Showing Posts For coglin.1867:

Defiance

in Engineer

Posted by: coglin.1867

coglin.1867

No. Because revanent uses hammer as a ranged weapon. Which means engi hammer could as well. We don’t know yet.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

WvW Gear, make them salvage-able!!

in WvW

Posted by: coglin.1867

coglin.1867

Just posting here because I want to kick this dead horse again.

No reason has ever been given.

No care has ever been given.

But I would really still like that stuff to be salvageable. At the very least, let it reward no crafting materials, but at least give me the rune back out of it if I’m willing to use a black lion kit on it.

The upgrade extractor can go extract itself.

Ditch the blatant dishonesty will ya. The last thread on this topic, which is only a few weeks old, had a link to a previous dev response and explaination on the matter.

Post like this, making claims, when you do not actually know, does not help anyone and only serves to spread misinformation.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Rangers

in WvW

Posted by: coglin.1867

coglin.1867

I almost wish it was back at the beginning when the thief was the rangers worst enemy. Now they have none?

With an engineer using reflect, 2 solid blocks, and magnet pull, and rocket boots to close a gap. I feel I am a natural predictor of the LB user. I have little difficulty dispatching rang e s with my warrior at all, and even less trouble when on my mesmer.

In my opinion if your having difficulty with a ranger, that is the fault of your own build and how you are playing it.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Far Shiverpeaks hacker in WvW - 15/05/2015

in WvW

Posted by: coglin.1867

coglin.1867

For the millionth time, you cannot post account names on this forum without your thread being removed. Edit the name out.

Since the video has the account name as well, you’re best-served sending that to exploits@arena.net. It’s pretty blatant, so it should get looked into rather quickly.

For the millionth time….

Shouldn’t there be an employee actually looking at all the stuff sent to exploits@arena.net even a part time, like 1-2 days a week, in order for any of that to actually have any effects ?

For the millionth time. There is.

The problem is troll reports and false reports. In the last 5 days there was a thread about hacking. They posted video. The poster was as dumb as a bag of hammers. One was a engineer using super speed + rocket boots and the other was a Mesmer using blink. The poster was claiming them as hackers. mentioned having reported them, then made naming and shaming post.

You have 72+ servers. to look through, with tones of uninformed players reporting folks for hacking for using regular skills. As well you have troll reports.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Defiance

in Engineer

Posted by: coglin.1867

coglin.1867

Hammer = melee. Melee needs stability or defiance. Engi specialization has defiance.

Tell that to the revanent. It may not be as melee as you are claiming Which begs the question, why make claims with no information.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

[Specialisations]: Engineer feedback

in Engineer

Posted by: coglin.1867

coglin.1867

No. That would be such a bad trait in my opinion. Personally I do not want another trait that only has value 10%-15% of the time.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW Lag March 2015

in WvW

Posted by: coglin.1867

coglin.1867

I think that has to do with your location. I have been playing during those times on JQ all this week and have not had any difficulty. Which map where you on that was problematic? I was on BGBL.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Tone down overlords plz

in PvP

Posted by: coglin.1867

coglin.1867

when did i say it was about thief vs engi?
when did i say it was about 1v1?
i play warrior and necro as well, i play with friends that i would say are pretty good and play multiple classes, my BF is one of the best eles on EU and even they think engis need to be toned down… it is not just my opinion~

what does ability to teleport to enemy has to do with low CD?
what does stealth has to do with low CDs? especially considering how stealth is contra-productive in conquest
actually vs any decent team thief trying to stomp is dead thief because smart enemy will cleave… you are welcome to try to get stomp off in all the cleave w/o dying on thief

Well then why don’t you let your BF speak for himself. Perhaps we can let the EU players speak for themselves too, and you can stick to speaking for to yourself. Disingenuously claiming to speak for others in order to add weight to your personal opinion, suggest to me that you do not believe in the merits of your argument are enough.

I see complaints about skills such as slick shoes. What strikes me as odd about that, is that the skill functions precisely as it did on release. So why did no complaints about this skill arise until recently?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Is cross-world spying against the ToS?

in WvW

Posted by: coglin.1867

coglin.1867

Match manipulation is a no-no.

I’d really like to know what defines match manipulation in a WvW setting.

Intentionally building siege to drain supply and hit the cap would be manipulation.
I believe there was a infamous flying enemy recently – cheating is manipulation.
Spying… which some have said is a tactic is spying. Cheating is also a tactic… and draining supply by building useless siege.

It’s only match manipulation if it affects the outcome of the match. How can you tell if one incident has an affect on a matchup that lasts 7 days?

I do believe they are suggesting that maliciously acting to manipulate a match is against the rules.

And how exactly can it be proven when no physical evidence could ever exist in game?

Who said you can? Although in this very thread I explained a specific case where aquiring evidence panned out.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Is cross-world spying against the ToS?

in WvW

Posted by: coglin.1867

coglin.1867

Match manipulation is a no-no.

I’d really like to know what defines match manipulation in a WvW setting.

Intentionally building siege to drain supply and hit the cap would be manipulation.
I believe there was a infamous flying enemy recently – cheating is manipulation.
Spying… which some have said is a tactic is spying. Cheating is also a tactic… and draining supply by building useless siege.

It’s only match manipulation if it affects the outcome of the match. How can you tell if one incident has an affect on a matchup that lasts 7 days?

I do believe they are suggesting that maliciously acting to manipulate a match is against the rules.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Is cross-world spying against the ToS?

in WvW

Posted by: coglin.1867

coglin.1867

Match manipulation is a no-no.

And is spying considered match manipulation?

No it’s tactics

But what are they gonna do about TS spies? It’s the same thing but a 3rd party program.

Be a grown up and police your TS

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

[Suggestion] WvW Rework.

in WvW

Posted by: coglin.1867

coglin.1867

Then why not go play a game with this concept built into the design?

Could it be because every game with that concept, has shut down because players didn’t like it?

-Such as your so called “solution” to population imbalance with drive new players and seasoned ones away. History has proven that players would rather play with “imbalance” rather then to not play and sit in queue.

-Why do factions need to shuffle colors weekly? That is a waste of effort.

-Rework every map? Yeah, cause there are plenty of programmers around doing nothing, that can jump right on that. I am guessing your making suggestions with no actual clue as to how things work.

-One of your worst ideas is that a map doesn’t close if the population dwindles on it. This one idea alone, allows for insane, artificial score manipulation. Did you actually think any of these through when you listed them? It feels to me as if you regurgitating bad ideas posted on the other threads on this topic.

-Your reward system is counterintuitive and promoted not attacks. WvW will no longer have fights.

-Players receive no rewards for a period of time, because they had to move maps multiple times to get their guild all on one map. The other option is pull everyone out of their map. Under your terribly bad rewards concept, I cannot move to my friends with out being punished by reward lose. the fact that you think punishing players for moving, to join their friends is baffling to me.

-WvW gear becomes salvageable, but not like other gear? Why do we need to do that. Why not allow karma gear to be salvageable too? Again, I see your demanding a change, with no actual clue as to why it exist.

—Your estimated Pros demonstrate you are not fully aware of how or why things work as they do now. You are forcing equal populations on maps and declaring one of the so called “pros” of your idea is that there are no queue issue and they are all solved? You idea makes queues infinitely worse.

-LMAO, Spying gets harder? Why do you think that?

-Edge of the mist gets competitive? No chance. ALl you did was literally force all of WvW into one large EotM

All you do in your second post, is make random claims of “Pros” that are not connected to your ideas in the least.

By the way, why did you make a entirely new thread for nothing more then your comments? There are 4 threads on the front page of the WvW sub forum about reworking WvW. It kind of feels to me as if all you did, was take all the ideas from those threads that turn WvW into current EotM, and cram them into a new thread.

Look at your recent post. Instead of offering ideas that solve problems, you want to simply acknowledge that Abuse of /join map system and Abuse of PPT will run rampant in your system, and your solutions is “oh it is fine, because they will do it evenly on all sides”.

Your not solving any problems at all. Your simply demanding they add what you think you want, with no actual concept of how things work.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

Why wouldn't this idea work for WvW

in WvW

Posted by: coglin.1867

coglin.1867

lol I under stand what u r saying

it is not a hard concept . just seems like a out dated concept

go argue the [suggestion]wvw rework …
he outlined a much better mega server than I am going to try to

I am just in favor of anet trying something new instead of being stuck with the same WVW system

Then why not go play a game with this concept built into the design?

Could it be because every game with that concept, has shut down because players didn’t like it?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Is cross-world spying against the ToS?

in WvW

Posted by: coglin.1867

coglin.1867

Match manipulation is a no-no.

Match manipulation is contingent on the match itself being competitive. How exactly do you define match manipulation when there’s no competition?

it doesn’t require a competitive score to maliciously manipulate it.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Is cross-world spying against the ToS?

in WvW

Posted by: coglin.1867

coglin.1867

It’s not against TOS to own and play on more than one account. There is nothing In TOS that says the accounts must be on the same server and only one used to access WvW.

No one asked a word about having accounts on different servers. They asked about spying. Meaning feeding information. Which is match manipulation. Which also violates the rule in ToS about intentionally degrading other players experience. There are 5 rules a reasonable person could interpret as being broken by spying. many more if you count supply trolling, or siege trolling.

None of that has anything to do with having accounts on different servers. Malicious behavior is a problem. There are plenty of players who have accounts on different servers for benign reasons.

I don’t do much WvW but I don’t think I’ve ever heard of anyone getting in trouble for spying on another side in all the almost 3 years I’ve been playing. If ANet is now saying it’s match manipulation, then this is a new thing and maybe they should make an announcement. If they haven’t enforced this in almost 3 years, people can reasonably think it’s allowable.

If they can’t enforce it, then there is no point is saying it’s not allowed. Rules that can’t be enforced are not good rules.

I can guarantee at least one account has been banned for match manipulation in this manner.

A player I whispered accidentally whispered me back with the message meant for his pals on the opposing server.

I PMed a dev here on the forums with the account name, server, and time. He Pulled the logs of that account. Which I gather means allowing them to see all messages in say, guild, map, group, as well as damage logs and so on. He replied to us that the “issue was solved” and I never saw that player log on again.

Streamers such as myself have audio recording and video of our chat logs, so sending a copy of that as evidence of my suspicion was enough to warrant an investigation.

Now, I admit, someone breaking the rules in that manner need to make a mistake to tip you off as to who they are, and create evidence for investigating. Which is likely very few and far between at best.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Server transfer costs don't make sense

in WvW

Posted by: coglin.1867

coglin.1867

Transfers are free in other games, Anet needs to justify why we have to pay in their game. It’s not like we get anything out of it.

Tranfer also cost in other games. Your making a hallow point.

What do they need to justify to you? They previously had free transfers and the community spammed the forums with demands to add a fee because many were upset that the masses were transferring in and out of the server around them.

I am baffled by your claims that anyone owes you an explaination. As it has already been explained at least once in this very thread.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

Why wouldn't this idea work for WvW

in WvW

Posted by: coglin.1867

coglin.1867

u don’t need people divided in to pay walled servers to build community’s

Of coarse you don’t. Anet didn’t have a paywall.

They had massive, overwhelming demands from the population, demanding a pay wall be added. All they did was add what the community demanded.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Is cross-world spying against the ToS?

in WvW

Posted by: coglin.1867

coglin.1867

It’s not against TOS to own and play on more than one account. There is nothing In TOS that says the accounts must be on the same server and only one used to access WvW.

No one asked a word about having accounts on different servers. They asked about spying. Meaning feeding information. Which is match manipulation. Which also violates the rule in ToS about intentionally degrading other players experience. There are 5 rules a reasonable person could interpret as being broken by spying. many more if you count supply trolling, or siege trolling.

None of that has anything to do with having accounts on different servers. Malicious behavior is a problem. There are plenty of players who have accounts on different servers for benign reasons.

Match manipulation is a no-no.

So how do we report such cheaters, when it’s happening at all tier levels, all the time?

Edit – Stuff like Commander tag watching, Keep Supply draining, Commander/Driver “call target” with a spy in a party with their friends on the other server, etc.

Seems to me you need reasonable evidence to support a report first. That would strike me as difficult in most cases.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Clear glicko score - allow free transfers

in WvW

Posted by: coglin.1867

coglin.1867

Glicko system is a crap. Its very boring to stuck in a Tier with same opponents for more weeks, especially when the 3rd server can’t go down to the lower tier (like in EU T1). People bored as hell, but anet just doesn’t care.

That is all fine and dandy. The problem is, not related to Glicko. As the devs set the parameters for it.

The problem is your fellow players who spammed the forums with complaint threads and post, over and over and over, complaining anytime they fought a server that they claimed had too strong of a population, and titled it “unfair match ups”.

Thus it is a catch 22. Players rage over stale match ups or players rage over population imbalance in match ups.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Liked the ready up, name still doesn't fit.

in Guardian

Posted by: coglin.1867

coglin.1867

So in short:
Dragonhunters wanna protect their people by dogmatizing dragons as forces of evil, which needs to be extinguished (evocative of witch hunters, who dogmatized certain people as evil witches).

Ooooh, so they’re forcing NPC motives and outlooks onto my character.

How is that any better?

You appear to misunderstand the meaning of “forced”.

First off, you “chose” to buy the expansion knowing this information ahead of time.

Then you “chose” to play that elite specialization.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

"Reaper" name feedback [not merged]

in Guild Wars 2: Heart of Thorns

Posted by: coglin.1867

coglin.1867

So… how is Reaper any less generic than the Dragonhunter, which people raged like mad about being so generic?

Raeper is full of possibilities.

Dragonhunter is not.

Reaper fits the genre of the class.

Dragonhunter does not.

Reaper is not two words mashed together.

Dragonhunter is.

You appear to confuse your personal, subjective opinion, with that of actual objective fact.

Always makes me life when folks dishonestly word their opinions as if it were fact, then disingenuously make claims about it.

I would love for you to definitively explain offer some facts proving your claim about possibilities.

A rose by any other name, and all that…………..The profession is still the same, and plays the same, regardless of a name.

Reaper is not two words mashed together.

As a matter of fact it is two words mashed together.

er : person occupationally connected with <furrier> <lawyer> …………one that does or performs (a specified action) <batter> —sometimes added to both elements of a compound <builder-upper>

reap : to cut with a sickle, scythe, or reaping machine

When the two words are smashed together, it means “one who reaps, or one who uses a reaper”

Just one more example of uninformed posters, making uninformed claims, I guess.

So… how is Reaper any less generic than the Dragonhunter, which people raged like mad about being so generic?

Its not that dragonhunter is generic.. its that it sounds like a dev gave his 5 year old son a minute to come up with the guard spec name.

And Reaper is better on that regard?

Please stop. There are obvious reasons why people don’t like Dragonhunter. Reasons that do not apply to the name Reaper. Mostly, it’s that it isn’t conceptually jarring and it doesn’t needlessly break established conventions.

Nothing is obvious about it in my opinion. As I see it, it is petty posters crying because they didn’t get the name they preconceived in their own heads, but that is simply my opinion.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

Necros become melee beasts

in Engineer

Posted by: coglin.1867

coglin.1867

How are shouts scratched? They got shouts from warriors. It appears we are getting our hammer from guardians? Your making an absolute blind assumption to suggest there is any proof that we will not get shouts.

Then again, maybe we are getting some form of android functioning like banners too.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

The (problem with) NA Gold league

in WvW

Posted by: coglin.1867

coglin.1867

Your right OP. You have not been in T1 in a long time. You do not have a dog in the fight. Yet you made a entire thread and a multi paragraphed post, chalk full of misinformation and uninformed accusations.

This so called “push week” is a myth. One that your disingenuously perpetuating. I feel your claim of how a match would go if a T2 server moved up is simply blind assumption, and not remotely true based on my experience.

Tell the people who organize push weeks that there are no push weeks, then

While I may not be a T1 player, it’s a fact that it has been kept locked by the 3 servers there for as long as it has for a reason. I don’t care what happens to it, but it is also a fact that it is broken in that it is night-impossible to get into it now. Even with FA pushing as hard as it can.

Also, “chock”, “you’re” and if the seasons are any indication of what happens when a T2 server ends up in T1, then I am unassailably right, natch.

There are push weeks in t1. I will try to find the link that was posted in these forums a while ago of the top 3 servers on TS discussing it.

lol, you poor souls. You believe everything you read on the troll forums?

If your claiming that is real, care to list who one that link are leadership of any kind?

Seems to me that someone is salty that they cannot break into tier one………………

Also, “chock”, “you’re” and if the seasons are any indication of what happens when a T2 server ends up in T1, then I am unassailably right, natch.

I have a secretarial, position open. Are you attempting to apply for it? Not sure I could offer it to someone who perpetuates such misinformed and petty rumors to make themselves feel better about their own position though.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

Q: What exactly is "baseline"?

in PvP

Posted by: coglin.1867

coglin.1867

Is there somewhere to go to see all the changes in one place? Like a Wiki? The GW2 Wiki is extremely lacking though.

The sign in and add to it. The wiki is an information base maintained by players.
Don’t whine and complain about something, some of us volunteer our time to try to add too as we can, and maintain. Get off your duff and assist, or stop complaining.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

It’s NOT the PvP community!

in PvP

Posted by: coglin.1867

coglin.1867

I made a discovery! I need to share it.

So, you all have met these bad players who never stop to complain in the map chat how bad their team is and how they lose because of this. I call them “omg people”, because they start every their sentence with “omg”: “omg thief what are you doing, go far”; “omg war why no res”; “omg noob team”.

Yesterday I met and blocked 3 of them. The last one chose me for a target (since there was no thief in our team): “omg this ele does nothing, look at the scoreboard”. Well of course I had the least points on the scoreboard (100 I think), playing a staff bunker. Some of my points were for ressing him…Then “omg this game is lost” when the opposite team was leading 100 points in the middle of the game. We won.

After the game I happily blocked him and then I saw he has 17K achievement points! 17! K!

Then I looked at the other players blocked by me and realized that 90% of them are between 16 and 17K AP. And it hit me. It’s not the pure PvPers that trashtalk during a match. It’s the achievement points hunters.

And if you think about this, it makes sense. If you only PvP, you should accept the lost as something normal. You can’t get mad for every lost game, this would ruin your nerves. You most likely will accept the loss as a lesson and a way to improve. It’s different for AP hunters, because every lost game rides them off the next achievement chest. That’s why they go that mad.

This means AP hunters give bad name to the PvP community.
PvPers are innocent!
Well, almost.

So your making a thread complaining about judgmental elitist who blame other people for problems. Just to go on and make prejudicial statements about APs? And you blindly claim players with a specific range of achievement points are bad people, or bad players, or have bad attitudes?

Hypocrite much?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

Rifle/PP

in Engineer

Posted by: coglin.1867

coglin.1867

Hey guys, I’m looking for a pure rifle or pure PP pve build that doesn’t rely on bombs/ grenade kits or any kits that replaces rifle, I love the rifle/pistols and enjoy using only them , I’m just hoping there is a way to play engineer without the use of kits in pve

The issue is that the profession is not designed to really play in the manner your looking for. Now you can play a static discharge build with no kits, and you can plan an HgH elixir build with no kits. They are functional build that offer little support of any kind with the exception of the tool belts AoEs of the elixirs. But either of those two builds would be my suggestion.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Venom Wells

in WvW

Posted by: coglin.1867

coglin.1867

BrickFurious also made 4 post arguing about the venom + wells combination before he even understood how it functions.

What’dya know, I looked up the wiki on venoms and sure enough, you’re right, I was wrong about the mechanic

So I wouldn’t be so quick to +1 his post, after proving such a bias, that he would speak on it when he doesn’t understand it.

For example he claimed:

There are only two skills in the game that remove immobilize in an aoe: Warrior’s charge and Ele’s Windborne Speed.

Yet it is a fact that there are well over two dozen that remove immobilize in an AoE.

Warriors can utilize one single trait that gives them more then 10 skills to break immobilize. So I do not see how 3 that engineers have comes near half. I would like to see how you worked the math in this case.

As well, there are other movement skills not listed on the link to that wiki page that break immobilize as well as moving players out of the hot zone. I might be in everyone’s interest if we based our discussion on experience instead of pure theory based on outdated information stock piled by random players.

I do a great deal of wiki maintenance, personally. Mainly focusing on the engineer and Mesmer information. On a weekly basis I have to correct inaccurate information added or changed from random users, so I know first hand how quickly the wiki can build inaccuracies. So while I am on this side tangent, I would like all of those who read this, to take that under advisement when making a wiki change, as anyone can do it, with unrestricted access. As well, I invite other informed players, to step up and help the very few of who update inaccuracies. Help is always welcome.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

The (problem with) NA Gold league

in WvW

Posted by: coglin.1867

coglin.1867

Your right OP. You have not been in T1 in a long time. You do not have a dog in the fight. Yet you made a entire thread and a multi paragraphed post, chalk full of misinformation and uninformed accusations.

This so called “push week” is a myth. One that your disingenuously perpetuating. I feel your claim of how a match would go if a T2 server moved up is simply blind assumption, and not remotely true based on my experience.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Venom Wells

in WvW

Posted by: coglin.1867

coglin.1867

I thought of this thread and its lack of fact based complaints last night when I was commanding and got venom well bombed. I used rocket boots and negated every single bit of it.

Weren’t there some posters declaring it uncounterable? My first thought is what kind of player pushes toward a large force and uses no dodges, blocks, reflects, or condition negating skills when they know soft and hard CCs are coming. That is either a sign of bad leadership or a force of bad players, or perhaps both, in my opinion.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Can we kill Trahearne already?

in Guild Wars 2: Heart of Thorns

Posted by: coglin.1867

coglin.1867

Nobody likes Trahearne. He’s annoying. He steals our thunder, and our rightful place as leader of the pact. His voice actor is painful to listen to. He’s clearly demonstrated that he’s a failure as a leader. He’s a walking cabbage.

You appear to confuse your subjective opinion with that of objective fact.

I rather liked Trahearne and the bad mamajama he was. As well, the changed things based on player feed back. and Trahearne defers to me as his ranking senior.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Why wouldn't this idea work for WvW

in WvW

Posted by: coglin.1867

coglin.1867

And what do you do at three in the morning when one faction has 300 players on, another has 400 and the third has 750 because oceanic guilds wanted to play together?

at least there would be people to fight … instead of a waste land..
my server is a ghost town late at night

I honestly think if anet tried they could find a balance

Anet is perfectly fine. It is the players that created the imbalance. It is just as likely they will create an imbalance if they have 3 options as the do when they have 24.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW Lag March 2015

in WvW

Posted by: coglin.1867

coglin.1867

I haven’t had lag in weeks. I have heard almost no complaint on this in the last several weeks.

What region/server are you on?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Why wouldn't this idea work for WvW

in WvW

Posted by: coglin.1867

coglin.1867

And what do you do at three in the morning when one faction has 300 players on, another has 400 and the third has 750 because oceanic guilds wanted to play together?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Idea to stop multi account spies in WvW

in WvW

Posted by: coglin.1867

coglin.1867

Is there a reason your so strongly promoting and defending spying?

Oh and yes, there are two specific rules against it. Perhaps you should read the legal documents you agreed to when signing up for the game.

Yep, I’m a spy, beware! Seriously though, I don’t care about my server winning its match-ups, I just want to have fun, so I don’t understand the motivations of spies.

Again, I asked you what suggestion you would offer to the problem. I don’t defend spies. It just happen that spies are impossible to discriminate from other players, so I don’t really see how you would enforce the rules against them. That was the original topic, and so far the options were not convincing.

Impossible? No, not at all. Spies that utilize TS or an outside source of information transfer are near impossible. Spies sending Whispers to other servers players are not. Because there are in game logs. Precisely how they caught a group of players who was siege trolling on my server. They game logs.

I was sending some whispers. Guildy accidentally whispered me back, instead of his buddy on another server. He was stone cold busted as a spy. A second player was caught because the commander on an opposing servers did not approve of the behavior of a player in our guild whispering that type of information to them

As we have confirmed and dealt with at least 2, I question why you demand it is so “impossible”. Extremely difficult, yes. Impossible, no.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Idea to stop multi account spies in WvW

in WvW

Posted by: coglin.1867

coglin.1867

So is the ability to publicly behead those spies in my war camp, to show the enemy, and the world, what happens to spies, I catch.

Make that a real option, and we will talk. Otherwise, don’t use such an irrational real world comparison to justify trolling in a fantasy MMO.

How would you implement that? Nothing prevents you from playing on two different accounts. Nothing prevents you for playing on different servers. Nothing prevents you from reading the chat. Nothing prevents you from using this knowledge to counter your strategy.

Nothing, in the process of spying, is an exploit of any kind. There is absolutely no way to tell if a player is spying. And even there was, nothing can prevent him from spying. So what are you suggesting?

That wasn’t a legitimate request to behead players. (sheesh) It was a point to show this is a game and not real, therefore making real one to one comparisons to actual war, is irrational.

Someone defended trolling and spying by claiming it was a real world part of war since the dawn of war. Well so was the real world beheading of spies and suspected spies.

Is there a reason your so strongly promoting and defending spying?

Oh and yes, there are two specific rules against it. Perhaps you should read the legal documents you agreed to when signing up for the game.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Idea to stop multi account spies in WvW

in WvW

Posted by: coglin.1867

coglin.1867

Spies are an important part of war and always have been…

I think that if someone is dedicated enough to buy a new account to spy on your server, there’s not much you can do about it. Spying is a part of warfare since the dawn of Man, GW2 is no exception.

So is the ability to publicly behead those spies in my war camp, to show the enemy, and the world, what happens to spies, I catch.

Make that a real option, and we will talk. Otherwise, don’t use such an irrational real world comparison to justify trolling in a fantasy MMO.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW Servers needs rehash

in WvW

Posted by: coglin.1867

coglin.1867

Simple idea, well maybe. That doesn’t make it good. Your confusing your subjective opinion with that of objective fact. In my opinion, there is no need or justification for disallowing players to align with a server when they come into the game. Now I can see an argument for offering that choice upon trying to enter WvW for the first time, over the option of doing so during character creation. That doesn’t make it a better idea, or even a good one. But we do not have the metrics to know how many new players delve into WvW, why they do, or how they determine their server choice.

Though you lost me a little bit when you claim someone else’s point as specifically invalid, and demand yours as helpful. You have no proof, or even evidence that either is true. It is reasonable for someone to suggest not putting such an artificial wall between the two game modes, where one does not exist at the moment. I think the idea of offering a server choice upon entering the WvW UI has potential, but you make it difficult to rally behind your suggest when you attack anyone who disagrees or questions any idea you have.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

Why wouldn't this idea work for WvW

in WvW

Posted by: coglin.1867

coglin.1867

In my experience, that is some bad information. From what I have seen, some, but very few, T1 groups play on different servers in T1. I only know of one actual guild that does it in any form of guild organization.

So your going to have to provide some evidence before I would even remotely believe your claim of “large groups” of T1 players doing so.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW-focused beta testing announced!!

in WvW

Posted by: coglin.1867

coglin.1867

It should be open to everyone, just like wvw is now. Test it under the actual conditions it will face when live. Isn’t the point of a stress test to push it to it’s breaking point so you know your limitations?

No that is not the point. It is not always wise to try to test every server at once. It is likely that they want to test one set of servers for a more controlled situation in which they can make changes to se how they effect the situation.

Don’t they know already? WvW is all time stress test with lag spikes every day after every new patch

Likely they do not know at all. It is quit possible they are using entirely new server and possibly a new server stricter and systems. As well they are going to have entirely new maps. Everything about the WvW system may very well be new. Could be entirely new net code. There is no reason to discuss this under the blind assumption that they are doing nothing more then plopping new maps into the old system.

Also WvW test should be up for WvWers only cos they know the point and the way this gamemode working. By putting PvErs there they won’t test anything except how bad their servers for WvW are – something they know already, but doing almost nothing with that.

Your working under another blind assumption here. Many many players play both PvE and WvW. I do. I run dungeons, do world bosses, then run a guild group of 40 players that evening. Stop blindly labeling.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

Ranger best class for WvW?

in WvW

Posted by: coglin.1867

coglin.1867

So Ranger at WvW:
+ Long range so u are safe
+ Op 1 target burst
+ A lot of tagging and poking during new PS meta
+ Pretty fine survi
Now let’s say about minuses:
- No support for group
- After u use RF nothing to do much dmg
- Low number of AoEs( only 5. from lb tho)
- Almost 0 ccs
- Nothing to harass and split enemy group( except roots, but 200s CD…)
Basically Ranger can’t do as much as GWEN classes and this class isn’t suited for playing in group( no boons, almost 0 hard condis like immo and AoEs, low amount of ccs). Still Rangers are nice for FP to take papers out but tbh nothing more. except some pointless bang bang bang from self range and holding spot from some GWEN player…blob player…:D

The problem here, is that your discussing this in the very narrow view of Longbow only.

I do not even use longbow on my ranger.

Entangle is good for CC and quit helpful. Flame trap is a nice 12s cooldown fire field. Frost trap offers an ice field. Healing spring is a large, water field with a 33% uptime, that cleanses conditions. Call of the wild offers 3 useful boons in an AoE.

Some of you need to learn, think, and play out side the box of the concept of blindly following the so called mate. I have no idea why so many blindly identify “meta” with “good” but they are not the same thing in my opinion.

Not to mention, If three or more rangers use the skill at the same time, a Lunar Wolf is summoned. This is a reference to the Three Wolf Moon T-shirt and meme. Which is not particularly group supportive, but its kind of cool

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW Gear, make them salvage-able!!

in WvW

Posted by: coglin.1867

coglin.1867

Currently, only a fool would buy wvw armor besides certain stats like zerker which are more expensive on the TP—- you can get many exotic armor with various stats for less gold then you could buy from a wvw vendor.

What do you hope to gain here by trying to preemptively call players “fools” for interest in armor outside of what you feel has value in your opinion only?

You have to remember. Why are people trying to get the runes out anyways? To acquire and put them in other armor of course! But currently ascended armor is such a small boost compared to what you invest. If you tip it in their favor a little bit, then you might find some faster damask sales. Just saying. Why not encourage people to delve into one of the most expensive gold sinks in the game?

They want them for their gear? I disagree, but only to a limited extent. Most people I know seem to have multiple ascended sets or all the gear they need. It is my opinion that they want this as a way to turn all of those badges that are stock piled into gold. I, for example, have no real need for more gear and items, and would get no value out of this if I could sell them.

Now for those it would help, I am all for the vendor selling sigils and runes for those who could use them. It might even promote those with limited funds to try different build and gear set up.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Clear glicko score - allow free transfers

in WvW

Posted by: coglin.1867

coglin.1867

I am under the impression a fir amount, if not most posters, believe the free transfers before a tournament created the larger stacking of servers to date. What evidence are you using to develop the notion that players will spread out? Seems to me those not stacked on the full servers will simply stack on the next highest, not full servers.

Having said all of that, I am not against the idea. At least it will let those who didn’t move and are on a very low population server, and what to move, the option to move for free.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Idea: Incentive for Defense

in WvW

Posted by: coglin.1867

coglin.1867

You mention smaller servers having a better chance by supply starving.

Well wouldn’t that make it easier for larger servers to supply starve the smaller? While still having more people of their own to walk and support supply into their own keeps?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Idea: Incentive for Defense

in WvW

Posted by: coglin.1867

coglin.1867

Thanks for the clarification.

Now that makes me wonder, how do we know what the value of the keep is, if it does not directly relate to the active supply in the keep?

Can the enemy see a keeps value as well? I ask because as of know, both sides know where their own as well as the enemies points come from. That knowledge drives fights and incentivizes opponents with a reasoning to take particular keeps.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW Gear, make them salvage-able!!

in WvW

Posted by: coglin.1867

coglin.1867

I don’t care if it effects the economy.

And that is a problem. When you demand a change with complete disregard to how it effects every other player in the game. Demanding changes under that premise is bad for the entire community and doesn’t look good for anyone demanding changes in such a way either.

A. The economy isn’t my job. The economy is John Smith’s job. As a customer I can advocate for things that will make me enjoy the game more.

B. There are solutions that work for both, you can make it so the gear is salvageable in a way that doesn’t kitten the economy (how many green items drop ectos??)

Neither of us knows enough about the economy to suggest that any change to any item will or will not have any particular effect.

Note: I don’t accept that it’s my responsibility to identify such solutions in the future. I make no money off of this game, in fact, I spend money on it. John Smith and Co. make money off the game, they can solve the hard problems.

I agree. It is not your responsibility to identify solution. That doesn’t change a fact that how it effects the economy was mentioned as a problem that effects everyone else, and you followed up that fact by saying you do not care how it effects the economy, hence, your promoting the idea of not caring how it effects everyone else.

You can inquire as to how it effects the economy, or argue that you feel it does not effect the economy, but the second you say you do not care how it effects the economy, you are saying you do not care how it effects me or all the other players game wide. I care how things effect other players, because without a player base, the game I enjoy playing can fail. So, it is in my best interest to speak against posters who openly demand changes under the openly admitted context that they do not care how their wants effect the rest of us.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Idea: Incentive for Defense

in WvW

Posted by: coglin.1867

coglin.1867

What do you do when an upgrade occurs and uses all the supply? The owners of the keep still built up supply, but under your suggested system here, they wouldn’t get credit for that supply if it is used during an upgrade.

The other problem, is that now the score can be strongly manipulated by supply trolls. This idea makes it very valuable for trolls to make a lot of extra or unnecessary siege to burn supply. In that case, even if you get a dev to show up to investigate a troll, you cannot really justify taking action against someone building golems, ACs, or balistas, because they can argue that they are purely sieging up the location. When in actuality they could be trolling to burn supply to manipulate the score.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

WvW Gear, make them salvage-able!!

in WvW

Posted by: coglin.1867

coglin.1867

I don’t care if it effects the economy.

And that is a problem. When you demand a change with complete disregard to how it effects every other player in the game. Demanding changes under that premise is bad for the entire community and doesn’t look good for anyone demanding changes in such a way either.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Server transfer costs don't make sense

in WvW

Posted by: coglin.1867

coglin.1867

The lower tiered servers are being decimated by transfers and the larger ones like FA are reaping the rewards of buying – literally – guilds.

It’s wrong

It’s wrong?

What rule or law are they breaking by transferring? You have proof of the transaction of them purchasing a guild?

Have you purchased any guilds? Would you appreciate random posters claiming you did?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

BBC write a non-story about 1 hacker

in WvW

Posted by: coglin.1867

coglin.1867

Lol, close this thread. There was no evidence what so ever that an Anet employee had anything to do with what they are claiming that character did.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Venom Wells

in WvW

Posted by: coglin.1867

coglin.1867

But yeah, anet shout about balance everywhere, but there is not balance in WvW at all.
Even at launch when groups starting zerging, small guild groups fought them, but the zergs grew until there were no more small groups; so guilds had to zerg as well.

I do not understand the logic in your argument here.

Anet was very clear, before release that it is impossible to balance such large scale battles. As well they were very clear to state that WvW was not and would not be intended to be 1 to 1 balance.

Crying balance is irrational in my opinion.

But that is the issue here, there is no solution thanks to anet, you can only become part of the problem; and if everyone is the problem, then anet seems to considered that balanced……

tl;dr Stop complaining and use it as well.

Again, your coming into the game mode that was advertised as not being balanced and crying fowl?

If it were truly out of balance, it would be abused in PvP. Instead, we have weak players or players who lack the ability to display awareness, over extending and running in tight balls to manipulate the benefits of the AoE cap, crying when something works against the idea on running in tight balled up blobs.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c