Showing Posts For bigmonto.4215:

How much gold for Ascended weapon?

in Guild Wars 2 Discussion

Posted by: bigmonto.4215

bigmonto.4215

IMO it’s totally worth it, FOTM or not.

For weapons, it not only increase the stats by 5%, it also increase the weapon damage by 5%. Since the damage is calculate by weapon damage x power, increase 5% weapon damage is like increasing your existing total power by 5%. So if you have 2000 power, using ascended weapon is like adding 100 power. And it gets better with might, if after might your total power is 2500, your asc weapon basically gives you 125 more power compare with exotics. This is not even counting the 5% increase in stats.

Asc armors however, not really worth it.

Condi vs Power stat dependency

in PvP

Posted by: bigmonto.4215

bigmonto.4215

Condition builds already utilise precision – name me one viable condition build that doesn’t benefit from precision to stack condis.
What they need is a third offensive condition stat like power does.

Yes they do, just not to the extend as a power build. However, if your build already utilize a lot of precision, my proposed change would actually be a buff for you.

Having condition damage utilizing crit chance actually benefits the condition user in a situation where the condition is cleansed. Think about it, if your crit chance is > 40%, you will actually apply a lot more stacks more quickly. Your total damage before the condition is cleansed will actually be more then the current damage.

Yes condition can be cleansed, but power damage are mitigated through toughness. I, too believe the group conditional cleanse is too high, and should be turned down, but this is a different issue.

Condi vs Power stat dependency

in PvP

Posted by: bigmonto.4215

bigmonto.4215

Agree 100%.

I would propose at least for the conditional damage to utilize precision. Here is how it works:

1. allow all condition to crit, for every 1 stack of condition you apply there is a chance that it will become 2 stacks. That chance is your crit chance.

2. decrease the damage done by conditions by 40%.

3. for non-damaging conditions, leave things the same.

This way you will do about the same damage as before if your crit chance is 40%, and any amount greater than that you will do more damage than before, fury will work on you as well. A conditional user that chooses to focus on condition, will do more damage than before. But the one with full dire gear should do less.

This actually will help condition users in pve as well, as with most of pve build, crit chance is much greater than 40%.

(edited by bigmonto.4215)

omg that condi clearance

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

Also, you really didn’t utilize IMO the best thing in your kitten nal: the fire field. If you stay in it, you can blast it for might, shoot thru it to get additional fire damage, and most importantly leap through it with sw 2, to get fire shield.

Pack rune or hoelbrak or Strength

in Elementalist

Posted by: bigmonto.4215

bigmonto.4215

I am leaning towards zerker staff as well. I picture myself using staff for more of a back line dps, or support. Just wondering how good is the conditional pressure with Staff skills, or will stats like healing power benefit much with staff’s support options.

Personally I like sinister with dagger, since the conditional pressure with dagger is high. The extra crit damage doesn’t seems to benefit much.

Pack rune or hoelbrak or Strength

in Elementalist

Posted by: bigmonto.4215

bigmonto.4215

Thanks guys, I’ll give hoelbrak a shot.

Another question: currently I have Cele armor and accessory, with sinister daggers. I would like to make an ascended staff for more of a team fight, and zerg, what stats should I choose?

Pack rune or hoelbrak or Strength

in Elementalist

Posted by: bigmonto.4215

bigmonto.4215

no one have any opinion on this? Personally I am leaning towards pack rune, for its 50% up time on fury, extra 6 to 7% crit and perma swiftness. What do you guys think?

Pack rune or hoelbrak or Strength

in Elementalist

Posted by: bigmonto.4215

bigmonto.4215

for Cele DD Elementalist? This is primarily for PvP, roaming, 1v1.

Ranger or Warrior? PvP & WvW(Roaming)

in PvP

Posted by: bigmonto.4215

bigmonto.4215

Warrior is definetely much stronger then Ranger in sPVP at this time, and is among the top 3 most Overpowered classes in sPVP at this time.

Huh top 3?

oh you mean Mesmer >>>> Elementalist >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> warrior rampage (which lasts 20 sec)

Actually if the op like to play range classes, ranger is much better. The meta warrior build right now is Hammer/GS with strength, defence and discipline. However, it drop very quickly due to the high damage right now, it is definitely not an easy build to play.

Good dueling build?

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

Dueling wise? I have tested shoutbow extensively. It’s really poor now. Hammer gs is what worked best for me. Rangers are still beatable by dodging behind them while they’re on lb, keeping up the pressure by sticking to them and not getting stunned by their gs block. You don’t stand a chance against condition rangers though.

Guardians are a natural counter to warriors so it’s unfavourable for us, unless you’re sure you outside your opponent. Tips I can give is to bait out the blinds and blocks. E.g. You land a hammer stun, They’re bound to pop a block or blind. Don’t bother trying to continue to cc them (unless they don’t have any left) and just switch to gs and whirlwind. Kite their gs and keep up the pressure while they’re on scepter.

Are you sure you have tested extensively? Yes, shout bow is not as good as before, but only in the situation of 1v2+. In the past shoutbow can fight a while in 1v2+ even if it doesn’t win, now, it will die pretty quickly. Of course this is only because the overall damage to too high. I expect things to change after Anet adjust the dam a bit.

In the case of 1v1, shoutbow is still it. I would say the only class it has problem with is Mesmer. You should not have problems with ranger, thief, or Guardian at all. To say that it is really poor seems a bit extreme.

Good dueling build?

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

I would say a traditional shout bow is still your best bet on dueling.

[Forum Specialist] Specialization Update

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

1. Yes, its not bad, but really only good if your opponent don’t chase you.
2. s+s/lb, if you call that unique, but overall this patch is really really bad for warrior
3. if you want to survive, even a little, 00111 is it. I run s+s/lb shoutbow celestial, works well in must 1v1 situations. 1vx you can forget about it.

Post Your Condi Builds Here

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Posted by: bigmonto.4215

bigmonto.4215

I agreed that condi duration isn’t all that great, even in pvp and/or 1v1, many classes have access to more condition clear. Pure condition seems to be weak now. On the bright side a stats buff means we can build a hybrid with 2k power + 1k condi damage, I would say this increase the overall affective of the bow and swords, as some of the skills require a lot of power to be useful.

What do you think about this patch?

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

Now that they nerf shout heal amount, basically destroy my dream of going either 60066 or 06066.

You really can’t be too optimistics with this dev team.

Post Your Condi Builds Here

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Posted by: bigmonto.4215

bigmonto.4215

As far as I know, every single class is getting burst down, just that a lot of these classes are doing more of the bursting than the warrior.

In turns of 1v1 a celestial hybrid 00666 build should still do well, and should win most of 1v1s, 1v2+ would be very hard these days.

Post Your Condi Builds Here

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Posted by: bigmonto.4215

bigmonto.4215

Sword is basically the same as it was before the patch, with a few buffs in the Arms line. Longbow got nerfed though. Longbow was designed to sustain a single stack of burn for long periods of time before the patch, and it did that well. But post-patch, we have hardly anyway to stack burns. Combustive shot is terrible now, and you will rarely have more than 1 stack of burn on anyone as the move in and out of the patch.

I have not tried the new condi traits in Strength line. They seem too conditional, and we have no good condi weapons that can interrupt enemies. You can try shield or mace offhand…but that’s probably not as good as just using sword offhand. And you have to waste an entire trait line for them.

I have no idea what you are talking about. Condition Damage stayed about the same for the bow, if anything burn got buffed since its stack-able. bow 2 does about the same damage but at 2/3 of the time. That is a close to 3k burst. If burn stayed stack-able by duration, we will be totally screwed, given the amount of condition clear out there.

If you have problem keeping people in the patch, then don’t, charge though it, to attack them, or stay in it and shoot, every single shot carries burn.

Post Your Condi Builds Here

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Posted by: bigmonto.4215

bigmonto.4215

I was using primarily a condi build before the patch, I am dropping that. Not that Condi doesn’t do enough damage, its that people can cleanse them too quickly. I switch to a celestial hybrid with 2 x sword + bow + 00666, I do much better. In WvW similar setup will net you 2k power, 32+% crit, 3k armor, 24k health, 800 to 900 condi damage + 400 healing with rampager + celestial. Its not bad.

Zerker VS Condi

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Posted by: bigmonto.4215

bigmonto.4215

After some test last night…. no, in fact pure condition builds are weaker. You see, they buffed condition damage but also hand out more condition clear. So condition rarely stay for near the stated duration.

GS/Hammer with new traits

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Posted by: bigmonto.4215

bigmonto.4215

Adrenal health is not needed when shouts gives close to 2k health. I am well aware they nerf the adrenline gain per shout, however, To the limit give adrenaline as well so I would say it’s a wash, if thats not enough there is always burst mastery.

GS/Hammer with new traits

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

I would say go with

http://dulfy.net/gw2traits#build=AggBZARYBbQ~

The reason why people are so pessimistic about the patch is that we are so dependent on CI, that we lost the ability to see outside the box. The truth is CI is no longer needed with shout + bawler recovery + trooper rune, and Shout gives us very good survivability, it also gives us adrenaline generation. It should be enough to replace defence line. Lets face it, CI is not very good at condi cleanse without LB anyways.

With the new Strength line, we get 40% increase damage, lots of fury, lots of might. I believe we will do ok. Both in WvW and PvP.

(edited by bigmonto.4215)

Cleansing Ire, and Adrenaline Use on Miss

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

My recommendation: ditch CI all together, embrace shout heal do 60066 GS + hammer, use trooper rune.

Trooper + 5 shout + brawler’s recovery = 11 to 14 condi clear every 20 to 30 sec. Even with 4 shouts + physical, you still got 10 to 13 condi clear.

New shoutbow build

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Posted by: bigmonto.4215

bigmonto.4215

This might actually make a true hybrid:

I am thinking 06066 with some mixture of celestial + Rabid + Sinister, and trooper rune.

I have to play around the gear once we have the real numbers, but i am thinking 2 swords + bow, it should be around 1500 power +1100 condi-damage + around 35% crit chance + 3k armor + 22k health before the buffs.

With the buff, it should have 100% fury (also gives 150 condi) up time with around 10 to 20 stacks of might.

Yes it has no CI but 5 shout should gives around 7 condi cleanse + brawler’s recovery (4 per 20 sec), that is 11 condi cleanse per 20 to 30 sec. This doesn’t even consider the ability to remove immobile when using a movement skill.

Between the “to the limit”, shouts, Versatile Rage, and adrenaline on crit, there shouldn’t be any issue with adrenaline.

I am still undecided between Furious + Heightened Focus or Dual Wielding + Burst Mastery.

Edit: I forgot about food, that’s 200+ condi damage or power + condi duration

(edited by bigmonto.4215)

Did they just make ShoutBow even stronger?

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Posted by: bigmonto.4215

bigmonto.4215

Shout bow either stayed the same or nerf, the 30% boon duration is completely gone.

Need help with warrior PvP

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Posted by: bigmonto.4215

bigmonto.4215

90% win rate with a shoutbow??? O_O

I want to find you when I play my axebow, then let’s see who win XD

The shoutbow warrior is the best support class in spvp actually, but the worst 1vs1 build for warrior ever made.

But if you win in 1vs1 it’s because you’re good or because your enemy don’t know how to fight you. Or if you find a daily win noob, that don’t know how to use he’s class and how to kill you’r XD

In 1vs1, the actual “best” build is always the Hammerbow (or the axebow against some kind of builds)

here you can find some good builds:
http://metabattle.com/wiki/index.php?title=MetaBattle_Wiki

Wow, look closely before you leave message. This is not shoutbow, yes it has shouts yes it uses bow, but it is condition based. It is actually a great 1v1 dueling build. Against general population you should have 90% win rate. Against top meta builds, you might not win all your fights, but it will be hard for you to lose as well. Against axebow, there will be no winner. And Hambow is definitely not a good 1v1 build. In fact against a hambow, a shoutheal-condition build should win, unless the hambow guy is much more skilled.

I’ve played shoutbow a lot and I roll back to my axebow because I feel unable to kill a large amount of players in 1vs1 with that build.

This might be true for a shoutbow, but not true for shout-heal conditional. The problem if a shoutbow comparing to axebow is that there is no easy burst. However with a conditional build, by timing your CCs with conditions, you can do a conditional burst for about +- 30k damage in a 15 – 20 sec period while ccing them during most of that time. The kill rate is simply better.

However, shout-heal conditional build suffered from the same problem as all conditional based builds. That is group conditional cleanse. So against super organized groups shout-heal conditional build will not be as good as shoutbow. This is the reason by this build is not well known. But if all you do is hot-join or solo queue. This is great. You can even roam with it, zerg with it in wvw.

(edited by bigmonto.4215)

Need help with warrior PvP

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Posted by: bigmonto.4215

bigmonto.4215

What am I missing?

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

As mention above, bow f1, provides an high damage, long duration, large AOE fire field that can’t miss (Cleansing Ire).

If you stand in your own fire field, not only it is a deterrent for melee attacker, most of your shot does additional fire damage. Not to mention your ability to might stack in it. It serve both as an offensive and defensive measure both in pvp and wvw.

Even in pve, range attackers almost always have an easier time vs mobs and bosses.

S/s still viable in wvw?

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

Something like

http://gw2skills.net/editor/?fJAQNAscTjMd06ZlHeewJagqgC5iHAK7hbI9J01pAA-T1SHABEcIAq9EA4m+A5UCqkysEVVpgHAASKNYUtCAOCAhs/QAAEgZWml5MDgQAKmDA-w

or alternatively more hybrid:

http://gw2skills.net/editor/?fJAQNAscTjMd06ZlHeewJagqgC5iHAK7hbI9J01pAA-TVSHABEcIAq9EAUnSwFV/pgHAQTK/CZ/B00HAwRAIAACwMLzycmBQIAFzBA-w

You would want to switch fear me to Balance stance or Dolyak Signet depends on situation.

The biggest problem this build face is group conditional cleanse. Basically against 1 Guardian, you should win, against 2, you have no chance.

(edited by bigmonto.4215)

S/s still viable in wvw?

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

For solo and Zerg fighting. I also don’t get how is the sword f1 skill a burst skill unless I have been using it wrong. I have been using the sword f1 skill to help teammates on immobilizing

For zerging its inferior to Sw/Wh + Hammer Shoutheal build, but basically everything is.

For solo it can be okay, I tried S/S LB with Rabid/Dire, but I found it quite meh. Then I switched to mainly Carrion with some Dire mixed in for Toughness, and it worked much better. (See: http://metabattle.com/wiki/Build:Warrior_-_S/S_Condi_Roamer)

Flurry inflicts 8 stacks of bleeding, thats quite good if you build for condition damage. But in Zerg fights the immobilize is the most important thing.

You can also try the shout heal conditional variant. Basically its Shout bow with sw off-hand. You can do Hybrid with celestrial or pure conditional with dire + Apothecary using Krait Rune.

Aside from being very tanking. Your adrenaline fill quickly due to inspiring shout. Often you can combo bow f1 with sword f1. On top of that you have native 30% boon duration for a lot of might stacking. It’s good for everything.

You should beat most at 1v1, in fact I would say most stands no chance against you. You are great in group roaming and zerging as well due to the support element.

(edited by bigmonto.4215)

Fresh 80 - Looking For Advice (PvE)

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Posted by: bigmonto.4215

bigmonto.4215

What? you must be new to the warrior forum. If you been here lately you should know the best advice is to delete your warrior and reroll a…. anything else but a warrior.

Your joke isn’t funny and that’s partially because the thread literally says he’s new and looking for advice.

I really wonder what you hoped to gain with that post.

Don’t tell me I am the only one. Based on the topic flowing around warrior’s forum these days, I am surprised not more people give the advise to reroll. Or perhaps, most already did and don’t even bother to comment anymore.

My advise to OP is still reroll if you actually want to be a party member that can carry some weight.

Fresh 80 - Looking For Advice (PvE)

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Posted by: bigmonto.4215

bigmonto.4215

What? you must be new to the warrior forum. If you been here lately you should know the best advice is to delete your warrior and reroll a…. anything else but a warrior.

Ascended armor question

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Posted by: bigmonto.4215

bigmonto.4215

Yes it would. In wvw, survival is the key, whether you do roaming or zerging. At this point I highly recommend craft one of these 3 set I mentioned above for chest, legging, helm only. However, knight and solider will lock you into power builds. (you might be surprised on how powerful a support, conditional warrior can be at roaming, or 1v1). With these 3 pieces plus zerker everything else, you will still do great in pve content. Plus we have no idea what we get in expansion, armor that is a little tankly might just make your experience less frustrating.

Zerker set is really only needed for min maxing dungeon runs. If you came from a hard core raider background, then zerker no doubt, but then again, if you are a hardcore raider, you would have no problem craft 2 or more ascended sets.

Ascended armor question

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Posted by: bigmonto.4215

bigmonto.4215

If you plan to do pve only then zerker armor is a safe bet, otherwise I’ll wait. If you are thinking of using 1 set for muti-purpose, then I would say knight, soldier, or celestrial would be a safer bet. If you really want to craft and have limited resources, I would do chest > legging > helm and leave the other three as exotic. Since the other 3 cost about the same but give you almost no stats boost.

Sugg; make War Prof. Risk/Sacrifice like Gw1

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Posted by: bigmonto.4215

bigmonto.4215

Well in Gw2 warrior can be build ever which way. It’s the question of what you want your warrior to be. This is the reason I like warrior, and still play him even though he is not as strong as he used to be.

If you want your warrior to not run…. then don’t take GS, that’s it. Hammer, AXE, Sword, or even LB, your job is not to support, your job is to stun, kill. No one ever claim HamBow is support, or a runner. You go all-in to cap a point, you either do it or die. You can’t get more frontline then this.

If you want your warrior to do hit and run in a guerrilla warfare, GS/axe, GS/LB, GS/S are all good.

If you want your warrior to be a ranger sniper, then take LB, rifle.

If you want your warrior to rally, support, take LB, warhorn, and shouts, or banner.

If you want your warrior to be a duelist, take Sword, LB, with conditions.

I am not saying all build are balanced, and all will do great, but your options are there. Don’t rely on Anet to tell you what you suppose to be. Figure out yourself.

Warrior Lackluster sword burst ability Ideas?

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Posted by: bigmonto.4215

bigmonto.4215

Given the short range, I would say they should buff a bit the direct damage on the sword F1, or increase the range by just a little bit. Or increase the damage more at level 3. Sword is not bad, but I find myself use more and more only bow F1 in the heat of the battle.

The warrior profession is disappointing

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Posted by: bigmonto.4215

bigmonto.4215

Sadly, this is the current state of warriors. Among all of the weapon’s F1, our sole class mechanics, only bow’s F1 is actually worth the adrenalin build-up. This is not just for Cleansing Ire, it is also for the long fire field.

Many of the other weapon’s F1 ability used to be decent, they are nerf again and again, due to the ability to try it again, since the adrenalin was not depleted if its not hit. Recently Anet decided to make warrior high risk high reward, hence they take away the ability to try-again, but they forget the “high reward” part for most weapons.

This is why warriors without LB are in a very sad state. I mean who would have thought that a seemly melee oriented class need to rely on a ranged weapon. Good job Anet.

So if you are looking for a traditional warrior type of melee character….. maybe Meditation Guardian? Or just better try out a different game. Sorry.

(edited by bigmonto.4215)

Is warrior REALLY sucking that hard ? o_o

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Posted by: bigmonto.4215

bigmonto.4215

So warriors don’t suck, because you like being a subpar class that run around buff botting? Guardians take more damage, have better buffs, better mitigation, better cc, and do more damage!

Guardians do not have better CC, not even close. If that’s something you want, warrior has a clear advantage with things like hammer stuns and the immobilizes from sword F1 and Pindown. Guardian buffs in general are more defensive while warrior buffs tend to be offensive. Good luck working swiftness or movement speed into a guardian build, but a warrior will never have any issues with it. A guardian can be kited around with ease.

Maybe so, however the Guardian will also regen and not die while being kited whilst the Warrior will fall over and die in between mobility cds. Warriors are easily dispatched in comparison and Guardians can push out more dps.

Right. That 5s of regen a medizerk might have is going to do a lot of healing. Unless you’re talking about a bunker but then they aren’t doing the damage you were mentioning.

I take it you’re talking about the 2k healing from meditations (Monk’s Focus) in which you get from using them. Not a whole lot different from shoutbow warriors healing themselves while Healing Signet ticks for 370hp a second. Oh, and shouts heal your team unlike meditations.

Not to try and start a balance war here or anything, but each class is built to sustain itself in some way even though they’re different. A warrior starts out with 8k hp more than a guardian with different mechanics to sustain it. Does a medizerk counter warriors in general? Yeah, for the most part. But they aren’t very hard to beat if you’ve played them yourself instead of blindly comparing/complaining.

Wow, reading that makes me want to stop playing Warrior! I think I’ll try other classes as that sums up a Horrible experience….

If you really doesn’t want to use bow then yeah, warrior is in a pretty sad state.

However if you want to give bow a try you will find warrior to be much better. The reason bow really makes the difference is that long fire field bow f1 creates. Just because you use the bow it doesn’t mean you have to play warrior like a ranger, after all warrior bow is more for close ranged combat. It’s main purpose is to support your melee weapons.

(edited by bigmonto.4215)

100B ugh..

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Posted by: bigmonto.4215

bigmonto.4215

It’s strange, I remember it being better, but after the patch I tried it, it just sucked. The damage is way too low. Even if it allow you to move at a slower pace, it would still be better, if not it can really use a speed boost. At least a possibility of the last hit on a long stun.

Is warrior REALLY sucking that hard ? o_o

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Posted by: bigmonto.4215

bigmonto.4215

Try any other melee/low ranged class in the game except perhaps thief and the DPS is even lower. Maybe guardian is equal, I don’t know exactly.

If you don’t know, don’t say.

Any other class in the game except thief that have more dps than Warrior? Elementalist, Rangers and Engineer. Guardian is pretty similar, but a bit lower in most situation than Warrior. Mesmer is usually less dps than warrior but for long fight where the mesmer can keep up 3 phantasms and reflect stuff he will have higher dps than warrior (but that rarely happen).

Fully buffed, Guardian is higher, always been higher.

Is warrior REALLY sucking that hard ? o_o

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

Anyone that tells you warrior that the profession is subpar has no idea what they’re talking about. Sure, we’re not top damage, but that’s not as important as the buffs we bring to groups. Banners are fantastic, and I find myself often running a Phalanx build to help give my team 25 stacks of might.

Riiiiiiiight.

1.) Witty Response? check (albeit hardly humorous)
2.) One word response with no logic or reasoning? check

Congratulations! You meet the qualifications for the title of forum troll!

Actually I think his point is pretty clear.

Based on your message history, it seems you just came back into the game, which explain why you seems surprised.

Basically for PvE, the only reason for bring warrior is banner. Phalanx is generally only for pugs, since Ele can stack 25 stack much better. Warrior is also one of the last place in terms of dps. So yeah warrior is still very much in demand for pugs, or casual play. But in a pretty bad shape in terms of top level play. This is why your comment of “Anyone that tells you warrior that the profession is subpar has no idea what they’re talking about” is so ironic.

What’s ironic is you’re basing how often I play the game on my forum history. There are other places to talk about the game, you know (Reddit, GW2Guru, etc.) I hardly visit the forums due to the nature of the people in it.

I’m not surprised, nor am I wrong. The warrior profession is in fifth place with damage, not even dead last, and there are people here claiming that this profession is terrible, as if their banners/boons are an afterthought. Sure, if you’re looking for the top end optimal speed run dungeon clear, there are probably certain comps that fill more niche gameplay. But for your average joe running AC explorable for his daily gold, he doesn’t need to reroll his class just to run it a minute faster as an elementalist or thief.

What’s even more ironic is that it seems you are one of those people whose nature you don’t like. Keep in mind you are the first one saying someone “has no idea what they’re talking about”. I am only trying to explain why people might make a comment like “Riiiiight”. If you already know, then why ask for a “logic or reasoning”?

If you are only talking about casual runs or pug games, then who cares. This is a casual game by nature. Every single profession is in good spot in that case.

Is warrior REALLY sucking that hard ? o_o

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Posted by: bigmonto.4215

bigmonto.4215

Anyone that tells you warrior that the profession is subpar has no idea what they’re talking about. Sure, we’re not top damage, but that’s not as important as the buffs we bring to groups. Banners are fantastic, and I find myself often running a Phalanx build to help give my team 25 stacks of might.

Riiiiiiiight.

1.) Witty Response? check (albeit hardly humorous)
2.) One word response with no logic or reasoning? check

Congratulations! You meet the qualifications for the title of forum troll!

Actually I think his point is pretty clear.

Based on your message history, it seems you just came back into the game, which explain why you seems surprised.

Basically for PvE, the only reason for bring warrior is banner. Phalanx is generally only for pugs, since Ele can stack 25 stack much better. Warrior is also one of the last place in terms of dps. So yeah warrior is still very much in demand for pugs, or casual play. But in a pretty bad shape in terms of top level play. This is why your comment of “Anyone that tells you warrior that the profession is subpar has no idea what they’re talking about” is so ironic.

(edited by bigmonto.4215)

welcome our brother in arms the REVENANT

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Posted by: bigmonto.4215

bigmonto.4215

Wow
I have to say every single day I come to the Warrior foruns I get the felling that I must be the only guy enjoying it. I’m currently making everything to make my Warrior the main character I have. I have a blast in PvP and I don’t even play meta, I play GS/Bow

Warrior playerbase seems depressed without having any reason to do so

Take off that bow, and you will see what everyone is complaining about. With the adrenalin rework, bow f1 is basically the only burst that is worth the effort.

How are Warriors now?

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

Basically without longbow warrior is pretty much crap. Yesterday I try going at it with GS/Hammer build. I got rip to pieces so fast (mostly due to conditions), its getting kinda funny. The one class I can go against 1v1 is another warrior.

However, as a shout heal condition with s+s/lb, I am pretty good. The shout + lb f1 allows me to cleanse conditions decently fast that I can survive pretty well.

I agree that conditions still pose a problem to the warrior, however I disagree when you state that warriors are crap without a longbow. My most played build is one that uses GS/Hammer, and I don’t encounter as many problems as you imply. I’ve also had successful fights against other builds.

As many say, “the sruggle is real” when it comes to playing a warrior. Sure, we’ve endured a lot of nerfs, but so have other classes. Like I said, it comes down to your playstyle and build type[s]. Condi heavy builds will demolish certain warrior builds, but it goes both ways.

Well this IMO is a matter of what opponent runs. Before the balance patch hits, fewer in sPvP are running condition builds. At least not pure condition builds. You see Ele, Eng, and Ranger, running power based Hybrids. In those cases condition isn’t a huge problem. After the patch, however, that’s no longer the case, I see pretty much everyone running condition heavy builds.

There is also a reason why GS is not the meta in sPvP. The whole purpose of sPvP is to cap point where the hit-and-run tactic of GS isn’t quiet ideal. GS’s damage also isn’t enough to burst someone down like those of dagger thief and Medi Guardians.

But yeah its a matter of play style. I however haven’t seem any power base warrior who doesn’t rely on LB to destroy any condition based builds.

How are Warriors now?

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

Basically without longbow warrior is pretty much crap. Yesterday I try going at it with GS/Hammer build. I got rip to pieces so fast (mostly due to conditions), its getting kinda funny. The one class I can go against 1v1 is another warrior.

However, as a shout heal condition with s+s/lb, I am pretty good. The shout + lb f1 allows me to cleanse conditions decently fast that I can survive pretty well.

hammer war assistance

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

Regen warrior PvP?

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

You can try the conditional build with shout heals. That’s what I used last night. 3 or 4 on me, and can’t kill me. The good thing about all these ele and rangers means people are less likely to build to deal with conditions.

I know what to do with our gs

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

Now you tell me. I totally failed on the “don’t date when you’re horny” part.

I know what to do with our gs

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

Let me get this straight, you got drunk, and still come to this forum and post?

Seriously people, this is a game.

Speed up 100blade cast.

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

If you think 3 to 4 hit of 100b is too low of damage follow up with AS, since you only need 1 bar and can move with your target while casting, its a high chance hit.

Before the AS buff I would agree to buff 100b, but with AS, I don’t think its needed.

Been gone a long time....

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

I am not going to argue about pve, since I no longer play that part of the game long before nerf.

But for PvP and WvW, I don’t feel any different. If anything, hammer GS is a buff. Shout-heal condition, pure condition, cele axe bow are all just as powerful as before. Ham bow is not even touched. I still rarely die in pvp, and win 1v1 fights against every profession I met. I am not sure what’s up with all the negativity. Ever think about maybe the problem is between the desk and the chair?

Been gone a long time....

in Warrior

Posted by: bigmonto.4215

bigmonto.4215

So much negativity.

With GS and Hammer in pvp, you might feel more of a buff than a nerf. Just that you need to be more careful. If you are a good player to begin with it, you should have no problem.

There were no change on Rush, Savage leap, bull’s charge, if you can hit with them before, you can hit with them today.

Adrenaline lost on miss is a nerf. It just means you need to be more careful. But if you are in the thick of the battle, you shouldn’t have any Adrenaline problems. The only real nerf I felt is that it is impossible to start combat with full adrenaline.

GS f1 is a huge buff. Yes it is useless in pve, but in pvp it is used, and it is awesome. It only takes 1 bar to do full damage. Hammer f1 (or bull charge) -> 100b -> cancel into GS f1 works well.