Showing Posts For Mesket.5728:

Character designs

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

It is almost impossible to make a human male character that doesn’t look like a one direction member

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Why do people play anything other than a war?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Because they do the same thing in different color. My main is a warrior and now im leveling my 6th and 7th 80’s together, my characters combined will be zerk rainbow.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Why the Dungeon System Is Broken.

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

If Anet fixed existing dungeon issues, adding new lvl 80 only paths with more difficult encounters and better rewards would be a possible answer.

To me, this is the REAL issue. AC gives 1g50s per path per day, while all other dungeons besides Arah gives 1g5s. IMHO This should be scaled more appropriately to encourage players to run the more difficult content, while still rewarding them for running the lower scaled paths.

i.e. 75s for AC paths (35), 1g for CM paths(45), 1g25s for TA up/forward (55), 3g for Aetherpath (80), 2g for SE (65), 2g25s for CoF (75), 3g for CoE, HotW and Arah p3 (80), 6g for Arah p1/2/4 (80)

at this point im not sure if anet employees knows their dungeon well enough.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

GW1 = more build diversity?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

in GW1, any useless skill, COMPLETELY useless skill, could be the next FOTM without any balance patch just because someone put some thought and find a combo with the least thought class combination and made it the most OP build ever. Given the amount of skills, class combinations and runes, it was theoricrafters dreamland and the best (at least for pvp) there was no meta because every meta was always countered… in GW2 pvp metas get nerfed because there aren’t enough tools ingame for the players to counter them,

All I’m saying is that if this game wants to be GW sequel, its needs a ton load of more skills and let us choose between different weapon skills as well, not just the same 5 for any build with the same weapon.

GW2 meta builds are a kinda of a joke when compared… “I equipped reflect wall, I’m now the party reflector, that’s my role”, “hey I have time warp, I must be the party buffer!”..

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

Game Updates: Traits

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Dev’s be like “it doesn’t have enough replies yet to address this as an issue…”

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

GW1 = more build diversity?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

The main reason IMO for GW1 having more diversity than GW2 is because given henchman and heroes, I didn’t need my build to be approved by others. I could just run with whatever I found fun and viable.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Why the Dungeon System Is Broken.

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

it should be easy enough to add a checkbox (available at 80) on the LFG “Exclusive 80” and when marked lower levels won’t be able to see your LFG post

Add a Level Range to the LFG. Ability to choose Min/Max level for a dungeon run. This allows people who want to run with other level-appropriate chars to do so, and allows 80s to stay with 80s.

I thought about giving lvl brackets or a customizable range but that would only works for mid level to speculate on who to run with (saying a lvl 53 will open LGF to 53-80 only for his own benefit reducing the chances for a recent lvl 40 to run AC exp with other lowbies). That would reduce the issue but not address it directly.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Why the Dungeon System Is Broken.

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

it should be easy enough to add a checkbox (available at 80) on the LFG “Exclusive 80” and when marked lower levels won’t be able to see your LFG post

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

GW1 = more build diversity?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

In the past, I use to believe that GW2 skills were going to be something similar to how GW1 worked, and for those who have played the original series would know what I mean. There were multiple builds and usually more than one way for every class to be played in game. But as I played through the GW2 betas that quickly changed.

I am bothered to see now how some classes have more or less builds than others. And even with there being another build, it usually only includes swapping out a few utilities while maintaining the same 5 skills from your weapon. Not only that, some classes have mechanics which keep them from even being played at their max potential or at all in certain game modes. (Necro’s and Rangers).

So to start the conversation, How did we go from creating almost endless combos of builds in GW1 to being pigeon hold into certain builds to fit the meta in GW2? Is there any chance that things will improve or only get worse?

/Discuss

Guild Wars 1 group play also pigeon holed you into a build that was the meta.
That was always the case – not sure what you remember about the game.

Also – the lack of build diversity comes from the reduced number of skills and skill being tied into weapons.

This was done in an effort to make the game easier and more accessible to casual players that don’t have the time and resources to read up, do research and inform themselves in order to make a decent build by themselves.

In Guild Wars 2 – with the skills bound to a weapon they can ensure even the worst player is still somewhat viable.

Long story short: it’s a full proof system designed to keep people from being really terrible.
In GW1 if you wanted you could make * a totally unviable build that didn’t work*.
In GW2 that option has disappeared – and with it a lot of variety and customization.

Yes, I can imagine the devs saying “Guys, we must repress our will of adding this hundreds of skills we already did and complex combat mechanics we have designed and go back to simple, lets do it for the casuals…”

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

GW1 = more build diversity?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

I still remember theory crafting an ideal Jade Knight (or whatever were they called) Hard Mode solo (with one hero) farming build.
I came up with extremely gimmicky and Mo/Me build with Famine R/Mo Bonder Hero.
Was fun to play even though it was far from the most efficient build.
It was like playing a MTG/YGO. Theory crafting, analyzing, etc.

In GW2?

In Gw2? we all equip the same gear, we run everything through until they loss aggro, then collapse in a corner where we can’t even see our own character and spam the same 1,2 or maybe 3 buttons.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

*Spoiler* Whose death was more impactful?

in Living World

Posted by: Mesket.5728

Mesket.5728

Drooburt’s death by far, it made me think. Did anyone else notice that he did actually get to buy his drink? It was right there, next to him: an elixir of heroes. Why he didn't drink it for the invulnerability buff, I don't know.

his… fingers… were just to chubby and… clumsy…. T-T

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

*spoilers* Jennah or Trahearne

in Living World

Posted by: Mesket.5728

Mesket.5728

I asume they took feedback in and killed Trahearne

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

So good :)

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

nightmare tower → maguuma → the rest

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

scarf and spectacles, limited time?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

maybe I’ll hold and wait n see, losses can’t get much worse at this point

or sell it fast when it’s still new and the hype is on…

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

The most Hardcore Sylvari

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

so, i was hoping for a cool silvary… but all i saw was a smurf wearing sauron’s summer armor with the tooth faery wings

hehe its the guy in front of me who is the awesome Sylvari :P

So this was a random conversation between 2 npcs? amazing catch!

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

GW1 = more build diversity?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

ROLE playing game =/= healer, tank, dps roles. No matter the PvE meta now is all doing damage and provide support, it is still role playing. GW2 is an RPG, accept it.

This is not where I’m aiming. I agree that RPGs come in many types and I also like the fact this game is action oriented… but when it come to roles, its plainly cosmetic. A Warrior, a guardian, a Mesmer, etc… will do the very same things with different colours. Some classes has a couple of unique skills, rarely used except for banners or timewarp but you get the point… we all do the same. Roles are cosmetic. One speciliziation (and only one) completes everything and in the most efficient way. I can’t call that a role playing game. Its merely an action platform game with some customization, but veeeery shallow to be called an RPG.

The role in role-playing game is not, originally at least, a reference to combat role. It is a reference to taking on the role of your character in a given scenario. Shallow game play started the genre.

Very much this. When we originally played D&D arguably the forerunner of all modern MMOs there were no tanks, and while their were clerics, we weren’t necessarily dedicated healers. The roles we played weren’t just our character classes. You could be a warrior and still be an assassin, not as a class, but what you did. That was a role. You could be a protector. Not a character class a role. You could play that role with any class.

The definition has grown weak because tank and healer and DPS are considered roles too, but those were never the roles we were talking about.

I play a hero trying to save Tyria from Elder Dragons. A hero who grows through ability and stats. That makes this an RPG.

You will never have an MMO RPG that has the depth of a real role playing game. That arguments around the role interpreted by the actor can’t be used for MMO’s (Ultima Online kind of had it and it was the first MMO released and the probably one of the last to try it). In MMO’s the role relies almost entirely on the gameplay. If you have experience having played many MMORPGs before, you know that certain classes has certain roles (foget about trinity). In GW2 there is so little difference between a thief, a warrior and a ranger that is not worth it. There are little to no special utilities brought by the classes depending on what they are.

Its very easy to balance a game if everyone is the same, this is the easy road took by ANet with GW2 that I dislike. It kills the role playing part of the game.

And if you insist that is not based on the gameplay, so then tell me, when was the last time you played GW2 as a Role Playing game, interpreting your class? do you role play while you chat? do you /wave npcs? do you have your favorite pie seller in town? I don’t think so… that happens in single players or book rpgs; not MMO (unless rp servers which are exceptions)

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

GW1 = more build diversity?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

ROLE playing game =/= healer, tank, dps roles. No matter the PvE meta now is all doing damage and provide support, it is still role playing. GW2 is an RPG, accept it.

This is not where I’m aiming. I agree that RPGs come in many types and I also like the fact this game is action oriented… but when it come to roles, its plainly cosmetic. A Warrior, a guardian, a Mesmer, etc… will do the very same things with different colours. Some classes has a couple of unique skills, rarely used except for banners or timewarp but you get the point… we all do the same. Roles are cosmetic. One speciliziation (and only one) completes everything and in the most efficient way. I can’t call that a role playing game. Its merely an action platform game with some customization, but veeeery shallow to be called an RPG.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

GW1 = more build diversity?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

this is an arcade, not a roleplaying game.

I don’t know about you but I’m playing a role. And roleplaying means stats anyway, not build diversity. If you have stats and you increase them that’s all it takes.

Fifa 14 has stats (which increases), do you consider it a role playing game?

Do you play a role in this game? I do. I play a warrior or a mesmer. That’s a role. More recently RPGs are games that have stat progression. You could actually consider Fifa an RPG if you’re roleplaying someone who players soccer. That’s a role.

Those who are older in the gaming industry tend to think in rigid outlines because years ago there were less crossover games. There were very few RPGs that had arcade elements. That’s since changed.

Just because a game has platforming doesn’t mean it’s not an RPG. Just because a game has less build variety than another doesn’t mean it’s not an RPG. By what grounds do you say Guild Wars 2 isn’t an RPG, since you made the statement.

I’m talking about the gameplay, the dinamic, you don’t play an RPG here; you play an arcade. There is no difference with games like Assasin’s Creed or DarkSiders, or any action platform game. This in an MMO Action Platform Game. Not an RPG. Stop the false advertising. The “roles” are just cosmetic.

Even call of duty or team fortress have more roles and teamplay on its gameplay than this game.

Don’t get me wrong, I love GW2, I have fun with it… but I won’t consider it a role playing game unless they drastically change their design (which it seems they are doing one step at a time).

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

GW1 = more build diversity?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

this is an arcade, not a roleplaying game.

Really?

“_The first thing you should know about Guild Wars 2 is that, this time around, there’s no question that it’s an MMORPG. _”

https://www.guildwars2.com/en/news/guild-wars-2-design-manifesto/

Thank you, the fact that your argument is part of the manifesto renders it invalid automatically.

We already know the manifesto as the cake is a lie

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

GW1 = more build diversity?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

this is an arcade, not a roleplaying game.

I don’t know about you but I’m playing a role. And roleplaying means stats anyway, not build diversity. If you have stats and you increase them that’s all it takes.

Fifa 14 has stats (which increases), do you consider it a role playing game?

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

The most Hardcore Sylvari

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

so, i was hoping for a cool silvary… but all i saw was a smurf wearing sauron’s summer armor with the tooth faery wings

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

GW1 = more build diversity?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

this is an arcade, not a roleplaying game.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

Dark Brown Weapons to Match Character

in Norn

Posted by: Mesket.5728

Mesket.5728

Aureate weapons are the best for norns in cultural IMO.

You will have better options at 80 from some rare skins.

What weapon do you prefer?

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

fractal rewards are horrible like Mai Trin

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

GW2 rewards are bad,.. now that is something I didn’t heard before!

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

How many exotics do you find in a week?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

0,75

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Game does not reward healers

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

You have to be grouped with the people you’re supporting, then your mob tags will take into account the damage they have done too.

Also @Omar, not everyone plays purely to min-max loot, some people actually enjoy helping others, shocking I know.

The only benefit of being grouped is that you get contribution for a kill doing 1 damage instead of a fixed % of his total HP… that and the theories about how much guild influence you get.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Game does not reward healers

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

This goes beyond healing or not healing. The system is pretty basic, it only rewards damage done (or resurrecting if you get to rez any NPC).- Nothing else counts toward contribution on events.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Next patch (7/15/14) - "Entanglement"

in Living World

Posted by: Mesket.5728

Mesket.5728

Note how there is vines entangling around a vigil/pact outpost in a green, grassy area.

An area like that isn’t that close to drytop at all…

Maguuma is a mix of deserts and jungles very close to each other.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Where are the devs?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Playing Wildstar

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

2 man dungeon attempts

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

I find doing duos with my gf much fun than solo and i just realized this can be interpreted in more ways but in all its true. AC P1 and 3 is an easy start, 3 its easier though the warmaster can be a troll with his shield sometimes lol

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

2nd Birthdays coming up!!

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

a box full of disappointment.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

The logic of "Defiance"

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

The real problem with Defiant, is that it scales to the number of players, not the number of players actually using control skills on the boss. This means that in a party of 5 players, if one player uses a control skill, the boss gets 5 defiant. Which is completely unfair.

A simple way to fix this would be to give the boss a temporary 1 defiant, for 3 seconds, per control effect. This would allow players to CC the boss every 3 seconds max, and spamming control skills would only prolong the effect, and add extra stacks that wear off naturally.

I was going to bring up the same issue. I also see the same problem, Defiant doesn’t reflect the real amount of control skills used against a boss and the current design (counting the number of players against it) sounds like a quick way for the devs to get away with it but have some problems against it (like zergs for example).

Your solution sounds fine, but it would increase the server load: Imagine a zerg fight, how many control skills are used against a champ? many… over and over again. Adding a max defiant cap would be a work around, but it would be the same as bleeding (for example) works and we already know how bad that design is for the server.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

And raids?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

I don’t think we really need raids, but we certainly need squad interface to know who we have in the group and organize better.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Racial Back Pieces

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

I want to have a dead inquest azura hanging and smelling from my Norn back (?)

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Mai Trin now impossible :\

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Is it a good time to start playing this game?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Definitely, that is the good thing about horizontal progression. Start whenever you like and take your time. Nobody will be more powerful because they played longer. They will only have more content/skins unlocked but regarding what you can do, you will be on par with everyone else.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Why I can't use other kind of armour skins

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

e.g : A thief wants to use light armour skins because he believes they are awesome while medium armour skins are just terrible.(exception ofc.)
I don’t understand why this isn’t in the game, in WvW where this could be a problem (it won’t tho ) everyone would understand that that guy with light armour is a guardian when they click on him

Oh trust me, they will play this card when they are bleeding players again.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Are Warriors really just greatsword robots?

in Warrior

Posted by: Mesket.5728

Mesket.5728

YES! and no…

Weapons in GW2 follow different roles. In warriors:

2H
GreatSword: Damage / mobility
Hammer: Control

1H
Sword: Condition / Mobility
Axe: Damage
Mace: Control (tank, weakness + block + stun)

So its not that warriors are GS robots, its that the current meta for the game is go full damage and that for warriors means GS since it is the current most efficient overall build.

If you want to play other builds, you can use other weapons.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

what armor set should i use for dungeons ?

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

Thank you guys for your insight on the matter, so correct me if I’m wrong valkyrie/knight is the right set to learn a dungeon, berserker is the right set after you mastered it and/or if you are doing dungeons in an organized berserker group.
Is there much difference between the two sets in terms of damage ? I don’t want to end up slowing down my team but starting with berserker right off the bat is a bit intimidating lol.

My advise, go full zerk from the start. Valk and Knight gear have their trade off besides damage.

IMHO, Valk will not increase survivality unless you are playing a class that gets high benefits from vitality (warrior, necro, ranger) and Knight will only “increase your aggro” (considering high toughness is one of the aggro gens in this game, like proximity or wearing a shield) if the rest is low on toughness meaning you will be hit more by autoattacks. Its relative to the class, play style, build… I think you will save gold and time if you learn to use zerk the hard way (its not that different in terms of survivality with valk or knight)

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

what armor set should i use for dungeons ?

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

Hey, hey, I’m popping in to play peacemaker. Break it up, you two.

^
I blame the new TVH gear for having peacemakers <3

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

what armor set should i use for dungeons ?

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

inb4 zerk gear, zerk jewels, zerk weapon, zerk build or be called a phiw

inb4 posts, and being unconstructive is against the rules on the forum.

How many many maaaany times have you posted the very same way? at least I named what he was going to be advised on. Don’t be such a double standard. You do the same things on the forums and its not un-constructive. I’m actually saying, use zerk or you will be called PHIW. I’m I lying?

My or anyone else’s posting history have nothing to do with this thread – the point is, you’re being unconstructive and provoking emotional responses by making comments which you know full well will annoy people.

I’m not being unconstructive. I just redacted my post in a way you didn’t like which is different, nonetheless; I did take your feedback into consideration and edited my post. Now, don’t be so sensitive about it. Many players got their emotions hurt too when you tell them they are “not optimal” or they need to “l2p”.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

what armor set should i use for dungeons ?

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

inb4 zerk gear, zerk jewels, zerk weapon, zerk build or be called a phiw

inb4 posts, and being unconstructive is against the rules on the forum.

How many many maaaany times have you posted the very same way? at least I named what he was going to be advised on. Don’t be such a double standard. You do the same things on the forums and its not un-constructive. I’m actually saying, use zerk or you will be called PHIW. I’m I lying?

Yes. Because knights/valkyrie is considered a more survivable alternative that is good for people learning the dungeon mechanics.

So let me get this right… Valkyrie/Knight is not PHIW?

Nope its “play how you need to until you learn enough to not be a burden on your team”

Let me redefine my categories:

Cool players:
-Zerk
-PHYNTUYLETNBABOYT (valk/knight)

Disgraced who should advertise in LFG like if they carry some kind of disease players:
-PHIW (the other zillion sets)

(disclaimer, have some humor while reading, ok? it goes both ways)

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

what armor set should i use for dungeons ?

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

inb4 zerk gear, zerk jewels, zerk weapon, zerk build or be called a phiw

inb4 posts, and being unconstructive is against the rules on the forum.

How many many maaaany times have you posted the very same way? at least I named what he was going to be advised on. Don’t be such a double standard. You do the same things on the forums and its not un-constructive. I’m actually saying, use zerk or you will be called PHIW. I’m I lying?

Yes. Because knights/valkyrie is considered a more survivable alternative that is good for people learning the dungeon mechanics.

So let me get this right… Valkyrie/Knight is not PHIW?

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

what armor set should i use for dungeons ?

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

inb4 zerk gear, zerk jewels, zerk weapon, zerk build or be called a phiw

inb4 posts, and being unconstructive is against the rules on the forum.

How many many maaaany times have you posted the very same way? at least I named what he was going to be advised on. Don’t be such a double standard. You do the same things on the forums and its not un-constructive. I’m actually saying, use zerk or you will be called PHIW. I’m I lying?

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

TVH Armor Set - New Dungeon Meta

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

look at the bright side, I can invite my whole family now to play. Even my grands would’ve learned to play this game having this bubble boy set.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

what armor set should i use for dungeons ?

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

inb4 zerk gear, zerk jewels, zerk weapon, zerk build or be called a phiw

Can you avoid spreading a bad image of what is considered standart and optimal, just because you don’t like it personnaly? This isn’t a thread to voice your opinion, but rather help the OP to pick what armor set he should use in dungeons (and in pve in general).

Ha! double standards everywhere!

I like it personally, all my chars all full zerk. I don’t like it objectively. Learn the difference.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

what armor set should i use for dungeons ?

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

inb4 zerk gear, zerk jewels, zerk weapon, zerk build or be called a phiw

How constructive. Come on Mesket, a little faith.

hey why can’t I use a chance like this to use a “inb4”! not like they are too many… but my constructiveness (?) is that he won’t find many advises besides zerk.

At this point I would suggest the same thing unless he wants to change gear later or ANet surprises us with new content.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

what armor set should i use for dungeons ?

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

inb4 zerk gear, zerk jewels, zerk weapon, zerk build or be called a phiw

Due feedback I may clarify. For dungeons you will be advise to use Zerk. Zerk minded players have a tendency to call “Play How I Want” the players are not in the Zerk realm. Its either you are a “Zerk Player” or a “Play How I Want” player. Is this constructive now?

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

Ninjas... ninjas everywhere....

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

I think we need more cheese looks. Flamez were not enough, now we have power rangers.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Jumping Feedback Thread

in Living World

Posted by: Mesket.5728

Mesket.5728

Aspects are not polished enough to be an active part of the map. I love them, I find them fun and all but they are not polished enough:

Wind: (playing far from the server) if I have to run and jump, I have to press 1 one meter away from the border and it looks bad. My character will start falling through the cliff then appear in mid air then 50%/50%, I can appear on top as intended or appear on top, then die and teleport to the bottom.
Leap: Same, it was almost impossible during the festival to activate and deactive having over 300-500ms latency. Of course I don’t blame ANet for me having lag due being far from the server, but my situation is not mine alone and it should be considered for something as this.
Lightning: Rarely lands on its position. You click 3, you place the green area, you click, the character makes that ninja rolling jump but 50% will not reach the platform, 50% will pass it by a couple of meters.

Like I said, aspects are indeed fun for me, but the way they work they shouldn’t be implemented as something core for the game yet.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.