Showing Posts For Mesket.5728:

No more Grenth/Dwayna-- more Lyssa!

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Im starting to see a pattern of ‘Grenth’ – or ‘Dwayna’
Can we have Melandru, Balthazar, Abaddon, Dhuum and Lyssa please?

Preview this Datamined item
[&AgFFwQAA]

Balthazar PvP Carapace
(Backpack)

I think they need more flames on their flames… their fire is not on fire enough.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Dungeon Completion tracker

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

A checklist for the dungeon progress

http://gw2dungeontracker.twomini.com/

People need a tool to keep track of previously done dungeons for the tittle… for example, some players forgot which COE paths they did a year ago.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Dungeon Completion tracker

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

man… a 33 lines checkbox interfase is serious business… it wont be ready in a sole year… (?)

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Its time

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Why do you want new weapons?

They couldn’t balance the ones currently ingame and you ask for more?

nothing’s gonna change… the meta will still be the fastest 130 range power based weapon for all classes with zerk stats everywhere… So why more options in a game that doesn’t support class and build variety?

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

GW1 players are a minority?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

I just went and did Grenth Temple two nights ago and there were more people there than I have ever seen.

Yes, its called Ascended armors with ridiculous amounts of dragonite grind.

so basically you saw everyone online from your server working on their armors…

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

No more Grenth/Dwayna-- more Lyssa!

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

in the ages of Scarlet (lol creativity) you ask them to move from Dark – Light cliche?

good luck with that…

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Scarlet needs to go. Now.

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Mixing Scarlet and the Dragons will be like finally flushing the toilet.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

GW1 players are a minority?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

GW2 is more similar to Wow than GW1… so yeah, most of my friends already quit and I barely see any old school GW1 fan online nowadays.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Nerf proof spec??

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

no build is nerf proof when the balance criteria is a spinning wheel.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Dungeon Checklist

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

I understand it for the dungeon master tittle… you might forget if it was path 2 or 1 that you completed 7 months ago…

but for the daily runs? Are you Dory from Finding Nemo?

I can’t possibly be the only stoner in guild wars 2

lol you certainly aren’t

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

The sad truth about Rangers....

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

A little lime juice is very good in a cranberry vodka.

That I can agree.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

The sad truth about Rangers....

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

Anet gave Nike a lemon and he made lemonade out of that, while others are still trying to get Anet to give them orange so they can make orange juice. And arguing orange juice is the way to go.
For the fun of thought, they did the same thing in fractal to Nike but later they confisticate Nike’s lemonade then give Nike lime this time. Last I’ve heard that he’s till trying to make a limenade.

con·form·ist (kn-fôrmst)
n.
A person who uncritically or habitually conforms to the customs, rules, or styles of a group.
adj.
Marked by conformity or convention: “Underneath the image, teenagers today are surprisingly conformist” (Selina S. Guber).


You know… its not always a good thing.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

2014 speculations

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Scarlet is the new dragon, a plant dragon, like in the dream.

Obvious dragon is obvious.

Now you know why anet cant kill her off.

Many are waiting for that failed attempt at a story to finally quit following the lore of this game.

It is a nice arcade after all… and it has less and less of a role playing game every patch so… why no just keep it as a nice platform online arcade game.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

The sad truth about Rangers....

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

good = melee is something inked in your brain by ANet…

I play and interpret the game as it is. The way the game is designed melee = good. It doesn’t bother me at all that it is the truth. I have no idea why it bothers you so much.

I already told you why:
“…I have a zerk dagger necro, a zerk axe warrior, a zerk bomb engie, a zerk sword ranger… so what the hell, im sick of playing all the same with different clothes on…”

If you think this is a good game design, and agree with it… good for you. It doesn’t work for me… and I’m sure it is not a good symptom for any game of this genre; but since I know that balance come and go and this is just for the meta… I prefer to cast out my opinion on the mater whenever I can in a naive attempt to make this what I think it will be a better game.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

The sad truth about Rangers....

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

ok lets drop some stadistics…

lets ask anet to place x/y where x is adapted rangers and y is the total amount of rangers… lets see that %. I don’t think that resutl will back up your statement.

How about when x = good rangers and y = total amount of rangers. I would bet I am right that the number of good players who play ranger is very close to the number who use Sword.

good = melee is something inked in your brain by ANet…

ranger =/= ranged. Ranger means mobility, specifically a type of troop that patrols an area. They aren’t married to bows by any means, heck the archetype for a ranger in LotR used a sword primarily (and when he got his legendary weapon used it exclusively iirc), and Drizzt from the Forgotten Realms books used TWO swords for most of his career, and only later on switched to a bow as a weapon swap.

The mechanics of the game favor melee, wanting to make a decent class bad by playing it in a way that flies in the face of the mechanics is foolish, especially since the entire argument is based on bad semantics.

Edit: not only is Drizzt a sword ranger, he also uses a dps cat.

Aha… this is so right as warriors are not married with heavy armor and melee weapons… its just a general view of the genre. There are plenty of bow warriors, cross bow warriors, naked barbarians with javelins and a lot more… but it doesn’t mean what it is expected by convention when rolling a class.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

The sad truth about Rangers....

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

I understood your point, I don’t think you understood mine. Anet is responsible for breaking and continuing to break their own game.

Oh, ok.. then my English back stabbed me; I didn’t understand you. I apologize and I believe we agree on that.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

The sad truth about Rangers....

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

A whole year into the game kinda shows that players won’t adapt to ANet rules where melee is king so its probably about time for ANet to start rethinking their balance and maybe increase the damage of some range classes (while adding some new challenges at range distance to increase the risk accordingly).

Who says? Every good ranger I am aware of has “adapted to Anet rules” and uses a Sword/X weaponset. The only people who still insist on using bows are bads who wouldn’t change what they do to save their own lives.

ok lets drop some stadistics…

lets ask anet to place x/y where x is adapted rangers and y is the total amount of rangers… lets see that %. I don’t think that resutl will back up your statement.

I don’t think it is to save their life… I have a zerk dagger necro, a zerk axe warrior, a zerk bomb engie, a zerk sword ranger… so what the hell, im sick of playing all the same with different clothes on… I rebuilt my warrior to WvW set up and use for open world bosses and stuff like that, and I use the bow on my ranger when im outside dungeos because that’s what i made a ranger for… Class variety is good for games like this.

Instead of separating this community and forcing rangers to use swords (as an example) why not “force” Anet to make this game better by doing some proper balance using common sense as criteria and not only plain math.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

The sad truth about Rangers....

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

Every class in Guild Wars 2 plays like a Warrior when it is played optimally. You attack with a melee weapon. That is how you do the most damage.

You understand this is not an universal truth and it is because someone didn’t do their homework properly at ANet, right?

I mean,.. when we post here we are not taking current variables as dogmas… like a ranger should be good enough with a bow and shouldn’t be forced to be a thief instead.

Just hope you understand ANet is no god and everything in the game is subject to change if they see the reasons clearly.

Playing all classes exactly the same isn’t really the definition of a game well designed and IMO shouldn’t be praised or spread as total truth among other players, instead; we should ask Anet to balance according to common sense and enforcing class variety. That would only make the game richer.

Playing all classes with DPS traits, Berserker’s stats, and specific melee weapons with specific skill rotations is how you achieve the highest damage barring things like abusing Reflection. It is a mathematical truth and it is demonstrable. This is Anet’s doing.

I think you completely missed my point… it could be due to my poor grammar… English is my second if not my third language.

Let me rephrase….

Tomorrow a patch makes ranged weapons the ultimate dps weapon… Will bow/riffle warriors or scepter guardians be THE definition of warriors and guardians? Will that be the new truth?

Of course not… at least not in my (and I know in many others) book. A warrior will be mainly a melee class and a ranger will be mainly a ranged class no matter what ANet believes. Melee Rangers and Range Warriors are great decitions by ANet by they made it wrong at some point. Some of us (vet enough in the game) do play how ANet defines the world but they are not strong enough to force that into every roleplayer mindset that joins the game. So no matter how elitist hate it, Rangers will continue to use bows because that is the “natural way” of Rangers.

A whole year into the game kinda shows that players won’t adapt to ANet rules where melee is king so its probably about time for ANet to start rethinking their balance and maybe increase the damage of some range classes (while adding some new challenges at range distance to increase the risk accordingly).

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

Dungeon Tokens Rendered Useless

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

…new players…

Do you see many new players? Will we see many new players next year when games with players free of “cool flamez armors” and fairy wings are out? The only migration I’m seeing is to tittles like Elders Scrolls online and other releases. Remember that PS4 and Xbox One are already absorbing players from PC as well…

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Dungeon Tokens Rendered Useless

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

they will still be used for Mystic toilet weapon gamble and to change those one gloves or shoulders or w/e you don’t like.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

The sad truth about Rangers....

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

Every class in Guild Wars 2 plays like a Warrior when it is played optimally. You attack with a melee weapon. That is how you do the most damage.

You understand this is not an universal truth and it is because someone didn’t do their homework properly at ANet, right?

I mean,.. when we post here we are not taking current variables as dogmas… like a ranger should be good enough with a bow and shouldn’t be forced to be a thief instead.

Just hope you understand ANet is no god and everything in the game is subject to change if they see the reasons clearly.

Playing all classes exactly the same isn’t really the definition of a game well designed and IMO shouldn’t be praised or spread as total truth among other players, instead; we should ask Anet to balance according to common sense and enforcing class variety. That would only make the game richer.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

Let's yell at scripted agony

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

PvP should be about skill checks for progression.
PvE should be about stat checks for progression.

Fractals are PvE progression, thus the presence of a stat check mechanism.

Why can’t Fractals be skill based? Every agony attack except the agony on the three bosses can be avoided, why shouldn’t you be able to progress if you’re good enough? Agony is just a really lazy time/gold sink, and it really is making fractals a lot less enjoyable.

I used to wind up with low AR people in my groups a lot, but it didn’t matter because I knew they were good and could avoid the agony attacks. Now I can’t do that because if we get Mai Trin or Molten our group is toast.

or they can do it skill based like GW1, where any single regular mob (Mursats) will cast agony on you. Infused or endure.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

The sad truth about Rangers....

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

Rangers have great dps if you are full zerk with 1H sword plus-horn or plus-axe. It can easily have 100% crit chance with 110%+ crit damage.

It just makes you wonder why the hell did you roll a ranger and not a thief to play like that.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Why the difference in health pools?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

why the difference in anything if at the game meta all classes are the same (zerk+130 range high atkspd weapon).

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Where do you get dragonite ore now?

in Crafting

Posted by: Mesket.5728

Mesket.5728

Nightmare Tower chest on top is the best place… you can open it as many times as you want.

after temples and dragons or if you are off timers, just go romaning there until you get enough keys.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Dungeon Checklist

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

I understand it for the dungeon master tittle… you might forget if it was path 2 or 1 that you completed 7 months ago…

but for the daily runs? Are you Dory from Finding Nemo?

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

How many Chars will you gear w/ ascended?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

GW2 > WoW – 53% completed

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

So who here has received a fractal skin

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Focus at 34

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

How many Chars will you gear w/ ascended?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

probably 1, my main…

This game went from invest to divest in my book… I will no longer place effort in long term goals until Anet set their goals first… at the moment they are clueless on what they are doing.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Can't find Guild Wars 2 Gaming keyboard any ware ???

in Players Helping Players

Posted by: Mesket.5728

Mesket.5728

real life temporary content

ill give them 1 star for trying to be consistent

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Any plans to bring players back to Orr?

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Posted by: Mesket.5728

Mesket.5728

You kill a champ: 20 secs = 1 exotic bag
You complete an event: 5 minutes? = 1 silver.

There goes your Orr.

If events on high level maps, spawning lvl 84 vets and elites rewarded as much as killing a lvl 15 champ people would go more often to those maps.

The extremely low RNG to get a worthy (above a silver) drop from a lvl 84 NPC make it pointless to go there.

Also, more chained events and less time gated events are needed…. reward more and more as you progress through a chain of events instead of waiting for a timer and spam 1. One leads to immersion and helps the game environment, the other destroys it.

Most Orrian events spawn 3-4 + champs when there is enough people. You can champ train in between events, too.

Point being?

Orr is fine because it has lvl 84 champs with a lvl 15 champ reward? and some events as well?

Forget what I said then… Orr is fine! its a harder Queensdale so no change is needed…

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Any plans to bring players back to Orr?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

You kill a champ: 20 secs = 1 exotic bag
You complete an event: 5 minutes? = 1 silver.

There goes your Orr.

If events on high level maps, spawning lvl 84 vets and elites rewarded as much as killing a lvl 15 champ people would go more often to those maps.

The extremely low RNG to get a worthy (above a silver) drop from a lvl 84 NPC make it pointless to go there.

Also, more chained events and less time gated events are needed…. reward more and more as you progress through a chain of events instead of waiting for a timer and spam 1. One leads to immersion and helps the game environment, the other destroys it.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

World boss "support credit"?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

No, this game only consider damage as contribution.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Dec 3rd Preview Release?

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Posted by: Mesket.5728

Mesket.5728

Oh yay – more ascended crafting….

Craft wars, omg how this game has fallen.

GW2 is following Wow’s story line.. they are now at burning crusade phase… horrible skins with ridiculous amounts of particle FX, lost direction regarding concept and heavy focus on daily grinding.

Don’t be surprised if anywhere in the future stats get simplified or merged and stuff like that.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Artwork > vs game theme ?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

It had good art at the start… then I think they confused their art book with wow’s art book and did the wrong model… Wings and other atrocities started to appear and now we have this Korean cheap game with more flashes than a nipple slip at the red carpet.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Any plans to bring players back to Orr?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

A whole year after liberating Orr from Zhaitan’s menace and it is still the same place… you take a walk in Orr and it feels nothing changed.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Dec 3rd Preview Release?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

I know it’s hard to write few lines of text and stuff, but I would really like to know what will the patch bring (ascended armor anyone?). I bet they are busy making another Scarlet LS.

oh no, they already said they have it written for about months beforehand. It just happen that the universe is not properly alined to let them change that pathetic Scarlet character…

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Arah is easy! Do not be afraid to do them.

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

its not about the dungeon being hard but with players being spoiled with 5 minutes dungeon run.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Recipie: Scarlet

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Its very effective…

I toss it at a book and can’t follow the story anymore… all I can read is salad.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Wintersday videos: 2012 vs 2013

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Posted by: Mesket.5728

Mesket.5728

Hopefully 2013 was the year where they finished the game and 2014 will be the year of new things…

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Ascended longbow needed for fractals?

in Warrior

Posted by: Mesket.5728

Mesket.5728

i’m working on mine nonetheless… on my way to lvl 40 fotm. Its not needed for lvls 30ish though

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

MF Wasted??

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

1) Increase boss reward (to have a point in killing).
2) Make them switch rooms the moment the dungeon is created so you have random places to look for them.
3) Fix the mobs dropping aggro inside the dungeon.

Voila! Explorable mode on.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

MF Wasted??

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

The problem is not on the people that want to skip mobs… the problem is with the dungeons design for not having simple things like:

“Mobs won’t drop aggro unless you leave the instance, kill them, or die…”

Something as simple as that will solve “the issue” (please note the use of " since its not really an issue but more of a flaw considering its dungeons we are talking about, it should be dangerous and different than the outside world).

IMO, and I think it’s conventional at this point; dungeons are special closed scenarios where you fight stronger mobs and move carefully. I’m all in if ANet wants to change it but it has to offer something in return… What we have now is a something in the middle… its a closed scenario, with a stronger mobs; but there is no real sense of danger since you can always run a few meters and you are safe… it is kinda ridiculous for a dungeon.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Where do you get dragonite ore now?

in Crafting

Posted by: Mesket.5728

Mesket.5728

when you are done with dragons/temples, do the Nightmare tower,… 2 stacks made there in no time.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Question about gate controller in COF P1

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

be optimal and use PVT gear, you can’t crit or apply conditions to most objects…

(?)

Eh. Zerker offers the same amount of power, so unless you’re telling me you need the extra hp/armor to survive long enough to break gate controller…

well, you have a heavy mofo shoting flames at your face and every dodge you make, you are being sub-optimal to your counter PVT who doesnt need to dodge so…

wanna break objects? be optimal and choose pvt.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

[merged] Will race change be available ever?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Screw immersion and realism. You roleplayers can do whatever kitten you want but dont drag us in it.

well,… you pretty much dragged yourself in the very moment you bought a ROLE PLAYING game…

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Question about gate controller in COF P1

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

be optimal and use PVT gear

-no one ever

quote the whole thing… this is the worst case of getting out of context since Monica Lewinsky was caught tying Bill’s shoelaces under his desk!

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Question about gate controller in COF P1

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

be optimal and use PVT gear, you can’t crit or apply conditions to most objects…

(?)

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

MF Wasted??

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

Have we finally found the legendary King of the Play-How-I-Wants???

it wouldn’t be very smart not to do it… I still feel sorry for the people that doesn’t play how they want, and worst… are comfortable with that.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

MF Wasted??

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

the whole dungeons is a waste,.. they could’ve saved a lot of money if they just did an empty room with a boss… but well… it is what it is and all that effort can be completed by pressing the R key and making some coffee.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.