Showing Posts For Malediktus.9250:

Easiest Profession?

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Posted by: Malediktus.9250

Malediktus.9250

Revenant or Guardian, both top tier pve classes which are easy to play

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Lord too easy to rezz

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Posted by: Malediktus.9250

Malediktus.9250

You ever heared of a lot of skills being on cooldown from fighting the lord and if the enemies are smart they will use some kind of protection skill when rezzing? Invulnerability, Aegis, Stability. It is likely that if 3 fresh enemies are incoming they have some of it ready.
Even if they do not have those skills, not every class has an overabundance of AOE cc.

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Lord too easy to rezz

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Posted by: Malediktus.9250

Malediktus.9250

Did you consider cleaving him

good luck cleaving 3 enemies @ full health to strop them from rezzing the lord in 1 second

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Lord too easy to rezz

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Posted by: Malediktus.9250

Malediktus.9250

The lord on foefire is too easy to rezz, we downed him and in a blink of an eye he was rezzed again before having a chance to finish it. Completly useless mechanic now if anyone comes defending at all.
Instead of giving him a downed mode give him more health/toughness

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Should shard cap for raids be changed?

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

When there was only 1. wing available you got 100 shards per wing, your point? Back then you couldnt salvage drops for more shards.

Sorry, but this is WRONG. The amount of shard for wing 1 bosses has stayed basically the same since raid was first released: 10 for VG, 14 for Gor, and 18 for Sabetha (though I may be wrong and Gor at one point only gave 12 shards). And there’s also the 8 shards from the mini events.

Noone stopped you from playing wing 1 a 2nd time to hit the shard cap

…no one stopped you from failing VG 100 times to hit the shard cap either, your point?

The point: You should be happy that you can cap out without repeating content now.

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Please stop locking Tier 1-4 servers

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Posted by: Malediktus.9250

Malediktus.9250

Anet should do server merges instead of server linkings. Get rid of all bronze league servers by merging them with silver league.
It often feels like Anet and me play two different games, because a lot of their ideas end up in a predictable disaster.

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Hearts and Mind - Migraine too difficult

in Guild Wars 2: Heart of Thorns

Posted by: Malediktus.9250

Malediktus.9250

It is called extreme mode for a reason. If it would be easier it wouldnt be extreme anymore. Not like it is extreme atm. It is like a normal mode difficulty in other games.
I also believe that a bit of hard work for a best in slot amulet, with viper stats choice, is quite fair.

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Should shard cap for raids be changed?

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

When there was only 1. wing available you got 100 shards per wing, your point? Back then you couldnt salvage drops for more shards.

Sorry, but this is WRONG. The amount of shard for wing 1 bosses has stayed basically the same since raid was first released: 10 for VG, 14 for Gor, and 18 for Sabetha (though I may be wrong and Gor at one point only gave 12 shards). And there’s also the 8 shards from the mini events.

Noone stopped you from playing wing 1 a 2nd time to hit the shard cap

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Please stop locking Tier 1-4 servers

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Posted by: Malediktus.9250

Malediktus.9250

No server should be set to full unless it has queues on all 4 maps during primetime

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Replace Tomes with Mystic Coins

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Posted by: Malediktus.9250

Malediktus.9250

No, mystic coins should stay a time gated currency

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Nice matchmaking (/sarcasm)

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Posted by: Malediktus.9250

Malediktus.9250

newbs, the game considers the sapphires to be rubies since they’re partied with a ruby. It was changed to prevent smurfing.

Yes but I was the highest on the party with ruby 7 pips. Does not explain why they have a diamond.

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Nice matchmaking (/sarcasm)

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Posted by: Malediktus.9250

Malediktus.9250

I feel bad for you (/sarcasm)

I am not asking for sympathy, i just want to show anet how bad the mm is. The wait time wasnt even long, just around 5min, so shouldnt the +/- 15 pip range still apply?

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Nice matchmaking (/sarcasm)

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Posted by: Malediktus.9250

Malediktus.9250

So I was doing casual 4 manQ with some random people then this happened. Guess its the punishment for having won 4 times in a row and the game wanted us to loose?

Attachments:

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Should shard cap for raids be changed?

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

When there was only 1. wing available you got 100 shards per wing, your point? Back then you couldnt salvage drops for more shards.

You should get roughly 100 additional shards per week if you turn in all the minis and salvage all the ascended junk the raids throw at you.

really baffled at why you salvage the ascended gear rather than hoard it to gear up more toons.

Two reasons:
I only play 3 classes in PVE currently and I also get plenty of ascended chests outside of raids to use those. I got several chests from WvW (5?) and two from tequatl within a few days alone. So I am set if I ever decide to play more classes in pve.

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(edited by Malediktus.9250)

Should shard cap for raids be changed?

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

You should get roughly 100 additional shards per week if you turn in all the minis and salvage all the ascended junk the raids throw at you.

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Ley-Line Research Achievements

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

Change was unneccessary. Finished all 4 achievements on first evening without much trouble. I also did not see any kind of toxic behaviour that went above what you see every day.

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Should shard cap for raids be changed?

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

50 shards per wing, 150 shards for the full raid. np
Means people who can oneshot every boss are capped right off the bat but still get shards for every boss.

11 shards per both so 99 for all 3 wings if anything. there is no need to give even more shards per week since you gain plenty from spare loot.

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Mystic Coins again

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

The mystic coin thing is a bubble. Some people literally have 100+ stacks of this hoarded. As soon as the bubble bursts the price will drop below 50s again for sure.

example:
http://i.imgur.com/IjA1Xz9.jpg (not my account, took this screen from reddit)

Profit from the bubble while you can.

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Craftable food recipes... Lackluster?

in Guild Wars 2: Heart of Thorns

Posted by: Malediktus.9250

Malediktus.9250

Not to mention some of the foods are insanely expensive to make compared to vanilla food. 3 times the price (compared to similar vanilla food) for 30min food seems to be common for the new foods.

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Let's stop with Leagues...

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Posted by: Malediktus.9250

Malediktus.9250

I agree, get rid of leagues after year of ascension is over. Pointless and toxic feature anet will never get right.

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50/50 is a good thing

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Posted by: Malediktus.9250

Malediktus.9250

50/50 win ratio only works well if you have the -3 to +3 pip system from season 1. Current pip system is garbage.

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Should shard cap for raids be changed?

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

I have over 3500 shards, but I wont waste them for ghostly infusions. ~1200g is worth less to me than 3,5k shards

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Should shard cap for raids be changed?

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

Boss drops worth more than the shards themselves? Don’t make me laugh, that’s the most ridiculous thing I’ve heard all week. I’ve cleared the raids enough times to purchase a full set of ascended armor purely from shards.

In that time, I’ve gotten 1 ascended boots.

Yes, the boss drops are fantastic and valuable, please tell me more.

I average over 100 bonus shards per week from sacrificing all loot except missing miniatures. I salvage all the armors and weapons because they are worthless to me (got plenty of them from other sources)

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Should shard cap for raids be changed?

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

I’m not sure you’re asking the right questions for this issue. I think the most relevant question is: Are the raid rewards, with shards, under-tuned or over-tuned?

Personally, I think they’re a bit under-tuned, given the weekly lockout. And shards are, at least to me, the most valuable reward from the bosses. So wing 3, without an increase in shards, would be an indirect nerf to rewards.

I do like how you can trade in minis for shards. And, in that sense, raid 3 will allow for more of that trading. But we have that now, and the rewards still seem under-tuned.

There’s nothing holy about a shard cap at 100. It could be any number. I think the analysis should focus on whether 100 will be an adequate cap for three wings.

Exactly. We should determine was is a decent reward for a wing and start from there to develop a system that work well with that reward.

Does the current system reward is rewarding enough for a wing? It depend which one.

A wing that you get 50 shards, the weekly drop and the double gold reward have a pretty great reward if you ask me. Like wing 2 is right now.

A wing that you get 50 shards, the weekly drop and standard gold reward have an ok reward. Like wing 1 is right now.

The problem is that even right now the second wing don’t give you 50 shards. With the guild booster and 1 or 2 fail during wing 1, you gonna reach the cap of 100 with the Bandit Trio.

A wing that give you zero shards, the weekly drop and double gold reward isn’t enough reward too if you ask me. What the wing 3 will be if nothing change.

And it’s worst because people are not stupid, they will see that and decide to do 2 wings. My group will probably do wing 3 and wing 1 and skip wing 2 for most weeks. After that, there will be few reason to do wing 2 because it will give zero shard, the weekly drop and standard gold.

So if the raid reward is good. It is for wing 1, wing 2 or incoming wing 3? Because they all give or will give different reward. Or do the overall reward for all wing is good? And if so is it good to have discrepancy or reward between different wing? And if so how much discrepancy is good?

I couldnt care less about being at shard cap, I enjoy the random loot you get. I will definitely do all wings until I got all the skins and miniatures.

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me wants to have~ **level 80 Runes**

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

While we are at it we should add an item rarity above legendary (its way too easy to get). Lets call it mystic and make it 10% better than ascended + cost 10x as much as legendary

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Season 3 worst season so far

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Posted by: Malediktus.9250

Malediktus.9250

Nice finally had a winstreak then 3 thieves on my team and the best thief of them relogged to something else. Its a stupid system.

The best games I’ve had this season were with 3 thieves in the team with myself as the 3rd. It’s not the class, it’s the players.

Only 1 of the 3 thieves was good and the good one relogged to different class as I said. So we essentially had 2 useless thieves

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Should shard cap for raids be changed?

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

That wouldn’t fix the ussue. Prob is you shard capped after 6 bosses so last 3 you wont get any shards

It is a non issue. The shards are only a consolation prize if you are unlucky all the time. The main reward for killing the boss is their loot which can easily give another 40 or 60 shards with a bit of luck.

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Season 3 worst season so far

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Posted by: Malediktus.9250

Malediktus.9250

Nice finally had a winstreak then 3 thieves on my team and the best thief of them relogged to something else. Its a stupid system.

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Finally I can make The Ascension, 1000g WHAT?

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Posted by: Malediktus.9250

Malediktus.9250

The Ascensionis a lot cheaper (over 1000g at the time of posting this) than the PVE counter part. The achievements are not exactly hard if you consider having 4 seasons time for it, so the additional gold requirement is not suprising at all.

Proof:
https://www.gw2bltc.com/en/item/74155-Ad-Infinitum
https://www.gw2bltc.com/en/item/77474-The-Ascension

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Hellfire Backguard Skin

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

Will take a long time (years) even for the top 10 people to get this. The whole HoT expansion including precursor collections was only like 1700 AP. So unless anet suddenly adds way more achievements, I do not expect to hit 39k AP before the 3rd or 4th expansion.
Before people suggest removing the daily cap: No that is not the right answer to the problem.

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Mystic Coins again

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

Not this topic again. High value of mystic coins is a good sign., it gives value too many exotic skins and the legendaries. We do not need another resonating sliver fiasco.

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Should shard cap for raids be changed?

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

I think the 100 cap is fine. It is still worth it to kill all bosses because you have a chance to get 40 or 60 bonus shards from sacrificing possible loot. This way I get about 200 shards per week currently.

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Season 3 worst season so far

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Posted by: Malediktus.9250

Malediktus.9250

Just bcoz you can’t progress, doesn’t mean it’s worse. If it’s hard than it’s working as intended. Do you want anyone to become legends?

“It also doesnt make sense that L L L W W W is worth more than W L W L W L”
But I completely agree with this.

Everyone who has the patience to grind out enough matches will eventually reach legendary as long as they have at least 51% winrate. In special cases like LLLWWW you can even do it with less than 40% I think.

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Season 3 worst season so far

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Posted by: Malediktus.9250

Malediktus.9250

There are still plenty of people in queue to be honest (EU at least). I get different players on both teams 80%+ of the time. So player varity does not seem to be the problem yet.

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Season 3 worst season so far

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Posted by: Malediktus.9250

Malediktus.9250

I must say the current season is the worst season so far. Instead of long loss and win streak it is like W W L L W L W L W L WW L L etc. You never get any streaks because it is always 50/50 win rate.
It also doesnt make sense that L L L W W W is worth more than W L W L W L. Completly arbritary.
It seems other people have the same problem, because I keep meeting other people who were legendary in s1 and/or s2 and now stuck in W/L cycle in saphire, too. Several people from friendlist also have the same problem.
If you make us 50/50 win rate again like in season 1 at least give us the -3 to +3 pip system back, because this is utter garbage.

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Achievement cap [Merged]

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

I’m very far away from the cap at about 8,000 and I’d be fine if it were removed. I’m in a competition with no-one but myself. Let everyone achieve as much, or as little, as they want.

Too bad dailies are everything but achievements. Definitely not worth 10 AP per day for sure. 5min of effort shouldnt give 10 AP. Before cap it took 4 hours a day to get 16 AP.

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A Note about the Next Raid Wing

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

Anet already said more people play raids than expected, especially more players than in other MMOs.

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Achievement cap [Merged]

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

I like the cap the way it is. If it were me dailies would give 0 ap.

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Idea to reduce HoT grind

in Guild Wars 2: Heart of Thorns

Posted by: Malediktus.9250

Malediktus.9250

Arenanet should add 20-40 additional mastery points per region. This would reduce the grind in a dramatic way. Look at the hero points. The acquisitions is much more relaxed.

If they make it too easy they might as well remove the mastery system because it bears no purpose anymore.
It was meant to be a new progression system, sadly it fails horribly at that since you unlock everything at a speed which feels like “free handouts” to me.
Getting mastery lvl 166 is a joke after the last quarterly patch. If I see someone who isnt 166 yet I assume he is lazy or bought HoT very recently.

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A Note about the Next Raid Wing

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

I think the rewards are pretty generous for the low difficulty of the raids. 18g + 6 exotics + champion bags + a large number of green gear + chance for minis/ascended stuff + raid tokens for 90min of time. Calling them pretty miserable is a far stretch imo.
To justify better rewards they would have to make a hard mode of the current raids. I think a hard mode with tighter dps checks and more one hit kill mechanics you need to dodge could be pretty fun. They would have to be hard enough to make all 10 players play at the maximum and not allow room for error. It is pretty bad that current raids can be done with 5-6 players if those 5-6 players are playing at the optimum.

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(edited by Malediktus.9250)

A Note about the Next Raid Wing

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Posted by: Malediktus.9250

Malediktus.9250

People are so lazy they can’t even be asked to play the game to progress in a different part of it.

i’d really like and appreciate it if you’d quit insulting me (and others like me) because i dislike a certain aspect of the game and would prefer to play to have fun.

Considering that dungeons, fractals and raids are less than 5% it sounds like you dislike 95% of the game and I dont think Anet needs to cater to people who like less than 10% of the game

I have read many Proponents for raiders make the claim they only enjoy raids, following your logic, Anet should cease to cater to them.

Might want to rethink that logic.

This is where you are wrong again. Just because someone likes raids does not mean they cannot also enjoy other parts of the game. More content choices and varity is always good. Since raids only reward you once per week there is no use spending more than 90-120min per week in there sadly. I wish they would still give 2g per boss once per day after you killed them already that week.
Currently they are just a nice distraction you do once a week and then forget about

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Mystic Coins again

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

Do something against it, it’s horrible really. it 66 fold in price for kitten’s sake!

The price is fine, adds value to the exotic and legendary skins. I do not want to see another case of resonating slivers (what a joke they did here, 19c per sliver is less than it would have been if they never fixed the dupe)

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[Feedback] Disappointed with second wing

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

Sloth turned into a much easier encounter after all the “fixes”. the trio is just a bad joke and matthias is decent again

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ghastly grinning shield skin

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

I dont think those exploiters think they will never get caught, but they usually put very little value into their own account and just want to get the most out of it before getting banned

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A Note about the Next Raid Wing

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

People are so lazy they can’t even be asked to play the game to progress in a different part of it.

i’d really like and appreciate it if you’d quit insulting me (and others like me) because i dislike a certain aspect of the game and would prefer to play to have fun.

Considering that dungeons, fractals and raids are less than 5% it sounds like you dislike 95% of the game and I dont think Anet needs to cater to people who like less than 10% of the game

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ghastly grinning shield skin

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

I am not suprised. Smart people do not share their exploits and just keep using it until the devs find out about it sooner or later by coincidence

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Shield Generators need to be toned down!

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Posted by: Malediktus.9250

Malediktus.9250

Why should a small amount of people be able to hold of a far larger amount of players? I like shield generators as they are.

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[Suggestion] Forsaken Thicket collection

in Fractals, Dungeons & Raids

Posted by: Malediktus.9250

Malediktus.9250

Do not forget that you can salvage ascended armors, trinkets and weapons you get from the raid for 60 shards and miniatures for 40 shards. So in reality you will probably get over 200 shards per week once the 3rd raid is released. Plus the lucky drops which directly unlock something for you. Personally I do not mind if it takes on average of a year or so to collect everything. It gives more longevity to the raid.

This is true, but I was saying it would take over a year to get the magnetite for only Matthias. It would be one thing if his drops came from other bosses as well, but they don’t lol. Even being generous with luck and including salvaging extra drops, if there are more white mantle skins (or similar) in wing 3 it would likely take 2+ years to complete this achievement…and you would have to salvage a large portion of your ascended drops to do it. That seems completely unreasonable. It would be much more reasonable to only count the personalized drops from each boss, so for example from Matthias you only need the staff, from Sloth you only need the Hammer and Focus, bandit trio you just need all the minis. This would still likely be over a year time commitment, less if you are willing to salvage raid drops and spent magnetite on only items for the achievement.

The game needs long term achievements badly. PvE basically has none of them, even doing all precursor collections only takes like 2 weeks if you have the gold. 1 year does not seem unreasonable at all to me considering you will only spend like 2-3 hours per week inside the raid after you got it on “farm status”.
If you want to see unreasonable look at the 10k win achievement in pvp, you are in for 5k hours of PvP for it.

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(edited by Malediktus.9250)

Merchandise Ideas - Open (even if the survey is closed)

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Posted by: Malediktus.9250

Malediktus.9250

I would not buy any merchandise at all, I did not find this option in the survey sadly. I keep gaming and real life stuff strictly seperated so I never buy any merchandise ever for any game.

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Mistforge weapons

in WvW

Posted by: Malediktus.9250

Malediktus.9250

I think they should stay special rewards. The reward tracks are too trivial and basically just a time gate of playing 9 -10 hours of WvW each.
There are 14 longterm WvW achievements, make 9 fastest of them give 1 weapon skin for finishing and the 5 hardest 2 skins (250k kills, 500 camp defenses, 500 stonemist captures, capture 2000 keeps and capture 7500 objectives)
Then you would have the complete collection after mastering WvW.

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