Best NA rallybot on EU
Best NA rallybot on EU
Most people in this thread should be in an illuminati anonymous meeting group.
Best NA rallybot on EU
Tengu is the only race I’d ever eventually expect to become playable.
Best NA rallybot on EU
Probably not, dungeons bore me quite a bit. PvP tracks were the best thing to ever happen, so I’d just keep PvPing instead.
Best NA rallybot on EU
They’d have to make wvw seperate balance to handle aids tactics such as venom share. I highly doubt we’ll ever get that.
Best NA rallybot on EU
Assassin’s is yellow, not white, you’re blind.
Best NA rallybot on EU
Just some quality of life update on some traits, no meaningful changes or buffs, still same major problems, undeniably worst designed/working class atm.
Best NA rallybot on EU
Even the wolf wants a piece of that.
Best NA rallybot on EU
Necrotic Slash, Necrotic Stab, Necrotic Bite. Being a necro kittening sucks.
Best NA rallybot on EU
It was still bad even before the stab change. The stab change means even lesser skilled guilds and people are pulling it off though. While it’d be nice for Anet to consider WvW in balancing we know they don’t, so honestly it’s up to the players if they want fun fights with eachother, or do they just care about being as cancerous as possible to win. GvG slowly dying because you can guess what option a lot of guilds chose.
Best NA rallybot on EU
Run away from it if you want to be needed for things.
Best NA rallybot on EU
My problem with this build is it doesn’t really seem to have a role. Yeah you have nice damage, but a lot of it is single target. It seems like other classes would do what you’re doing much better. Is there a reason a team would want a necro with this build? What’s the benefit of this over the traditional powermancer with wells? Not trying to be rude or anything, I’m honestly just curious.
Best NA rallybot on EU
The problem with Necros lies in PvE only. Honestly, not every class needs to be good at all game types. I like one person’s description of what the specializations could be. That the specialization sacrifices one of the benefits of the base class to get a new benefit for the specialization. This would allow the specialization to be comparatively equal to the base class. Yes, some specializations will probably be better in different game types. That already happens with professions and that’s just the design of them.
The Revenant (from a condition standpoint) plays in a different way than Necro. It’s similar in the fact that they can draw conditions to themselves to empower their own abilities. The difference is that a Necromancer will still control the conditions and move them around while a Revenant will grab conditions to copy them.
HOWEVER, that’s just how they play condition-wise. (Which in PvP and WvW, Necro is in a good enough spot.) I doubt there will be much more overlap between these two professions outside of condition control specs. Honestly, I still think with a superior health pool and better heals that Necro will outclass the Revenant in this for combat against larger groups while the Revenant with superior mobility will outclass the Necromancer in small scale skirmishes. (Basically, Necro is good for zerg and Rev is better for roaming)
I’d just like to chime in Necro is not fine in PvP either. Yeah it’s useable, but gimmicky elites, broken minions, no lifeforce at start, needing a whole team to peel for them constantly because of no active defenses, heals not working through death shroud, siphoning being useless basically negating a whole traitline. It needs a lot of work on the core profession for every mode.
Best NA rallybot on EU
I think this thread is quite silly. Even if a PvPer asked for everything available from PvE I wouldn’t consider it more valid.
MMOs generally always have a PvE and PvP mode. The game developers obviously want to entice you to play all of their product. Their goal is to give as many people as many good things as possible as that will give their game longevity and popularity.
It’s the players’ fault for restricting themselves to one game mode. If you do that you miss out on a lot of work Anet puts into the game. You most likely won’t stay as long because it’s easier to burn out on just one side of the content. Of course their goal will be to keep trying to entice people into certain modes because it’s good for the sake of their product AND playerbase. The easiest way to do that is rewards, as that is what a majority of the people strive for in MMOs. Would you ever want to try fractals out if you could just PvP for 2 hours for a weapon? Would you ever want to PvP if you could get a balthazar backpack from a jumping puzzle? The answer would always be no for some, but for many others having the exclusivity has got them interested in more of the game.
People have some obtuse form of thinking. If you really want a reward, you go out and get it. If the way of obtaining it for you is not fun, don’t do it. No one is forcing you. But Anet is doing their job as a company. It may not be good for you, but if it wasn’t for Anet always trying to get more well rounded players I would’ve never tried PvP or even WvW as I used to shy away from PvP.
Also what’s the big deal with dailies? You literally get nothing but 10 achievement points from them. If you care that much about achievement point but aren’t willing to participate and enjoy all formats of the game you’ll never have as many achievement points as others. Half of the WvW ones are PvE, and take like 5 minutes to do. Instead of making a mockery of the PvP dailies why don’t you go kill a sentry, a dolyak, or stand on a ruin? There are so many easier ways of doing the daily then just the PvE ones, but people’s stubbornness or lack of an open mind block it out for them.
I guess my point is instead of asking for some respect, you should respect them as a company and their product as a whole trying to appease millions of people, and they need to do it in the way they believe will benefit the majority.
Best NA rallybot on EU
Hate these outfits that only look good on female humans.
You only think that way because your’re a human irl and being biased. If you were a cat, tree or rodent IRL your brain would be attracted to it differently.
No, I’m a furry.
Still classifies as a human.
Meow.
Best NA rallybot on EU
The problem with healing others as a “traditional healer” is that in Guild Wars 2 that is not necessary. There’s no point.
Each player has his own tools to stay alive – he has his own heal skill. He has dodges, evades blinds, blocks and reflects.
People should stop trying to fill a role that’s not necessary. The game itself was built around the idea that there should be no person dedicated to healing others.
Best NA rallybot on EU
Hate these outfits that only look good on female humans.
You only think that way because your’re a human irl and being biased. If you were a cat, tree or rodent IRL your brain would be attracted to it differently.
No, I’m a furry.
Best NA rallybot on EU
I think too many people for some reason keep thinking necro is fine for PvE because it can do dungeons like Nex pointed out. Nobody is arguing that. Anything can basically do any content in this game as random the build or stats. People just need to realize there’s no reason or benefit to having a necro over another class in PvE. Sure you can still do dungeons with them, sure you might think you’re doing a lot for your group, and you might be for all we know because everyone with you could be terrible, but if by now people go into dungeons with competent people, and are on their necro and don’t feel like they’re dragging the group down in some way or are useless compared to something else they could bring, then they will always probably be too thick-headed to get to.
Best NA rallybot on EU
SAB or riot
/15chars
Best NA rallybot on EU
Hate these outfits that only look good on female humans.
Best NA rallybot on EU
Love the changes personally. Address the turrets not despawning when being left/being put in mid air too please. Only downside is this hits supply crate, but it’s kind of over the top in a point game mode as well so I don’t mind as much, I think mortar and elixir x need to be looked at and buffed to help compensate engis though.
Best NA rallybot on EU
13. Play Ele/Necro when you have a terrible PUG commander.
Best NA rallybot on EU
Teef.
/15chars
Best NA rallybot on EU
Ascalonian Mage Potion Outfit/endless tonic. Current tonic always disappears everytime I use deathshroud I love the look but I’d have to use a tonic every fight basically. Or just make the current one not go away on transformations that’d be nice.
Best NA rallybot on EU
I’ve already seen a few guys from totally random PvE guilds with the title AFKing in LA, you guys are horrible
Really? We just do things efficiently. Why do something the slow way if there is an 100x faster way
Because it’s lame. It’s against the spirit of the achievement, sadly people just see pixels and numbers and get lost in a game. It devalues actual players’ time and effort they spent getting the title. Literally no point to do it unless you’re that desperate for another title or a miniscule amount of irrelevant achievement points.
People could just wait until your next post whining about how an item or something else you own is devalued again and then spam this thread link for the irony. I think you cried about the monkey king tonic or mini.
Best NA rallybot on EU
Kind of sad people are beating an already hurting game mode by ruining a title others worked hard for and spent a lot of time on.
But hey, it’s their sad virtual reality to get away from their sadder real life so yolo.
Best NA rallybot on EU
I agree it’s kind of silly to have 2 of them in the PvE category. Regardless people should just do WvW or PvP to finish it if they don’t like/can’t do fractals. And if you can’t handle any type of PvP you might want to work on your issues before trying to play an MMO where 2 out of the 3 gameplay categories are competitive.
Best NA rallybot on EU
Firstly off I’d like to clarify this is absolutely not a troll thread, in spite of the fact some of the things I am about to say may seem controversial to some people.
Ever since I started playing GW2, there is something about the game that just doesn’t sit well with me, and I have been wondering if it’s just me or if there are other people who have had the same thoughts as I do. This is about the fact that in this game, the nordic theme is priviledged with a race of its own, the Norns, while the rest of “humans” are all crammed into one single race. Not only do they have the priviledge of having their own race, but it’s also a race of heroic giants, twice as big as humans.
As a reminder, “Nordicism” is a real belief that has been an issue in the past century and still continues to exist, it’s absolutely not a mere conspirancy. It is the belief that people of nordic descent are superior to the rest of humanity. It’s the very infamous “Aryan race” ideal supported by 1930’s Germany and still continued to this day through mass murderers like Anders Breivik or certain extreme right wing parties of the West. Nordicism is obviously a very disgusting idea for anyone who isn’t nordic (and for any nordic person with enough honesty).
And I mean, when I see that in this game there is a race that is almost a copy/paste of the aryan ideal, I can’t help but ask myself what is the purpose of this race? Why is one specific culture from our world being highlighted in this game while every other culture is crammed into “humans”? While you can argue that they are not necessarily being presented as better than humans, they are certainly being priviledged. Would a non-human playable race like bears have been a more suitable choice for the nordic theme than to make these idealistic giants?
I hope there’s a real, honest reason for this race existing in game and that it’s not a matter of nordicist beliefs. Please let me know what you people think.
Yes, yes they are nordicist! hides
Best NA rallybot on EU
I think the servers having to account for all the extra incoming stab and losing stab is having a much bigger effect than they expected. I’m not sure if that’s the reasoning for it, but I believe it’s the case, as I THINK that they said condi caps going above 25 would cause more stress on the servers, and this is basically the same thing.
But yeah, skill lag is much more prevalent since that patch for me and everyone on my server it seems like on any fight.
Best NA rallybot on EU
Do you all think the servers could actually handle keeping up with 25+ stacks on things like bleed and confusion? I’m not sure if PvP would be effected, there’s less people, and it takes more effort to reach above those caps, but in WvW since the stability change the skill lag seems to get crazy on any fight, even if you’re not in it. I believe they listed the servers not being able to handle accounting for all the stacks coming in and out and the various durations as a reasoning for the cap in the first place, but I could be wrong, which correct me if I am. I’m just kind of worried about WvW becoming virtually unplayable.
Even on the stress test I had a few moments where none of my skills were working, and a couple of friends in TS had the same problem at the same time, and it just seemed to happen the few times we fought the wyvern (which is where you had the most players grouped up at during the beta) and that was only 30ish people.
Best NA rallybot on EU
Driver sniping, pirate ships, and venomshare guilds are what will kill GvG, it’s a player created game mode, but people who want to win at the cost of everyone having fun and getting better are the bigger problem than Arenanet. Guilds should strive to get better, not run gimicky tactics to win. The stab change kind of hurts how much trains will push so it will indirectly hurt GvG, and it’s kind of terrible in pug blobbing, it just reinforces who has more people to dump random CC or who runs more backline will win.
I do think WvW needs a lot more help than introducing some EoTM like maps with buffs, automated turrets, lots of vertical siege and choke points that discourage actual fun fighting. But that’s a whole different issue that I don’t really have a solution for.
Best NA rallybot on EU
Game will be broken beyond belief if this extended to WvW or PvP. Don’t really see the point in doing it in PvE either, I think conditions as a whole just need to be changed in some way, removing the cap still won’t make condi builds wanted in PvE for the most part.
Best NA rallybot on EU
Cba to quote, but I just meant the amount of focus you will take from good teams, it’s the only stun break that’ll be useful to you, Flow.
Like I said, depends on the amount of life force you have.
If someone is trying to load up a condi necro with condis then you don’t even need plague signet, and Well of Power is just…slow to pulse and not useful enough with a huge cool down in most fight encounters you’ll have in pvp. And if you’re forcing yourself to stand in a well in most necro builds, you’re basically asking to die limiting yourself to that range.
1. You can’t have too many cleanses.
2. The cooldown is exactly the same as Spectral Armor.
3. If you stand in WoP when it’s cast you’ll get the cleansing buff for its full duration even if you step out.
4. I guess we’ll see how they adapt the change to stability for WoP, but in its current form I sometimes use that 1 sec of stability to avoid stuns entirely, especially when I’m about to get focused in team fights.
1. Yes you can, condi builds aren’t crazy in the Meta right now. (And if you’re running a condi build you’ll be fine against every other; also lots of eles and shoutbows are running around for cleanse in teamfights as well)
2. The cooldown is too huge for the benefit it gives (but that’s my opinion so I edited out, I still think it should be closer to 30-35, and all wells need to be lower in general.)
3. I did not know this
4. It’s not an instant cast stun break though, I feel like spectral armor would save you in a situation you’re getting stunned in anyways as there’s probably going to be more direct than condi damage and you’ll be able to use DS longer to facetank or put the pressure back on them.
Just in general, spectral armor gives you one of the best boons we can have and increased lifeforce generation, and that is just so much more valuable to me than converting a few condis into boons. I honestly can’t imagine a build I’d use it on, I’d rather have SA/SW as my stun breakers.
Best NA rallybot on EU
(edited by L Step.8659)
Because the GvG meta is built around a melee train, a periphery, and a focus/assist party. Guilds have 20-30 people and would have to sit so many others, and the fight wouldn’t even be recognizable as a GW2 type of GvG because you just couldn’t limit the numbers that low or you won’t have people for all the roles. It also diminishes position play as things like necros could never survive in such low numbers, they’d be focused to death.
Obviously the meta would change and guilds would have to trim some fat or form more teams. Are those that are currently getting carried afraid of losing a spot?
I think this is the rare case where the competitive e spawts hardcore attitude should be pushed aside just for humanity. You can’t realistically ask people who have played with you for years to sit out when it might not even be a skill issue, but a composition/lack of spots/different personality meshes better with someone thing. You can have equally skilled and liked people.
And I just personally can’t imagine a 10v10 being better than a 20v20. Even people whine when you shave it down to 15v15. The player created one has a nice synergy where realistically every class ‘can’ have a role, although Engis and Rangers still aren’t seen much but guilds do run them. They have essentially 3 different groups working together in a big area, with lots of voice comms going on.
I get people think it’s skill less, that it’s too many, that some don’t like to watch it, but there are obviously others who have the exact opposite opinion that’s why they do them. It’s like asking PvE people to not run Zerker gear to make content harder, or PvP people not to use celestial classes because people don’t like the things they do, and think their idea makes the game mode better without those things.
I do think it’s unrealistic for GvGers to expect Anet to support them though, but I do like how they made their own community and still try to get support, even when Anet keeps avoiding them and PvPers keep trying to call them all bad. I am rank 80 in PvP, and I have been in a GvG guild for around 9 months. One isn’t a million times harder than the other, they’re just different. And some people have more fun with point fights and rotations, and some prefer bigger fights, but if everyone liked the same thing the world would be a boring place.
Best NA rallybot on EU
(edited by L Step.8659)
Cba to quote, but I just meant the amount of focus you will take from good teams, it’s the only stun break that’ll be useful to you, Flow.
If someone is trying to load up a condi necro with condis then you don’t even need plague signet, and Well of Power is just…slow to pulse and not useful enough imo in most fight encounters you’ll have in pvp. And if you’re forcing yourself to stand in a well in most necro builds, you’re basically asking to die limiting yourself to that range.
Best NA rallybot on EU
(edited by L Step.8659)
I main a Necromancer as a diremancer, I switch between corruptions and wells depending on the situation; wells are better served in WvW and EotM and I use corruption in Dungeons/fotM.
People whom are saying that Necromancers bring nothing to the table have probably never played one, or played one very poorly. I’d advise every person to try the class effectively before passing judgment on them.
:)
Anyone who has spent over 1 hour on necro, or looked at the necro forum for 30 mins could realize how many problems we have. Unless they’re seriously delusional. You have very rare instances where condi builds can be useful for things like husks, or dark fields to lifesteal through the Jade Maw, etc..but that’s like less than 1% of PvE content. And in PvP even people who hate terrormancers and lich cheese builds can see what sustain issues we have. I also hope by using wells in WvW/EotM you don’t mean you’re using dire gear! Because that’s silly!
But I probably don’t know, I might’ve played necro badly for over 5k hours.
:)
I use Dire gear all round, and I don’t pvP with my necro.
If you have active speed clear teams in your guild and you know how to run with them, Necromancers are probably the most useful class you can have. If you’re pugging kitten as a Necro that just shouts all kinds of badness towards my ears (or rather eyes).
Necromancers have to constantly adapt their builds to be useful in all situations in some way; most won’t make the effort to do that, hence our bad reputation.
Also you can’t really adapt your build to be useful if you’re running dire.
I saw this and didn’t bother reading the rest. It’s a typical response I see all the time – ironically, those are the people that spend half the time dead in FOTM 30+ or TA/Arah/CoE.
Because not everyone is good enough to run zerker? Or some people aren’t using zerker builds therefore inflating the difficulty for them as the fights take longer than they should?
You cannot like it all you want, but you cannot argue with years of experience the dungeon forum community has and has shown in videos.
If what you do works for you then that’s great, but you can’t really claim necros are amazing when you don’t use the most optimal standards that dungeons are run by. You’ll never see a necro in a fastest path record at this point in time. Claiming other people lack knowledge when you’re the one dismissing what basically everyone who has mained the class and run dungeons every day is just not going to help the class get what it needs, or help our Necros are bad reputation.
:)
My points were emphasising that necromancers aren’t AS BAD as everyone makes out to be. I didn’t say they were amazing at anything. I’m well aware of how speed runs work as I do them myself on my necro and have done ever since I started playing one.
Most people think ‘speed runs’ mean joining a group that has ‘speed clear’ in the title, it’s really a lot more than that.
What’s the difference? A fast run is supposed to be a fast run. Why do something in 15-20 mins when you can do it in 5-10?
Because I simply think that expecting ‘speed/fast’ runs from pug lfgers is absolutely silly.
But it wouldn’t be if people ran the proper armor/professions/traits/utilities to make it faster.
And you just said you used a condi necro in speed runs so I really don’t get what you’re saying now.
Either way this is off topic, I think if you want to know why Necros have such a bad reputation you should try posting in the Necro or Dungeon forums so they can give better solid tangible evidence. I support people playing whatever they want though, I’d love to play my necro in dungeons, but I just feel too guilty too. Just for future reference I wouldn’t try to discredit people ‘not knowing how to play’ just because you have a different opinion than the mass population, it was very hurtful to me!
Have fun!
Best NA rallybot on EU
I main a Necromancer as a diremancer, I switch between corruptions and wells depending on the situation; wells are better served in WvW and EotM and I use corruption in Dungeons/fotM.
People whom are saying that Necromancers bring nothing to the table have probably never played one, or played one very poorly. I’d advise every person to try the class effectively before passing judgment on them.
:)
Anyone who has spent over 1 hour on necro, or looked at the necro forum for 30 mins could realize how many problems we have. Unless they’re seriously delusional. You have very rare instances where condi builds can be useful for things like husks, or dark fields to lifesteal through the Jade Maw, etc..but that’s like less than 1% of PvE content. And in PvP even people who hate terrormancers and lich cheese builds can see what sustain issues we have. I also hope by using wells in WvW/EotM you don’t mean you’re using dire gear! Because that’s silly!
But I probably don’t know, I might’ve played necro badly for over 5k hours.
:)
I use Dire gear all round, and I don’t pvP with my necro.
If you have active speed clear teams in your guild and you know how to run with them, Necromancers are probably the most useful class you can have. If you’re pugging kitten as a Necro that just shouts all kinds of badness towards my ears (or rather eyes).
Necromancers have to constantly adapt their builds to be useful in all situations in some way; most won’t make the effort to do that, hence our bad reputation.
Also you can’t really adapt your build to be useful if you’re running dire.
I saw this and didn’t bother reading the rest. It’s a typical response I see all the time – ironically, those are the people that spend half the time dead in FOTM 30+ or TA/Arah/CoE.
Because not everyone is good enough to run zerker? Or some people aren’t using zerker builds therefore inflating the difficulty for them as the fights take longer than they should?
You cannot like it all you want, but you cannot argue with years of experience the dungeon forum community has and has shown in videos.
If what you do works for you then that’s great, but you can’t really claim necros are amazing when you don’t use the most optimal standards that dungeons are run by. You’ll never see a necro in a fastest path record at this point in time. Claiming other people lack knowledge when you’re the one dismissing what basically everyone who has mained the class and run dungeons every day is just not going to help the class get what it needs, or help our Necros are bad reputation.
:)
My points were emphasising that necromancers aren’t AS BAD as everyone makes out to be. I didn’t say they were amazing at anything. I’m well aware of how speed runs work as I do them myself on my necro and have done ever since I started playing one.
Most people think ‘speed runs’ mean joining a group that has ‘speed clear’ in the title, it’s really a lot more than that.
What’s the difference? A fast run is supposed to be a fast run. Why do something in 15-20 mins when you can do it in 5-10?
If that’s the point you’re trying to make then ofc they’re not so god awful they can’t ever do a dungeon, like I said anything is viable. But to be as effective/useful/wanted in a run as the current other 7 profession we need a lot more help because we just do not have anything ‘special’ that we only bring or outshine others in that’s needed with how the current dungeons are made.
Best NA rallybot on EU
Because the GvG meta is built around a melee train, a periphery, and a focus/assist party. Guilds have 20-30 people and would have to sit so many others, and the fight wouldn’t even be recognizable as a GW2 type of GvG because you just couldn’t limit the numbers that low or you won’t have people for all the roles. It also diminishes position play as things like necros could never survive in such low numbers, they’d be focused to death.
Best NA rallybot on EU
I main a Necromancer as a diremancer, I switch between corruptions and wells depending on the situation; wells are better served in WvW and EotM and I use corruption in Dungeons/fotM.
People whom are saying that Necromancers bring nothing to the table have probably never played one, or played one very poorly. I’d advise every person to try the class effectively before passing judgment on them.
:)
Anyone who has spent over 1 hour on necro, or looked at the necro forum for 30 mins could realize how many problems we have. Unless they’re seriously delusional. You have very rare instances where condi builds can be useful for things like husks, or dark fields to lifesteal through the Jade Maw, etc..but that’s like less than 1% of PvE content. And in PvP even people who hate terrormancers and lich cheese builds can see what sustain issues we have. I also hope by using wells in WvW/EotM you don’t mean you’re using dire gear! Because that’s silly!
But I probably don’t know, I might’ve played necro badly for over 5k hours.
:)
I use Dire gear all round, and I don’t pvP with my necro.
If you have active speed clear teams in your guild and you know how to run with them, Necromancers are probably the most useful class you can have. If you’re pugging kitten as a Necro that just shouts all kinds of badness towards my ears (or rather eyes).
Necromancers have to constantly adapt their builds to be useful in all situations in some way; most won’t make the effort to do that, hence our bad reputation.
Also you can’t really adapt your build to be useful if you’re running dire.
I saw this and didn’t bother reading the rest. It’s a typical response I see all the time – ironically, those are the people that spend half the time dead in FOTM 30+ or TA/Arah/CoE.
Because not everyone is good enough to run zerker? Or some people aren’t using zerker builds therefore inflating the difficulty for them as the fights take longer than they should?
You cannot like it all you want, but you cannot argue with years of experience the dungeon forum community has and has shown in videos.
If what you do works for you then that’s great, but you can’t really claim necros are amazing when you don’t use the most optimal standards that dungeons are run by. You’ll never see a necro in a fastest path record at this point in time. Claiming other people lack knowledge when you’re the one dismissing what basically everyone who has mained the class and run dungeons every day is just not going to help the class get what it needs, or help our Necros are bad reputation.
:)
Best NA rallybot on EU
I main a Necromancer as a diremancer, I switch between corruptions and wells depending on the situation; wells are better served in WvW and EotM and I use corruption in Dungeons/fotM.
People whom are saying that Necromancers bring nothing to the table have probably never played one, or played one very poorly. I’d advise every person to try the class effectively before passing judgment on them.
:)
Anyone who has spent over 1 hour on necro, or looked at the necro forum for 30 mins could realize how many problems we have. Unless they’re seriously delusional. You have very rare instances where condi builds can be useful for things like husks, or dark fields to lifesteal through the Jade Maw, etc..but that’s like less than 1% of PvE content. And in PvP even people who hate terrormancers and lich cheese builds can see what sustain issues we have. I also hope by using wells in WvW/EotM you don’t mean you’re using dire gear! Because that’s silly!
But I probably don’t know, I might’ve played necro badly for over 5k hours.
:)
I use Dire gear all round, and I don’t pvP with my necro.
If you have active speed clear teams in your guild and you know how to run with them, Necromancers are probably the most useful class you can have. If you’re pugging kitten as a Necro that just shouts all kinds of badness towards my ears (or rather eyes).
Necromancers have to constantly adapt their builds to be useful in all situations in some way; most won’t make the effort to do that, hence our bad reputation.
You’re missing the point. In PvE, dungeons especially the only things useful is how much damage you can do (necro has the worst amount of cleave), and what support you can bring that the team actually needs. This includes, reflects, blocks, aegis, fire fields for might stacking, blast finishers, smoke fields, mobility for skipping (warhorn puts you in combat so even that’s not good). Necros excel in condition manipulation and boonstripping, both of which are basically useless in dungeons, and people who try to run condi builds hinder any groups dps because it takes time to ramp up the damage and things usually melt before you have enough time if the other people are built properly.
Anything is viable, but there’s a reason necro is the least wanted/needed in most people’s opinions in the dungeon community.
Also you can’t really adapt your build to be useful if you’re running dire, because conditions are severly underpowered in PvE due to how fast things dies, how many classes also indirectly apply conditions, and things like wells should be used in a power build, unless you think your well of power or darkness is being useful. This is the kind of stuff that give necros a bad PvE reputation.
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Current Meta:
Classes that can use celestial amulet effectively and push other classes that can’t use it out of roles, ex. War/Ele/Engi.
Then 1 spot is usually for zerker thief.
Then if you’re really lucky you can fit in another class, unless you want another celestial.
Yay celestial.
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I main a Necromancer as a diremancer, I switch between corruptions and wells depending on the situation; wells are better served in WvW and EotM and I use corruption in Dungeons/fotM.
People whom are saying that Necromancers bring nothing to the table have probably never played one, or played one very poorly. I’d advise every person to try the class effectively before passing judgment on them.
:)
Anyone who has spent over 1 hour on necro, or looked at the necro forum for 30 mins could realize how many problems we have. Unless they’re seriously delusional. You have very rare instances where condi builds can be useful for things like husks, or dark fields to lifesteal through the Jade Maw, etc..but that’s like less than 1% of PvE content. And in PvP even people who hate terrormancers and lich cheese builds can see what sustain issues we have. I also hope by using wells in WvW/EotM you don’t mean you’re using dire gear! Because that’s silly!
But I probably don’t know, I might’ve played necro badly for over 5k hours.
:)
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You already did everything you can do, just keep them blocked and have your girlfriend enjoy a nice pay day.
They’re just internet trolls, as long as you’re not like 12 you should be able to resist the urge to get upset from a mundane situation like that.
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A stereotypical black pirate hat with the skull and crossbones. Hopefully after you stop making all of our characters look bald when wearing hats.
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Warrior by far is better for the multitude of things you can do in WvW.
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Idk why they didn’t just give 1 Gift of Map Completion for WvW, and 1 for PvE and stopped the whining years ago.
PvEr’s wouldn’t have to go in a PvP game mode, and WvW players wouldn’t have to go into PvE. There’s always someone who says that people need to WvW though, or people need to PvE, but let’s be honest, some people just don’t like to PvP, and WvW players just can’t make money like people in PvE can, so it’s not really like gifting one side an easier advantage to making a legendary. Although I think the gold star by your name should be for having both, but that’s just a vanity thing.
Personally I’m glad they had it like this though, because I would have never tried WvW, or Tpvp, if I didn’t have to enter WvW for map completion. It slowly eased me into PvP by having a mass environment with little stress until I got a little more confident and better.
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Tbf, the T2 guilds kind of forced that by making a GvG tier, so there’ll always be guilds to fight but of course overstacking would happen. And with how NA seems to have borked up their glicko ratings so much they don’t receive much variety in their matchups, thus people really don’t want to leave that tier.
That being said, I would love an instanced area to GvG though, that’s actually an instance and just not using the one arena in a map everyone has access to on the 3 servers.
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Spectral Armor is just so much better than the other options in realistic situations.
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I actually thought Nos played well. I see a few people on their high horses about positioning, and yeah he wasn’t perfect everytime, but positioning isn’t standing 900-1200 range away on ledges barely effecting team fights. Really I saw it more as Nos just getting focused by an amazing team, that kept forcing bigger team fights with their rotations.
If anything it’s just an example of why necros need some sort of sustain help.
In EU I rarely see any necros in teams, it seems more popular in NA, and whether it’s because of different playstyles, EU teams countering it more, or one region being better than the other, the fact is there’s a reason it’s barely represented at the top level of pvp. And not just because these amazing people that do not stream or pvp are too lazy to join an organized team.
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Just let the tears flow and walk away.
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