Showing Posts For MikaHR.1978:

Endless treadmill of gear.

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

“We’ve seen a lot of questions in regards to this after the release of ascended gear: What will the core reward system be for Guild Wars 2 in the future after ascended gear has all been released? We specifically said we don’t want to get caught up in the trap where every 3-6 months the game adds another tier of gear to the game; that invalidates all your hard work and the rewards you’ve earned.”
source

Or this new interview from PAX, check from 1:40 linked directly here

Speaking of posts without anything said; I could say the same for your semi-trolling 4-sentence rebuff… :/

Ive “checked” it. They “hope” there wont be new tier. Hope? rofl

You get new gear “to work for” every few months.

Please, stop trolling

Stop trolling?! LOL – ok, you stick to your current belief and moan whatever you like. Maybe actually go away and play another game seeing as this is so game-breaking for you and you being hell-bent on insisting another tier of gear that isn’t announced is incoming, in particular since Anet have gone out of their way in several channels lately to say, no we’d rather do something else to not do that again.

They know Ascended gear wasn’t appreciated when introduced in November, but they did say back then it would be trinkets, weapons and armor, to fill the gap because exotics became a much too easily acquirable tier of gear. Ascended gear isn’t… you do the maths on crafting it now; they got the tier that I think they originally intended Exotics to be, with only the Legendary being more time-consuming. People raged back then; it’s just really silly to see the same rage when the rest of the ascended gear now does get released over half a year later… didn’t you critics kitten enough about it back in November – in fact, didn’t half of you quit and swear to never come back…

I’m fine with the change as it stands now; I’ll be really surprised if the do add more levels but if they were to, I’d be very interested to see the justification. But I remain firm in my belief Anet stay true to their words now.

“Justification” will be exactly the same as it was in november.

+they will make you grind so much for new gear that it will put Korean grinders to shame. I dont think you actually realize what they intend to make you grind for even within this tier (if they continue on the direction they are now. If they change direction you can thank me later, though ill be long gone)

I’m guessing you haven’t actually played very many korean mmos to make that claim.

Im guessing you are too distracted by the new shiney to see past next week.

But thats ok, some people have to learn hard way.

Uhm…okay? I’ve played korean mmos. Guild Wars 2 is nothing like them.

So yeah.. not sure what you said has to do with what I said.

And I can see past next. I see the week after that when they’ll be updating a world boss or two and maybe adding a few other things.

And further down the road to when I can start crafting a precursor weapon or two. And then maybe some ascended armor.

All the while having fun playing the game when I feel like it and not playing when I don’t.

I guess this is where we differ. If I don’t like something I stay away from it. It seems to me that you tend to gravitate towards things you dislike, which I find kind of odd.

Armchair psychologists are da best.

As i said, some people need to learn hard way.

Clue me in. What am I supposed to learn? Am I supposed to only enjoy what you do and think what you do or what? Is it up to you if I’m enjoying the game or not?

Your short posts that attempt to be witty aren’t quit delivering your message.

lol, yes they do.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Worst thing that ever happened to the game!

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

I dont count farming champs on rotation as a “living” zone.

GW2 is worse then at release. People are not enjoying the content… they are farming the content asap so they can go back to ignoring it again.

People mistake farming for content. It is not content… its a time delay. its a cheap way to provide something for players to do, and it shows a lack of true caring that Anet was once known for.

So you managed to ask every single person who plays the game how they feel about it then?

You keep saying “people” like you did. Which doesn’t make sense because you didn’t ask me or any of my friends who play. Who by the way, don’t have any issues with ascended weapons and think people are largely over reacting and are all having fun doing events and killing dragons and kitten.

So what you really mean is you read some posts on the forum and asked maybe a few people in your guild and maybe a few more in map chat how they felt?

Right?

You mean its the same post as the OP.

Thank you.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Ascended hopes w/ descending disappointment?

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

They already said the purpose of ascended was to bridge the wide gap.

I’m pretty sure the sheer cost of making one ascended weapon (around 200g for craft and 40g in mats after) is actually widening the gap between me and a Legendary.

Which is why you probably shouldn’t craft one. Instead of spending 200 gold to craft ascended work toward the legendary which is a) not time gated and b) guaranteed to be BiS.

But but but, they said ascended is here to bridge the gap.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Worth coming back?

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

If you like grinding gear, sure, if not…skip it.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Endless treadmill of gear.

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

“We’ve seen a lot of questions in regards to this after the release of ascended gear: What will the core reward system be for Guild Wars 2 in the future after ascended gear has all been released? We specifically said we don’t want to get caught up in the trap where every 3-6 months the game adds another tier of gear to the game; that invalidates all your hard work and the rewards you’ve earned.”
source

Or this new interview from PAX, check from 1:40 linked directly here

Speaking of posts without anything said; I could say the same for your semi-trolling 4-sentence rebuff… :/

Ive “checked” it. They “hope” there wont be new tier. Hope? rofl

You get new gear “to work for” every few months.

Please, stop trolling

Stop trolling?! LOL – ok, you stick to your current belief and moan whatever you like. Maybe actually go away and play another game seeing as this is so game-breaking for you and you being hell-bent on insisting another tier of gear that isn’t announced is incoming, in particular since Anet have gone out of their way in several channels lately to say, no we’d rather do something else to not do that again.

They know Ascended gear wasn’t appreciated when introduced in November, but they did say back then it would be trinkets, weapons and armor, to fill the gap because exotics became a much too easily acquirable tier of gear. Ascended gear isn’t… you do the maths on crafting it now; they got the tier that I think they originally intended Exotics to be, with only the Legendary being more time-consuming. People raged back then; it’s just really silly to see the same rage when the rest of the ascended gear now does get released over half a year later… didn’t you critics kitten enough about it back in November – in fact, didn’t half of you quit and swear to never come back…

I’m fine with the change as it stands now; I’ll be really surprised if the do add more levels but if they were to, I’d be very interested to see the justification. But I remain firm in my belief Anet stay true to their words now.

“Justification” will be exactly the same as it was in november.

+they will make you grind so much for new gear that it will put Korean grinders to shame. I dont think you actually realize what they intend to make you grind for even within this tier (if they continue on the direction they are now. If they change direction you can thank me later, though ill be long gone)

I’m guessing you haven’t actually played very many korean mmos to make that claim.

Im guessing you are too distracted by the new shiney to see past next week.

But thats ok, some people have to learn hard way.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Colin Johanson PAX Interview

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

And someone honestly think that there would be some kind of massive exodus if they didnt implement ascended weapons? Hell, just few days ago noone even knew about ascended weapons and game was going good.

They didn’t?
They were announced November 2012…

https://www.guildwars2.com/en/news/linsey-murdock-unveils-new-high-end-ascended-gear/

I see nothing about “ascended weapons will be released on 3rd September” You? No? rofl

You’ll also see more Legendary items in the future and an update to our existing Legendary weapons. Legendary items were always intended to be on par with other “best-in-slot” items. So fear not, all existing Legendary weapons, which are currently on par with Exotics, will be upgraded to be on par with Ascended weapons at the same time that we add Ascended weapons to the game. Thus Legendaries will remain “best-in-slot” items. All Legendary items going forward will be of Ascended power.

It may not give a specific date, but it does say in there that Ascended weapons will be added. You can argue all you want about how they didn’t give a specific date, but to say that you weren’t expecting them either means you’ve never read this blog post, or your reading comprehension is lacking.

Who was expecting it?

Few days ago nobody gave a kitten about ascended weapons (or any other ascended addition)

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Ascended hopes w/ descending disappointment?

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

Did you guys expect Ascended to come off quickly and cheaply? There is a reason why it’s the tier between exotic/legendary.

Furthermore, the price spike is a large result of increased demand. Demand increased for wood so much that people are willing to pay 10s more than pre-patch.

If you are not willing to match other people’s prices, then there is no seller out there that will sell to you.

A tier which doesn’t need to exist as it literally serves no purpose other than to give people busy work. Anet focused their efforts in the wrong direction with ascended and the the two week living story. Instead of actually delivering compelling content and horizontal progression we get bi-weekly to do lists and ascended. So now you have people who are slowly waking up to this and they are upset about it, and they should be as it is not the game that was advertised. Anet has thrown their hat in the ring with trying to be popular versus trying to be different and as such with them pandering to the masses, the people who bought this game on the premise that it is different are being left behind.

They already said the purpose of ascended was to bridge the wide gap.

This game was advertised with living story. If you bought this game thinking it would be something different than that is your fault. People like to complain about living story IMO because they dont like change. They are so used to the subscription/expansion model that they don’t want to risk on anything else.

If you don’t like it then by all means you don’t like it. But Anet’s metrics show that this past year has been very successful. Player activity in the summer (when 2-week releases started) has gone up when it traditionally goes down (that’s Colin’s words). That tells me that this Living Story is working and GW2 is working.

Anet:
Fun impacts loot collection.
The rarest items in the game are not more powerful than other items, so you don’t need them to be the best. The rarest items have unique looks to help your character feel that sense of accomplishment, but it’s not required to play the game. We don’t need to make mandatory gear treadmills, we make all of it optional, so those who find it fun to chase this prestigious gear can do so, but those who don’t are just as powerful and get to have fun too.

Again, ascended gear was supposed to be here at release. Anet has said that they do not plan on adding anymore loot tiers to the game. Ascended is the final (and was supposed to be at release).

Furthermore, it’s not required to play the game. You survived the game for a year without ascended. Now that we have it, do you expect to fail dungeon runs and raids?

No it wasnt.

Well, you are at least right about no purpose whatsoever though.

It was rushed, poorly thought out, poorly implemented no purpose addition to the game.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Colin Johanson PAX Interview

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

And someone honestly think that there would be some kind of massive exodus if they didnt implement ascended weapons? Hell, just few days ago noone even knew about ascended weapons and game was going good.

They didn’t?
They were announced November 2012…

https://www.guildwars2.com/en/news/linsey-murdock-unveils-new-high-end-ascended-gear/

I see nothing about “ascended weapons will be released on 3rd September” You? No? rofl

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Endless treadmill of gear.

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

“We’ve seen a lot of questions in regards to this after the release of ascended gear: What will the core reward system be for Guild Wars 2 in the future after ascended gear has all been released? We specifically said we don’t want to get caught up in the trap where every 3-6 months the game adds another tier of gear to the game; that invalidates all your hard work and the rewards you’ve earned.”
source

Or this new interview from PAX, check from 1:40 linked directly here

Speaking of posts without anything said; I could say the same for your semi-trolling 4-sentence rebuff… :/

Ive “checked” it. They “hope” there wont be new tier. Hope? rofl

You get new gear “to work for” every few months.

Please, stop trolling

Stop trolling?! LOL – ok, you stick to your current belief and moan whatever you like. Maybe actually go away and play another game seeing as this is so game-breaking for you and you being hell-bent on insisting another tier of gear that isn’t announced is incoming, in particular since Anet have gone out of their way in several channels lately to say, no we’d rather do something else to not do that again.

They know Ascended gear wasn’t appreciated when introduced in November, but they did say back then it would be trinkets, weapons and armor, to fill the gap because exotics became a much too easily acquirable tier of gear. Ascended gear isn’t… you do the maths on crafting it now; they got the tier that I think they originally intended Exotics to be, with only the Legendary being more time-consuming. People raged back then; it’s just really silly to see the same rage when the rest of the ascended gear now does get released over half a year later… didn’t you critics kitten enough about it back in November – in fact, didn’t half of you quit and swear to never come back…

I’m fine with the change as it stands now; I’ll be really surprised if the do add more levels but if they were to, I’d be very interested to see the justification. But I remain firm in my belief Anet stay true to their words now.

“Justification” will be exactly the same as it was in november.

+they will make you grind so much for new gear that it will put Korean grinders to shame. I dont think you actually realize what they intend to make you grind for even within this tier (if they continue on the direction they are now. If they change direction you can thank me later, though ill be long gone)

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

(edited by MikaHR.1978)

Karma nerf

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

I don’t even see it as a problem. Maybe a potential one for those with a lot of alts. You still have multiple other ways to get exotic armor besides karma. Maybe it will make more people run dungeons for armor and get them doing more events for karma. Could be a good thing.

Lol. that wasn’t the issue.

His issue is that he has loads of karma, and nothing he deems worthy of spending it on. So I asked him what he thinks Anet should put in the game that would be worthy of spending his karma on, since at this point he sees it as pointless.

On the other hand, I do use my karma. I don’t have his issue where it ‘feels pointless’ since I use it for gear and such. I don’t have anywhere near as much as him, but that’s ok with me.

But that’s what we were discussing. For those that see karma as pointless, what do they want in the game that would make it not pointless for them. Like I said, I see lots of complaints about it, but never any suggested solutions.

Its not my issue. rofl

I just laugh at solutions that dont solve anything but produce more problems.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Karma nerf

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

No.

Instead ANet giving better, more interesting ways to spend karma, they nerf it to the ground.

Because people sitting on millions of karma (me included) still have 0 use for karma since their “solution” didnt solve ANY problem people who actually complained have.

There a lots of Karma merchants in the world. They offer a range of stuff from starter to lvl 80 armor/weapons/trinkets to recipes and materials for building crafting. Just because you and others like you have no use for those things, does not mean that others do not. Two sides to every issue.

You have millions of karma “and 0 use for it,” and there’s why ANet nerfed it. You, like so many others complain there is no use for it. You don’t use it. You don’t need it. But now, you won’t be wracking up so much of it either. Sucks for the rest of us that don’t have such large caches, but I guess we just have to make do.

What would you like them to give you for Karma? I see a lot of complaints like yours, but rarely any suggested solutions.

You have exotic armor, you have fine and masterwork armor and trinkets across the board for leveling, you even have fine and masterwork weapons across all levels…this way if you don’t craft your weapons or armor, you still don’t have to necessarily TP it or rely on drops/story.

Do you want them to give you (more) rares at all levels? Maybe a set of rare armor to bridge the gap between masterwork and exotic? What would be the point? you don’t spend your karma on the exotic temple armor anyway. Wouldn’t this turn around be considered a waste of effort as well?

How about rare materials, tier appropriate to the zone? What supplies those merchants with those materials then? How do they not simply just run out? Letting them be unlimited has the potential to completely screw with the economy.

While it’s fine that you feel you have 0 use for karma as it currently stands, I can accept that. On the other hand for example, I do use my karma…for gear and trinkets as I’m leveling alts. For the occasional weapon as well (63k karma for a rare weapon…might not phase you, but it sure hurts my karma pocketbook), and for the rare crafting recipes. I haven’t even looked at using them to get the orrian boxes or for shards as yet.

And still. after wall of text, millions of karma and nothing to use it on, problem not solved and new ones created.

Oh, and btw, i dont play any more so i dont give a kitten, but seeing they remove solution that solved PROBLEMS without solving the actual problem is very funny. It rminds me lot of “ascended gear” solution.

TLDR; wrong solution to wrong problem

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

(edited by MikaHR.1978)

Endless treadmill of gear.

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

Is it really that hard? I mean, I log on and do my daily however I want and I get ascended gear out of it. I don’t call that a grind. It’s time gated yeah, but its not like it’s such a major stat buff that I can’t get groups or I’ll die without it….

Then why is it ingame at all? Eh? As you say yourself, its most pointless tier in history of MMOs.

Because we need a lot of AR for the day of judgment when a tsunami wave will wash over the face of Tyria and delete all chars that don’t have minimum +50 AR…

Isn’t the thread title exaggerating a bit, “endless treadmill”…? Really? They’ve added the Ascended gear that they said they would back in November – armor is to come next – and beyond that there’s several interviews and even a blog post stating they don’t want to add more tiers, but rather new mechanics (skills/traits/etc.) to further progression.

Stop sounding so dramatic like we’re gonna have a new tier of gear every year. Look at GW1; now that GW2 has ascended, my guess (which is as good as your yours that they’ll go back on thaeir word) is they will not add more tiers.

Lots of words, but nothing said.

bravo!

They even say they gonna send you on endless treadmill rofl

vertical…progression…in GW2….aint….stopping

No, they didn’t, stop talking bs and read latest blog posts and listen to interviews with Colin.

“We’ve seen a lot of questions in regards to this after the release of ascended gear: What will the core reward system be for Guild Wars 2 in the future after ascended gear has all been released? We specifically said we don’t want to get caught up in the trap where every 3-6 months the game adds another tier of gear to the game; that invalidates all your hard work and the rewards you’ve earned.”
source

Or this new interview from PAX, check from 1:40 linked directly here

Speaking of posts without anything said; I could say the same for your semi-trolling 4-sentence rebuff… :/

Ive “checked” it. They “hope” there wont be new tier. Hope? rofl

You get new gear “to work for” every few months.

Please, stop trolling

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

(edited by MikaHR.1978)

Ascended hopes w/ descending disappointment?

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

@MikaHR:
We have chore that isn’t rewarding. And we are getting new chores every 2 weeks.
THAT’s what is disappointing (for me) and runing (my) play experience.

Just play some facebook games, and it will become more clear to you.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Endless treadmill of gear.

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

Is it really that hard? I mean, I log on and do my daily however I want and I get ascended gear out of it. I don’t call that a grind. It’s time gated yeah, but its not like it’s such a major stat buff that I can’t get groups or I’ll die without it….

Then why is it ingame at all? Eh? As you say yourself, its most pointless tier in history of MMOs.

Because we need a lot of AR for the day of judgment when a tsunami wave will wash over the face of Tyria and delete all chars that don’t have minimum +50 AR…

Isn’t the thread title exaggerating a bit, “endless treadmill”…? Really? They’ve added the Ascended gear that they said they would back in November – armor is to come next – and beyond that there’s several interviews and even a blog post stating they don’t want to add more tiers, but rather new mechanics (skills/traits/etc.) to further progression.

Stop sounding so dramatic like we’re gonna have a new tier of gear every year. Look at GW1; now that GW2 has ascended, my guess (which is as good as your yours that they’ll go back on thaeir word) is they will not add more tiers.

Lots of words, but nothing said.

bravo!

They even say they gonna send you on endless treadmill rofl

vertical…progression…in GW2….aint….stopping

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Ascended hopes w/ descending disappointment?

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

I’m treated as an idiot. And I don’t appreciate it. Even. One. Bit.

Funny this is…quite a few people thank them for it.

Talking about target audience….

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Karma nerf

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

And here we see what happens when people holler ‘loudly’ about how apparently worthless something is.

How many threads have we had on how useless karma is? How its unnecessary? How it has no value, because you can’t buy anything decent with it?

We reap what we sow….

No.

Instead ANet giving better, more interesting ways to spend karma, they nerf it to the ground.

Because people sitting on millions of karma (me included) still have 0 use for karma since their “solution” didnt solve ANY problem people who actually complained have.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Colin Johanson PAX Interview

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

Someone got them to buy into trying to beat WoW by becoming WoW, which is a foolish mistake investors keep helping developers commit for nearly a decade now. You don’t beat WoW by becoming it, you beat WoW by not trying to beat WoW.

Many of us are tired of companies insisting on chasing that particular dragon and leaving us strung out.

Well, if all failed WoW clones were not a big neon sign with boat siren attached, but then, after SWTOR, you kinda accept that theres no end to stupidity.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Endless treadmill of gear.

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

Is it really that hard? I mean, I log on and do my daily however I want and I get ascended gear out of it. I don’t call that a grind. It’s time gated yeah, but its not like it’s such a major stat buff that I can’t get groups or I’ll die without it….

Then why is it ingame at all? Eh? As you say yourself, its most pointless tier in history of MMOs.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Holy Grind Wars 2!

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

Could someone explain how leveling crafting to 500 is not a grind?

their logic goes somewhat like this:

“if you grinded hard for the past YEAR then leveling to 500 and maybe making 1 ascended weapon is not a grind”

:)

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Farming makes you Stronger

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

“This game should be like this, however it turned out like this” -random gamer

Unless this is ur first mmo you should know by now that they can’t cater to every single gamers wants/needs. If you don’t enjoy playing it anymore there is MANY other games to play.

Yes and i will actually play those other games because GW2 is pretty much exactly like those other games now and i prefer some other skin of the sam game.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Colin Johanson PAX Interview

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

Do you guys still had/have any doubts that Ascended items were a panic reaction?

They were.

Worse, they were a panic reaction to a very predictable ocurrence. Every big MMO released in the last few years has had a massive spike in players at release, followed a few months later by the loss of most of those people. That’s very easy to see. It’s also very easy to understand – those are basically the MMO locusts who jump from MMO to MMO seeking a perfect clone of their first online world. They jump to a new game, complain that it’s not exactly the same as whatever MMO they were really looking for, and then leave.

It speaks rather poorly of ArenaNet that they didn’t predict this would happen (after watching the exact same thing in multiple recent MMOs), and that they decided to cater to this playerbase instead of to their original fans.

Funny thing is that playerbase that they cater to dont actually like the game.

Most of the complaints were no trinity/action combat, not sandbox, no mounts, you just go from POI to POI…i wish to see this mythical overwhelming majority who was raising a revoultion about no gear grind treadmill.

And someone honestly think that there would be some kind of massive exodus if they didnt implement ascended weapons? Hell, just few days ago noone even knew about ascended weapons and game was going good.

What, school started, kids are back so we need candy (ascended weapons) to lure kids back to our game? lol, its the only logical explanation i can think of

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Holy Grind Wars 2!

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

353 replies and 7373 Views on this post and not one Dev Reply yet. Man they must be scared?

Because they know its pointless. Whatever they would say themselves has been said many times over by regular players. Did any of that chance a single opinion of either side?

A post by the devs would be counter productive. All it would do is cause more rage in the end.

Yes, everyone knows that they dont have anything to say that would calm it down, and they certainly cant say the truth so they just ignore it and hope it goes away

They have said the truth. The truth is that exotics didn’t take long enough to get. Do you know how many people hit level cap in this game and left because there was nothing for them to do? The forums were full of such posts.

It’s not like 3 guys in a room made all of them.

You think farming and grind will convince people to stay or entice these people back? They may not have wanted vertical progression but more content instead.

Exactly.

I was here like Vayne since launch. I saw many of the complaint posts in this Forum. There were more people complaining about “no trinity,” “no raids,” “no mounts,” “no new dynamic events,” than about not having another gear tier to get. But this was no different than complaints on non-GW2 forums. For months, people talked about “no raids.” Some said they would buy the game anyway. Some said they would not.

In fact, there were people who admitted that they came from WOW and did not like the end game or lack of an endgame. More people even responded after they read Arenanet’s Endgame Reimagined article in September (some negative, some positive).

Many of those people did not like most of the content in the game. They admitted to hating jps, wvw, spvp, dynamic events, etc. They wanted raids, the trinity, and questgivers. Basically, many of us pointed out that it was not that GW2 had nothing to do after reaching 80. It was that they did not like what GW2 offered – the same thing they hated doing at lvl 1 they hated doing at lvl cap.

They did not like most of the game’s content. So tell me how adding a new gear tier was going to fix that?

Here is my question. Once you get this new gear tier, what are you going to do with it?

JPs? WvW, Dynamic Events? Hearts? It like being all dressed up with no place to go. Since you know, you don’t like the fun stuff in the game.

And thats the funny part, ANet trying to cater to people that dont like the game in the first place.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

So......where's the grind?

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

Anet:

Fun impacts loot collection.
The rarest items in the game are not more powerful than other items, so you don’t need them to be the best. The rarest items have unique looks to help your character feel that sense of accomplishment, but it’s not required to play the game. We don’t need to make mandatory gear treadmills, we make all of it optional, so those who find it fun to chase this prestigious gear can do so, but those who don’t are just as powerful and get to have fun too.

The rarest item have unique looks. Stop.
They were taking about legendaies, but now they are on pair with ascended. Stop.
Do you have to repeat again and again a specific content to get them? Yes.
Even if you don’t like that specific content? Yes.
Are some of us interested in this form of gamplay. No.
Will we be less strong than people with an ascended set? Yes.
Is all this invalidating their last sentence that sold us this game? Yes.

In a recent interview Colin Johanson said that they were not happy that people were able to full-equip their character in 1 or 2 weeks with exotics.

So Ascended are here to be carrots.

At least Colin said that he really hopes that this is not the beginning of a treadmill.

Sometimes I wonder what people would have said if they had put ascended also in a dungeon merchant for an amount of tokens that devs consider appropriate.

So I thought: if a max stats exotic GS costs like 2g and its equivalent in dungeon’s tokens is 390 (6,5 runs) an ascended GS, that costs like 58g, should costs something like 11.310 tokens.
Well 188,5 runs, 3 at day for 2 months, just for a single item.
But the limit is set to a specific dungeon, so you can always do more thant 3 paths daily and do your JOB working on other pieces farming other dungeons.

Aaah this would be so cool, because I know for sure that people would still come here, on this forum, with their white armors swearing that there is no grind at all.

Nah, its not a grind if you have been grinding for past year and now have resources for 1 weapon.

So if you play how you want, in a years time you could make 2-3. And armors/sigils/runes/infusions will quite soon hit you.

Now, yes, if you organize your play around ANets schedule (yes, ANets schedule) you might be over sooner.

If someone has 12000 dungeon tokens from grinding dungeon in a past year, walking to a vendor is pretty much a breeze. What they conveniently forget is that for a second, and every next weapon, you will nee another 12000. Then armor will hit, 12000 tokens for every armor piece, then sigils/runes/infusions, each another 12000 tokens…

Prognosis: not good.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

(edited by MikaHR.1978)

So......where's the grind?

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

We know that they’re revamping the world bosses, and for Temples, spamming 1 is what makes everyone rage at you. At Lyssa yesterday that’s exactly what happened, 75% of the people just refused to stop looking at her or dodge and just kept spamming 1, the fight took 5 times longer than it should have.

Let them rage, I don’t really care. Anet forces me to be there with their another great content update. I’d rather do some challenging stuff like fotm 80 daily but can’t due to gear gate for which I need ascended crap. I play how I want.

After revamp, it still will be 111111 spam since zerging means your contribution is miniscule.

You WILL DO IT and you WILL LOVE IT.

signed: ANet

;P

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Farming makes you Stronger

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

People want to work towards something so that when they finally get it, they feel a sense of achievement. This is what MMO’s strive for. Not just making people grind. The ultimate key is they want people to feel a sense of accomplishment, then set another goal post that people work towards to get that feeling again.

http://en.wikipedia.org/wiki/Operant_conditioning_chamber

Im sure you get that fuzzy feeling.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

So......where's the grind?

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

Well, simce apart from crafting, everything you need for Ascended items are from playing content in the game, none of which are gear-gear gated. So, does that mean you just don’t like the game then?

Maybe some people don’t like pressing 1 together with 100 other people? Check how you can acquire Dragonite Ores.

At least you can press alt-tab and still got full reward.

When it comes to GW2, alt-F4 fives best rewards

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Holy Grind Wars 2!

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

And your son will be gone again when he crafts his ascended weapon as clearly GW2 is not the game for him. At the same time i (and some others that have already played 1000+ hours) stopped playing the game because of something that will give your son 2 week gear grind fix, so…yes, i quite see you dont understand it.

Actually yes it does make sense.

If you’ve got a person who quits the moment something they dont like happens and you have another person who plays the moment you give him something he enjoys which customer would you want to keep?

Theres a lots of things i dont like about GW2. Your logic…..fails. To be mild.

Even more reason why taking care of you as a customer at the expense of other customers would be a bad idea dont you think ?

But thats funny cause I would have swore that yesterday you said “I was quite happy for past year. Put 1000+ hours in the game.” Which in itself is also funny cause ascended gear wasnt introduced now but actually last year and you were perfectly happy then according to you.

I was quite happy for the past year. But i really think you dont know what youre talking about.

Im quite happy with my GF too, doesnt mean i like all about her rofl

Sorry if i have to draw everything out for you.

sorry I must have been mistaken didnt realise there was no ascended gear in the game before 2 days go. my mistake.

Thats because i still hoped (small hope though) that there was part of old ANet in them that wants to create and innovate and they will scrap down whole nonsense. But, nope.

It blows my mind that you can’t see the innovation, but what can you do?

Gear gear treadmill is not innovation im afraid.

Loot pinatas are not innovation.



Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

So......where's the grind?

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

So I gotta craft my way up to 500 for one weapon? All those resources in and inflated economy, then after all that make an ascended (since this is the only real way to get your stats) yup seems legit. Best money making method is champ farming, if that’s not a grind I don’t know what is.

Not everyone had 400 of each weapon crafting profession, 10 stacks of ectos and 10 stacks of ori, with reserve stored ancient wood logs (thanks for the skyrocket btw >>) along with lucky life time drops of 3 precursors and 5+ exotics a week. And 100g on hand when the patch went live.

Know what’s not a grind? Forking over 500 Dungeon tokens, Jumping puzzles, mini dungeons, a single 1v1 challenging fight like liadri but better.

Know what is a grind? Champ farming for 10 hours!

I’ll admit sitting at 400 crafting no it’s not a grind … If you have the resources stored or the saved gold. If not? You get shafted and only “not a grind” option you have left is… Spending RL money. Seems legit.

Yup, stockpiling resurces for a YEAR and now going around saying its not a grind…it just makes me smile.

I bet they didnt have enough gathered mats for 2 weapons when patch went live (noticed gathered).

A YEAR.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Holy Grind Wars 2!

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

And your son will be gone again when he crafts his ascended weapon as clearly GW2 is not the game for him. At the same time i (and some others that have already played 1000+ hours) stopped playing the game because of something that will give your son 2 week gear grind fix, so…yes, i quite see you dont understand it.

Actually yes it does make sense.

If you’ve got a person who quits the moment something they dont like happens and you have another person who plays the moment you give him something he enjoys which customer would you want to keep?

Theres a lots of things i dont like about GW2. Your logic…..fails. To be mild.

Even more reason why taking care of you as a customer at the expense of other customers would be a bad idea dont you think ?

But thats funny cause I would have swore that yesterday you said “I was quite happy for past year. Put 1000+ hours in the game.” Which in itself is also funny cause ascended gear wasnt introduced now but actually last year and you were perfectly happy then according to you.

I was quite happy for the past year. But i really think you dont know what youre talking about.

Im quite happy with my GF too, doesnt mean i like all about her rofl

Sorry if i have to draw everything out for you.

sorry I must have been mistaken didnt realise there was no ascended gear in the game before 2 days go. my mistake.

Thats because i still hoped (small hope though) that there was part of old ANet in them that wants to create and innovate and they will scrap down whole nonsense. But, nope.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Holy Grind Wars 2!

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

And your son will be gone again when he crafts his ascended weapon as clearly GW2 is not the game for him. At the same time i (and some others that have already played 1000+ hours) stopped playing the game because of something that will give your son 2 week gear grind fix, so…yes, i quite see you dont understand it.

Actually yes it does make sense.

If you’ve got a person who quits the moment something they dont like happens and you have another person who plays the moment you give him something he enjoys which customer would you want to keep?

Theres a lots of things i dont like about GW2. Your logic…..fails. To be mild.

Even more reason why taking care of you as a customer at the expense of other customers would be a bad idea dont you think ?

But thats funny cause I would have swore that yesterday you said “I was quite happy for past year. Put 1000+ hours in the game.” Which in itself is also funny cause ascended gear wasnt introduced now but actually last year and you were perfectly happy then according to you.

I was quite happy for the past year. But i really think you dont know what youre talking about.

Im quite happy with my GF too, doesnt mean i like all about her rofl

Sorry if i have to draw everything out for you.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Holy Grind Wars 2!

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

And your son will be gone again when he crafts his ascended weapon as clearly GW2 is not the game for him. At the same time i (and some others that have already played 1000+ hours) stopped playing the game because of something that will give your son 2 week gear grind fix, so…yes, i quite see you dont understand it.

Actually yes it does make sense.

If you’ve got a person who quits the moment something they dont like happens and you have another person who plays the moment you give him something he enjoys which customer would you want to keep?

Theres a lots of things i dont like about GW2. Your logic…..fails. To be mild.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Holy Grind Wars 2!

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

353 replies and 7373 Views on this post and not one Dev Reply yet. Man they must be scared?

Because they know its pointless. Whatever they would say themselves has been said many times over by regular players. Did any of that chance a single opinion of either side?

A post by the devs would be counter productive. All it would do is cause more rage in the end.

Yes, everyone knows that they dont have anything to say that would calm it down, and they certainly cant say the truth so they just ignore it and hope it goes away

They have said the truth. The truth is that exotics didn’t take long enough to get. Do you know how many people hit level cap in this game and left because there was nothing for them to do? The forums were full of such posts.

It’s not like 3 guys in a room made all of them.

You think farming and grind will convince people to stay or entice these people back? They may not have wanted vertical progression but more content instead.

No. And if you think that’s what I’ve been saying, you’re missed my point completely.

The people who left, for the most part, aren’t coming back. But if Anet didn’t put some sort of grind mechanism in the game, more people would leave than the people who left, that’s what I’m guessing. And I think Anet guessed the same way.

My son got his legendary weapon and stopped playing Guild Wars 2. Ascended weapons came out, he’s back in game working on getting an ascended weapon. He likes the game, but he felt he’d done everything. Now he feels he has something to do.

I don’t understand this at all personally. I’m completely the opposite. But I acknowledge, I’m not the typical gamer.

The people who left, they’re gone. We’ll only see a small percentage of them return. For better or worse, Anet is commited to the direction it chose. But at this point the game seems to be gaining regular players, not losing them.

And your son will be gone again when he crafts his ascended weapon as clearly GW2 is not the game for him. At the same time i (and some others that have already played 1000+ hours) stopped playing the game because of something that will give your son 2 week gear grind fix, so…yes, i quite see you dont understand it.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

(edited by MikaHR.1978)

Holy Grind Wars 2!

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

I NEED HELP!

OK, now that I have your attention, can someone please show me where the required grind is in this game in order to be able to proceed to the next tier of content? I seem to be having trouble finding it. I tried going into WvW without ascended gear and was able to… is there an ascended only WvW? I visited and helped beat Jormag, assorted invasions, dungeons, jumping puzzles, etc. and haven’t been able to find the gated content beyond those that require ascended gear… can someone point that out to me? Because until I find it I’m having a difficult time accepting that this type of optional grind is anyways close to violating the “not a grindy game” concept ANet originally spoke of. Yes, I see optional grindy things for those that want the longer term goals, but the required stuff… I can’t seem to find it. Help me out people!

Fractals of the Mists.

Only when you go lvl 10 or higher.
So it is not required.
Try again

It is required. For lvl10 or higher.

Your logic…

Going lvl 10 or higher is optional, not required.
And you don’t have to use the weapons they added to finish it.

Uh oh, you should probably go back to read what you responded to.

raiding in WoW is optinal, noone says you have to raid. Is there any point in all of this?

WoW is another game. We are talking about GW 2.
Did you read to what I responded? We are still searching for some content that is required to have ascended that you have to grind for. You can play Fractal of The Mists fine without ascended if you pick lvl 1 – 9. And if you do want higher, you don’t need to grind for it.
The point is, people complain first then look/think.

It pretty obvious what is the content that is required to have ascended you have to grind for. A 12 % stat difference in WvWvW is very much, and if you can play even without ascendent, it is undeniable that there is a drawback.

This system is identical to the one used on WoW (you can play even without pvp gear, but you suck) and the grind is clearly present in WoW, so if Guild Wars 2 has adopted the same system of WoW you can’t say there is not grind in the game. The only difference is that on WoW you have to grind pvp content to be competitive in pvp, in Gw2 you have to grind pve content to be competitive in WvWvW (which is pretty absurd).

So yeah, in Gw2 there’s a content that is required to have ascended that you have to grind for (unless you want to play a handicap match).

Inb4 the ‘you do just fine in rares’ or ‘wvw was never balanced’ nonsense.

Its not that bad for these people to claim this, in the end people in www need as many lootbags as they can get, especially now when gear grind treadmill is shoved down their throats

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Holy Grind Wars 2!

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

353 replies and 7373 Views on this post and not one Dev Reply yet. Man they must be scared?

Because they know its pointless. Whatever they would say themselves has been said many times over by regular players. Did any of that chance a single opinion of either side?

A post by the devs would be counter productive. All it would do is cause more rage in the end.

Yes, everyone knows that they dont have anything to say that would calm it down, and they certainly cant say the truth so they just ignore it and hope it goes away

They have said the truth. The truth is that exotics didn’t take long enough to get. Do you know how many people hit level cap in this game and left because there was nothing for them to do? The forums were full of such posts.

It’s not like 3 guys in a room made all of them.

Really, few whiners whining on a forum made them introduce gear grind treadmill to GW2?

You know theres no Santa, right?

Then why?

If everyone hated them, why would they do it? what possible advantage could you get by introducing something your entire player base hates?

Same reason a lot of companies before them did it. Dont really feel to explain it…AGAIN lol

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

For all those OMG TREADMILL Types

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

They have to resort to cheap ploys like loot and progression to keep players engaged.

Except that these are all anyone seems to be asking for…

They’re simply giving their audience what they want, although perhaps not in the ways they prefer it.

What audience. If you mean east market youre on to something.

No, I wasn’t referring to that market….although that point is likely true too. However, I was referring to the numerous threads on here crying for it. Threads about longevity, threads about ‘gear grind or everyone leaves,’ threads about how they need to look at the loot tables again because some people aren’t ‘getting enough’ loot (and now we have threads whining we get too much), crying for loot overhauls because they want more guaranteed rares and exotics, about not having super lucrative farming. They’re all there….go back a dozen or so pages in the forum. Anet is simply listening to the people shrieking the loudest….

You’re missing the point entirely. If the devs make the game about loot, as they most assuredly have, then of course people will cry about imbalances and not getting enough of it. ANet could have focused on simply making the game fun to play with creative content and updated environments, but apparently they couldn’t think of anything clever so they took the easy way out and put in place grinds that they specifically promised they would never do. They had the chance to freeze gear and instead introduce new maps, new forms of play (instanced WvW??), new classes, new anything … for god’s sake just pretend they were merging with other games … but they didn’t and they obviously don’t plan to.

Lanfear is correct. Those aspects of the game you discussed are a direct result of player feedback. At launch, there was a lot of fun stuff to do. Loot, on the other hand, was terrible. Since, Anet has revised DE’s, put in new DE’s, added JP’s, and some other things, but there have been few comments about that. Posts about wanting more fun stuff to do were few and far between.

Instead, once players had their exotic gear (via dungeon set or w/ever) they only wanted to farm (presumably to pursue the legendary status symbol or some other rare look). ANet nerfed farm spot after farm spot, ostensibly because those places could be bot farmed. Players complained… and complained… and complained. You couldn’t go a day on the forums without a “Can’t gain gold” thread being active. So, ANet gave them what they wanted, in ways that are not as accessible to bots.

Now, we have the opposite faction coming out of the woodwork, saying, “We want the game to be about fun!” Where the heck were you last October, when the gear or bust movement swayed the direction of the game?

I would very much like to see where those hordes are, because or REALLY (and i mean really really) varied people that play/played never ever was feedback that they want gear treadmill/moar loot. I could tell you that crapload of people quit because theres no “classic gameplay” with tab-combat and trinity. So what, do we expect classic tab combat and trinity now?

NO, they did it on their own accord. They sat one day and decided to go 180 and induced gear treadmill. Wrong answer to the wrong problem. Continuing with ascended weapons only confirms that as, they AGAIN had the chance to stop it.

I wish they had the approach like EvE (and they did) but suddenly, 2 months after launch, approach changed to be like any other failed WoW clone out there (with a nice dose of Korean grinder to make it worse)

So what do you think they based their decisions on. You make it sound so glib. They just decided…based on nothing.

My guess is they have metrics you have no access to. Of course, that doesn’t mean they interpreted the metrics correctly but given that they have those metrics and you do not, I’m guessing Anet had better information than you do.

Ahhh, the mighty metric

looks at trail of failed WoW clones im sure they all used the mighty metric.

That you see this game as a WoW clone shows that you don’t get the game at all. Since most people I talk to don’t see it as a WoW clone, you’ve just shown to me that you’re not in touch with the playerbase of this game.

Uh-huh

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Holy Grind Wars 2!

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

353 replies and 7373 Views on this post and not one Dev Reply yet. Man they must be scared?

Because they know its pointless. Whatever they would say themselves has been said many times over by regular players. Did any of that chance a single opinion of either side?

A post by the devs would be counter productive. All it would do is cause more rage in the end.

Yes, everyone knows that they dont have anything to say that would calm it down, and they certainly cant say the truth so they just ignore it and hope it goes away

They have said the truth. The truth is that exotics didn’t take long enough to get. Do you know how many people hit level cap in this game and left because there was nothing for them to do? The forums were full of such posts.

It’s not like 3 guys in a room made all of them.

Really, few whiners whining on a forum made them introduce gear grind treadmill to GW2?

You know theres no Santa, right?

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Holy Grind Wars 2!

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

Seriously guys they’ve been saying there would be a gear treadmill since October 2012.
If you wanted to quit over gear treamills policy you shouldn’t be here to begin with.

They said, explicitly, the only grinding in this game would be for cosmetic items.

“Here’s what we believe: If someone wants to play for a thousand hours to get an item that is so rare that other players can’t realistically acquire it, that rare item should be differentiated by its visual appearance and rarity alone, not by being more powerful than everything else in the game. Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games — we leave the grind to other MMOs.”

- Mike O’Brien, President of Arenanet

Does the addition of ascended weapons fall in line with what was said by Mike O’Brien?

You can quote that all you like, but they said that Ascended gear would be introduced more recently than that quote:

https://www.guildwars2.com/en/news/linsey-murdock-unveils-new-high-end-ascended-gear/

Since we knew these were going to be coming out, why stick around if you didn’t agree with it?

You can say it all day along, it still doesnt make Ascended any less pointless than it is.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Holy Grind Wars 2!

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

353 replies and 7373 Views on this post and not one Dev Reply yet. Man they must be scared?

Because they know its pointless. Whatever they would say themselves has been said many times over by regular players. Did any of that chance a single opinion of either side?

A post by the devs would be counter productive. All it would do is cause more rage in the end.

Yes, everyone knows that they dont have anything to say that would calm it down, and they certainly cant say the truth so they just ignore it and hope it goes away

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Holy Grind Wars 2!

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

Seriously guys they’ve been saying there would be a gear treadmill since October 2012.
If you wanted to quit over gear treamills policy you shouldn’t be here to begin with.

They said, explicitly, the only grinding in this game would be for cosmetic items.

“Here’s what we believe: If someone wants to play for a thousand hours to get an item that is so rare that other players can’t realistically acquire it, that rare item should be differentiated by its visual appearance and rarity alone, not by being more powerful than everything else in the game. Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games — we leave the grind to other MMOs.”

- Mike O’Brien, President of Arenanet

Does the addition of ascended weapons fall in line with what was said by Mike O’Brien?

You can quote that all you like, but they said that Ascended gear would be introduced more recently than that quote:

https://www.guildwars2.com/en/news/linsey-murdock-unveils-new-high-end-ascended-gear/

Since we knew these were going to be coming out, why stick around if you didn’t agree with it?

Maybe because people still hoped they strived to create what they set out to create and were saying for 5 years instead another gear grind treadmill?

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

For all those OMG TREADMILL Types

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

They have to resort to cheap ploys like loot and progression to keep players engaged.

Except that these are all anyone seems to be asking for…

They’re simply giving their audience what they want, although perhaps not in the ways they prefer it.

What audience. If you mean east market youre on to something.

No, I wasn’t referring to that market….although that point is likely true too. However, I was referring to the numerous threads on here crying for it. Threads about longevity, threads about ‘gear grind or everyone leaves,’ threads about how they need to look at the loot tables again because some people aren’t ‘getting enough’ loot (and now we have threads whining we get too much), crying for loot overhauls because they want more guaranteed rares and exotics, about not having super lucrative farming. They’re all there….go back a dozen or so pages in the forum. Anet is simply listening to the people shrieking the loudest….

You’re missing the point entirely. If the devs make the game about loot, as they most assuredly have, then of course people will cry about imbalances and not getting enough of it. ANet could have focused on simply making the game fun to play with creative content and updated environments, but apparently they couldn’t think of anything clever so they took the easy way out and put in place grinds that they specifically promised they would never do. They had the chance to freeze gear and instead introduce new maps, new forms of play (instanced WvW??), new classes, new anything … for god’s sake just pretend they were merging with other games … but they didn’t and they obviously don’t plan to.

Lanfear is correct. Those aspects of the game you discussed are a direct result of player feedback. At launch, there was a lot of fun stuff to do. Loot, on the other hand, was terrible. Since, Anet has revised DE’s, put in new DE’s, added JP’s, and some other things, but there have been few comments about that. Posts about wanting more fun stuff to do were few and far between.

Instead, once players had their exotic gear (via dungeon set or w/ever) they only wanted to farm (presumably to pursue the legendary status symbol or some other rare look). ANet nerfed farm spot after farm spot, ostensibly because those places could be bot farmed. Players complained… and complained… and complained. You couldn’t go a day on the forums without a “Can’t gain gold” thread being active. So, ANet gave them what they wanted, in ways that are not as accessible to bots.

Now, we have the opposite faction coming out of the woodwork, saying, “We want the game to be about fun!” Where the heck were you last October, when the gear or bust movement swayed the direction of the game?

I would very much like to see where those hordes are, because or REALLY (and i mean really really) varied people that play/played never ever was feedback that they want gear treadmill/moar loot. I could tell you that crapload of people quit because theres no “classic gameplay” with tab-combat and trinity. So what, do we expect classic tab combat and trinity now?

NO, they did it on their own accord. They sat one day and decided to go 180 and induced gear treadmill. Wrong answer to the wrong problem. Continuing with ascended weapons only confirms that as, they AGAIN had the chance to stop it.

I wish they had the approach like EvE (and they did) but suddenly, 2 months after launch, approach changed to be like any other failed WoW clone out there (with a nice dose of Korean grinder to make it worse)

So what do you think they based their decisions on. You make it sound so glib. They just decided…based on nothing.

My guess is they have metrics you have no access to. Of course, that doesn’t mean they interpreted the metrics correctly but given that they have those metrics and you do not, I’m guessing Anet had better information than you do.

Ahhh, the mighty metric

looks at trail of failed WoW clones im sure they all used the mighty metric.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Handling of Ascended Weapons was Atrocious

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

200g? The amount I spent was no where near that number. I just refined ori and ancient wood I gathered, made some sharpening stones and crafted a few exotics. I think I spent less than 25. Also the 200g on the website is due to the inflated prices that will eventually drop. oh from 450 I just refined ascended mats I got from champ loot bags.

Yes 200g. You speculated in wood/ore, as did I thankfully. Regardless its 200g.

Wrong again. I gathered all the Ori and Wood. Its what I did for my legendary which took about 2 weeks. The routine just stuck and I stockpiled a good number of mats.

Just because you grinded mats during last YEAR doesnt make it any cheaper.

Its 200g in mats.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Holy Grind Wars 2!

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

353 replies and 7373 Views on this post and not one Dev Reply yet. Man they must be scared?

It’s typical for them. There’s an 11000+ post thread about Ascended gear that got started back in November. Their only response was to close it.

They don’t do customer feedback.

Yup, and i pretty much rofl when i hear people mentioning they introduced gear treadmill and are in process of introducing epic grinds because of “feedback”.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Holy Grind Wars 2!

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

I really hate to say it… but these things

- Time-gating
- Dailies
- Massive crafting grind costs for ascended weapons

… they remind me of Farmville.

Youre not alone, they are taking stuff directly out of facebook games.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Colin Johanson PAX Interview

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

“You know those fans that love our game? Kitten them?”

Not first or last company that did that to get more ph@t lewt, screwing themselves in the process.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Colin Johanson PAX Interview

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

So contrary to what they initially claimed (that Ascended was planned all along), Colin specifically states in that interview that Exotic WAS supposed to be final tier and Ascended was added because they underestimated how quickly people would get Exotic.

Ignoring the fact that people like being able to get max stat gear quickly so they then only have to worry about aesthetics, here we have proven that ArenaNet did outright LIE back in November, and that Ascended WASN’T planned prior to release.

Maybe I was out of the loop, but shouldn’t it have been obvious to everyone they were being quite shady when they announced the bump to legendary stats to make room for ascended?

They had an option of not introducing any more ascended items to the game and leave it at trinkets.

Once you start something there’s the expectation that you see it to completion. You may not agree with what they did initially but you have to give them props for sticking to their guns.

I’ll just give you an example to help you understand what I mean. You’re in a boxing match and you’re beating your opponent to a bloody pulp. You expect that to knock your opponent out at any moment but he just refuses to give up despite taking a heavy beating from you. He’s all bloody and bruised but he’s still determined to win.

I’m not exactly saying you’re a big bully but it’s hard not to cheer for the underdog sometimes.

Really? I would say that the sides are exactly opposite. GW2 prelaunch is Rocky and GW2 2 months+ post launch is that Russian guy.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

For all those OMG TREADMILL Types

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

They have to resort to cheap ploys like loot and progression to keep players engaged.

Except that these are all anyone seems to be asking for…

They’re simply giving their audience what they want, although perhaps not in the ways they prefer it.

What audience. If you mean east market youre on to something.

No, I wasn’t referring to that market….although that point is likely true too. However, I was referring to the numerous threads on here crying for it. Threads about longevity, threads about ‘gear grind or everyone leaves,’ threads about how they need to look at the loot tables again because some people aren’t ‘getting enough’ loot (and now we have threads whining we get too much), crying for loot overhauls because they want more guaranteed rares and exotics, about not having super lucrative farming. They’re all there….go back a dozen or so pages in the forum. Anet is simply listening to the people shrieking the loudest….

You’re missing the point entirely. If the devs make the game about loot, as they most assuredly have, then of course people will cry about imbalances and not getting enough of it. ANet could have focused on simply making the game fun to play with creative content and updated environments, but apparently they couldn’t think of anything clever so they took the easy way out and put in place grinds that they specifically promised they would never do. They had the chance to freeze gear and instead introduce new maps, new forms of play (instanced WvW??), new classes, new anything … for god’s sake just pretend they were merging with other games … but they didn’t and they obviously don’t plan to.

Lanfear is correct. Those aspects of the game you discussed are a direct result of player feedback. At launch, there was a lot of fun stuff to do. Loot, on the other hand, was terrible. Since, Anet has revised DE’s, put in new DE’s, added JP’s, and some other things, but there have been few comments about that. Posts about wanting more fun stuff to do were few and far between.

Instead, once players had their exotic gear (via dungeon set or w/ever) they only wanted to farm (presumably to pursue the legendary status symbol or some other rare look). ANet nerfed farm spot after farm spot, ostensibly because those places could be bot farmed. Players complained… and complained… and complained. You couldn’t go a day on the forums without a “Can’t gain gold” thread being active. So, ANet gave them what they wanted, in ways that are not as accessible to bots.

Now, we have the opposite faction coming out of the woodwork, saying, “We want the game to be about fun!” Where the heck were you last October, when the gear or bust movement swayed the direction of the game?

I would very much like to see where those hordes are, because or REALLY (and i mean really really) varied people that play/played never ever was feedback that they want gear treadmill/moar loot. I could tell you that crapload of people quit because theres no “classic gameplay” with tab-combat and trinity. So what, do we expect classic tab combat and trinity now?

NO, they did it on their own accord. They sat one day and decided to go 180 and induced gear treadmill. Wrong answer to the wrong problem. Continuing with ascended weapons only confirms that as, they AGAIN had the chance to stop it.

I wish they had the approach like EvE (and they did) but suddenly, 2 months after launch, approach changed to be like any other failed WoW clone out there (with a nice dose of Korean grinder to make it worse)

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

(edited by MikaHR.1978)

Colin Johanson PAX Interview

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

So contrary to what they initially claimed (that Ascended was planned all along), Colin specifically states in that interview that Exotic WAS supposed to be final tier and Ascended was added because they underestimated how quickly people would get Exotic.

Ignoring the fact that people like being able to get max stat gear quickly so they then only have to worry about aesthetics, here we have proven that ArenaNet did outright LIE back in November, and that Ascended WASN’T planned prior to release.

Maybe I was out of the loop, but shouldn’t it have been obvious to everyone they were being quite shady when they announced the bump to legendary stats to make room for ascended?

They had an option of not introducing any more ascended items to the game and leave it at trinkets.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Holy Grind Wars 2!

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

Yea, one of the selling points and attractions to GW2 was that it was NOT a grindfest. But they seem to be going back on that, so what’s the point in playing GW2 over others MMOs?

And it still isn’t, no grinding required to play all the content of this game, unlike other MMOs.

Wrong…again.

Actually eisberg.2379 is correct, there isn’t a game content that require Ascended Weapon or heavy grind to do, and every update living world event is open to anyone and everyone, every grindy content (i.e.Legendary, Ascended gear) they are all optional.

The only content that I can think of which require gear check is “high” level fractals, which is totally optional, and low level fractal is still open to anyone.

And its the same in other MMOs therefore he is wrong. But he has been explained that same thing at least 10 times by now soooo….

Up until someone told me that Blizzard made it so that you can see all the raids without having the gear from the previous raid, I didn’t know they did that. But before they did that recently, you had to grind out the current Raid over and over and over again till you can get the gear so you can get to the next fun part, and this has been true for every other MMO I have ever played. Guild Wars 2 is literally the first MMO I have played since 1999, that did not need any kind of grinding in order to get to the fun parts.

Arenanet set out to make a non grindy game, and they did it fantastically. Legendary are not needed for anything, ascended weapons are not needed for anything, ascended gear is only needed for Fractals, and you can get those by just completing the levels and you are not stuck on the same level of fractal till you get gear to get to the next fun part.

So no, it is not the same as every other MMO, which makes you wrong.

And as i said, you lack experience and thus make wrong claims.

Noone cares about 1999 or 5 years ago.

I was thinking the same about you, you must have been playing MMOs for less than 5 years. I have been playing MMOs since 1999, yet some how I am the one that lacks experience? =D. I have been playing MMOs for so long, that I know what a grindy game is, and Guild Wars 2 is not one. Just because there is optional grind, doesn’t mean it is a grindy game. GW2 is an optional grind, and not needed to participate and complete all content.

Spare us all, as i said noone cares about 1999. Or 5 years ago. You know nothing about what i have and have not played, and thats because noone cares.

And im glad you realized your mistake. At least something.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Is GW2 changing its target group?

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

90% of the ascended stuff is time-gated so the hardcore players can’t have their ascended items in a day. Instead, by time-gating this content, casual players and hardcore players are on equal footing.

You’re soooo wrong… What kind of so called ‘casual’ have the astronomical amount of gold needed to reach 500 and then actually start crafting the weapon? This isn’t aimed at casuals but grind bots/hardcore crowd.

Actually, I think you are both correct, in a way.

Galtrix is right that the time-gating is to stop the ultra-hardcore for having their Ascended items in a day.

But it doesn’t put the ultra-hardcore and the casuals on the same footing. It puts the ultra-hardcore and the hardcore on the same footing.

Nuka Cola is correct that the casual players will never feel the time-gating because it will take them so long to collect the materials that they will never be slowed down waiting for cooldowns. Hell, I’m a bit of a packrat, I’ve got two level 80s and 500 hours played, and burning through my stash of mats, I only got one craft up to 430-something before I ran out of ancient wood. A two week time-gate is not going to be the bottleneck for me!

ANet does not have a “target group”. Point blank questions to the developers regarding marketing segmentation are ignored.

You don’t go mass market by targeting one group – and millions of sales is mass market. WoW proved this by showing that the way to millions of players is to target everyone from the most insanely casual, to the hardcore raiders willing to eat hundreds of wipes in pursuit of a world first.

WoW is exception, not a rule. Many games tried to do exactly what WoW did and failed miserably.

OTOH EvE, which mostly kept to its own niche is 2nd most successful MMO in the west and still growing. Food for thought.

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

Take a breath regarding changes

in Guild Wars 2 Discussion

Posted by: MikaHR.1978

MikaHR.1978

MF will not help with precursor drops, yes, but MF absolutely did work in the long-run and with a large enouh sample size.

Hang on, why will MF not help with precursor drops?

Sure, it’s not going to change them from being as rare as hen’s teeth to as common as goblin droppings. But once a large slice of the population are running around with 50%, 100%, and more MF, there absolutely must be more precursors dropping and entering the economy.

Nobody wants RNG

You may not want RNG, but I would say that observing what has been popular in ARPGs and MMORPGs for a couple of decades now, a lot of people obviously do want RNG.

Lot of MMOs are actually saying bye to RNG alone and moving to some form of guaranteed reward along RNG. Like dungeon tokens/chests in GW2.

So what you actually could say is that some degree of RNG is fine, but just RNG (like precursors) is not fine (them talking about precursor crafting)

Colin Johanson: “Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”

(edited by MikaHR.1978)