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Guardians get 300 vitality, we get faster longbow arrows… lol.
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Nice to see different builds. +1 for anti condi bunkers!
60% of the people who roam are thief or mesmer. How do you manage a d/d thief (not the spam 2 2 2 2 2 2 2 2 2 type). How about a mesmer who isn’t condi? How about a warrior with a hammer? A decent guardian with a GS?
Guardian will take forever. Warrior just use poison. Mesmer keep up burns. Dagger thief shouldnt even be hard.
I am asking against skilled players, who know how to dodge. I have met 1 (maybe 2) ele who can 1v1 well. Now, 99% of ppl in wvw are not looking for 1v1 and are terrible, but that is besides the point. There is that 1%.
You will have to remind me in leagues to 1v1. I have a ranger, warrior, thief and maybe mesmer (dont play at all anymore) who would love a challenge with an ele!
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Nice to see different builds. +1 for anti condi bunkers!
60% of the people who roam are thief or mesmer. How do you manage a d/d thief (not the spam 2 2 2 2 2 2 2 2 2 type). How about a mesmer who isn’t condi? How about a warrior with a hammer? A decent guardian with a GS?
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They took 15 months to remove the ledge that allowed you to jump over jerrifers gate. I expect that adjusting actual code will take at least 6 more months.
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You can use badges to buy almost all armor/weapons. Karma will get you the jewelry.
Killing other zergs nets a bunch of loot for classes that can aoe tag easily. Find a decent sized guild group, join them in voice chat (just to listen if they allow it) and follow.
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Ranger does ok at 1v1 and pretty poorly at zerging. You dont see many roamers with rangers because it is so much easier as a mesmer/thief/warrior.
People like to take the easiest road. That is all.
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I actually like my necro more than my guard or warrior to command. Can go full pvt for 36k health (with guard stacks) + DS + Plague form. Stand in red for days! Usually run pvt armor with zerker trinkets though.
But everyone is different. 90% of commanders are guards because of the sustain + utility while commanding.
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Are people even entertaining this post? Well then…
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Roaming on my ranger is prob the most fun I have in gw2 anymore. Yes I have 80s of ever class, so why ranger?
No one runs from a ranger. They all want to get the easy kill, which is fun when kill them.
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A quick treb can clear ACs at every gate (except water gate garrison).
There are spots for everything.
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Matchups get stale, people complain.
Anet adds some randomization, people complain of blow outs.
Anet tones down randomization, people complain about it being stale.
I see the future! There will be more randomized matchups and people will complain!!
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I only go for uplevels. Ignore everyone else.
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Any damage to a door or wall. CnD doesn’t do damage to a wall.
what about the guards guarding the door? or that doesnt work ?
No. Only damage to the structure.
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Any damage to a door or wall. CnD doesn’t do damage to a wall. To do damage to a wall you need siege these days.
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Hitting the door or doing damage to a wall.
Any damage will contest the keep. 1 attack is fine.
I think the time was 30 seconds before the white swords show up (WP is contested immediately) , but I could be wrong on that one.
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When you gonna 1v1 me bro?
Those guys look like they sucked…. like massive pistol/pistol type of suck.
The average players WvW skill is… sub fry cook at a fast food joint. EotM skill level is “I failed to cook a hot pocket in the microwave because it took more than 3 button presses to start it”.
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(edited by Omnitek.3876)
I cannot see how a warrior can beat a d/p thief if both are equally skilled (maybe if both have no idea what they are doing). You can really abuse the blind.
Eventually the thief is going to eat a Pin Down to 100b. But Black Powder, Headshot, Shadow Step, Infiltrator’s Arrow (is using a SB) Condi removal when stealthed (if specced) would make easy work against that combo….
Now, P/D is different. Lose to a warrior? Should never happen. Beat one? If they stay to the death…. It will be a long fight, but equally played P/D had too many escapes and warrior skills are too easily telegraphed.
When you start adding other players… like a 3+ or whatever, is when the warriors get really scary. When you can’t watch the telegraphed moves and eat a 2 second stun, to a 2 second knockdown to a 1(ish) second knockback to a 1 second Shield Bash, 1 second daze into a skull crack… 1v1 no problem, Easy dodge/evasive skill on them all. It is why you don’t see Hammer and Mace/Shield roamers.
100% honest, I don’t beat a decent thief on my warrior 1v1.
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Last Legendary crafted in Lion's Arch
in Battle for Lion’s Arch - Aftermath
Posted by: Omnitek.3876
I say Moot and Rodgort!!!
I would totally make 2 Moot’s myself and put them on my warrior! /disco
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(edited by Omnitek.3876)
Has anybody casted a symbol and used whirling blades, too late in realizing that they just ate 15 ticks of retaliation on themselves and that is the reason they died a horrible death?
(true story, fortunately I was not on the receiving end of that exchange)
Try it with ranger LB 5 on a group of 5 people who all have retal. 12 hits per person… 60 hits of retal, for a few nade tosses with an engi. Or grab an icebow. The pain!
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If you make water #1, sure. It would make my life so much easier.
In order,
Water
Air
Light
Fire
Everything else… wat.
I would only agree to that list, but it just makes wvw more mindless than it already is.
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Why do people act like death in this game is such a horrible thing? Oh no!!! You got killed! Bring some guild members/friends and take care of business.
You ever been stuck at your spawn because the other team has 100 players and yours has 50?
Yes. Do you know, every single current WvW spawn has 3 exits? Use one of the other 2.
Simple. As. That.
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Why do people act like death in this game is such a horrible thing? Oh no!!! You got killed! Bring some guild members/friends and take care of business.
I would say pretend it is a dungeon, but in this game, you run past every enemy, exploit jumping and anything to skip content and finish faster. I guess you find that fun, but most wvw/PvP players dont.
I will sell my zerg services to escort you. Just like people sell dungeon bosses. Lol Karma is a kitten eh?
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Even as a joke, this video gave me cancer.
Thanks.
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Depends on if you have a guardian in party or not. You can swap the DS crit chance for stability quite fast if you find you need more. Every situation is different. Be flexible.
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Here are 2 options
Remove leap finisher from heartseeker. Problem fixed.
Reduce movement speed when stealthed by 30-50% (would need testing).
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LB ranger with a bear is the reason.
/thread
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PvD isnt a problem. Yeah i said it. Get a few friends to man 5 sup ACs and fire at the same spot. No one will PvD through 5 sup ACs.
Real Problem shows it head now. blobs move faster than your 5 man, they will leave that tower and pvd another. You go to man AC to stop it, gl getting in against 30+ ppl.
So, drop the pvd needs to stop. You shouldn’t be rewarded for gathering up 50+ ppl to just run over everything. That is the real problem. Zergs are rewarded more, safer to travel, faster, easier to take towers etc.
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Roaming on my necro and thief (both condi specs) forever. NA/OCX/SEA timezones on populated server. I have met 1 ele that runs diamond skin. Was 0 problem for my p/d thief. If I ran into one on my necro… I dont run dire so I do enough damage to pull him below 90%.
If I can’t, I will avoid the fight. Just like I avoid warriors on my condi thief, takes too long.
Improvise, adapt, overcome.
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My necro is name A L T S
All caps, spaces between. You will be fine.
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Honeymoooon is my hero.
Chance for WXP? A Wild Honeymoooon Appears! Guy is nuts and I admire his dedication. More than I will ever have.
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Too much clerics/PVT in your groups. Hurt my head 20 people smashing a tail of 20 people and downing 3.
Most of your players are more skilled than the average militia, they will be fine adding a bit of DPS. Everything works differently for different ppl though
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(edited by Omnitek.3876)
Really comes down to who you are fighting, but overall condi will come out on top for the majority of the scenarios.
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People complain about fighting same servers over and over
Anet adds more variance
People complain they are fighting servers that are too strong/too weak for them.
Anet lowers variance.
People complain about fighting same servers over and over
We are just going around in circles people.
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More upgrades on a tower/keep = more of a reward for taking.
Lower rewards, let’s say… 50% of current for a “paper” tower. 150% of current for a t3 tower. Just examples here, the numbers could be changed to whatever, not here to do the math.
Harder the take, better rewards. Only makes sense right? It won’t stop trains, but it may slow them down.
There is a negative to nerfing them as well. Jim PvE Hero never does WvW, but hears a quick way to get levels on an alt. There is that small chance that he likes WvW and becomes a regular every day.
/shrug
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The correct answer is mes/thief.
Pretty sure you could have done the majority of that on your own, guardian for might stacking bot. Poor guy!
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It does put you in combat, but as stated, it is placed, so won’t break stealth.
In b4 someone claims the thief was perma stealthed and their group of 5 died to caltrop damage.
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Sadly, never lost to a ele on my mesmer while running a PU build. It is a very, very strong 1v1 build. One of the best.
Be more aggressive, dont cleanse so early and hope someone else comes along. Yes I am being 100% serious. Being very DPS heavy and trying to burst him is your best bet.
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Asking for the list is trolling and not a different point of view based on the information or lack of eh Fannwong?
Have a nice day!
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Play what you want. Every class has a place in small groups.
Except the ranger (and yes I have one with plenty of WvW kills)… Rangers need some WvW love.
As stated before, rangers are great in small groups. When you get into 15+ they fall in effectiveness very, very quickly. I 100% agree with that.
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Flamethrower, stop the attack like everyone else on ever other class does when retal bites back
You clearly have no experience with the Flamethrower.
Swap kits, dodge, use another skill, etc etc.
Yes, you eat tons of rental damage with it, feel free to use any of the mentioned remedies to stop retal damage from killing you. Dont worry, I dont have a geared 80 or every class /rollseyes
As someone said before, you got countered.
Ranger longbow 5 is the only valid complaint skill vs retal. Maybe chaos storm from mes and lavafont from ele.
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(edited by Omnitek.3876)
Let’s just stop stressing ppt and play the timezone you are on and stop worrying.
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Play what you want. Every class has a place in small groups.
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It is an acceptable counter to AoE spamming.
Mesmer gs auto attack, 9 hits short time from 1200 range. My guard gs swing, 2 swings, 5 ppl, 10 retal, in melee range.
Flamethrower, stop the attack like everyone else on ever other class does when retal bites back. Doctor it hurts when I do this! Stop doing it. “But if I stop attacking I lose!” You got countered, deal with it.
I wish they would revert confusion damage too and we could bomb zergs again with it.
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(edited by Omnitek.3876)
It will crash soon enough. Some of us are sitting on 100+ stacks of silk still
Dont rush your ascended.
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Salvaging karma items would be a direct method to turn karma into gold. Something ANet does not want and the in-game economy could not survive.
This.
I have 6 million karma. I would ruin the price of melandru runes
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/sigh
The difference in the rates is meant to curb day traders like me from treating Gold and Gems like a real world exchange. In a small, close economy like GW2, it would be too easy to manipulate a currency market without these barriers in place.
Good lord, did I just say that out loud?
Could you imagine how rich we could be right now? Oh my…. It would be a fun ride.
At least until everybody catches on and the resulting inflation drives the economy straight into the gutter.
By then, I would have cashed out and be living large on my own island, sleeping on a bed of legendaries!
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/sigh
The difference in the rates is meant to curb day traders like me from treating Gold and Gems like a real world exchange. In a small, close economy like GW2, it would be too easy to manipulate a currency market without these barriers in place.
Good lord, did I just say that out loud?
Could you imagine how rich we could be right now? Oh my…. It would be a fun ride.
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So, from what I gather and agree with, condi are very strong in smaller group play. People complaining dont want to adjust play style/traits/group comp to counter it, so think it should be nerfed?
When I roam and die 6 times in a row to necros, I change spec/armor. Some days I see no necroz so I dont.
Good player will adjust, bad players will come to the forums to complain apparently. Run 5 man group, dont let the kitten necro in the back free cast while you hit the warrior, then come complain.
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For all the theives that claim you are predictable once you stealth and l2play, that would suggest that you die a bunch when you stealth right? No? Not you, just a bad thief right?
The only stealth I run is dagger 5, no utilities, melee range. I have never stealthed at 50% or higher health and died from people who spam 1 into thin air. If you have, you were rolled by a zerg or you are a terrible, terrible thief. I would consider myself an average thief as well. Nothing special. So just stop.
Yes you can still perma stealth. It takes a little bit more effort, but not much more.
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