Showing Posts For Kuya.6495:

Pvp state as bad as ever

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Posted by: Kuya.6495

Kuya.6495

So now you’ve gone from a shrill “there’s no build diversity!” to “there isn’t enough build diversity for every class that isn’t more than 2 builds rated as gold or higher in metabattle that aren’t both condi or both power!!!111!!”

Lol

(edited by Kuya.6495)

Why hasn't condi chrono been touched?

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Posted by: Kuya.6495

Kuya.6495

Question: what is the definition of kitten cheese spec when it has plenty of viable counters?

Are we sure we just aren’t defining cancer cheese specs as those specs that counter the ones we personally like to play?

Upcoming Ranked Arena Map Rotation Changes

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Posted by: Kuya.6495

Kuya.6495

I hope you consider adding capricorn to the rotation too!

Conditions need toning down

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Kuya.6495

Just go guard with hunter’s fortification and meditations and worry about condis never

Shield should be better (should get a rework)

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Posted by: Kuya.6495

Kuya.6495

Why not both burning and self cleanse?

QoL change for necro: healing in shroud

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Kuya.6495

Agree on using blinds to prop up necro defenses. Allowing healing through shroud just sounds like a balance headache waiting to happen.

Rev obviously over nerfed.

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Kuya.6495

Using a dodge to get stability so you can “avoid” something …

Isn’t that the point of dodge in the first place?

The reasons condi is out of hand

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Posted by: Kuya.6495

Kuya.6495

I dunno. I always feel these kind of threads are made by people who main classes weakest to condis. For example, power revs. Meanwhile when you see a thread complaining about dh it’s probably a thf main doing the complaining and similarly threads whining about condi warriors are usually ele and necro mains.

3x Thieves VS 4x DH Game - Buff DH Plox Anet

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Posted by: Kuya.6495

Kuya.6495

Had a match with a guard bandwagonner claiming that dh is broken. We had 3 guards, enemy had 2. We lost 500-150. In his defense he claimed he never said he was good.

You can always tell who isn’t a dh main.

Medi trapper or Symbolic?

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Posted by: Kuya.6495

Kuya.6495

Thought thread was about which build is better.

Why DH Changes were Bad

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Kuya.6495

It always seem to be a thf that whines the most about dh needing a nerf.

PVP is dead - Long live DH meta

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Kuya.6495

I don’t understand that dilemma. If getting on the point is too dangerous, then stay off it and kill the dh standing on it. Doesn’t matter if he’s capped the point. If he dies, he’s given your team 5 points and you’re just gonna cap the point anyway or at least decap it, so the dh gains nothing from that little stunt if he can’t stay alive long enough to receive help or if he can’t kill you.

Now, if you’re not able to kill the dh by yourself whilst staying off the point, then you have no business picking that 1v1 in the first place.

PVP is dead - Long live DH meta

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Posted by: Kuya.6495

Kuya.6495

They reduced healing on purification, lowered daze duration on traps, increased cd of hunter’s determination n and reduced shield of courage from 5 to 4s. What else do you want?

They removed gyro daze completely.

Let’s start by removing DH trap daze too

;D

Start? DH nerfs have been constant since october of last year. I think its safe to say the complaints will never stop unlesss anet deletes the class.

Also, sour grapes.

DH is still Rockin

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Kuya.6495

Call of the wild+powered up bristleback f2 =danger.

S5 potentially rekt

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Kuya.6495

Why couldn’t they just equally distribute the classes in each match? If there are 4 necros and 4 dh in a match couldn’t they just split them between the 2 teams effectively eliminating any advantage of class stacking? There just seems to be alot of issues with banning multiple classes on thr same team.

The problem would be what the mmr distribution would look like after that. If you prioritize avoiding class stacks, you might stack one team with higher mmr players. Then the question you would need to ask is: what affects match outcome more? Mmr or class composition?

How the ED change killed power Rev

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Posted by: Kuya.6495

Kuya.6495

Maybe what they’re aiming to do is to put the stability in dwarf and ventari to force revs out of glint?

DH is still Rockin

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Kuya.6495

The counter to dh is power dps. Anything that is unblockable is a huge advantage. If it’s an attack that is both cc and burst dps that is also an advantage if it pierces blocks. In that regard, a power rev and power warrior have better chances vs a dh.

After all the balance patches

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Posted by: Kuya.6495

Kuya.6495

dont forget guard has never had a build without valor literally ever

Nah, i think you could change valor to virtues when facing power heavy comps thanks to the stab on f3. I know changing valor to virtues has made it much easier for me to handle revs since they can’t knock me out of f3 with surge of the mists. I do change back to valor if i see a lot of condi though.

your bad build doesnt count

You should give it a try sometime. Of course, that only works on symbolic (dh+valor+honor or dh+virtues+honor). Medi trapper always takes virtues and valor anyway.

After all the balance patches

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Posted by: Kuya.6495

Kuya.6495

dont forget guard has never had a build without valor literally ever

Nah, i think you could change valor to virtues when facing power heavy comps thanks to the stab on f3. I know changing valor to virtues has made it much easier for me to handle revs since they can’t knock me out of f3 with surge of the mists. I do change back to valor if i see a lot of condi though.

pvp and achievements

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Posted by: Kuya.6495

Kuya.6495

, I absolutely hate pvp!!

I get my butt whipped like i was not even playing.

And, i consider myself a descent player.

Uh huh.

PVP is dead - Long live DH meta

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Kuya.6495

Ah so you guys want meditations nerfed not because of balance but because of sour grapes.

That’s kind of petty.

PVP is dead - Long live DH meta

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Posted by: Kuya.6495

Kuya.6495

They reduced healing on purification, lowered daze duration on traps, increased cd of hunter’s determination n and reduced shield of courage from 5 to 4s. What else do you want?

Monks focus base healing normalized like all the other ones have been over the last few patches

when was monk’s focus last changed? Like 3 years ago?

Why whine about it now?

PVP is dead - Long live DH meta

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Posted by: Kuya.6495

Kuya.6495

They reduced healing on purification, lowered daze duration on traps, increased cd of hunter’s determination n and reduced shield of courage from 5 to 4s. What else do you want?

(edited by Kuya.6495)

Thanks for buffing underpowered utilities

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Posted by: Kuya.6495

Kuya.6495

Ele buffs seem promising though. Gonna have to watch out for those burst burns.

Guard Changes 10-18

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Posted by: Kuya.6495

Kuya.6495

I still think you get more out of hunter’s determination over bulwark. The use of stability in pvp can’t be overstated. Maybe if bulwark also reduced f3’ cd i might be tempted.

Guard Changes 10-18

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Posted by: Kuya.6495

Kuya.6495

At least symbols weren’t touched.

Elem too weak, needs a buff

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Posted by: Kuya.6495

Kuya.6495

Ele has the same problem necro has: great at organized team play, not so fun at solo q. Anet needs to find a way to create alternate specs for solo q play (dps ele, power nec) without buffing the meta specs.

Protective Reviver Needs ICD on boons

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Posted by: Kuya.6495

Kuya.6495

Meh. I’ll allow it.

Things Anet should prob change with DH

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Posted by: Kuya.6495

Kuya.6495

OP probably plays thf.

Things Anet should prob change with DH

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Posted by: Kuya.6495

Kuya.6495

Don’t forget that the fart kills thfs standing miles away. Even if they’re not in the match.

Necro lack of survivability is unacceptable

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Posted by: Kuya.6495

Kuya.6495

necro needs mobility other classes need a survivability and burst damage tune down after that everything balanced.

Neg

Necro is fine at the competitive and organized play level. What it needs is a viable alternate spec that can be used for solo play.

If they was able to stack classes, they would prefer by a lot a mallyx revenant for boon corruption(into confusion). At last they will not spend all the time ressing the necro to don’t get a overnumer disadvantage.

Mallyx removes boons, not corruption.

Yes he do, a Lot. But in Confusion instead of other non damaging conditions (almost All the boons you find in game don’t become damaging conditions or even useful enough in stack or duration to inflict damage)

https://wiki.guildwars2.com/wiki/Banish_Enchantment
https://wiki.guildwars2.com/wiki/Spontaneous_Destruction

Banish is a Movement Skill with 600 range (barely istant), AoE and unblockable that inflict 3 Confusion for every boon removed (2 boon 6 confusion, a damage that a necro can not even think to have on his corruption build), also spammable much more than necro signets. Reve mallyx also have a lot of Resistance and can steal conditions from allies (similar to necro plague signet, but better).
Then, when he need more support, he can swap on herald, or better direct damage with sword+shield and swap to Shiro and burst down everything on his way.
Double (high) damage source, a lot of defensive skills/traits/boons, boon spam and a lot of AoE boon corruption. What do you want more?
A necro will never be able to do similar things.

The skill description you linked quite literally says remove, not corrupt. As in, even if the target has no boons, the confusion is applied because they are two independent mechanics. Now i’m pretty sure banish is neither a movement skill nor does it apply 3 stacks of confusion per boon removed but someone who’s played rev more recently will have to confirm for me since i haven’t touched condi rev since S1 (because it’s bad).

Now since i don’t play at esl level, someone who does will have to inform you why they rather use necros over condi revs despite your enthusiastic defense.

Necro lack of survivability is unacceptable

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Posted by: Kuya.6495

Kuya.6495

necro needs mobility other classes need a survivability and burst damage tune down after that everything balanced.

Neg

Necro is fine at the competitive and organized play level. What it needs is a viable alternate spec that can be used for solo play.

If they was able to stack classes, they would prefer by a lot a mallyx revenant for boon corruption(into confusion). At last they will not spend all the time ressing the necro to don’t get a overnumer disadvantage.

Mallyx removes boons, not corruption.

Necro lack of survivability is unacceptable

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Posted by: Kuya.6495

Kuya.6495

necro needs mobility other classes need a survivability and burst damage tune down after that everything balanced.

Neg

Necro is fine at the competitive and organized play level. What it needs is a viable alternate spec that can be used for solo play.

People who complain about DH, Git Gud Breh

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Posted by: Kuya.6495

Kuya.6495

At least on dh, fighting a full trapper is as simple as popping shield of courage before you port on him.

Things Anet should prob change with DH

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Posted by: Kuya.6495

Kuya.6495

Spear of Justice – Unblockable, 20 second cooldown, cripple, pull, almost unavoidable, burns, renews when you kill a foe (if using Radiance Traitline) or with Renewed Focus (meditation).

  • Please change so we can block this and make it slower and more noticable like revenant’s taunt. Maybe increase the recast to kitten and the pull at 120s. Make the tether last for 10s to compensate.

Shield of Courage – Blocks “all attacks” from front to side not only from projectiles but from melee attacks as well for 5 seconds (untraited) and can be renewed with reviving an ally (traited) and with Renewed Focus (meditation)

  • Change Shield of Courage so it gives the DH a chance to block the next 5 attacks for the next 5 seconds. ( 7 attacks for the next 7 seconds if traited with Bulwark). Reduce cooldown from 75s to 60s to compensate.

Hunter’s Fortification – Removes conditions when blocking. Receives less dmg when the dragonhunter has no conditions.

  • Please increase the recast of this trait from @1s to at least @2s preferably @ every 4 seconds. Move the “receives less dmg when DH has no conditions” and add it to “Big Game Hunter” trait’s passive effect.

lol

Lololol

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Posted by: Kuya.6495

Kuya.6495

How’d you get gw2 to run on a gameboy color?

Lol

Teleports

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Posted by: Kuya.6495

Kuya.6495

Did making a thread about this make you feel better about something you will never ever get?

plz buff mace

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Posted by: Kuya.6495

Kuya.6495

I just think that mace 2 doesn’t synergize well with symbol guard due to how slow the cast time is. It shouldn’t be the case that if i want to run a more defensive symbol menders that i have to really debate between scepter and mace due to mace’s ridiculously slow symbol cast time. Mind you i don’t have a problem with the auto or mace 3. Just the symbol cast time leaves you open to counterattack for too long when the pay off of getting the symbol off is so small.

Balance Patch?

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Kuya.6495

A hot mess is actually a good thing

Learn2gayslang

Gift of Battle Reward Track

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Kuya.6495

It’s not exactly hard to get either. Been in wvw twice now for about 3-4 hours each time with guild buff and boost and i’m 3/4 done.

pvp issue of extreme importance

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Posted by: Kuya.6495

Kuya.6495

Killing the treb and running repair kits is the key part in any ESL match on Kyhlo…

Which is why every team I’m on dedicated at least 3 players to treb defense.

Only 3?

pvp issue of extreme importance

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Posted by: Kuya.6495

Kuya.6495

This has me triggered. When will anet fix this?

Arken's latest video on guardian

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Posted by: Kuya.6495

Kuya.6495

Saiyan has posted multiple suggestions on what to nerf on guard and even made threads about it. He’s been more constructive than all the DH complainers combined.

plz buff mace

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Posted by: Kuya.6495

Kuya.6495

At the moment i feel you get more out of sceptet and sword symbol spam than mace. You get to stack symbols quickly letting you get more healing out of it thanks to the honor line. With that said, mace has going for it the aegis on mace 3 which is 2 blocks.

(edited by Kuya.6495)

Arken's latest video on guardian

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Posted by: Kuya.6495

Kuya.6495

Or representation of dh in wts

PvP Druid needs balancing

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Posted by: Kuya.6495

Kuya.6495

If dh being op means less thfs in solo q, i’d say that’s a godsend

plz buff mace

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Posted by: Kuya.6495

Kuya.6495

Yes plz lower cast time on mace 2. It’s too slow for so little healing

NO Balance Patch? What's going on?

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Kuya.6495

A DH killed him last match.

Actual metrics for premades and soloers?

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Kuya.6495

Anet has at one point said being in a pre made didn’t significantly increase your chance of winning queues. The playerbase continued to complain about pre mades anyway.

Anet recognizes that there is a difference between a problem caused by facts and a problem caused by player perception and that simply showing the playerbase the stats on the frequency of wins for pre mades isn’t enough to get them to change their minds about pre mades. So they made a poll. Smart move really. They do what the player base wants and when it becomes obvious that there is no tangible benefit, anet remains blameless.

Balance Patch?

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Kuya.6495