Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos
The signet isn’t really horrendously overpowered in itself (A little poison and a warrior is shut down like Madagascar in Pandemic, use sigil of doom – trust me on this) but those healy bunker builds are just boring and passive as kitten like nothing I’ve ever seen. I tried doing the fotm heal/stun warrior and got bored after two matches, just as boring in WvW because no damage, you’re not doing any reactive play or anything of the likes. Switched back to zerker gs/longbow warrior as fast as anything, it hurts my winrate but at least I’m not contributing to the passive gameplay trend over the last patch. Please god just nerf it so I never have to fight some unkillable boring kitten standing there self healing and stunning every time it’s off cooldown ever again. At least guardian bunking is pretty reactive with it’s immunities and blocks instead of just “LEL I HEALDD” with 1 keyboard stroke per minute.
And Xsorus stop acting like you’re some kind of god of ranger who invented every build ever. You’re talented at the game and inventive with the tools given but BM bunker builds have been around for-kittening-ever (It’s pretty obvious – soup up the pet for sick damage, build defensively with regen), nor is this claim that “pvp players don’t experiment to protect your ranking” true. Just a few days ago I saw Kaypud doing solo queues with a kittening killshot warrior build – whereas in WvW to change your build you have to farm PvE for a while in order to get the money to do anything.
BM Bunker has been around forever, Because I created it Forever Ago.
If you want to stroll through my Post History and my Videos you can.
You don’t have to play a Warrior to deal with Rangers, But the Warrior is the easiest method of doing it because the Warrior is incredibly powerful right now.
don’t even bother anymore, he will just bring you down to his level and beat you there.
see all the nonsense bs hes throwing everywhere?
let him live his dream of being a pro who created BM ranger build and owning all the uplevels like a god with food in wvw the ultimate balanced mode.
I don’t have to dream about being the pro who created BM Ranger build, I have video’s and a post history.
If you can provide evidence otherwise i’ll be happy to see it.
You guys are still kittening about Spirit Rangers, before that you were kittening about BM Bunker Rangers, These are things that within a month people knew how to counter them, and SPvP picked up months after I created BM Bunker and others had used Spirit Ranger and knew the counter.
You guys haven’t adapted to a meta within 1 week at any point in this game..Instead you whine that you don’t want to change your current meta until anything new is nerfed (that one of you stole from World vs World Players)
Look, a imba WvW player who accept their imba-ness talk about how PvP players don’t adapt this BS imba meta, cool story bro. ill tell you we adapt. my friend just quit his thief and played a spirit ranger 21 wins 8 lose yoloq.
And in 3 month’s when you guys finally adapt to Spirit Rangers, he’ll quit that toon and play a different one.
with in 3 month? sure, why not. he misses his thief anyway.
not like he’s dropping spirit ranger because of people finally adapt the build, you know that right? you actually know that theres 2 patches every month right? do you even think or you just use adapt and meta these words to make you sound smart?
Most Balance changes aren’t done twice a month, For example if this next patch has changes most likely the 17th patch won’t have changes. The only thing the 2 patches are doing is pushing out Living World Content. Class Balance and other things are still on a slower rotation.
You guys are still kittening about Spirit Rangers, before that you were kittening about BM Bunker Rangers, These are things that within a month people knew how to counter them, and SPvP picked up months after I created BM Bunker and others had used Spirit Ranger and knew the counter.
You guys haven’t adapted to a meta within 1 week at any point in this game..Instead you whine that you don’t want to change your current meta until anything new is nerfed (that one of you stole from World vs World Players)
Look, a imba WvW player who accept their imba-ness talk about how PvP players don’t adapt this BS imba meta, cool story bro. ill tell you we adapt. my friend just quit his thief and played a spirit ranger 21 wins 8 lose yoloq.
And in 3 month’s when you guys finally adapt to Spirit Rangers, he’ll quit that toon and play a different one.
This is why you have little understanding about current meta game in SPvP, you have no freaken idea what your talking about. Do you even know why Spirit Ranger’s took over in last 2 month’s.
Because SPvPer’s are a day late and a dollar short.
You guys are still kittening about Spirit Rangers, before that you were kittening about BM Bunker Rangers, These are things that within a month people knew how to counter them, and SPvP picked up months after I created BM Bunker and others had used Spirit Ranger and knew the counter.
You guys haven’t adapted to a meta within 1 week at any point in this game..Instead you whine that you don’t want to change your current meta until anything new is nerfed (that one of you stole from World vs World Players)
Look, a imba WvW player who accept their imba-ness talk about how PvP players don’t adapt this BS imba meta, cool story bro. ill tell you we adapt. my friend just quit his thief and played a spirit ranger 21 wins 8 lose yoloq.
And in 3 month’s when you guys finally adapt to Spirit Rangers, he’ll quit that toon and play a different one.
You guys are still kittening about Spirit Rangers, before that you were kittening about BM Bunker Rangers, These are things that within a month people knew how to counter them, and SPvP picked up months after I created BM Bunker and others had used Spirit Ranger and knew the counter.
You guys haven’t adapted to a meta within 1 week at any point in this game..Instead you whine that you don’t want to change your current meta until anything new is nerfed (that one of you stole from World vs World Players)
You make stupid look smart, don’t even try to claim you made the BM build you made the gimick PI carry me build, now your trying to make a build where the runes carry you with PI.
So much skill…. You don’t have much of understanding about the current meta in SPvP. Just listen to yourself. Do you even play at the top tier level in team que for past few months for one I’ve never seen you once.
BM Bunker is and will always be PI Build, PI build as you put it is nothing more then BM Bunker with PI Equipped as a utility, If you didn’t have PI you used Lightning Reflex/SoR or any other ability in the game, and still wrecked face.. Hell I even had movies of me using “PI Build” as you so put it but instead using Sharpening Stone Instead.
Also Latest Build I created uses the runes with Technobabble, Which I used before the Runes were Released…But TB takes advantage of Perplexity so much it’d be silly not to use them now.
You know this is SPvP forum’s right where we don’t have racial skills right?
And that means what exactly? Do you think only Asura’s ran BM Bunker back then or something in World vs World? What do you think the other races ran when they did my build..Sure as hell wasn’t PI.
You guys are still kittening about Spirit Rangers, before that you were kittening about BM Bunker Rangers, These are things that within a month people knew how to counter them, and SPvP picked up months after I created BM Bunker and others had used Spirit Ranger and knew the counter.
You guys haven’t adapted to a meta within 1 week at any point in this game..Instead you whine that you don’t want to change your current meta until anything new is nerfed (that one of you stole from World vs World Players)
You make stupid look smart, don’t even try to claim you made the BM build you made the gimick PI carry me build, now your trying to make a build where the runes carry you with PI.
So much skill…. You don’t have much of understanding about the current meta in SPvP. Just listen to yourself. Do you even play at the top tier level in team que for past few months for one I’ve never seen you once.
BM Bunker is and will always be PI Build, PI build as you put it is nothing more then BM Bunker with PI Equipped as a utility, If you didn’t have PI you used Lightning Reflex/SoR or any other ability in the game, and still wrecked face.. Hell I even had movies of me using “PI Build” as you so put it but instead using Sharpening Stone Instead.
Also Latest Build I created uses the runes with Technobabble, Which I used before the Runes were Released…But TB takes advantage of Perplexity so much it’d be silly not to use them now.
Rofl, I’ve been laughing at the Warriors on their forums arguing for weeks now that they’re perfectly fine because no one uses them in SPvP and I told them “Just because SPvP is filled with idiots who don’t catch on for month’s doesn’t mean your class is fine, I’ve created builds that they’ve picked up month’s later, whined about, despite counters already showing up and then gotten nerfed because of it”
SPvP will never be on the forefront of creating new builds, because its a dumbed down version of World vs World….People find a meta and stick to it not willing to lose their “ranking” while in World vs World, you’re more likely to lose fights and try something new.
Soooo… even longbow/hammer is OP now?
Or is the problem about healing signet?
Warriors Suffer from To much To Soon.
Healing Signet without all the Condition Changes they received wouldn’t be Overpowered
Condition Changes without Healing Signet Buff wouldn’t be overpowered
But them together, and its overpowered
Weapon Themselves is not to bad, I personally don’t think Longbow is Overpowered, or Even Hammer, But Skullcrack is just stupid… I have a 5 Second Daze in a build I use that’s on a 45 second cooldown, its bloody powerful as hell… a 4 Second Stun every 7-10 seconds is just moronic… There is no Amount of Stability in the game that can save you from it.
But is Skullcrack super overpowered because they have Sustain now from Healing Signet when before they couldn’t last long enough to fight through stability…..See that’s little things you have look akittens not just one thing that’s overpowered about Warriors, Its a hard concept SPvP tend not to grasp…Its lots of little things added over time that make them just silly right now.
Your a WvW not a SPvP, so goto WvW forums and talk about how godly your unbalanced crakitten ome where else. Stop posting on every single post calling us SPvP dumb.
I used to WvW allot, roam & duels all day long, but it’s so unbalanced it isn’t funny. Just take look at your runes………. Take look at most your PI videos……
Before Perplexity there was Dwyana …Suppose that was overpowered as well.
And yes World vs World is unbalanced, just like SPvP is unbalanced, because MMO’s are inherently unbalanced.
At no point in history has an MMO ever been balanced.
You guys are still kittening about Spirit Rangers, before that you were kittening about BM Bunker Rangers, These are things that within a month people knew how to counter them, and SPvP picked up months after I created BM Bunker and others had used Spirit Ranger and knew the counter.
You guys haven’t adapted to a meta within 1 week at any point in this game..Instead you whine that you don’t want to change your current meta until anything new is nerfed (that one of you stole from World vs World Players)
Rofl, I’ve been laughing at the Warriors on their forums arguing for weeks now that they’re perfectly fine because no one uses them in SPvP and I told them “Just because SPvP is filled with idiots who don’t catch on for month’s doesn’t mean your class is fine, I’ve created builds that they’ve picked up month’s later, whined about, despite counters already showing up and then gotten nerfed because of it”
SPvP will never be on the forefront of creating new builds, because its a dumbed down version of World vs World….People find a meta and stick to it not willing to lose their “ranking” while in World vs World, you’re more likely to lose fights and try something new.
Soooo… even longbow/hammer is OP now?
Or is the problem about healing signet?
Warriors Suffer from To much To Soon.
Healing Signet without all the Condition Changes they received wouldn’t be Overpowered
Condition Changes without Healing Signet Buff wouldn’t be overpowered
But them together, and its overpowered
Weapon Themselves is not to bad, I personally don’t think Longbow is Overpowered, or Even Hammer, But Skullcrack is just stupid… I have a 5 Second Daze in a build I use that’s on a 45 second cooldown, its bloody powerful as hell… a 4 Second Stun every 7-10 seconds is just moronic… There is no Amount of Stability in the game that can save you from it.
But is Skullcrack super overpowered because they have Sustain now from Healing Signet when before they couldn’t last long enough to fight through stability…..See that’s little things you have look at… ..Its not just one thing that’s overpowered about Warriors, Its a hard concept SPvP tend not to grasp…Its lots of little things added over time that make them just silly right now.
So do 4 leagues in NA. This eliminates the enormous population difference from server 1 to server 12 and 13 to 24.
If you really think the server that is ranked 12th at the start of this stands any chance against the top servers you are delusional.
I never said they did. However, I’d argue that they do in fact stand a chance against the 6th ranked server and the 5th ranked server. We are not trying to only ever match you up against your closest comparable server. That was what was happening with the system before and it was bad. If you are saying you don’t ever even want the chance to try and show your skill against a higher ranked server, then I don’t know what to say.
We will continue to look into ways to change scoring to try and even out some of the population based imbalances, but that is not an easy task and it won’t happen during the season.
You realize the reason they’re the 12th ranked server in the first place is because they couldn’t stand a chance against 6th ranked or 5th ranked server right?
Or the 7th,8th,9th,10th,11th
Do you not understand ranking?
Stability being a counter for a 4 second Stun on a 7 to 10 second Cooldown is the most hilarious thing in this thread.
I believe the quote of
“Is this Math Republicans tell themselves to feel better?” fits aptly with this thread.
Can’t believe you people still think Spirit Rangers are strong, Its like SPvP is perma stuck behind World vs World in Build Battles by a good 3 or 4 month’s.
SWTOR is more of a Esport then this game, till Anet realizes this and focus’s on crap people actually like “WvW” and GvG this game will continue to suck the teet of SPvP
Rofl, I’ve been laughing at the Warriors on their forums arguing for weeks now that they’re perfectly fine because no one uses them in SPvP and I told them “Just because SPvP is filled with idiots who don’t catch on for month’s doesn’t mean your class is fine, I’ve created builds that they’ve picked up month’s later, whined about, despite counters already showing up and then gotten nerfed because of it”
SPvP will never be on the forefront of creating new builds, because its a dumbed down version of World vs World….People find a meta and stick to it not willing to lose their “ranking” while in World vs World, you’re more likely to lose fights and try something new.
rofl, you could be right Euran, they said they weren’t nerfing Spirit Rangers, maybe cause they’re about to nerf all Conditions in all modes cause of SPvP, cause that’s how they roll..
I can see them completely break the game over a crap mode everyone thinks suck and will never be an esport
why? In all honesty the Devs who come by really can’t do much for us.
Bout the only thing they can do is give us Bad News
0/30/10/0/30 Seems like it’ll be interesting, Rely on Death Shroud for Crit Chance
0/20/20/0/30 also seems decent as well
(edited by Xsorus.2507)
Lot of over reacting in this thread.
The difference between Exotic and Ascended is incredibly minor…
Fights will still be determined by Builds, Luck before Stats ever come into play.
Moving Trap Traits to Wilderness Survival would be a massive Nerf to Trap Build.
You’d have to choose between improving your traps, or improving your survivability (No Off Hand Training for example or Empathetic Bond)
Besides, if you’re trap build you should be 30 Wilderness anyway.
Running BM Bunker, yea Apothecary is still better.
But Trap Build or Spirit Build, I might consider Dire Stats
No, 1v1 Fights where this would most be seen at will still be decided entirely by Builds and not gear.
That should be interesting.
Could make some interesting Trap Ranger Builds with that.
I’ve just caught onto the condition ranger and it’s a lot of fun. Was using knights gear with sword/axe and GS and was able to 1v3 with that build as signant ranger so maybe that should get nerfed too?
If you kill anyone 1vs3 as a Ranger using Knights Gear, you’re killing Uplvls.
You will not kill anyone of note otherwise.
You were saying?
http://www.youtube.com/watch?v=5I9nI2WwZ6UEdit: that is only one of the many fights I’ve had on my ranger as 1v3/1vX and won, only just got fraps about a week ago
Lets see here, I said if you kill anyone in a 1vs3 you were killing uplvls
You proceed to show a Video of you fighting 3 people (1 who was uplvled) with 2 Guards helping you, Thus not a 1vs3 (Yes Guards can be very annoying in a fight, Esp Scouts)
Next you’ll post a video of you killing 3 or 4 people trying to take a Supply Camp, and call that solo.
That was incredible man, you somehow took one little section of what I said and decided to spit kitten at it and then make further claims about me doing something else.
Clearly you didn’t read everything OR you’re just trying to troll.
that is only one of the many fights I’ve had on my ranger as 1v3/1vX and won, only just got fraps about a week ago [/quote]
I have been playing ranger for 11 months now so take one week of fraps away from 48 weeks, then that would leave 47 weeks of game time where I wasn’t able to record, I did the math for you just incase once again you decided not to think before you post.[/quote]
You should have no trouble getting an actual video of you killing non uplvled people in a 1vs3 then
The fact that you think you need more sustain is actually kind of funny
Regardless, Its not a Matter of how the Warriors will be nerfed, But When they’ll be nerfed.
Cause we all know its coming.
Says the class with more sustain? Lolololol!
Swoop should also get a 2x cooldown if it misses as well since its better then rush, so should Hornet Sting if you miss.
Rangers actually have an easier time getting away, due to evades/longbow/greatsword… lulz
Only we’ve went over this before, Warriors have more Sustain then Rangers do….We can slightly burst heal better then you with Trolls, but through out the fight you have more Sustain, Better Condition Removal ect ect.
Also its funny you think Rangers have an easier time getting away, Completely ignoring what stops a Ranger in the first place, Immobilize/Cripple/Chill, all which are completely ignored by the Warrior and lets them run. Also did you really just say Longbow…Really? I know you’re the laughing stock of these boards..But good lord man….
Really…Longbow..
/facepalm
Right..we have better sustain than ranger, we spam evades like mad, naturally all tied to weapon skills on low cd’s, we also have access to protection, 50% endurance regen on defense minor trait, passive condition removal which takes 0 skill and 5 pets like MM Necro just to annoy poor rangers. Grow up
Saying that warrior sustain is better than ranger is just a joke. On top of that easy passive faceroll spirit mode.
You have Block, Plus Multiple CC Effects, Multiple Save Me’s that go off allowing you to ignore things like Conditions and Direct Damage, Protection which is possible from Lyssa runes (Or any Number of runes, or Warhorn), Heavy Armor, More HP automatically, higher weapon damage automatically without relying on pet AI, Much better Passive Condition Removal (Our Passive Condition Removal isn’t really condition removal, Its simply moving it to our pet which is another source of our damage which means if you use things like Cripple Ect Ect you’ll completely kitten our damage) and did you really just bring up a Spirit Ranger in an Argument about Sustain, You know Spirit Rangers have no Sustain right?
/facepalm
If you zerg a keep down, it should scale to match your zerg.
Same with any sort of Supply Camp.
The fact that you think you need more sustain is actually kind of funny
Regardless, Its not a Matter of how the Warriors will be nerfed, But When they’ll be nerfed.
Cause we all know its coming.
Says the class with more sustain? Lolololol!
Swoop should also get a 2x cooldown if it misses as well since its better then rush, so should Hornet Sting if you miss.
Rangers actually have an easier time getting away, due to evades/longbow/greatsword… lulz
Only we’ve went over this before, Warriors have more Sustain then Rangers do….We can slightly burst heal better then you with Trolls, but through out the fight you have more Sustain, Better Condition Removal ect ect.
Also its funny you think Rangers have an easier time getting away, Completely ignoring what stops a Ranger in the first place, Immobilize/Cripple/Chill, all which are completely ignored by the Warrior and lets them run. Also did you really just say Longbow…Really? I know you’re the laughing stock of these boards..But good lord man….
Really…Longbow..
/facepalm
Yea, Hilt Bash is a kitten to land, you have to be pretty much on top of the person to do it..
The fact that you think you need more sustain is actually kind of funny
Regardless, Its not a Matter of how the Warriors will be nerfed, But When they’ll be nerfed.
Cause we all know its coming.
I’ve just caught onto the condition ranger and it’s a lot of fun. Was using knights gear with sword/axe and GS and was able to 1v3 with that build as signant ranger so maybe that should get nerfed too?
If you kill anyone 1vs3 as a Ranger using Knights Gear, you’re killing Uplvls.
You will not kill anyone of note otherwise.
You were saying?
http://www.youtube.com/watch?v=5I9nI2WwZ6UEdit: that is only one of the many fights I’ve had on my ranger as 1v3/1vX and won, only just got fraps about a week ago
Lets see here, I said if you kill anyone in a 1vs3 you were killing uplvls
You proceed to show a Video of you fighting 3 people (1 who was uplvled) with 2 Guards helping you, Thus not a 1vs3 (Yes Guards can be very annoying in a fight, Esp Scouts)
Next you’ll post a video of you killing 3 or 4 people trying to take a Supply Camp, and call that solo.
Because they’ve not gotten around to nerfing Warriors yet is why its not nerfed like RTL was.
But yea, They’ll end up nerfing Warriors eventually.
Mobility/Damage/CC/High Sustain + the ability to shrug off most of the CC in the game means they’ll get nerfed eventually.
I’ve just caught onto the condition ranger and it’s a lot of fun. Was using knights gear with sword/axe and GS and was able to 1v3 with that build as signant ranger so maybe that should get nerfed too?
If you kill anyone 1vs3 as a Ranger using Knights Gear, you’re killing Uplvls.
You will not kill anyone of note otherwise.
Ahh, Was just wondering on that.
Do nothing else?
So what are you going to do when you fight a class with Stability?
Perhaps you just BP—>HS and go invis for as long as you want to wait it out? You don’t even have to change weapon sets.
So he is going to do something else….
Glad we cleared that up.
Why not Forge Runes?
Well I just found out something disturbing that I could do with runes of perplexity. respecced my thief so I had as much initiative regen as possible ignoring everything else, spam headshot over and over again. Instant win. You don’t have to dodge or stealth or anything. No matter how many condition cleanses your opponent has, they will NEVER be able to get the confusion off of themselves and they will die no matter whakittens kind of funny watching someone struggle and die just from healing and be able to do absolutely nothing about it while I literally just stand there and press 1 button, but this is kind of ridiculous. Those runes need a serious nerf. they need a 30-60 sec cooldown on how often they proc confusion. Keeping a constant steam of confusion on people and making it impossible for them to take any action whatsoever without dying from it is really overpowered.
Do nothing else?
So what are you going to do when you fight a class with Stability?
If our spirits get nerfed to the ground without any compensation Mesmer is totally going to be my new main… And I don’t even play spirit ranger anymore.
Role a Warrior, seems to be the FoTM
Uh, warriors boring and Mesmer fits my style, I’m not rerolling to be FoTM I’m rerolling because I’m tired of being kittened by the devs.
I keep trying to force myself into playing my Ranger to get more World vs World Ranks, but it gets so bloody boring….
I could role something else myself…But good lord… It’ll be the same thing…
I’ll either being doing extreme overpowered Burst damage on someone’s face, Or I’ll be forced into a Bunker build and using Conditions….There is virtually zero difference in those two meta’s across all classes, Some Classes just get to do the options better then others based on Buffs and Nerfs. Right now Warriors on the top end thanks to all the incredible buffs they’ve received (Which I’ve brought this up before, and it cracks me up everytime, If you go back and watch the old State of the Game, the Devs said “We don’t wanna give to much to Necromancers and Warriors, because they’d be so easy to make over the top and incredibly powerful” and then a patch or two later, THEY DO EXACTLY THAT)
if you take a direct hit (not aoe) you should have stealth removed.
tbh Ao£ should get them out of stealth too.
i agree though, stealth is stupid in this game, more so then any other I`ve played by a long shot.
Then explain how a thieves are supposed to sustain combat? Damage breaking stealth would break thieves. All that would remain are a few stubborn backstabs in wvw. No one with a brain would take them in any mode, pvp or pve.
Strangely it didn’t break stealthers in most of the other MMO’s with Stealth Breaking on Damage, and they didn’t have the option of instantly restealthing.
In other mmo’s thieves don’t have to actively avoid all damage, and don’t have most of their strongest moves tied to stealth. In those games, stealth is designed to be purely as an openner. In guild wars, stealth is designed as mindgame trick at the core of thief’s combat style, not unlike Mesmer clones. Stealth is to be used to reposition and flank your opponent, but it is also warning that a powerful hit is coming. Clever opponents win the mindgame, those that refuse to awknowledge it get punished for thier ignorance.
Umm, Every MMO out there you ahve to actively avoid damage via cooldowns/los and they most certainly do have their strongest moves tied to stealth… Hell that’s pretty much the staple of all Rogues, that when they open in stealth they have a huge attack.
Stealth in this game is simply another system that wasn’t well thought out…. It works alright enough in PVE and even in SPvP somewhat after all the nerfs… but World vs World…come the hell on..
BS. I’ve played Wow, and many other mmos, and in all of them but PSO2 and GW2, everyone just stood there and let their Avoid/Defense stat deal with the damage mitigation, occasionally using a pot when hp got low.
Thieves are a pretty much a non-issue to any WvWer who actually cares about helping thier server win. They don’t deserved a fraction of the flack they get, especially with classes that actually make a difference, such as Guardians running around actually contributing to the PPT.
Rofl, So in all the MMO’s you’ve played, You’ve never once used LoS or Cooldowns to avoid anything in any MMO? Why do we care about your opinion again?
Lets look at proper Stealthing done right in a video game
(edited by Xsorus.2507)
If our spirits get nerfed to the ground without any compensation Mesmer is totally going to be my new main… And I don’t even play spirit ranger anymore.
Role a Warrior, seems to be the FoTM
Again, the Meta exists because you have Incredible Burst on a select few classes, When a Warrior can stun you every 7.5 seconds for 4 seconds, and do you entire health bar with 100b’s if you’re anything less then 100% bunker, you pretty much have to go 100% Bunker. Even then, Some classes can still instant kill you if you’re not careful. I’ve eaten 7000+ damage backstabs and 4000+ Cloak and Daggers instantly…. with a 100% bunker build…
If I’d been anything else then that, I’d be dead…
There is no amount of dodging you can do that’ll let you ignore things like instant teleports and stuns in every 7.5 seconds..
Banner can’t be killed either
We’ll get to watch them nerf Spirit Rangers across the board like they did BM Rangers, despite them being very bad in PVE and World vs World
There is plenty of passive things in this game, But for some reason whenever a Ranger is doing it people are annoyed.
Because passively applying a 33% damage reduction and passivity applying the most damaging condition (next to high confusion stacks) is a bit much, when you are already dodging and stacking bleeding and poison and reneging health.
Classes with Multiple Passives for Burning and Protection
Elementalist
Engineer
Guardian (Passive Burns)
Mesmer (Protection
Necromancer (Burns)
Ranger
1 – I disagree, imho Aoe is the real zerg problem, right now a necro can get 15/25 lootbags and around 200/300 wxp ( in my personal experience ) from a 60+ enemy blob, if that necro had no Aoe cap that drop would be like 50 bags and many more wxp, I’m not sure you see the problem here, but that’s a nice farm, that would for sure drive more ppl into blobbing, and kill any chance to discourage it.
Well, to put it in a nutshell, no Aoe cap = more blobs3 – I agree, Orange sword, but also White swords are blob friendly, removing those sword would help decrease the blob efficency, and increase roaming/milita/scout groups effectiveness.
The Reason Necro’s get that many bags right now is because everyone at the start of a zerg fights, stacks in a huge giant blob and runs at the other huge giant blob, Remove the AoE cap and yes… a Necro will wreck a huge giant blob….But so will a couple Rangers Barraging that Blob, or Ele’s…Thus you won’t see Huge Giant Blob tactic being used anymore because everyone will realize they’ll die.
It will also lead to possibly smaller sides actually having a chance against a bigger group of people.
I can run around right now, and before any engagement in a zerg, Tell if we’re going to Win or Lose just based on how many the opposing side has….2 to 1 and its an instant loss… Which is freakin sad for a PvP game… 2 to 1 Odds and its automatic loss in a zerg fight?
You guys realize that graph is from the start of the game right?
You remember a huge population of a certain thing called Bots? Anyone remember what was played by the Bots? Rangers..
if you take a direct hit (not aoe) you should have stealth removed.
tbh Ao£ should get them out of stealth too.
i agree though, stealth is stupid in this game, more so then any other I`ve played by a long shot.
Then explain how a thieves are supposed to sustain combat? Damage breaking stealth would break thieves. All that would remain are a few stubborn backstabs in wvw. No one with a brain would take them in any mode, pvp or pve.
Strangely it didn’t break stealthers in most of the other MMO’s with Stealth Breaking on Damage, and they didn’t have the option of instantly restealthing.
In other mmo’s thieves don’t have to actively avoid all damage, and don’t have most of their strongest moves tied to stealth. In those games, stealth is designed to be purely as an openner. In guild wars, stealth is designed as mindgame trick at the core of thief’s combat style, not unlike Mesmer clones. Stealth is to be used to reposition and flank your opponent, but it is also warning that a powerful hit is coming. Clever opponents win the mindgame, those that refuse to awknowledge it get punished for thier ignorance.
Umm, Every MMO out there you ahve to actively avoid damage via cooldowns/los and they most certainly do have their strongest moves tied to stealth… Hell that’s pretty much the staple of all Rogues, that when they open in stealth they have a huge attack.
Stealth in this game is simply another system that wasn’t well thought out…. It works alright enough in PVE and even in SPvP somewhat after all the nerfs… but World vs World…come the hell on..
The AoE cap is why I and many other PvPers will never take the Score System in this game seriously, nor World vs World seriously because of that.
Throw in other silly crap that should of never made it into a PvP game (Looking at the Down System) and you get this cluster kitten of a game that’s been designed around a Shoddy SPvP system and a terrible PVE system with this World vs World tacted on.
Warhammer Online has a fairly good pvp system but 2 realms caused it to fail
Guild Wars 2 has 3 Realms but a shoddy PvP system.. causing it to Fail.
At least the PvEers enjoy it.
There is plenty of passive things in this game, But for some reason whenever a Ranger is doing it people are annoyed.
Drop Moment of Clarity, and pickup 10 more points in Wilderness for Empathetic Bond
Get rid of Muddy Terrain, you’ll find its annoying to use usually.
Drop Signet Mastery, Pickup Malicious Training and use Spiders
1: I can see how that would be beneficial. But you also have to take into consideration the team mates you are running with. If I end up playing with a shout warrior or shout guardian the additional condition cleanse may be unnecessary.
2: To be honest I find Muddy Terrain extremely easy to use and by far one of our best utilities in group fights.
3: Now this is something I haven’t looked into. I have been running atleast 1 spider lately. Would this be picked up for the increased Immob. duration or simply flat out more poison?
1. More Condition Removal is always nice, You’re not getting a Huge benefit from Moment of Clarity, in fact if you’re not an Asura, i don’t recommend it as it doesn’t increase the daze duration on our Greatsword/Shortbow enough in my opinion. Now if you’re Asura, it is flat out one of the best Traits we have as it makes Technobabble just Obscene.
2. I always disliked it, But that’s just me, Maybe because I disliked the Cast Animation and the Cast time of it.
3. Both, the increased poison is nice, because you lack it, But 4 seconds of Immo every 20 seconds is just nasty.
Thank you Xsorus,
Glad that someone can constructively add to this post.By chance would you make any gear alterations?
Gear Wise its fine for what you’re wanting to do, which is do a Power Build on Ranger.
I don’t know if I’d use Healing Spring, unless you’re grouped of course, then its not that bad.
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