warrior and we’re the best class” Eugene
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Bleeds no. The build already has so much bleeding the 2 stacks of bleeding you get from body blow are unnecessary. Especially with krait runes. The weakness from body blow would be good except a Shield stun with Parallelization is 3 seconds and headbutt is 4 seconds. That overlaps the 3 second weakness you get. If someone is stunned for 3 seconds they are not doing damage already.
The only thing that you gain basically is 4 extra stacks of confusion which is huge. I Just don’t think thats worth it, when its 4 stacks on interrupt not 4 stacks guaranteed like what skull grinder always gives. I don’t think its as good as you think it is just when u see those 12 stacks of confusion when u get lucky and your opponent is a kitten it really is impressive and it can down someone fast.
I would take my clear blind on swap for a for sure Skullgrider over a get blinded miss and get nothing get stuck in a weapon set not be able to swap back and use a skill that would help me in a clutch moment.
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like I said maybe the skill you were using like scorched earth or something was bugged.
Its like 2 times better than base warrior and like 3 times better than base warrior with alacrity.
I take Discipline becasue 4 of my skills remove immobilize, clearing blind + 1 condi on swap is strong. I bet you didn’t know that Brawlers recovery always clears blind. Gaining adrinaline on swap and not losing all of your adrinaline when you land or miss a burst is pretty huge.
Unless u are blowing all of your skills on each set before each swap than you have a point. I never play like that. I will use maybe 1-2 skills on a weapon set then swap.
You cannot sustain in this meta without condi clears it doesn’t work period.
I agree ANET un-nerf Building Momentum.
berserk burst skills do detonate the fire shield don’t listen to this guy. tested 100 times. maybe the weapon he wanted to use has a bug. But all the weapons I use work.
Not using vipers for 2 reasons. Reason 1 warrior isn’t viable because there is no sustain. Using Vipers and off hand torch, and Rousing over having condi clears helps this none. It makes it lower.
Reason 2. Sword doesn’t do a lot of power damage beside for final trust which isnt going to do alot of dammage under viper. So its a waste. Low survival not huge DPS increases.
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It’s PVP not PVE.
condis will own u
Thats right the weapon skill cooldowns dictate that fast hands is mandatory. You can play without it, but without having the ability to swap and use that block, or use that CC, or that burst skill that is off CD kills warrior.
Especially berserker spec when your burst skills Cooldown faster than fast hands. And if you don’t take fast hands youre not going to be able to even swap and use your other burst skill before bersrker spec expires.
It’s deeper than that your condition cleansing depends on fast hands. A lot of times under heavy condi pressure you need to be able to land a burst skill, swap, then land another burst skill. You cant do this without fast hands if you just swapped.
Without burst mastery you can’t use burst skill out of berserker spec. Some of these burst skills like Flurry and Skull crack I want to use the standar versions at times because they are powerful. It’s a choice do I spend my adrinaline and use a 4 sec stun or a 4 sec immob. Or do I go into berserker spec and use flaming fury to clear a condi or block some projectiles and headbutt is up I think I could land all of flamming furys 8k dammage on a target under stun. Without burst mastery you have no choices,
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Burning is really important.. Don’t get me wrong. The problem is that there is no rune that gives you both burning and bleeding duration. So you have to make the choice. Which condition do I apply with the most skills and which stat should take a higher priority.
Burning on warrior is one thing that you have to look at. The reason you need to pay attention to the Base Duration of the skills. Example Flaming fury is a 2 sec burn. Adding 50% to that makes it a 3 second burn. Adding 100 makes it a 4 second burn.
It is really hard to justify 4 seconds of burning over 3 seconds of burning when you sacrifice everything for 1 additional second that doesn’t ammount to a huge DPS increase. What it amounts to is a huge DPS loss. Becasue you neglet all of you other condition duration for a measily 1 sec for 1 or maybe 2 skills. And 5-6 of your other skills do bleeding or some other condi.
You mentioned Longblow Pindown does crazy bleeding as well. think about it.
So you prefer bleeds over burn even though burning does more damage per tic? That I don’t understand.
I use smoldering and Expertise from wanderers to boost burning. The only skill that does burning is flaming fury on main hand sword. Off hand sword is way better than torch. You are not going to find anyone that disagress with The torment that off hand sword does and the Block to be a better choice than torch. Torch provides no defense and and the burning it does is not more damage than torment does from sword.
When Skull grider does bleeding and main hand sword primary damage is bleeding. Why would you think bleeding is not important. That I don’t understand? Did you not look at the skills? Sigils like Geomancy also benifit a lot from bleeding duration.
Older warriors that have been around a long time will tell you that if you do not take arms traitline than Krait runes are a must if you are using a sword. I don’t get why you don’t understand that having zero bleeding duration isnt good.
The synergy between Krait runes and headbutt are huge. You realize its a 30 sec CD to apply poison bleeding and torment on elite skill with a 20 sec CD. That is huge.
Headbutt becomes really clutch then to apply that stun with the poison? That wrecks people.
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MY link is the way to improve it if he wants to run condis. Trust me choppy. I name his build “Condi Experiment X2000.” Looks a lot like somthing I tried that didn’t work as well as the link i pasted. As you know I have tried Hybrid builds. They work to a point then you realize you don’t have enough sustain to be a condi build and you don’t have enough damage to have so little sustain.
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This is the one you are looking for.
I Spent weeks trying everything that people suggested and my own theorys. This trait layout, Sigil and rune selection and weapon and amulet choice wins it all. Trust me when I say of all the different ways you can use these variants this one here is the most viable.
I decided now was a good time to go condi warrior. No we are not using torch and we are not using longbow. Variants of this build idea has been floating around for sometime, but right now I am going on the record to say this is probably 1/3 of the Meta builds for warrior right now.
I already been asked for my build in game by several warriors and been happy to give it to them. It’s not a secret how good it is.
3 blocks / Reflects + Flaming fury Destroys Projectiles.
2 Poison Applications
2 4 Second Stuns 2 Dazes
Bruning/Bleeding/Torment/Confusion/Blind
3 Cripples
1 Immob
1 Leap
2 Ranged Attacks Flaming fury and Impale
3 stun Breaks/3 stabilitys
Perma Stability while under The effects o Berserker Spec
Cleasing Ire and Brawlers Recovery, Mobile Strikes (Clear 3 condis every 3 seconds) (4 Condis Every 5 Seconds)
83% Bleeding Duration
57% Burning
37% Condi
30% Stun Duration
54% Crit Chance
2.8K armor.
This build Just works you don’t need to do anything else to it and there is no other more optimal way to play it. There are good reasons why we use the runes, Sigil, and amulet we use with this build… Don’t change them. You need condition duration to make condition builds work. Do not try non condi duration Amulets and runes and sigils on a condi build.
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Taking 1% damage from a boon only if you get credit for a kill seems like a really bad choice instead of using sigil of force 5% damage all the time.
When I make builds, I do try to find a middle ground. Always make little sacrifices to get there never huge ones. Your build makes a lot of sacrifices in many areas and becomes very below average because of that.
I know the Meta battle warrior build uses PS, but that is only because the other options are so bad. You need to understand that PS is bad too also with this type of build. So its a BAD choice because there are no other good ones.
I would use sigil of accuracy and leg specialist. Instead of empowered and luck. Its more damage and more CC. Intelligence on hammer. It’s fine for 1v1. But it’s not good in zerg fighting when you use up all 3 crits in one strike and 2 of the 5 don’t even crit on an AOE. I would use accuracy instead then you have 60% crit chance with fury which is optimal. I would use hydromancy on the hammer because I clears blind when you swap to hammer so that you can land Earth Shaker. Trust me on this.
Besides FGJ u dont generate might so thats why that trait is useless.
For food loaf of saffron bread is better than lemon grass. since they nerfed lemon grass they both are -20 Condition but the saffron bread is also -20 damage when CCed. So its better food.
I don’t think armored attack over endure pain is worth it. Passive endure pain can save your life. It saved me many times.
Taking hiehtened focous over burst mastery is a bad choice. Quickess doesn’t effect stomps, and its not going to boost your effectivness as much as burst mastery. Burst mastery will keep your adrenaline full.
I would remove the sigil of cleasin on sword, because I think brawlers recovery is enough. And replace that with the sigil of intelligence. Then you can have a for sure crit on Final thrust.
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anything is viable in open world because its easy
/thread
mace/shield berserker works fine without distracting strikes. Hammer doesn’t.
fixed for you. this build is viable. http://gw2skills.net/editor/?vJAQRApe8cnMdAVhgdhAmkCElilqADpA0ACAK9gYXO4d02antA-TphAABc8AAM4EAAwBBQ/yA8s/wGHBAA
Trying to make hammer work in a condi build is a waste of time. You are better off with sword/sword instead of hammer. You get a third block, torment, a 4th block flaming fury, burn dammage and bleeds, immob and better cripple spam.
Use Krait runes. It helps the sword and gives you more poison uptime and condition cover. You don’t need distracting stikes to make a condi build work and its weaker, sustain not taking discipline. Berskerspec simply doesnt work without fast hands.
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50/50 win rate works like this.
You are a good player and are consistently good. You win. ANETs then puts you on a team with losers to make you lose because ANET doesn’t want you to win.. Once you lose enough. ANET then figures you are a loser now. So they put you on a team with another good player that they were trying to make lose and you win.
Thats how win lose streaks work because ANET has no way of knowing if players are skilled or not that they pair with. They just know who is a loser and who is a winner.
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obino just give it a rest ok. This is not a playstyle discussion. You lost i won lets move on/.
Your whole argument is based on you pic strength because you like GS. Were not talking about that. We are talking about 2 totally different subjects. And yes Flaming Fury does more damage than eviscerate. Regardless of cleanses and its ability to land.
Does it look like I have an F2 in that video nooo. My test using evicerate isn’t berserker spec. And it was still slower.
Let me try to break it down for you. In 15 seconds Normal warrior can use 2 bursts. Lests say they are evicerate. Lets say it does 9k Dammage. for 18k.
Berserker can use 4 bursts each one does 8k Dammage. For a total of 32k Dammage.
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Lol kill the druid and replace it with what? We all paid 50 for specializations. Warrs were always bad so don’t complain please, Anet gave you what you all deserved: nothing useful. I love how you suggest to remove druid, lets find out your class and I’ll go in your post history to see when and where you complained about it when it was in meta. I don’t expect to find anything because people only complain when they get rekt. Good players, regardless of class, don’t get rekt.
wow…
Class stacking of Druids is OP..
this is the best meta they have had for awhile. the people complaing were probably the bunkers last meta. l2p
lol its only better that the Post hot meta. Best meta was the one before hot dropped. So not really best meta and its not even in awhile and its still terrible.
I cast signet of range before both tests they both had 5 might. Both tests were done with the exact same environments with nothing to skew one or the other. Same sigils same runs same amulet. Both tests were done at 100% crit chance. Unlike your test were a lucky crit or in lew of a crit can skew one test or the other.
My test was scientific and no I counter the begining and the end of the tests frame by frame in a video editor and rendered it in the same format it was recorded.
Berserker AXE if we are just speaking of axe and nothing else is much better than standard. If we are speaking in terms of the length of a 1v1, the berserker axe has the advantage here as well. Being less penalized for missing, having superior synergy with Cleansing Ire, and giving the player more burts. The only disadvantage it has is it does like 1/10 less dammage. However faster aspd and quickness favors all other axe strikes of berserker over standard..
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I tested it before just in case you didn’t follow instructions.
https://youtu.be/gj6mu5oXeEM
thats not even the test that I said to do and you use a GS which we arnt even discussing.
Also why would you wait for Berserker to expire and lose quickness before you even attack and you lost all of of your passive dammage as it expires before 100b.
It was a mistake to ask you to test anything. Your testing methodologies are not to my standards.
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Ya obino pretty please make a test for me.
Amulet Berserker Rune scholar
Full signets
Axe/Shield Force and Accuracy
Traits Vanilla.
Str
2-2-1
Arms
2-2-2
Dis
2-2-3
Traits Berserker spec.
Arms
2-2-2
Dis
2-2-3
Berserk
1-1-1
Start with full adrenaline both tests with the indestructible golem full health.
Rotation Vanilla double dodge before test make sure that reckless does not hit golem.
#2-F1-Auto Attack press 2 everytime its up and press F1 everytime adrin gets full.
Rotation Berserker
#2-F2-F1-Auto Attack. Press 2 and F1 everytime its up. You should be able to get off 4 burst skills. SOmtimes the golem was dead before the 4th recharged on my tests.
See which build kills Indestructible golem faster Thanks
I actually already did this test so I know what happens but I want you to do it since you offered.
i will save you some time though. On average I killed the golem 5 seconds faster on berserker spec even when I double dodged twice on vanila warrior before starting the time trial. (pop all signets except for fury before each test to have 100% crit chance.)
Vanilla warrior with Str is not more DPS than berserker withought strength on AXE DPS.
On average Evicerate hit about 1k more dammage on vanilla warrior. However Max Bursts on vanilla I can get is 2…Max I got on Berserker was 4 bursts. Also note on average tripple chop hit for more on Berserker spec It is safe to say on average all of the auto attack hits hit for more on berserker spec than they did on Vanilla.
This was because the DPS increases on berserker are Flat. While the 20% increase on Vanilla is variable and auto attacks can only take full advantage if no burst skills are used.
All that said berserker spec has a 9 sec CD always angry will be perma active. I honestly do not think that 9 sec intervals is enough time for vanilla warrior to pull ahead of Berskerspec in an extended DPS test of longer than 1 minute.
Maybe you can get 1 burst skill off on vanilla while the zerker spec is on CD. It doesn’t matter. Zerker spec can still burst 2 times as often as vanilla can and can still burst while not in zerker spec and easily use a signet to get right back into it.
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s/s—m/sh CC wanderers condi doesn’t really seem that bad right now.
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LOL guys listen. No one cares about non crits and base damage.. So don’t mention them. Also no one cares about sitting on adrenaline so don’t mention it. The only thing that matters is crits. ALso choppy no one is going to sit on adrinaline so on base warrior even having 42% dmg if u sit on it is kinda meaningless. If you use a single burst skill you are doing less damage than berserker.
This is your guys argument. Well Strength is better than berserker because. I am going to build up my 30 adrin sit on it and my non crit dammage with be better. This is a bad argument. No one cares about that.
My argument is. I am going to get adrenaline and enter berserk mode and I am going to flat out do more damage than you and its the truth.
I thought the berserker spec is trash thing was over by now. Regardless of what you think about it, it is an upgrade to base warrior in pretty much every way at this point.
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Bringing warrior into the meta will solve some of those problems.
Does Anet learn from anything they do??
I feel like when they said HoT Launch is a balance patch
The answer sadly is no. If anet learned or listened to players, then they would have to admit they were wrong or not knowledgeable enough without player input. Thats not going to happen.
Warrior Stance overhaul suggestion
Endure Pain=passive effect =10% damage reduction
Active effect same as now, fix endure pain bug.
Berserker Stance=Passive Effect Clear 1 condition every 10 seconds. Active Effect same as now. .
Defiant Stance= Make this skill a utility slot skill. Increase CD to 60 seconds.
Balance Stance= Passive effect grant 1 stack aegis every 60 seconds.
what is action camera? I use free camera.
whats the plan with warriors. At least ele is better than warrior.
I don’t understand why people would say it’s only 17% damage in berserker mode when if you take blood reaction like I did in my video it’s an aditional 17% Crit damage as well.
You people are not even doing math you are just using what I wrote to try and argue. 17% crit dam damage is easily a 10% DPS boost which makes the difference between Berserker and strength nearly negligable.
Obino if you are such an expert why didn’t you mention that. I guess you just want to be right without doing any maths while trying to appear you do maths. And you don’t have to be out of endurance to reach those numbers and your don’t have to sit on adrinaline for it to effect basic attacks.
Obino the truth is you are only right if you are full adrin, sit on the adrin then dodge to be out of endurance. THen and only then with Axe auto hit as hard on vanila warrior as it does on zerk mode. Also Zerk Mode has an atack speed increase.
Obino you are just not right I am sorry. You don’t even mention attack speed increase. I think you really don’t know about what you are arguing over.
The DPS under berserker using AXE is way higher than Vamila warrior if both builds are using the same amulet.
I don’t understand why people would say it’s only 17% damage in berserker mode when if you take blood reaction like I did in my video it’s an aditional 17% Crit damage as well.
You people are not even doing math you are just using what I wrote to try and argue. 17% crit dam damage is easily a 10% DPS boost which makes the difference between Berserker and strength nearly negligable.
Obino if you are such an expert why didn’t you mention that. I guess you just want to be right without doing any maths while trying to appear you do maths. And you don’t have to be out of endurance to reach those numbers and your don’t have to sit on adrinaline for it to effect basic attacks.
Obino the truth is you are only right if you are full adrin, sit on the adrin then dodge to be out of endurance. THen and only then with Axe auto hit as hard on vanila warrior as it does on zerk mode. Also Zerk Mode has an atack speed increase.
Obino you are just not right I am sorry. You don’t even mention attack speed increase. I think you really don’t know about what you are arguing over.
ANET will never listen to us. Because then they would have to admit they are wrong and that they don’t know what they are doing.
It’s because there is no ranked and people are tired of the players in unranked. Players that just go in to do dailies and don’t take the match seriously and waste their time.
Also look at what you are doing, you are standing on a rock pew pewing with a ranger this is like the least helpful thing that your class can do.
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Daredevil vs Berserker can be a toss up depending if both players are equal skill level.
I always wonder how much people really play. Plus how many hours they really have on the builds they post. Another thing I am always wondering if the people who post builds solo q. This build with no condi clear will die in 1 seconds in a lot of the matches I played lately in unranked solo q. Generosity is not enough.
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Ok i zerg bust/pug zerg a lot. I use GS hammer full zerker armor/trinkets.
Switch out your heal for Defiant stance since The Last Stand trait extends the duration.
Switch out signet of fury for Frenzy.
Your sustain will be >defiant stance> EP/Berserker stance(BS)> passive EP
Rinse repeat.
I usually solo jump into enemy zerg and GS 3 into backline. GS 2 the backline and switch to hammer to Burst out of there towards my cmdr who at this time should be fully engaged. Most of the times I have only used of up Defiant stance in this initial strike.
When your cmdr calls for water fields or you see a water field when you guys are stacked. IF your away from cmdr, just use F1 burst on hammer to go on stack and blast the water.
Its totally Viable.
Also take Death from above trait as this comes very useful for survival and LULZ when you actually land a 6k crit on someone or many landing on them.
I would also pair up the food that gives + 40% endure regen, since you get vigor from allies and your stances, it will stack upto 90%(atm the max stack bonus is 100%)
Put sigil of energy on one of your weapons. I have mine on GS. You can put FIRE/Energy on GS for more burst and survival
you can put force and bloodlust on hammer. Since you have hoelbrak runes, try to zerg without brawler recovery(use DoTE 3% dmg per boon on enemy)
Your only enemy is excessive CC from enemy zerg(if you get caught in train without stab) and Immobilize but you have gs3/gs5(not reliable) and f1 burst on hammer to remove immobilize
SOunds like a 1 push build only good for blobbing and wont beat anyone good that can survive 1 push builds.
There are no tanky amulets anymore. Power builds are not anymore tanky than condi builds. In fact condi builds with like rabid necro are more tanky than any power build currently.
Warrior isn’t viable in PVP period Burnzerker or no burnzerker. There are not enough cleanses to counter a full condi team vs a normal non condi team becasue the classes that are meta besides druid and ele isn’t that meta anymore don’t have loads of condi clears. The rate at wihch condis can be applied is much higher than the rate at which condis can be cleared.
Amulets like vipers do almost every bit as much power damage as amulets like Marauders since crit damage was nerfed. and amulets with toughness are pointless aginst conditions and do a lot less power damage than mara.
People with the old meta mindset are behind the times and havn’t woke up to the state of the game.
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since they can’t burst as fast as a power build
I loled at this. Condis can’t burst as fast as a power build? Since when.
Obino… Arcing slice evis can also be blinded. Flaming Fury cannot be fully blinded.
I made this simple to compare how little damage axe does compared to flaming fury. I can make a video of vanilla warrior using evis over the berserker version. But the results will not be much differnt. You get a 17% Damage increase from berserker traits. And 15% from Strength. Both effect axe. Normal Evis only hits a few hundred more dammage higher. So I think that the conclusion of a second test really would help the opposing argument that much.
The biggest difference is that 17% Damage increase from berserk trait line is isn’t adrinaline dependant. So you got 17% even at level 1 adrinaline. Which also effects things like AXE auto. For GS… Any one that thinks arcing slice is better than arc devider has no idea what they are talking about.
for the argument that condis can be cleared etc. Thats true but that also is assuming that the CD of the condi clear is as short as the CD of flaming fury which is like 6 seconds. I don’t think so.
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this is the summery of the entire thread.
I want something for free that other people paid for. Because my free version isn’t as good as the paid version, I am going to make a thread and argue that I deserve to have something for free that others paid for because I am a a member of the entitlement generation.
I will use ANETs old TOS as my talking points that is no longer valid for free users while ignoring the fact that they have every right to change that TOS anytime they want.
I agreed to the current TOS so I don’t really have any case to make my point thanks.
I don’t care what anet said or didn’t say if the game is like buying a license to windows, I don’t wan’t people on evaluation versions to get it for free without activation,
it’s not p2w its b2p and you are playing a limited version for free and are complaining, bcuz the rest of us that started before you had to buy the game to play it unlike you.
that being said the issue is that eletes were not what anet promised. ANET promised them to be builds or extensions of base specs that were supposed to offer diversity and not be stronger than base. Instead they were upgrades.
be lucky you don’t have to buy the game twice like we did.
What do you say about players like me, who have the expansion, and still complain that the elite specs are pay 2 win?
What is your argument for me?
Id say thats like we are into racing and both our cars are on the same level and you thing that a honda civic with the only modifications it has are stickers that say fast should be able to compete with our Nissan GTRs. We let the honda owner into our car club becasue its a community, Id say you try to play devils advocate just for the sake or arguing when you have no point.
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