Showing Posts For Vorch.2985:

Collaborative Development Topic- Living World

in CDI

Posted by: Vorch.2985

Vorch.2985

There is a very general problem.

You cannot have content that creates an evolving world on the one hand and make it stay forever on the other hand. It’s a contradiction. If you defeat the dredge and flame legion, that invasion is no longer there and it makes no sense to still have its dungeons around. Either evolution or persistence. You cannot have both.

I choose evolution. It means, I cannot repeat old content and it will be forever lost and only in my memory or in the history books. That’s the price to pay for an evolving world.

I don’t think people want the entire event to be left behind…but there SHOULD be “scars”.

Scarlet’s invasions are a great example of how to do this. Tequatl stays back as well, and the TA dungeon has been changed.

  • For instance, imagine if at the end of Flame and Frost, there were permanent DEs that would spawn in the Shiverpeaks and Ascalon regarding escorting refugees to LA…or helping refugees rebuild?
  • Or if after the queen’s jubilee, you could use the arenas to duel other players in preparation for next year?

In addition, if a player has completed an event, specific small DEs could occur in those areas. Let’s say a player completes flame and frost. Periodically, a veteran molten shaman could ambush a player in the shiverpeaks, or a veteran molten gunner could perform the ambush in ascalon. A simple one line voice over “You’ll pay for destroying the Molten Facility!!” would be all that’s needed.

  • This is ALREADY done for the personal story

I think they are taking a step to more permanence, but need to go a bit further.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Collaborative Development: World Population

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Posted by: Vorch.2985

Vorch.2985

  • Transfers should be based on WvW Tier
  • WvW would be a GREAT place to utilize Heroes/Henchmen a la GW1 to help level the playing field. Weaker than real people, but still useful (veteran level would be adequate). A 3 minute recharge upon their death would be good as well. Base their availability on opposing server population on the map.
  • I like the idea of having the outmanned buff increase tower defense and NPC power of the outmanned side.
  • Alliances should definitely be a part of the solution. commanders on the two lowest scoring sides should be able to form an alliance when one side has 50% or more of all maps.
Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Collaborative Development Topic- Living World

in CDI

Posted by: Vorch.2985

Vorch.2985

As far as the living story goes, here are my critiques:

Permanence

  • EVERY update to the LS should add SOMETHING that will last in the world for at LEAST 6 months, if not permanently.
  • EVERY update should have a summary available IN GAME so people can catch up.
  • Suggestion: Lore Book that chronicles player/account participation in the living story…provides cosmetic rewards/armor/weapon skins as it becomes more and more complete.

Presentation

  • I would like to say that having fully voiced additions to the game every 2 weeks must be a daunting task…
  • We were told that the game would have a painterly feel…and your art department is amazing. Use that art, especially the moving art, to help tell the story.
  • For instance, the stories on the front page that accompany updates have been great. A simple narrator and different artwork for each section would be a good way of presenting the story and setting the mood IN GAME.
  • Don’t be afraid to go darker. Even as a rated T game, you can do a lot with ambiance illicit feelings of sorrow, anger, and horror.

Character Development

  • I remember heroes from GW1. From Mhenlo, Eve, and Cynn to Talon Silverwing, Koss, and Gwen. Your NPCs NEED to be involved in the story…you need your core group to be actively involved in every event in order to build their characters. Destiny’s Edge, Rox, and Braham should always somehow be involved.

Dragons and GW1 Lore

  • Keep the over all conflict at heart when creating content. As players, we have slain only one elder dragon…there are many more out there. There are conflicts that started hundreds of years ago that need to be resolved. There are places from the past that players DESPERATELY want to experience again.
  • You should NEVER have to worry about not having a enough lore to last the game…because even if all of Tyria, Cantha, and Elona are explored… that’s MAYBE 1/4th of the map that you have available!!

Don’t be afraid to give us the juicy stuff!

Attachments:

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

So I made a Legendary

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

Personally, I’ve been exploring sPvP (just got rank 30 for wolf emote and can now get 15slot bags for free essentially).

I’m also working on getting my alts weapons that work for them…not legendaries, though.

I help guildies and gf with dailies in PvE and also take part in new content…

Plan on working on getting my fractal level up so that I can start gearing out in ascended stuff…really, I do what I want

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Collaborative Development- Request for Topics

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Posted by: Vorch.2985

Vorch.2985

1. Ascended Gear WvW players need a method of obtaining BiS gear by SOLELY PLAYING WvW. You can either do that OR scale ascended gear down to exotic gear when a player is in WvW. That would help ascended items be SO MUCH more tolerable.

2.Rewards You need more skins, crafting mats, and general rewards exclusive to WvW. Defending camps should offer greater rewards. I think that using the time a player spends at a camp as a multiplier for the exp they earn would be nice (and have a max cap, of course). Also, make some titles that are attainable.

3. Anti-Zerg Mechanics I like the direction you guys are going in with Bloodlust, trying to give players a bit more power over the zergs. It’s not perfect…not by a long shot. I honestly don’t know HOW you guys can fix it, and it’s not going to be easy. I have faith tho

Thanks for the thread! Good to be heard.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Collaborative Development- Request for Topics

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Posted by: Vorch.2985

Vorch.2985

I’ve JUST started PvPing for less than a month, so forgive me:

1. Rewards: ok, here’s the deal: I love hot join PvP. However, it should not be the best way of increasing in rank. I would rather have a PvP rank (earned by hot join and tournies) and a Tournament Rank (earned ONLY in tournaments). Love the locker as well. However, can we stack the items, please? And a little silver for wins in PvP wouldn’t hurt either

2. Game Modes I feel like you guys have done an excellent jobs with the release of various maps. HOWEVER, we really…REALLY need more modes. I personally think Teamdeath match is NOT a good option in an MMO. However, GvG would be great and I think Kill Confirmed (taking an enemy “spirit” after they are killed back to a point on the map for points) would be a happy compromise.

3. More Skills I think you guys mentioned something about adding more skills to the game this year, so I’m happy to wait. I’d really like to see more weapon types available to each class. You can always place some underwater weapons and give them on land functionality as well

This isn’t really an addition, but people who exploited to rank up need to be dealt with.

thanks for this topic!!

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Not being heard on the forum?

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

Well, there’s a lot of signal to noise here, and not a lot of it is constructive.

Anet could implement a simple “Last read by ArenaNet at XX:XX:XX on Jan1 2013” on the top of the thread.

That’s…actually a pretty good idea.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Collaborative Development- Request for Topics

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Posted by: Vorch.2985

Vorch.2985

PvE

1. Customizable Guild Halls/Player Housing: There is no measure to how much these add to the game. Such a simple concept adds SO much to guild cohesiveness and player retention.

2. Risk/Time v. Reward Ratio: This needs so much work, I honestly don’t know where to start or how to fix it. The champion loot update was a welcome addition. However, it created a system where people can gain great rewards with negligble risk. Meanwhile, dungeons that may take half an hour give 1g. Props on adding gold to dungeons, but you need to re-visit how much gold each path gets. Unique rewards/dungeon chests (a la Scarlet’s TA path) with unique skins/items/crafting materials would also help.

3. Lore Presentation: The short stories for each event are AMAZING. Even more amazing is the HUGE disconnect between the atmosphere in the short story and the actual content. The game is rated T; however, DON’T BE AFRAID TO GET DARKER. Games that are rated T: (Batman Arkham Asylum, Arkham City, Portal, Infamous, Uncharted, Star Wars: Force Unleashed, KotR, GUILD WARS). You have the talent to make amazing stories…use that talent!

just wanted to end by saying you guys are doing an excellent job! It’s amazing to have an update every 2 weeks. Keep at it…I have a feeling you’ve only scratched the surface of the possibilities of GW2.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

(edited by Vorch.2985)

Guilds too quiet

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

You’d be surprised how much more active a guild can get with guild halls.

A place where you can hang out with friends that is exclusive to your guild. A place where you can actually do normal Quality of Life functions like sell items and craft.

A simple instance can add a LOT to the game.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Diminishing Returns on Clock Tower?

in Blood and Madness

Posted by: Vorch.2985

Vorch.2985

Yep, same here, clearly 3-4 bags at end chest OP and needed nerf.

Nothing more satisfying than opening a chest and seeing zero rewards.

I’m usually not cynical and try to be optimistic.

This change is BULL. No reward besides emperyal fragments? And even then, only ONCE???? I have NO interest in ascended items…And less in non-halloween themed items

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

On getting critcism

in Community Creations

Posted by: Vorch.2985

Vorch.2985

You people should have been around in 2006/2007 when Guild Wars 1 was deemed to be rubbish, dead, useless etc. etc. It’s funny to see people here harping on about how good GW1 was and then spewing the same vitriol that I read 6-7 years ago.

And LinkR got the reply spot on. Upvote for you sir.

My sig has a perfect example.

And I think that ANet does appreciate criticism. However, there is a lot of criticism here that is absolutely useless. It may be a person’s honest reaction…but it can’t be used to make the game better and, in some cases, is only detrimental. They aren’t perfect (and a certain O’Brian needs to reconsider his attitude), but I do believe that they are actually trying.

Once constructive criticism is mastered on forums, then we can move the entire community forward…

Oh wait…this is the internet.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Can we PLEASE get new game types !!!

in PvP

Posted by: Vorch.2985

Vorch.2985

I really don’t think death-match/team death-match would work. I think Kill Confirmed would work if you had to bring enemy “souls” to a capture point to score.

I honestly think only 3 game modes are needed. One would be conquest. The other would be GvG. And the last would have to be KotH, KC(Kill Confirmed), or CtF.

6 PvP modes a la GW1 is too much and divided that player base quite a bit.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Will you still play if patch sucks?

in PvP

Posted by: Vorch.2985

Vorch.2985

I’d like to vent a little here.

I’ve been a PvE player since launch. I was going to try sPvP a little bit last year, but heard that it was horendous and that only 3 classes were viable in it, so I stayed away. This lasted until about the beginning of Sept. 2013.

Then, I just decided to go in hot join and see how my warrior would fare. I wanted to use mace+shield/hammer and made a pretty decent stun lock build. After a few people complained that I was just using a cookie cutter build (actually had no idea people used mace+shield/hammer), I decided to try other classes.

Atm, I have at least one viable build on each class EXCEPT thief and elementalist…those two playstyles are not very enjoyable to me. Thieves are too squishy and elementalists have very few viable stun break/stability options (i’m looking into an invuln. spam build atm…)

During my 1 month stint into the world of sPvP, I have come to see that most issues people can be summed up as follows:

1) My class/build should be able to counter any other class at any time. This will NEVER happen. This is not a fighting game or an FPS. There will be classes and builds that you struggle against…there will be classes and builds that struggle against you.

2) Not enough modes. I actually agree with this one. I do NOT think that there should be 6 modes like GW1…that fragments the sPvP population too much. However, simply having one mode will alienate anyone who doesn’t enjoy it. The PvP team has done GREAT with providing a variety of maps, but there need to be more options for playing on them.

  • I don’t like the idea of a team-death match…however, I would be open to a modified version of Kill Confirmed…bringing the “souls” dropped from dead enemies to a capture point.
  • GvG. I did not play a lot of it, but there are plenty of people who want it.

3) Rewards area not good enough This one, I don’t understand. Do players want more PvE rewards (gold, karma, etc.)? Do they want easier ranks? I personally think that lockers should just have stackable armor, but other than that, the rewards seem pretty great. You can even make bags using glory for alts. What I WILL agree with is the fact that hot-join will rank you up faster than tourney play. I think a compromise would be the ability to rank up to r30 in hot-join and only able to gain ranks from tourney from then on. You would still be able to gain glory in hot-join, but it should not improve your rank.

I honestly play sPvP most of the time now. I log into PvE for the LS achievements and to help out with my gf’s daily. PvP may not be perfect, but it’s a LONG way from horrible.

And I doubt the patch is going to make PvP worse…

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

(edited by Vorch.2985)

Only lvl 80 in Group or leave....

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

I’m fine with lowbies as long as their gear is up to date.

Can’t count the amount of times I’ve done AC with level 35-40s who still have level 25 gear…one guardian had kept his pauldrons from character creation.

As long as you know what to do and your gear and level are up to the recommended requirements, I’m cool with anyone.

Being level 80 just usually means that your gear is up-to-date (usually).

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Is Guild Wars 2 Alt Friendly or Not?

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

Alt friendly in everything except WvW (ranks) and FotM (levels).

Everything outside of FotM 21+ can be done without an emphasis on ascended gear.

I have 13 alts with full exotics and some ascended trinkets spread here and there.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

What's your perfect MMO?

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

The only things I’d add to GW2 are guild halls, gvg, 2 more types of PvP, more zones in PvE and WvW, and more skills

The only things I’d take away are ascended statistical advantages (while leaving infusions slots in).

Other than a few stupid cash shop items (infinite continue coin, retrait stone, and most boosts), the game is pretty good to me.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Ascended armour will take time and effort

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

if it takes as much effort as it takes for a weapon per piece… forget it, i won’t even try because it won’t just take you a ridiculous amount of time (what am i building a house irl? wtf is supposed to take 12 weeks in a video game?) but knowing how omega fugly the armor looks, no thanks, take your ugly armor and gtfo.

If it’s like Ascended weapons it will take time, yes. Effort, no.

it does take effort because im forced to do all boring world events for ascended mats when i don’t want to.

What level fractal are you that you need to farm world events?

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Which of these zones should be next?

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

To be honest ? All of them. It’s an RPG, right ? Normally, you try to expand your universe as time go by if you want an interesting story…

Now, the real thing is: when will we see this ?

Probably never, seeing how Anet devs aren’t working on new stuff (not a new backpack I mean).

Just wait for the next part of Living Story ! It’ll entertain you ! …for a few hours.

erm…I HIGHLY doubt that we’ll never see these areas.

The first year, GW2 has been building a HUGE amount of resources. From here on out, they can build upon a solid foundation. And we will see some new areas in the next year (I’m thinking either the Dominion of Winds or the Magumma Wastes is next)

And to give you an idea as to how huge the world is the devs get to play with…the red square represents all of GW2 (not including Mist areas [sPvP and WvW])

http://s23.postimg.org/wfz2j5uy1/Tyria.png

Attachments:

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

(edited by Vorch.2985)

What GW1 Features would you like in GW2?

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

  • More skills (coming soon)
  • Guild Halls/GvG (needs to come asap)
  • Cantha and Elona
  • Dyable weapons (probably won’t happen…but I can DREAM)
  • No more gear tiers (honestly don’t think they will make another…)
  • 10-man or 2-team dungeons/elite content (VERY nice)

I’m pretty satisfied with GW2, though. GW1 was great, but using heroes to face roll “Hard Mode” content with 3-Sabway heroes, 3-Mesmer heroes, and an SoS ritualist was a bit silly.

And I do not miss Shadowform/55 farming…I actually do like meeting people in the world

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Arenanet, Thank you for the FAILS.

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

I loved liadri ;3

And yes, I do like difficult content, especially when there is easy content mixed in.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Are expansion needed?

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

If there aren’t expansions in the works, a 4-month LS roll out of a large area would be nice, utilizing the LS to introduce us to the new content.

After the LS roll out was done, I would expect to be allowed to take part in MY story and how MY actions effect the area for the linear story arc.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Which of these zones should be next?

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

I’ve said this before and ill say it again:

Not crystal desert. It’s supposed to be filled with undead and I’ve had enough.

Not zhaitan’s zombies (which are mostly human in Orr), though. These are undead from Joko’s horde. They had a lot bigger variety (human, tengu, centaur, giants, etc.)

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

CAN WE PLEASE CHANGE Leader leaves party

in Twilight Assault

Posted by: Vorch.2985

Vorch.2985

As long as someone else in the group has done story mode, I agree.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Dungeon is way too hard.

in Twilight Assault

Posted by: Vorch.2985

Vorch.2985

It’s not hard. It has a medium learning curve…

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Oozes and Anet's Philosophy

in Twilight Assault

Posted by: Vorch.2985

Vorch.2985

I think the OP wants a boss with 1million HP to hit for 10 minutes.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Which of these zones should be next?

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

Scar of Kralkatorrik. That would then lead to the crystal desert and Elona.

Or Far Shiverspeaks + Blood Legion Homelands for EotN areas.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Returning player - rewards for dailies?

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

Welcome to the grind GW2 has become.

grind? really? I haven’t grinded for my karma, and I have gained 200k (probably more then that now I tend not to look at it often) since they nerfed it. Hell right now I am getting closer to 3m karma.

Is that so?
Tell us what you’ve been doing to get to that level.

idk about him, but karma from WvW events is a very good source.

Scarlet Invasions are another.

If you REALLY want to farm karma, get to FotM level 19 and then farm odd levels 1-9. You’ll get 12k karma per run.

Champ farming is another way of gaining karma…though you can get the same from dungeons.

63k Karma is, in my opinion, not a significant time investment, especially if you play PvE anyways. It’s not “work” by any means…

Below is the wiki entry on karma. It should tell you everything you need to know. If you still find it to be too much effort, I wish you luck in your endeavors.

http://wiki.guildwars2.com/wiki/Karma

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

[Merged] Ascended Armor Impressions

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

i agree. gonna pass on the armor

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

[Merged] Ascended Armor Impressions

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

well, not getting those.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Disappointed that TA isn't 3 way war.

in Twilight Assault

Posted by: Vorch.2985

Vorch.2985

“Until now Sylvari were divided among those that followed Ventari’s teachings, and those that didn’t. +Scarlet is unique in that respect because she doesn’t do either.”+

And yet she picks a side only 1 patch after the above was said. Here’s to hoping that’s temporary.

http://wiki.guildwars2.com/wiki/Soundless

There are other sylvari that choose to not surrender to nightmare OR follow ventari’s teachings.

Scarlet is just a psychotic soundless.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Is this Mesmer useless against Clockheart?

in Twilight Assault

Posted by: Vorch.2985

Vorch.2985

Just don’t use illusions when dragging the clones to the boss. If they are up, shatter them.

You should be fine.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Scarlet is the BEST villain in GW2

in Twilight Assault

Posted by: Vorch.2985

Vorch.2985

Scarlet from the short story is great.

Scarlet in game is sort of “meh”.

They should really try and get the pathos from the short stories better translated in game.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Trait reset per Gem Shop

in Twilight Assault

Posted by: Vorch.2985

Vorch.2985

I completely agree with OP’s sentiment.

Templates should be a quality of life addition. They do not belong in the gem store. If retraiting cost 7-10s when away from a trainer traits tab, that would be welcome addition to the game.

Making retraiting cost 2-3g per use? That’s not greed…that’s stupidity. I have to wonder if the person who thought this up even plays the game.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Diabolical new path

in Twilight Assault

Posted by: Vorch.2985

Vorch.2985

CoF path 1 is still here for you.

Indeed….but really…is it worth spending all that time in that path for those rewards? I predict this path..and I would bet all of my 8 80’s on this..that it will be even less popular than the previous F/U path…

Lol..what an utter waste of time

If reward : time ratio what you play for, there is a champion farm in Frostgorge sound. Try tarnished coast or JQ.

If you want to only play easy dungeon paths, you have CoF Path 1 and 2, AC 1 and 3, SE 1 and 3, and more.

There’s plenty of content for those who don’t want to be challenged or want to maximize their income.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Diabolical new path

in Twilight Assault

Posted by: Vorch.2985

Vorch.2985

CoF path 1 is still here for you.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

New chars can't get new hairstyles? Why?!

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

The exclusive hairstyles/hair colors are exclusive to make-over kits and hairstyle kits.

Standard hairstyles/hair colors (of which there are numerous) are available at character creation and were included with your game purchase.

There are a few items that I did not agree with in the gem store such as the Infinite Continue Coin and the Instant Retrait Stone (which is insulting). The addition of exclusive hairstyles is really not that bad, imo…

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Instant Trait Reset?

in Twilight Assault

Posted by: Vorch.2985

Vorch.2985

Honestly they should make it 200 gems and infinite use. Besides that it is useless.

This pretty much.

I’d pay as high as 300-400 gems for a permanent version…no way for a limited one.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Could have made the oozes green.

in Twilight Assault

Posted by: Vorch.2985

Vorch.2985

Especually when you got a Fire Sigil. They want me to buy an entirely new weapon w/o fire sigil just for 1 event?

How much does a green weapon cost? Or a rare weapon?

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Tired of Empty Server

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

The biggest ones are tarnished coast, blackgate, jade quarry and a few others I can’t recall right now. But unless you’re interested in WvW you could always guest. Deleting 4 80s is a bit drastic in my opinion, well it depends on whats worth more in your opinion, time or money.

It is drastic, but pretty much the whole reason I’m transferring is because I can’t find people in PvE, nor can I find them in WvW because nobody does WvW on my server. I thought about farming the 100+ gold I need to transfer, but I just don’t think it’s worth it.

what the hell!?It cost 100+gold just for a transfer?To think it used to be free.

and thank goodness it is not free. It was so bad for the health of the game when it was free. To note, it has been known since before release that world transfers were not going to be free for long, and that it was only free while they continued working on the guesting system, and to let the players to settle to where they want to be.

Seems like gw2 is the only game with issues with free world transfer :/.

Yet the vast majority of the MMOs that I can think of charge you to move to other servers

Yes its GW2

So tell me, list the MMOs that do not charge to server transfer?

My list of MMOs that I can think of off the top of my head that charge for server transfers:
WoW
Lotro
Tera
SWTOR
Age of Conan
Secret World
Warhammer Online
Aion

I can go on with more, but you get the idea. It is not “only” GW2 that charges for server transfers. I have played many many MMOs since 1999, and I have not played one yet that didn’t charge for server transfers.

I’m sure you can find them yourself?You’re only thinking about mmos that charge for server transfer lol.

You are the one saying it is only GW2 that charges for server transfers, and I just proved you wrong.

Lol learn how to read.I said only have issues but im just making an emphasis.Its not a definitive statement.

Then go ahead and name the MMOs that do not charge for server transfers, so we can get a better judgement on the effects free server transfer may or may not have on the health of a game. The games I listed, the moment server transfers became available they charged for it, and only gave free transfers when they were shutting down servers, so we have no indication what free server transfers would have done to the health of those games like what we saw with Guild Wars 2.

Well i’m pretty much sure you can do that yourself good night.I have more important things to do tomorrow.

In other words, you have nothing. Not going on a wild goose chase. When someone refuses to show proof, it is because they have none. Or you do, but the games are probably so laughably bad, or games that all of 100 people know of, that it does nothing to prove your point.

You need to learn to ignore certain people that feed off of confrontation and have nothing constructive to add.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

CC is most frustrating in GW2

in PvP

Posted by: Vorch.2985

Vorch.2985

Use blind. (Engineers, Necromancers, Thieves)
Or snare+condition damage. (engineers, Rangers, necromancers, mesmers, elementalist)
Or stability (Guardians, Necromancers, Warriors)
Or stun more (necromancers, warriors)

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

The missing Guild Halls

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

Purchasing Guild Halls with merits + influence + gold would be nice.

It really should be in the game by now…would have been an AMAZING anniversary gift…sigh*

I want a guild hall on an aetherblade ship.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Making legendaries account bound

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

For this skins? yes, it still works. And with the transmutation splitting, you can have the skin on one weapon and the legendary status on another.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

GW 2 was advertised as a fun, casual MMO.

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

As to what you can play that isn’t on the list, and what GW offered that GW2 does not?

  1. Elite areas with different rewards and rare skins that take a lot of time to get, but playing through the content to get them is fun (this one is the biggest difference imo between GW and GW2)
  2. Hard mode instances for those who find the current dungeon modes too easy
  3. Additions to story that actually require playing through involved content (versus listening to an NPC, clicking a few things on a map or in an instance, and fighting a few token mobs)
  4. New zones that actually have permanent things to do, that are both feasible and worth doing (see Southsun for comparison)

Also, not related to GW, but:

  1. Dungeon revamps that were begun with AC continuing, instead of being abandoned
  • You enjoyed Voltaic Spear farming or having 55 monk run you through a dungeon? Or the ungodly group finding times in DoA…You are a brave man.
  • Your getting a level 80 instance for Twilight Arbor.
  • Absolutely right. I do like the cutscenes, but I do wish they took some of the mechanics from GW1 Missions and used them in GW2. A copy+paste+reskin would be fine. There are challenging things to do in the Living story, but most of them are on the side. Getting through the actual story is really simple…I think the hardest one so far was defeating scarlet, which was no where as difficult (or as fun, imo) as taking Liadri out. Some dungeons do this correctly, especially with story mode (not including this LAST story mode dungeon)
  • New permanent zones seem to become wastelands. what do you consider worthwhile and what level of difficulty would make it feasible?
Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Can we stop receiving Transmutation Stone ?

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

Suggestion: Trade each one for 1000 karma.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Farming Karma

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

Karma Sources (take your pick or any combination)

  • Champs in PvE and Champs in Dungeons (Dungeon champs also have Drops of Liquid Karma
  • World Completion (hearts give karma)
  • WvW Events (there will always be a camp that needs capturing or a dolyak/guard that needs killing)
  • Scarlet Events (super easy karma)
  • FotM (get to level 11-19, then do odd number fractals 1-9…12k karma)

It’s not hard. It’s just not as mind-numbingly easy.

http://wiki.guildwars2.com/wiki/Karma

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

the point of Personality mechanic?

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

It’s for role-playing.

Pretty much this.

They wanted to expand, but didn’t want to lock people out of rewards based on the choices they made.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

GW2 AI is worst than GW1 AI.

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

It is worst. I think they’re using some AI from a game released in the 70’s or something. But then you look at gw1 and that game was better at everything compared to gw2 so yeaah. At the same time, this kind of AI and lag (how many games currently released drop to 10fps?) are unseen for a game that was released so recently.

Everything? Like the marketplace that didn’t exist? The bridge bug where you couldn’t fire arrows at something on a bridge? The lack of crafting (if you like crafting Guild Wars 1 certainly wasn’t better).

Everything about Guild Wars 1 wasn’t better than everything in Guild Wars 2.

Lol crafting. Do you mean that ridiculous mini game that is forced on you so that you would hopefully buy money in order to craft ascended gear?
Before ascended gear crafting was completly useless except for leveling up your character (or very rarely making little money from tp). Now its a crappy, boring mini game that you have to play if you want competitive gear.

Kind of off topic…

But without a durability system that causes your gear to be eventually be unusable and unrepairable, crafting in most games is “pointless” at endgame.

GW2 crafting being usable as an extremely effective method of leveling up is probably one of the best utilization in a game that does NOT have a system that renders your gear unsustainable.

Also, cooking, bag crafting, and consumable crafting is a very good way of making money if you know which ones are most popular. Hell, I made 7 gold profit making potions of undead slaying (strong and potent) since the tequatl event started.

Also, from GW1, I loved trapping on a bridge and hitting people UNDER the bridge. That was fun.

However, being scammed in Spamadan was never fun.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

GW 2 was advertised as a fun, casual MMO.

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

In GW1, did you need Superior Runes of Vitae to play in DoA, UW, or FoW?

No.

In GW1, did you need to grind title points to literally have PvE skills become more powerful?

  • Yes.

Did you need those title ranks to participate in UW or FoW?

  • No.

Did you need high Sunspear/Lightbringer titles to get into DoA groups?

  • Yes, actually. r6/r8 or above was the desire, if I recall correctly.

Did you need high EotN titles to get into Dungeon pugs in GW1?

  • Yes, especially Hardmode.

Because it’s not like GW1 had elite instances and hardmode which people completed without PvE skills before EotN, right?

Pretty sure hardmode came out after EotN…

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

Upper Half of UI should be scalable

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

I do wonder why the UI isn’t more scalable and customizable.

I can choose to make everything smaller, but you really should be able to remove the things you don’t want with the option to bring them back. And it seems pretty simple to do.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

GW 2 was advertised as a fun, casual MMO.

in Guild Wars 2 Discussion

Posted by: Vorch.2985

Vorch.2985

At this point no1 but Vayne is happy with the direction gw2 is taking. For casuals its getting too grindy, for ‘hardcore’ audience there’s absolutely nothing to do but wvw (who the F wastes time on old boring dungeons to gain 1g per run lolz). So, anet, what’s up? Where you going with this game? Can i please have my original gw1 team back and send the current team to build Zerg Wars 2: Facebook Edition?

No one but Vayne is happy with the direction this game is taking. Really? No one. How about Vayne’s wife. There’s two right there. Immediately, you’re mistaken. What about some of Vayne’s guildies. We do have 120 people in the guild and most of them seem to be happy with the game.

What you’re really saying is players who want what you want aren’t happy. Players who want very specific things may not be happy. But for people who do a bit of everything, I’m not so sure that there’s much of a problem.

Absolutely no one but you, im sorry. Its just impossible to like their direction you know why? Because it leads nowhere else but gem store. Do you buy games to wait twice a month new gem store items as ‘new content’ while nothing worth mentioning is added to pvp/pve? They’re adding nothing else but items to their shop and a generic quest for 120 brand new hot n exciting achievements with every single patch for how many months now? I don’t even know anymore and don’t care. What do you think will be added next patch? I’ll use my crystal ball, gimme a sec!!! at least 10 new n hawt gem store garbage, generic quest that makes you WP across the map, ~20 new achievements and some crappy weapon skins. This is your next patch, enjoy.

I like the game and the GENERAL direction.

Most people on the forums, even the angry ones, like the game.

However, every patch is not for everyone. Those who the patch did not appeal to tend to get upset.

And I like how you say nothing worth mentioning is added to PvE/PvP. Short of scrapping both modes and starting over, I don’t think anything added would appeal to you.

Just as nothing can make Vayne truly upset, nothing can make Nuka Cola truly happy.

I love watching you two quote each other, btw.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”