Showing Posts For Pandaman.4758:

Total Makeover Kit Problem

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Pandaman.4758

I don’t know if it’s just the lighting that’s doing that, to me it looks like the width of the eyes and lips are larger in-game than in the makeover kit preview.

May want to cut back on the growth hormone...

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Pandaman.4758

Can you put a banana there for scale?

False Reports!

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Pandaman.4758

Being falsely accused with what though? Profanity? Exploiting? Using the wrong spoon for the soup (unforgivable sin, that)?

PVE: Heart quest has so little target

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Pandaman.4758

The Incendio Templum event in Diessa Plateau can be a pain to get when it’s being held by the Ash Legion. Very, very, very few mobs spawn when it’s held by the good guys, so you basically have to wait for the Flame Legion to try to retake it to finish the heart.

Ugh, how could I forget that one? Another heart that needs additional ways to complete.

PVE: Heart quest has so little target

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Pandaman.4758

I think there’s really only two hearts that annoy me in this fashion and need some tweaking to speed up progression:

Tela Range heart in Plains of Ashford. The heart’s range is too short and doesn’t cover the skritts NW of the range, so you’re limited to the two skritt that spawn semi-regularly to the east and the devourers in the ravine below (is it just me or has the egg collection event been disabled?); additionally the three cannons you fire there take a few seconds to reset, is on a global timer instead of a personal one, and contribute far too little to the heart’s progress. The resulting effect is that there’s almost always two or three people competing with each other to complete the heart and tough luck to new players if one of them is a level 80 with a speed boost.

Earthworks Bluff heart in Kessex Hills. If there isn’t a defend or assault event going on there, you’re stuck killing a handful of centaurs and burning flags, both of which are on annoyingly long respawn timers (at least the flags are on personal timers, so you don’t have to wait for it to respawn just because someone got to it before you) and not all are accessible because a toxic spore event (which nobody seems to do) is sitting on top of them.

There might be more, but they haven’t left as deep an impression as these two (particularly after getting 100% map completion on five characters so far).

BLTP Sale! Gold to Gem Exchange Questions

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Pandaman.4758

Things on sale: transmutation charges, hair style and total makeover kits, all boosters, all fuzzy hats, and shadow assassin, chef, and pirate captain outfits.

Things available again: biconics’ weapon skins (including Belinda’s greatsword).

Make map completion account bound

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Pandaman.4758

No, that would be terrible. I understand it may be tedious, but map completion is pretty much the only way we can get free black lion keys without resorting to farming the first Personal Story arc; it is also the only other way we can get free transmutation charges aside from grinding PvP reward tracks.

Thank you, thank you for the Reaper of Souls!

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Pandaman.4758

That’s true for Lidless Eye/Eye of Rodgort, but the recipe for the Reaper of Souls’ recipe is a recent addition, is it not? I find it hard to believe it would have existed two years ago without a single person finding out about it until the hints were given during this Halloween event.

Lethalvriend said in this thread he looked at that skin months ago and Konig Des Todes said it’s been in game 2 years, just never discovered. I was basing my comment on those 2 posts.

The model was used two years ago in a minigame (according to the wiki), but it wasn’t actually available to players until nine days ago. John Smith’s story/hint post starts with “Zommoros let me in on the fact that he expects to have an item he’s never had before to trade with tomorrow”, which I would argue is solid enough evidence that the recipe didn’t exist for the past two years.

Thank you, thank you for the Reaper of Souls!

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Pandaman.4758

I can see the argument that because of the stats, ancient bone would be a more logical choice but when these items were designed before launch along with their crafting, did ANet know that powerful blood would be one of the more expensive T6 mat on the market? I suspect they didn’t which means that keeping the dagger supply artificially low wasn’t their plan.

That’s true for Lidless Eye/Eye of Rodgort, but the recipe for the Reaper of Souls’ recipe is a recent addition, is it not? I find it hard to believe it would have existed two years ago without a single person finding out about it until the hints were given during this Halloween event.

Thank you, thank you for the Reaper of Souls!

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Pandaman.4758

Personally I love the Reaper of Souls on my Necromancer, but if I had a complaint it would be the crafting requirements: why does it (and Lidless Eye/Eye of Rodgort) use Powerful Blood, which is used for Berserker stats?

We have Ancient Bone. Ancient Bone is used in making Tome of the Rubicon and Endless Quiver, which are Rabid stats just like the Reaper of Souls, Lidless Eye, and Eye of Rodgort. It’s inconsistent and feels like it was only chosen to artificially keep supply of the dagger low by tying its crafting to one of the more expensive T6 mat on the market.

Please do something

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Pandaman.4758

I’m under the impression that everyone you had fun fighting last year have migrated to BG, so it’s not a case of declining population but shifting population.

There really isn’t a solution to this unless ANet somehow revamps the entire PPT and reward system to encourage evenly distributed servers. I don’t WvW nearly enough to make any sort of solid suggestion, but something along the lines of handicaps that scale based on population imbalances, a points system more involved than just PPT (perhaps factoring lengths and intensities of battles), and make WvW more rewarding in terms of gold and/or gear (given there are many accusations of guilds being paid to leave for BG, which I have no idea is true or not, but the fact that dedicated WvW players don’t earn nearly as much as PvE players does make it believable).

Guild Wars 2 is amazing :) Stop complaining.

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Pandaman.4758

Well, there are only two reasons why people would stop complaining about anything:

1) It’s absolutely perfect in every way.

2) Everyone has given up on it.

Former is impossible and you don’t want the latter.

Very disappointed

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Pandaman.4758

I agree with a lot of the OP. I don’t care about the nitpicking of the sword – it is a fact that there is no “oriental” culture in GW2. So why are we suddenly getting all kinds of oriental items? (That was a rhetorical question.)

http://wiki.guildwars.com/wiki/Cantha
http://wiki.guildwars2.com/wiki/Cantha

That being said, the LS isn’t taking us in the right direction to reach Cantha, so yes, the influx of Asian-themed skins is pretty clearly related to the China release rather than any in-game event.

Very disappointed

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Pandaman.4758

Your final sentence, ‘Now if you’ll excuse me it’s dinner time here in China, so I have to eat’. What does that have to do with anything? I am not an expert in pottery, just because I live in Stoke-on-Trent, which for years was the world centre of pottery manufacture*. It is like expecting you to tell me why my Zontes motorbike (a Chinese make) requires me to take the entire front light binnacle off to replace a flaming sidelight bulb, just because you are in China

It was an unfair statement (a logical fallacy, even, which is pretty shameful) for me to make, in retrospect, but to explain the action-oriented entertainment here (TV shows, movies, or comics) is dominated by martial arts, so there’s a lot of exposure to authentic weapon designs; this doesn’t make me an expert by any means, but it’s a cultural thing – you get a “feel” for what’s within cultural norms and what is obviously something outside it, even if you can’t properly articulate or replicate the details you use to identify a particular item as local or alien.

Japanese swords are far enough outside the norm that I had a total kneejerk reaction and was too busy flailing about to properly explain what details were wrong, which was dumb of me.

Edit: the only reason I know about the various smithing techniques is because I watch far too much Discovery and History Channel. Oh god, I’m old.

(edited by Pandaman.4758)

Candy Corn Gobbler - Infinite Buffs?

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Pandaman.4758

Doesn’t it consume three candy corn per use? It’s plentiful now, but after Halloween is over you’re going to run out of candy corn pretty quickly if you keep spamming that device, no?

China vs EU/US who comes first in Anets eyes?

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Pandaman.4758

If the Chinese localization is anything like MMO localizations, ANet isn’t actually directly involved in GW2 China. Kongzhong is in charge of taking the updates that ANet makes for NA/EU and translating it to apply to the Chinese version.

Very disappointed

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Pandaman.4758

Okay, the “argument” about the Greatsword is pretty stupid and useless.

If you list a bunch of things as examples of something to support an argument you make and one of them is factually wrong, would you really consider it stupid and useless when someone points it out? I’m not saying it disproves his point, I’m just saying that one example is wrong because a) it’s from the wrong culture and b) it’s also from a culture that was recently (in historical terms) at war with the culture it’s supposedly trying to appeal to and still gets a fair bit of guff in period dramas.

Even if Guzzi refuses to accept it, the fact is every Chinese person will recognize the sword as Japanese; at best it will be as appealing to them as a European broadsword, at worst it’s going to be that sword the bad guys use to behead villagers with.

If you really want to get technical, it’s Marjory’s sister’s greatsword.

Which is why I’ve been calling it Belinda’s sword.

None of your “obvious” observations matter to the topic at hand, which is things that make GuzziHero demoralized and angry. I am with him on several points, though for different reasons.

Which is fair, I’m not trying to argue for or against his other points, I agree with some and disagree with others, but I’m not going to try to dissuade him from his opinions, because I haven’t experienced the game like he has.

Very disappointed

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Pandaman.4758

… my god, man. It’s a nodachi. You’d have to be blind not to recognize the design as anything other than a nodachi. You couldn’t have done worse if you showed me an image of a saber and tried to tell me it’s a katana.

Except it is recognised as a Wushu sword.

Hint: the .cn in the top right might give the game away I’m not trying to make you look foolish by the way. The sword in the picture really IS a Chinese blade. Manufacturing techniques likely differed from the Japanese high-carbon steel construction.

No. The image you linked is a Miao Dao, Belinda’s sword is not a Miao Dao.

Miao Daos are straighter because their smithing technique is different, Japanese swords have the curvature because of the layering and tempering techniques that were used to compensate for the quality of their iron, which was not a concern in China.

You can also tell it’s not a Miao Dao because the end tapers differently, the scabbard is identical to every iconic Japanese sword’s scabbard and no Chinese sword scabbards, the hilt’s binding is seen only in Japanese swords. You will not find a single image of a Miao Dao that looks like Belinda’s sword, but every image of a katana or nodachi (or odachi, rather) will look exactly like Belinda’s sword.

Now if you’ll excuse me it’s dinner time here in China, so I have to eat.

Very disappointed

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Pandaman.4758

Whoa.

A nodachi is not pandering to a Chinese audience. That’s a Japanese sword. It’s like saying including a cowboy hat is pandering to British players.

(If cowboys invaded Britain in WW2 and beheaded a bunch of people with their hats, which I’m pretty sure didn’t happen, but if it did I apologize for historical insensitivity)

Fun fact: The Chinese used curved swords too. Say hello to the Miao Dao (Sprout Blade)

… my god, man. It’s a nodachi. You’d have to be blind not to recognize the design as anything other than a nodachi. You couldn’t have done worse if you showed me an image of a saber and tried to tell me it’s a katana.

Very disappointed

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Pandaman.4758

China pandermonkeying: The decorations on the Zephyr Sanctum changed significantly to pander to Chinese tastes. In fact the supposedly super-rare appearance of the ZS coming into the game JUST AFTER GW2 launched in China was… suspicious. Marjorys greatsword. The sedge hat. Removal of skulls on Tamini death markers. And http://wiki.guildwars2.com/wiki/Mini_Monkey_King which has NO PLACE AT ALL in GW2 lore.

Whoa.

A nodachi is not pandering to a Chinese audience. That’s a Japanese sword. It’s like saying including a cowboy hat is pandering to British players.

(If cowboys invaded Britain in WW2 and beheaded a bunch of people with their hats, which I’m pretty sure didn’t happen, but if it did I apologize for historical insensitivity)

Gem redeem button disabled

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Pandaman.4758

Don’t those kind of interfaces only unlock the button if you enter a valid code? Perhaps the one you typed/pasted in had an errant hyphen or something that made it appear invalid?

Arena Net's Armor Style

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Pandaman.4758

The most significant trend I’ve noticed is the emphasis on breasts.* Most of the female light armor for norn and humans include super skimpy top armor pieces. This can also be seen with Medium armor, especially the infamous T3 Medium human cultural armor, and not as much, but still existing, heavy armor. I have no complaints against this. Skimpy armor is fine.

Human female light armor has 46 unique skins (counting things like Feathered and Flamekissed as the same), 21 of which are skimpy (22 if you count the Arah top). Not “super” skimpy, just shows more skin than it covers, shows the bellybutton, or emphasizes cleavage (like the Nightmare Court top).

Human female medium armor also has 46 unique skins, 4 of which are skimpy, but we can bump that up to 11 if we include bare arms (omg) and low cut shirts/vests under the heavy coats.

Human female heavy armor has 44 unique skins, 7 of which can be considered skimpy, make that 9 if you include the Whisper and Vigil tops.

As for norn skins, the only difference would be the cultural armors (6 of 9 are skimpy in this case).

It’s true that light female armor has more skimpy skins than medium and heavy combined, but it’s not “most” by any dictionary definition; you could make the argument that there are too many skimpy high-level and gem store skins, but then you’d be selectively ignoring most of the skins in the game to make an exaggerated claim.

[Suggestion] Increase dungeon token rewards

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Pandaman.4758

I’d be happy to see more tokens too, but if ANet doesn’t retroactively reward tokens to veteran dungeoneers (which they won’t) it’ll probably generate a lot more toxicity than necessary. Also it’ll cause a lot more dungeon exotics to be generated as mystic toilet fodder, which I don’t think ANet will like either given the adjusted the toilet’s results to produce lower-than-average-level results (presumably to reduce the number of “good” exotics being put onto the market).

All I can suggest to people who have this long grind ahead of them is not to focus on the long term goal, just concentrate on a skin at a time, and try to supplement it with some dungeon tracks (three matches a day at least, which will also net a little AP from the daily achievements as well).

Is Tassi a bit.. dumb?

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Pandaman.4758

The AI is never meant to be helpful. The entire game’s purpose is to try to kill you, be it through direct aggression, sending you towards enemies, or provoking enemies and leading them back to you like some homicidal dog playing fetch with live grenades.

Yes, that includes your pets too, which is why their AI seems so “bad”, they’re just trying to get you killed. It’s like virtual Australia, everything is out to kill you.

PLEASE more armor sets instead of outfits!

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Pandaman.4758

The only good thing about outfits is that it’s easier to level not worrying about your look. Just slap on some masterwork pieces and keep going. Beyond that though, once I hit 80 I want to customize my look with full gear.

Rather than having uniforms, I’d much rather see an “Outfit Template” item where you can save your current mix-n-match armor as an outfit. Buy as many templates as you want alternate looks.

Flexibility of mix-n-match, convenience of outfits.

What I’d prefer to see is anet start designing and selling single pieces of armor. Instead of a whole set, put out a coat or leggings. Make them with the intent of mix and matching, and work off of existing sets to promote the customization we all want. Like the medium magitech leggings. They look great, but have very few options.

Sell quality single pieces for 300-400 gems designed for mix and match, and make more money for less work.

They’ve been doing that with the Scarlet (helmet, shoulders, gloves), Toxic (shoulders, gloves), and Outlaw (helmet, shoulders, gloves, and boots) pieces. I’m not a fan of being charged 1/2 the price of a full set for 1/6th the work, but to each their own.

This game needs more stuns and knockbacks.

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Pandaman.4758

Not my issue, I’m just pointing out that Stability alone isn’t enough. You’ll need stealth, stun breakers, and/or condi cleanses (extra annoying when they slap bleed on top of the immob, so you have to cleanse twice or have a cleanse that removes multiple conditions) depending on what kind of mobs you’re running through.

This game needs more stuns and knockbacks.

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Pandaman.4758

To be fair, Stability is fairly short-lived and doesn’t prevent immobilization, which is what tends to get people more than the pull.

Edit: then again I’m only thinking about the run to join up with the commander from the western spawn point.

farming nodes . Why Anet erasing them ?

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Pandaman.4758

“You have to appreciate the simpler things in life.”
“I’m Irish, what’s simpler than a potato?”

Why are the skins disappeaing?

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Pandaman.4758

I’ve suggested it before, but the solution to a “cluttered” BL vendor is bloody simple: stop selling the skins at the BL weapon vendor.

We have the Wardrobe. Just add a new function (or rather an old function which already exists in our inventory) to the wardrobe where you can right click on a skin to get a “Buy at Trading Post” or “Buy with (1 or 5) Black Lion Ticket Scrap(s)” option; the former just sends you straight to the Trading Post, while the latter can either automatically buy it or open a vendor window with no tabs for any other types of skins.

Never have to worry about retiring skins due to vendor clutter again.

Is the maize balm rat farm an exploit?

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Pandaman.4758

This is not an exploit, it’s the playerbase saying “thank you for farming this, because we didn’t want to”.

So how does that logic not apply to every other farm in the game that’s been killed off?

I would guess it’s because the farming method will end naturally once Halloween ends, because the dungeon will disappear, while other farming methods are infinitely repeatable without developer intervention.

So ANet is okay with short-term, high-yield farms that only drop specialized goods because their impact on the economy is limited, but frown on permanent, high-yield farms that drop stuff desired by a significant number of players.

I mean, really, which would you expect to maintain value six months from now? Scraps of linen or candy corn?

Labyrinth dead?

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Pandaman.4758

I haven’t been having any problems finding maps to taxi into and I’m in the Hong Kong timezone, so it’s about as slow as you can get.

Why are we still playing?

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Pandaman.4758

1) Not done finishing my characters’ looks (ranger and necromancer are the only ones left) and gear (four characters still need ascended trinkets, one of which is stuck because there are no ascended zealot/keeper trinkets).

2) Blade & Soul isn’t out yet.

B&S is likely never coming to NA :/ … I just want Black Desert, omg that Blader looks so amazing.

Yeah, I’m not really expecting it to come out either, which is why I picked up GW2 instead of holding out for B&S. Still keeping my eye on it though!

Black Desert does look amazing, but it’s just one of those things that look too good to be true. I’ll have to wait until it actually comes out and listen to how many features didn’t make the game before considering it.

Speculation About Fractal Update 2014

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Pandaman.4758

Zhaitan is dead and we’re still hunting him in Arah.
Galeron is dead(twice) and he’s still trying to become a god.
Aetherblades are disbanded and they’re still in EotM.

Rytlock is supposed to be MIA but he’s still sitting in Black Citadel.
:D

Dungeons are locked in time.

Fair points, but thing about dungeon paths is that they’re pretty much locked in a specific time: namely around the time of our Personal Stories. The Aetherpath is the exception to this and thus is a bit out of place (particularly since you still get mail after completing TA story mode about three nightmare court bosses running into TA), but would have good company in FotM with the Molten Furnace, Thaumanova Reactor, and Mai Trin fractals.

Why are we still playing?

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Pandaman.4758

1) Not done finishing my characters’ looks (ranger and necromancer are the only ones left) and gear (four characters still need ascended trinkets, one of which is stuck because there are no ascended zealot/keeper trinkets).

2) Blade & Soul isn’t out yet.

Speculation About Fractal Update 2014

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Pandaman.4758

Scarlet has been dead for a while now, yet we still have Caithe chasing Scarlet’s shadow in TA. Wouldn’t hurt to turn Aetherpath into a Fractal and restore TA to a dungeon with three proper paths instead of two paths and a massive pain in the donkey.

Black Lion Ticket Scraps... Are Common?

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Pandaman.4758

Necromancer is not a valid forum class.

Mesmers using fans?

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Pandaman.4758

Maybe when Elona comes out?

Oceanic users suffering

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Pandaman.4758

I’m on a 100Mbit connection (Just for those who needed to know)

Keep in mind when your ISP advertises 100Mbit, that’s generally local speeds, but there’s going to be a bottleneck in the international trunk. So even if you get blazing speeds while accessing websites (which generally have their content mirrored in CDNs across the world, so it’s fast because you’re actually accessing a foreign site locally), you’re likely to get a different experience when the data you’re trying to access exists only overseas.

Like data from an MMO server.

Again…..Please read my previous comments regarding me downloading Archeage less than 5 hours ago at 11.2Mb/s.

I’m just explaining that saying “I have a 100M line” is largely irrelevant for the given reasons.

And yes, I am aware of your comment, but (as I mentioned in an earlier post) download speed is also irrelevant. You can still have good download speed with unstable ping, because you won’t notice the download pausing for a couple seconds at a time across a multi-hour download (though you would notice it if the downloaded has a network activity graph, like Steam does). However you will notice unstable ping while playing a MMO, because that’s what causes lag spikes/disconnects.

Level 80...the beginning of the end.

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Pandaman.4758

So you’ve reach level 80 on 1 character ? if so, well you’ve got 9 other classes to go, and 4 races to go.

7 other classes, you mean. There’s only 8 classes total, unless you know something we don’t.

Please tell me you know something we don’t, I’m still pining for a third heavy class.

Oceanic users suffering

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Pandaman.4758

I’m on a 100Mbit connection (Just for those who needed to know)

Keep in mind when your ISP advertises 100Mbit, that’s generally local speeds, but there’s going to be a bottleneck in the international trunk. So even if you get blazing speeds while accessing websites (which generally have their content mirrored in CDNs across the world, so it’s fast because you’re actually accessing a foreign site locally), you’re likely to get a different experience when the data you’re trying to access exists only overseas.

Like data from an MMO server.

RNG as a concept: Discuss

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Pandaman.4758

I remember reading an article about a study regarding the psychology of rewards; specifically the intensity and duration of satisfaction upon receiving an unknown reward vs. a known reward. Long story short, people tend to be happier when they receive an unknown reward and discover what it is and that sense of accomplishment lasts longer (possibly because people who know what they will receive have already processed the emotion while performing the action for the reward).

So while I would personally like to see some sort of token system to just straight-up pay for what I want, it might be more beneficial to keep it as random as possible and just target curbing the negative outliers of the RNG.

I would suggest an escalating returns to the loot table, where each “tier” of loot (precursor, ascended, exotic, rare, etc.) has a gradually increasing chance of dropping every time the player performs an activity that drops loot; once an item of a tier is rewarded to the player, the chance for that tier (and just that tier) resets to normal, where it will begin the cycle anew. Theoretically this will cap the maximum number of times a player can try for a drop before rewarding them with something equivalent to what they desire (possibly the item itself).

This would likely cause an increase in the average and positive outliers, so a diminishing returns (that resets on a timer) to readjust them back down should also be implemented; this shouldn’t affect negative outliers since they wouldn’t be getting enough rewards to trigger the diminishing returns anyway.

Oceanic users suffering

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Pandaman.4758

Something I noticed about connecting to ANet’s servers is that during my scheduled periods of lag (always get lag after UTC10AM and during the weekend), all of my speed tests return normal and I don’t have any problems downloading, however the ping indicator in GW1 (wish we had it in GW2) showed me an odd bit of behavior:

I would have the same ping I do during the non-lag times (200ms), but every few minutes it would spike to 24,000ms and stay like that for around 30 seconds, then drop back down to slightly worse ping (400ms) and work its way back to my usual ping. This isn’t behavior I could never catch with a speed test and wouldn’t reflect in downloads because it would only increase my download time by a couple minutes (which is hardly noticeable in an hour-long download).

It could very well be Oceanic players are suffering a similar problem, just that the spike is high enough to cause a disconnect.

Make GW2 free to play

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Pandaman.4758

Dear.
Mother.
Of.
God.
NO.

I can guarantee there will be two immediate problems rising from going F2P (because this is exactly what happens to other games that go F2P):

  • Massive increase in gold spam because gold sellers don’t need to buy/steal accounts anymore.
  • People exploiting multiple accounts to get around restrictions (imagine half the people at world bosses being alt accounts AFKing to get the daily chest, or your entire team in PvP being full of AFK characters because two guys on the enemy team decided they wanted easy wins).

F2P would be ruinous for GW2, never mention it again.

Raiment of the Lich.. on Charr

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Pandaman.4758

To be fair, the outfit also gives everyone reverse jointed legs and hooves. Charrs missing their tails isn’t any worse than every other race taking Ogden’s hammer to their knees.

Everyone unless you happen to be a humanoid with breasts.

In which case kitten you, enjoy the heels sucker.

You know what’s messed up about high heels that don’t increase your height? It’s a deformity. The modeler has to cut as many inches off the lower legs (because they can’t change where the knees are) as the stiletto is tall, shove the ankles into the stumps of what used to be a properly-proportioned leg, and emply other tactics (such as making the legs thinner and hiding where the hips start with a busy skirt) to hide the fact that the character is no longer correctly proportioned.

So I think the raiment is messing up everyone’s anatomy equally, be it missing tails, shattered knees, or amputated shins.

About collections...

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Pandaman.4758

I’m just viewing collections as something you just come across in the process of trying to achieve another goal, rather than being a goal itself, so I don’t particularly mind the low AP or rewards-of-dubious-worth.

Mmm, no?
Maybe a pair of collection will fill themself (skritt one for example), the rest you have to complete by trying to achieve them, not automatically by trying to achieve something else.

Mmm, yes? I’m talking about how I (and possibly others who also have been collecting skins for the sake of collecting) perceive the collections rewards. I’m not saying that’s how you or anyone else has to see it that way. I agree the rewards are lacking if you’re pursuing them as a goal, but that still doesn’t change the fact that I’m not pursuing them as such.

Now I don’t know how many people collect like I do (only ANet has access to those numbers), but it’s possible there are quite a few people who do because the rewards are generally incentives for people to do the achievement. So if the rewards are meh, it means one of two things:

1) ANet doesn’t want people doing the achievements.

2) Anet doesn’t think people need incentives to do the achievements (because they’re already doing them anyway).

I’m going to go out on a limb and assume it’s the latter.

Raiment of the Lich.. on Charr

in Guild Wars 2 Discussion

Posted by: Pandaman.4758

Pandaman.4758

To be fair, the outfit also gives everyone reverse jointed legs and hooves. Charrs missing their tails isn’t any worse than every other race taking Ogden’s hammer to their knees.

About collections...

in Guild Wars 2 Discussion

Posted by: Pandaman.4758

Pandaman.4758

So I’m not the only one here that thinks the AP rewards (at least) aren’t worth the effort. That makes me feel better about ignoring certain collections.

I’m just viewing collections as something you just come across in the process of trying to achieve another goal, rather than being a goal itself, so I don’t particularly mind the low AP or rewards-of-dubious-worth.

[Suggestion] Make ALL Torso Armor Hide-Able

in Guild Wars 2 Discussion

Posted by: Pandaman.4758

Pandaman.4758

Every time a thread like this pops up and somebody says “less skimpy armor for females,” I’m forced to wonder if they’re playing the same game as me.

Every now and then I get the urge to gripe about skimpy heavy armor for female characters, but realize it’s a skewed perception created by the fact the heavy armors I would like to use the most on my female guardian (Phalanx and Grasping Dead) happen to be the few that look nothing like the male version.

So while it’s only 18% of heavy norn female that are skimpy, 100% of the sets I find the most appealing are skimpy. My only options are to just give up on those sets or shell out gems for a name change and makeover kit.

Black Lion Chests count as gambling?

in Guild Wars 2 Discussion

Posted by: Pandaman.4758

Pandaman.4758

This game cannot have gambling/hazzard stuff in it because if it would have, then it couldn’t be rated as PEGI 12 and wouldn’t be accessible from many countries.

PEGI isn’t responsible for determining what is considered gambling, they only look at the games, see what fit legal definitions, and label it appropriately; so saying PEGI hasn’t declared GW2 contains gambling only reaffirms the fact that lockboxes isn’t considered gambling in Europe yet (“yet” because there have been no officially announced investigation or ruling in Europe regarding lockboxes).

Until there comes a time that the EU/US takes a look at lockboxes and makes an official ruling, lockboxes exist in a legal grey area of not being “gambling” by dint of lawmakers being ignorant of them.

However in Japan and Singapore they are illegal.

Lag and rubberbanding

in Account & Technical Support

Posted by: Pandaman.4758

Pandaman.4758

Little bit of A and a little bit of B?

I’m usually lag free except after 6pm and on weekends, because there’s apparently a bottleneck in Osaka at those times, but ever since the end of Season 1 of the living world whatever server crab toss and keg brawl has been absolutely terrible for me; I won’t have lag in any other game mode – be it PvP, WvW, PvE – but if I try those two activities I’ll be looking at skill lag as long as 20 seconds.

I’m positive there’s a bad hop near a datacenter that’s the cause of this, but I don’t want to run a traceroute on ANet’s servers for fear of triggering some sort of false positive on monitors for suspicious activity.