DH is a hook for new pvp participants. The skill floor is frighteningly low. But it should remain easy to play and somewhat powerful to keep new people playing. I’m not defending it coz I play it but for the population to sustain. Proof I don’t really play it. 100% soloQ w/ classes that counter DH.
No it shouldn’t, DH is total aids. It’s unbelivable how bad people get carried by this build and it should just get deleted.
I’m not 100% in favor of it but it’s the new entry level build. It was the developer’s intent to make it low skill cap and effective.
Yeah, that’s amazing logic. Let’s give all these people a build that will carry them no matter how bad they play, surely they will learn and it won’t definitely won’t make the new people who don’t want to play fotm quit.
DH is a hook for new pvp participants. The skill floor is frighteningly low. But it should remain easy to play and somewhat powerful to keep new people playing. I’m not defending it coz I play it but for the population to sustain. Proof I don’t really play it. 100% soloQ w/ classes that counter DH.
No it shouldn’t, DH is total aids. It’s unbelivable how bad people get carried by this build and it should just get deleted.
That’s not exactly what I meant…armor of earth is great way to get off an air overload in a high pressure situation. Its perfectly viable to use an overload without it, you just need to pay attention to your situation and make good use of auras…though I would still love a baseline stability on overload trait
No one sane will let you cast overload air unless you’ve got tons of stab stacks. And they might interrupt it even despite that.
It’s not only problem for people switching maps, but also the random crashes lots people still keep getting. You crash/dc and there you go, you lost all your progress. Today the map even crashed itself and kicked people to a different map, lost progress. This makes the events really unfun.
Stabbing Trahearne was the best part of the story and something I’ve dreamt about ever since I’ve met that guy. What a better way for him to die than letting all the players who hated him for years to do it?
But…why?
/15tearsfortempest
I GUARANTEE there will never be a reaper in pro tournament play. Never. Not ever.
kitten , too bad this has already happened. So much for you guaranteeing that.
Just another case of fresh new PvPers wanting their cake to remain whole as they continue to scroff it down.
In PvP, if you want to run fully siq glass cannon full burst, you NEED TO EXPECT TO GET REKT when you don’t get the jump on someone.
If you want to be able to properly 1v1, you need cleanse and you need stunbreak/stability.
Learn to build.
Learn to play.
Good luck, everyone.
I think you completely missed the point of the thread.
go to learn from thief who also dont have good condi cleanse but stealth
so learn to engage and disengage fast with shiro and heal through with life steal and fast dmg
use your legendary swap, generosity, staff, malyx etc… just time it right and you’ll do fine
Thief condition cleanse is superior to revenant one, you also got Shadowstep. There’s nothing you can do if you face heavy condition builds.
If you think rev has too much sustain, it’s you who is giving them the sustain.
They might have two heals, but they use Herald, which heal doesn’t even give them 2HP if you’re using your brain and then Shiro, which has quite an easy counterplay, too.
Crystal hibernation can be interrupted, Unrelenting Assault can be interrupted, Phase Traversal now has a cd. What exactly do you want? For the class to be completely unviable?
AU nerf thats for sure.
Learn to interrupt.
I don’t need to Anet will interrupt that soon
I just think it’s hilarious how you defend DH in every single topic, saying how it’s not OP at all, but then you proceed to whine for nerfs of every other class. Maybe you should look for the problem somewhere else? If you’re not willing to use all the counterplay given to you, then not sure what to tell you.
compared to glint who has the best heal in game
Lol ok. Maybe if you’re facing someone who bought the game yesterday.
Ever wondered why warriors still use heal sig?
(edited by Laraley.7695)
If you think rev has too much sustain, it’s you who is giving them the sustain.
They might have two heals, but they use Herald, which heal doesn’t even give them 2HP if you’re using your brain and then Shiro, which has quite an easy counterplay, too.
Crystal hibernation can be interrupted, Unrelenting Assault can be interrupted, Phase Traversal now has a cd. What exactly do you want? For the class to be completely unviable?
AU nerf thats for sure.
Learn to interrupt.
If you think rev has too much sustain, it’s you who is giving them the sustain.
They might have two heals, but they use Herald, which heal doesn’t even give them 2HP if you’re using your brain and then Shiro, which has quite an easy counterplay, too.
Crystal hibernation can be interrupted, Unrelenting Assault can be interrupted, Phase Traversal now has a cd. What exactly do you want? For the class to be completely unviable?
I will say that if they haven’t hotfixed it by now, they’re not going to start actioning accounts because of it. They may eventually fix the farm, but every day they don’t makes it less attractive for them to do so.
No, they already stated it’s up to us how we level tyria masteries. They are not nerfing it.
And no, they’re not gonna ban most of their population.
Yes it is, traps are nerfed already and 3 other classes have 5 mins traps too. deal with it. Or play OP revenant, chrono, scrapper or reaper.
Aah its the DH player Ragnarox that can only reply with L2p or your trash or whatever.. so much anger in this person to protect his class.. lol
Well yeah i mentioned DH as an example (and those traps are much stronger then the old traps builds we had), i dont get why Traps dont go on cooldown when they are triggered..
This is just having 2x the utilities.. its like warriors using all stances but the stances will activate once you go into combat, so once you go into combat they activate and you can activate them right after that again because the cooldown was already gone by then.
GW2 such balance
So why does warrior can use 2 endure pains? Tell me that, one from skill and one gets when down below 20% hp without an icd. Oh yea, wait for it, its coming, really close oh here we go -> l2p
Wow. I mean I couldn’t care less, but do you even know what you talking about? The warrior traited for it. Also, it’s % HP and it has 60 seconds ICD. You must be trolling.
to summarize, the Rev is really versatile
to me: its a jack of all trades, master of none (or maybe im not the master of playing a rev lols)
Except it’s not due to the fact you have to choose only two legends. You just cannot slot skills as you need them and it’s dumb. It’s like they designed it for playing all legends at once. If you play shiro + glint, you’re gonna be missing condi removal badly and there’s basically no way for you to take it, which is wrong.
Also, heal skills are pretty bad, too. Heal very little or are situational, eventually require your opponent to have no brain.
I was asking myself the same question. How is dps revenant supposed to clear conditions? one cleanse every 9 seconds and two every 15 which bugs out half of the time? How is that even remotely enough for how fast classes apply conditions?
There was an exploit and they disabled the merchant. It’s common when that happens for ANet to forget to make a formal announcement (they are busy with other things and a ‘red post’ just attracts attention; plus, sometimes the exploit can be used in other situations and they don’t want to highlight what those might be until fixed).
There’s no specific ETA for the fix, so we just have to wait it out.
What explot? I rly cannot imagine someone would exploit a merchant. o.o
Forum bug joy.
Tempest has been working awesome for me. My regular build has only been improved by it.
Glad to see the doom and gloom still hasn’t subsided. Never change, profession forums. Never change.
You can’t really blame people for not liking it. There was this person doing a poll about favourite specs in hot and tempest got the least votes by far. Please note that over 12K poeple participated it, so it’s not some made up statistic. For me and apparently a lot of people it’s not fun nor we’re excited about it. While you might think it’s great, it seems like lots of people do not and they have reasons not to.
I personally just stopped playing ele completely. It makes me a bit sad as I’ve played ele mostly for such a long time, but I can not longer have fun with the class nor have the joy of trying new stuff since tempest is just trash to me. I did try, but it was so annoying to use, I swapped back a few minutes after. Oh well, hope the future balance for eles will be good and the class will have a spot in every gamemode.
funny how there was no Necro self sustain nerf……………
it allready feel like hitting a wall that hits back for 50% of your HP.now after the rev sustain nerfs ? i can just bend over againt’s good reapers…….
Well, I actually think it’s even funnier there wasn’t any nerf to Scrapper. Necros got a nerf, which made one of their traits worthless. Maybe it doesn’t effect duels, but it will hurt in every other fight. But hey Scrapper is completely fine, right?
Druid—Astral force no longer degenerates out of combat.
much interesting.
Revenants should sucks with 50% of their energy, but druids now too op (cos energy regen too high, and they always prepared to hard fight)…
Why we have only 50%? Much better to get 100% after f1 swapping (with low decrease out the fight to 50%), cos rev can’t regen energy goot at the fight (except herald with 0 energy cost).
Or all weapon attacks should be free from resurse/ Everyone can spam his board, except rev….Well with druid its different..
You now start out with full astral force (that might be a little strong) at the start of a match, and it doesn’t degenerate if you end it early. Howerever its still balanced because aside from having it instantly available at the start, the build up time feels a bit slower than it should be, unless you’re staff autoing in teamfights with troll unugent up.
I don’t agree. Druid can get up to full hp within a few sec into astral form. If they’re gonna have it avialable every time it’s off cd (that’s what I’m getting from your post) as long as they keep their astral force up, it’s going to be insane in duels especially. The problem with this is also the fact they can just run power + druid and have insane amounts of healing.
This is not an issue in pve at all. However, in pvp it could be a lot of problems.
According to the wiki in base Tyria:
“There are 214 points available if you have the Krait Obelisk Shard in your home instance”
This means you still have to do some of the jungle to unlock your specialization. Sorry but I see no problem with this AT ALL.
My Warrior and Guardian both had over 200 HP’s left prior to HoT ( World Completion ). It’s pathetic that to max out an ELITE specialization I have to do what? 5 Hero Challenges? lol
ArenaNet, you need to stop caving in.
No they don’t they need to remember that the vast majority of players are casual. 1%ers are called that for a reason.
Its not pathetic that you only have to do 5 hero challenges in HOT on toons that you’ve got world completion because you’ve done a lot of work to get that far and this is where you get rewarded for it. What about revenants though and other alts without world completion?
There were people able to get Herald at the time when it cost 400. How you ask? They didn’t whine on forums, they just went and got it.
And there were people playing revenants who made complaints, so what.
You know what’s funny? That half of the people who were complaining didn’t even try to get one Hero point. If people spent their time actually getting those instead of whining, they would have got it, too.
According to the wiki in base Tyria:
“There are 214 points available if you have the Krait Obelisk Shard in your home instance”
This means you still have to do some of the jungle to unlock your specialization. Sorry but I see no problem with this AT ALL.
My Warrior and Guardian both had over 200 HP’s left prior to HoT ( World Completion ). It’s pathetic that to max out an ELITE specialization I have to do what? 5 Hero Challenges? lol
ArenaNet, you need to stop caving in.
No they don’t they need to remember that the vast majority of players are casual. 1%ers are called that for a reason.
Its not pathetic that you only have to do 5 hero challenges in HOT on toons that you’ve got world completion because you’ve done a lot of work to get that far and this is where you get rewarded for it. What about revenants though and other alts without world completion?
There were people able to get Herald at the time when it cost 400. How you ask? They didn’t whine on forums, they just went and got it.
Can someone tell me how they nerfed it? Or direct me to the changes, please?
Edit: Nvm, was totally blind.
I don’t think the change was neededd at all, they totally killed the trait with it.
You don’t think it was needed ? Have you seen the go4cup ? oO
Stick a Herald next to a reaper, and he’s 100% of the time in shroud, the bar was never going down. :o
No, I don’t think the nerf was needed in this form. Adding some limitation to it, sure, but basing it on necro’s boons only? How does a necro get boons really.
Well, maybe you need to finish the first collection first?
No need to be rude, I agree. However, a couple of hours a night every night, plus all weekend long – that’s 10 hours a week + say a good eight per saturday and sunday? So that’s 26 hours a week?
I would say that might be the average for a young person with no other obligations outside of work. It’s really not the average at all for people at most other stages of their lives.
It does not take that long.
While you say game shouldn’t adjust to people you describe, it also shouldn’t adjust to people who have no time to play yet want to have everything in the game.
No, I would say grinding out 400HP would take a fairly long time, especially if you have multiple alts, and especially if you missed most of the Zerg-Train on opening weekend.
On Saturday, you could ride along with the mob, jump into any HP, and chances are that there would already be people there fighting the champ, or ready to start. By Sunday evening, that train had already left the first two zones. The problem is fairly binary – you either have the people to grind the masteries and do the champs with you, and it’s largely a breeze, or you don’t, in which case you have nothing.
This morning I logged in to play a few HPs and I probably spent 10-15 minutes just gathering a few guys to do the champ. No worries – but 40 times of herding cats, be it guildies or pugs? That’s not fun, that’s just drudgery.
‘It does not take that long’ is your judgement, based on your commitments and your availability – it’s not a statement of truth.
These are all straw-man arguments. Nobody said the game should adjust to one individual or group. What I personally said was that the 400 points was a hard left, an obvious grind, and ran counter to nine years of Guild Wars 1 & 2, and Arena Net’s manifesto. It also was very much NOT what was presented before or after pre-purchase. A lot of people said the same thing.
I play 10-15 hours a week, not as much as some, but certainly a dedicated amount and about as much as anyone spends on a hobby, on average. I most certainly don’t have ‘no time to play’. I most certainly never asked for, nor do I, ‘want everything.’
Most of them are soloable/duoable. You only need a group for a few of them. There are already guides, it seriously take one afternoon max.
If you’re talking about alts, then you’re not getting 400 HP’s, you’re getting a different amount and they could have handled the alts differently.
Maybe bugged? My friend got the Legend today, so the collections should be out.
5sec recharge completely breaks this skill. Might as well just unequip Shiro and never look back. Where is nerf to infiltration arrow which doesnt require any target? At this point phase traversal has to become insta cast and soon tm i will show something funny.
What is up with these cd’s in general tho, whats the point of energy anymore?
They realized they can’t balance it around energy, so they added cooldowns and are trying to change the way the class works.
I mean, I don’t see thief having any cd’s on any of their weapon skills despite the fact some of them are very strong.
Just pls, get over it. Eventually people would have been at the same point as you were maybe a week ago. You were never anything special and you’ll be nothing special, at least in that regard.
(And yes, I could’ve finished daredevil in like a day, but do I feel good about it? No. Why? It’s nothing special.)
People have done the content, left or just stopped playing regulary because it was indeed a little too much and even anet themself, as they mentioned in the blog, didn’t like it either.
This may all sound a bit harsh, don’t misunderstand me, but the crying about the ones who cried, is getting actually more annoying than the ‘old’ ones, it was anets decision, now please, leave this subject alone.
I just think it’s funny you say it was Anet’s decision and to leave it alone. It was their decision to make it 400 in the first place, but people cried too much. People have every right to be upset, they wasted time for nothing and all they got is 150 Hp’s with no use for them.
People had 214 wasted hero points before HOT by that logic.
No, since it takes 250 to unlock it.
All I’m saying is that Anet should have given something to those people who unlocked it with 400. I’m sure something small like a special title would clam everything down. If their only ’’reward’’ is the fact they can use the 150 points in a few years, I don’t wonder people are upset.
I dunno, I’m just pretending tempest doesn’t exist and it’s been working out pretty well for me. I don’t think d/d is in a horrible spot, but the elite specs brought a lot of unbalance into the game, so everything balanced or a bit overpowered seems to be heavily underpowered.
I don’t like the Infuse light nerf, it’s basically only about knowing when not to attack, the easiest heal to counter really. What are we supposed to do when we’re facing opponents with brains? At least they could have buffed other heals since some of them are just pathetic.
Phrase Traversal – why exactly is that bad? Thief can port over and over, too and guess what it doesn’t require you to have a target exactly where you wanna go.
Also, can you please finally fix Unrelenting Assault so it doesn’t say ‘’No line of sight’’ on every single object and other stuff in the game? That would be great.
(edited by Laraley.7695)
Oh well, fully unlock it then. It was already reduced to 250 points, takes maybe two hours of your time.
The cost of the unlock is heavily discussed elsewhere and isn’t really the point in this post – if I understand the OP correctly.
The point here is that the skills/traits progression has been made somewhat linear and requires unlocking everything, as opposed to a play-as-you-like style that could have been and was in the case of the skills tree from way back.
Well, that sucks. Imagine you would have to get 400 HP’s like many did to unlock it. Do people do nothing but complaining things are not easy enough for them?
With all due respect, you seem fixated on the wrong point. This isn’t about the ease of the process. It’s about the change from options to less options.
And I’m telling you it doesn’t matter since it takes basically no time to fully unlock it.
Oh well, fully unlock it then. It was already reduced to 250 points, takes maybe two hours of your time.
The cost of the unlock is heavily discussed elsewhere and isn’t really the point in this post – if I understand the OP correctly.
The point here is that the skills/traits progression has been made somewhat linear and requires unlocking everything, as opposed to a play-as-you-like style that could have been and was in the case of the skills tree from way back.
Well, that sucks. Imagine you would have to get 400 HP’s like many did to unlock it. Do people do nothing but complaining things are not easy enough for them?
Lowering your settings might help. It’s what I’ve had to do.
I seem to crash more often when I have my setting on “auto-detect” (everything switched to high settings). Is that coincidental or is it the graphics crashing me?
I’d crash occasionally before the expansion, but now it happens several times a day, especially if I set my settings to how they were before the expansion launch (high).
I have 16GB of RAM, an i7-3770k CPU, and a NVIDIA GeForce GTX 680 card. I’m on Win7 64 bit.
I built this computer to play GW2 back at launch, is it out of date now?
I got GB of RAM, i7-4790K and GTX 980ti, on win8 64 bit. Never crashed before xpack, crasing now all the time. I play on highest settings, but never had an issue before. I seriously doubt it’s on my side, but it’s getting annoying as hell.
Also, as it seems to be happening to more people, it must be on Anet’s end.
This is just completely dumb.
Can someone tell me how they nerfed it? Or direct me to the changes, please?
Edit: Nvm, was totally blind.
I don’t think the change was neededd at all, they totally killed the trait with it.
Oh well, fully unlock it then. It was already reduced to 250 points, takes maybe two hours of your time.
I keep crashing, too. It surely is not on my end, but rather on anet’s end as I’ve heard many people complaining about this.
No need to be rude, I agree. However, a couple of hours a night every night, plus all weekend long – that’s 10 hours a week + say a good eight per saturday and sunday? So that’s 26 hours a week?
I would say that might be the average for a young person with no other obligations outside of work. It’s really not the average at all for people at most other stages of their lives.
It does not take that long.
While you say game shouldn’t adjust to people you describe, it also shouldn’t adjust to people who have no time to play yet want to have everything in the game.
Just pls, get over it. Eventually people would have been at the same point as you were maybe a week ago. You were never anything special and you’ll be nothing special, at least in that regard.
(And yes, I could’ve finished daredevil in like a day, but do I feel good about it? No. Why? It’s nothing special.)
People have done the content, left or just stopped playing regulary because it was indeed a little too much and even anet themself, as they mentioned in the blog, didn’t like it either.
This may all sound a bit harsh, don’t misunderstand me, but the crying about the ones who cried, is getting actually more annoying than the ‘old’ ones, it was anets decision, now please, leave this subject alone.
I just think it’s funny you say it was Anet’s decision and to leave it alone. It was their decision to make it 400 in the first place, but people cried too much. People have every right to be upset, they wasted time for nothing and all they got is 150 Hp’s with no use for them.
I understand but I don’t have time to play all day everyday, I work monday to friday 9am-5pm I played the two days on the weekend at launch and a couple hours of a night with my mates. Thinking I am a no life’er is just rude and an excuse.
And I think it’s quite rude you call him a nolifer just because he played the game. You don’t need to play it all day every day since release to have 400 HP’s by now.
Edit: Quoted a wrong post. -__-
(edited by Laraley.7695)
Somebody on reddit did the whole precursor crafting thingy and said it saves like 150g. I can’t recall which one.
Yes, but he did it before the mats went up in prices dramatically, so I imagine now you lose money if you wanted to buy all the mats.
I’m not sure, but I think this is a huge time gating and could have been a bit lower.
Most of the complaints are justified, and you’re not really seeing the big problem with this failure of an expansion, which is the eternal grinding that’s required in order to make progress, not to talk about the astronomical amounts of hero points you need to unlock the features that everyone has been looking forward to trying.
Sure, you’re having fun while exploring now, but good luck with the endless and painful grinding sessions that are required in order to progress.
ArenaNet kittened up, because even though you’re having fun, I dare to say that there’s a huge amount of people that aren’t having fun at all.
Please complain to me after saying that after a week, its only been 2 days, I’ve played a total of 8 hours over 2 days and Im already 70% done with my elite spec, 6 Mastery levels in, this is not a grindfest, your masteries are account bound, do them once, done for all alts.
Just wanna remind you there’s nearly 200 mastery ranks. (Possibly over, too)
Mastery level 35 by Sunday morning EU time?
in Guild Wars 2: Heart of Thorns
Posted by: Laraley.7695
So you’re just considering to report someone because he’s made a bigger progress than you? Lol.
There are people farming mobs with all xp boosters on, obviously they’ll be further than you when you spend time crying on forums. I don’t understand how getting xp for killing mobs is not intended, though.
Take your time and play with the character builder to decide what you want to play.
For PvE + WvW staff with focus on power (berserker) is usually very solid. In WvW a bit defensive might be good but not to much.
When you are through a dungen and left. You start all over if you want to do it again. Just create or join a new party.staff and focus? you mean scepter with focus right?
Staff. With. Focus on power. I mean, come on, just read what he said.
Got the xpack, don’t mind if free players get the elite specs for free, why would I? Doesn’t sound like fun to have an advantage just due to currently broken elite specs. Don’t think it’s a good idea to force people to either buy it or quit, not like pvp scene is extremely populated anyways.
Unblockable, undodgeable one shots
What a game
If you’re getting one shot, you’re either doing something wrong or need to change your gear.
Someone hasn’t fought any of the canopy champions
Try playing a zerker ele, everything will one shot you.
I have not even got to the dungeons yet in the game, and I was not going to play them because of all the elitists people and people kicking others out of groups. Now, that the rewards have been decreased, I may start to try dungeons as I can now not worry about having people hijack my group and kick me for a speed run. I want to take my time and explore all the dungeons and kill every single thing inside no matter how long that takes. I do not care about the rewards other than I expect something for my trouble but I don’t play to farm gold and all I can say is “It’s about time ANET” that you did something to get rid of all these toxic people who are just using the game and not playing the game. They are messing up the economy and we finally have a system where everyone can create their own legendary weapons and not be hostage to these gold/market manipulators. If I were ANET I would nerf every single thing that gets exploited until these players leave so the rest of us can play in peace.
Lol, kitten these toxic players who do not want to stop at every single little thing in a dungeon after doing the run a million times.
Gl getting a party like that.
