Showing Posts For Stand The Wall.6987:

Mesmers one shotting people

in PvP

Posted by: Stand The Wall.6987

Stand The Wall.6987

yes also if everyone had the same 4 skills pvp would be balanced

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[DOLO] DOLO vs [Agg] Aggression (Necro PoV)

in Necromancer

Posted by: Stand The Wall.6987

Stand The Wall.6987

needs more kodanbell!
had to say it, no choice.

anywho, good stuff. only thing id say is consider not spamming reap stab as it now gives a -20% dmg/condi reduction buff that supposedly stacks with prot.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

mallyx/ventari pvp

in Revenant

Posted by: Stand The Wall.6987

Stand The Wall.6987

lol invocation with sage is useless. herald is probably your best bet because spamming the low cd ventari heal gives you a lot of prot uptime which is necessary for surviving power burst builds. every trait in herald is solid.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

Please remove Foefire from the ranked queue.

in PvP

Posted by: Stand The Wall.6987

Stand The Wall.6987

unrelated, I wish spirit watch was deleted. its decent when teams are balanced (which is never), but too often ppl either continuously funnel into orb area fights, don’t go for orb… its the biggest snowball map of them all cuz if you control the center where the orb is then you can attack far with ease while the enemy team has to play around you. 90% of my matches there, if I’m losing, its a constant virtual run sim. if I’m winning, I camp mid and go watch tv or somethin. srsly, its a horrible map.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

(edited by Stand The Wall.6987)

Mesmers one shotting people

in PvP

Posted by: Stand The Wall.6987

Stand The Wall.6987

the stealth > gs2 > blink > f3 stun > gs3 > mind rek > gs5-4 weap swap sw3-2 is a pretty nasty combo but if you can break stun fast enough and dodge you will be fine. every class has their combo that if dodged your odds of winning go way up. war is headbutt, guard is f1 pull, rang is lb knockback/pet, necro is reap shroud fear>stun>spin to win.

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Mounts [merged]

in Guild Wars 2 Discussion

Posted by: Stand The Wall.6987

Stand The Wall.6987

ANET
pls take into account that lot of us hate mounts.
allow us to escape their idiocy by not allowing them to jump.
please, for the love of god.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

Papaya expansion name speculation thread

in Guild Wars 2 Discussion

Posted by: Stand The Wall.6987

Stand The Wall.6987

fortehlols:
kormirs sweet 160th
sunpears gone wild
domain of loot
spamadan revisted

srsbsns
ascension
glints legacy
ancient threat
rising darkness

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roiling mists

in Bugs: Game, Forum, Website

Posted by: Stand The Wall.6987

Stand The Wall.6987

either the tooltip or the stat window is wrong. quote from wiki:

Critical-hit chance has increased effectiveness when you are under the effect of fury.
  Effectiveness Increased: 100%

except when I have 30% crit chance, my stat goes from 30 to 70 instead of 80. so it seems as tho fury is doubled and not actual crit chance like the tooltip says.

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Mesmers one shotting people

in PvP

Posted by: Stand The Wall.6987

Stand The Wall.6987

and promoting this git gud culture.

out of curiosity, what would be the opposite of a git gud culture? stay bad?

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

Condi is easier to counter than power

in PvP

Posted by: Stand The Wall.6987

Stand The Wall.6987

generally condi has less obvious animations on a shorter cd. I think the qq comes from this and that condis can outpace cleanses.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

The probelm with loot in the game

in Guild Wars 2 Discussion

Posted by: Stand The Wall.6987

Stand The Wall.6987

snipples

no one after level 80 is going to use some random drop. the gold from them is extremely marginal. basically worthless. they can be broken down, and the high material count required by recipes makes this the most worthwhile thing to do.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

[Suggestion] - WvW Improvements

in WvW

Posted by: Stand The Wall.6987

Stand The Wall.6987

good except for logging off pips.

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new hotm feedback

in PvP

Posted by: Stand The Wall.6987

Stand The Wall.6987

I think its alright. arena is fun to mess around in. the spaces are really tight tho! kinda seems like they went and made hotm smaller to make the pop seem bigger… wish there were more areas to explore.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

Match Manipulation - Solo/Duo Is The Problem

in PvP

Posted by: Stand The Wall.6987

Stand The Wall.6987

Not sure I understand your logic. If you don’t’ know who is on your team or the enemy team, the high level players can’t throw matches on their alts and know who they are screwing over.

think about it for a second. if people think someone is manipulating a match but don’t know their name, how exactly does that help?
bolded section: so they don’t know who they are screwing over. how exactly does that help? or who, rather?

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

The probelm with loot in the game

in Guild Wars 2 Discussion

Posted by: Stand The Wall.6987

Stand The Wall.6987

you missed the main point about loot in this game… there are too much useless items after level 80.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

Disable invisible/offline whisper

in Guild Wars 2 Discussion

Posted by: Stand The Wall.6987

Stand The Wall.6987

agreed.
/15agrees

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

(Warning-Long Post) WvW, anti-zerg etc.

in WvW

Posted by: Stand The Wall.6987

Stand The Wall.6987

i like your ideas, here are some of mine.

raising the cap on smaller cooldowns (even aa’s) to give room for a decreased cap on bigger cooldowns (like wells and soft cc) should give smaller more organized teams an edge.

as I stated in an earlier post, I think there should be duration/stack caps on boons and conditions (so its impossible to get 20 sec of chill or 20 sec of resistance). once the cap limit is reached the boon or condi counts down to 0 then futher application is possible (so if youre unorganized and spam everything you will get punished).

pulsing immob has to go.

all stunbreakers should provide 1 stack of stab for 1 sec.

group stab should be accessible to more classes.

lower max squad size.

make it so a defender cant be pulled off walls as a previous poster suggested. maybe give said defender on a wall a buff so they don’t get insta killed. big maybe.

an idea I just had is to limit the amount of siege a squad can throw (maybe 6 within 1 min? idk) and put a 10 min timer on anyone leaving the squad. it could force people to split up to capture objectives but might be a little extreme.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

Bunker Meta so boring!

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Posted by: Stand The Wall.6987

Stand The Wall.6987

anyway in this game mode there will always be “bunkers”.

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Match Manipulation - Solo/Duo Is The Problem

in PvP

Posted by: Stand The Wall.6987

Stand The Wall.6987

Make it like wvw where names are not known.

anonymity would only serve the rule breakers.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

mallyx/ventari pvp

in Revenant

Posted by: Stand The Wall.6987

Stand The Wall.6987

is it possible?

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anyone have success with viper reaps in pvp?

in Necromancer

Posted by: Stand The Wall.6987

Stand The Wall.6987

it has poopy sustain but weakness uptime is no problem, has decent projectile d, and meh cleanse. I suppose you could take plague sig over cpc.

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Is this build bad?

in Necromancer

Posted by: Stand The Wall.6987

Stand The Wall.6987

yeah don’t use blood magic, its terrible.

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Match Manipulation - Solo/Duo Is The Problem

in PvP

Posted by: Stand The Wall.6987

Stand The Wall.6987

an easier and less controversial method would be to always place the duo in the higher of the two mmr’s. this would make it a lot harder to smurf, I think.

to prevent bribery the only way I see is to prevent /w and mail during the ranked match.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

(edited by Stand The Wall.6987)

Healers in WvW

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Posted by: Stand The Wall.6987

Stand The Wall.6987

Whats the theoretical max healing a rev can achieve, really?

rev 827500 per minute
ele 595000 per minute
I can post the entire calculation if you want. I did all of it when there was a discussion about heal rev in a guild I used to be in.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

Healers in WvW

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Posted by: Stand The Wall.6987

Stand The Wall.6987

overloading will get you lots of tags. if playing dagger / x then try to be as accurate as possible when hitting the other group.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

Feedback: Pip Acquisition [merged]

in WvW

Posted by: Stand The Wall.6987

Stand The Wall.6987

I doubt new players will even notice. I certainly wouldn’t. I would be more concerned with “oh my god, megablob inc and I’m too slow” or " oh my god, what is that cat wearing".

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

change the ranked entry reqs please

in PvP

Posted by: Stand The Wall.6987

Stand The Wall.6987

last I checked the ranked entry req is rank 20. its pathetic.

either increase that or make a GOOD tutorial. preferably both.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

Bunker Meta so boring!

in PvP

Posted by: Stand The Wall.6987

Stand The Wall.6987

these “bunkers” have no toughness. they rely solely on cleanses and cds.
soooooo…….

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[na] looking for farming guild

in Looking for...

Posted by: Stand The Wall.6987

Stand The Wall.6987

specifically toxic spores… or whatever the most profitable thing happens to be.

please do not message me about sw.

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[suggestion] elemental enchantment

in Guild Wars 2 Discussion

Posted by: Stand The Wall.6987

Stand The Wall.6987

this gm minor is pretty weak. with a decent buff (from 15% recharge to 30%) I think power burst ele (fresh air scepter/focus) could see some more use.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

watchwork sprockets

in Guild Wars 2 Discussion

Posted by: Stand The Wall.6987

Stand The Wall.6987

any way to farm these?

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STAY WOKE. This patch didn't improve WvW

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Posted by: Stand The Wall.6987

Stand The Wall.6987

yeah why are we even having this conversation. all the update changed was some scoring stuff and some rewards.

zerk still outplays condi if youre better.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

I got outside the map!

in PvP

Posted by: Stand The Wall.6987

Stand The Wall.6987

I know some legit map breaking places, but to get knocked out unexpectedly and be forced to kitten your team as you all wait for the inevitable fail is pretty weak.

I got pulled into a wall on coliseum, and some ppl here got knocked into/out of places… looks like this is not an isolated event.

something has gone horribly wrong.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

Closed squad option

in WvW

Posted by: Stand The Wall.6987

Stand The Wall.6987

just create a squad and have the commander leave. simple. this is a non issue.

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[Vid] Plagueland saves the day [Full match}

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Posted by: Stand The Wall.6987

Stand The Wall.6987

the extra damage from death perception on a condi build is minimal. if it were me I would go with foot in the grave instead, but hey what works, works.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

damage should come from power only

in Guild Wars 2 Discussion

Posted by: Stand The Wall.6987

Stand The Wall.6987

condis in gw1 didn’t do near as much damage.

I think condi damage should be supplementary.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

Scourge analysis

in Necromancer

Posted by: Stand The Wall.6987

Stand The Wall.6987

yay another extremely slow heal skill that can and will get interrupted at every opportunity.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

so what the heck is this

in Lore

Posted by: Stand The Wall.6987

Stand The Wall.6987

ahhh. thanks.

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Shield Bash and Headbutt... Why?

in PvP

Posted by: Stand The Wall.6987

Stand The Wall.6987

they go the wrong way with nerfs sometimes…

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

[Vid] Plagueland saves the day [Full match}

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Posted by: Stand The Wall.6987

Stand The Wall.6987

youre using death perception on a condi build? I’m sure this is a mistake.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

so what the heck is this

in Lore

Posted by: Stand The Wall.6987

Stand The Wall.6987

it isn’t orrian… looks a lot more stylish and sophisticated. what gives anet? wai u do dis.

Attachments:

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

Don't make the mistake PVP Made Frenz!

in WvW

Posted by: Stand The Wall.6987

Stand The Wall.6987

lets hope someone hears you and decides to not listen to the loud qq. listening to such fools has degraded this game since day 1.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

New WvW blog post June 1 2017

in WvW

Posted by: Stand The Wall.6987

Stand The Wall.6987

good going team. keep it up!

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

parasitic contagion

in Bugs: Game, Forum, Website

Posted by: Stand The Wall.6987

Stand The Wall.6987

doesnt work when in shroud.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

WvW the past. (Legendary guilds)

in WvW

Posted by: Stand The Wall.6987

Stand The Wall.6987

as for na, I would say:

everything purple
aggression
night shift
spirit of faith
team aggression
syndictive

ehh some I missed I’m sure, don’t freak out, wasn’t entirely plugged into the scene back then.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

WvW the past. (Legendary guilds)

in WvW

Posted by: Stand The Wall.6987

Stand The Wall.6987

Pepperidge Farm remembers.

my hero.

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Colleseum

in PvP

Posted by: Stand The Wall.6987

Stand The Wall.6987

snipples

I mean… its always been that way. don’t forget leaps doe.

as for distance, hasn’t been an issue in my experience but there could be something done about it.

wouldn’t mind a couple low objects around mid point but other then that seems fine for los spots.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

Whats the plan for necros?

in PvP

Posted by: Stand The Wall.6987

Stand The Wall.6987

weakness uptime, spectral armor, rise, infusing terror… all together are the best way to survive in team fights. weakness being the most important.

would making wurm an insta-tele/summon make it op? perhaps. maybe spectral walk could get superspeed instead of swiftness like someone else mentioned before. or we could see some meaningful updates to death/blood magic… haha yeah riiiiight.

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Colleseum

in PvP

Posted by: Stand The Wall.6987

Stand The Wall.6987

Should add steps or a jump spot to these areas. They did it in Forest and Khylo…

horrible idea. jumping down should force a player to commit, and committing should take some map awareness and game knowledge to do so. forgiveness mechanics ruin good plays.

besides its not a very long ways to just walk around.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

Whats the plan for necros?

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Posted by: Stand The Wall.6987

Stand The Wall.6987

Or maybe I just need to kite more.

needs more warhorn 5.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE