Showing Posts For Pandaman.4758:

Let us salvage ascended rings

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Posted by: Pandaman.4758

Pandaman.4758

At this point I imagine people can start making suits of armor out of the rings they have stored up – it would literally be a suit of ascended ring mail.

I had high hopes for week 3...

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Pandaman.4758

Two more days. Hoping one of those days has salvaging restrictions on karma/badge/order gear lifted.

And while I’m hoping for the improbable, I also hope a dufflebag full of untraceable money shows up at my doorstep.

Guild and Servers?

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Pandaman.4758

Well, currently you’ll find that cross-server guilds have separate upgrades, guild bank, and bonuses, so the only thing you’ll share is the roster; it’s been long enough that large, cross-server guilds might have every “branch” upgraded, but if you’re joining a smaller guild that doesn’t have many members from your server in it, you might find yourself in a completely unupgraded guild with not power to order any upgrades.

ANet’s working on making guilds seamless across servers though, which I think is going to be part of the upcoming feature patch.

If you destroy 13 Queen Jennah minis...

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Pandaman.4758

I would imagine all the mini Logans transforming into a into a big MegaLoganbot and serving the Queen as a pet.

Actually, that brings up an odd question: does Logan own a Queen Jennah mini?

And if he does, is it a Southsun Queen Jennah?

Character Slot Sorting: 17+ Characters

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Pandaman.4758

Not my characters .. just a picture i googled since i was to lazy to patch my CO
and take a screenshot there ^^

Hah, I was going to do the same thing and almost used one of Kenpo’s screenshots. opted to be even lazier and just describe sometime similar and leave it up to others’ imaginations.

I had high hopes for week 3...

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Pandaman.4758

Anet is the very essence of disappointment at this point. Deus Ex Invisible War, FF13, and Duke Nukem Forever combined dont match the level of disappointment I have with GW2.

Whoa, whoa, let’s not get carried away here. Duke Nukem Forever has a special place in disappointment hell, we can’t just use its name lightly without invoking some seriously bad mojo.

For GW2 to be as disappointing as Duke Nukem Forever, it would have to announce an awesome update is coming next week, wait four years, then release a patch that collates all the most boring, overused MMO designs in those four years and calls them “innovating”.

Character Slot Sorting: 17+ Characters

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Pandaman.4758

There’s a lot of dead space in the character select window and as neat as the painted background is, it might be better served if the achievements and account medals was on the left (right above selected character info) and character portraits were on the right (could easily fit nine rows of five portraits in that space, less if they had fancy frames).

Might make the character select screen too cluttered though.

Edit: why is this in the Black Lion’s Trading Co. forum, by the way?

Can we get tabs for the Hero panel?

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Pandaman.4758

I also asked for this a short time after April 15th. It is a very clumsy interface when you have to “back out” of each window and return to the selection page before you can switch to a different window.

All of our selections should be on TABS, so we can switch (for example) from Wardrobe to Dyes in one click.

If it’s too late now, then for goodness sake work on it for the next Feature Patch. (Patch 2 seems to be mostly about Quality of Life stuff. This is very much a QoL issue).

As did I, but there was a distinct lack of interest in it by other posters, who were all mostly focused on the new transmutation system than UI design. I remember there was someone else who also suggested a similar change before mine, but had a slightly different mockup (actually, looking back at it now I see it was initially Weir and yourself before I posted, and even then hardly anyone else supported you two).

Can we get tabs for the Hero panel?

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Pandaman.4758

Doubt it’ll happen, with this new update coming soon it looks like ANet’s committed to throwing everything visually-related into the Equipment tab. If they didn’t consider it back in April before starting work on adding more sub-tabs, they’re certainly not going to consider it now that they’ve already done the work.

Wardrobe and Minis

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Pandaman.4758

Can’t say I’m a huge fan of this latest update, personally I would’ve preferred they tightened up the Equipment tab to reduce the unnecessary dead space and improve UI flow (something like this) and put miniatures and finishers in a new tab (or rename the current Finishers tab to Visuals and have Finishers, Toys, and Minis in it).

Oh well, that’s the direction they’re taking, can’t do anything but live with it.

And to nobody's surprise ...

in Black Lion Trading Co

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Pandaman.4758

I was surprised (maybe I shouldn’t have been). I was expecting rename or makeover kits to be on sale and for them to bring back the sunglasses. Some sort of big finale.

You know, given that the news post “A Fresh Start: The New Player Experience in Guild Wars 2” was near the final day of the sale, it would have been very appropriate to have makeover kits and rename scrolls on sale.

I mean, what more of a fresh start can existing characters have than a quick facelift from a dodgy underground plastic surgeon and getting a new identity?

boycott silver fed salvage o matic!

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Pandaman.4758

Mf stones are is easy to get as long as you do dailies and world bosses.

Except it almost never drops for me
Got like 3 in this year. All Daily.

Geez, you have terrible luck. I never gamble on the mystic toilet, so over the nine months I’ve been playing I’ve built up a stockpile of about 130 stones – it wasn’t until a friend told me about mystic salvage kits did I have anything to do with them.

Mount Debate

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Pandaman.4758

Mounts cannot have speed buffs for one reason: ANet considers character speed as part of their profession balancing.

Whether or not your class has a passive speed boost trait/signet, what do you give up for a set of speed/traveler runes, how long your swiftness lasts and the cooldowns on your swiftness-granting skills, and what weapons/utility traits you have to equip to gain access to swiftness – all of that is to dictate who gets a fight when and what they get to bring to the fight (yes, this is a WvW balancing issue); introducing mounts with a built-in 25% speed boost throws all of that out the window and it wouldn’t just be whipping up some models and adding animations, it would also require a rebalancing of every class.

and those classes will retain their signature speed buff while in combat.

But especially for WvW every class should have access to a 25% speed buff while out of combat.

Well, I’m afraid what you think classes should have is completely irrelevant because it’s not what ANet thinks classes should have; they don’t want certain classes to have constant uptime on speed boosts outside of combat without sacrificing something, mounts with speed boosts is contrary to that design.

Until they change their mind on that design, mounts with speed boosts will not happen.

Giving up on unlocking traits....

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Pandaman.4758

And you really shouldn’t buy all the traits. Unlock the ones that are easy for you by doing stuff, buy the ones you need and don’t feel like unlocking the other way.

That advice only really works on veterans who have already experimented with all the traits for a the profession in question; you can’t really tell someone on a new character, playing a class they’ve never experienced before, to “buy the ones you need”, because how can they know what they need without trying it first? A lot of traits only sound good on paper and tend to turn out to be rather lackluster when actually used.

Anet claimed they made the change to encourage more experimentation and build diversity, but it seems like such a backward way to go about it: limiting options to encourage diversity.

Mount Debate

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Pandaman.4758

Mounts cannot have speed buffs for one reason: ANet considers character speed as part of their profession balancing.

Whether or not your class has a passive speed boost trait/signet, what do you give up for a set of speed/traveler runes, how long your swiftness lasts and the cooldowns on your swiftness-granting skills, and what weapons/utility traits you have to equip to gain access to swiftness – all of that is to dictate who gets a fight when and what they get to bring to the fight (yes, this is a WvW balancing issue); introducing mounts with a built-in 25% speed boost throws all of that out the window and it wouldn’t just be whipping up some models and adding animations, it would also require a rebalancing of every class.

boycott silver fed salvage o matic!

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Pandaman.4758

Looking at the title and I only get the impression that the OP is saying to boycott the SFSoM, not the entire store, which is literally just not to buy that one item – something anyone with a basic grasp of mathematics (and isn’t half-asleep from a long day at work, inebriated, or otherwise not operating at their full mental capacity) would be doing anyway. Nothing particularly wrong with that.

There is a difference between warning someone of an economic downside to buying something and a “BOYCOTT”.

boy·cott
?boi?kät/Submit
verb
1.
withdraw from commercial or social relations with (a country, organization, or person) as a punishment or protest.
synonyms: spurn, snub, shun, avoid, abstain from, wash one’s hands of, turn one’s back on, reject, veto

That feels like an issue of semantics. People are just as free to ignore calls for boycotts as they are to ignore warnings and the end result is functionally identical: either people agree with the warning/boycott and don’t buy the SFSoM or they don’t agree and do buy it.

Of course, I’m operating on the assumption that when you’re warning someone that a particular item is a ripoff, you’re also implying they shouldn’t buy it.

triple trouble: the power of one guild

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Pandaman.4758

The info about them having had some private TS sessions with a dev outside official hours, coupled with the rumor that they are asking him to kick people who are afk out of sparkfly fen did leave a bad impression on me and I just can’t shake it off (I know that it might’ve been an isolated case, but it left a permanent stigma on my mind, sorry). But all-in-all, I think TTS is harmless and is sincerely trying to help the community. I still prefer server runs like we used to in BG against teq.

According to the moderators and developers the developers’ gaming accounts are normal accounts with no access to GM powers, so that leaves two possibilities:

1) It’s a baseless rumor spread by people bitter, for whatever reason, about TTS.

2) ANet’s lying and we have far bigger problems than TTS.

TTS does have devs that have volunteered to join one of the TTS guilds as a player I believe, though I dont know how “active” they are in regards to running raids with TTS. If they volunteered to join the TTS teamspeak, that’s of their own free will, and the devs know exactly what they can and cant divulge regardless of the medium.Additionally, they’ve had devs at teq runs observing the fight before. You know, back when teq wasnt invulnerable each 25% and the fight could bug out? Anet claimed to fix it 3 other times before it was fixed, guilds like TTS went out and proved otherwise xD.

[…]

Did you misquote someone? The only thing I said there was the rumors about ANet devs abusing GM powers had to be a lie (the “ANet is lying” bit was facetious).

Weapon skins available for 6 days only?

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Pandaman.4758

While I agree the skins are generally overpriced, I’m okay with it because a) it’s possible to supplement (when it’s not possible to completely mitigate due to poor exchange rates) the purchase with gold and b) there are so few skins I’m actually interested in that even if I bought them all with cash I’d still wind up paying less per month than a standard subscription.

I’d be in trouble if ANet was releasing something I would want every month, but they don’t, thankfully.

No Essences of Luck in Black Lion Chests

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Pandaman.4758

More like essence of unluck.

New SILVER Fed Salvage-O-Matic

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Pandaman.4758

61 copper / use for blues and greens was what I USED to salvage for (since I used Masters salvage kits for Everything before)… Now I only salvage greens and blues for 3 copper (using the copper.fed thingie) = saved Money!

And the silver-fed thing. I only use it for rares and exotics (unless I have had a black lion salvage kit drop).

This topic is entirely about the SFSoM, not the copper-fed one (which nobody claims doesn’t save you money).

Also it’s not the SFSoM that’s saving you money, it’s you changing your salvaging behavior that’s saving you money.

Now consider the following:

Basic salvage kit cost per use: 3.52c

Copper-fed salvage-o-matic cost per use: 3c

Master salvage kit cost per use: 61.44c

  • Master salvage kit cost per use with 4s round-trip cost appended: 77.44c

Silver-fed salvage-o-matic cost per use: 1s

So whenever you use the CFSoM, you’re saving 0.52c, but when you use the SFSoM you’re losing at least 22.56c (compared to using the master kit, assuming you go to a merchant on the map and only buy one kit each time); if you use both SoMs, every time you use the silver-fed one you’re basically burning away the savings from 44 white/blue/green salvages.

Not only does the SFSoM not save you money, it’s eating into the money you save using the CFSoM – and unless you have terrible drop rates it’s likely completely preventing you from saving any money with the CFSoM.

Black Lion Chests: Artificial Scarcity?

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Pandaman.4758

Maybe it’s just a case of someone getting really drunk and blowing a mountain of gold on BLCs?

It’s not unheard of, like the oil futures drunk-trading incident back in 2009: one guy got completely wasted and managed to spike crude oil futures all by himself. Maybe we have a BLC drunk-trading incident on our hands

No Return of Toxic Hands/Shoulders

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Pandaman.4758

They were re-released recently, weren’t they? I remember seeing them on the gem store some time after Scarlet’s shoulders and gloves were released, so that places it between the end of Season 1 and the start (maybe even during) the Bazaar of the Four Winds. It’s probably just too soon to see it released again.

New SILVER Fed Salvage-O-Matic

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Pandaman.4758

I wasnt comparing to mystic salvage kits in my exampe. I was comparing to yelloow kits in stacks of 25 wich is 15 silver ea (not counting the 6-8 silver for the travel to get them). If u use Both the copper-fed and the selver-fed (silver-fed for rares and exotics only) – THEN u save Money. Do the maths again and u’ll see.
The mystic forge-stones i can use for a better purpose now.

Dude, you need to read more carefully.

The master’s salvage kit costs 15 silver and 36 copper, comes with 25 uses.

15.36 / 25 = 0.6144

That’s 61.44 coppers per use.

Master’s salvage kit is the “yellow kits” you’re talking about.

The Silver-fed S-O-M costs 38.56 more coppers per use than a master’s salvage kit. You would have to spend 9s 64c in travel costs buying a master’s kit before it equals the cost of using a Silver-fed S-O-M. You would have to travel to the furthest city on the map to buy one master salvage kit before the Silver-fed S-O-M could start saving you money.

There are merchants on every open world map that sell salvage kits, there are no maps where it costs anywhere near 4s 82c (9s 64c divided by two) to travel from waypoint to waypoint.

The only way you can wind up spending that much on waypoints is if you jump between waypoints several times or if you go outside the map (and you’d have to go really far too, like from Iron Marches to Caledon Forest kind of far).

Even traveling to the nearest city wouldn’t cost that much.

The only way you will ever save money using the SFSoM is if you’re deliberately spending too much in travel costs, it is otherwise impossible for the SFSoM to save you money.

And in case you don’t know where I got the 9s 64c number from, it’s how much you have to add to the price of the master’s salvage kit (15s 36c) for it to equal 25 silvers (so 25 uses for 25 silvers is 1 silver per use).

Even your estimate of 6-8 (which I’m assuming is round-trip costs, because there is no single jump that costs that much) silvers per travel doesn’t work out.

Also show us your math so we know exactly what mistake you’re making and can point it out, your “do the math” makes no sense because everyone has done the math and it all says you’re wrong.

(edited by Pandaman.4758)

Dye changes won't stay

in Bugs: Game, Forum, Website

Posted by: Pandaman.4758

Pandaman.4758

I actually remember a similar thread a couple weeks ago, someone was having trouble where their dyes weren’t saving properly (he would apply them, swap to a different set of armor, and find the dyes would override the second set of armor as well instead of using that set’s dyes).

Try this:

Hit your window key and in the Search bar type:

“C:\<whatever folder you installed guild wars in>\Guild Wars 2\GW2.exe” -repair

This will run a check on your installed files and fix any errors that might have occurred, which is what seemed to solve the other person’s problem.

New possibilities now that we have a wardrobe

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Pandaman.4758

To be honest I actually think that armor should be determined by a combination of traits and class (so a Warrior/Guardian starts with the ability to wear Medium armor, but if they have at least 2 points in the Toughness line they’ll be wearing Heavy armor, while an Elementalist/Necromancer/Mesmer unlocks Medium armor at Master and Heavy armor at Grandmaster), so your appearance doesn’t reflect how you dish out the pain, but rather how you take it.

But that doesn’t really help visual flexibility, introduces an unnecessary amount of complexity (particularly with builds and armor), and is a boat that sailed long before GW2 was launched.

Completely Pointless Revamps?

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Pandaman.4758

Look Anet said we went and tested this stuff it’s why we made the changes we did. Whether that was late or not late, it’s just not relevant. What is relevant is they tested stuff and made decisions based on that testing which is all I’m saying.

Which is fair enough, I never said you weren’t entitled to that opinion or that you were wrong in any way, nor did I (intend to) imply that I thought ANet was jumping in blind; I just felt it didn’t make sense, which is actually something even Colin touched upon when he said “Intuitively that wouldn’t have been my guess either initially” – it’s the initial phase for me as well and I don’t have the benefit of the data that Colin had, so I’m going to be stuck in the “initial” phase until it’s implemented.

So, like I said, feel free to call me cynical.

triple trouble: the power of one guild

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Pandaman.4758

I’m still hoping for a districts system like back in GW1, that way people who want full maps to try TT (but not join TTS for it) can manually fill up maps rather than relog and hope the megaserver is kind to them.

thats kinda what im suggesting with my post previous to yours except it only becomes relevent when big content is up

Fair enough, though I think a general district system would be a bit more flexible, particularly because it can also be used to lessen guild mission clashes (which, to be fair, is good for rushes, puzzles, and some challenges, but bounties and escort challenges tend to suffer a bit).

triple trouble: the power of one guild

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Pandaman.4758

I’m still hoping for a districts system like back in GW1, that way people who want full maps to try TT (but not join TTS for it) can manually fill up maps rather than relog and hope the megaserver is kind to them.

Completely Pointless Revamps?

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Pandaman.4758

Go back and read the Colin quote about it, where he says they TESTED it extensively on all sorts of variations. With like, you know, players.

I don’t really care what one person things or five people think. Anet did the labwork, it’s why they made the changes.

Well, then call me cynical, but I don’t assume that testing something means it’ll work; ANet tests plenty of features and updates before they implement them, it didn’t guarantee a perfect track record and I don’t see why I should believe that’s any different now.

Now if by “test” Colin meant they monitored how Chinese players reacted to the system, which would provide a much more sizable and reliable sample size, then I would be more inclined to believe it’ll work; however if it’s just cycling through a handful of new playtesters every time they tried a new build (because they need to test it with people who aren’t aware of rallying), then I’ll remain highly skeptical until it’s implemented.

The quote says they didn’t just test on on Chinese, but on European and American testers as well. It says the test was quite extensive and what they tried to do that didn’t work before they decided on this.

At least read the quote before trying to win an argument.

How about you read the quote and read my post before trying to “win” an argument?

Yeah we thought so too. After tens of thousands of usability testers and interviews with players who tried Gw2 and left leading up to China launch both in NA/EU and in China – we learned we were wrong.

That’s not testing anything, that was the discovery process to find out what was wrong.

We found after usability testing with numerous different groups, the best rate of people learning and understanding it came from having it be layered complexity and the solution we went with above.

Doesn’t say anything about who the “numerous different groups” were or what the tests entailed.

And how does me explaining why I’ll remain skeptical constitute trying to “win” an argument?

boycott silver fed salvage o matic!

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Pandaman.4758

I get the math behind the assumption that it’s a bad investment, but Boycott it? How is it’s use by anyone harming your GW life / play style?

Looking at the title and I only get the impression that the OP is saying to boycott the SFSoM, not the entire store, which is literally just not to buy that one item – something anyone with a basic grasp of mathematics (and isn’t half-asleep from a long day at work, inebriated, or otherwise not operating at their full mental capacity) would be doing anyway. Nothing particularly wrong with that.

New SILVER Fed Salvage-O-Matic

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Pandaman.4758

I have it (and I DONT REGRET it) – AND the copper one. If u use both (silver-one for yellows and up and copper for Whites to greens)… Then u actually SAVE Money compared to buy yellow salvage kits (wich I used to do Before). And not only that. It saves space and the running buying new kits all the time too. It IS a handy tool – if u know how to use it.

… what.

Did you just ignore the entire thread talking about how the Silver-fed S-O-M doesn’t save money?

The master’s salvage kit costs 15 silver and 36 copper, comes with 25 uses.

15.36 / 25 = 0.6144

That’s 61.44 coppers per use.

The Silver-fed S-O-M costs 38.56 more coppers per use than a master’s salvage kit. You would have to spend 9s 64c in travel costs buying a master’s kit before it equals the cost of using a Silver-fed S-O-M. You would have to travel to the furthest city on the map to buy one master salvage kit before the Silver-fed S-O-M could start saving you money.

Now look at the mystic salvage kit, which only costs 10.5 coppers per use. Almost one-tenth the cost of the Silver-fed S-O-M and has 250 uses, so you only need one even if you’re grinding every dungeon and fractal every day for a week.

Completely Pointless Revamps?

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Pandaman.4758

Go back and read the Colin quote about it, where he says they TESTED it extensively on all sorts of variations. With like, you know, players.

I don’t really care what one person things or five people think. Anet did the labwork, it’s why they made the changes.

Well, then call me cynical, but I don’t assume that testing something means it’ll work; ANet tests plenty of features and updates before they implement them, it didn’t guarantee a perfect track record and I don’t see why I should believe that’s any different now.

Now if by “test” Colin meant they monitored how Chinese players reacted to the system, which would provide a much more sizable and reliable sample size, then I would be more inclined to believe it’ll work; however if it’s just cycling through a handful of new playtesters every time they tried a new build (because they need to test it with people who aren’t aware of rallying), then I’ll remain highly skeptical until it’s implemented.

triple trouble: the power of one guild

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Pandaman.4758

The info about them having had some private TS sessions with a dev outside official hours, coupled with the rumor that they are asking him to kick people who are afk out of sparkfly fen did leave a bad impression on me and I just can’t shake it off (I know that it might’ve been an isolated case, but it left a permanent stigma on my mind, sorry). But all-in-all, I think TTS is harmless and is sincerely trying to help the community. I still prefer server runs like we used to in BG against teq.

According to the moderators and developers the developers’ gaming accounts are normal accounts with no access to GM powers, so that leaves two possibilities:

1) It’s a baseless rumor spread by people bitter, for whatever reason, about TTS.

2) ANet’s lying and we have far bigger problems than TTS.

GM Team Now Giving (Some) Warnings

in Account & Technical Support

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Pandaman.4758

(He argued. I pointed out that saying “We will terminate your account” is definitely and positively impersonation, particularly coupled with a name that is intended to imply official status. ~rolls eyes at silliness~)

If it’s who I think it is then this grin on my face isn’t going to go away anytime soon.

triple trouble: the power of one guild

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Pandaman.4758

Costs you nothing to join TTS.

They only ask that you rep them during TTS-organized events (which is all of two events), use teamspeak so you can listen in on what’s going on, and not to be a jerk.

If you don’t want to join TTS they even have a form for guild alliances – if your guild wants to spawn Teq/TT and doesn’t have the manpower, they’ll help.

And it’s also disingenuous of people to claim that TTS is draining maps – every time I’ve seen them look for new maps, they’re doing it at least half an hour before the spawn; there’s plenty of time for others to show up to organize a non-TTS attempt, if there aren’t enough people on a map then it’s either because it’s a bad time (the 4:30 AM EST time slot is usually completely dead) or the megaserver has shafted you by sticking you in a late instance that nobody is filling up because someone else in your guild or on your friends list is also on the map.

If there’s anything toxic about the community, it’s people insisting that players helping players should be a bannable offense.

New possibilities now that we have a wardrobe

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Pandaman.4758

You know, after looking at some NPCs I realize the biggest problem with the rigging and UV maps of armor is probably limited to the chest and leg pieces; helmets, shoulders, gloves, and boots don’t seem to be affected by this since I occasionally see NPCs with light armor but heavy gauntlets (off the top of my head one such example is in the Ascalonian fractal, where one of the Charr models you become is wearing a light chest piece with primeval heavy gauntlets).

So why not make everything except chest and leg armor cross-weight, then let the player select what kind of armor weight they would like the wear? That way you can have a soldier select medium armor for the coats and pants and mix in light/medium/heavy helmets/shoulders/gloves/boots; you won’t be able to mix weights for chests and legs, but it’s still an improvement over fixed weight classes.

Smart loot system = death to med and heavy!!

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Pandaman.4758

If they’re going to reduce supply, I hope they at least reduce demand by changing silk weaving thread to use 50 silk instead of 100.

What kind of armor do you like?

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Pandaman.4758

Heavy armor: I like this kind of Metal-Cloth mix, how i wish there was something like this for my guardian!!
http://news.monsterlittle.com/wp-content/uploads/2009/06/ziqi-2009june19-alter-saber-lily-1.jpg

While not as fluffy as Saber’s outfit…

Conqueror’s shoulders: [&AgGPGQAA]
Phalanx chest: [&AgFiqAAA]
Protector’s gloves: [&AgHkDQAA]
Draconic leggings: [&AgEwKQAA]
Protector’s boots: [&AgHiDQAA]

The Shatterer.

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Pandaman.4758

As much as I want harder content, I do not want it at the expense of other content. If I had a say, id say for a new hard boss and leave this one as is.

This. We do not want Shatterer to become a ghost town like what happened with Tequatl.

Tequatl’s only a ghost town if you arrive five minutes before the show. Show up around 40 minutes to an hour before and you’ll land in a map that’s organizing.

Completely Pointless Revamps?

in Guild Wars 2 Discussion

Posted by: Pandaman.4758

Pandaman.4758

It’s really interesting. If you present too many things at one time to people, they don’t get all of them. So, you’re in the game new. Maybe even it’s your first MMO. You get a bunch of weapons and new skills. You go down in a fight. In most games you just die. You don’t even really know a downed state exists.

Level 5 is pretty fast to get to. What’s the big deal?

Well, like I said, how does pushing it to level 5 make it easier to understand rallying? At worst it’s five levels (granted five fast levels, as you pointed out) teaching players that killing mobs while you’re in a downed state does nothing, which is counterproductive.

Completely Pointless Revamps?

in Guild Wars 2 Discussion

Posted by: Pandaman.4758

Pandaman.4758

I’m just baffled by what was so confusing about rallying that they had to make it a level 5 unlock and how making it a level 5 unlock will magically teach people how to rally; if they didn’t understand what it was when it’s first presented to them, covering their eyes and telling them to ignore it for five levels isn’t going to help.

If you want people to learn what a feature is, you explain it to them.

Have a tutorial where a Rally Trainer NPC jumps out of nowhere, downs you with a sucker punch, starts screaming at you to hit #4 if you want to get back up, kicks you to interrupt your rally, screams at you that you’re a yutz for trying to rally while under attack, then jumps back into nowhere before you can get back up to retaliate.

Maybe have him voiced by Ronald Lee Ermey.

Edit: oh wait, rally, not bandage. Okay, have Rally Trainer NPC kick the player whenever they try to bandage, have him scream at the player to destroy a target if they want to get back up, then jump back to nowhere just as they finish rallying. There, done. Simple, straightforward, and irritating enough that people will remember it.

(edited by Pandaman.4758)

Ascended Back, Nope nope nope

in Living World

Posted by: Pandaman.4758

Pandaman.4758

Mawdrey is only expensive if you have to have it right now and feel compelled to spend the gold to buy the parts. Otherwise, the cost is trivial. (assuming you have already leveled your crafting). Even buying a few parts, like the clay pots, is still going to be cheaper than crafting something like the Light of Dwayna, with its 50 Icy Runestones and piles of Damask.

Didn’t say Mawdrey is expensive, I said that requirements to make Mawdrey is not comparable to the requirements of any other backpiece.

Look at it this way: if you wanted to make an ascended backpiece through the mystic forge, you had fixed recipes for fixed stat results; with the tailoring backpieces the “cost” for being able to select stats were a maxed profession and 53g in non-farmable materials, and for spinal blades the “cost” was ascended mats and two time-limited materials.

Now look at Mawdrey: the only mechanical difference it has over the god-themed backpieces and spinal blades is Mawdrey II. Does this justify the “cost” of four more maxed crafting professions (a completely artificial requirement too, both plant foods should have been cooking recipes and the grow lamp, heat stone, and clay pot should have been artificer recipes) and fractal materials (which I would understand if Mawdrey came pre-infused, but it doesn’t)?

New SILVER Fed Salvage-O-Matic

in Black Lion Trading Co

Posted by: Pandaman.4758

Pandaman.4758

I salvage everything I get and one mystic kit easily lasts me a month, so it’s already convenient enough that there’s nothing attractive about the Silver-fed S-O-M even if the cost per usage was dropped to 10c.

I would suggest the Silver-fed S-O-M be upgraded to have the same chances as a Black Lion Salvage Kit and have its price adjusted to 800 gems. If there’s ever a Gold-fed S-O-M, it can be an infinite use Upgrade Extractor instead.

What I've learned from multiple hackings

in Account & Technical Support

Posted by: Pandaman.4758

Pandaman.4758

After reading through this thread and the experiences others had, I’ve come to the conclusion that the hackers saved my GW2 key and any other necessary information they would’ve need to change my e-mail account from a different e-mail. Now I am still waiting on a customer support response to my last e-mail in order to ask them more about this.

You know, I wonder if it’s possible to request an entirely new GW2 key and to have all of your characters’ names scrambled; if they can’t give you a new key then you may very well be up a creek without a paddle.

What I've learned from multiple hackings

in Account & Technical Support

Posted by: Pandaman.4758

Pandaman.4758

I would like to add a few things that people should consider about computer security in general:

Don’t access email and/or accounts with public computers. This should be common sense, but still worth repeating to people who don’t realize it; public computers should never be considered secure, you have no idea who has been doing what on them before you got on. What little security and/or filters public computers have are usually inadequate, out of date, or easily circumvented.

Don’t access email and/or accounts through public wifi. While the wifi itself may be secure, a popular method of stealing information is for hackers to set up a public wifi near establishments that provide free wifi; if you connect to their network, they’ll be able to log everything you do online and you won’t even realize it’s happening.

A smartphone is a terrible security device. Seriously, raise your hand if you’ve installed malware protection on your smartphone. Most, if not all, phones do not come with that. How about turning off automatic wifi connections, Bluetooth, and NFC? By default smartphones are like overly curious cats when it comes to random connections and hackers love to exploit that to gain access to data in the phone.

Ascended Back, Nope nope nope

in Living World

Posted by: Pandaman.4758

Pandaman.4758

I think this particular back item would be essentially free if it’s components were cheaper/fewer/somehow more abundant than they are now.

The amount of “effort” I’ve placed into this scavenger hunt, I don’t know what kind of reward to expect. I just played parts of the game I normally play.

If making the backpiece only involved a scavenger hunt (which is trivial) then what you say would be true, but it doesn’t. The Mawdrey backpiece requires far more materials and crafting requirements than any other ascended backpiece currently available (with the exception of the spinal blades, but that’s only because blade shards aren’t abundantly available anymore); how can we not find the effort to reward ratio to be completely skewed when early backpieces required one farmed material and one maxed crafting skill at most, then suddenly have this shopping list of requirements for Mawdrey fly out of the blue?

Account terminated

in Account & Technical Support

Posted by: Pandaman.4758

Pandaman.4758

Dude.

Delete your post and use the link to submit a ticket right kittening now.

If you’re willing to throw your login name and serial (thank god you didn’t have access to it) onto a publicly viewable forum, then I’m willing to bet good money that your account was stolen, cleared out, and used to spam gold selling ads until it got nuked.

Edit: nevermind, I see a moderator did it for you.

(edited by Pandaman.4758)

Cultural Armor - Unlocking

in Guild Wars 2 Discussion

Posted by: Pandaman.4758

Pandaman.4758

Actually, the achievement definitely has a way of knowing which armor pieces you bought because it wouldn’t be able to tell if you’re buying unique armor pieces otherwise; the problem is it likely stops tracking a cultural tier once it completes an achievement tier, so even if they retroactively unlock skins based on the title, they’ll only be able to unlock the first 90 purchased.

What is the staff going to do about

in Guild Wars 2 Discussion

Posted by: Pandaman.4758

Pandaman.4758

Didn’t a dev already say that they won’t punish anyone simply for farming failure events, but they will address the problem of people feeling like they’re being punished for trying to play normally? It’s the reason behind the increase in reset timer for the Orr farm, if I recall correctly.

Canach feedback

in Living World

Posted by: Pandaman.4758

Pandaman.4758

Well, just because someone is remorseful of their actions doesn’t mean they’re apologetic for their personality; if anything, Canach acting like a sociopath is simply a way to vent his frustration without actually stabbing and blowing people up.