I get Unid’ed Dyes on a fairly regular basis, maybe one or two a day from regular play. The key is to make sure you harvest all Plant nodes you come across, since there’s a small chance of getting one each time you harvest.
As far as prices go, they’ve actually fallen from the high of 18s to stabilise around 15 – 16s, so I wouldn’t say they’ve been steadily getting more expensive.
The attack sounds male Norns make. If they didn’t go HUUUUUR every 3rd attack, I would play them more.
Hehe, I know the exact sound you’re talking about. I beat down Sons of Svanir just so they stop making that stupid caveman sound. XD
On the opposite side, how did I get 3 Hooves from a Minotaur when they only have two cloven feet? :P
You’re talking about the ruins where the Grendich Gamble JP is located, right? I don’t believe there’s any events in that area which are affecting the spawns, but there are several big “danger zones” in that area. The first is in the small field beside the tower itself, where you’re in the line of fire from several Ghost Cannons, a trebuchet or two, and several rapidly respawning ghost Mages/Archers. Try to avoid that area at all costs, and instead hug the southern crumbled wall. The wall protects you from the trebuchets and lets you avoid the line of fire from the cannons. You can reach the bottom of the tower this way by just killing a few ghosts.
The other major danger zone is the Grendich Courthouse, because there’s also 3 or 4 Veterans in the area. If you’re quick and have a decent health pool, you can run in to grab the POI and run back out again, but otherwise, I would recommend only going in there with another person or two to back you up.
I successfully defended the Camp once, back in the early days of GW2. There’s no follow-up event. However, I believe that the defend the camp event doesn’t fire unless the event where you go to bomb the Decimus Stones with the warband is complete, so if you don’t want the camp to be contested, don’t start the second event.
Ory-chal-come is how I pronounce it, although I believe that’s actually incorrect. If memory serves, it’s actually “kal” instead of “chal”. Chal just rolls off the tongue easier.
I LOL’ed. XD
It’s a shame that Lionguard Lyns is no longer around. I’m sure she would appreciate a large donation of vegetarian food.
I’ve done it too.
HatehateHATE the look of early Heavy Armor, so I transmuted higher level gear with more attractive skins onto lower-level armor for my Charr Warrior.
That means that somebody has your login account info. Change your game password immediately, and change the password on your e-mail account too to be on the safe side.
The hackers might have obtained your login info in a number of ways, but the two most common methods are:
1. You have a keylogger on your machine. Do a virus scan of your PC.
2. You are using the same login and password on a third party site like GWGuru or a guild website, and THAT website was cracked and all the login info stolen. (It happened once to GWGuru during the GW1 days, and that was how I got hacked back in the day.) This is why it’s important to use a unique password for every single site you use.
Apparently another way is to quickly right-click on their portrait, select “Whisper”, then quickly send them a nonsense message like “test” or “Caught!”. You can then right-click on their name from the chat window and report them that way. I prefer not to use this method as I’d rather the bot not know who was the person who reported them, however.
“(laugh) You’re kidding, right?”
And both the male and female voice actors deliver this line with such great bravado and arrogance. I love it.
It seems to be a roughly 50:50 chance whether they’re overconfident or cowardly. I lost track of how many times the Bandits yell “Get over here and help me!” or “I’m dying here!” whenever I attack them. … Even as the bandit then proceeds to devastate me with conditions. XD
Some of the lines they say if they kill you are equally hilarious though. “(spit) Another one down!”
Oh man, I LOVED that game.
Going into the Catacombs and having to fight all those Wights was a terrifying/frustrating experience too. ( kitten it! Got level drained. Reloading…") It had a few genuinely creepy moments too; I always jumped whenever that kitten cat squealed in the town…
How about the castle and the howl of zombie golems? That game did some things poorly but atmosphere was not one of them.
Oh yeah, those suckers hit HARD. The female Vampires in the Graveyard and Castle, as well as the Undead Treants in the Mists, were also kitten creepy.
Totally agreed on the atmosphere though. Did you play the sequel, Stone Prophet? It was a lot smoother (and Ang’krag was hilarious), but it didn’t quite capture the creepy, jumping-at-shadows atmosphere of the first game.
1 – I want to see “Broken Ones”. For the reference, there once was a PC game called “Ravenloft: Strahd’s Possession”. One of the more difficult enemies were called “Broken Ones”, which basically were this – victims of a magical accident which left them twisted into half-people, half beast in ways which were NOT like “centaurs” or such. The reason they were difficult? Real time battle system and these things were very fast and in large ambush groups.
Oh man, I LOVED that game.
Going into the Catacombs and having to fight all those Wights was a terrifying/frustrating experience too. (“ kitten it! Got level drained. Reloading…”) It had a few genuinely creepy moments too; I always jumped whenever that kitten cat squealed in the town…
But back onto topic, while I’d like to see the Margonites again, they’ve lost their ability to reproduce, and with Abaddon’s death, are now incapable of making more of themselves. Any Margonites that still survived to the current day would be exceedingly rare, although that might still argue for a unique Margonite Champion boss lurking somewhere in the dark corners of the world (or maybe in a Fractal).
Personally, I’d like to see Rollerbeetles make a comeback in GW2, as well as Junundu.
Oni were also an enemy I loved to fight in GW1, and I hope they’ll show up again if we re-visit Cantha.
According to the charr near the remains of Stormcaller in the Black Citadel, the storm also had thunder and lightning. Though who knows if that’s just the charr trying to justify their humiliating defeat or not.
I think it’s the latter. Our own heroes were there in GW1 and there wasn’t any thunder (apart from the thunderous bellow from Stormcaller when Rurik blew it) or lightning. It was just a short rainy downpour that magically extinguished all the Flame Legion braziers in the city. The charr do seem somewhat panicked after the horn is blown, although it’s debatable whether that was due to seeing their sacred flames being extinguished, a physical impairment caused by the noise from Stormcaller (remembering that Charr are much more sensitive to supersonic and sub-sonic frequency noises than humans are), or just confusion over what was going on is debatable.
Joko’s undead forces (with the exception of Effigies, which seem to be animated statues) also all seem to have been mummified upon their death. Some of Joko’s servitor undead have also been known to speak and think, so it’s possible that Joko uses a special kind of reanimation process that involves mummification and binding the soul of the deceased back to its original body. It’s perhaps also telling that the name for Joko’s undead back in GW1 were called the “Awakened”.
From memory, it proceeds as follows:
1. Flame Legion tries to pollute the lake with tar (if success go to 3, if failure go to 2)
2. Cleanse the lake of the tar elementals (go to 3)
3. Iron Legion warband heads to the caves to destroy the Braziers (go to 4)
4. Kill the Flame Legion shaman (end of event chain)
If the event chain is not starting, it may be that the internal timer + triggering conditions have not been met, but it could also be that something in the event chain broke and it can’t start.
Agreed to the Doubloons, but I don’t think it’s necessary to give Dowels a slot. Excess wood can already be stored in Plank form, and I doubt many people keep 250 of each Plank anyway. (I stockpile 250 Planks in preparation fora big crafting wave as each Tier, but that’s WAY more than what I usually require.)
Look for “Small” bags. Tiny bags never drop chocolate. Bandits, Centaurs and Dredge of levels 18 – 28 tend to give me the most Chocolate, so I’d focus my hunting in Kessex Hills, Snowden Drifts and Brisban Wildlands.
My dear fellow, you should know that the tale of Plumbo, the Asura who could fly with his ears, is a piece of fiction told to progeny. The Aeronautics krewe published a VERY comprehensive study (dedicated to the many, many Asura who tragically lost their lives attempting to prove the theory) a few years ago proving why such unassisted flight utilising only ear muscle power is impossible.
Well, to be fair to my Norn travelling companion, there is a difference between venerating a Guardian Spirit that exemplifies the collective power of a race and worshipping a big rock that happens to be bright red due to iron oxide deposits.
Yeah, I was disappointed that the Charr cubs are basically shrunken models of the adults (their body proportions are basically identical, and they even have miniature horns). It’s the same story for the Asura progeny, with the result that male Asura progeny have ridiculously oversized heads for their bodies.
Now, now… There’s no need for this discussion to devolve into impulsive displays of aggressive posturing. I agree completely that, given my interactions with numerous bookah subjects of varying races, the vast majority of them are ineligible for access to our Colleges on the basis of inadequate mental capacity, but there ARE some exceptions. As proved by Professor Goff’s paper on the intellectual capability of the different races, outliers can be found among every race. I see no reason why these exceptional individuals could not be allowed admission into our Colleges as “subject matter experts” for lectures and perhaps even as teaching assistants. The Eternal Alchemy is a vastly complex pattern, but there is a simplicity to its structure if you look deeply enough. And sometimes, just sometimes, the perspective given by these lesser races can lead to a breakthrough by coming from an angle we hadn’t previously considered.
@Leo: Shhh… We know that. That’s why this channel is being covertly monitored by the Peacekeepers…
do we really need stretch out everything we say to make us seem more intelligent.
Of course we do! How else will we communicate the breadth and complexity of our synaptic cogitations to our fellow Asura and potential long-term cohabitation partners?
Well… I suppose there was that time I tried to implement a standardized examination to evaluate intellectual capacity to be administered to all progeny, but the Deans of the three Colleges could never agree on what questions should be included in the exam. Each accused the other of giving too much weight to questions that favored members of their own College.
As a completionist myself, I can sympathise with you, OP. However, each of the HoM pets are functionally identical to an existing pet in GW2; the unique skins are meant to be a “thank you” to fans of the original game, a recognition of their loyalty, without giving them any extra benefits over new players.
As a side note, I don’t even have the “GWAMM” title, despite 7 years of playing GW1. The amount of grind necessary to get a title that’s hardly (if ever) noticed by anyone else in GW2 just didn’t strike me as being worth it.
As an altoholic myself, I’m in a similar situation to the OP, but I’ve gone about it from a totally different angle. While all of my characters are on the cusp of level 80 (79, to be exact), the highest level zone I’ve visited is the 15 – 25 zones.
So you’ve been playing Trade Wars 2 in order to fund craft-levelling all your characters?
Sorry if I’m completely off the mark but, how else did you manage level 79 on all chars in only the low level zones?Edit: just curious
No Trade Wars required.
What I did was full explorations of all the low-level zones. For instance, let’s take my Human Mesmer. Started in Queensdale, but after I completed Queensdale on her, I then went to Wayfarer Foothills, completed that map, then went to Metrica Province, completed, Plains of Ashford, completed, and Caledon Forest, completed. (I think she was about level 50 by the time this happened.) I then started on the 15-25 zones, starting with Kessex Hills, then moving on to Snowden Drifts and Diessa Plateau (where I’m currently at).
Between those, Dailies, some crafting (all my alts are currently about rank 150 in their respective crafting disciplines) and Festival events, it’s not very hard to gain levels at all.
Because they’re beautiful.
After I created my Sylvari, Ishyal, in the CC, and seeing her with her glow, I just KNEW she was going to be my favourite.
Some of the female Norn PC’s lines are hit or miss, but everytime I hear her go, “Not the leg…” I can’t help but smile. XD
Ugh just get betrothed already.
Asura do not get “betrothed”! We enter into mutually beneficial arrangements for the satiation of emotional and physiological needs with agreed-on parameters regarding the overall duration of cohabitation. Progeny are sometimes an unexpected, though frequently welcomed, consequence of these arrangements.
As an altoholic myself, I’m in a similar situation to the OP, but I’ve gone about it from a totally different angle. While all of my characters are on the cusp of level 80 (79, to be exact), the highest level zone I’ve visited is the 15 – 25 zones. I’m not fussing myself about getting Ascended gear for all of my characters; I’m aiming to equip them with Exotics, and then maaaaybe I’ll get a few Ascended pieces IF I like them. (Currently the only one that’s a must-have is one of the Quivers, and that’s just because I want a Quiver backpiece for my Ranger, not because of the stats.)
Who knows what ANet will do down the line? Perhaps they’ll introduce ways for Crafters to craft their own Ascended gear, or to upgrade Exotics to Ascended level. I’m just going to focus on the step directly in front of me, and not stress about something that may have changed dramatically by the time I get to it.
Who didn’t love using galrath slash and then final thrust
I swapped it out for Silverwing Slash once Factions came out.
When farming for mats, I find I have good days and bad days. When I was farming for Small Scales, my favourite spot was the southern arm of Isenfall Lake, hunting the Barracuda and Jellyfish (which for some weird reason also drop Scales) living there.
Sometimes I’d be lucky and get a Scale every 1 – 2 kills I’d make. Other days I’d make several sweeps through the place and only get 1 – 2 in total. I can only suggest that if you’re not having any luck that day, go do something else and try again tomorrow.
Gummy’s post on page 1 gives an excellent example of how to play a “child” character without necessarily having selectable child models.
Female #1 for me.
I don’t mind. Despite it being 7 months since release, my characters are still only in the 15 – 25 zones. :/ I’ve got a way to go yet before I finish all of the “normal” content! Plus, I’ve got other games to play too!
Icebrood Wolves, Wargs and Boars are my go-to targets for Fangs. Wurms sometimes drop them too, but it’s a 50-50 chance between those or Venom Sacs.
Yeah, having to track multiple condition stacks for each individual player would be a technical nightmare, chewing up crazy amounts of network traffic. For that reason it’s not likely to ever happen.
@Spifnar: That’s assuming that the “taxed” difference is still added to the pool, however. I have a feeling that the difference between gold > gems and gems > gold is simply discarded; it’s yet another gold sink to help control inflation.
Scepter is by far our strongest weapon.
This is partly due to Scepter’s rapid attack speed and the lack of a projectile. (Which is good!) If you compare it to the Mesmer’s Scepter, it’s like comparing a car to a golf buggy. >.<
Like many religious codes, the Ventari Tablet contradicts itself. “Never leave a wrong to ripen into evil or sorrow” and “All things have a right to grow” in particular clash since if an evil is unrepentent, how are you to stop it from committing evil without “uprooting” it and violating the fourth tenet? (And you can’t just do nothing either, since the 6th tenet instructs you to “act”).
Furthermore, the tenets are not organised in any level of hierarchy, so it really falls to each individual sylvari to decide which one they think takes precedence in any given situation.
(edited by Zaxares.5419)
Battle in the Vaults, Plains of Ashford. I and 4 others are taking on Horace (the Horrible). Over the course of the battle, we slowly whittle down Horace’s health, but ROCKS! take their toll until it’s only me, an Asura Elementalist, left standing. Despite my best efforts, I get caught by a stray bolt when my endurance was empty and I get downed when Horace is down to just a sliver of health. Out of desperation, I start blasting Horace with Discharge Lightning… And I kill him.
Killing a Champion boss while downed, and then proceeding to res everybody else? HERO MOMENT.
I think the best “solution” would be to increase the spawn rate of Dragon and other large events. Since the chests are only lootable once per day per character, giving players more opportunities to attend these events should help spread out the player base so everybody doesn’t just swarm the events whenever one shows up.
Bunnies are an invasive species and they must be culled for the good of the poor, native species being displaced!
But I will admit they are so adorable that I always feel guilty over striking them down.
Some players just don’t enjoy fighting other players.
There is a workaround which is almost as simple as /report.
You can /w <botname> Caught! (or whatever you want) so that your whisper to him appears in your chatwindow, then rightlick his name. When you rightclick the botters name, you will have the menu option to report him.
Good suggestion, although I’d still prefer a method where the botter has no idea of who was the person who reported him.
What I usually do is if I see somebody appear suddenly out of nowhere at a node, I immediately click on them, right-click their portrait and choose “Report”. If they run off normally afterwards, I skip the report, but if they disappear immediately again afterwards, I send the report.
Well, if that Guild Wars Insider video is accurate (haven’t watched it, as I can’t watch videos at work), then it seems that ANet does indeed have plans to make the Largos into a playable race. I would still prefer Krait/Naga as an underwater playable race (have you ever seen any RPG that let you play as a serpentoid race? It would be breaking new ground!), but if the Largos are what ANet’s going with, I’ll adapt.
I’ll probably make a Largos Guardian, since I imagine the vast, VAST majority of Largos characters are going to be Thieves. :P
“(laugh) You’re kidding, right?”
The Black Lion Trading Company does also have merchants which haul goods from one location to another, as evidenced by the Black Lion merchant caravan that gets ambushed by Draithor in Kessex Hills. It’s probably fair to say that the BLTC has several different arms that each specialise in a different service.
Those NPCs DO actually revive each other (but not the golem), as long as they’re not in combat. However, unless you’re using a build that can kill enemies quickly, you probably won’t be able to get more than one NPC up before the next wave of enemies arrives.