Showing Posts For coglin.1867:

Maybe it IS time for Factions?

in WvW

Posted by: coglin.1867

coglin.1867

dont worry we only have to wait 6-8 months for HoT!

Every serious WvW player is just biding their time waiting for Camelot Unchained. Figure that game will be out in 16 months. GW2 will need a lot more than just 1 new map in HoT to keep the players.

No, no I am not. I do not personally know many who are. Perhaps you should stick to speaking for yourself, rather then attempt to dishonestly represent the community in order to give false weight to your own desires?

I am looking forward to HoT much more then I ever would CU.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Are Anet trying to destroy WvW for good?

in WvW

Posted by: coglin.1867

coglin.1867

Because it was a one week event, it deserves no comment? There were a number of exploits and buggy deployment and noting these events could be valuable information for the next time they plan something of the sort. There are certain things that I don’t want to see happen again. So I reject the notion that this topic is restrained to a single week.

Anyhow, a brief note about the event itself, a description, or something about what they perceived as results. Otherwise, why bother?

People have asked for comments on all content from gem store purchases to the next living story event, after all.

The opposite applies to your question if you ask me. Why does it “deserve” a comment? With all of the bias demand, and the ridiculously rude way multiple poster find a way to make threads around twisting every comment in every post they make here, What do you want them to say?

For that matter, what would saying anything change?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

What does Engineer have over Elementalist?

in Engineer

Posted by: coglin.1867

coglin.1867

Signet of Stone is a ranger skill. Theres signet of earth, but no one with a brain runs that.

Ah, that’s right, Signet of Earth. Is it really that bad, even in PvE when going specifically for tankiness?

It is not optimal OP. I will say though, I personally tend to question any poster who chosen to directly insult anyone for using a skill they do not agree with.

Personally I look less at what a profession is capable of, and focus on how it feels to me when I am playing it. I find gut feelind, instinct, and personal enjoy ability to matter more then anything.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Opportunity Cost: Why WvW is Dying

in WvW

Posted by: coglin.1867

coglin.1867

Rewards never brought players to WvW in the firs place, so in my opinion, that debunks that theory.

Personally, iI still really enjoy WvW, but what I feel is the issue for most, is that it got stale for those who tapered off or quit. The provlem with that, as I see it, is thay everytime they try to have a change, an event, or try something new, a large portion of the community cries again it. The funny part about many, is that they fly off the handle at the announcement of any change, before they even try it. Then they did their heels in before the change or event even occurs, and blindly convince themselves to hate it, no matter what.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Why I'm Excited for Forge

in Engineer

Posted by: coglin.1867

coglin.1867

It might fall more in-line with the “Tempest”, in that a tempest is a thing rather than a person.

True, but I have seen ‘Tempest’ used for fantasy archetypes. In D&D 3E, the tempest is a dual-wielding class whose fighting style evokes the swirling, circular winds of a tempest.

Are you suggesting that the validity of the name they chose is dependent on your experience in the fantasy archetype? That is ridiculous. I have read a series of 14 best sellers in which one of the main secondary characters in all 14 books, was a forge.

How is that ridiculous when you suggest as much yourself?

Because when someone is confusing their subjective opinion, with that of objective fact, I find it ridiculous.

Personally I see nothing wrong with either name. My point is that claiming the name is bad, simply because it is not used in one aspect of the fantasy genre, is absurd to me, when it is used in other aspects.

The worst part is that it is actually completely irrelevant in my eyes, if any of the names of the elite specs are used commonly, or even at all in the other aspects of the fantasy genre.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Why I'm Excited for Forge

in Engineer

Posted by: coglin.1867

coglin.1867

It might fall more in-line with the “Tempest”, in that a tempest is a thing rather than a person.

True, but I have seen ‘Tempest’ used for fantasy archetypes. In D&D 3E, the tempest is a dual-wielding class whose fighting style evokes the swirling, circular winds of a tempest.

Are you suggesting that the validity of the name they chose is dependent on your experience in the fantasy archetype? That is ridiculous. I have read a series of 14 best sellers in which one of the main secondary characters in all 14 books, was a forge.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Giving WvW a "Win" mechanic

in WvW

Posted by: coglin.1867

coglin.1867

We don’t need more PvE.

I am getting a bit tired of seeing this line thrown about. There exist lots of PvE in WvW, if you removed it, WvW wouldn’t work at all, since it is designed to be a hybrid between pure PvP and PvE. Remove all guards and lords, and dolyaks and enjoy the map.

Well, be tired of it then, because I agree that we do not need more PvE in WvW. It seems to me you are addressing it as if folks are suggesting they remove the lords we have now.

There is a huge difference between someone pointing out that they do not want more PvE and asking to remove what we do have.

Personally, I think the PvE as far as camps and keeps go is fine, but I do not really want more PvE.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Lag is REAL

in WvW

Posted by: coglin.1867

coglin.1867

That was 3 days ago. I haven’t had any issues since. I haven’t heard any discussion about it in server TS either.

I guess reset this evening would be the most likely time to see if any hits. Then again, I tend not to have lag often when I see others complain about it. Though I have a really good ISP, and live close to the real world server locations. Which is why I personally suspect a fair bit of lag complained about is outside their control.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Lag is REAL

in WvW

Posted by: coglin.1867

coglin.1867

When? Where?

I played several hours last night and didn’t have any real issues.

For that matter, what is the point of making a thread if your not going to exercise the fore sight to offer the specifics to allow them to try to track the issue and fix it? It is almost as if players don’t want them to solve issues, the way so many make snap complaint post with no real information.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

Really interesting reply to map cap question

in WvW

Posted by: coglin.1867

coglin.1867

And this is the reason why anet never posts in the wvw section.. Bunch of people who just won’t let go of this game constantly hang around the forums and nitpick at everything they ever say.

First off, why would I want to “let go of this game”, when I thoroughly enjoy the game and my play time?

Although, I completely agree that a vast majority of the time they post any facts on the forums, they get a plethora of rude comments, replies, and attacks. Generally by the same posters who cry about how seldom they post.

I doubt the map population caps directly count summoned creatures. I would suspect they set a hard cap, and did so based on an expectation of a certain amount of summons skills.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Condis on Med Kit Bug?

in Engineer

Posted by: coglin.1867

coglin.1867

Equipping the med kit counts as using a heal skill, equipping a kit, AND switching weapons for procs. In addition to what was posted above, burning could come from Balthazar runes.

Didn’t that change with the june 23 patch? At least it doesn’t count with out traits. I think it counts as a weapons swap, but it no longer counts as a heal skill.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Giving WvW a "Win" mechanic

in WvW

Posted by: coglin.1867

coglin.1867

There is a goal. It is to hold more keeps, for longer, then the oponent. There is a clear and defines win state. Those statements are both facts. The statements the OP are making, several of them anyway, are wrong. It is difficult to judge if it is out of intentionally AL dishonesty to add more weight to the opinion, or simply a lack of knowledge on the subject. Either way, I think it is a very very bad idea. As I see it, we need less PvE in our WvW.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Drone Speculation

in Engineer

Posted by: coglin.1867

coglin.1867

Engineers shun magic. They refuse matras, signets, and the like. It is well defined in the lore, so those certainly won’t happen.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

So about the mortar kit aesthetic..

in Engineer

Posted by: coglin.1867

coglin.1867

The actual charzooka skin is grotesque to me. I much prefer the skin we have now.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

'Stress Test' Led by Streamers...

in WvW

Posted by: coglin.1867

coglin.1867

Without discrediting any of those invited, if it was a true stress test, they would be inviting the top GvG and WvW guilds and manage the numbers accordingly. There are some guilds that pull 30 players a night. Then there are some GvG guilds that pull a good 20 a night. This would allow for plenty of stress on the servers while also balancing the map and figuring out any places/features that just don’t work.

I like how we talk about low numbers like 100, 30, 20 stressing a server…and yet other games coming out, still in early alpha are holding 1800+ characters in a WvW area.

Wooo, go anet…<laugh>

And?

They are not out. Nor is there evidence yet, that they will run well. Not to mmention thay they actually break those 1800 down, either between multiple maps, or segregated zones with load times.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Not Buying the Expansion

in WvW

Posted by: coglin.1867

coglin.1867

I was always going to hold off on the expansion, but I don’t like to burn bridges.

Could be a while, could be never, it’s up to them.

This has me curious. Didn’t you, as forum specialist, get selected based on favoritism towards the game and it’s developers? The obvious answer based on this is, no. I see that as a sign of honesty on ArenaNets side, but they really should just listen to the wishes of their customers more, that way people are happy with the game and buy expansions because they want to.

That’s just it. The wishes of the customer counter one another. In very many aspects, for every thread demanding one thing, there is a thread demanding the opposite. Then you have posters “claiming” they do not listen to the wishes of the customer, simply because they don’t following through on thay specific customers demands.

This is our biggest problem. We, like any large group of people, have widely disparate views of what would be best for the gamemode. For everyone that says we need to merge the low pop servers, we have one saying that ANet must forcibly destack the high pop servers. For every person screaming about PPK being the metric, we have one staunchly defending PPT.

ANet cannot, and should not, try to win with everyone. They cannot win with everyone, and if they did I would shudder to see the game that was created.

The fact that golem rush week exploit had no patch and not even an acknowledgement from the devs tells us it’s not players disparate preferences that’s the problem.

Unless you’re saying some people enjoyed the exploit so Anet shouldn’t have done anything. Are you?

You act like everyone was exploiting. I played everyday during event and ran into zero people exploiting.. Also event is over and yet you keep bringing it up in several threads..

Move on already.

I bring it up because of its relevance.

The event might be over, but the fact that Anet did not even acknowledge the problems (much less fix them) shows us they have zero regard for the WvW game mode.

And when it comes to whether to buy the expansion or not, given we’re in the WvW forum, I find this fact very relevant.

The problem isn’t solved?

Can you provide proof that the golem buff exploit still exist please?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Why I'm Excited for Forge

in Engineer

Posted by: coglin.1867

coglin.1867

Forge?

We have confirmation of the professions elite specialization?

Got a link?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

July 28 update full of Engie goodies

in Engineer

Posted by: coglin.1867

coglin.1867

So they catered to the rifle, yet we did not get pistol 1 skill to register as an explosive, as was previously suggested to us. And as mentioned, no bomb radius change either. How unfortunate.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Bombs Are Dead

in Engineer

Posted by: coglin.1867

coglin.1867

Yet the update noyes say they added to rifle range, but nothing about bomb range.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Not Buying the Expansion

in WvW

Posted by: coglin.1867

coglin.1867

I was always going to hold off on the expansion, but I don’t like to burn bridges.

Could be a while, could be never, it’s up to them.

This has me curious. Didn’t you, as forum specialist, get selected based on favoritism towards the game and it’s developers? The obvious answer based on this is, no. I see that as a sign of honesty on ArenaNets side, but they really should just listen to the wishes of their customers more, that way people are happy with the game and buy expansions because they want to.

That’s just it. The wishes of the customer counter one another. In very many aspects, for every thread demanding one thing, there is a thread demanding the opposite. Then you have posters “claiming” they do not listen to the wishes of the customer, simply because they don’t following through on thay specific customers demands.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Simple WvW adjustment for outnumbered

in WvW

Posted by: coglin.1867

coglin.1867

I don’t support not allowing them to rez, but perhaps making it so they can’t rally(unless bannered) would make it pretty fair.

That way if the larger force wins they spend time Rezzing the dead, allowing the smaller force to rerally, but if the smaller force wins it’s because they fought better.

Making various player utilities and elites useless to an entire game mode? That is not remotely reasonable.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Alliances reminder

in WvW

Posted by: coglin.1867

coglin.1867

that’s not what I am talking about, guilds would form alliances not Anet, guilds within would have control over alliance composition, so it would strengthen the ability to play with whom you wished not weaken it.

What happens to people who are unguilded, but an integral part of the existing community? I know tons of people who are in small or solo guilds and losing them in the shuffle would not be good.

Actually look at it this way: an alliance is an open structure, meaning it could contain 4 guilds of each 100 players, or it could contain 20 guilds with 20 players.

Often, players that are guildless BUT work together with guilds often see themselves as a an integral part of their “server”. In an alliance they could just be categorized in a sub-group of the alliance like “lone wolves”, that doesn’t work like a guild (no ties, no guild chat…), but allows them to have a place in the alliance anyways.

Your making poor assumptions here. Simply because a guild has a certain amount of players, does not mean they are all active.

How do guilds connect to form an alliance? How do you handle the guilds that ally up, and have numbers in the guilds thay match the other alliance, yet half as many actual active players? What if guilds from multiple alliances, want to shift alliances to play with new peaople, how and when is that orginized? On reset, is WvW locked out until an alliance finishes rebuilding, to allow alliances, new guilds? While they settle movement out, are the alliances forced to wait on them before entering WvW? Are the o r her alliances allowed to start playing and take over stuff when the other alliance is releasing a guild to another alliance, and situating their new guild?

You offer no solutions to a mass of problems.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Condi Nerf!

in WvW

Posted by: coglin.1867

coglin.1867

To avoid 18k burst damage, just bring togness and vitality, no need to waste any condi cleanse skill/trait for counter that.

That is not what “avoid” means. That is simply a manner of deciding to gear to absorb more damage as a trade off of damage out put. It is by no means, avoidance.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Condi Nerf!

in WvW

Posted by: coglin.1867

coglin.1867

That is not a true claim at all. You have so many conditions thay require critical hits, meaning precision is needed toaximize the benefits. As well, players invest in condition duration. Add in condition damage, and that is three stats.

Using a 1 offensive stat condition build, is no worse damage then being hit with repeated direct damage from someone in pure soldiers gear.

The problem as I see it, is that players need to dodge the biggest condition application skills, in the same way they learned to avoid the hardest hitting, direct damage skills.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Bombs Are Dead

in Engineer

Posted by: coglin.1867

coglin.1867

Bombs died long ago because of power creep! Even if they fixed the bug and with Short Fuse, bombs will still be lackluster because you’ll just instantly die if you even try to get close to plant a bomb in a team fight! Also there’s no trait to take in tier 1 explosives if you decide to run a bomb build without Grenade Kit! And if you do decide to run Grenade Kit, your survivability will tank without the Tool Kit + Elixir S combo which is basically mandatory now if you want to survive for more than 3 seconds because, again, power creep!

Wahoo! Bye frands!

Simply because you die when you use them, doesn’t mean everyone else does. There are other aspects and forms of game play outside of sPvP, in which bombs are very useful.
As well, you avoid stating if you are for or against the bomb radius increase. Which is the subject of the thread.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Simple WvW adjustment for outnumbered

in WvW

Posted by: coglin.1867

coglin.1867

So opposing players are forced to suffer through more running across the map, simply because you are short handed?

A specific player cannot control how many allies play at a time that the specific player is on. Why should that specific player be forced to spend more of his or her game time running back or what not then you, because of when their fellow players are playing, or yours are not?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Condi Nerf!

in WvW

Posted by: coglin.1867

coglin.1867

How about we stop with the excuses already will ya? Dodges and clears, wow…. I never even heard of such things. Do tell me more, huh? /gfg.

These numbers are too freaking high and lessen the fun of combat, period. Did we not learn anything from last weeks Golem buff issue? And yes Hardrider, I’m all for another round of damage reductions. I’d much rather have a balance pass on each individual skill coefficient instead though. Please do remember that beyond “on skill activation” confusion now has a baseline tick as well.

Also, NO ONE agrees that the Dev’s need to get on map and play more? That the only way to really balance combat is to experience it with us live????

I wouldn’t call anything anyone said, an excuse. You took damage from 3 different opponents. Then attempted to use it as a claim a need to nerf the form of damage you took Yet you never mentioned following any of the common counters for your situation. In my opinion, irrational complaints of this nature are part of the problem. Demands to make balancing changes based on feedback is one thing. When the feedback is basedon running bad builds, and poor play tactics, it becomes problematic, and harms everyone. Which is why you are receiving the comments from your fellow players, that you are, and I agree with most of them.

You appear to confuse your subjective opinion, with that of objective fact. Staring your opinion as if it were fact, as well as making declarations, while offering no actual evidence or damage comparisons, makes it hard to take your views to seriously in my opinion. Making demands, while offering no factual justification, suggest to me, that you are simply lashing out, based on an experience, you are unhappy with, and not actual fact based reasoning. At least, that is how it comes off to me, based on how you worded your complaint.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

So what did you do during golem week???

in WvW

Posted by: coglin.1867

coglin.1867

Made around 500g during pve. lol…

That is interesting, given some of the comments you made in the thread about players who only play WvW.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Yo Anet Player Money PvE vs WvW

in WvW

Posted by: coglin.1867

coglin.1867

The OP is right .. we spend real money, we are forced too.
Transfers 1800 Gems to a T1 .. and please note that you cant buy 1800 gems you HAVE to buy 2000 gems cos they sell packs of 800 or 1200 gems ..
Thats 30 Euros! The new expansion goes for 50 Euros!!!

I remember when the ‘Wings’ came out, a TP only item, and about 60% maybe more of the BL map was wearing them. So I think we spend money on bling just the same as the rest of the game.

Don’t kid your self we keep Anet very happy with our impulse buying. I suspect if you actually saw the numbers you’d run straight back to the arms of the Korean games. They actually give you something to improve your game when you spend that kinda money!

  • edit: Sorry I was just reminded that NCsoft owns Anet and they are Korean.

That is not what “forced” means. Every claim you made was based on a thought out choice. Disingenuously claiming your “forced” to do any of that is not helping solve whatever it is, you are taking issue with.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

So what did you do during golem week???

in WvW

Posted by: coglin.1867

coglin.1867

I had a good time roaming around with my guild, focusing on destroying all of the enemy golems thay we could. We would often bait them to locations in which we had prepared siege. It was great fun.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Ugh! I can't wait anymore! :D

in Engineer

Posted by: coglin.1867

coglin.1867

Still have thief to go as well. I just keep the idea in my head, thay we will be the last revealed. That way if we come sooner, it will be a pleasant surprise.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Conditions

in WvW

Posted by: coglin.1867

coglin.1867

What do reflects have to do with conditions ?

Most Co dition damage skills do equivalent damage as direct damage skills, yet over a longer period of time. How does that make condition applying skills problematic?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Yo Anet Player Money PvE vs WvW

in WvW

Posted by: coglin.1867

coglin.1867

And you have metrics to prove that there are WvW players who have never done anything in PvE, ever?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Yo Anet Player Money PvE vs WvW

in WvW

Posted by: coglin.1867

coglin.1867

OP your argument lost the ability to hold water the second your post began to assume a mutual exclusivity between WvW players and PvE player. This whole flawed thought process that no one plays both WvW and PvE is absurd.

While you’re not wrong, according to Anet we all play both which is also not remotely close to true.

Do you have a link to something, in which they stated “WE ALL” play both?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Yo Anet Player Money PvE vs WvW

in WvW

Posted by: coglin.1867

coglin.1867

OP your argument lost the ability to hold water the second your post began to assume a mutual exclusivity between WvW players and PvE player. This whole flawed thought process that no one plays both WvW and PvE is absurd.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

please do something in sPvP

in PvP

Posted by: coglin.1867

coglin.1867

Do you have a mathematical break down to support that? I have no idea how true it may or may not be, but unless you offer some evidence to support it, you are essentially making nothing more then am unsupported claim.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

WvW niche community, negativity (imo)

in WvW

Posted by: coglin.1867

coglin.1867

Part of the provlem here, as I see it, is this awful mentality here,, that keeps assuming that because I play the game primarily for WvW, that I do not enjoy or play other aspects of the game.

As well, the dishonest claims here that WvW players do not buy gems. There is not a poster here, that has any proof of that. Yet they claim it as fact. In my experience, most WvW players I know, state that they buy gems. This is evident by seeing gem store skins in WvW regularly as well.

The other odd thing, is the dishonest claims that Anet doesn’t care about WvW, yet they have made plenty of changes based on player feedback for it. They are creating entirely new maps for it. They created overflows with entirely new maps, At player request, that is also one of the fastest forms of leveling in the game.

Sometimes the level of dishonest claims in the WvW subforums is down right embarrassing. The other aspect of that, are the amount of players who make those dishonest claims andaccusations, then demand be in specifically catered to after making those claims and accusations.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Useless thread

in PvP

Posted by: coglin.1867

coglin.1867

no man i was just laughing about this ridiculously burning balance atm

Care to specifically elaborate on how it is OP? You were afk, so obviously you have no clue how long your death took. To me, that suggest you are making a claim with no facts. Doesn’t that strike you as dishonest?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

The Explosive Line isn't good. Here's why

in Engineer

Posted by: coglin.1867

coglin.1867

Your reaching really hard to stick to your guns in irrationally hating the explosives line.

If you can see no argument for Shrapnel, then you must just hate doing damage. And Bunker down compared to AAR? One is a mine that you have to bait a really bad player into, the other is a solid piece of damage that targets and comes to them.

I do no understand your obsession here, but if you hate the explosives line so much, why do you simply just not use it, and go on about your business?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Make Reflect into Destroy

in Guild Wars 2 Discussion

Posted by: coglin.1867

coglin.1867

I don’t understand the complaints, reflects make perfect sense to me.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

The Explosive Line isn't good. Here's why

in Engineer

Posted by: coglin.1867

coglin.1867

No use of 2 orbital strikes

This is crazy to me. It’s unblockable 360 distance radial damage that also happens to be a blast finisher on a kit that has multiple fields, on a class that has the most field coverage of any. Blast water if you need heals. Blast light if you need retaliation (which kills mesmers pretty effectively, might I add). Blast fire if you need might.

Or just use it for AoE damage. It covers an entire point.

But is it really worthy of being a GM trait though?

Expanding the duration of several fields, inclusive a water field, and adding another blast finisher…….absolutely it is.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Anet ruined engineers

in Engineer

Posted by: coglin.1867

coglin.1867

I think they did great things for the engineer, as well as at least doubling the build options, expanding diversity.

As I see it, the problem as of now, is that the bugs are limiting the profession greatly.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Does Anet even read these things?

in WvW

Posted by: coglin.1867

coglin.1867

We do not need to know, “does Arena net even read these things” because their words and their unspoken words already contradict the Truth

You appear to confuse your subjective opinion, with that of objective fact.

It is obvious they read them. Luckily, they display the good sense to ignore a fair bit of jaded and bias, irrationality, of some of those complaints. Some times that is good for some and bad for others. Other times it is bad for some and good for others

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Golem Rush Event: They Have No Kitten Clue!

in WvW

Posted by: coglin.1867

coglin.1867

Seems like a great idea for a fun and crazy week to me. I like the idea of putting crazy twist into WvW for a week to break monotony.

yeah but even you can see that an entire week of this is going to get very very stale… It’ll be ok for a couple hours and then it just becomes even more monotonous.

No, no I can’t. Unlike yourself, I do not misrepresent myself as a capable of seeing the future. Seems counter intuitive to me, to suggest a week of different game play would be defined as stale, in comparison to nearly 3 years of identical game play scenarios from week to week.

Hey, look, it may not be for everyone, that is fine. Feel free to hate it and stay away. I am sure those who like it, or like change for the sake of it, will be happy you made room for them to get in and have some crazy fun with their friends.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Why is Med Kit so ridiculously undertuned?

in Engineer

Posted by: coglin.1867

coglin.1867

Medkit is now worse than it was pre patch for me.

Yup, I couldn’t agree more. In my opinion, all they should have done is changed it so that each med pack removes a condition, and left everything else precisely as it was, pre-patch, and it would be about as good as it gets.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

07.07.15 bugs

in Engineer

Posted by: coglin.1867

coglin.1867

I don’t know if it is considered a “bug fix” or not but I would consider bombs being stuck at 180 range a nerf since we used to be able to make it 240 and most people didn’t even use the kit otherwise. I really thought this patch would go the other way for bomb kit, make the damage match the area not the other way around. Pretty bummed about it tbh… As much as I like it it’s just not good enough at 180 for PvP.

I do not feel it is good enough for any game aspect, not just PvP.

The bomb range issue, for me personally, is my biggest complaint out of this whole mess.

My close second, is the ineffective chunkiness of the med kit, and the completely unnecessary requirement of ground targeting them.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

so I told not to balance patch is better.

in PvP

Posted by: coglin.1867

coglin.1867

MMORPGs are never balanced. Anyone can name any mmorpg (popular/known, regardless of pvp or pve) and people will state classes/professions and certain builds that have been powerful or overpowered since that games release.

People just kitten because there is nothing else to do once you complete your dailies and do some sPvp or WvWvW roaming.

I can name many mmo company who make effort in balance their game and make effort to work with their players to fix and improve their games.

Guild Wars 2 is 3 years old: same problems than, same problems now. Where is effort?

Read this:

https://forum-en.gw2archive.eu/forum/game/gw2/Is-it-Fun-How-ArenaNet-Measures-Success/first

Please, by all means list them.

I will happy to explain the multitude of ways you are absolutely wrong in each and every case.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Golem Rush will be AWESOME! Chill, naysayers

in WvW

Posted by: coglin.1867

coglin.1867

Cause its completely out of touch of how veteran players play this game mode? Another proof they are completely clueless. But yeah it is some “Attention” of Anet like you stated although poorly thought out.

I know its just a week but voicing my opinion on this cause when i dont they shove up other kittene ideas like this through our throat.

Well, You sure have no business trying to disingenuously claim you speak for all veteran players, so perhaps you should stick to voicing just your opinion, and not implying you speak for veterans.

I for one, have seen thread upon thread upon thread, and post upon post upon post, of veterans, claiming they didn’t care what it was, but they wanted to see Anet try some different things from week to week. Looking through your post history, I see you personally made similar demands, without offering specifics.

Now when they try some stuff just for fun, or to break the monotony, you, yourself, and others complain about, you complain about that.

Yep this will be a vacation for me.
One week without playing GW2.

Good, one more spot I can get a guildy in on. Thanks for helping out some of us larger guilds who can fill up a server.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

07.07.15 bugs

in Engineer

Posted by: coglin.1867

coglin.1867

The trait “Over Shield” is still not reducing the cool down on “Static Shield”

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Golem Rush Event: They Have No Kitten Clue!

in WvW

Posted by: coglin.1867

coglin.1867

Seems like a great idea for a fun and crazy week to me. I like the idea of putting crazy twist into WvW for a week to break monotony.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c