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sPvP Class Tier List: - Updated 6/30

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Posted by: Velron.3729

Velron.3729

S
Ranger
Thief (A)

A
Guardian (S)
Mesmer

B
Warrior (A)
Enigineer (A)

C
Necromancer (B)

^ This list is pretty much useless when people that Clueless get a vote.

Sorry to not conform to your standards kittenwad

Lol, nothing is about conforming. You put one of the biggest threats in tPVP currently at the bottom of the list.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

Defektive's "How To": 1v1 a (good) Thief

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Posted by: Velron.3729

Velron.3729

Terrible thief i dont know what you try to demostrate playing a terrible thief, a good one would 2-3 shot you really, he was using like a troll spec that wasnt doing anything it was like leting you win all the time, trust me a good thief would obliterrated you and your video would be like 5 seconds long, maybe another 5 showing your tears too so put it 10.

You’re plain wrong man. As usual you’re just trying to be an overly negative jerk.

This build has somewhere in the 3200 armor range with the 24.5k health. You aren’t 2-3 shotting that. lol

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

Defektive's "How To": 1v1 a (good) Thief

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Posted by: Velron.3729

Velron.3729

Defektive, what amulet/gem are you using in that video?

Soldier Amulet with Berserker Jewel.

I know bc my HP is exactly the same as his and that’s what I run.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

Warriors Need 2H Axes

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Posted by: Velron.3729

Velron.3729

Yeah, I want 2hand axes and it is a bit silly that the Warrior’s main artwork shows a Warrior with a big 2hand axe slung over his shoulder.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

It's already happening, "nerf warrior CC"

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Posted by: Velron.3729

Velron.3729

Just fought a team with two warriors, and they were actually a huge threat to me as a necromancer. It was a lot of fun to try to outplay them.

With today’s patch, I’m starting to feel the game is the most balanced it’s ever been.

It’s nice that a few people just enjoy the challenge instead of try to get it nerfed.

I had a few fights against a Necro tonight who was really good and I could tell he was enjoying trying to outplay the build.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

It's already happening, "nerf warrior CC"

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Posted by: Velron.3729

Velron.3729

You took the previous posters 1-2-3 options on ways to counter and tried to make it sound like 1-2 were not viable options. I corrected, nothing more.

I’m not angry.


You said that “you can’t kite a warrior because there are aoes on other classes that take up the whole point”.
You said “the 8s immune to conditions is nothing, as long as you have endurance/invulns/CC breaks to stay alive during that time….”

Those points don’t really ‘correct’ anything… so I assumed you were ranting and let it go…
Don’t really think I have to explain the first, but with the second, surviving the 8s immune to conditions involves having the right spec… having those invulns, extra evades/CC breaks… which goes all the way back to the very point I was making, you have to play a spec with pretty restricted requirements, but then you faceroll warriors, or if not, you get roflestomped by the CC… which is just bad gameplay…

Lol, don’t use quotes if you’re not going to use the words I actually wrote.

I didn’t say even close to what you’re saying.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

stunbreak vs knockdowns

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Posted by: Velron.3729

Velron.3729

Don’t get knockdown mixed up with launch.
Knockdowns you can stunbreak immediately.
Launch you can’t break until you actually hit the ground. It was designed to work exactly this way.

This.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

Diminishing Returns on CC

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Posted by: Velron.3729

Velron.3729

DR on CC when DR on conditions happens. Just saying.

can agree with this ^^^

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

It's already happening, "nerf warrior CC"

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Posted by: Velron.3729

Velron.3729

How to counter Warrior CC…

1) Watch for Warriors and keep a safe distance from them
2) If they get close, don’t get caught by a Warrior. Use blinds, chills, immobilizes etc.
3) If you think you will get caught bring something to get out. Stunbreak, invisibility etc.

-The game’s TPvP revolves around capture points, so keeping a safe distance is next to impossible most of the time.
-Next to every warrior runs berserker stance
-That just leaves option 3… which is kind of like what I was saying. Either keep out of his CC and his entire class is useless… or get CC locked and kitten d. It just really annoys me that one boon (stability) can entirely negate an entire spec…. it leaves said CC spec needing to be balanced above par against anyone without stability… which just creates a ‘run the right spec/premade’ deal or get kitten kitten d.

-You complaining you can’t run away from a melee Warrior inside a point? How you think we feel having to melee inside it with Necro marks the size of the point, Engi bombs the size of the point, etc? kitten almost forgot now Guardian symbols the size of the point.

-Berserker Stance is 8 seconds. If you can’t make it 8 seconds you probably deserve to die. You have stun breaks and dodges for this time, after this – now its time to control the Warrior with conditions or your own counter pressure.

-This point has been refuted by the previous two.

Please don’t talk when your angry, it really doesn’t get anything anywhere :/
So calm down… and lets talk…

Warriors are not OP. On the same page as me so far?
Warrior CC/stunlocking is not OP. We’re still on the same page, right?

My point is and always has been that CC-locking is a gimmick build in a relatively team-supportless game, a game with few things going for it… if you run the wrong spec you pretty much auto lose, if you get ambushed without a CC break up, you lose, if you pop your CC break while being knocked back… You. Lose.

Otherwise you pretty much, jokingly win.
That isn’t engaging gameplay.
In the slightest.

Engaging gameplay is something Anet has never strived for in any tweak or any patch, I mean short of the nerf to frenzy (which ended up with a spec as gimmicky as 100-blades)… tweaking, ignoring gameplay, focusing on balance, has killed the game for so many and imo will be the death of GW2.
That’s meh point, if you fallow me….

That’s fine if that’s your opinion. That isn’t what was said for me to be replying to though.

You took the previous posters 1-2-3 options on ways to counter and tried to make it sound like 1-2 were not viable options. I corrected, nothing more.

I’m not angry.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

Diminishing Returns on CC

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Posted by: Velron.3729

Velron.3729

Step 1. Get on voice chat and then agree who will use all of their knockdowns and stuns first.
Step 2. ???
Step 3. Profit.

How is this skill (how does this make them decent players), Darek? Eight full seconds of knockdown. Also, what game is everyone else playing where—at the beginning of every fight—endurance bars are always full and your stun breakers area always off cooldown? Everyone likes to assume that every fight starts with 2 dodges and 1-2 stun breakers available because it supports their L2P “arguments.” That’s simply not the case in actual game play.

Aren’t you an Engineer?

So many trait and utility options to counter these builds if it really bothers you that much dying to them. -53% damage when stunned is traitable. Multiple stun break options available, lots of counter control and conditions, etc.

How did you get knocked down for 8 full seconds? What were you running for utilities? How did they land the first hit?

No dodges available? So they both jumped you IMMEDIATELY following you just finishing a fight where you somehow ended the fight by dodging twice? You’re just making stuff up now. Bad lie.

BTW, again – you’re an Engineer…I even bet you run Invigorating Speed for high(ie perma) Vigor uptime. If not, look into it. lol

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

It's already happening, "nerf warrior CC"

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Posted by: Velron.3729

Velron.3729

They’ll always cry for nerf against builds they don’t want to adapt to or builds they don’t know how to counter.

When ‘adapting’ and ‘countering’ is entirely revolving around ‘having stability/stunbreaks’ and in the end only grossly limiting what specs you can actually play…

Yeah, no.
Having a class near entirely dedicated to CC locking players, in this game, is not a good thing.

You seem to think ‘change’ is a linear term, that the only thing Anet can do to the warrior is just nerf the class, or make an ability hit harder (I’m honestly not sure if your right) but… if the devs have a lick of sense it quite obviously isn’t… because right next to ‘nerfing’ something is ‘fixing it… its a crazy concept where the class stays at the same power but ’adapting’ to the warrior is more about playing well against it, than googling the right spec…

If that makes sense…

How to counter Warrior CC…

1) Watch for Warriors and keep a safe distance from them
2) If they get close, don’t get caught by a Warrior. Use blinds, chills, immobilizes etc.
3) If you think you will get caught bring something to get out. Stunbreak, invisibility etc.

1) just run off of the CP and let them cap it—then you can avoid their cc
2) don’t forget to play your 30/30/30/30/30 build with 6 stun breakers, blinds, and chills. this is key
3) your stunbreak on a 60 second cooldown should allow you to pull ahead of their multiple knockdowns, dazes, and stuns all with cooldowns of 30 second or less
4) if you were in the middle of a fight and you’ve used all 8 of your stun breakers and got flanked by the warrior you should L2P

Definitely L2P for you man.

What’s funny is Engineer can trait for -53% damage when stunned. FIFTY-THREE PERCENT!

People just plain don’t want to give up their fun kitten to take defensive options. You think I like running Berserker Stance, Balanced Stance and Sig of Stamina as my utilities instead of fun stuff like Kick, Stomp, Bulls Charge, etc? Nope, but I want to counter the condi meta, rather than cry about it. So I build for it.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

It's already happening, "nerf warrior CC"

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Posted by: Velron.3729

Velron.3729

How to counter Warrior CC…

1) Watch for Warriors and keep a safe distance from them
2) If they get close, don’t get caught by a Warrior. Use blinds, chills, immobilizes etc.
3) If you think you will get caught bring something to get out. Stunbreak, invisibility etc.

-The game’s TPvP revolves around capture points, so keeping a safe distance is next to impossible most of the time.
-Next to every warrior runs berserker stance
-That just leaves option 3… which is kind of like what I was saying. Either keep out of his CC and his entire class is useless… or get CC locked and kitten d. It just really annoys me that one boon (stability) can entirely negate an entire spec…. it leaves said CC spec needing to be balanced above par against anyone without stability… which just creates a ‘run the right spec/premade’ deal or get kitten kitten d.

-You complaining you can’t run away from a melee Warrior inside a point? How you think we feel having to melee inside it with Necro marks the size of the point, Engi bombs the size of the point, etc? kitten almost forgot now Guardian symbols the size of the point.

-Berserker Stance is 8 seconds. If you can’t make it 8 seconds you probably deserve to die. You have stun breaks and dodges for this time, after this – now its time to control the Warrior with conditions or your own counter pressure.

-This point has been refuted by the previous two.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

It's already happening, "nerf warrior CC"

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Posted by: Velron.3729

Velron.3729

I’d just like to let you all know every time you say “CC spam” you show your ignorance to how the build works.

Fragg – Engineer | Lil Zek – Warrior PVP R43
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T1 WvW Zerg Warriors, what are your stats?

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Posted by: Velron.3729

Velron.3729

Warlord did you seriously just suggest banners are better than shouts for WvW?

Lets just agree to disagree, if you think banners are ideal over shouts for WvW where combat is constantly moving around, we will never see eye to eye.

edit : BTW, just realized I think there’s a misunderstanding causing this. My guild isn’t huge, we don’t have a massive amount of Warriors. Usually 2-3 of us, maybe 3 guardians…we aren’t massive.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

(edited by Velron.3729)

Kill-shot should be instant cast.

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Posted by: Velron.3729

Velron.3729

OMG Daecollo! This has to be your most insane idea yet. L O L

Fragg – Engineer | Lil Zek – Warrior PVP R43
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Skull Cracker V 3.0 - The Counter Meta

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Posted by: Velron.3729

Velron.3729

Nice, already two replies that are almost identical to what I said the first time Daecollo posted that thread.

If Warriors scare Necros so much that they turn away from Staff/Scepter condition spam – I’m satisfied, means we changed the meta away from boring AOE condi spam.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

Finally,all class has its spotlight.GJ Anet.

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Posted by: Velron.3729

Velron.3729

Anything else buddy?

Yes, as you posted here:

only thing that changed for Warrior this patch were some buffs to the heals

You downplayed the value of the buffs recieved to the heals, you also flat out ignored the OH sword and now you base that upon a specific build not having any use for it, yet, it is a buff.
Furthermore I do understand that you summed up all the rampage changes into 1, yet by doing that you makes it look like less of a change that it is.

All that aside tho, warriors are fine, abit heavy on the CC but overall they’re fine.

And I’m not your buddy mate.

I like how you unquoted my post that clearly shows I mention Sig of Might, Heals, and the Rampage change.

“Go read the notes, this patch was mostly just changes to Rampage, Sig of Might, and Healing buffs.”

I address that I forgot the OH sword change since it does not apply to the CC builds being talked about here.

Nice trolling sir.

Fragg – Engineer | Lil Zek – Warrior PVP R43
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Why no Condi Warriors in high end Tpvp?

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Posted by: Velron.3729

Velron.3729

I lol’d @ point and click. Def how melee works.

Coincidentally, that’s exactly how the Longbow works.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

Finally,all class has its spotlight.GJ Anet.

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Posted by: Velron.3729

Velron.3729

Go read the notes, this patch was mostly just changes to Rampage, Sig of Might, and Healing buffs.

If you’re talking about the 1 second increase to Skull Crack – that was a few patches ago.

Berserker Stance increase? Also happened in prior patch.

Yes, we’ve been slowly getting some love….and I didn’t even feel weak before because I was experimenting with other builds instead of just trying to run old ones and crying that they couldn’t compete.

This patch though? Pretty much only Healing buffs and now people are complaining, mucho funny.

I actually did read the patchnotes before posting it and you’re still downplaying it, bloody remarkable.

LOL, please…instead of just being a kitten why don’t you tell me what I am downplaying?

Smoothing out animations isn’t a significant thing worth mentioning, sorry?

The bug fix to heightened focus? It’s a bug fix.

Here we go…

Warrior:
Rampage: This elite skill now also provides 20 seconds of swiftness.
Smash: This skill now causes a 2-second cripple. Increased the maximum number of targets to 3.
Bash: This skill no longer causes cripple. It now causes 5 stacks of vulnerability for 5 seconds. Increased the maximum number of targets to 3. Fixed a bug so that this skill properly displays in the attack chain.
Uppercut: This skill no longer causes vulnerability; it now dazes the target for half a second. Increased the maximum number of targets to 3. Fixed a bug so that this skill is properly displayed in the attack chain.
Dash: This skill no longer knocks back the player’s target. Reduced the recharge to 6 seconds. Increased the damage by 100%. Cleaned up the animation so that it will hit the target more quickly when used at close range.
Throw Boulder: This skill now causes a 2-second stun. Increased the damage by 65%. Increased the projectile velocity by 50%.
Seismic Leap: This skill has replaced Stomp. It is now a ground-targeted, 2-second AoE knockdown with a 600-unit range.

All rampage updates

Bull’s Charge: Cleaned up the animation so it will hit the target more quickly when used at close range.
Staggering Blow: Fixed an issue that caused players to stop in place after using this skill.
Signet of Might: The activated unblockable buff now lasts for 5 strikes. I mentioned this
Impale: This skill now applies torment instead of bleeding. Two stacks of torment are now applied upon the sword’s impact. Condi build doesn’t apply to stun build, doesn’t use OH sword
Mending: Reduced the recharge to 20 seconds. Decreased the base heal by 6%. Scaling with healing power has been decreased by 20%. This skill now removes 3 conditions. Healing buff
Healing Signet (Passive): Reworked the formula that this passive heal uses. At level 80, this skill goes from 392 healing per 3 seconds to 467 healing per 3 seconds with 1500 healing power. Healing buff
Healing Surge (Stage 0 Heal): Increased the base heal by 12%. Scaling with healing power has been decreased by 10%.
Healing Surge (Stage 1 Heal): Increased the base heal by 11%.
Healing Surge (Stage 2 Heal): Increased the base heal by 19%. Scaling with healing power has been increased by 25%.
Healing Surge (Stage 3 Heal): Increased the base heal by 16.5%. Scaling with healing power has been increased by 50%. Healing buff
Rush: Cleaned up the animation so that this skill will have a smoother transition when approaching the target.
Heightened Focus: This trait now applies the appropriate crit chance per adrenaline level.
Berserker’s Power: This trait now applies the appropriate damage increase per adrenaline level.

So it looks like it’s exactly what I said + bug fixes and cleaning up animations.

I did leave out the OH sword buff…which doesn’t apply to the stun builds being used.

Anything else buddy?

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

Finally,all class has its spotlight.GJ Anet.

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Posted by: Velron.3729

Velron.3729

@ BurrTheKing – Yep, I’m well aware man. I’ve been playing my Warrior and shelving my Engi mostly because the condi spam meta bores me to death and I’ve spent a lot of time testing and tweaking my Warrior build to be able to handle it and highly punish those who do the condi spam. Most of them never run stun breakers, their fault, I’m capitalizing.

And this last patch with the Healing buffs, man that just opened up a bunch more testing I’ve been working on. Healing sig is really strong now if you have great condi removal elsewhere (I run Melandru’s, Sig of Stam and Berserker Stance, Cleansing Ire), etc.

—End post directed at Burr

Oh look, should we point out that we are running 4 different things dedicated just to deal with all the condition spam going on? Runes, Trait and 2 of my utilities dedicated to conditions.

Dedicate that much to dealing with being CC’d by Warriors then come back and tell me how you do against them.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

(edited by Velron.3729)

It's already happening, "nerf warrior CC"

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Posted by: Velron.3729

Velron.3729

Isn’t a requirement of “spamming” skills they also be easy to land? How do you spam slow mace skills? lol

If by spam you mean manage to stick on your target in melee range with a zero mobility weapon set while keeping track of dodges, evasive skills used, stun breakers used or not, etc…then yes its definitely spamming.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

Finally,all class has its spotlight.GJ Anet.

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Posted by: Velron.3729

Velron.3729

Makes me laugh so much that basically the only thing that changed for Warrior this patch were some buffs to the heals and now Warriors are apparently super OP murderous demigods.

This forum is always good for a quick laugh.

I agree, your post for example, which downplays the amount of changes the warrior recieved.

Not saying they’ve gotten a complete overhaul that made them into the most OP thing ever, but people are trying new builds now and those are quite strong, something I find far more hilarious is the amount of people who suddenly complain about mesmers being underpowered all of a sudden, when they were buffed in the latest patch.

Go read the notes, this patch was mostly just changes to Rampage, Sig of Might, and Healing buffs.

If you’re talking about the 1 second increase to Skull Crack – that was a few patches ago.

Berserker Stance increase? Also happened in prior patch.

Yes, we’ve been slowly getting some love….and I didn’t even feel weak before because I was experimenting with other builds instead of just trying to run old ones and crying that they couldn’t compete.

This patch though? Pretty much only Healing buffs and now people are complaining, mucho funny.

Fragg – Engineer | Lil Zek – Warrior PVP R43
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sPvPers crying about Warrior CC..

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Posted by: Velron.3729

Velron.3729

To be fair, the sPvPers crying are the ones who aren’t / haven’t played at a high level.

I would go as far as to say they don’t fully understand the counters and the important of positioning / situational awareness.

Those are the same people who cried over Eviscerate damage and Bulls, Frenzy, 100b….and look what happened there. lol

Fragg – Engineer | Lil Zek – Warrior PVP R43
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sPvPers crying about Warrior CC..

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Posted by: Velron.3729

Velron.3729

actually the mace’s stun was increased by 1 second for a stage 3 burst meaning 4 second stuns are commonplace.

That change was multiple patches ago…not this patch. Only things that changed this patch were Sig of Might, Rampage, and Healing buffs.

Fragg – Engineer | Lil Zek – Warrior PVP R43
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T1 WvW Zerg Warriors, what are your stats?

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Posted by: Velron.3729

Velron.3729

wrong, warriors arnt running shouts becasue blasting in water fields are better and in a gurdian heavy zerg with water fields, shout healing is not needed. + mending now cures 3 condis with lower CD.

I disagree with you.

So do the Warriors from RG.

You can NEVER have too much sustain, condi remove, healing, etc for ZvZ unless you’re always on the side with the 60man chasing down the 20. If you wanna be that 20 man group that smashes into the 60 and comes out on top….best not neglect that group support.

RGs meta has already been broken in T1. T1 looked at the meta RG was running and countered it. It got broken with in a month by several guilds. RG and other guilds who copied that META got farmed as well. Not going to name names but there are several guilds in T1 who run a counter meta to the RG meta now.

You do realize all you’ve done so far in this thread is claim no one runs shouts anymore and have provided absolutely no alternative to what is superior and why?

Guardian shouts are better, yes. Warriors shouts and Guardian shouts both going together is even better than either alone.

I just fail to see how they can be replaced with anything better. I don’t need stances like Endure Pain or Berserker Stance in WvW with my guild, I only need my Stability sig/stance. Stuff like stomp is gimmicky and silly to me, a 40-kitten CD and all it does is launch a few people OUT of our centered damage. Bulls is single target, bolas single target, most signets not needed. Just not seeing this better Warrior “t1 meta” (lol @ meta in WvW – the meta is more numbers for 24/7 coverage).

Fragg – Engineer | Lil Zek – Warrior PVP R43
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More Amulets, Vit, Toug, Condi

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Posted by: Velron.3729

Velron.3729

I definitely do NOT think we need amulet options that create even tankier condi spammers. Get outta here with that lol.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

It's already happening, "nerf warrior CC"

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Posted by: Velron.3729

Velron.3729

Lets make a deal!

Nerf Warriors CC —-—> bring back beta Warrior damage.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

It's already happening, "nerf warrior CC"

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Posted by: Velron.3729

Velron.3729

I feel like this thread is full of FOTM Necros who don’t know how to play their profession yet and are crying that they can’t faceroll over every single profession in the game.

There’s absolutely nothing OP about the build, I’ll wait and see what happens here also. If the build gets nerfed I’ll laugh and know Anet just listens to the crying baddies who refuse to learn how to play.

This is probably one of the best builds in the game as far as balance and risk vs reward IMO. You can play it VERY effectively with good timing and keep track of dodges blown/stun breaks wasted, etc…or you can get completely kited, blinded, miss your stuns, etc and be useless. It requires the Warrior to be up in your face melee range in the thick the whole time and use of slower, telegraphed attacks. It rewards good play and punishes bad play severely – I’d like to see more of this, not less.

If ever there was a thread that needed a bunch of “L2P” replies…its this one.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

Finally,all class has its spotlight.GJ Anet.

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Posted by: Velron.3729

Velron.3729

Makes me laugh so much that basically the only thing that changed for Warrior this patch were some buffs to the heals and now Warriors are apparently super OP murderous demigods.

This forum is always good for a quick laugh.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

My elegant solution to warrior sustain!

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Posted by: Velron.3729

Velron.3729

Some of you seriously need to just reroll and stop flooding the forum with your negativity.

Fragg – Engineer | Lil Zek – Warrior PVP R43
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It's already happening, "nerf warrior CC"

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Posted by: Velron.3729

Velron.3729

playing stun warrior is really satisfying too there’s a real sense of timing and counter play

I agree, really enjoy this about it. You can be absolutely devastating if your timing is good, or you can miss most of your attempts and be a joke.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

Diminishing Returns on CC

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Posted by: Velron.3729

Velron.3729

good movement/blinks are the counter to chain CC not stun breaks

Both are effective. Ronpierce’s advice was solid. If you stun break too early you’re screwed, if you stun break the correct one you can really delay everything and likely have outlasted any stability/condi immunity they were using.

Fragg – Engineer | Lil Zek – Warrior PVP R43
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Diminishing Returns on CC

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Posted by: Velron.3729

Velron.3729

Lolz.

Another QQ thread about CC. Highly telegraphed CC.

Fragg – Engineer | Lil Zek – Warrior PVP R43
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It's already happening, "nerf warrior CC"

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Posted by: Velron.3729

Velron.3729

This reminds me of when all the people cried about Eviscerate damage in the beginning.

Or Bulls, Frenzy, 100b.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

It's already happening, "nerf warrior CC"

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Posted by: Velron.3729

Velron.3729

Except my engi ain’t glassy? O.o but it does crack me up how hilarious CC warriors are. Please Anet don’t nerf these poor souls being a warrior is still hard even if it is a cc warrior

Most Engis are not “glassy”…but they do tend to neglect bringing stun breaks.

The popular “Teldo build” for example so many are running has 0 stun breaks. There’s some good options for making a CC miss with the instant blind on FT, etc…but usually no stun breaker.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

It's already happening, "nerf warrior CC"

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Posted by: Velron.3729

Velron.3729

I’ve realized since playing Warrior more and more over the past couple months that most professions load their utility bar up with offensive abilities – Warriors are all defense usually.

Time for other professions to make the same choice. Load up on offensive utilities and get owned by stunlock Warriors, or load up on the defensive utilities and have a chance when you get focused.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

Why no Condi Warriors in high end Tpvp?

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Posted by: Velron.3729

Velron.3729

S/S and Longbow is very effective now for condition builds. Run Sigil of Doom and you’ve got all your control conditions + Burning, Bleeding, Torment, and Poison.

However, the reason Warriors aren’t running condi in tPVP is likely because Necro does it better and as a Warrior in tPVP your best bet atm is a build that destroys Necros.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

T1 WvW Zerg Warriors, what are your stats?

in Warrior

Posted by: Velron.3729

Velron.3729

Hiya, nice to see a player from a server we are competing with. I’m on JQ as well and I’m a warrior and I go by the name Beowulf.

TC may have seen my strength for themselves, have watched me rise from the darkness of war, dripping with my enemies’ blood. I drove five great giants into chains, chased all of that race from the earth. I swam in the blackness of night, hunting monsters out of the ocean, and killing them one by one; death was my errand and the fate they had earned.

:D +1

My stats are 30k health, 3100 attack, 407 health regen per second, 3,126 armor, 2000 toughness, that should give you an idea at least and pray to your Gods you may never cross my path!

:)

407 health regen per second, is that from healing Signet + Adrenal Health?

407/s is what Healing Signet heals for with just the 300 Healing Power you get from the Defense line.

That same HP level gets you 396 every 3 seconds on the Adrenal Health or w/e trait that passively regens based on Adrenaline level.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

T1 WvW Zerg Warriors, what are your stats?

in Warrior

Posted by: Velron.3729

Velron.3729

Here’s mine, no ascended gear bc I hate PVE.

I’m on JQ, in Decisive Actions we like to try to zerg smash with like 15-20 people so I run a very tanky front liner with #1 always being Don’t Die. One death = rallies = you aint zerg smashing.

Thanks. /agree on Don’t Die, priority #1.

PS – you know you can buy Ascended gear with Laurels + Badges? No need to PvE to get it anymore.

Yeah my Engi was more my main so he has the full ascended jewelry now…gotta work on the Warrior next. It takes quite a while doing it this way unfortunately. Think I have enough to get my amulet right now though.

What’s funny is I pretty much finished the Engis ascended stuff and stopped playing him very much. Warrior is just 10x more effective for ZvZ. No stability = no bueno.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

People hating banners

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Posted by: Velron.3729

Velron.3729

I dont hate Banners, but I hate it that they are indestructible and their effect in many situations much stronger, than the support skill of the other classes.
The ghosts from the ranger, for example.

Nice little bit to point out for those complaining that they are weak.

They may not be quite as strong as other summons….but they cannot be destroyed/killed.

No needs.
Warrior are destroyed before.
Or leaved behind.

Yeah man, I get it…you think Warrior sucks. I see several posts a day from you, super negative, never positive.

Speak for yourself man. I feel like a beast on my Warrior after the healing buffs, I didn’t even feel weak before the patch. I felt like it took me more effort to kick kitten than it does on my Engi, but I never felt weak.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

T1 WvW Zerg Warriors, what are your stats?

in Warrior

Posted by: Velron.3729

Velron.3729

wrong, warriors arnt running shouts becasue blasting in water fields are better and in a gurdian heavy zerg with water fields, shout healing is not needed. + mending now cures 3 condis with lower CD.

I disagree with you.

So do the Warriors from RG.

You can NEVER have too much sustain, condi remove, healing, etc for ZvZ unless you’re always on the side with the 60man chasing down the 20. If you wanna be that 20 man group that smashes into the 60 and comes out on top….best not neglect that group support.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

T1 WvW Zerg Warriors, what are your stats?

in Warrior

Posted by: Velron.3729

Velron.3729

I’d just like to say I definitely don’t feel like my shouts are weak or holding me back or anything like that in WvW.

I run them on purpose, because I think its the strongest way I can run my Warrior for zerg v zerg (for lack of a better term). Including my shouts and warhorn I can AOE cleanse/convert 5 conditions every 20ish seconds. I don’t want to only remove them from me, I WANT the AOE cleanse/convert. This makes my whole team stronger.

As already mentioned I’m also giving everyone Fury and Might. Definitely not weak.

TBH I can’t think of anything better I would want on there for WvW.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

People hating banners

in Warrior

Posted by: Velron.3729

Velron.3729

I dont hate Banners, but I hate it that they are indestructible and their effect in many situations much stronger, than the support skill of the other classes.
The ghosts from the ranger, for example.

Nice little bit to point out for those complaining that they are weak.

They may not be quite as strong as other summons….but they cannot be destroyed/killed.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

healing singet is great!!

in Warrior

Posted by: Velron.3729

Velron.3729

Healing signet scales poorly with healing power, the thing that scales good is adrenal health but guess… you need to stay full adrenaline for it to work.

To find how a heal scales, you divide its coefficient by how often you receive healing from that source.

Stage 3 Healing Surge: 1.5/30 =.05
Healing Signet: .05
Adrenal Health: .15/3 =.05

They all scale the same.

Try them with health power and with no heal power in game, you will see what i am saying.

I think you’re missing that the reason Healing Signet LOOKS like it scales poorly is bc the numbers happen every second. If you only got the health from the signet every 30s like Surge you would notice a bigger numerical increase.

30 seconds

11,760 @ base 392/sec

12,810 @ 427/sec – 800something healing power (just off top of head from a build i messed with earlier)

14,010 @ 467/sec – 1500 healing power

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

Shout builds: The new all around meta?

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Posted by: Velron.3729

Velron.3729

Tried out a shout version of my CC build. The inability to take the traits I need for shouts and maintain -5sec on weapon swap kills it for me. Sticking with Melandru runes and Berserker Stance for now.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

T1 WvW Zerg Warriors, what are your stats?

in Warrior

Posted by: Velron.3729

Velron.3729

Here’s mine, no ascended gear bc I hate PVE.

I’m on JQ, in Decisive Actions we like to try to zerg smash with like 15-20 people so I run a very tanky front liner with #1 always being Don’t Die. One death = rallies = you aint zerg smashing.

Attachments:

Fragg – Engineer | Lil Zek – Warrior PVP R43
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(edited by Velron.3729)

Come have a laugh my fellow Warriors!

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Posted by: Velron.3729

Velron.3729

Hahaha that meme!

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

Come have a laugh my fellow Warriors!

in Warrior

Posted by: Velron.3729

Velron.3729

So according to this guy in this ( https://forum-en.gw2archive.eu/forum/pvp/pvp/Worst-PvP-Meta-Ever-AGAIN/first#post2482555 ) thread. We are the new meta. Lolz enjoy.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

Worst PvP Meta Ever, AGAIN!

in PvP

Posted by: Velron.3729

Velron.3729

This thread makes me smile.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry

healing singet is great!!

in Warrior

Posted by: Velron.3729

Velron.3729

Lol just take it and get a Cleric’s amulet for fun..
Stand still against the warrior or guardian whatever.. only use shield stance for there burst sometime and they cant kill ya :-P funny (not the same as a real person but still nice..)

Running healing signet now in pvp with longbow/s+shield.. works great! (berserker amulet)

Just tried in spvp hotjoin, healing signet passive heal the same as before (heal 270 with cleric)

Either you’re crazy or your account is bugged or something.

Mine heals for 407/s with only 300 healing power and when I was messing with some other stuff with healing power I was up to 447/s.

Fragg – Engineer | Lil Zek – Warrior PVP R43
[DA] Decisive Actions – Jade Quarry