Nar: I love that it will take me time and money to
reach the same level I’m at right now… …said no one, ever.
Well I don’t think it would be very hard to implement. All it would have to do would be to check a guilds number of active buffs against the owner.
And even if the owners buffs run out in a short period of time after claiming, the system would still be allowed to accept a new guilds ownership if they have buffs.
Everyone’s a winner! (except for attackers, but they deserve to have a hard time lol)
There seriously needs to be a way to prevent or remove a guilds claim on a location if the do not want to run buffs.
A system where the guild with the most buffs running gets to claim should be implemented. It is a real shame to see after many hours of besieging stone mist castle to finally capture it and an unknown random guild (who does not own up to taking ownership of the castle) putting the defenders at a significant disadvantage. Now It may or may not have been a malicious attempt of sabotage, but it still needs to be fixed regardless.
Everyone knows the best time to strike a castle is after it as been freshly flipped and not being able to utilise buffs earned (and in some cases paid for with the gold purchasable influences items) only makes a defence harder still.
I would suggest a system whereby a guild can claim a location only if it has more buffs active than the existing guild would solve this problem. Any attempt to ‘steal’ a claim would only better the servers chances to defend the location.
I would be interested in your thoughts Anet.
Thanks
I actually enjoy the event. It makes wvw a little more accessible for people who are making the transition form PvE to PvP.
My only gripe is that a new player may think this kind of siege placement might work on other attacks and quickly learn that without the invulnerabubbles most of the siege is arrowcart-food.
I would argue that in my two days as a commander we have definitely held and fortified positions and I agree with Karda that it s important! However like anvil has said, you have to pick and choose.
The issue doesn’t lie with expense, it’s the supply required to fuel it all. If people stand around waiting for siege to get built it is of no use to us. That is why we can’t fortify everything, a large number of people do not really want to run supply even when asked. I will admit we have seen a huge improvement on that front, but we could still come a little further.
At the end of the day people come to wvw to have fun. I enjoy the thrill of defending against overwhelming odds, and sniping unguarded positions trying to avoid detection. I dont mind running supply because I know it will allow us to keep that wall alive longer or get that counter treb built, etc… But if others dont who am I to tell them otherwise.
On a side note. I’m going to bed, so get online and take over please
Nuh uh GoM, you ain’t gettin’ this tower. And neither are you NSP. Your field rams will not break out spirit. This is [ALS] tower. Not yours.
I’m kind of curious. Is Lou Gehrig’s disease a requirement of your guild?
Just as much as Early Infantile Epileptic Encephalopathy is of yours funny guy? Lol
Why don’t you say something meaningful in this topic thanks
Wow, I tell you one thing NSP, you set your sights on something you get it. Even at the cost of all else!
We took your trebs down at SM soo many times only to see 2 placed for every one taken down. Every push you made and fell back you came back with even more bodies. The golems you brought to their dooms fell only too see more a half hour later. It was funny that the whole time you tried to take it from us I’m pretty sure AR and GoM had your whole borderlands once each.
I would like to thank all of Anvil rock that helped me hold onto Overlook for the 9hrs I was on (12-9pm). When NPS finally took it and instantly set up a large number ballistas at our spawn many of our guys were pissedoff, but I was happy. We did great
Can I ask one thing? Do you organise your player base to flood one map at a time? I’m not judging the tactic, it obviously works for you guys. The reason I ask is because every time I have hit a map you were not running I have been able to easily 4man your hills and bay without intervention.
Should have said:
Mesmer
Has portal.
On topic… I don’t think enough is done to make clones indistinguishable from us. Clones with some more advanced AI (like a few dodge rolls, some sidestepping and straffing) would be much more desireable. Add to that changes that reduce the horrible tell-tales that are not coppied to clones like:
- World completion star
- Upscaled arrows (making it harder for new players to enter wvw as mesmers)
- Food and nourishment buffs
With those fixed you may see more reliance on clones for survivability like the Anet post suggests not just the shatter fodder they currently are. Also fix sceptre clone! It’s horrible.
Unfortunately I don’t think any/many traits are applied to illusions unless explicitly stated.
No but I ran with classes that did, like banner warriors. I am very much into the team game and synergy though class interaction. My warrior friends do nott have much innate protection, and I didn’t have regen. But together his banners allowed me to amass some protection which I pass on with the signet.
This kinds teamwork made well thought out group composition quite useful and when you take it away it removes some of the usefulness I had in a group.
This is stupid! Why do they keep messing around with out builds…
And what if we dont run phantasmal healing…
All of the purple effect weapons are used by mesmers phantasms. If you ever want to take a good look at them speak to your Mesmer friend and get him to summon a phantasm.
I would also like to know more information about these. They would be a very nice addition to my build with out needing to farm for wvw tokens!
Wow… Borlis have so many they don’t even bother with rams any more…
It all depends on spec. Problem is do you want to spec to beat thieves or do you want to spec to beat everyone else.
My condition build works fine on my Mesmer for classes I can target but breaks down when a thief stealths out every a few seconds. My build is quite shattery and that is part of the issue and with all the bullshhh about finding the ‘real’ Mesmer my clones are rather useless to anyone with half a brain.
But I won’t change my play style for one class so when a thief jumps me that’s fair enough.
Hey I love my class I was only addressing the part which spoke about mobility. The only teleports we have are blink, and a small distance phase retreat.
If you are running in a small group I think wasting a utility on short duration single target stealth like decoy is a little selfish. Yeah it may keep you alive a little longer but I would much rather pack some stomp denial like illusion of life, or stuns/aoe blinds but I digress…
Mesmers are not quick… We have 2 ways to get swiftness, curtain and randomly from chaos storm. And to add to that curtain does not stack with any existing swiftness so we have to chuck down a chaos storm after curtain and run through it at such a speed we are lucky not to just get a couple ticks of retaliation.
Even when I run range increase and cool-down reductions on manipulation (for blink) I still find myself painfully slow…
Then again, as previously stated, we are op because we have portal so… Lol
Problem with the current bonus system that is server wide is that most of the people benefiting are not even putting time into wvw.
It’s all the pve farmers getting the bonuses because wvw drops pale in comparison to orr etc…
Many classes have abilities that can rez downed.
Battle standard
Illusion of life
Elixir R
Signet of undeath
To name a few
Stealth I don’t mind as I can still pull a thief off my friend if I know he is going to get staked.
Mist form on the other hand usually breaks channeled abilities. (go do churning earth and enter mist form and tell me if it works) yet it doesn’t break a stomp. Is that intended? It’s not like ele’s don’t also have access to stability too and most guys that run cantraps use both.
Yeah I had this too. I thought I had just thrown it too close to the gate.
Hey I never said we didn’t get any additional help from transfers. I’m just saying its a lot easier to win against a force that has given up. I like that I’m being made out as some lier…
PvE? Don’t use the scepter. It’s great for PvP but PvE mobs don’t use enough abilities for confusion to really work well.
Rely on reflect? Erm I rely on evasion if anything. Using the trait that allows clones to spawn on dodge roll I can quickly amass some shatter fodder. I agree feedback is lovely against range mobs.
Try to use your combo fields. If you throw down a chaos storm with the staff, get inside it and use phase retreat to give yourself some chaos armor. If you use a staff it’s generally a good idea to be close because of the bouncing effect of winds of chaos. Conversely range is best for the greatsword obviously.
Best thing you can do is learn what you need to take out a mob. If it uses range a lot try to use feedback, if it’s a melee monster you can work in blink or decoy to help you kite.
Just try to be adaptable and you will have no problem.
It’s still removes one player from a fight.
In a 5v5, moa makes it a 4v5 for 10 seconds.
I don’t think time warp can really be beat though. Love it in wvw especially when I run with warriors.
Mantra of the Moa.
Single use.
Turn yourself and 5 enemies into moas for 4 seconds. Lol
Mantra of Aparation
Based on your weapon, summon 3 phantasms with 50% more health, and take on the form of a phantasm for 5 seconds taking 50% more damage. Every 2 seconds your possition is switched with a phantasm for the duration of this ability.
(edited by bradderzh.2378)
Melodyca, I don’t think Anvil Rock has ever won a matchup before. Maybe you are getting overly big ego’s mixed up with the elation of a win. It’s hard to stay at it when you lose or come second at best every week and now we are looking at a win in long last.
Yes we may not be anywhere near the higher tiers standards but we are trying the best with what we have and hope to keep up this momentum.
People giving up is exactly your servers problem, we have been there.
Well when you guys get henge and ET, I would expect the whole map to be yours.
It’s a simple case of losing teams giving up. I have been on anvil from the start and have seen it every week. I believe this is the first time we are looking at a win, ever.
Every other time people in our server look at the points deficit and think “no way am I going on wvw, I’ll just get stomped”. Hell, I even used to do it when I was lower levels.
I’m sure when you get two easy opponants next week and start winning, all your players will continue to play wvw and it will be you accused of having lots of guilds transfer in…
Come on over to Anvil Rock!
Seriously, with borlis dominating the tier the just entered, the formation of a new Anvil Madness (or gates of rock lol) tag team would be able to go toe to toe with them. Add to the fact we are on TS I am sure you might find thingss little more bare able over here!
I understand server loyalty and all that. But if you are not a leader or a captain, why go down with the ship?
As a Mesmer you can hide at wildcreek.
But if you say that it had been two hours since an attack he must have been determined! Lol
Put the lord on the top floor. Making it a battle up the stairs lol. Idk about radical changes but I think the top areas of stone mist are reasonably unused unless you are using the Forge or getting the vista.
i’m sorry, but i have to ask. is like, every AR mesmer illusion spec’d? that’s kind of…funny.
Nope, condition damage bunker right here. In fact I had a funny run in with a GoM warrior the other night, I was pilling on the confusion and he just stood ther laughing (he was a tank spec). I couldn’t do any damage to him because he wasn’t trying to hit me lol
(edited by bradderzh.2378)
I would have laughed if you had said he alt-f4’d on downed
Give them an enforced ‘Coward’ title for the next 10 mins afterwards.
Why we are even allowed to enter dungeon paths that are broken blows my mind…
Anet obviously know these paths are broken and should at least grey out these paths if they don’t have the time to fix them.
Who wants to spend ages on a dungeon to find it break through no fault of your own.
To me the sad thing is not only that they nerf a good farm when the game state right now is a Grindfest thx to the high price of T6 mats and Ecto, and the requeriment to Ascend gear.
The sad is, nerf a farm —-->15 min hot fix
Fix Hatchery mission to continue the story mode —-> 1 Month
Fix Bjarl in COE Path 1 —-> More of 1 week and still no fix, still waiting.
And this is only two example, critical bug in dungeons, story missions , events etc.. last weeks, but nerf farms hotfix in 15 minutes.
I agree, there needs to be more effort spent on actually fixing the negative game breaking issues. There’s a whole host of bugs this game has that ned attention yet are not given the time of day because too much focuse is set on cutting down viable farming tools.
I admit, I hate farming. Give me something enjoyable that makes money and I will do it. Otherwise I’ll be forced to do the boring stuff..
(edited by bradderzh.2378)
However, I do think people will continue if only for the dungeon tokens.
It’s possible. We’re watching metrics on it. I made the judgement call to only turn off the loot for 1 boss. If it is still being abused, I can make more judgement calls.
Wow, is it me or does this guy sound like he is threatening us for playing the game…
I got in on this little grind rather late and thus didn’t really profit from it much, however I am (as many other people are) disappointed that it has been nerfed… I am pretty sure I read somewhere that Anet will not punish farming but aim to adjust things to prevent Botting. I din’t know if botting Arah p3 was even possible!
It’s hard enough that the event to open the gate is broken pretty much 80% of the time. I paid good money for this game.
Same issue as everyone else. As soon as I try to do something like moving to a different map or switching characters it crashes.
42:5:7:1008:101
GG borlis. Couldn’t defend that massive assault on ARBL. With no commanders on I’m sorry to say the general AR populace have no clue.
I don’t understand how people can think that it is more important to take (im sorry, attempt to take) a recently flipped tower than defend a fully upgraded keep. I wish more people understood the time effort and money that goes into upgrading a keep to maximum.
Alas, inspite of calling out a countdown till the respawn timer ended we had barely any numbers to fend you guys off due to the importance of dawns lol… (and even by linking the WP and POI for the newer wvw’er people still and no clue where we needed help)
But hey, what do I know, I haven’t paid 100g for a blue icon so in anvil rocks eyes my opinion is null and void.
Being on Anvil Rock we are currently in a heated battle between us Gates of Madness and Borlis Pass.
We are a fairly low tier server set, but I will go through and answer your questions:
1. We are NA based
2. We have been fighting against BP and GoM for about a month now and the way the scores look it’s going to be a similar match up for a while u less other servers lose badly or we do.
3. I can’t speak for the other two servers but we had a lot of good guilds that left when the going got tough. That said the remaining groups are seemingly here to stay and would love new members.
4. I play at all ours of the day and night (sometimes im up till 5am, and i have participated in WvWvW resets) and have never once had to queue for WvWvW. As a player since 2 weeks after release I’d say that’s either extremely lucky or there are not enough people to pack out wvwvw
5. Similar to question 2, if you would like a balanced fights one of our servers would be great for you.
Good luck with your new start in WvWvW!
Yeah, we really didn’t want to let go. For some reason GoM seemed interested in us as well even though you guys had most of their lands lol.
The guys have been doing well at this time seeing as we cant seem to find a commander in this timeslot.
Yawn
Here we go again! Anyone got current scores?
Any other classes ‘pets’ can not be blocked when summoned.
DTooth got patched to be a blast where the tooth lands in a field.
While I haven’t run a build that uses phantasms as support (I always thought they were far too squishy) I do feel for those who do… It’s never nice to lose functionality in a build after investing so much time and gold into it. I left my ranger main for the Mesmer for this very reason.
I think people are just bored of this match up.
Especially the BP vs AR
There used to be a rivialry, which has now turned to pure hatred. I will welcome new opponants even if we have to drop down to do it.
Event starts at 4am over here, I stayed up for this =(
And I main a ranger =(
Faith can only take me so far…
I’m going to bed, feel for ya. I am in the same time zone
think how i fell about this game, they nerfed ranger , i rerolled mesmer , now they nerfed it…they can t do nothing right…why to fix bugs like WvW one ( that i don t have bonuses from start of game ) , or to stop bots … let s nerf all classes and give some more dmg to warrior cuz he s poor dps
This
First character was a ranger. Rerolled mesmer… Man I feel for ya. I havent even logged in yet (DL at 67%) but after hearing all this I may have to make a warrior…
1. Won’t happen. Anet have already said this.
While I get a bit peeved at you pesky Americans and your day capping lol (I am in Australia), why should I be forced into a slot where I can’t play with all my new American friends I have met through GW2.
2. I guess. But to a lesser extent. I’m more often than not outmanned when I play but to have 15% increases would make me feel a bit über lol.
3. Or code in the ability for npc’s to use siege??? Chuck down a ballista and an npc runs over to have a good time haha.
Without Portal and TW, what does a mesmer bring to WvW/sPvP? Lackluster dps, scares people due to clones, and sends berserkers in at siege… Utility is the name of the game for them, and I would argue that WvW without a CC Ele sucks, or a couple Tank types, Engi AOE’s, etc… it all changes the landscape, mesmer just has utility skills for movement. Great class if played well, mediocre if in the hands of an amateur.
This.
As a Mesmer I struggle so see what I could bring to the table if portals got removed. I don’t do much damage (as a condition Mesmer) and I have pretty much zero aoe. People cry about the izerker as hax, so what am I meant to do in wvw…
Why does a portal have to be balanced. Every other class has their own flavour… Thieves with stealth, warriors with massive crits and dps, ele’s and huge aoe.
Simple fact is to use portal we lose a utility for 1 min, for something that doesn’t last long and most other classes don’t even understand (I don’t understand how people can not see a big glowing purple thing with ‘F to portal’ and still run past it). I use it to speed up supply runs, to run out and hurt offencive seige and portal back to safety. I use it all the time it…
And it’s going to get removed because of people having a cry about losing a keep they zerged into and 5seconds later zerged onto the next karma target.
If you don’t want to put the effort in to secure your conquests you don’t deserve to keep them.
Why should mindless zergs be rewarded?
I have found that I do the puzzle with a character one night, and come back the next night and it hasn’t reset. That situation is mainly due to the server time not matching my own time.
It should be (and always has been for me) once per character per day and they also scale on level which makes it harder to farm.
Please read this. Very important facts here. [said looking at mindless zerglings]
I am on Anvil Rock, and I can honestly say I have never had to queue for wvw in the entire time I have had GW2.
While I feel sorry for those having to wait to play the game mode they enjoy, as previously mentioned you could just change servers.
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