Showing Posts For Malediktus.9250:

I've just made it to diamond...

in PvP

Posted by: Malediktus.9250

Malediktus.9250

The fun ends in diamond if you arent high MMR, I keep getting people that play like saphire division after I got unlucky loss streak somewhere and my MMR started sinking like a titanic. Now I cannot get anywhere. 74 games played in diamond and hovering around 0-3 pips now thanks to borked MMR. Before the loss streak started I had no problems getting 50% win rate, now its down to 47% already.
At this rate I will probably hit need to play another 400 games to get out of diamond.

1st person worldwide to reach 35,000 achievement points.

Fractal Tonic Realistically Unobtainable

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

Considering there are millions of accounts it is not suprising that there would be someone with 2k hours and 3 tonics. Law of large numbers again. There will be people who play 20,000 hours of fractals and get no tonic at all to make up for it.
Just as there will be people who get 100 precursors with the same amount of effort as someone who got only 1-3 precursors.

1st person worldwide to reach 35,000 achievement points.

(edited by Malediktus.9250)

Fractal Tonic Realistically Unobtainable

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

There is nothing in this game that shows that you are good, but it shows that you are most likely very dedicated about fractals.

I’m sorry, just how exactly does a random drop with an extremely small chance which also just so happens to be gated behind dailies show that you’re dedicated? It might as well drop very early in, as it has happened for players while there are people who’ve been running fractals daily since release and don’t have it. Your argument is, frankly said, bullkitten.

So is the idea of keeping this drop as is. There is no novelty behind a random drop that requires no skill to acquire (i.e. pretty much most of GW2’s rewards), at least for me all it does is making me go “oh, guess he got lucky. Good for him.” The tonic should be put into a collection which makes you do some actually difficult stuff inside fractals, but that’s not going to happen, so might as well go with Rising Dusk’s solution of demanding a cubic ton of pristines from the player.

The law of large number dictates that only an insignificant amount of people will be lucky enough to get it in small amount of attempts (dailies). If the chance is 1 in 1000 (the chance is actually much lower), there is still a 36% chance to not have it after 1000 dailies.

1st person worldwide to reach 35,000 achievement points.

Remove 3 player requirement for g missions

in WvW

Posted by: Malediktus.9250

Malediktus.9250

PVE missions do not require you to have 3 people, so I dont see why WvW and PvP missions should.

1st person worldwide to reach 35,000 achievement points.

I've just made it to diamond...

in PvP

Posted by: Malediktus.9250

Malediktus.9250

I love when people who got carried by their absurdly high MMR post their screenshots. If you have such high MMR you can literally go afk on close whole game and still win most of your games.

1st person worldwide to reach 35,000 achievement points.

Fractal Tonic Realistically Unobtainable

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

The argument made to justify the current rarity is that it increases the value and prestige of the item. However, not only is this not true, but it is actually opposite to reality. This can be easily demonstrated as follows.

When you see someone with the tonic, what do you think? You definitely don’t think “wow, they must be really good at fractals!” You probably don’t even think “wow, they must have run a lot of fractals!”

However, you almost definitely think “wow, they’re lucky!”

There is nothing in this game that shows that you are good, but it shows that you are most likely very dedicated about fractals.
MMOs are traditionally more about dedication than skill, so its not suprising that there are no truly skill based rewards in GW2. Bad at raids? Just pay others to do them for you and reap the rewards…
Even if you require a solo lvl 100 for the tonic, it is pretty easy to pull of with some builds.

1st person worldwide to reach 35,000 achievement points.

Legend thief in under 60 matches

in PvP

Posted by: Malediktus.9250

Malediktus.9250

nice, your MMR must be sky high to get carried like that
I have trouble keeping 50% winrate in diamond, even if I tryhard I cannot fix all the stupid mistakes other people do. Its suprising how many people in diamond dont have basic map awareness, run useless builds or refuse to relog to a different class if there are too many of one class (say 3 thieves for example)

1st person worldwide to reach 35,000 achievement points.

(edited by Malediktus.9250)

Fractal Tonic Realistically Unobtainable

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

The rarity is what makes this tonic special – I see no reason to change it. And no I do not own a fractal tonic.
Not everyone needs to own everything. There is no right to have everything just because you bought the game, that is not how online games work.

You, falsely, assume that everyone wants this tonic because people like you see it as “special” due to its rarity. There are plenty of people that want it just to have fun with it. These are the people that don’t care if noone or everyone around them can also tonic into Mai trin for 15 minutes, as long as they can have fun doing so themselves. I don’t see a reason to keep the drop rate so incredibly low since its essentially just a toy

Why are the people that want it as a toy more valuable and worth more then the players that want it to be rare?

I already have a guess as to what your answer will be.

Why are the players that want it to be rare more valuable and worth more than the players that want it as a toy?

You didn’t pose an argument, you’re just disagreeing to disagree. If you’re just going to be rude to other people on the forums then maybe you should just leave the thread. No players are more valuable or worth more than other players. But considering how making the tonic slightly more accessible literally does not negatively impact anyone’s gameplay experience, yet will positively impact the gameplay experience for others, there is no real reason to keep it as rare as it is for the sake of keeping it rare. None.

They are more valuable because the item was meant to be that way. People who have the item now didnt act as cry babies on the forums demanding to be catered for them, 99% of them played tons of fractals and eventually got lucky. It would be unfair to devalue their work of playing tons of fractals to get said tonic. It would also be unfair to punish the luck of the extremly few who got it within a few fractal runs.

Maybe Anet could put it into the vendor for 10000 pristine fractal relics as a fall back mechanic if you still do not have it after a long time.

1st person worldwide to reach 35,000 achievement points.

Achievement cap [Merged]

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

Its fine that you see it differently, but its still nonsense. There is literally zero achievement in doing the dailies nowadays. Back in the old days there were times where you needed 4 hours of effort if you wanted to get all daily AP (I think the max was 16 AP per day back then), now you get 10 free AP for spending 5min to do the most trivial 3 out of 12 choices.
The historic achievements are a reward for doing specific tasks as a specific point in time – tough luck if you missed them, I am missing 20 of them, too. If they were added to a combined daily/monthly/historic cap it would have basically been a waste of time to do most of them. Example: Who would redo festival minigames dozens of times if you can get the same in a few days of dailies of 5min each?
There were a lot of things I only did to get an edge over other people so I would be very upset if people could make up for it by doing a few days of trivial 5min dailies.

You are so petty. Wanting to lock newer players out of not insignificant account bonuses because you think they somehow don’t deserve it due to joining the game after you did. No new player is going to catch up to your AP, whatever it is, by doing dailies even if the amount of AP given from them was doubled. Both you and these players share the same AP cap from dailies (and you also benefited from being able to do monthly achievements and get more AP from dailies for a while, something the newer players don’t have the benefit of), yet the new players are forever locked out of the historical achievements that you finished. They won’t catch up to you, they just won’t. So I don’t see why you are so kitten worried about it.

But that doesn’t change the fact that these players still deserve the same chance that you had at getting the account bonuses and skins from the achievement chests. If you’ve been playing since launch then you could have started obtaining pinnacle skins before you had been playing GW2 for 3 years. But for a newer player, unless LWS3 comes with thousands of new AP to collect, they will have to spend the better part of 5 years to get their first pinnacle skins. That’s not fair to them, and there is no reason to be so petty over this since it literally doesn’t affect you at all.

Really now its the account boni? They are hardly worth mentioning and I would not even notice if Anet would remove the useless account boni entirely.

http://wiki.guildwars2.com/wiki/Achievement_rewards
Really the boni are very small for the effort spent, Anet might as well switch them over to the 30 days login reward.

I think it’s less to do with people catching up but rather devaluing AP over time if the cap was removed.

You’d basically make the permanent achievements worth less over time since you get 10 AP every day, forever.

Personally I have 32.4k AP and I don’t use any of the reward skins so I don’t care if people can get it easier or whatever but I’d rather they add more content which will in turn mean more AP rather than devolve the game further into daily wars 2.

I frequently use the high AP rewards because they actually take effort to get. I could produce several legendaries per month if I wanted to do that, reaching the next AP reward takes much more effort.

1st person worldwide to reach 35,000 achievement points.

(edited by Malediktus.9250)

Achievement cap [Merged]

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

There were a lot of things I only did to get an edge over other people

Ah. There’s the crux of the issue. When you measure yourself against others, you will never attain happiness in yourself. Or so my fortune cookie said.

I don’t believe in “everyone is a winner”, for everyone who is a winner there has to be someone who is the loser. And Anet clearly intended AP to have a competitive nature or at least something that lets you compare yourself with others or there would not be a leaderboard for it to begin with.

There are situations where that is true: someone wins, someone loses. Then there are situations where everyone wins or everyone loses. I guess I just don’t have the competitive instinct. Measuring yourself against others seems ephemeral to me. But if that’s where your happiness lies, more power to you.

I am decently happy with it, the only thing bothering me is that a lot of my competitors are account sharers and Anet does not do anything about it despite it being against the code of conduct/terms of service. If Anet would rollback them I would be happier.

EDIT: Since you added more to your post, I’ll respond to that. I’m a late starter in the game but I’m all for opening the ceiling for you vets to reach as far as you can. I don’t care to catch up. I’m enjoying completing my own goals, and the AP and skins that come along the way are just a bonus. I think newcomers that are building their hopes on catching up with long-timers are setting themselves up for disappointment. There are far more enjoyable goals to set yourself in this game than trying to grow that AP number. But each to his own.

If you played as much as me – around 11000 hours since release – then AP is the main drive to keep playing, because you have seen everything and probably own every item you care for. That does not mean I dont enjoy playing different parts of the game, but I definitely would not play an average of 8 hours a day if AP wouldnt interest me.
I would probably resort to only login if the WvW matchup looks interesting to me, if my guild wants to do a raid or if there was an update with new content if that would be the case.

1st person worldwide to reach 35,000 achievement points.

(edited by Malediktus.9250)

The Crown Pavilion and other events.

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

If the beer collection is anything to go by, the crown pavillon might open later this year. The collection was correct on SAB but wrong on dragon bash, so chances are 50/50.

1st person worldwide to reach 35,000 achievement points.

Achievement cap [Merged]

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

There were a lot of things I only did to get an edge over other people

Ah. There’s the crux of the issue. When you measure yourself against others, you will never attain happiness in yourself. Or so my fortune cookie said.

I dont believe in “everyone is a winner”, for everyone who is a winner there has to be someone who is the looser. And Anet clearly intended AP to have a competive nature or at least something that lets you compare yourself with others or there would not be a leaderboard for it to begin with.
If you do not enjoy this kind of competition, noone forces you to take part in it – but you have to accept loosing out on a few out of over 4000 skins the game has to offer.
If you started the game late or were lazy when you had the opportunity for the historic achievements, then Anet should not offer you the easy way out by making dailies a substitue for those achievements.
If you want more AP which is not as grindy as getting 10k wins in PvP or 250k kills in WvW you should ask Anet to make more achievement (maybe create a suggestion topic with good ideas for new achievements if you are serious about it).

1st person worldwide to reach 35,000 achievement points.

(edited by Malediktus.9250)

Achievement cap [Merged]

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

Its fine that you see it differently, but its still nonsense. There is literally zero achievement in doing the dailies nowadays. Back in the old days there were times where you needed 4 hours of effort if you wanted to get all daily AP (I think the max was 16 AP per day back then), now you get 10 free AP for spending 5min to do the most trivial 3 out of 12 choices.
The historic achievements are a reward for doing specific tasks as a specific point in time – tough luck if you missed them, I am missing 20 of them, too. If they were added to a combined daily/monthly/historic cap it would have basically been a waste of time to do most of them. Example: Who would redo festival minigames dozens of times if you can get the same in a few days of dailies of 5min each?
There were a lot of things I only did to get an edge over other people so I would be very upset if people could make up for it by doing a few days of trivial 5min dailies.

1st person worldwide to reach 35,000 achievement points.

(edited by Malediktus.9250)

PvP Matchmaking Boycott?

in PvP

Posted by: Malediktus.9250

Malediktus.9250

I would rather not stack dishonour.

1st person worldwide to reach 35,000 achievement points.

Fractal Tonic Realistically Unobtainable

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

The rarity is what makes this tonic special – I see no reason to change it. And no I do not own a fractal tonic.
Not everyone needs to own everything. There is no right to have everything just because you bought the game, that is not how online games work.

1st person worldwide to reach 35,000 achievement points.

Achievement cap [Merged]

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

Tangentially related at best, but do you think people would complain if Anet changed it so that there was a max AP cap for (dailies + monthlies + old event achievements that will never be returning) of, say, 20-25k?

Or, I suppose, would they be legitimate complaints, technically someone always complains.

I would complain about that. Getting 10 daily AP is much easier than some of the historic achievements were. In fact as I said earlier daily ap should be removed entirely and permanent achievements have their AP doubled. Dailies are the opposite of what could be considered an achievement.
All the people who ask for more daily AP just ask for easy high end rewards they dont deserve at all.

1st person worldwide to reach 35,000 achievement points.

(edited by Malediktus.9250)

full premade vs randoms+duoQ

in PvP

Posted by: Malediktus.9250

Malediktus.9250

Anet do something, I keep having useless saphires or worse on my team because other diamonds teaming with them. I rather wait 20min for a game than having people waste my pips.
As of now I just put those people on my blocklist as a punishment so they can at least not bother me in pve.

EDIT: again emerald in my team – lost

1st person worldwide to reach 35,000 achievement points.

(edited by Malediktus.9250)

LW S1 huge battles as raids?

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

Why should it be scaled back to 5 people content? Then it would loose most of its “epicness”

Because it’s way better investment for resources than 10man content.

I disagree, there is plenty of 5 man content in the game with dungeons and fractals already, if anything we need 25 man instances. If they keep the difficulty unchanged compared to LS1 then it will stay accessible for everyone.
The 25 man raids could be the casual raids while the 10man the current difficulty.

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(edited by Malediktus.9250)

LW S1 huge battles as raids?

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

All of those fights can be scaled down to 5 man content, even marionette.

Turn them into fractals.

Why should it be scaled back to 5 people content? Then it would loose most of its “epicness”

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LW S1 huge battles as raids?

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

I dont see how they would work as 10 man raids. Marionette, Breachmaker, and the 3 bosses in lion arch would be 25 man raid content tbh.

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Why sPvP is as frustrating as it is

in PvP

Posted by: Malediktus.9250

Malediktus.9250

Season 1 matchmaking/pip system was better. -3 to 3 pips per match. This winstreak and lossstreak stuff just makes lucky people winners.

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[Suggestions] Gemstore Items

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

Sport Sunglasses
Wide Rim Glasses
Fused weapon skin set
Sclerite weapon skin set

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If you could have a custom title...

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

This would only interest me if it would be a unique title noone else can choose

And we thought the “release inactive names” and “loot stealing is counter to the game design” threads were proliferating … if I want the title “Glory Hound” but you nab it 2 seconds before I hit enter, then you quit the game for a year, how fair is that?

NB: I do not want the title “Glory Hound.” It is just an example of a typical sort of title that might fit a number of players and characters.

Well custom titles could have a high requirement such as being top 1000 in something and then you loose the title again if you arent top 1000 anymore, freeing it for someone else.
It would be kinda silly if custom titles werent unique and checked by customer support for lore consistenty and offensive content or you would see thousands of outrageous titles and self proclaimed kings, queens, imperators and gods.

1st person worldwide to reach 35,000 achievement points.

Reached 30K AP milestone. Now what?

in Players Helping Players

Posted by: Malediktus.9250

Malediktus.9250

Collect all the Pinnacle Weapons?

It shouldn’t be long until new content is dropped. I would imagine new APs will be available to earn.

And, of course, ‘gratz’.

I dont think we can ever collect all pinnacle weapons, not without around 10 more HoT sized expansions.
But with 30k AP he is far away from having the game completed. I have 32,7k AP and 3.687 skins (of 4098, so 90% done) collected and still feel like it would take years to get to a point where I can consider it completed.

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If you could have a custom title...

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

This would only interest me if it would be a unique title noone else can choose

1st person worldwide to reach 35,000 achievement points.

Achievement cap [Merged]

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

They should remove daily AP completly. It was a big mistake to attach AP to them.

And you should see collecting AP as an Iron Man and not a 100m race. It will take time and dedication to reach 30k. 5000 hours since release sounds about right for 30k, 32k+ will take you another 5k hours

I’ve got 5400 hours in, and only 20k. So, your math is way off.

Just because you played ineffiecient in regard to AP or started playing late. I can assure you there are people who have the same or less playtime with thousands of AP more than you.

1st person worldwide to reach 35,000 achievement points.

Achievement cap [Merged]

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

But that’s not my point. Why should someone who has been here a long time get no AP for doing dailies when someone else who hasn’t reached this arbitrary cap does get the AP? Shouldn’t the game reward loyalty to the game?

The game always rewards loyality every time even without free 10 AP for no effort. AP shouldnt be given away like candy for 5min of effort per day.

1st person worldwide to reach 35,000 achievement points.

Achievement cap [Merged]

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

You did not play efficiently in regards of collecting AP if you have 9689 hours and less than 30k AP. But if you goal is just 30k AP you will easily get it without doing any of the troublesome achievements as soon as Living Story 3 starts.

I missed a bunch of the old achievements because of lack of time or I didn’t feel like doing something. I spent a lot of time doing map completion on 17 or so characters too.

Yes, you did 17 map completitions and did not do things you didnt feel like doing. That is exactly what I meant with playing ineffieciently regarding AP collection. Now you pay for it by getting the AP rewards later than the people who focused more on it. I dont see any issue there.
I am not saying this to offend you, but Anet obviously wants the high rewards to be hard to get, otherwise the HoT expansion would have yielded more than ~1700 AP (including doing all the precursor collections, which make up for ~200 AP of it). Many ver hard achievements such as getting gold in certain adventures even only give 1 AP, which is quite sad.

1st person worldwide to reach 35,000 achievement points.

Achievement cap [Merged]

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

I would settle for removing AP from daily/monthly and doubling all AP from permanent achievements to make up for it. Since there are 17,8k permanent achievements points at the time of posting this, the maximum possible AP would increase by ~5600 AP at the same time.

You did not play efficiently in regards of collecting AP if you have 9689 hours and less than 30k AP. But if your goal is just 30k AP you will easily get it without doing any of the troublesome achievements as soon as Living Story 3 starts.

1st person worldwide to reach 35,000 achievement points.

Achievement cap [Merged]

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

They should remove daily AP completly. It was a big mistake to attach AP to them.

And you should see collecting AP as an Iron Man and not a 100m race. It will take time and dedication to reach 30k. 5000 hours since release sounds about right for 30k, 32k+ will take you another 5k hours

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Ban queuing with different divisions

in PvP

Posted by: Malediktus.9250

Malediktus.9250

Can you ban queueing with different divisions? I am tired of having amber or emeralds in my team just because a diamond player thought it was funny to group with them. There should be a +-15 pip range enforced in groups. If you must allow higher pip ranges force them to queue as a full team so they do not waste the time and pips of innocent players.

1st person worldwide to reach 35,000 achievement points.

Radiant Backguard

in Players Helping Players

Posted by: Malediktus.9250

Malediktus.9250

It is impossible to have more than 32800ish AP at the moment, even if you played from start and did the impossible ones like 10k pvp wins. Ask again in 2-3 expansions time.

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Chat codes for raid LI ( legendary insight )

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

It is very easy to see if you post double digit insights but fail at the easy stuff already (like poison at matthias or sloth). I would just be honest or just not mention anything at all unless people ask you.

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adventures need a nerf

in Guild Wars 2: Heart of Thorns

Posted by: Malediktus.9250

Malediktus.9250

im not even sorry for saying this especially since they ALREADY nerfed it
get good scrubs

Not all got nerfed (like Scrap Rifle one) and some are still too hard for being casual content

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(edited by Malediktus.9250)

[Suggestion] Forsaken Thicket collection

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

Cool idea! The white mantle skin’s number could be an issue, so them can be related to an achievement that says “soulbind 3 white mantle skins”.
For each boss: soulbind 1 weapon skin and and own an accessory. Exception of 3 white mantle skins.
This could be fair enought!

No, it should require everything. Just like every other collection needs everything.
If we would go buy your suggestion many people would have completed it 1 week after 3rd wing comes out, because they already have 3k+ tokens + lots of things from w1+2 collected.

1st person worldwide to reach 35,000 achievement points.

How important is voice during raids?

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

To be honest I believe anyone can play raids if they truly want. No matter if blind, deaf, only 1 hand, playing with feet or muted. And I mentioned blind on purpose. I heared of blind people playing (complex) games before if they have someone who can accurately describe to them in real time what is going on.

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All Stat Sets Available in WvW

in WvW

Posted by: Malediktus.9250

Malediktus.9250

If you think it takes a lot of work to get the desired stats in GW2, you probably havent played other MMOs. I never played a MMO before, where getting the best stuff was this easy. (and no GW1 was not a MMO, it was a CORPG)

1st person worldwide to reach 35,000 achievement points.

All Stat Sets Available in WvW

in WvW

Posted by: Malediktus.9250

Malediktus.9250

No, the stats aquisation is just fine. WvW is not sPvP, so do that tiny bit of work if you want the optimal gear.

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20 min queue on Ruby

in PvP

Posted by: Malediktus.9250

Malediktus.9250

I usually have 2-3min queue in diamond t1, your MMR must be too high, go loose some games on purpose

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How to Improve Khylo

in PvP

Posted by: Malediktus.9250

Malediktus.9250

Kyhlo is easily my least favorite map at the moment, especially the clock tower has many flaws. Like being able to hit people with AOE if they walk through below the capture point. Or guards and other classes with blinks being able to port right onto the enemy out of nowhere if someone sets them a target.

1st person worldwide to reach 35,000 achievement points.

How important is voice during raids?

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

^^ strongly disagree, while it’s true you don’t need to personally talk, it makes the raid vastly easier. I’ve raided since day one, cleared everything, and I couldnt imagine trying to do sabetha or matthias without coms and someone making calls.

He asked if he needs to be able to talk on TS. He does not unless he wants to be a raid leader. Most pug groups only require you to listen if they want you to use voice chat.
Just today I cleared whole wing 1 on first try with a pug group on another account (had almost no legendary insights on it, so group without insights or other proof requirements). There was TS but noone was required to speak. Actually I didnt even understand much of what the commander was saying, was a weird mix of russian and english.
I am sure OP will be just fine if he tells his group about his disability to speak.

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How important is voice during raids?

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

Voice chat is not important at all. When I pug raids I usually only come to listen what others have to say and not talk much if anything at all. If people you raid with have situational awareness they will see if you need healing/rezzing or otherwise in trouble.
A zero TS group will probably work, too, if people arent too lazy for typing.

Very important, in a ten man team you have to be able to communicate, and most people arent going to look into the chat box, half the time when they can type something, the enemy attack has already happened. Voice chat is a must have, that said though, u dont need to talk, just listen to your teamates

I strongly disagree. TS is nice to have but entirely optional if everyone knows what they are doing and distributed important jobs before starting (eg. who goes into green fields, who stops mortars etc)

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Legendary is unplayable

in PvP

Posted by: Malediktus.9250

Malediktus.9250

Just play unranked. Legendary prestige levels are useless anyway.

besides it being worth a good deal of money….. for us spvpers anyways

its just 5 extra gold for a minimum of 13 wins, reward tracks and everything else is the same in unranked. You will probably make much more there due to short queues and higher winrates.
I know I will be back to unranked when I am legendary because the extra effort for basically nothing isnt worth it

1st person worldwide to reach 35,000 achievement points.

Legendary is unplayable

in PvP

Posted by: Malediktus.9250

Malediktus.9250

Just play unranked. Legendary prestige levels are useless anyway.

1st person worldwide to reach 35,000 achievement points.

full premade vs randoms+duoQ

in PvP

Posted by: Malediktus.9250

Malediktus.9250

I wrote about a potential solution but no one really cares. Certainly ANET doesnt.

https://forum-en.gw2archive.eu/forum/game/pvp/Alternative-Matchmaking-to-Solo-Q-requests/first#post6173052

Sounds like a good suggestion to me, better than current situation at least

1st person worldwide to reach 35,000 achievement points.

full premade vs randoms+duoQ

in PvP

Posted by: Malediktus.9250

Malediktus.9250

Full premade vs randoms+duoQ should never happen. It is the same as full soloQ vs guild team.
Ideally only match full premade vs premade or at least triQ+duoQ. Otherwise it is just unfair because you will never reach the same amount of coordination.
I am sick and tired of solo queuing then being put as a filler into some duoQ group just to face a full guild team.
I couldnt care less if fully coordinated teams need to wait 30min for a match, it is their fault for playing in full group.
If you absolutly have to make us play against better coordinated teams at least make it so that you dont loose pips if you say get at least a 300 vs 500 score.

1st person worldwide to reach 35,000 achievement points.

(edited by Malediktus.9250)

[Suggestion] Gold Fractal Capacitor

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

Gold fractal capacitator + gold ad infintum would be perfect to make me play fractals again. Otherwise there is no reason to do fractals atm

1st person worldwide to reach 35,000 achievement points.

[Suggestion] Forsaken Thicket collection

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

I have pretty bad luck with the miniatures from wing 1, still need 1 vg and 1 sabetha miniature after running the wing so often. Not sure if just bad luck or if the miniatures have different rarities. But since they all cost the same at the shard vendor it is probably just bad luck

1st person worldwide to reach 35,000 achievement points.

Ley-Line Research Achievements

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

So how am I supposed to get Thwart the Inquest now? I’ve been trying over the past days but still no luck.

Changes like these teach you one thing: Do new achievements as soon as possible (at relase day is best). Most of the time they get harder, either by fixes/adjustments or because playerbase already moved on.

1st person worldwide to reach 35,000 achievement points.

Mystic Coins again

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

They should add a Chest of Abundant Mystic Coins to the Chest of Loyalty choices, with 40 coins inside to follow the pattern:

  • 1,2,3,4,20 Laurels.
  • 2,4,6,8,40 Mystic Coins.

The other choices should also be improved:

  • The Chest of Grand Experience should give 20 tomes instead 6. Tomes of Experience should get a Consume All for level 80 characters, to turn them into Spirit Shards without all the clickety click.
  • The Chest of Ascended Crafting Materials should still have the random material, but among the possible random materials a smaller chance to get an Assault Knight Power Core should be added. And instead always a vision crystal as the second item, there should be a selection of materials to choose:
    • Bolt of Damask
    • Elonian Leather Square
    • Deldrimor Steel
    • Spiritwood Plank
    • Crystalline Ingot
    • Xunlai Electrum Ingot (added after it gets a use, like ascended trinket crafting)
    • 2 Vision Crystals
    • 3 Lesser Vision Crystals.
  • The Chest of Legendary Crafting Materials should still give Mystic Clovers, but instead always Obsidian, it should let you choose the second:
    • 8 Obsidian Shards.
    • 1 Ball of Dark Energy
    • 1-2 of a material used in legendary armor crafting.

You know, an actual choice to be had in there.

I disagree, the rewards are generous already .
Huge disagree on adding stuff like assault knight cores to it.

1st person worldwide to reach 35,000 achievement points.