warrior and we’re the best class” Eugene
warrior and we’re the best class” Eugene
Asurans are distant cousins to santas elfs. So its only natural that Asurans would run this event.
warrior and we’re the best class” Eugene
SoR here guys, SoR keep pushing hard. We get a lead hold the lead. Don’t give up when you see we are winning. The rest of us can’t pick up the slack.
No one gives up. Same people in WVW day in, day out, including nights. Heck some skipping sleep. :P
Indeed. SoR isn’t giving up. BG is making a move.
BG is trying. I know the same people that always try on SoR are still trying. In the last few days though contrary to what you said about the same people in WvW day in and day out I saw a lot of people that I don’t normally see with full ques. That accounts for the lead we got. I’m seeing that lead dwindle and I’m seeing less people than I saw with non existent ques on some BLs now. So guys that I don’t normally see come back
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Guild wars 2 uses the carrot on the stick event system in PVE. Theres no reason to have a commander tag in PVE. The game events circle the area of the event, and in many cases have NPCs that you are supposed to follow not a commander.
Let me give you a different application.
My guild hosts a number of events. Some in wvw, some in pve, even a couple in pvp.
For pve events, we’ll get a squad (often more than fit in a squad) of people going thru pve zones, hitting all the skill points, vistas, triggering the events, and so on. Of course any player who wants to do it solo could do it solo. Or in a small party. We have fun in big groups, too, and the commander book gives some support to it. We also do gathering groups and “Guild Wars 101” events where people can learn more about the game.
The commander for pve isn’t because it’s necessary. There’s no place in the game where a commander is needed. In wvw, the keeps don’t move and people could certainly do without commanders, just using chat or voip to organize. Commander makes it easier to get people involved, and organized on a larger scale than they would alone.
Thats all good and fine, but thats you not the other dozen commanders we all see all the time that are not doing this. In fact we scratch our heads most of the time wondering why they have the tag on. Its not because were not with their group its because they have no group or are just farming or are doing nothing like what you are describing. When we see those commanders we think hey this person icon is really annoying. It has no purpose here where we are and with what we are doing turn it off.
warrior and we’re the best class” Eugene
SoR here guys, SoR keep pushing hard. We get a lead hold the lead. Don’t give up when you see we are winning. The rest of us can’t pick up the slack.
warrior and we’re the best class” Eugene
Your argument is invalid
That is your opinion. Unfortunately for you it is only your opinion and you do not get to slam your gavel and declare case closed. There are people that appreciate the commander tags in pve. You don’t have to like the tags, but you do have to accept that some people do appreciate them. That is not opinion, that is fact.
Fact is you used an Ad hominem, and instead of giving your opinion that you simply appreciated them you attempted to discredited the fact that they are unnecessary and give reasons why you thought they were necessary. That didn’t prove they were necessary. If you appreciate them great thats all you needed to say.
warrior and we’re the best class” Eugene
Theres no reason to have a commander tag in PVE. The game events circle the area of the event, and in many cases have NPCs that you are supposed to follow not a commander.
I beg to differ. For one thing, the circle of the events are not visible at infinite range, they only show up when you get close to said event. In my experience having a commander present attracts other players to the event. I don’t think anyone particularly cares what those commanders have to say, they just know that is where the people are.
If you can get past being jealous, the commander tags are quite beneficial.
I beg to differ? Your argument is invalid for 2 reasons, 1st reason is you used an Ad hominem. 2nd reason is because whether or not an event in another area is visible in others areas is unnecessary. There is map chat. If grenth is about to start and someone needs help they ask in map chat everyone sees that. It doesn’t require a commander tag to communicate in map chat or link POIs or way points. Reason number 2 people who farm events in Orr like plinx, Shelter etc know exactly where those events take place and when they take place without a commander telling them. Lastly your experience is based on inexperience. When you can structure a valid argument without the use of Ad hominem please do I would love to hear it.
warrior and we’re the best class” Eugene
Guild wars 2 uses the carrot on the stick event system in PVE. Theres no reason to have a commander tag in PVE. The game events circle the area of the event, and in many cases have NPCs that you are supposed to follow not a commander. I find the OP appalling to think that making a thread on the forum about how he/she is helping and people are being disrespectful to them when A. There help is not needed and B. nobody asked for it. Turn your commander tag off in PVE, people have done these events hundreds of times and in many cases know more about them than you do your icon is obnoxious wasting real estate on everyone screen.
warrior and we’re the best class” Eugene
It will be one or 2 things. The Koda, or those weird darth vader things that have the mask and wings in the water.
warrior and we’re the best class” Eugene
The funny part of this thread is actually the OP.
Who is a D/D Elementalist.Which is the best anti-Thief(any kind of build)
Why are you even get yourself to open a topic when you play the same uber kind or atleast second uber build of the game?
If you are dying to a HS spammer(which is called newbie player between us Thieves) as D/D Elementalist , sorry but either you are using a fail build or you are actually a bad player.
This is thiefs don’t know that we can’t see them do to rendering and culling. I think thiefs think people are just derping or something when they come out of hide and no one notice. So there response is always LTP, kitten how can we learn to play when we cant see you when we should be able to. 99% of the time When I lose to thiefs its simply because for those few seconds they are out of hide they are still completely invisible to me.
Do you actually think we don’t fight with enemy Thieves?Yes my friend we know how culling bug works
Right but you know the timing, and can simply hide till they come un hide and play hide and seek, we dont have the ability to play hide and seek.
warrior and we’re the best class” Eugene
This is thiefs don’t know that we can’t see them due to rendering and culling. I think thiefs think people are just derping or something when they come out of hide and no one notice. So there response is always LTP, kitten how can we learn to play when we cant see you when we should be able to. 99% of the time When I lose to thiefs its simply because for those few seconds they are out of hide they are still completely invisible to me. This is the only reason thiefs are so overpowered. It has nothing to do with the class itself. They simply abuse the game bugs. And they think they are good because they don’t render.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Your build is glass cannon though. I would do 10/20/10/10/20 just my opinion.
Glass Cannon is fine in WvW. In WvW, gear determines your stats far more than your traits, and just tossing that many trait points into everything will just make you a jack of all trades, master of none. Better to focus on one thing and actually be good at it than to focus on everything and be terrible. Grabbing that many minor traits just seems like a waste of time.
My build is actually awesome
http://tinyurl.com/d9odp54
There is a method to the madness. I always do 10 points in tactics, for the ranged immobilize with cripple on the GS or Axe or riffle.. I can change the trait and equip a LongBow and shoot up walls… It really helps in WvW when ranged characters try to kite my warrior or players trying to run around in circles and stuff it stops that….. or it makes them blow their cleanse to remove the condition in which case I can bulls charge or stun knowing they dont have anything up to get out of it.
As for as the 10 in defense Reflect Missiles is really awesome when I go up against a Rifle warrior like the OP. Just when you think you are so awesome and I put up my shield not so awesome any more I still haven’t used my heal and you just blew yours. As far as the 20 points in Discipline its needed for signet mastery so signet of rage cools down 20% faster… Weapon swapping….and mobile strikes so when I get immobilized I can break free and do some damage.
As far as your build is concerned I would do deep cuts instead of the rendering strikes to take advantage of the 10% damage to bleeding foes just to make sure they have bleeding on them…. GS already does a vulnerability on a basic attack.. Id probably get rid of the heightened focus again and do signet mastery. Why have a 9% chance to crit when you can have fury up almost all the time with the signet of rage as well as might and and swiftness.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
I’m looking for a roamer build that can pick off small groups of enemies in WvWvW (I’ll be roaming with my girlfriend). The one I have above is what I have so far. I don’t want to be a glass cannon, but I still want to do a hell of a lot of damage. I decided not to put any points in Defense but make up for it by adding Superior Runes of Dolyak on my gear as well as using Berserkers accessories. What do you guys think?
Your build is glass cannon though. I would do 10/20/10/10/20 just my opinion.
warrior and we’re the best class” Eugene
I feel like longbow is a situational weapon. Its great for shooting up walls of keeps, its good for shooting into unsuspecting zergs. It has that AOE capability that rifle has not. Its not a replacement for the DPS of a rifle though its one of those weapons that you switch to when its needed.
warrior and we’re the best class” Eugene
Axe/mace is for destroying other players where as Mace/Shield and Mace/Sword is for blocking mostly. Axe offhand is pretty bad unless your using it to combo field with longbow then its kinda good. Axe shield for offense and defense. Axe/mace for offense. The knockdown on mace offhand can help a little with defense.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
10 points in defense is nice for reflect projectiles in WvW or sPvP, Embrace the pain is alright too. The passive regen is pretty worthless unless your using healing signet, than you almost have decent regen. But healing signet is pretty bad too. So basically this passive skill sucks. 20 points is mandatory for hammer and mace builds. The rest I wouldn’t even bother with.
Id say 20-25 points in arms is almost mandatory for every Warrior build or atleast 10 in strength. Other wise your just tanky with low damage.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
The major difference between soldiers and knights is 2240 hp and 10% critical chance. The differences in power and toughness are very minor. which are both 91.
Soldiers Cost basically free. 220 Karma + Invaders Helm 330 Badges or wear a knights helm 3.4 gold currently.
Knights costs about 20 gold right now.
So if you don’t care about having 10 more crit chance and are not worried about 91 less toughness just get a Soldier set with your karma.
If you wan 10 more crit chance, and don’t care about having 2240 less HP or 91 less power spend 20 gold and get a knights.
The differences are small there are tons of runes and accessories that offer Vitality and another stat, but not many that offer vitality and power. There are tons of runes and ways to get precision though. So Just depends how your trying to build and what you want to do.
Personally I think that at least 20-25 points of arms is almost mandatory for every single warrior build. There are many warrior builds however that don’t go more than 10 points in strength and just as many that don’t put any points in tactics
or defense. So your call just depends how your going to do traits I guess.
My personal opinion is there are more ways to build up for Critical Power and Critical Chance in this game if thats all your mostly lacking… But that just me.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
I don’t understand why someone would not want to take advantage of the only way warrior can combo field on there own….
Combustive shot + Whiling Axe = mass deaths in WvW zerg play…
Anyways I would go 10/25/10/10/15
10 Strength – Berserkers Power
25 Arms – Deep Cuts + Crack Shot
10 Defense – Embrace the Pain will fill your adrenaline up fast if u are taking damage.
10 Tactics – Stronger Bowstrings
15 Discipline- Signet mastery mainly for signet or rage to Cool it down faster.
I have a similar build
10/20/10/10/20 and I use mobile strikes but since your not using any melee weapons you don’t need that.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
This is a response to the 1st video Does the combo Field damage make off hand axe worth it. ?
edit I tried this 1st build except I only put 10 in strength and used berserker power instead of restorative strength at 10 points. And put 10 in defense to embrace the pain. That keeps my Adrenaline fuller to utilize berserker power., while giveing me more bursts on F1 and slightly more defense. I didn’t see a need for restorative stregth since you already have mobile strikes to get away with the leap on sword. Also I changed warrior sprint to signet mastery, so I can keep signet of rage up most of the time.
All and All this is a great build for taking enemy fortifications and zerging in large groups you can tag a lot of enemies then leap away back into your zerg . The build is universal enough though that u can just simple switch your weapons and change a couple traits and its good for small groups and solo play.
So I believe 10/20/10/10/20 is the way to go.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
They droped a lot at launch then they nerfed the drop table into the ground so much so that I farm almost everyday for at least an hour or 2 for months in cursed shore and haven’t got a key in a long long long time.
warrior and we’re the best class” Eugene
warrior and we’re the best class” Eugene
If you had to level a Warrior (again?) which build would you pick and why? I’m leaning more toward the A/A build because I feel it’s stronger and is a TON more fun in PvP.
0/25/15/10/20 is my current build for everything except dungeons. If I had to level a warrior again, Id do the same thing. For pve axe is awesome till you get forceful greatsword which gives might on critical. GS can hit up to 5 targets. So if you AOE a bunch of mobs you get tons of might. Axe cant compare to that. no way. This one trait alone is why GS has more damage potential than Axe. While Axe does more damage on basic attacks than GS usually.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
You should not cry! blackgate is a tier 1 server that dominates all aspects of wvw, the only thing holding bg back is that silly glicko system, how dare that system fluctuate from 2000 to 1980 every other match cause they cant maintain a large enough lead, after all bg has never lost to ioj or sor so that should be sufficient enough to move them up! lol look in the mirror buddy, bg is not a t1 server the constant close matches should be evidence of that
Not intentional trolling here, I read what you said and honestly I can’t figure out what your saying. The 1st 2 sentences contradict the last 2. Do you mean the 1st part or the 2nd part.
Edit. If it wasn’t for the SoS bandwagon. BG would be number 3 still. We haven’t beat BG yet so its safe to say we would be number 4. However IOJ and SoR have had the closest scores for months so number 4 would change often. We would probably be in T2 with IOJ and some other server not BG.
As far as me calling SoS a bandwagon server Id like to clarify. That no server in the top two Tiers has gotten there off there own population. All servers in T1-2-3 have received significant transfers.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
QQ means alt+QQ in warcraft 2. In this game its alt +F4. It has nothing to do with crying. Only noobs thing QQ means crying. It means quitting.
warrior and we’re the best class” Eugene
I dislike signet build warriors. Because things like shake it off, for great justice, and a lot of other utility either have shorter cooldowns, or offer some kinda more useful ability than a signet. This is especially the case in PVP and Dungeons. If you off soloing trash mobs in orr it doesn’t matter. I think signet passives and traited signets are great for leveling up because they give you a substantial boost at lower levels though. When you get 80 you dont really need those passives, and by then you have un locked better stuff. Whenever is see a Zerker signet warrior the 1st thing that comes to mind is failure.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
This is funny as kitten, I think guardians have it way better than warriors as far as healing and condition removal, I can understand this kinda thread in the warrior section but not the guardian section. QQ on.
warrior and we’re the best class” Eugene
The amount of misinformation the OP used to support his argument makes me not want to respond more than this. Some of the things he said were true bordering opinionated the rest of the things he said were downright false. No other ability in game no mater how OP the OP thinks it is can move zergs across a battle field. This one ability can totally destroy the other team. No other proefessions skill can do the amount of damage potential and tactical prowess this one skill has.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
A lot of people are using 30 in tactics, 25 or 20 in arms and 15 or 20 somplace else. I don’t use this build except just the healing shouts part for dungeons its an all around build. I just can’t find a way to put it past myself to spec 30 points in a support trait for 1 thing that most of the time I do not need and that does not fit my play style. I over half way to T5 in realm avenger and I casually play wvw never used healing shouts.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
The thing about warriors and thiefs in this game is they have ranged options, 2ndly there is no tanks in gw2 except maybe bunker guardians or eles. On that note, what game other than Gw2 do mages tank better than warriors. This is a really messed up game you know.
warrior and we’re the best class” Eugene
From my understanding the 2nd ability will automatically activate if in melee range and you block a melee attack. Or it is supposed to when it works. So yeah I’m on board with this there is no reason for this. The sword number 4 works similarity, If you throw the sword I think its called Rip is does a bleeding, if you press it again it cancels the bleeding. Its pretty annoying. Offhand sword damage is already so pathetically weak that this makes it even worst It shouldn’t cancel the bleeding but apply an additional attack onto of the bleeding.
warrior and we’re the best class” Eugene
Axe/Shield + GS/Rifle/Longbow is what I use in WvW.
warrior and we’re the best class” Eugene
You can easily have perma-swiftness without the warhorn trait by using the signet cd reduction trait instead, a much better bargain because it also buys you significant fury and might uptime in addition to an extra 10 points to sling around. Condition removal while leveling can pretty much be exclusively handled by Mending in the very few places where it’s an issue at all.
A good progression I feel is to aim for is 0/10/0/010 at 30, then work your way up to to the 15 point minor trait in Defense. At 60 ditch the points in Arms for 20/0/15/0/15 so you can have Berserker’s Power, Slashing Power, Adrenal Health, Signet Mastery, and Fast Hands. After that you can put points anywhere really, but it’s a very respectable base to start from.
This all assumes that you’re using greatsword or dual axes for your damage of course.
I’ve always had the opinion that forceful greatsword is superior to slashing power. If I couldn’t have both and had to chose Id always choose forceful greatsword. A. you can do 100 blades more often as well as your other GS skills, and it effects spears as well. Plus you get stacks of might when you crit. So if you had um lets say 10 stacks of might at level 80 thats 350 more power at level 60 its 262.
If he hit a mob for 500 damage 10% of that is 50 if he had 10 stacks of might it would be +262 attack power without knowing exactly how much more damage that would do than 50 id say its wsafe to assume it would.
so at level 60 if he could do somthing like 10/20/20/0/0 I think this would be pretty good.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
i was always tanky support build, recently changed to this.. i feel really squishy and die to even npc without kiting.
any help?
Key words to this build is “Run” thats why you feel so squishy. The build is what it is, it transforms a warrior into a Ranger or something ranged that basically runs around shooting things in the back with the rest of the robe wearing classes and you kite, then if things get bad you blow your horn do a leap and run away. If you like this kinda of style of play I can think of at least 4 other professions the are specifically designed to be played this way and far outshine a warrior playing this way. I know that doesn’t really answer your question but I can still use a rifle on my warrior and deal roughly the same amount of damage as this guy with a lot more survivability. I use a shield and Axe instead of a horn and sword. A shield will greatly increase a warriors survivability in PVP. Guess what happens when this guy trys to kill my warrior he dies I put my shield up and reflect it all back.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Axe is kinda good too. Warrior isn’t really over powered. Its pretty balanced actually. It has a higher hit point pool than guardians but it doesn’t have the damage mitigation or the healing that guardians have.
Bunker guardian > any warrior build
Bunker ele > any warrior build
Mesmers kill my warrior often in PVP and so do thiefs.
100 blades is great in PVE in PVP it is very situational, it roots you, can be kited, can be interrupted. Provided you are not kited, interrupted, and you manage to land it all yae it can be kinda nice. But that is a rare occurrence aginst other players who know how to deal with GS warriors. I have a lot better luck with Axe/Shield.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
I just made this up its not actually what I use but its not a bad build for sPvP
http://tinyurl.com/a28rgak
This build I made up, uses GS, Axe/Sheild It makes use of the shield by reflecting projectiles, and you gain might when you block an attack. You have mobile strikes to break out of immobilize with movement skills. You also can apply a 1 second immobilze with the cripple skill on GS/Axe for those who try to Kite you.
There is no points in strength but you do 10% more damage to bleeding foes and critical hits with GS grant you might. So hopefully that makes up for it.
I used holbrak runes because they have a – 20% condition duration when applied to you and the added attack power and might duration add synergy to the build. But obviously you can use what ever runes you like.
Basically its a GS build thats not squishy and still does damage which is what you asked for.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
I’ve run this build for awhile with some minor differences. It’s fun, and shines in small group fights, but I didn’t find it to be a huge factor in WvW so I’ve switched. Here’s a summary:
Pros –
It’s a great counter to glass cannons and high healing/low health builds (like some guardians).
Excels in small group pvp where getting 1 or 2 downs can give an advantage.
Can score downs and kills on wall players who normally would be free to back off.
Warhorn group buffs (swiftness, endurance, cripple-break) are a huge asset to a group.Cons-
Not great against good players in 1v1 situations (if they can dodge your burst).
No aoe damage to contribute to large fights.
Single target damage is not a big factor in large fights, downed players are quickly revived if you can’t get out aoe pressure.
I have to agree for 1v1 its just bad vs thiefs, other warriors that know how to play. It might be good vs some professions like mesmers 1v1 or rangers though. I personally like shields I rather have a shield than a warhorn anyday in PVP. Single sword is great for the leap but the damage pales in comparison to an axe. I would take Axe/shield over sword/horn anyday in pvp. And use a GS most of the time and swap to a rifle in certain situations. I prefer Longbow though in large battles becasue of the massive aoe damage and it can shoot on top of walls something that rifle cannot.
All in all its a solid build but I prefer choices and more versatile weapon usage.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Oh no, I was wrong, I can only get 93% (88%+5% Sigil.) Critical Chance if I don’t focus on it.
http://img839.imageshack.us/img839/5130/gw028i.jpg
http://img685.imageshack.us/img685/8830/26281564.jpg (Non-Blurry Image of Stats.)I’m 10/20/15/0/20, I don’t have every point in precision, I could have 96% Critical Chance if I did.
Please don’t comment unless you actually play a warrior.
How very straw man of you. You are showing us the meaningless stats while leaving out the most important one. What’s your crit damage?
Then please show us some screen shots or video of you hitting a level 80 player for 20k. I’ll settle for 15k. Even on a level 80 in blue glass cannon gear will probably not be hit by more than 10k from your Rifle Shot in that build.
To me it doesn’t matter what his crit damage is he said he was using food lol then hit all of his buffs and posted some stats and said that was his stats. He also is a signet warrior which is like the least threatening kind of warrior there is in PVP.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
If kill shot is “interrupted, evaded, blocked, missed.” your adrenaline is still full, it doesn’t go away, and Kill Shot is put on a VERY VERY short cool-down so you can almost immediately use it again if you want to.
It works the same way for every single burst skill warriors have. You don’t have 95% all the time. Screen shot or it never happened. Facts are Facts Opinions are not. Most of your so called facts are opinions.
Oh no, I was wrong, I can only get 93% (88%+5% Sigil.) Critical Chance if I don’t focus on it.
http://img839.imageshack.us/img839/5130/gw028i.jpg
http://img685.imageshack.us/img685/8830/26281564.jpg (Non-Blurry Image of Stats.)I’m 10/20/15/0/20, I don’t have every point in precision, I could have 96% Critical Chance if I did.
Please don’t comment unless you actually play a warrior.
Oh… I just noticed I can get 9% More Critical Chance if I’m full Adrenaline… thats 102% Critical Chance…
This is funny you show me your stats buffed and just proved my point. Unless you are buffed you don’t have 95%. Hence you proved my point in a flawed attempt to argue that you “always” have 95% lol “always mean means 100%” of the time. even if it is 99% of the time that’s not always.
Sigil + Adrenaline Critical Chance does not show up on your character sheet, are we playing the same game?
I have Boon Duration on all my gear, so… my “Buffs” last forever. 48 Second CD On Signet of Rage and 60% Boon Duration = Permabuffs.
2 Rune of the Water — 15% Boon Duration.
2 Rune of the Monk — 15% Boon Duration.
2 Rune of Sanctuary — 10% Boon Duration.
Chocolate Omnomberry Cream — 20% Boon Duration.30 Seconds + 18 Seconds (60% Boon Duration) = 48 Seconds of Swiftness/5 Stacks of Might/Fury.
Thats… LE GASP… … That means it lasts forever!
/golfclap… I could get it even higher if I wanted to invest points in the silly vitality tree.If I had 30 points in Vitality Tree… oh my… it would be 57 seconds of Fury/Might/Swiftness… I could even buff myself to 10 stacks of might for a good long period!
your still trying to say at all times you have 95%. Boons do not count. If you are standing in town do you have your boons active? You said “at all times” that is why I originally argued. Not because I didn’t believe it was possible to buff stats that high but because grammatically what you said was incorrect and you were spouting facts. Facts is at all times is impossible if were going to be factual. Whether or not you can achieve these numbers whenever you want is a totally different argument.
warrior and we’re the best class” Eugene
If kill shot is “interrupted, evaded, blocked, missed.” your adrenaline is still full, it doesn’t go away, and Kill Shot is put on a VERY VERY short cool-down so you can almost immediately use it again if you want to.
It works the same way for every single burst skill warriors have. You don’t have 95% all the time. Screen shot or it never happened. Facts are Facts Opinions are not. Most of your so called facts are opinions.
Oh no, I was wrong, I can only get 93% (88%+5% Sigil.) Critical Chance if I don’t focus on it.
http://img839.imageshack.us/img839/5130/gw028i.jpg
http://img685.imageshack.us/img685/8830/26281564.jpg (Non-Blurry Image of Stats.)I’m 10/20/15/0/20, I don’t have every point in precision, I could have 96% Critical Chance if I did.
Please don’t comment unless you actually play a warrior.
Oh… I just noticed I can get 9% More Critical Chance if I’m full Adrenaline… thats 102% Critical Chance…
This is funny you show me your stats buffed and just proved my point. Unless you are buffed you don’t have 95%. Hence you proved my point in a flawed attempt to argue that you “always” have 95% lol “always mean means 100%” of the time. even if it is 99% of the time that’s not always.
warrior and we’re the best class” Eugene
Some more actual facts:
3) The easiest way to get a KS off on someone is when they’re not looking out for it. It’s a fantastic opener if you have gotten the drop on someone solo roaming in WvW. Even if they do heal a big part of it back up instantly, you’ve forced them to blow their heal.
Its only a great opener if they are not paying attention. If they are paying attention its one of the worst possible openers to use. They can flat out interrupt it and they have all their dodges and blocks, cloaks, blinks ready. On guardians specifically they can always block the 1st attack.
warrior and we’re the best class” Eugene
If kill shot is “interrupted, evaded, blocked, missed.” your adrenaline is still full, it doesn’t go away, and Kill Shot is put on a VERY VERY short cool-down so you can almost immediately use it again if you want to.
It works the same way for every single burst skill warriors have. You don’t have 95% all the time. Screen shot or it never happened. Facts are Facts Opinions are not. Most of your so called facts are opinions.
warrior and we’re the best class” Eugene
Fact – KS will hit anywhere from 10k – 20k depending on the lvl of your target and how they are spec’d/geared.
Myth – warriors saying its impossible to get off, hard to line up or highly situational.
I don’t see anyone saying its impossible to get off. It is highly situational though and can be interrupted, evaded, blocked, it can miss, or just be ran away from out of 1500 range because of the amount of time it takes to cast I can compare it with the ele dragon tooth. It is a telegraphed skill that is highly obvious. and for all intense and purposes counterable. It doesn’t always do that much damage. Only when speced for it and your lucky enough to crit on a squishy player like yourself. LTP
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
eh, I don’t have a shout build nor boon duration. All I need for perma-fury (2s downtime) is signet mastery, SoR and FGJ. FGJ is a great skill, I don’t know what the fuss is all about not having to use FGJ…I WANT to use it.
The point of this build is you don’t need to use a utility. Which means instead of specing signet mastery and putting a signet on your bar you could put something else. Instead of having to click a utility to get fury you get it automatically. As an added bonus you get a 1 sec immobilize when you use a cripple skill so when other players try to kite you, you can stop that it gives you more CC capability. Instead of using like throw bolas or bulls charge with HB you can just use bladetrail alone and also crit a whole bunch while doing so. I think you guys just don’t understand.
So you could go GS/Axe shield. You get 2 immobile, 2 cripples, and a stun. On top of that If you spec mobile strikes you get 4 ways to escape immobilize. And possibly 3 ways of gaining fury and causing immobilize with the last one being situational. All without using utilities.
If for example if you use reflect projectiles and use a shield when someone shoots you with a ranged cripple it is reflected back to them as immobilize and gives you fury at the same time. letting you easily escape them or use it as an advantage to close the gap.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
No need to get snappy with me. You have to expect people to disagree with you.
My bad I wasn’t trying to be snappy I just thought you were missing the point of using leg specialist with opportunist in a build that isn’t a shout build. I have a set of the karma armor with soldier runes in them that I use for fractals and dungeons. I know all about shout builds. This build is different. Like for example the 1 sec immobilze while using a GreatSword or axe that gives you fury at the same time is awesome in PVP. And with free points to dump in defense you can do something like reflect projectiles with a shield which is also awesome in PVP. Or you could put them Discipline and get mobile strikes, so not only does your weapons skills give you fury but they also remove immobilize which replaces having to shout to remove it. Thus the cool down on weapon skills is a lot lower than the cool down on shouts even with 20% reduction in shout cool down so you can do this more often.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Fury isn’t overrated, I never said that.
But being able to keep it up constantly is, since with a very solid Shout build you can nearly keep it up constantly.
This isn’t a shout build though. There are various threads for shout builds already. If you want to talk about shout builds go there. This isnt a thread about shout builds.
There are pros and cons to shout builds, just like there are pros and cons to this build.
Notes the shout build itself doesn’t remove conditions the Runes do which every profession has access to.
Pros of shout build.
1. 30% boon duration
1. Small heals that have been nerfed.
Cons
Every minor trait of tactics is worthless,
Dumping 30 points in tactics nerfs your damage potential.
The stat Vitality doesn’t necessarily help you live longer toughness does its the heals that help.
If you wanted to still use solder runes and shouts with this build you would still have access to condition removal. And you could then pump 20 points in defense. Which would ultimately give you more damage and defense than a shout build.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
If all you are worried about is how much damage you do with a GS its fine. If you have other concerns not so fine.
warrior and we’re the best class” Eugene
Perma-Fury is overrated. With 30% longer Boon duration as For Great Justice!/Signet of Rage I can keep it up for when I need it anyway.
Thats true the point of this build however is, you can take For great justice off your bar. And replace it with something else. Its a selfish build albeit that gives u fury when you use a weapon skill instead of having to use a utility.
For example instead of having to click for great justice then attack, you just attack and automatically get fury. You can then remove for great justice and replace it with any number of other utilities. Thats why its better.
Fury isn’t really overrated, I think its actually necessary for certain things that rely on critical chance to Proc especially if you have low precision.
Also instad of dumping 30 points in a trait line that is for all intense and puposes for support you can dump 20 points in something else like defense or whatever.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Introduction
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Perma fury without the use of any utility skills, and instant fury whenever you cripple a target. Multiple weapon support via use of attack of opportunity and berserkers power.
Explanation
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Whats going to happen is whenever you use a skill that can cripple 2 things are going to happen. 1 you will get fury, 2 u will apply a 1sec immobilize, 3 you will cripple a target.
The Fury gained from crippling can be stacked with signet of rage and no other utilities to have perma fury without the use of utilities.
Why this build is better than other builds.
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The beauty of this build is that the weapon you decide to use isn’t dependant on specializing. Instead of having to trait for a specific weapon your getting fury whenever you use it, and your doing 10% more damage with it through bleeding damage. Plus an additional 3-12% damage based on how much adrinaline you have built up.
This build revolves around 2 traits and Superior runes of Rage.
Traits
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Arms- IX Opportunist – Gain fury whenever you cripple a target
Tactics- I – leg specialist – Apply 1 second Immobilize whenever you cripple a target with a skill.
Rune
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Superior Rune of Rage
(2) 20% Fury Duration
(4) 5% chance to gain fury for 30 seconds when hit
(6) +5 Critical damage while under the effects of fury (Note you will always be under the effects of fury)
Weapons that have cripple skills or immobilize
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Single sword – Hamstring – Cripple
Hammer – Hammer Shock – Cripple
Longbow – Pin Down – Immobilize
Axe – Throw Axe – Cripple
GreatSword – Brladtrail -Cripple
Rifle – Aimed Shot – Cripple
Harpoon – Knot Shot – Immobilize
Build Calculator with 20 extra points
Here is the basic build I left 20 unused points so a player can decide where they want them.
http://www.gw2builds.org/create/bwe_1/warrior#0.0.0.0-0.0.0.0.0-10.30.0.10.0-2.2.7.6.8
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
my cry for help
lol i knew it.
warrior and we’re the best class” Eugene
Theres so many problems with warriors, Kill Shot is one of the only good things we have going for us and like you said its very situational. Right now the problem with warriors is they are being forced into specific runes and specific builds, because they are the only viable builds for warriors. I see a lot of people running shout builds, I see that as a problem, they are being forced into using soldier runes to make up for deficiencies of the profession. Which in turns fills your utilities up with shouts which are actually some of the worst utilities and it forces you to trait 30 points into a trait line that is primary for support.
My idea of playing a warrior isn’t to be played like that yet I have to play like that sometimes.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
