Showing Posts For OlrunTheBlade.1486:

Question about WTS tournaments

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

3-4 Ele teams are never going to make it to the WTS finals. It works against lower- to mid-tier teams, but that’s it.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

2nd radioactive team recruiting!

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

Rome is pretty good. Try him out pls.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Foefire: Quarry worse than Waterfall

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

I’m pretty sure the ring itself is the same size on both. The terrain just needs to be pulled back a bit so it’s off point. Waterfall has just as many places to kite as Quarry off point as well.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Foefire: Quarry worse than Waterfall

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

You can stay on point and still be behind the fences, bud.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Foefire: Quarry worse than Waterfall

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

I don’t think there should be LOS on point at all. If you want to stall with LOS, fight off point and lose the cap. It’s just bad for the game.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Foefire: Quarry worse than Waterfall

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

No. If anything the LOS on Waterfall should be nerfed. There is already a problem with sustain being too high in the meta, and more LOS on points will only reinforce that. The problem on Foefire specifically is exacerbated by the size of the Graveyard point.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Foefire: Quarry worse than Waterfall

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

The two points are roughly equidistant from both spawns. If you prefer one to the other, just push for that one.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Delete vamp rune

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

Vamp runes aren’t balanced, Deimos. It isn’t just eles that run them. Engis, Rangers, Thieves. They’re the most common rune set at the moment. They’re definitely overpowered, even before the bugs on ele.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Stop this

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

They increased the CD. That was a nerf. Now you’re asking for an increase in healing. That’s a buff. If they nerfed the heal and found it was in a good place, why would they buff it?

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Stop this

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

Too lazy to record it. I just tested it with OPN, though.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Stop this

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

@jcbroe Yes, easily recreated. It is undodgeable.

@Denied This attitude is why they stopped being so transparent in the first place. They announce what they’re planning on, but things change. Then people get upset. If thief is strong without it, I don’t see any reason to complain about it. And as for eles, I agree, but it should be fixed soon.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Stop this

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

You realize the longer queue time is because it’s spreading the metaphorical net it casts to find you a match, right? So the longer the queue time, the higher the potential difference in skill levels between the teams. I do believe it has a cap as to how much it spreads that net, but as a rule of thumb: longer queue = less balanced match. That’s how pretty much all matchmaking algorithms work, and it’s a population problem, not likely something Anet can fix.

To address the other points: condi mesmer can be a little silly, but I don’t really see it enough to think it’s a big issue. Cele eles are an issue, but I know that Anet is addressing that. Taunt on ranger is all that makes them viable at the moment. It’s a broken mechanic, but nerfs to Taunt will need to come with other ranger buffs, so it’s not something that they should really rush. Lastly, thief is still fairly solid in the meta. I don’t see why they’d need to buff a class that’s on pretty much every team.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Pugquest Sign-Ups fixed

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

Battlefy updated their site this week that screwed up sign-ups so that you couldn’t sign up for either Pugquest. Sign-ups for both tournaments are both fixed and still up at http://battlefy.com/aspectgg

NA is currently at 37 and EU is at 25.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Why doesn't this class work?

in Warrior

Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

Warrior’s are strong in the right situation but easily countered. Watch the most recent Go4 Monthly if you want to see them used to decent effect. You really do need to use Greatsword, though.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

D/D Ele from a Ele player perspective

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

The mobility is used to +1 fights, not just decap. If you’re on a thief and avoiding all the fights, you’re doing it wrong. Their kit is designed for a fairly specific role at the moment. If you don’t like that role, that’s one thing, but it doesn’t mean the class as a whole got the kitten end of the stick. Ideally thief could have a better teamfight spec, but the game’s not perfect and thief has had it better than most classes.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

D/D Ele from a Ele player perspective

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

“Thieves are the class that has been getting the shaft ever since this game existed.”

There are some true things you’re saying, but this make you look stupid. Thief has ALWAYS been in the meta, unlike pretty much every other class.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

D/D Ele from a Ele player perspective

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

The main thing I want is for Ring of Fire to be reduced to 1-2 burn stacks, not 3. It’s easy enough to avoid those stacks, but it puts out way too much point control and forces too many dodges for such a fire and forget skill with such a high uptime.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

D/D Ele from a Ele player perspective

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

The only close match-ups for a DD ele should really be Cele Necro, Zerker Warrior, and Mantra Mesmer. Of those, Cele Necro is the only one that should win a majority of the 1v1s. PU Mesmer doesn’t really have the damage to kill a good DD ele if it just goes through the proper rotation. There are possibly some ranger builds, but it takes a very skilled ranger like Eurantien to pull those off.

Source: DD ele on several top NA teams like Ellusive, Genesis, and Radioactive.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Someone Explain This Q time

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

Well that doesn’t really explain the difference between new accounts and high MMR accounts that Nos was pointing out, Tao. Obviously a larger population would result in shorter queue times, but I don’t think there’s actually anything incorrect with what I said. At least, you didn’t point any out. Also, a year ago I’d known 60 minute queues to happen at odd hours. People just get too salty to see sense.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Please Auto-Kick People Who Don't Wear Gear

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

Nope. You just need something in those slots.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

How and why is this happening?

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

I find solo queuing fine at high MMR. Every once in a while you’ll come against a premade of top tier players, but it’s a risk you run. Rarely are matches truly outside of your control. However, you did mention something that could be the cause. You said you played with esports players often (I’m curious who, but I digress). If you win a lot of matches with those players, your MMR could be inflated, giving you harder matches. This doesn’t necessarily mean harder opponents. It could just as easily match you with weaker allies because it considers you good enough to carry when you really aren’t. Just something to consider.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Please Auto-Kick People Who Don't Wear Gear

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

It doesn’t matter if you hide 3/6. The three you can hide do not give you any Defense at all. It literally all comes from the three you cannot hide in PvP. I don’t know why they chose to do it that way, though…

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Someone Explain This Q time

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

Correct me if I’m wrong, but this is how matchmaking systems work in general. It has your MMR and it tries to find a match of people very close to your MMR. As time in the queue goes on, it spreads the search range. If your MMR is 1500, let’s say, then it might start by looking for people from 1450-1550, but spread to 1350-1650 after like two minutes. Since your MMR is high, it’s unlikely to quickly find a match with people close to your rating. That means your queue times are likely to be longer than newer accounts, since it doesn’t have to wait as long to spread the net. It’s not just matching you with random people. Sometimes it might feel like it, though.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Why is PvP holding rest of the game hostage ?

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

The condescension is real. I honestly don’t know how to respond to this magnitude of stupid.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Devs check this combat log (burning builds)

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

I think you guys just need to test where the actual burn place is on the ring. It’s just outside the animation. I’ve never had that skill bug, and ports applying burning is consistent with all such rings.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Devs check this combat log (burning builds)

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

Rom had enough pressure with that build to make it hard for those eles to put out as much pressure as they can, but still. The only way you get more than 5-6 stacks on you is if you played like kitten .

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Why is PvP holding rest of the game hostage ?

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

@TheGuy

Anet is holding balance hostage… in general… What is that even supposed to mean? Of course Anet balances the game. It’s their job. Saying they hold it hostage because you don’t like how they balance is idiotic at best.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Why is PvP holding rest of the game hostage ?

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

You said that Anet IS holding the balance hostage, and you imply that the people who disagree with that don’t understand the other game modes. Whether you blame Anet or the players doesn’t matter in that context if you’re wrong either way. Anet is not holding balance hostage for PvP.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Why is PvP holding rest of the game hostage ?

in PvP

Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

You’re also assuming that people disagree because they don’t understand those other game modes. I play a lot of PvP, WvW, GvG, and PvE with a little roaming mixed in. I still think the OP is wrong about their conclusions.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

How the league system will be abused

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

Just make it so you can’t gain anything if your MMR is too low relative to your league. It’s how League does it, sort of.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Why is PvP holding rest of the game hostage ?

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

It’s been stated many times in this thread, but I’ll explain it in a slightly different way. The PvE meta is stale because the encounters are easy. Anet intended to have three roles: Damage, Control, and Support. They wanted players to be able to swap through these roles in the same fight, but builds would still lean one way or the other. However, support and control aren’t necessary because you kill everything before they would matter. Damage is split into power and condi damage. Condi is close to being even with power at this point, and it’s something they are working on. They aren’t just focusing on PvP balance. Regardless, do you really think that a condi damage PvE meta would be more interesting than a Zerker meta? It’s more of the same: pure damage. Unless they make control and support more necessary, nothing is going to change. And that has nothing to do with balance and everything to do with the encounters.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

signet necro is OPer than dd cele ele

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

wot

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

[Suggestion] New esl rule

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

Academy Gaming on Mondays is the other tournament for lower tier teams to compete in. The Pugquest on Saturday doesn’t allow teams.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

[Suggestion] New esl rule

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

It would be bizarre to restrict people as overqualified for the highest tier tournament we have now that the WTS is finished.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

[Feedback] World Tournament Series 2015

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

I haven’t watched it because I actually watched the stream, but somebody made a highlight video on reddit.

https://www.reddit.com/r/Guildwars2/comments/3gfdnw/wts_cologne_highlights/

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Update on Pugquest EU

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

So we had our first Pugquest on EU on Saturday, and despite a few hiccups and delays it went smoothly. We did get some feedback on the event and made changes. First and foremost, we are only allowing you to choose one friend to be on your team. Many participants felt that groups of three were still too influential on the final outcome of the match. I also changed the wording of Queue Partners to Teammate so it was easier to understand, as well as clarified that the friend you are signing up with must also sign up themselves. Sign-ups for next week’s Pugquest EU are available at http://battlefy.com/aspectgg/pugquest-eu-2/55c7eaed7cbf46a3004b573d/info

If you have any other feedback, post it here and we will look into it. We hope to see you all next week

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

PvP SoloQ Tournament - AspectGG

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

renounce external Cheating tools like VOIP.

Okay… now you’re just trolling….

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

PvP SoloQ Tournament - AspectGG

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

I think you’re just nitpicking :P

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Chronomancer is disgusting

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

I think the elite specs should be compared to other viable specs for that same profession. I don’t see how my post at all implies I’m comparing it to DD ele, since I explicitly say I’m comparing it to other Mesmer specs.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Chronomancer is disgusting

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

Chronomancer’s actually in a good spot at the moment. It’s fairly balanced compared to other Mesmer specs, but it does have more room for skilled play with well timed Continuum Splits.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

PvP SoloQ Tournament - AspectGG

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

It’s not Facebook. Just put in your account name and stuff.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

PvP SoloQ Tournament - AspectGG

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

With premades? We allow people to request they play with 2 friends, but there are no full premades. It’s something we’re messing around with. We want it to be as enjoyable as possible, but any feedback is welcome.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

No stolen spell from revenant

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

It’s a feature.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Pugquest EU starts this weekend

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

To be fair, the first NA Pugquest had 50 free agents. Interest has slowly died down as people get their first Llama I suppose. The second had 70, the third had 100, and the fourth had 80.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

(edited by OlrunTheBlade.1486)

Pugquest EU starts this weekend

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

It’s not like we’re enforcing that rule stupidly. You’re up 450-20 and you call gg? We aren’t going to forfeit that match for you. That’s purely for the matches you don’t want to finish because you’re getting stomped.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

BetaWeekend PugQuest#12

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

We’re currently having trouble maintaining a consistent caster because of real-life schedules. I’m going to try to get a caster for the NA one if I can. I’m working on the EU one in the future, but I don’t have many contacts in EU. If anyone is interested either in casting or local recording the matches for later posting, contact me in-game.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

BetaWeekend PugQuest#12

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

It was like that once, Slin. Rewards usually take 1-2 weeks, and every so often three. I’d expect it to be closer to the 2 week mark because of Gamescom, though.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

BetaWeekend PugQuest#12

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

Just to clarify: the EU Pugquest will allow the Elite Specializations and Revenant as well. Make sure to sign up for the Pugquest appropriate for your region.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

PvP matchmaking

in PvP

Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

Your wins and losses are really the only good way the game has of measuring your performance at the moment. Defining it any other way is really just salt showing through.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief

Pugquest EU starts this weekend

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Posted by: OlrunTheBlade.1486

OlrunTheBlade.1486

This will be going on every week at the same time assuming we get enough participants for 8 teams (40 sign-ups). The NA equivalent takes place 6 hours later on NA servers.

Captain of Never Lucky [NL]
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief