Make sure to target yellow mobs too, they usually have the full bonus exp for surviving long amounts of time
http://wiki.guildwars2.com/wiki/Human_cultural_armor/Heavy
looks like it’s just a blank dye space, since your current armor only has two colors
Could be Marjory/Kasmeer, Marjory funding the billet while Kasmeer is the public face (since her family’s in ruins, so she couldn’t outright buy out Canach herself).
The nobles and special characters have armors unavailable for players (I think Anise and Jennah both have unique armors, Pale Tree’s Avatar has a unique armor, Minister Caudecus might as well).
Just to add some more, levels 1-30 are completely unique for each race. 30-40 is dependent on your order, 40-48~ is dependent on the lesser race you pick, then there is like 1 more order dependent mission after that, rest are decided by choices made in a level 55 mission and on.
You see skritt burglar much more often because it is a mobile event, whereas the MS events are all stationary, and most are in locations away from the general playerbase (probably the most popular MS event I can think of is the one at the feet of the priory)
I’ve seen some arguments for healing wars Malekkai. But yeah, they’re not really a jack of all trades, but they do have versatility in gear setup. Elementalist is fine, but I’d say Engineer, they can go very defensive or heavy damage, or even condition spam. But it’s like Malekkai said, every class was designed to be able to run any setup, but there are some that have a stronger advantage in an area.
I really think you should play more pve to learn your class first, since you haven’t even gotten to fully unlock your skill bar yet. But, if you’re so inclined, you can jump into pvp right away. I believe the only things that will be locked for you is a few traits (as far as I know, just one grandmaster trait per line) and a healing skill, which generally isn’t used in pvp anyway. however, you have to make sure you have a full set of armor and weapons. While everything is scaled up and equalized across classes, you still need all 6 armor slots filled and you have to use your pve weapons, but they are customizable for pvp. You should have 14 trait points, that’s the standard for a level 80.
Again, even if you do fulfill these requirements, I’d caution you into jumping in as a level 4 new player. It’s much easier to learn pvp once you’ve already learned your pve class, but gw2 is pretty accessible to just jump in and play it.
If you’re on the same story step, the instance leader will always progress their story. Any other person on that story step can choose to have the choices go to theirs as well, thus progressing the story, or denying the choice and thus just going along for the ride. So if you’re on the step you choose a lesser race, you probably won’t be able to choose to share the options.
Make sure you’re level 7 or above, and trying to equip a weapon you can use. Might not be your level, or unusable by your class. If it’s specifically a problem using the hotbar weapon swap, sometimes it gets bugged when you swap weapons and view a cinematic shortly afterward, seemingly locking your weapon in. Just go to your Hero Panel, the equipment tab, and manually swap weapons. It’ll reset the hotbar weapon swap.
I don’t think anyone added this (skimmed the topic, sorry) but you seem to have a misconception of ‘berzerker’ in this game. You mention that you wanna play a dps caster, or mage type class, and that you’re frustrated with people saying zerker necro. This is simply the name of a gear set, that gives high dps in the form of power, critical hit chance, and critical hit damage. As far as PvE is concerned, that is the meta, to just kill things as fast as you can instead of gearing for survivability or support. It’s not some sort of archetype where you melee with two axes and no armor or something, it’s just a stat combination. So in fact, your desire to be a ranged dps caster is fine in this zerker meta, as you’ll be welcomed with open arms for doing heavy damage (as far as pvp is concerned, zerker necros are actually quite powerful)
looks like you have to be level 60 to get to the master tier traits, when you can put your fourth point in. And level 80 to put in your sixth trait point in a line
As of April 15th, the trait system no longer requires masters training manuals. They overhauled the trait system, if you’re level 30 now you start getting trait points around every 6 levels or something weird like that, and you have to unlock every trait you want to use, adept, master, and grandmaster. You can buy them from those class trainers, for gold and skill points, or complete a certain event or feat to unlock it on that character.
It should disappear from your inventory after all its uses. Most salvage kits have 25 uses, so after you salvage 25 items it should automatically disappear from your inventory. If it’s not, probably some sort of bug, but you can always delete it by clicking “destroy” – when it asks you to type the name of the item, it’s just making sure that you want to destroy it, most rare and unique items have this feature.
Yep. Completing story on any character unlocks it for your account, regardless if it’s your instance
Which map is this in? Helps locate the waypoint
Sounds like you have no desire to make the Norn, so I don’t see this as even a debate. So what if no one sees how flashy you look as an Asura? (Btw, my asura warrior is going for juggernaut, and he’s the smallest size he can be, I don’t care if others see how cool I look). So long as you like the character, and you feel that connection, might as well continue it.
Yep. Most classes have a trait or signet that lets them move at 25% speed faster, with Guardian and Mesmer I think having no such boosts except for swiftness.
I understand the need to identify a ‘main’ as an altaholic myself (all 15 finally level 80), but I by no means play my ‘main’ the most. My main is just the one I first identified with, completed most of the content with, and now just give the best I can to first. But as others have said, just play whichever one you feel like playing at the time, since I’m pvping as of late I’m putting my main in the drawer (a ranger) and pulling out thief and necro. It sounds like your mesmer or engi are candidates for ‘main’, but you should only take it as giving your ascendeds to them, there’s not much need to upgrade to ascended unless you run fractals, but since there is a small stat difference I personally try to make my main the strongest he can be.
1. Power (including Might which is a boon) increases the base damage of all attacks. So if you want to try it out and see the difference, unequip all your gear, look at one of your weapon attacks, and it will say how much damage it does. When you add all your gear back on, the damage should be significantly higher. This doesn’t affect condition damage, however, which is a separate stat.
2. All characters run at the same base speed, but it will appear that an Asura runs faster than a Norn, for example This is just an animation thing, as Asura have to move more ground to cover the same distance as a Norn’s step.
3. Dunno why anyone would say this. There’s nothing instrumental about your body type, appearance, or race. All character creation choices are purely cosmetic (or affect what missions you first encounter, but do not affect your stats)
4. If a Personal Story step is a level 15 mission, for example, and you’re level 27, you’ll be scaled down to level 15 for that mission, and receive level 15 rewards. They instance all personal story, so whatever mission you’re on will be specifically for that level it specifies.
I’d disagree tbh. Engi has always been a very variable class, since it effectively has 4 or 5 extra move sets outside of weapons. You can also specialize in those specific weapon kits (there are some good traits for grenadier/bomber engi and flamethrower engi). In PvP, i’m struggling to find a good fit for engi, but they’re fairly common and play well in pvp.
Thief are a fine class to play as well, but I just think they’re a bit more one note than engi. As far as pvp is concerned, they’re really focused on burst damage, whereas engi can be burst or bunker.
1. Warriors are pretty easy to ‘easy mode’, so you can learn the basics while not worrying about being overwhelmed by enemies.
2. Traits before worked relatively simply: you gained a total of 70 points over the course of 70 levels, starting at 11 going to level 80. You had to unlock the next tier of traits by buying a book, which let you put more points into a higher tier and more specialized line (for example, putting points into the ‘power’ trait line). Now, you don’t start getting trait points until I believe level 30, and they’re irregularly gained from there. There are only 14 points now, with each point now fulfilling the role of 5 from the previous system: it’s more condensed. You don’t have to buy an item to unlock the next tier, however you have to unlock each individual trait. You can do this buy completing some specific requirement in the world, or by just buying it from a trait npc. This is a bit difficult to explain, but you’ll get used to it by playing.
3. Your performance should be overall better, however some changes have made it so more players are in the same area compared to previous updates, so you might have some culling issues: these are easily remedied through graphics options and usually won’t affect gameplay anyway.
Yeah, the only thing you could do is salvage with black lion kit or something and hope you get all 6 runes back
Nope, you have to pay a charge every time you switch a skin. There are exceptions: achievement skins like the zenith weapons, and HoM skins from gw1. I believe if you buy new skins from the gem store, you get a free set of transmutable skins as well.
I think you’re just choosing the wrong events to go to (in regards to the dying all the time part). Make sure you look at enemies’ tells, so you can use your dodge rolls effectively. Just in case you are making this mistake also, make sure you’re in the right level map- as a level 20, you’re not gonna want to be playing maps that are 25-35 or something like that. You might also be wandering into areas of a map that are higher leveled, like some 15-25 maps suddenly go from your level to a zone where all the enemies are 3-4 levels tougher.
Event-wise, make sure you’re not walking into [Group] events. Those are specifically designed for groups of usually 5 or more people, although when you get better and stronger you can do it with less sometimes. Make sure your armor and weapons are all up to level, usually every 5 to 10 levels you should have gear that’s up to speed.
http://wiki.guildwars2.com/wiki/Game_updates/2014-04-15
scroll down to the trait system overhaul part
Basically, you only get 14 trait points total now, as opposed to 70: each point costs five of the old ones. Since you’re still leveling, you might have less trait points now compared to the previous system.
As for unlocking the traits themselves, I can’t tell you exactly since I don’t have any characters to level up, but the way I’m reading it you have to complete specific areas of the game to unlock specific traits. For the grandmaster traits at least (level 80, third tier) you have to complete endgame type content to unlock. Adept tier traits you will probably have to beat a story mode dungeon or something, there should be stuff for you to unlock at your level.
The ‘bonus chest’ from world bosses (appears in the UI above the mini map after completion of the event) is a daily, account bound chest. You get a rare I think. The chest on the ground, physically appearing after a world boss is per character (as far as I’m aware/last I checked).
engineers were created by charr, especially with the invention of gunpowder which wasn’t present in gw1. So sylvari engineer is a rather new combination. Guardians and Thieves also weren’t present in gw1, but thieves are basically updated assassins and guardians are an amalgamation of monks, paragons, and rits, which were all gw1 professions.
Cores won’t drop anymore, so when the supply in circulation is gone, then your chance to make them is gone.
Merchant isn’t in-game yet as far as I’m aware, the wording from the release notes made it sound like it’ll be added later
I think so, but only when you change color the one time, after that you’re stuck
Yep, two rares, 50 silver, and commendations per mission type
Yep. I’m on SoR, am in a guild on Northern Shiverpeaks and I guest over every saturday for missions. You get the bonus chest/any physical chests so long as you are representing that guild. Of course, guild rewards (merits or whatever the blue thingys are called) are only for the home server
closest you’ll get is going to Kamadan, Jewel of Istan, and shouting in trade chat/putting up a lfg or whatever it’s called there.
There’s no TP, only player to player trading
It would make more sense if your condi damage was the one affecting it, since it’s your sigil that’s transferring the condi. But maybe check wiki and wait for someone with actual knowledge on this x.x
Not for Iron ore, but I like to run around Timberline Falls, starting from the top left corner and just going south to about the krait larder. There’s at least one rich platinum node, and you can also get a few seasoned wood logs too
None of the culturals are very engineer oriented, but a couple of the crafting armors have some engineer vibes, so for this class there isn’t that much importance on race. I’d suggest picking whichever race you already prefer, and maybe buy the Magitech/Aetherblade gemstore armor. (If you want a specific race, I have an Asuran and Norn Engi, both don’t really use the culturals though)
Indeed. They tweaked the fight so that you should use the mortars/cannons, especially with smaller groups. With a map full you could probably zerg it, but for a normal sized group they intended you to use the environment, as part of the mega boss update.
Thanks for sharing!
I think it was on the patch notes/update page. But yeah, basically the reason is that all the miasma has been blown out to sea, so now we can move
I honestly don’t see a similarity, even if Marjory is Canthan…
Don’t delete them, if that’s what you’re asking. You have two more slots it sounds like, play around with those and see if any of the other professions are enjoyable to you. You’ll come back to those main characters eventually.
when a match ends it shows the rank of every player as well
95% certain it’s a norn. NOtice the neck tattoo, and the hairstyle is definitely one of the female options for norn (mine actually has the same hair and color o.o)
Well, if you were doing the LS, you could easily get 10+ levels just from some casual play through the level up tomes. I’d agree with Da Sonic, if it really annoys you make a new one. Personally, I’m an altaholic so I have multiple races with the same profession. Light male Sylvari has some cool culturals imo, but it’s all subjective.
I think those purple miasma things are just weird bubbles. As for the fish, they probably swam away or died since the whole city is kinda being poisoned, including the waters. Ships are probably from the original sinking of LA way back with Zhaitan’s rise.
check what the buy orders are for. If you get one and just immediately try to sell it, you’ll probably not get the full 400, but more like 200 or less. But I think they’re still pretty expensive since the path is so rare as well as the drops.
I’ve got a bias for Sylvari, they have some really cool cultural armors but that limits your outfit to cultural or TA mixture. Asura is only good for T3, but most clip weirdly on the feet, so maybe you’ll not like it. Charr have a similar problem, they have more necromancer type armors too. So Human or Norn is your best bet, Norn are kinda forgettable imo, Human have some alright ones (only have female light for human, so dunno about the male versions).
Both of the heavies are playable without much active play, so you should try those out. Warrior in particular is the favorite class right now, just massive attacks to speed through things. Guardians are more support based that Warrior, but can still do some damage. In either class you’re going to probably use a GS or Hammer, so I’d just suggest playing both of them and seeing which one you like more (although I’m 85% sure you’ll choose War over Guard)
I’d say Engineer is better overall in the PvP environments.