Showing Posts For Pixelpumpkin.4608:

Getting logged out in the middle of typing

in Forum and Website Bugs

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

… a reply is not awesome. Even when you log back in on another tab and then refresh the page that sends the reply, it won’t let you do that. So what you’ve typed up is lost forever.

9_9

Disappointing end to the mystery. *Spoilers*

in Dragon Bash

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

I agree with above posters ^

Mai Trin’s voice acting was over the top. Also, I would have created her as an NPC with no name in the first instance; then maybe her involvement would have come as a little more of a surprise.

However, all in all, it was still pretty awesome and a huge step up! The cultural representatives were particularly fun.

ANet, seriously, take a breath and slow down!

in Living World

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

´The sad thing is that while I really want to avoid spoilers, I find myself seeking them out, too, for fear of missing anything that I can’t go back to.

Ideally, I’d know when to be where and for how long, but not know what will expect me there – like a tv listing. I know when the episode is going to air and on which channel and that it is going to take 55 minutes, but I don’t know yet that the Aetherblade is going to assassinate someone.

I also wish there was a policy on the forums regarding spoilers, for example a compulsory [spoiler] tag in thread titles.

3-Step Solution to ALL our woes

in Suggestions

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

I think some people need to get past the word “achievement” – most of them don’t require you to ACHIEVE anything… just perform a very easy task multiple times.

Most achievements are more of a “I’ve done that!” thing.
Some players treat their list of achievements as a to do list (I am among them).

It doesn’t offer any sort of tangible reward at all, other than your position on a table that really says nothing about your ability to play the game.

Obviously the rewards thing is a little different in Living Story and Daily/Monthly achievements (items + laurels) but I think it could use a little fine tuning.

There is not currently a challenge for the achievement results, it is time spent. Nor is there a challenge in getting a weapon ticket, it is random. This suggestion rewards players for seeing the content, and for spending time in it, how much time and which content remains up to them.

As a special note this suggestion keeps those who hate X content from feeling they have to run X content to get Y, and ruin the X content for the folks that like it with “nerfbat” calls.

Exactly my intention!

Here is a rough mock-up of how I think it could work with earning the achievements. I think it would be cool to allow players to be able to see the items they’re working towards at the top.

That is pretty much what I had in mind

Personally I find the idea of being able to grind out an achievement not just 5 tiers, but many many more distressing. An upper limit would be appreciated if something like this would be implemented.

I would like to elaborate some more on why I included #3:

When the MF chapter was released that had the Molten invaders first popping up, and the achievement to slay several hundred of them, we rushed from invasion site to invasion site. It seemed like such a high number and I didn’t know whether I was going to be able to complete the achievement. That was pressure, and a little distressing. If I would have gotten the achievement recognition for doing this 1-5 times, it would have been less stressful. However…

Once I had completed the achievement (which turned out to be easy as the invaders kept popping up all the time, for many weeks) – they still invaded the homesteads. And I thought, might as well run over there and fight them, for, uh, 100 monthly events. Cool.

But once I was done with my monthlies, I started to just sprint past them. I wasn’t particularly on the hunt for extra karma or xp, and I had little to no incentive to even acknowledge the invaders anymore. They started to feel insignificant, and they definitely didn’t feel like a thread anymore.

If they still would have counted towards something after both the living story achievement and the monthly event participation, I wouldn’t have felt quite so much like shrugging them off (I could run over there, but what’s the point?…) … I would have liked that.

For example, you could forever collect audiologs and turn them in later for karma – sometimes I farmed them and sometimes I didn’t, but it never felt futile. (You could argue that the invader events also give karma, but so does any other event in the entire world of Tyria, while the audio logs were a bonus – and you could see them stack up in your inventory which, for me, made all the difference.)

Issue: "Slayer" listing inconsistent

in Bugs: Game, Forum, Website

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Please add slayer achievement for living story chapters.

I know that there’s no more Molten Alliance foes to slay, but it is my understanding that the Aetherblade jumping puzzle will stick around. Since Aetherblade villains don’t seem to count towards pirates or bandits, can they please have their own slayer achievement?

(edited by Pixelpumpkin.4608)

Aetherblade should be pirates for slayer

in Suggestions

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

There is no Asura slayer ^^

However, since the Aetherblade are its own organisation, they should have their own category. I added it to this list https://forum-en.gw2archive.eu/forum/support/bugs/Issue-Slayer-listing-inconsistent

(edited by Pixelpumpkin.4608)

Marjory's Journal

in Dragon Bash

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

The book is a nice touch, though I wouldn’t mind being able to open it similar to the dungeon books back in GW1. Something along the lines of being able to select a cutscene to watch would be nice.

Also, Charizard and Pikachu on the cover? (I’m sure it’s not the case, but to me, it looks like the two are on the cover.)

I was expecting it to be like the bonus mission pack books and would let you jump in and play the instanced stuff again or choose and watch cutscenes on demand.

I was sort of disappointed that it just auto-played the cutscene and there was no way to cancel out of it.

But I still have hopes that it will evolve into more of a BMP type item

This ^

I think the journal is a great idea. Okay, it makes old content only available to people who completed said content, and not new players. But it is something.

The two things I would change

  • Let people cancel out of the cut scene
  • Make the story instances replayable (the way that Rox’ / Braham’s were)

Marjory's Journal

in Dragon Bash

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

I love the journal.

But I do wish it included a directory of the single player instances.

(My boyfriend missed the awesomeness of two of them due to bugged voiceovers / no NPC sounds.)

Screenshot of Dragon Ball arena

in Players Helping Players

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Yeah, I was hoping that somebody who isn’t stuck at work (etc.) could do it very quickly… as I can’t do it myself right now

Extra UI Toolbar

in Suggestions

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

I would use a bar for consumables (food & potions).

Minis, on the other hand, are equipped and not consumed, so in my opinion, that should be handled in the Hero screen.

Screenshot of Dragon Ball arena

in Players Helping Players

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

If we had a screenshot of the Dragon Ball map, it would be easy enough to map it to LA (via the vistas)!

Marjory is really beautiful.

in Dragon Bash

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

They’ve stated before (can’t find quote) that the hairstyles and faces for unique characters will not be made available to players so that they can’t look like them. Why? Heck if I know. Blame “artistic integrity” or some such nonsense. Perhaps they’ll change their mind, but don’t get your hopes up.

Yet they could make a lot of money.

Lady Kasmeer self-style hair kit – 600 gems

(… and the same for Marjory and Braham.)

The NPCs look unique because of the combination of face AND hair – releasing one of the two without the other surely wouldn’t do any harm…?

Screenshot of Dragon Ball arena

in Players Helping Players

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

The vistas are on the map surrounding the Dragon Ball arena, and on a different level so they are very faint. I assume that it is the Lion’s Arch ones… which would mean that the Dragon Ball arena is located under (?) LA, possibly where the NPC stands. But I’d like to check…

Why are Sons of Svanir All Male?

in Lore

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

I feel like misogyny in the GW universe is very forced. The parent cultures (Norn and Charr) do not have any misogyny and there is no indication it has ever existed in the past, yet the Sons of Svanir and the Flame Legion are like “Oh one member of our species who happened to be female defied us, it is time for MISOGYNY” which makes no sense unless misogyny was already present in the culture to begin with.

It’s like the Devs thought, hmmm, these evil factions aren’t evil enough, I KNOW LET’S MAKE THEM MISOGYNISTS.

I would like to add two things to this:

  • Disrespecting women is not the defining factor of Flame Legion or Sons of Svanir – just one factor of several.
  • To balance things a bit: Harpies.

Screenshot of Dragon Ball arena

in Players Helping Players

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

I’m unfortunately unable to get into the game right now as I’m not home – does anybody happen to have a screenshot of the Dragon Ball arena map (but the entire map, including the surrounding vistas)? Or can quickly take it for me?

The maps I found in google image search are all trimmed down to show just the arena itself.

Your help would be greatly appreciated

Marjory is really beautiful.

in Dragon Bash

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

My personal opinion? Marjory Delaqua is one of the most beautiful faces I’ve seen so far in GW2, player of NPC.

Kasmeer is attractive, but in a way that I personally find a little boring, while I caught myself staring at Marjory for minutes.

This straight female says: Marjory is the hottest.

Finally good writing!

in Dragon Bash

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

It’s good to see that there is some things that the vast majority of the community appreciates.

I also found the unfolding of the story very nice this time (not that I minded the last one).

I’m sure somewhere at ANet’s there is a whiteboard with a “things they liked”/“things they didn’t like” listing of living story elements.

I’m really looking forward to whatever happens next.

:)

Press F to win

in Guild Wars 2 Discussion

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

What exactly is the criticism here? That ANet went overboard in their quest to make the interface easy to use?

If different actions like looting, gathering, hitting pinatas and opening chests had separate keys bound to them (FGHJKL) what difference would that make?

Or is the criticisim that the actions themselves are too easy to perform, with one click of any button? In that case, do you really think it necessary to include a complex ritual to do something trivial like loot, gather, or open a box?

There are actions in game with more complex mechanics: mini-games, jumping puzzles, boss fights (I’m thinking of Canach here), etc.

Strangest place I ever zoned in.

in Guild Wars 2 Discussion

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

I sometimes find myself behind portals (zone transitions, elevators in DR) and that’s always pretty cool. Like sneaking behind the stage design in theatre.

Why are Sons of Svanir All Male?

in Lore

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

They more or less feel that women are weak

Which is funny as they’re getting their kittens handed to them by female player characters all the time, but I guess those do not live to tell.

report option: Griefing

in Suggestions

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

I thought this game encourages people to play how they want? Also, I don’t blame people from doing these things, there’s not much to do ingame besides trolling.

eing bored doesn’t give anybody the right to ruin other people’s days.

Anyway. There were several threads where people wrote about their privacy concerns, i.e. that blocked people can still see the your location etc., and those threads were closed with the comment “If another player is harrassing, stalking or griefing you, just report them. Case closed.”

I find this a bit cynical, given that there is no such report option.

The brave little Quaggan

in Dragon Bash

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Yes, that was my favourite so far.

Return of the Dolyak!

in Dragon Bash

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Yes. I made an attempt at it last time (see original thread) but when the day came – I forgot.

Now I feel horrible about it.

Maybe we should try again.

The New Cutscenes

in Dragon Bash

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Loved it.
/charr

Your favourite thing about Dragon Bash?

in Dragon Bash

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Today’s instance (Dead End) is beautiful. Just beautiful. I love it.

(edited by Pixelpumpkin.4608)

3-Step Solution to ALL our woes

in Suggestions

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

When you are trying to come up with a solution to what you think is a problem, remember that it is likely that there are just as many people that enjoy a grind or a challenge for the achievement/rewards as there are those that want a easy way out or just to be handed the rewards.

This is not designed to make things easier for everybody – please the parts 2 and 3 which describe how the concept caters to people who like to play a lot.

Secondly, in Dragon Bash you got three helmets for taking part in exactly ONE action (not one of each…) – it would be impossible to make it any easier…

(edited by Pixelpumpkin.4608)

3-Step Solution to ALL our woes

in Suggestions

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Just so I’m clear… if I got my weapon ticket after completing the achievements, I could continue grinding away to my hearts content if I just want to see how much I could do in a month?

Yes, you would be able to grind as much as you want, but let me rephrase that a little:

You would be able to continue doing whatever you think is most fun (be it Dragon Ball or killing holos or whatever) and it would never feel futile, for the next achievement point would always loom on the horizon.

why dredge...russian?

in Living World

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

I personally find that ‘the moletariat’ is the funnest wordplay in all of gw2

How much Weight can a mail bird carry

in Guild Wars 2 Discussion

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Maybe they have (Mail)Bags of Holding.

They sure do.

But how do they fly under water?

Showing 2nd weapon set while 1st is out

in Suggestions

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Of course when both are sheathed, you still see both.

And how would that work if both your weapon sets occupy the same “slots”? i.e. scepter/focus and sword/pistol?

Mini personal stories-interesting thought-

in Personal Story

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

I like it. Really do

"a single-player instance"

in Living World

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Said it in another thread….but there is PLENTY of group content in the game. Why does the odd single-player instance….that isn’t even 10 minutes long and for a festival of all things, hurt people so much?

Because for players who care about the story first, these instances are the ones that matter.

I have no problem running around on my own and doing some farming and doing the fire elemental and then crafting – the all-day life. But these story instances are supposed to have an emotional impact as well as shape the world.

I could also word it this way: I don’t mind watching the daily news on my own, but when I go see the new Hobbit movie in the movie theatre, you better believe I’ll take my boyfriend.

Right now, the ordinary, open world stuff is solo OR party, but the story instances are strictly solo. That’s like saying, you can watch the news on your own or with friends, but the movie that you’ve been waiting for and make time for and that is supposed to be a special experience, no, sorry, no friends. It’s going to be just you.

I hope this explains why it is exactly those short story instances that hurt players so much.

How do YOU enter an asura gate?

in Guild Wars 2 Discussion

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

I just run into Asura gates normally, but for some reason I dodgeroll into the portals on map borders.

Return of the Dolyak!

in Dragon Bash

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

It must be. After fighting so bravely, Ellen Kiel bought it off the consortium and gave it a new position with carreer opportunities better taylored to its unique talents…

The 1 gold reward.

in Dragon Bash

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

You vould also spread out your effigy-burning over several days, pick them up as you play on maps anyway, or simply wait for them to respawn.

"a single-player instance"

in Living World

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Balancing is hard

Okay, even if that is so, then I’m going to go back to my initial statement and say: they don’t actually need to be balanced. So if you bring more people, the fights will be easier. Here’s why I don’t think that that is a problem at all: these instances aren’t about the fights.

Whether the instances are super short or super easy doesn’t matter. They are not supposed to be a test of skill – they are interactive cinematics that advance the plot.

Then by all means don’t balance them – just let me run through the story instance with a friend, duh.

"a single-player instance"

in Living World

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

I don’t see why Anet should spend time or money to scale it. It’s gone in a couple of days.

I’m sure in the future there will be both single and multi player instances.

Vayne, why are you ignoring all the players who point out that the scaling system for personal stry mode is already in place? :‘-( You’re usually so thorough!

3-Step Solution to ALL our woes

in Suggestions

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Plus your system wouldn’t work infinite because you would end up crashing the game with an overflow error by keep on increasing the required value. That’s why the salvaging achievement is linear.

To get this out of the way: There’s no way to run into stack overflow issues if the achievements end with the current living story chapter, or the end of the month

The problem I have is not that everybar is fully orange. It’s that a bar is not in it’s own color full and I didn’t get the “blah blah finished.”. ^^

An infintie achievement can’t be completed and that’s the problem I have. Sure you can say “oh yeah I finished it but I could still continue increasing the percentage of another bar on top of mine having every bar fully blue.” Then that doesn’t work.

It would never be fully blue, but at the beginning of each tier start out as orange again. (similar to Agent of Entropy in a way, which resets every time). Orange means completed – blue means stretch goal, as people call it nowadays

3-Step Solution to ALL our woes

in Suggestions

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

I didn’t miss it, I just wholeheartedly disagree with it.

I wholeheartedly agree with it.

Care to elaborate?

I’m guessing his aiming at the fact that easy content in this game is way more rewarding than challenging content, which has led to a lot of players leaving the game or getting really disgruntled with it.

There needs to be better reward for challenging content before you start rewarding the stupid fluff and brain dead content like World ‘bosses’ (lol, what a joke) even more.

Well if you read the original post, there is both an easy to achieve reward for the casual player, AND a better reward (weapon ticket) for players who put in all the effort.

I’m not trying to make the game easier – just more rewarding, whichever group you count yourself to: casual (I’m just here to see the new stuff!), farmer (keep me busy!), or hardcore player (challenge me!).

Mini Me

in Suggestions

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

3-Step Solution to ALL our woes

in Suggestions

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

I didn’t miss it, I just wholeheartedly disagree with it.

I wholeheartedly agree with it.

Care to elaborate?

Even if it increases to a point where it’s not possible to do in the respective month where is the point where you can say, happily: “Oh my after all my work I was able to finish these achievements. I can’t believe myself what I achieved!”

Although we have to say that the Dragon Bash achievements contain of almost only farm achievements. I really need this feeling to know “Okay, I completed all achievements, that’s great.” It’s the only motivation for me to do living story. I always get 100% of the achievements. If those achievements were to be infinite I could never reach the point where I say “Okay, now I’m happy with what I did. Let’s get back to the normal stuff.”.

I see what you’re saying. Obviously different people feel differently about this. (I myself, by the way, am a completionist, too.)

I would say though that once you’ve done enough to gain the final reward (weapon ticket or otherwise) you have completed the living story.
You can then keep yourself busy, if you want to, by trying to accumulate more achievement points (the same way that you can always get more achievement points by salvaging more items).

I think yours is mostly a problem of how the data is represented in the UI. I want all my bars to be orange in the end, too. But the UI could be changed to reflect this: after completing tier 1, all bars turn orange, and you see your progress through the next optional tiers by seeing a different colour bar overlaying it – let’s say blue for infinite achievements.

Would that solve your problem of not getting the feeling of satisfaction of achieving ultimate completion?

Here’s a mock-up:

Attachments:

Future Playable Races

in Suggestions

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Hylek, Grawls and Skritt as playable characters is too confusing as you have to fight your own race.

I would just quickly like to point out that this is true for every single player race already.

Humans – bandits
Charr – flame legion
Asura – inquest
Sylvari – nightmare court and
Norn – sons of Svanir

Is anybody overly confused by any of this?

3-Step Solution to ALL our woes

in Suggestions

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

I didn’t miss it, I just wholeheartedly disagree with it.

Trick: Instantly ignite effigies.

in Dragon Bash

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Why would anyone want to stick around doing something as stupid as dancing in front of a stupid effigy? It’s annoying. If you like staring at your character looking like an idiot, then enjoy.

I enjoy it.

I knew I had to ignite effigies, but the dance hit me unprepared. Still makes me laugh every time.

I’m glad that you can duck out of the dance (for those who don’t have the time or other reasons not to) but I am easily amused.

3-Step Solution to ALL our woes

in Suggestions

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Yes, let’s absolutely reward players for doing the easy content.

Let’s also reward players for doing the grind.

Let’s also reward players who love playing the mini games and hate farming, and vice versa.

GW2: the game that caters for different playing styles.

Let’s make it happen?

Yes, dude. Let’s.

3-Step Solution to ALL our woes

in Suggestions

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Doing this would result in the achievements not being real achievements as you can never achieve them.
Second people would use this to farm achievement points.
=> the top PvE list wouldn’t be as accurate anymore.

There would be a natural limit to how many achievement points people could get per category, as progression would not be linear and the counters would be reset after a month.

3-Step Solution to ALL our woes

in Suggestions

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Jaken & Harlekin, I’m happy to read that. I hope this thread gets exposure. I’m sure the actual numbers and algorithms need a lot of tweaking and cranking, but I believe that GW2 is an awesome game and with a few very small changes, everybody wins.

Attachments:

(edited by Pixelpumpkin.4608)

[Spoilers] Is Mai Trin...

in Dragon Bash

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

Called it!

/charrr

"a single-player instance"

in Living World

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

I want to play solo!

Personal story mechanics

I want to play with my girlfriend/friends/guild!

Personal story mechanics

I want to PUG!

Personal story mechanics

TL;DR: Personal story mechanics

Elli (the Hologram Asura) SADNESS INSIDE.

in Personal Story

Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

:’-(

/charrrrrr