mass stacking vuln.
(edited by KeyLimPi.9031)
Basic build of what I use. You can adjust it to your liking
why did u made them so ugly
Check this sultry gaze out and feel ashamed you even brought up this notion
Not bad, from stats/effects looks to be another 0/10/0/30/30 with full celestial. A lot of those players seem to have been…uninformed we’ll say. That said, I never dog an ele for 2v1’ing. Even if they’re idiots its still extra damage against our laughably pathetic HP/armor pool. Good job.
You seem to go super defensive with rolls, which is understandable but try using them to roll closer to your enemies. I’m not saying 100%, but I saw you wasting way too many EA fire/light/earth casts by back rolling. Other than that seems alright.
I’m not trying to insult ANET, so don’t take it that way. The amount of hype they’re putting forward is dangerous. With the amount of build up and subsequent community letdowns they’ve done, if they screw this up after promising it’ll shake Tyria to it’s very core, then there’s going to be a pretty large group that will finally give up.
I mean it’s just a theory but the hype is a double edged sword, let’s hope they don’t commit seppuku
I notice this a lot more with my human ele than my asuran. Same with the delay after RTL, my human gets stuck more than my moogle.
I am uncertain about this, wiki said environmental weapons won’t benefit from traits but with exceptions, they only give warrior’s trait as example. That’s why I still put MoC there by hoping it may work, but in fact 2 sec vs 4 sec is not much different. (of coz 4 sec will be sexier)
I’m not denying the opportunity =P as I said, it’s worth testing at least in PVP. I have a ranger as well but I rarely play it, Too situation and I feel too few builds, especially in this condition meta.
LH may not benefit from Moment of Clarity since LH is considered as environmental weapons
Ele main here: It should still be effective as they can still be cross traited! That’s the reason Fire Axe with Pyromancer Puissance stacks might and Bursting Staff makes the size of Lightning Hammer’s Static the same size as traited staff static.
At the very least it’s worth testing mates
It’s not “dead”. There’s plenty of people in the game playing and enjoying it. The buy-to-play model allows people to leave and come back with very little punishment. When people get bored they leave. If they want to play they come back, simple as that. There’s plenty going on and a steady population coming in with the consistant sales. Multiple sales don’t make a game dead, it makes the market strategy smart.
That said draw you’re own opinion. There aren’t as many people on as week 1, but the game isn’t SWTOR before it went free to play.
In ALL games I’ll say this: The vocal minority are ALWAYS vocal. They’re the people that say “Give us ice cream.” When you give them ice cream they flip it to the floor and scream “I WANTED CHOCOLATE NOT VANILLA.” Happy players are quiet for the most part because they’re content.
10 months ago
They don’t give a d*mn. Get used to it.
Better theory!
Humanity was brought to Tyria by the “gods”. The Gods are hyper-advanced AI from a spaceship humans were on. Space ship crashlanded and people were de-frosted from cryo-sleep. Humans confuse the AI as gods and start worshipping them. Magic is really techno-magic. The Starfleet Charter says that without Warp Drive, they cannot involve themselves in the affairs of the planet. Starfleet is watching us and studying. Disappearance of the gods is the warp core running out of juice and no longer being able to project their forms.
TL;DR : Lost in Space x Star Trek x 2001: A Space Odyssey explains how humans came to be.
And just so everyone is clear, yes this is a joke.
Though not a lot of people have probably looked into it I’ve spent a while trying to find Scarlet’s mentors in the storyline. I’m going to go ahead and say I won’t put any spoiler tags on this so if you want to find it on your own stop reading.
First is Beigarth. He’s found right by Jormag’s Tooth in the Great Lodge of Hoelbrek.
- B: A smith’s work is never done…and the more I talk to you, the less I get done.
- P: I hear you trained Scarlet Briar.
- B: That crazy Sylvari? Yeah. Her name was Ceara back then. Could keep a fire going better than most of my other forge-tenders. Quick learner. It made up for what she lacked in brawl.
- P: Why did she leave?
- B: From the moment she arrived, she wanted more than I could give her. She didn’t like the metal. She didn’t love the ring of iron on steel. She wanted answers to bigger questions.
- P: What do you think of what she became?
- B: I…suppose I failed her. She had so much potential, such a natural talent with ore and fire. I tried to keep her grounded, but…I couldn’t do it.
Next is Iron Legion Gladium Asagai. I created a new character and explored/map completed all of the Black Citadel. I explored the surrounding 2 maps and personal instances as well. She’s not to be found. No info
Then comes Headmaster Omadd. Scarlet short story – he’s super dead.
After the 3 colleges: Inquest. Councillor Yahk gives us information, he’s located in the Councillor Chambers of Rata Sum.
- P: Didn’t the villain Scarlet once belong to the Inquest?
- Y: We knew that miserable, misguided sylvari as Ceara. A singularly brilliant student to be sure, but she was also dangerous and defiant of authority and protocol. A pity. And a waste.
- P: Is it true she studied at all three colleges?
- Y: Yes, and some of us are still bristling at the egregious absurdity of the Council’s Decision. She was brilliant for a Sylvari, but compared to an Asura? Scarcely more than a novelty.
- P: For a novelty, she’s done a lot of damage
- Y: True. I’m proud to say the Inquest brushed her off faster than anyone else, but it still wasn’t fast enough. Possessing knowledge in excess of one’s cranial capacity is always dangerous.
Then scarlet was kicked out and studied under the Hylek in Michoan Marsh. I searched this entire zone with a new and existing character. There’s no further info there.
Omadd found her after this portion and enlisted her help in an experiment. This is when she undertakes his procedure. The pale tree tries to talk to Ceara and bring her back unsuccessfully. After the experiment, Ceara now identifies herself as Scarlet Briar.
However- the Pale Tree is also a dialogue option.
- (Skipping normal dialogue)
- P: What about the villian Scarlet, who’s threatening all of Tyria?
- PT: I tried to protect her, but Ceara turned away from me and from her own bright potential. She imagines she can defy her destiny under the new name she’s chosen for herself.
- P: What is she trying to accomplish?
- PT: Only she can answer that. I will say she has confused knowledge, power and authority so completely that, in her mind, they are indistinguishable. I grieve for my lost child.
Humans are one of the most widespread and influential species in the world of Tyria. They are spread throughout the world of Tyria, including Cantha, Elona, and the eponymous continent Tyria, though it is implied they live further south than Cantha, which is where they may have originated.
Wherever they originated, humans are not native to the world as they were brought there by the Six Gods. The gods themselves only predate humans by a short period of time.
Humans were brought to Tyria (Continent) and settle in
Cantha in 786 BE, over 500 years before their arrival on the continents of Tyria and Elona.
After the great Canthan nations started prospering the humans expanded into Tyria, Orr, Ascalon, and Elona.
That should answer the rise of humanity and origins for you.
As for magic (forgive me it’s been a while):
I believe Jotun, Norn, and a few other races were gifted the first “Human god/True God” magics. I need to enforce however, that they were not the first MAGICS. There were gods before the True Gods, and there were magics before the True Gods bestowed magic.
Mursaat and Seers are a prime example of this existing, before the “True Gods” intervened in Tyria and brought the humans with them. These two rival races existed WELL before the Human Gods. Over 1,000 years difference! There is also Arachnia “God of Insectoids”. Though Arachnia doesn’t make an appearance, she was datamined and could be arguably considered canon. You can also argue the Elder Dragons are also caretakers of original magic.
Jotun had their magic removed because Abaddon handed out magical knowledge without the other gods permission. This allowed UNLIMITED use of magics. King Doric begged the gods to revert the decision and remove magic. They instead, created the bloodstone which split the magics into their respective schools. This assured that no one would wield power over all magics ever again. This act also started the “Exodus of the Gods”.
Exodus of the Gods was the War that happened between the 4 gods and the 5th true god Abaddon. Abaddon was the god of secrets and water, which caused a huge following within the human sea-traveller populations. He transformed humans into Margonites, which were humans corrupted with pure magical power. Abaddon and his army were so powerful the remaining gods needed to team up in order to seal him within the realm of torment. When this happened the Crystal Sea was turned into the Crystal Desert.
Due to the sudden revert of magical energy the Jotun societies fought among each other. In GW1 (which I’m playing through atm again) in the EOTN campaign there’s a Jotun inside one of the Norn Lodges that comments he’s glad to see the Norn re-forming their society and regain their influence with the gods. In this case being the Spirits of the Wild. A side note about Norn, they were the greatest power of Tyria (continent) until the magics were reverted.
I can explain more if you’d like but I’ve summed up your questions.
TL;DR
Humans not from this world.
Human “Origins” Cantha
Jotun had access to the Great Magics given by Abaddon to the world
The bloodiest and most savage war was raged
King Doric pleaded with the gods to take it away
Gods made the bloodstone and split magic into its separate schools
Jotuns fought against each other still enraged by lack of magic and logic
Abaddon thrown into the Realm of Torment
Norn were NOT around during the age of true giants, but they were after Giganticus’ extinction which is still before the human gods.
Honestly it all comes down to how it feels. I had a g600 and I actually downgraded to the G300 because it felt more natural to me. Not only that but it has just enough buttons for me to used (ele) Look behind, all 3 utilities, heal, elite.
As the others said though I’ll reiterate: Whatever feels good.
and a happy what?
the current ingame year/new year
PVP – http://gw2skills.net/editor/?fEAQJArYhImmbnR5wjEAkCuEUQADCFPYRRhOzA-TkAg0Eep6y1lxLpSWlGEMFB
WVW – http://gw2skills.net/editor/?fEAQJAoYhEmmbwR5wjDAEFuYiQxDWUUozMA-j0CBYfAYLgkIgEBAJfFRjtMMsVXRr8KIabYqYER12cFRrWIABbBA-w (Last 10 are up to playstyle and roaming vs zerging)
PVE – Same as WvW but with lightning hammer instead of lightning flash and ice bow instead of armor or earth
Why internal fire instead of spell slinger, and why glyph of elemental harmony instead of ether renewal? Seems like you have nothing to help with conditions.
I choose Internal Due to the amount of straight forward initial burst with RTL-> Updraft -> DT -> RoF -> Pheonix. I admit that spellslinger would be thematically better, but I’ve been doing really well with this so far. It’s a playstyle choice.
Elemental is due to the high upkeep of protection I can keep with the overall build as well as the lack of stability to help ether channel. In the group I run with I’m the designated treb/roamer so usually when I get to a fight the initial condi bursts are gone. That said, I may try out the auto-cleanse a little if I see a necro + engi on the enemy comp.
As I said, mine comes down to playstyle choices + designated jobs.
(edited by KeyLimPi.9031)
PVP – http://gw2skills.net/editor/?fEAQJArYhImmbnR5wjEAkCuEUQADCFPYRRhOzA-TkAg0Eep6y1lxLpSWlGEMFB
WVW – http://gw2skills.net/editor/?fEAQJAoYhEmmbwR5wjDAEFuYiQxDWUUozMA-j0CBYfAYLgkIgEBAJfFRjtMMsVXRr8KIabYqYER12cFRrWIABbBA-w (Last 10 are up to playstyle and roaming vs zerging)
PVE – Same as WvW but with lightning hammer instead of lightning flash and ice bow instead of armor or earth
(edited by KeyLimPi.9031)
I agree it need ironed out, but it’s a rough draft idea. Whenever I leave a fight with a charge on something the next 5-8 seconds are
Select Mantra-> Change Utility
Swap Back
Recast Mantra
Next fight
That said aside from the what I feel a QOL/Ease of Use change to mantras, I can’t help but think giving an slight mummered audio would give a fun little tidbit as a bonus. When your character is fighting they’re consistently (theme/lore) chanting their mantra to recharge it and keep the use of it.
(edited by KeyLimPi.9031)
The best configuration is to get rid of the Naga and get a G600.
Honestly I stick with the older version. The G300 doesn’t have as many buttons but I find the set up infinitely more comfertable + with the spacing of the buttons topside I’ve never once misclicked.
First time commissioning something and you’re the first one I’ve seen with decent rates with the skill to back it up.
Here’s a little album for you of angles. As for the equipment it’s
- http://wiki.guildwars2.com/wiki/Zhed%27s_Mask
- http://wiki.guildwars2.com/wiki/Sorcerer%27s_Epaulets
- http://wiki.guildwars2.com/wiki/Whispers_Garb
- http://wiki.guildwars2.com/wiki/Armwraps_of_Madness
- http://wiki.guildwars2.com/wiki/Vigil_Leggings
- http://wiki.guildwars2.com/wiki/Winged_Boots
Goin’ for the full 35g =P I’ll send it when I wake up tonight. Hoping to see some good work
From a pure joy standpoint -> Skritt
I want Daily Sect/Alliance missions of Finding/Retrieving/Stealing for Shinies
From a “best possible ally” standpoint -> Ascalonian Ghosts
They can’t be defeated and they’re numerous enough to easily overwhelm any force. They’re just bound to ascalon. ’Best" case scenerio would be
http://youtu.be/v_BK-kuQ-Fo
From a logical standpoint? Probably…the inquest.
Their comic-villain standpoint aside, they’re the BEST faction avaliable. Think about it logically
*A scientific division unbound by the ethics of morality
*Zojja acknowledges them (see under)
*Though they kill, lie, steal, and torture: They’re still brilliant.
*Their inventions are sheer genius and have even been stolen by more “legit” factions as building blocks for more ethical ones.
Long story short, they’re a necessary “evil”. They pave new, groundbreaking tech no matter the cost. Others just build off that afterwords. I honestly see them as the best faction to defeat anyone else, including the elder dragons.
Though it’s not the same solution, I posted something like this a long time back as a suggestion that the Mesmer community didn’t seem to get behind
REPOST OF SUGGESTION
How would the community feel if mantra’s worked like almost like Initiative? I’ll explain it a little without including any traits for it.
Mantra of Recovery has a ten second recharge time and a two charge limit. With this, every ten seconds you would gain one charge of MoR passively. This would stack up to two times, with the normal limit. If you already have two charges it wouldn’t passively recharge till you used one charge.
This would allow you to keep Mantra’s up and not feel like you have to expend them all at once then spend the next 9 seconds stopping all DPS, all healing and the sort to keep up maximum effectiveness.
The only problem I see is
Protected Mantras – Increases armor while casting mantras.
Unless you get a buff to armor for “X” seconds" every time you expend a charge. It’s just a thought but how would the community feel about it?
lack of *experience
Fixed
That said I’ll repost the only thing I continuously repost to this exact topic.
Mesmers suck. They’re terrible, clunky, slow, underpowered, and boring as sin.
Then you hit level 40/60 and everything in the world is filled with sunshine, butterflies, and happiness. Seriously, mesmer is continually the only class you here people say “just grind it out, I swear it gets better”.
Wish I could give you mine I accidently bought it and ANET won’t refund item so it is taking up bank space, almost destroyed it a few times but something keeps telling me to wait.
Well if you haven’t soulbound it/transmuted it I’m sure you could send in a request for them to “gift” it to OP since, if I remember right, gifting wasn’t available.
Not saying this is guaranteed but hell, if a stuck up company like riot will allow people to transfer stuff from their accounts I don’t see why anet wouldn’t
Honestly I always suggest taking the time to run Ice Bow when you’re roaming with a zerg. Ice Bow#4 decimates “stacked” enemies. I run a 2,000 power/55% crit chance/90% crit dmg build and with a single Ice Bow 4 I can usually down 2-4 people while massively wounding a few others. Not to mention it’s fantastic for helping bring down doors.
Lightning Flash – Ice Bow – Mist Form Do it, get those bags
I’ll say the same thing I’ve always said. It took ANET about a year to tune their Zhaitan fight so “they” were happy about it. If we assume all Dragons take 1 year before the next is released that’s 5 more years of Dragons. Now don’t get me wrong, GW2 is….fine, but when we spent a full year achieving literally nothing in terms of Living Story, I’m worried about the direction the game is heading.
I waited YEARS from GW1 →GW2. I didn’t spend that time wanting to fight a poorly written cartoon villain who basically screams I NEED ATTENTION. If they spent a full year having us prepare for the next dragon I woulda been hyped about it. But instead we get the lazy writers dream. A sylvari who can apparently graduate all the Asuran Colleges and can convince all the “races” to team up for her own purposes. A good villian requires depth, she just doesn’t have it.
Bring back the dragons! I’m sure anyone from GW1 can agree, I came here to finish the fight, not give some attention hungry filler character reassurance that she’s the best out there because she managed to do things no one else could.
This is the build I’ve been running since Dire came out and it rarely fails me. In all honesty, you don’t need crit chance on engineer. With this build I have enough conditional to pressure people but my Pistol #2 still hits for a few thousand which catches people off guard.
Not to mention the tough/vit in the build is a pretty strong deterrent when combo’d with -20% dmg taken when disabled+protection on disable. If you swap your food around to either Koi cakes or Saffron Bread, this build can deal and dish out dmg while giving you a respectable survival rate.
Well noone said the truth in this thread yet.
Staff is a 1200 range melee weapon. GS is ranged, that’s all you need to know. I’m being dead serious the staff is an overextended melee weapon
We already know the next profession will be the sandwich mancher.
So unless those mobs are edible I seriously doubt it.
As someone who’s been here since beta’s, you know this as much as I do. They’ve already classified the sandwichmancer as unbalancable due to the sheer might of Au jus dipped beef sandwiches.
When you use the roast beef skill, and follow it up with Au Jus utility you get the FRENCH DIP combo.
It’s way overpowered btw and total BS and Anet needs to balance it.
They can’t remove it either because what kind of a selfrespecting S.mancer wouldn’t have Au Jus.
By easiest to hardest
Staff ele
Rangers
Don’t care about the rest, swap those. Staff ele has one of the best abilities to run away. Look behind → earth 4 → Static Field → Chill Field → Burning Retreat
Rangers are just omnom candy
Bump
/10chars
I stopped playing my ranger a while back. I’ll preface that now since I’m looking for honest feedback. I honestly “want” to get into ranger but I do recognize that they’re fairly… well, they’re easy to kill. What I’m trying to do is find a balance between offensive and defensive.
Here’s the “Alpha” of it
Physical:
I figure with this build I’ll have close to perm. fury with Furious Grip. The Sigil of Hydromancy + Sigil of Ice + Chilling Slash should keep my target pretty locked down in terms of mobility. The build should have enough base power and crit damage to put out decent numbers.
Conditional:
I don’t have too much conditional damage here, but I went around a bit to at least put out average numbers. I mostly based more on conditional duration to try and force them to pop cleansing early. As I said with Sigil of Hydromancy + Sigil of Ice, I’m hoping to keep the target locked down and, if possible, keep their key skills a bit higher up on cooldowns.
Defensive:
Empathetic Bond and Signet of Renewal should take care of my condition cleansing, well, as much as I can spare. Hornet Sting/Serpant’s Strike/Stalker’s Strike/Quick Shot/Lightning Reflexes should give me more than enough mobility and built in dodges, but just in case I placed Vigorous Renewal. Oakheart Salve is in there just for the extra healing. Honestly it can probably be swapped out for something more useful.
I’m fairly sure you all can figure out this is a fairly aggressive build so the playstyle is fairly obvious. As I said before: Any feedback/suggestions you can give would be useful.
Indeed! Wub Wub guilty as charged.
Forgive my ignorance on all things Fractal (I took a 9 month break shortly after Laurels were introduced) but when you say fractal 10 you mean the Jade Maw one including the entire string leading up to it?
I’ve been grinding dailies/monthlies out the wazzoo! When I came back a month ago I had about 20 odd Laurels via backlog achievements and two days to complete my monthly which netted me an ascended amulet via WvW vendor.
Secretly I would pay with my firstborn cat to have ascended accessories stay account bound, why do they have to make it such a massive grind to gear multiple characters.
Every “even” numbered fractal has 3 randomly generated floors to it followed by the Jade Maw fight. At floor 10 and above agony starts getting introduced, that’s what the ascended rings were introduced for, Agony resistance. Floor 10 is one of the more commonly farmed floor because it’s easy, mobs aren’t instant KO’s, the scaling isn’t annoying, and that’s when ascended rings start dropping as fractal rewards.
Yeah thanks for the response I’ll make note of the info, what does a primarily WvW player do though?
Well if you can find a static group, running AC 1+3, then fractal 10 should be a time investment of about 1 hour to 1 hour 15 minutes. That’s not much investment for a wub wub player. Otherwise, if you’re sticking to JUST wubwub, you’re going to take a pretty heavy time investment. Make sure you complete your dailies and monthly but that’s about it.
i prefer .hack//Sign, but i might be a bit old haha
You’re not old. I remember staying up and watching .hack every day on Toonami. To this day it’s still my favorite series. I own all the manga, anime, and games including the failed online one.
SAO is basically .hack without the deep plot, philosophical meaning, interesting enviroments, character development, and more action based.
About the only thing I’ll give it is that it has better action scenes, but much like Silent Hill’s combat, I felt .hack’s was more for symbolism. .hack was also a bigger “universe” if that made sense. I’ve been playing/reading/watching since I was a kid and I still learn new things.
Kudos to you if you have enough gold to get the recipes for the Celestial armor and kudos if you have a surplus of Laurels and Badges, getting the ascended trinkets isn’t a problem.
If you don’t have a surplus of Laurels, Badges and Gold you’re looking at months before being able to put this build together. Sadly I took a 9 month break ankitten ow trying to catch up on the ascended gear. I’d hate to think how newer players feel.
Well I farmed recipes when they first came out, as with all “limited” content, I make sure to get at least 1 copy of each item. I still have unused celestial recipes in guild bank.
As for the laurels/badges/gold. In all honesty you could get this done in 4 weeks without much hassle.
Doing 1 Fractal 10 a day would get you an ascended ring in 10 days, 5 if you do it once on 2 characters etc. Doing this would also let you buy the fractal capacitor exotic back within the same time limit. Ascending that is just farming out the gift of ascension.
Doing the fractal 10 run everyday basically makes you a sure-in for getting your daily done each day, so you’ll have your necklace by the end of the 4 weeks.
You get ascended earrings at the rate of 1 per 2 weeks, so that’s not an issue. If you need a guild to do them send me a message. The guild I do it with does it every saturday 1 hour after reset and a makeup mission every Wed. at around 8-9pm EST.
All that’s left after that is the ascended weapon+armor and I’ll agree the armor is a bit of a drag, but doing AC 1+3, and your fractal run will net you, at minimum 4g. 4G x 28Days = 112g which is more than enough to buy 2 peices of gear. Not to mention if you add in the typical CoF 1+2 thats another 2g a day AND you get tokens to buy the berserk armor without paying. So 6gx28d= 168g gathered per “ascended” set time gate.
Once put like that it seems a lot more reasonable right? : D
This is something I’ve been running for a while. I purposely left 10 points out of the build because they change dependent on what I’m doing, same with the food. Roughly though the build translates (with might upkeep) to around 2,300 power, 50% crit chance with the fury you SHOULD have, 1,600-1,700 toughness pending the build, 15,600-16,600 , and 94%-114% crit damage.
This build won’t be changed after the Dec10 updates I think. I haven’t heard if cleansing wave is changing to master tier or not. If it is I’ll have to spec 10 into fire for the bullkitten conditional removal trait they’re adding. I might even just spec 10 earth instead and pick up 50% AoE then run cleansing flame myself.
Either way, the stats on the build are solid
I’ve said it dozens of times. Give us slow, heavy hitting, AOE smackdown hammers filled with explosions.
However, since that would require them retexturing all light armors to work with jugg. it’ll never happen.
We have been doing well building strength in togetherness from these forums and in our guild chat. As things change, for better or worse, let us not forget that a path was made for us. We need to keep that path open for those who follow. Whoever that Ele is out there, friend or foe, respect that they chose your path, the path less chosen. It is ultimately our reverence toward each other that carries the torch aloft, so that future generations will see and join.
Unless they’re from JQ, those guys can suck lemons.
we can use legendary weapons
And back items