Mmo players with a screw loose vs mmo players with two screws loose. All very important stuff.
-Zenleto-
They need to lock the low tier servers that got linked.
Then what about the low tiered server players that actually like the wvw changes and pairings?
I now love being on Kaineng and having some real battles, fights, and an actual war to participate in as a player.
I for one don’t. While I think a lot of the changes they have done are good for the majority, I personally have finally been bored out of WvW. I haven’t even bothered to log in to check the return of Alpine (My favourite map in the entire game, all modes), just because logging into the Zerg doesn’t tempt me one bit.
I’m probably the minority, but my preferred play-style is gone. I’ll just go do something else for a while (BDO is pretty fun though).
This could be solved in a few different ways, I’ve voiced some ideas before, like either making a single “low pop tier” with 3 dedicated servers for this kind of playstyle. Or adding a single new map made for roaming/havoc/small groups, that punish zerging, with a much lower population limit, to add to each match.
Also yes, I do realize this is a Beta, and they are testing it to get feedback on what people like/dislike, and they might change or end this at any time and add something new. I’ll be waiting and watching.
+1 to OP.
Havoc squads and smaller pugs still exist. I have been in some out there. Sure, there are lots of blob battles(I got into a hilariously fun one the other night), but the smaller groups still exist…..I see them all the time out there. The havoc squads work quite well when there is a huge blob battle going on……most everyone is involved in the blob battle, which allows the havoc squad to skirt the battle and take out supply camps, take ruins, etc., as noone is paying attention to anything but the blob.
But, best of luck to you! Like I said before, I know lots on Kaineng that love the wvw changes, but there are also others, such as yourself, that don’t like the changes.
Give it a few days, they’ll eventually get bored. Or go find another bl and roam there, or screw with areas in other bls that Gandara controls.
I think a bi-weekly rotation would be ideal.
Thanks for the response, McKenna! Figured you all were already aware of it.
Now, after years of waiting, we have a chance to fix these problems. And you guys, instead of being happy too about the gamemode we all love so much, start to complain against any improvements. It just blows my mind. It really does. Just because you want something, everyone else has to suffer too. It’s just extremely selfish.
And on top of that all, you do not even propose any other solutions. You just complain that all the change is bad and try to lie about how everyone loved their dead servers. No, everyone hated it! Everyone suffered for a long time and many left in the end. Again, there are obviously small number of players used to empty server matches, but it does not make you more special then many more players who actually want to fight and want to have meaningful matches and want to see enemies more then once a week. What exactly do you wish Anet would do? Nothing? Just keep the system going on for many more years until there is only you and 2 more players left in whole WvW?
Spot on, thank you for that. Hit it on the head.
And have also come to realize that one of the reasons the OP liked low populated wvw areas was not necessarily due just to ‘community’ and such, but also due to the fact that his gf’s low end laptop can’t handle any sort of significant number of players in the game, even on the lowest graphical settings, and that he just won’t accept any sort of queues.
The OP states in his first post “As an inside joke…I am new to WvW after all”…….and that couldn’t be more obvious in some of his posts in this thread.
I have to also completely agree with Fogleg’s above post that you quoted.
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You would have thought that after last time someone might have remembered…..
Like I said, at least they’re consistent.
It is a minor issue, imo, and they’ll get it fixed fairly quickly.
Am I the only 1 who is not bothered what bl we play on? Yes I also played back in 2012.
I will enjoy the rotation of the bls. I had gotten used to the dbls, and some good changes had been made to it, so I will enjoy seeing both bls in a rotation. I have to admit, though….it was somewhat nostalgic to see the Alpine bls back.
Was super great fun on FA tonight out in the old borderlands. I had forgotten how much the alpine areas encouraged huge open field battles. No lag, tons of players fighting each other……sheer, hilarious, craziness!!!!! Absolutely loved it!!!!
And I so agree with this quote from the OP. Although I didn’t have more than 2 queues to deal with.
But to make it “short”, tonight was the FIRST evening in 3 years I’ve seen all borderlands having an queue of up to 10 people and more, so I hope you really learned a lesson out of this, WvWvW players are not PvE or mainly PvP players, we’re WvWvW players and we fight to support, protect and bring glory to our server, and we want to be heard, recognized and supported just as much as in the other 2 game types you offer.
Kind regards
Sir Masao
Bolded for truth.
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Just wanted to give a hearty thanks on wvw. It was so much fun tonight. Most of the time, I like strategic battles over towers or castles. But tonight was just open field huge battle craziness fun!!!!! Was on FA, and it was just hilarious…..gain a little ground, give up some, gain it back, try to split the force, try to beat back their pincher move, kill a lot….get killed a lot…..
Yea, blob craziness…..but just hilarious fun!!!! And no lag!!!! LOVED IT!!!!!!
Was going to go try Kaineng for a bit afterwards, but I was just too tired and giggling too much.
Only thing I have to point out…….you forgot to change the monument daily back to the ruins daily……just like when you first introduced dbls and forgot to change ruins daily to monument daily……lol.
That’s ok, I had so much fun tonight, I really don’t care at this point. I know you’ll have that minor issue fixed in a week or two.
Just loving the numbers in wvw, I had forgotten how much the alpine bls encouraged open field battles…….was so much fun fighting tonight!!!!!
THANK YOU!!!!!
Yea, it is the same as it was when they first switched to dbls……someone dropped the ball, again.
They’ll have it fixed in a week or two, just like when they first released dbls.
Sounds similar to when they switched to desert bls. Took them a week or two before they had the dailies fixed. The ruins daily was on there, and when it changed to monuments, you couldn’t fulfill that daily the first week or so of the dbls.
At least they’re consistent.
This actually sounds like a pretty good idea, imo.
I for one am NOT happy that alpine is back. I can’t believe they brought back those same old boring kitten lame kitten maps >.<
Desert BL was a step in the right direction – nice new maps.
Now they take not a step, but a gigantic LEAP backwards.
WHAT YOU THINKIN ANET
.
It’ll be ok if they follow through on the rotating bl maps idea.
Ultimately, we’re all rehashing the same issue. PPT as a scoring system, needs to GO AWAY. It needed to go away 3 years ago, it needs to go away now. Even further on point, Anet needs to exert the effort to make something better to replace it. No, not “fix it,” not “patch it,” not “adjust it.”
Sit down. Come up with something new. Test it. Test it some more. Beta weekend it for a month so the players can find all the creative exploits. Test it AGAIN. And once you finally think you’ve got it, then REPLACE PPT.
These are problems they were informed about years ago. Both the world stacking, and coverage issues; among others. Anet’s response was to sell out to the money they made off the server transfers; and basically give the rest of the WvW community the middle finger. Only when WvW seemed ready to die, irreparably, on several non world stacking servers, did they suddenly start to “care.”
Good. They should care. They should have cared a long time ago. WvW is a separate game mode. It’s not PvE, it’s not organized PvP. The irony of ALL of this is that back in GW1, Alliance v Alliance was one of the favored game modes among pvpers. People liked the chaos and large scale battles. I would say it’s beyond me why Anet discarded this readily available clue that they should care about WvW; but I covered that. NCsoft made them sell out for the money.
So, again; if Anet is going to think about, maybe, daring to try to fix things that could have been fixed years ago; start by getting rid of PPT.
I would love to see them get rid of the ppt system and replace it with something along the lines of DaoC’s relic system in wvw/rvr. Now would be a great time to give that a try, since there is no wvw tourney going on. Anyways, I think it would be worth trying.
You should have transferred a couple weeks before the patch…..I did with one of my accounts, and it only cost 500 gems to go pretty much anywhere.
And yea, after the patch, they jacked the transfer costs through the roof again.
Problem is, we were told not to do it by Anet =\
I went ahead and did it anyways. But, I had two accounts……if I had only one account, I would have followed Anet’s advice. In the end, it worked out great for both accounts.
Queues really aren’t that bad, and my server is linked with TC. Rarely are all the areas queued, so you almost always have a bl to go to while you’re waiting for the EB queue. And a lot of the time the bls are more fun than EB, anyways. Depends on what sort of wvw’ing you enjoy the most.
LMAO!!!!! Well played……lol
Just transfer to the low pop servers that got merged, still only 500 gems. You can play all day with your pals.
Good point.
Since you already have the game, nothing lost(except maybe some time) in just trying it out again. WvW is actually pretty fun again. And there are a lot of lower tiered players that are loving the mergers in wvw, myself included!
You should have transferred a couple weeks before the patch…..I did with one of my accounts, and it only cost 500 gems to go pretty much anywhere.
And yea, after the patch, they jacked the transfer costs through the roof again.
Just a quick suggestion that was a small but cool feature from DAoC. If a guild has a WvW objective claimed, there should be an alert message in the guild chat channel if the objective becomes contested (guards killed, doors or walls under attack). The message should be visible to all guild members regardless of what map they are on.
For hardcore WvW guilds, this would help if the guild was on a different map than their claimed objective, and for PvX guilds, it would help bring people out of PvE to help defend in WvW.
I think the changes to make guild claims more visible (tooltips on the map, guild tags on the guards) were great, and this would be another small step to improving WvW.
Nice idea. Having been a long time player of DaoC, there are also quite a few other cool things from that game that they could use in wvw to help improve it. Just the whole EB/bl setup reminds me a lot of the battlegrounds and rvr in DaoC. Am sure they looked at DaoC quite a bit when formulating their initial ideas for wvw in GW2.
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WvW players flee’ing in a massive tidal wave of disgust and the remaining WvW players only playing EB wasn’t a good enough indication for you ?
Yea, the game will probably fold tomorrow. /eyeroll
Good reading comprehension, do you even have a clue what the OP posted ? Clearly you do not or you would have realized no one said the game is ending tomorrow. Your comment is White Knightery at it’s finest.
Did players leave in a tidal wave of disgust with the release of the new BL’s? Yes they did.
Did the remaining players flock to EB rather then participating on the new BL’s? Yes they did.Both are accurate statements and relevant to the OP’s question.
Obviously sarcasm is something foreign to you.
Or maybe it is the lack of some wild, obvious, sarcasm font….I don’t know….I guess the /eyeroll wasn’t enough to alert you.My third post down in the thread should have shown you that yea, I read the op. And I actually sort of agreed with it.
Your statements about why players left wvw I also sort of agree with. Although I think it had more to do with the fact that Anet had really ignored wvw for so long…..that bled off a lot of players over a long period of time. Now that they are finally paying some attention to wvw has players coming back, and makes me somewhat encouraged about it all.
You’re right the largest part of people leaving was neglect, the straw that broke the camels back was the abomination that happened to WvW when HoT dropped. My original post was directed at the OP and his theory about how the new BL’s didn’t get a good run. They had 6 month … that in my mind is more then enough time to distinguish that players had zero interest in playing them, we don’t need a tournament to see that.
Some of the changes that they had made to the desert bls had helped improve them, and I would have liked to have seen them continue in that direction with them. The fact that it took them almost the entire 6 months to even address trying to improve them is what hurt…..too little too late.
I would also like to see some sort of bl rotation……I think that might have a good possibility of working well, if they would continue to actively improve the desert bls.(I don’t have a great deal of faith in that)
But, that being said, I don’t mind seeing the alpine bls back, as I enjoyed them a lot.
And it is obvious that a lot of other wvw players enjoyed them, too.
What always struck me as odd about the desert bls……is after so much neglect to the wvw part of this game, they felt that the bls were the priority? Always kind of scratched my head at that decision. At least bringing back the Alpine bls indicates to me that they are willing to at least admit that maybe the desert bls weren’t the wisest choice for wvw.
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Yeah an option to turn this off would be very welcome. That way people who like it can keep it on, and those who do not like it, can turn it off.
win/win situation to me.
Agreed
WvW players flee’ing in a massive tidal wave of disgust and the remaining WvW players only playing EB wasn’t a good enough indication for you ?
Yea, the game will probably fold tomorrow. /eyeroll
Good reading comprehension, do you even have a clue what the OP posted ? Clearly you do not or you would have realized no one said the game is ending tomorrow. Your comment is White Knightery at it’s finest.
Did players leave in a tidal wave of disgust with the release of the new BL’s? Yes they did.
Did the remaining players flock to EB rather then participating on the new BL’s? Yes they did.Both are accurate statements and relevant to the OP’s question.
Obviously sarcasm is something foreign to you.
Or maybe it is the lack of some wild, obvious, sarcasm font….I don’t know….I guess the /eyeroll wasn’t enough to alert you.
My third post down in the thread should have shown you that yea, I read the op. And I actually sort of agreed with it.
Your statements about why players left wvw I also sort of agree with. Although I think it had more to do with the fact that Anet had really ignored wvw for so long…..that bled off a lot of players over a long period of time. Now that they are finally paying some attention to wvw has players coming back, and makes me somewhat encouraged about it all.
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WvW players flee’ing in a massive tidal wave of disgust and the remaining WvW players only playing EB wasn’t a good enough indication for you ?
Yea, the game will probably fold tomorrow. /eyeroll
They did have polls/ vote prior to bringing back Alpine and the vote was overwhelmingly pro Alpine. They really should create a new map with the focus on keeping players engaged in nonstop challenging, strategic, fun large scale PvP action the entire time they are on it and use the desert theme there . You need maps that encourage PvP, not encourage avoiding it. Even the keeps were designed to avoid PvP with too many escape routes, when the goal of a PvP game mode should be to keep people in the action instead of looking for it.
Its wvw, not pvp……big difference.
WvW WAS advertised as a large scale PvP game mode BTW. In fact, in GW1, when we filled out the surveys they used to create this game we wrote in " Large scale PvP " and Anet TOLD US that they were giving us a Large scale PvP game mode because the majority asked for it. SO whether or not you realize it, they told us this was supposed to be the large scale PvP game mode we asked for, and advertised it as such.
BIG difference than the idea of a PvE are where you can also attack people. We were told we were receiving a large scale PvP game mode, they advertised a large scale PvP game mode so it would be correct to expect it to BE a large scale PvP game mode. People expect to get what they paid for.
99.9% of this game is PvE, they can allow this tiny part of the game to be PvP, as they said. Yes, players should expect them to keep their word.
I don’t care what they told you in GW1. They gave you pvp in GW2. WvW is different. And they gave you that, too. If you had had any previous experience with that game mode in other mmorpgs, you would know the difference.
But, since I have already had plenty of experience with your mentality on these forums, I don’t expect my wvw/rvr experience with other mmorpgs to carry any weight with you. What a shock…./yawn.
Carry on and keep creating your own realities.
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They did have polls/ vote prior to bringing back Alpine and the vote was overwhelmingly pro Alpine. They really should create a new map with the focus on keeping players engaged in nonstop challenging, strategic, fun large scale PvP action the entire time they are on it and use the desert theme there . You need maps that encourage PvP, not encourage avoiding it. Even the keeps were designed to avoid PvP with too many escape routes, when the goal of a PvP game mode should be to keep people in the action instead of looking for it.
Its wvw, not pvp……big difference.
I think they should try rotating the bls….not just skins…..but the actual bls. See how the playerbase reacts to a rotation of some kind.
I think they should put the bl maps on a rotating basis. Maybe every 2 weeks or once a month. Would keep things interesting.
The desert bls were not hard to get used to, especially if one had spent any time out there. And the changes they made with some of the barricades and such improved it a lot. But, I know that a lot of people enjoy the alpine bls, as well, myself included.
I don’t think there would be any harm in trying to rotate them, and see what the playerbase thinks.
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To answer your question about the PVE, what she would do before I got the fan, was simply not play it.
In the eyes of every consumer, when each and every one of us have paid and invested in the game, particularly when you HAVE and thought you could continue to enjoy every aspect of it, it’s certainly fairly upsetting when your favourite game suddenly moved to a project where suddenly, you can’t play or enjoy the game to its fullest.
Of course, I could ask you what we should do instead?
Accept the situation and simply not enjoy WvW as we could before?
Or save up enough for a brand new laptop/computer to enjoy the game as we had before?Personally, I don’t think those questions are acceptable or should even be asked simply because of this server merge. Those sort of questions shouldn’t really pop up, particularly not for players who’ve invested into this game. Simply the investment alone, should be enough for Anet to be aware that the game should be able to accommodate the computer specs of all levels of consumers of this game.
This is why all mmorpgs include in their EULA, the line “game play may change at any time”.
I truly understand the points that you’re trying to make, but that is just not the way it is in the world of online gaming. I remember when I first started playing online games decades ago, how I could barely manage to play them due to the hardware I was playing them on. But I kept trying to make do until I could afford to upgrade. When a game states “minimum specs” for hardware, that is truly the minimum specs….sometimes you can still play with something even below what they state, but don’t expect something that is even slightly playable most of the time. That’s why they also include a “recommended specs” statement. And even then, that is usually not what is needed to play the game at the highest, most graphically pleasing levels.
Just because you pay for the game(it is not an “investment”, as you’ll rarely get any sort of monetary return for that purchase….good grief, it is a game purchase!) doesn’t mean you get any sort of guarantee on it. I have bought plenty of games, where after a month or two of playing, I have gone…“meh”, or “bleh” and never played it again. Purchase price gone. Oh well, that is what happens with some games.
This whole “investment” attitude smacks of some sort of entitlement you expect. Guess what? It doesn’t work that way. Never has and never will.
So your choices?
1. You already stated the first one on the pve boss mob battles. If your gf’s laptop truly couldn’t even handle pve boss mob battles on the lowest graphic settings, then she shouldn’t expect much of anything from any sort of wvw mode with hardware that low end.
2. Turn ALL the graphic options to the lowest possible setting – “best performance”(if you haven’t already) on the laptop and hope for the best. Also, be sure you’re running the 64 bit GW2 client.
3. Get a better laptop with a higher end, faster cpu, and decent gpu. My laptop cost less than $500 and it can do wvw blob battles and pve boss mob battles(mind you, on the lowest graphic settings)
Sorry, but that is just the way it is. Again, video games are NOT investments. They are entertainment, period. As long as you continue to have some sort of “investment” mentality with a video game, you’ll never be happy with that game, especially if that game evolves over time.
But, in spite of all the above that I typed……your stated mentality of the game being some sort of “investment” and that any sort of queue is simply unacceptable to you, has pretty much explained to me all I need to know about the viewpoint behind your original post.
Best of luck to you in any game that you might purchase and play.
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It is kind of interesting that it seems most of these posts are about the linking of BG and ET the WINNING servers in T1. The queue times aren’t bad. If you are unwilling to go fight in the borderlands for 15-20 mins while you wait for EB then really it’s your choice to wait. Borderlands are almost always open and queues only during prime time are around 15-20 mins for EB. You cant just look at the number and see 35 in queue and start complaining, people are always shuffling out or map jumping. This sounds like a disguised but well written " Boo Hoo “, I WANT MY TOY NOW”, thread. This is how it was before wvw started dying off people. Remember yr 1 anyone? Also, unless Anet just removes the linking all together then you are going to face similar situations no matter what. There is also the option to transfer to one of the low ranked realms for only 500 gems, but like I said it’ll be pretty much the same.
Not to mention what the queues were like on the upper tiers during the wvw tourney…..now those were huge eb queues! That was when I first tried a transfer to tier 1, and man did it take some getting used to those long wait queues(especially since I came from a tier 8 server) But even during that, you could usually get into a bl without a huge wait. (And there was always something to do in pve or on eotm while you were waiting)
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I love it, finally some people to play with again!
I couldn’t agree more with you!
@Jayne.9251 guild wont fight for ppt only, but if a castle could be somewhat a extension of the GH, pride and very good chest rewards over holding time would make people fight and defend more instead of blob empty stuff.
lol.
They can claim the keeps and towers now. Proudly raise their guild flag. Do they defend? Nope.
What I think people want is something to stroke the ego of the associated guild’s they’re in — they want an entire server their own BIG GUILD NAME HERE server — with everyone else supporting their ambitions. Which on a public MMO is a bit silly (although a few have tried lol).
Perfectly stated, Jayne, imo. Along with many of your other responses in this thread.
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Oh, very interesting! Will be fun checking out wvw tonight. I imagine the queue complaints will be soon to follow…..lol.
I think I figured out the reason for this silly thread. It is the game title. Guild Wars…..so some expect wvw should be guild based, I guess.
Still a really absurd idea, imo. Wvw would be dead in less than six months if something like this was ever implemented, imo.
Did they bring back the Alpine bls in today’s patch? I am at work and won’t have a chance to check the game until later.
I actually see the server links as the temporary solution to increase population for all servers, obviously good and bad affects of this. It’s the easiest thing for them to try out rather than outright merging servers, which I’m sure a hell of a lot more people would have a problem with. For now they had to start somewhere, simply folding servers into links near each other combined was the best area for them to start. If they have access to actual population detail for all time zones maybe they can take that finer detail into consideration of future links and provide better coverage for all servers.
The long term change I can see them going to is eotm megaserver into 3 alliances type deal, but I expect that would require a lot of work to change the entire wvw section for. Let’s face it, wvw has been slowly dying since year 1, it died a lot faster after HoT launched, it needed a kick for the revival to start, and the links did it.
Even then coverage will always be a problem, eotm still has it’s fair share of it, there is no hard cap on the minimum amount of players that show up every minute of the day for a competitive game mode. Not like sports teams which show up every time with even roster to compete with each other. So it’s going to be uneven.
Anet has no control over where anyone plays unless players really want to them to start hard filtering players onto certain servers. The only other thing they can control is the scoring system, they can make it better for lower population or odd coverage servers to continue to compete in a matchup beyond the first night, ideas such as bonus points on outnumbered maps, or catchup point mechanics on the last day.
Also I’d like to mention I play on Ehmry Bay, I was away from the game for the last 4 months until the linking brought me back. I have noticed that Ehmry has been losing players since HoT came out, we also had quite a lot of guilds that came and left in the last year. We still have our pillar guilds around, and a few regulars, but since the linking we’ve now also lost our name in the shuffle, and I feel a little lost being surrounded with many more HoD players carrying the HoD tag on my head. I have had fun for the most part, but I do feel that sense of loss from the linking, but just have to try and make do and get the best out of the situation.
Very well said.
I have come up with another problem of the server merge:-
Computer Specifications
Due to the population increases in WvW, there is obviously more zergs around to fight.
Recently, when I commanded, with my darling playing beside me, we were fighting zerg after zerg after zerg.
As this repeated throughout the night, my gf noted that her laptop was getting hotter and hotter…to the point it overheated and the laptop completely shut off.This isn’t the first time it’s happened amongst huge zergs, as we’ve noticed it before when she tried to join in with Dragon Stand and her laptop couldn’t handle the zergs. I have thus, bought her an external fan, which have worked wonders but the recent WvW server merge have now also created this problem.
Now, we personally can’t afford a new laptop/pc and, I can only imagine that not many people in the WvW community will simply get up and buy new gear to play GW2. Furthermore, it feels a bit like a slap in the face to those people who have invested in GW2 (time, gold, gems or money) for such a long time, or even a short time, to find out that they have to upgrade. I can only imagine how it feels to those people bought a minimum spec. laptop/pc just to play GW2.
Before the server merge (and when we chose to enter a lower tier server so as to match OUR computer specifications), the individual server could accommodate to our needs (r.e. see first post for more detail)and computer specifications so we could both still enjoy WvW…
Now since the server merge, it has only created another problem amongst other problems as I have stated.
Unless you have spent some serious money on an actual gaming laptop, it is just silly to expect a laptop to run this mmorpg well. I have a lower end Toshiba laptop myself, with an amd A8 cpu and a decent radeon mobile integrated gpu…..frankly, I am surprised it even runs the game. I use it occasionally for the game…..I turn the graphics all the way down, and it does pretty good…..and yea, it gets pretty hot. But I don’t expect much better from it for gaming. If you have a sub $1k laptop, I wouldn’t expect much from it in the way of running this game. If it runs the game, and you can do medium graphics on it, then you’re doing pretty good for that price point.
Complaining to Anet that your laptop can’t run the game very well isn’t really a very high priority topic for them, imo. You have problems with large zergs in the new pairings on that laptop, and can’t go to more abandoned wvw where the laptop did ok…..so what did you do when you participated in large boss mob battles in pve on that laptop?
And as for your comment on how horrible it must be for people with min spec pcs/laptops……..keep in mind that these sorts of games are never created for minimum spec pcs/laptops. If you want the game to run nicely, you have to have some decent hardware, especially if the game evolves and improves over the years.
Now, if you would like to see the game engine get improved to dx11/12 and run with a higher priority on the gpu, rather than the cpu, I would be in complete agreement. But that still wouldn’t help my laptop much……would just make the game run a lot better on my higher end desktop.
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It sucks that T8 got thrown into T1 I’m sure, since players stayed in T8 for a reason. Maybe they should unlink T1 and T8 and leave those two as single server matchups, if players want to zerg all day long move to T1 like they already had been, if they just want smaller fights and less hectic action and queues, move to T8.
I have to comment on this. Yea, for some of the lower tiered players, this wvw change doesn’t go over well. But for others, it is an extremely exciting change.
My home server, Kaineng, is rated quite low in the tier structure, and we got paired with TC. Before this pairing, wvw had pretty much become very slow, if not completely empty a lot of the time. We had maybe 3-4 people(myself included) in our 140 person guild who loved to wvw. A couple of our wvw’ers had left or quit, I had transferred with one account to a higher tiered server for more wvw action, etc.
Then the wvw change happened. Since then, I have seen people in our guild who rarely wvw’ed express their excitement over wvw, and how they’re really enjoying it. People who were never very interested in it before now having a blast in it. Server identity hasn’t even been mentioned(most of us felt anyways that server identity was lost with the megaserver)….people are just having a blast in wvw, myself included. And people have also returned because of the wvw change.
So while some may bemoan the lower tiered to higher tiered pairings, there are also others who cheer those pairings.
I am frankly very excited at the direction that wvw is now taking. Anet seems to actually be showing some real interest in improving it. Keep it up, Anet!
(edited by Teon.5168)
I have a feeling this is coming from someone who hasn’t played a great deal of wvw/rvr in mmorpgs.
And then we get mad at Anet when they respond to these ideas, simply because they’re the most vocal.
I doubt that Anet will respond to this absurd idea, because most everyone in the thread thinks it is a stupid idea. Creating one thread about some bizarre idea the OP had while in a drug/alcohol induced haze is far from being ‘the most vocal’……lol.
Eh about three months ago it was this topic all day every day .. and people were agreeing with it, lol. How times change.
I think Anet reviewed stuff and we dodged a bullet. Thankfully.
Glad I missed that silliness.
I have a feeling this is coming from someone who hasn’t played a great deal of wvw/rvr in mmorpgs.
And then we get mad at Anet when they respond to these ideas, simply because they’re the most vocal.
I doubt that Anet will respond to this absurd idea, because most everyone in the thread thinks it is a stupid idea. Creating one thread about some bizarre idea the OP had while in a drug/alcohol induced haze is far from being ‘the most vocal’……lol.
I have a feeling this is coming from someone who hasn’t played a great deal of wvw/rvr in mmorpgs.
The problem is there aren’t that many people that play WvW to begin with. People have deserted that game mode for a reason. Currently if you are on a server that is not well represented in your time zone it is a waste of time playing, unless you are someone that keeps paying for transfers to ride the WvW server stacking bandwagon.
Yea, that is why there are so many ques to play wvw since the patch. Because very few people play wvw.
/eyeroll
(edited by Teon.5168)
If you’re enjoying the new server merge and there are many WvW players in your server enjoying it too, then that’s great news.
However, allow me to state this point first.
1) I firmly believe that WvW is whatever each individual server wanted it to be, and not what it was intended for.
For example, the internet was probably intended to help facilitate communication between computers etc. but we, society, has shaped the internet to what it is now, be it good and bad. That is a really odd comparison, imo. Comparing something as broad and constantly evolving as the internet, to something as narrow, and, up until recently, pretty much ignored by a certain game company….but also created by that gaming company with a certain vision……well, the comparison leaves me scratching my head. It is called World versus World and not Small Village versus Small Village for a reason. I am glad you like the largely unoccupied wvw lands of the lower tiers, but if you have had any experience with older games and wvw/rvr(Dark Age of Camelot comes to mind), you would know that abandoned wvw areas are not the intent of a successful wvw environment.What I’m trying to point out is that, your server, will most likely have a different culture, different community to what FC will have. I have no doubt in my mind that given the choice, some lower tier servers will desire a different type of culture of WvW and thus accept their loss of identity, their community, their culture of WvW, to be part of another culture that better fits their taste. After all, on a smaller scale, that’s why many individuals and guilds transfer from different servers to another. If that’s the case, good luck to them and all the best.
However, the forced server merge of every server, has forced FC (and I can only speak for myself and our server) to lose all those attributes that are important to us.I wouldn’t dare speak seriously for my entire server….that would just be delusional and hopelessly arrogant for me to do so. I speak of those wvw members that I knew on Kaineng, and how they are now feeling. Most like the changes, some do not.
*2) I would also like to point out that the more likely reason for the increase in queues is simply this:-
Before the server merge, there were 2 seperate active WvW populations, sharing 2 different queue slots, in 2 seperate servers. Both were able to go and play on a BL of their own choosing without worrying about queues.Not entirely true. It might be true of the lower tiered servers before the patch, but if you had ever spent any time on Tier 1, Tier 2, and even Tier 3, pre patch, you would know that ques are a way of life, especially on reset night. That is why the ques were no big deal to people like myself who had played on higher tiered servers. It did not surprise me that a few from the lower tiers practically went into convulsions when they saw ques. Believe me, you’ll get used to it. Especially since the que waits have already decreased.
After the server merge, the same 2 active WvW population, now share 1 queue, in one server.
Even if the queue were increased slightly, it would have to increase by a large amount to accommodate everyone.
3) While I’m sure those in FC will appreciate your desire to not go back to the ghost town of Kainneng, I’m sure you can also appreciate that our desires are different to yours and that we will attempt to voice our concerns on here
You and your buddies want to play a different sort of wvw than me and my buddies want to. Nothing wrong with that. Just don’t be shocked if Anet doesn’t go for making a small level, low pop wvw server. They might, and it would be cool if they did, imo, for those that don’t want a standard style of wvw. I am just saying don’t be surprised if that doesn’t happen. This game makes money by having more people play it…..so more people playing = better profits and more funds that can be put back into the game development. But certainly nothing wrong with you giving Anet your comments on it all.
Thanks for posting on here though and please continue to do so. It helps bring perspectives and not cause a one sided argument.
My comments in bold
Keep in mind that in 3 months, when the pairings of servers are changed, the dynamics of your particular wvw may change, as well.
This is the play style that I enjoy playing; if I wanted to play the way T1 servers do, I would have transferred there a long time ago. We stayed on FC because we love the community, we love fighting for our server, and we love the play style. All of these things have been irreparably changed or completely taken away by the server merges. While I can only explicitly write for myself, I know that a lot of people on both FC and other low pop servers feel the same way.
Get used to it. I really doubt if we’re going to see low pop wvw anytime soon again, at least not until people start leaving the game again down the road.
And I too, can use highly scientific(sarcasm) methods for stating that I have talked to lots of other players, and my T8 server is absolutely loving the numbers in wvw, again. Sure, the ques take some getting used to, but there are now actually lots of people playing in wvw, again!
WvW was never meant to be some semi deserted area where a few people could just casually roam around looking for small battles to engage in. WvW is about all out war, and large groups of players engaging each other while havoc and smaller groups try to create chaos on the edges.
I am truly sorry you miss the days of deserted wvw(remember, I come from a T8 server, so I know what it was like out there before this patch). I am sorry you miss being able to have tiny group battles with the time to converse and hobknob with your community about what a beautiful day it is in Eternal Battlegrounds.
I have a feeling that your attitude about it all is most likely in the minority. If it wasn’t, wvw wouldn’t currently be going gung ho, with ques, and players wanting to go at it so bad that they’re gnashing their teeth.
And if Anet truly wanted WvW to appeal to a portion of the player base that just wanted small little encounters, single roaming, and small group battles…..they would have just created EB and been done with it. No reason to put all that effort into the borderlands or edge of the mists.
Oh yea, that’s right…..remember the original reason for EotM? It was to provide a wvw area that players could be in while waiting to get through the ques for EB and the borderlands. That was back when wvw was actually alive, like it is now, again.
Frankly, I have no desire to go back to the wvw ghost town that Kaineng had become.
I now love being on Kaineng and having some real battles, fights, and an actual war to participate in as a player. I sure hope Anet continues in the direction that they are currently on with wvw.
(edited by Teon.5168)
I agree the lag has become an issue. At times it’s smooth and others it’s bad. I must have had an 6-8 sec skill lag the other night. Yet, there was only two of us on BG BL fighting a single YB at our Spawn camp.
Because the pairing came so close to the Autoloot and other changes, it’s hard to pin point what is the cause of the lag exactly.
I remember one of the devs getting on here and talking about how the lag can be caused by many, many different issues, and not just one thing. They sound like they’re trying to solve the issues with it, but, as you said, hard to pin point where the main problems are.
Note: I did not get older and slower. It was just one month ago when I was lag free and roaming fine! All those 4 videos in my signature I reviewed and showed that I did react within the first 1-2 hits of Daredevils blinking and striking me. Now I can’t!
Of course it is going to be slower than it was in wvw a month ago. A month ago there weren’t near the numbers in wvw that there are now. Expecting your computer to handle it just as it did is unrealistic.
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