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GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: SkyShroud.2865

SkyShroud.2865

So if that are the types of problem small guilds are running into I can understand it. But that’s not what people have been asking for in this thread.

People in this thread have been asking to make the upgrades cheaper and more easily accessible. Scaling is just a idea introduced to leave the size 500 prices at the current level, since the big guilds apparently like them so much.

The main beef with the current system is that Anet balanced upgrade prices around assumption that every guild is max size, and upgrade unlocks aroud assumption that no guilds would want to specialize, instead preferring to raise all upgrade lines at the same time. Both of those assumptions are, of course, wrong.

You need to stop convincing yourself that anet balanced it around 500 size. All who followed the streams knows they didn’t. Of course, you didn’t. Anet made a target of 6 mths for a guild of 10 to max the guild, naturally, the 10 must be active, hardworking and contributing players.

I am pretty sure that you prefer to max the guild within 1 months.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

Guild Missions and their state.

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Posted by: SkyShroud.2865

SkyShroud.2865

is challenge fixed yet?

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: SkyShroud.2865

SkyShroud.2865

1. The cost is too high, make it more affordable like pre-hot (I have to remind you that pre-hot we all have the same cost)
2. I want to buy everything at half the cost

Which is it?

Both – i want to be able to buy it at the fraction of the current cost, because my guild is simply unable to ever afford it at the current pricing. Whether it would mean decreasing the price for all, or price scaling, i don’t really care. I’m not in this to fix the world – i assume, that big guilds are perfectly able to take care of their own interests. If i don’t hear them complaining about the prices, i have to assume they are okay with them – and i don’t hear them complaining that much (besides complains about scribing, that seems to be universal regardless of size).

TL/DR: What I want is for the prices to be reasonable for small guilds. How is that achieved, i don’t really care that much. And if players from big guilds will continue to claim that the prices are okay (and small guilds should shut up), as many do in this and similar threads , then they can continue to pay them for all i care. As long as i won’t have to.

Thanks for being really honest, it really helps provide a lot of insights over all those silly arguments. Just to emphasize on one point though, the people who are arguing against your kinds are not because they do not want the cost to be reduced, they simply do not want it to be done in a manner that is simply and purely unfair.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: SkyShroud.2865

SkyShroud.2865

No matter how big my house is… if I want to buy a pool, it costs the same!

A pool for a small family will cost less than a pool for 500 people. Size does matter.

You missed his point totally. Quite a number of people already explained it a lot of times, too many times but some people simply refuse to see it because it doesn’t benefit them one single bit.

The main point is this. Small guilds want EVERYTHING at REDUCED cost (Not all small guilds but most small guilds that complained) while other bigger guilds are to pay the original cost. All those analogy are trying to point out that a house of the same size do not cost anything less for anyone regardless how big their family is. However, some advocates are trying so hard to twist the analogy that a family can build and slowly upgrade the house but they never tell you that eventually it will still cost the same to build a house of the same size because they wants you think that it will cost lesser to build a house of the same size #advocatelogic. Too many half-truth, just like politician.

No it is you that has missed the whole point..

Yes the overall cost is the same, no one has argued that point one bit.. but its significantly higher requirements per player across varying sizes of guild because there are no tiers or scale within guild hall requirements.. .. Do the maths its pretty darn straight forward even my 8 yr old gets it.
There is simply no balance or weighting to how guilds fund their specific halls.. not every guild wants to or needs to a guild suitable for 500 players it wants a guild hall fit for purpose.. but we don’t have that on offer, we simply have a mansion with a vast chasm of empty space and no reasonable way of filling in in this natural lifetime.

Without having the availability of choice to guild halls based on guild size requirements, then the one size fits all makes it absurdly expensive for each player and takes extensively longer to get anywhere in comparison to what a large guild can achieve in a mere smidge of the time and cost.. that is the issue.. not the hall itself.

Bottom line is ANET are either clueless in their approach to anything MMO related to such things or they did this with absolutely no intention around Guild Halls other than to rip players off by taking away achievements they had already earned and forced them into long gated grinds to just get back to here they were, all in order to push a gem sale conversion.. personally I think all of the above.

My small guild expected to have to work hard for a guild hall, but then we also read between the lines of absent information that ANET kept totally out of the pre-HoT hype and have already done much of the work required. We saw this rip off coming a mile away.. but that said it does not make what they have done anyway fair for all unless your happy being the next number in a faceless 500 guild.
Personally I hope this comes back to bite them in the backside because it deserving of it imo.

Yea….

You keep believing that you are asking for half a football field and absolutely believe that half a football field function the same as a full football field but we sane people all know that half a football field do not function the same as a full football field. In fact, you are simply asking for a full football field at the cost of half a football field. Then claiming there are no tiers and upgrades options when everyone who own a guild hall can proudly tell you otherwise. The fallacy is real strong here. That’s why you see the arguments always ended up no where because one group is emphasizing on real logic while the other one is doing the opposite.

Now, you are saying the cost is absurd and is the real issue here. Make up your mind what you are asking for because we can all read your past posts.

1. The cost is too high, make it more affordable like pre-hot (I have to remind you that pre-hot we all have the same cost)
2. I want to buy everything at half the cost

Which is it?

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

(edited by SkyShroud.2865)

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: SkyShroud.2865

SkyShroud.2865

No matter how big my house is… if I want to buy a pool, it costs the same!

A pool for a small family will cost less than a pool for 500 people. Size does matter.

You missed his point totally. Quite a number of people already explained it a lot of times, too many times but some people simply refuse to see it because it doesn’t benefit them one single bit.

The main point is this. Small guilds want EVERYTHING at REDUCED cost (Not all small guilds but most small guilds that complained) while other bigger guilds are to pay the original cost. All those analogy are trying to point out that a house of the same size do not cost anything less for anyone regardless how big their family is. However, some advocates are trying so hard to twist the analogy that a family can build and slowly upgrade the house but they never tell you that eventually it will still cost the same to build a house of the same size because they wants you think that it will cost lesser to build a house of the same size #advocatelogic. Too many half-truth, just like politician.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

(edited by SkyShroud.2865)

Guild: Treasury Log

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Posted by: SkyShroud.2865

SkyShroud.2865

The treasury log include processing items which can be a lot of one-liner and push out all other logs. Please consolidate the one-line processing items.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

high ping in recent days

in Guild Wars 2 Discussion

Posted by: SkyShroud.2865

SkyShroud.2865

no issue for me. most likely the routes your isp is using has a broken router. shld be fixed within a day. anet has no control over the routes

if ur isp is telling u they have no problem. make sure u tally that with /tracert and make sure theres no broken router near the end

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

(edited by SkyShroud.2865)

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: SkyShroud.2865

SkyShroud.2865

I think that a larger number of smaller upgrades, with much smaller price tags, would have been the way to go.

A small guild might be able to pick and choose the few options that they could readily afford from the list while larger guilds could afford more, or perhaps even all, options.

Having the guild hall start out smaller, with size upgrades among the listed options, combined with a large number of cosmetic or QoL upgrades could give a large guild plenty to buy while allowing a small guild to have their tiny hall with that one upgrade that is really important to them.

Modular. Pick and choose. Ala Carte.

However, small guilds’ complains have two main points, cost and full upgrade. They want full upgrade at reduced cost. Right now, the guild hall already has certain upgrades people can choose from with really high cost. So, what they suggest is to scale the cost while having cost to upgrade for each guild cap. That leave a lot of rooms to exploit for people who are looking to exploit and a lots of headache for new aspiring guilds which are trying to grow beyond.

Naturally, they don’t care if it will cause headaches to the new aspiring guilds. They don’t care if large guilds that filled with casuals (literally casuals who doesn’t play much) or large guilds with lots of inactive. They just want the cost to be reduced without accounting any possible scenarios.

Of course, many of the complainers also do not want the cost to be reduced for every guilds since they believe they should pay less because they have less people. Then, when you think about pre-HOT influence system which is universal to all, they didn’t complain about spending more efforts than the larger guilds, double standard if you ask me. In the end, it is really all about the wallets, the golds and mats.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: SkyShroud.2865

SkyShroud.2865

I will use the house buyer analogy again, cos you obviously failed to read through the thread.
A young couple looking for their first home have a choice of buying premade small 2bed, 3bed, 4bed or mansion or castle – logic suggests they start small and upscale as their family size and function requirements.
Lets not even consider the build time if we were to take that into a house builder analogy.. time, cost and effort should be made fair across the game but like so many other poorly thought through features ANET simply couldn’t be bothered because the gold sink and gem sales were higher priority.. personally I hope this crap come back to bite them in the backside, cos to me its a pretty desperate and short-sighted approach.

However, your house analogy has missed out one important point. Having a bigger house doesn’t necessary mean more rooms, but certainly will have more space. A small house which used to not able to put a pool table, after upgrading to a bigger house, they are then able to put a pool table due to increased space.

Your idea of scaling doesn’t regard functionalities but rather number of bed rooms. Your idea of scaling isn’t a normal house but a dormitory with a common large enough lobby that house same amount of entertainments as any other dormitory of any sizes. What does your common sense tells you about those different dormitories?

Same thing apply to Astralporing.1957’s idea of scaling.

Scaling is never fair when come to something as selective as this. Open-world scaling is fair because it doesn’t discriminate and select any specific people, every single person in open-world is subjected to scaling in every forms.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

(edited by SkyShroud.2865)

no servers are full now

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Posted by: SkyShroud.2865

SkyShroud.2865

did they increase the population limit or did so many people quit?

many went to play HOT
some quit

so yea, overall, less ppl in wvw

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

Bad performance, good specs

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Posted by: SkyShroud.2865

SkyShroud.2865

define other scenarios, thanks.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

Golds Deflation

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Posted by: SkyShroud.2865

SkyShroud.2865

Right now, we have mat sinks, not gold sinks, I never know why people call it gold sinks when we are not losing golds in the market. Mats demand increased and so is the price, that’s how most of you here are making your money, by putting them on TP.

The main source of raw golds were from dungeons and then followed by gem conversion (I believe). Now, the dungeons are nerfed and thus the amount of golds flowing into the market have greatly reduced.

Yes, you may still be earning money via trading but that is nothing more than golds exchanging hands. The amount of golds weren’t increasing that much while the mats cost is increasing a lot more. Furthermore, not everyone is spending golds, there are always golds hoarder and also market investor (flipping tp).

In a way, I feel anet is intentionally making people to choose between farming mats to trade and trading gems for golds. However, with this much mats sink, it is more of the latter.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: SkyShroud.2865

SkyShroud.2865

It is about scaling of guild hall cost and not open-world conquest scaling.

The question still stands: how are you going to scale guild hall costs? Based on what?

Apparently you didn’t read the other posts, I didn’t suggest scaling, I never think that scaling guild hall cost can be fair in any way. You should read the posts.

The question was aimed at everyone who thinks that scaling the guild hall cost is a good thing. Although they mentioned it multiple times, there is no explanation on how it would work.

If you want then another question is: if we agree that there is a problem with the current system, how do we solve it? Not with scaling, but how?

Ok…because you quoted it so I thought you asking me

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: SkyShroud.2865

SkyShroud.2865

It is about scaling of guild hall cost and not open-world conquest scaling.

The question still stands: how are you going to scale guild hall costs? Based on what?

Apparently you didn’t read the other posts, I didn’t suggest scaling, I never think that scaling guild hall cost can be fair in any way. You should read the posts.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

Golds Deflation

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Posted by: SkyShroud.2865

SkyShroud.2865

becoz the gold value and item price don’t change immediately……

right now gold value is increasing fast but the item price isnt dropping fast, rather, some items price is increasing as well

u hav decreased amount of golds in the market while having item prices increasing…

not exactly the kind of deflation you are looking for
the rich will continue to be rich becoz they already have the stockpile to play with, especially with the item price increasing. they can simply flip more and profit more than ever before.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

Tower Claim vs Keep Claim Upgrade Cost

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Posted by: SkyShroud.2865

SkyShroud.2865

I have been wondering….

Why tower require more runes of holding than keep? Shouldn’t it be the other way round?

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: SkyShroud.2865

SkyShroud.2865

How can that be? Scaling in open world is fair because every single player is subjected to it. How do you suggest it to apply to guild hall in a way that doesn’t discriminate and selectively subject guilds.

Are there not tiers for guild size already? Capturing a guild hall could be scaled to accommodate any amount of players that fit in that tier.

If a 200-player guild can only get 10 people together to do it then that guild may have too many inactive players and need to downsize.

It is about scaling of guild hall cost and not open-world conquest scaling. Even the guild hall expedition scaling is kitten bad, a 80-men guild hall expedition is hell lot more difficult than a 5-men guild hall expedition, the server can’t handle a 80-men without crashing either.

Also, why should one pay more for something others pay less to obtain? Giving you a realistic scenario, there are two houses side by side each other and both are exactly the same in functionalities but one is twice the price of the other. Are you gonna buy the pricey one or the cheaper one?

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

Golds Deflation

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Posted by: SkyShroud.2865

SkyShroud.2865

It hurts the poor more than the rich….

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: SkyShroud.2865

SkyShroud.2865

As far as I read, TS simply wants a guild of her own, something that belongs to her with her and her husband as the owners. But, unwilling to fork out that huge amount of mats to obtain the fully upgraded guild hall and that is why she is complaining. And, like all others, talks about small guilds and large guilds comparisons which often pointless because we all know large guild will upgrade the hall easier and faster than small guild.

In the end, many such discussions are often bias and nonconstructive.

Not unwilling, but

1) don’t think I should HAVE to given what GW2 was for the 3 1/2 year prior to HoT. It’s the ONLY game I’ve played (and I’ve played pretty much all of them) to change the primary focus of their game after 3 1/2 years of setting customer expectations.

2) The mat requirement is WAY too high to unlock everything – It is clearly punitive to small guilds.. There really is no argument here. I expected to have to work much harder than a normal small guild (like that of my friend) because that’s the way it was before, but this is an insane amount harder than they have to work, which is exponentially more work than any random person in a Big Guild has to do to gain the same benefits, which is unfair. That this game is still about fluff (skins, mini’s, bragging rights) and that the guild hall adds a HUGE discrepancy of access to said fluff between individuals of different number of people in their guild, is a big problem for them now and in the future. They need to know they can not continue on this path of disenfranchising small guilds.

3) If they didn’t take anything away and all the guild stuff was NEW and not a reworking of what was – a reworking that strips guilds of what they already earned and effectively makes them re-earn what they already earned (no game I’ve played has every done this either after launch – this is like closed Beta level stuff). I wouldn’t be nearly as upset. I’d still be annoyed, But it’d be easier to swallow.

In the end ALL discussions about anything are biased. There are always people of differing opinion – that doesn’t make the conversation pointless. There is a goal here and it has not been reached. My opinion that the new changes made the game I loved – my favorite MMO of all time – much less lovable is a valid opinion.

Anet made a lot of changes to existing systems for the past 3 years yet I haven’t seen a thread that literally call out to them and say stop changing the existing systems. Of course, I am too annoyed at how much they always keep changing the existing systems but luckily for anet, gw2 still is the most value for money game though the number of buy-to-play model games are slowly increasing next year.

The opinions are bias and nonconstructive simply because it doesn’t benefit everyone but rather selective group of people which thus become discriminating to other groups.

As usual, some people suggest scaling but scaling will never happen because it is downright unfair.

It wouldn’t have to be.

How can that be? Scaling in open world is fair because every single player is subjected to it. How do you suggest it to apply to guild hall in a way that doesn’t discriminate and selectively subject guilds.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

Will Anet nerf silverwaste?

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Posted by: SkyShroud.2865

SkyShroud.2865

They nerfed dungeon rewards and spider, you will never know.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

Will I get banned?

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Posted by: SkyShroud.2865

SkyShroud.2865

I once got banned for receiving thousands of golds from legit players and sending out thousands of golds to legit players. Anet may ban you and talk later.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

What's up with rep requirements?

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Posted by: SkyShroud.2865

SkyShroud.2865

Rep rule is necessary for large enough guilds simply because they need a way to clean their roster and free up slots by removing the people who joined for the sake of joining.

Trust me, there are tons of people that join a guild for the sake of joining with near to zero intention to take the initiative to socialize, interact and participate. It is like those people who sit at the corner of the party and hope that some pretty girls or guys will talk to them out of the blue.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: SkyShroud.2865

SkyShroud.2865

No its not a contradiction you simply don’t understand what was being said, because you seem reluctant to look past your own nose, but I am not all that surprised….

It is contradictive.

You said it yourself in this post that small guild is easier to organise and that imply large guild is harder to organise. Keywords here are “easier” and “organise”.
Then, you said less organisation, what are you suggesting here with this “less organisation” and the “easier to organise”.

For a small guild to go out and achieve ooh lets say tavern resto 1.. it requires the guild to be organised and dedicated to achieving that as every player would need to play a far greater part within the process when comparing to say the 300 – 500 others running the same activities within your large guild how much organisation do you think it requires knowing that there would be such low amount of effort per player in comparison and a large surplus on the backend of the activity within the guild as a whole..

Whilst on the face of it having much larger numbers within the guild might appear to be difficult to manage, reality of it is it requires much less in the way of organisation in order to achieve the same goals as a small guild.

As a guild leader who has managed large raid focused guilds and small/medium niche/fun guilds this is sooo very obvious .. maybe to you its not, but I guess everyone manages and organises their own way.

That said, I never said that it was easy for any size of guild to manage and organise anything, but because a small guild obviously has less numbers it is easier to micro manage it when organising guild activities, but at the same time the variables within the guild goals, achievements and values have the tendency to require less organisation in large guilds due to the surplus within it.

So its easier to set out and organise the activity of a smaller guild due to numbers for sure, but it then leads to a greater amount of organisation within the activity to manage each member’s role and involvement as it plays a much larger part in the outcome of any organised activity… not so much for a larger guild imo.

EDIT .. granted maybe my original post needed more elaboration to the points being made.

Isn’t that natural? It takes efforts to become large and in return for those efforts, the large guild can spend less efforts in certain areas. Likewise, the opposite for the smaller guild. So, what exactly is your point?

As far as I read, TS simply wants a guild of her own, something that belongs to her with her and her husband as the owners. But, unwilling to fork out that huge amount of mats to obtain the fully upgraded guild hall and that is why she is complaining. And, like all others, talks about small guilds and large guilds comparisons which often pointless because we all know large guild will upgrade the hall easier and faster than small guild.

As usual, some people suggest scaling but scaling will never happen because it is downright unfair.

As usual, some people talk about small/medium/large guild halls but never talk about the details of those guild halls, like what kind of upgrades should be made available for those guild halls. It is only logical that large guild hall has features or functions that small guild hall doesn’t, otherwise, what is the point of having multiple sizing, that is just like scaling but rebanding it in other terms.

In the end, many such discussions are often bias and nonconstructive.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

GW2 is No Longer a Refuge :(

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Posted by: SkyShroud.2865

SkyShroud.2865

No its not a contradiction you simply don’t understand what was being said, because you seem reluctant to look past your own nose, but I am not all that surprised….

It is contradictive.

You said it yourself in this post that small guild is easier to organise and that imply large guild is harder to organise. Keywords here are “easier” and “organise”.
Then, you said less organisation, what are you suggesting here with this “less organisation” and the “easier to organise”.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

So any news when LS3 kicks off?

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Posted by: SkyShroud.2865

SkyShroud.2865

I think 3 mths later, or maybe 6.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: SkyShroud.2865

SkyShroud.2865

Dude, that some really arrogant words you have there. If you think that it is THAT easy to build a large guild and then maintain it to be large, then do it and show it to me, only then you have the rights to say those words but other than that, that is really arrogant of you.

Oh get over yourself. I’ve led big guilds in MMO’s through their raiding content. I know exactly what it’s like to organize people and am more qualified than 99% of the people here to talk about the huge pile of do-nothings that just come in to get the good stuff (it’s why DKP exists), but make no real contribution. I have perspective, tyvm. I prefer a meritocracy.

I came to GW2 because it was a game wherein I wouldn’t HAVE to lead or even be in a big guild. The entire point of this thread, since you clearly didn’t read through it, not that I blame you… it’s a lot of words) is that they’ve changed the very focus of their game and are now forcing people to join Big guilds to get access to skins and buffs, etc…

I personally know several people who joined big guilds and have donated nothing. nada. cero. zip. Whereas I stand to donate pretty much everything… and we’ll both have the same access, only I’ll have it after my kids go off to college… maybe. It would be so much easier for me to organize any level of guild – 10-50-500 – than to do it all myself or with a little help from a few people who have demanding jobs. I’m actually very good at guild leading. But that’s not why I play guild wars – I play this game to get away from all that work. Oh man it is WORK… a ton of WORK… there is very little fun in it. The new changes have taken away the primary reason this game is my mainstay (the one I don’t quit, though… it’s more likely now).

And we now get to grind for a veritable kittenton of mats for upgrades we already had, but that were taken away and put behind a huge mat wall. Yay. Their execution of the guild hall leaves much to be desired. Again… anyone who’s not a primary earner would not understand this at all. This thread is for primary earners… not for people who have it easy.

How big of a guild and how big of a raid have you led? I have led raids or should I say wars that consist of at least 200 players, way bigger than any of gw2 maps can handle. Have you?

DKP? I googled it and it something related to WOW, I’ve never played WOW even though I have played games for near 20 years, is funny because I have played so many other games but just not WOW. I have played a lot of grindy MMOs, underrated games and etc. The gamers circle I’m in simply describe WOW as a game that bought in a lot of kids into the gaming world.

It is true, there’s always leechers in guilds but that doesn’t mean small guilds do not have leechers. The proportion of the leechers never change in small or big guilds. Small guild has less leechers and big guild has more leechers, is just simple as that, it doesn’t make small guild any better than big guilds. Likewise, the number of contributors too is proportional to the guild size. Actually, I do not know what is your point of that argument.

From all your other comments
- You want the ownership of the guild
- You want it to be easily upgradable

You also complained your upgrades were taken away. They weren’t, what you had are already unlocked or converted. You do not have spend thousands of mats to research them again, the brand new guild have to do that to get them. Of course, it is another story to produce them. If you meant you had to spend more to produce them then yes, indeed, you can complain about that because is true.

Again, I stand by my point, you have no idea how to run a large guild.

lol

all discussions that involved comparing large and small guilds usually don’t end up cosntructive. that is because the comments are usually bias, unrealistic or unfair.

i have already mentioned it in the many guild hall threads that whoever has a larger resources will always upgrade it faster and easier, that will never change because that is how things are. so again, any arguments about small and large guilds are totally pointless, absolutely pointless.

again, i mentioned in one of those many guild hall threads. if anyone of you truly know how to fight for your rights, you will know the best approach is a suggestion or discussion or choice of words that are capable to gain supports from many others but obviously in this thread, no one is gaining much supports from one another. so yea, it is really pointless.

Edit:

Big guild people have practically no responsibility at all – they carry sooo little weight on their shoulders…

Dude, that some really arrogant words you have there. If you think that it is THAT easy to build a large guild and then maintain it to be large, then do it and show it to me, only then you have the rights to say those words but other than that, that is really arrogant of you.

No.. I think he hit the nail on the head personally.

If you can’t organise a tenth of that faceless 500 to donate enough to upgrade a guild hall in a tenth of the time a 5 man guild can, then well … maybe it’s time to step aside and get someone to take the lead cos your failing hard.
Small guilds can be easier to organise, but large guilds need a lot less organisation and effort per player to achieve the same goals in a fraction of the time.
Take off the blinkers and open those eyes, then maybe you will get a little perspective.

Is you again, Mr advocate. Since you mentioned 1/10 of the guild and TS mentioned meritocracy, I took the liberty to look at the donor list which we recorded all the donors and their contributions. It took quite sometime to count the contributors since we didn’t have it on spreadsheet but rather a simple word-like format, we easily have more than 1/10, thanks for your concern.

BTW, your statement about small guilds easier to organise and then big guilds lot less organisation….I don’t understand, it seems quite contradictive.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

(edited by SkyShroud.2865)

LF new Guild or creating a new Guild.

in Looking for...

Posted by: SkyShroud.2865

SkyShroud.2865

I have played KO (SG / MY version) before, that was about 10 years ago. I remember being proud having the glowing hand band because it means top 5 guilds of the whole server, especially when we have only around 10 ppl in the guild.

Unfortunately, don’t expect the gw2 community mentality any close to KO’s

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

So I found this in the Gilded Hollow...

in Guild Wars 2: Heart of Thorns

Posted by: SkyShroud.2865

SkyShroud.2865

thats a long way up

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

Quartz Crystals Price hike

in Guild Wars 2 Discussion

Posted by: SkyShroud.2865

SkyShroud.2865

the airship for 4 winds already crashed in drytop……
they can’t bring it back without changing something otherwise it will conflict with the lores…..

well, another map created just to be used for a few times.

The four winds could be brought back without the airship. The survivors could regroup there and enlist the players assistance in rebuilding. We did it with Lion’s Arch, more or less.

We could milk the events and story for a year or two. The crash survivors camp could eventually become an outpost in Dry Top.

they can’t change drytop that much because of the living story #2, they need to make sure the living story #2 still works.

yes, they can remove the ship and redesign the map

the problem with LA is that they did it for living story #1, which also means people who joined later will miss that first part of the story which is why people complain and demand permanent content and also make anet see that having a perma content is better for the newer players as well.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: SkyShroud.2865

SkyShroud.2865

lol

all discussions that involved comparing large and small guilds usually don’t end up cosntructive. that is because the comments are usually bias, unrealistic or unfair.

i have already mentioned it in the many guild hall threads that whoever has a larger resources will always upgrade it faster and easier, that will never change because that is how things are. so again, any arguments about small and large guilds are totally pointless, absolutely pointless.

again, i mentioned in one of those many guild hall threads. if anyone of you truly know how to fight for your rights, you will know the best approach is a suggestion or discussion or choice of words that are capable to gain supports from many others but obviously in this thread, no one is gaining much supports from one another. so yea, it is really pointless.

Edit:

Big guild people have practically no responsibility at all – they carry sooo little weight on their shoulders…

Dude, that some really arrogant words you have there. If you think that it is THAT easy to build a large guild and then maintain it to be large, then do it and show it to me, only then you have the rights to say those words but other than that, that is really arrogant of you.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

(edited by SkyShroud.2865)

Guild Hall Completion

in Guild Wars 2: Heart of Thorns

Posted by: SkyShroud.2865

SkyShroud.2865

helped a guildie to obtain his personal guild bank’s hall with a team of 5…..

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

HOT Map Optimisations

in Guild Wars 2: Heart of Thorns

Posted by: SkyShroud.2865

SkyShroud.2865

I don’t know how anet can optimize HOT, maybe reducing the texture quality (what the system see) while maintaining the visual quality (what we can see).

However, it is clearly that HOT is more resource demanding than tyria. It is questionable why anet continue to advise the same old system requirements when the demand clearly has increased.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

All servers now open

in WvW

Posted by: SkyShroud.2865

SkyShroud.2865

Some guilds are beginning to stack T1 again. When the HOT hype dies down, the PvX players will return to WvW .

PvE stuff has died down except for the raid so its past time for them to return. If they;re raiding then they’ll be doing that for a long time but I doubt thats a huge part of the PvX players that WvWed.

Not exactly, there’s a lot of PvE stuffs. Just looking at achievements alone, there’s plenty and most of it require a lot of times and efforts to obtain. Other than achievements, there are still skins. There is also the constant farming for the guild halls. Raid is something that will take a lot of hours and it reset every week, not everyone is capable of clearing raid in a single or two tries so expect many people to be stuck in that for many hours every week.

Also, if you ever read the reddit survey on what veteran players were doing these days which was many many months back before HOT was released. It stated most were doing WvW because no new content and do note this clearly, it is because of no new contents they are doing WvW.

All in all, a lot of people will still be busy with HOT contents, that’s the reality of things. Not to forget, christmas is coming, other than the PvX players, even WvW players will be in holiday mood to do something else than gaming so you won’t see plenty of players in WvW anytime soon.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

(edited by SkyShroud.2865)

[NA] LF SEA guild

in Looking for...

Posted by: SkyShroud.2865

SkyShroud.2865

Hi,

[TIME] is a singapore-based international PvX guild on Henge of Denravi.

PvX basically we do a bit of that, this, here, anything and everything.

If you are interested, drop me a mail. For more info, click the link on my signature.

Regards,

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

All servers now open

in WvW

Posted by: SkyShroud.2865

SkyShroud.2865

Some guilds are beginning to stack T1 again. When the HOT hype dies down, the PvX players will return to WvW and when that happen, I wonder what will happen to those servers that got stacked and then locked due to the returns of PvX players. Will those guilds then transfer off T1 because it has become even more blobby due to the PvX players?

By now, people should realise that PvX players account for at least half the overall WvW populations.

Edit: I am certain that anet do not mind people spending gems to transfer, they earn more money that way. In that case, anet has even lesser reasons to solve any wvw issues because solving will means cutting their gems income. Business perspective, it is not a good idea, at all, because they will never know any changes to WvW will work both ways that benefit the players and the company but they do know that keeping the status quo will earn them money.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

(edited by SkyShroud.2865)

[NA] LF active raid team during SEA timezone

in Looking for...

Posted by: SkyShroud.2865

SkyShroud.2865

It is unfortunate since you are looking for a raid guild, my guild is more than a raid guild and we already have squad completed the vale.

We are still pushing out more squads to finish up the raid but since we are not a raid-only guild, with our vast numbers and number of activities we engage in kinda also means it will take times.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

(edited by SkyShroud.2865)

Quartz Crystals Price hike

in Guild Wars 2 Discussion

Posted by: SkyShroud.2865

SkyShroud.2865

Made a post before, anet didn’t put extra nodes since then. If they put just one node, players can be self-sufficient but they don’t seems to be interested in doing that.

https://forum-en.gw2archive.eu/forum/game/gw2/Quartz-Crystal-Node-Supply-Shortage

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

Quartz Crystals Price hike

in Guild Wars 2 Discussion

Posted by: SkyShroud.2865

SkyShroud.2865

the airship for 4 winds already crashed in drytop……
they can’t bring it back without changing something otherwise it will conflict with the lores…..

well, another map created just to be used for a few times.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

Unsustainable map design

in Guild Wars 2: Heart of Thorns

Posted by: SkyShroud.2865

SkyShroud.2865

HoT is suffering because of long meta chains with disproportionate account bound rewards. ANET took notes from Korean grinders and tried to implement it in a game that is an anti thesis of grinding. They killed dungeons to favor raids; killed boss trains to favor long event chains where loot is driven by how long the player is on the map, another philosophy from pay by hour Korean MMOs.

I don’t remember korea mmo has such long map events chain with lots of waiting time. They do have world boss that spawn at random hours. Korea MMO grindy-ness is based on NA early days MMO. Other than that, everything are decided by anet to kill off the economy.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

Please remove Flax seed farm

in Guild Wars 2 Discussion

Posted by: SkyShroud.2865

SkyShroud.2865

lol, another person trying to find people to blame for failed meta
farmville is a more suitable game for ur kind

You’d do well in WOW’s raiding circles, your elitism would fit in perfectly.

if you can call this elitism, then what about people who trying to blame others for failing something? true elitism are people like yourself who support blaming others for failing something.

first is spider farm, now is flax. next, are your kind gonna blame the people who doing map completions/explorations, hero points, masteries and other stuffs for your meta failing? u know this is a MMO, if you do not have rooms to tolerate other people doing something else in a openworld then you should not play mmo.

LOL.

Okay.

I would just point out, in spite of your fatuous comments, that this is a problem only because of Anet’s meta design that scales the event based on the number of people in the zone!

If 10 want to do the meta and 100 want to AFK for the raid the 10 suffer from the 100’s existence in the zone.

But don’t you worry about that, you carry on with your asinine comments.

Say the guy who got corrected by others that events don’t scale by zone, that your afkers numbers is simply unrealistic and delusional while at the same time obviously changing the topic from flax farmers to afkers. You need to do a reality check.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

Please remove Flax seed farm

in Guild Wars 2 Discussion

Posted by: SkyShroud.2865

SkyShroud.2865

lol, another person trying to find people to blame for failed meta
farmville is a more suitable game for ur kind

You’d do well in WOW’s raiding circles, your elitism would fit in perfectly.

if you can call this elitism, then what about people who trying to blame others for failing something? true elitism are people like yourself who support blaming others for failing something.

first is spider farm, now is flax. next, are your kind gonna blame the people who doing map completions/explorations, hero points, masteries and other stuffs for your meta failing? u know this is a MMO, if you do not have rooms to tolerate other people doing something else in a openworld then you should not play mmo.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

High Ping = No Map Completion For You!

in Guild Wars 2: Heart of Thorns

Posted by: SkyShroud.2865

SkyShroud.2865

im from sea and i do notice the ping is slightly higher than usual and often spike up in huge fight especially wvw

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

Please remove Flax seed farm

in Guild Wars 2 Discussion

Posted by: SkyShroud.2865

SkyShroud.2865

lol, another person trying to find people to blame for failed meta
farmville is a more suitable game for ur kind

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

HOT Map Optimisations

in Guild Wars 2: Heart of Thorns

Posted by: SkyShroud.2865

SkyShroud.2865

The hot maps reduce FPS by a lot compare to the Tyria maps. Is anet making any plan to optimize it?

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

Guilds Now

in Guild Wars 2 Discussion

Posted by: SkyShroud.2865

SkyShroud.2865

I don’t understand, you have 20-30 active at any given time (which I assume you mean online), that’s a decent number. So, out of these 20-30 active, you’re saying you do not have at least 3 on the same server?

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

A big warning to anet for the raids.

in Fractals, Dungeons & Raids

Posted by: SkyShroud.2865

SkyShroud.2865

dont worry, anet will change it, gw2 is the one of the few games out of the many games i’ve played ever made so much changes on skills and “balancing”…
anet esport will never kick off if they keep making skills changes.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: SkyShroud.2865

SkyShroud.2865

some people consider buff and guild hall levels as something very important.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

Bounty: Sotzz the Scallywag

in Bugs: Game, Forum, Website

Posted by: SkyShroud.2865

SkyShroud.2865

The new defiant bar prevent the npc from being pushed out of the puke though we can dps it down via the few 1s non-puke openings. Regardless, fix it please.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

I want to raid, but I can´t find a group

in Guild Wars 2: Heart of Thorns

Posted by: SkyShroud.2865

SkyShroud.2865

condi engineer isnt simple, many can’t do condi engineer well enough for raid

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

Squad & Guild Missions Instance

in Bugs: Game, Forum, Website

Posted by: SkyShroud.2865

SkyShroud.2865

You can’t accept squad invite in instance.
You can’t tag up in instance.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com