Showing Posts For coglin.1867:

Wave of wrath and retaliation.

in WvW

Posted by: coglin.1867

coglin.1867

I think he meant it as seperate issues, guard staff 1 is to easy to tag 5 players, and aoe group retal can be kept up permantely, seems to be his complaints.

And it seems to be true. When you meet a zerg take a look at your log. It’s wave of wrath times 100.
And dont come here and tell me that group retaliation is not a problem in wvw.

I will absolutely tell you I do not fell retaliation is a problem. As I see it, you should stop spamming auto attacks then complaining that it doesn’t favor you.

It is a particular problem for engineers too. FT AA, grenade AA, bomb AA, pistol AA, rifle AA, all are native AoE skills and force the profession to suppress their AA in large fights. Why is it only problematic when it is a guardian?

The funny part, is guardian is one of the largest culprits for giving retal and laying fields that offer retal if blasted. To complain about taking retal damage seems a bit hypocritical to me when it is discussed from a guardians perspective.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

Wave of wrath and retaliation.

in WvW

Posted by: coglin.1867

coglin.1867

What does wave of wrath have to do with retaliation effecting AoEs? this effects almost every build out there in one form or another. As far as I am concerned, retal is not OP in the least, and if you die to it, then that is your fault.

AoE is already out of control as it is. It is nice to have a way to punish those for it.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Matchup wishlist

in WvW

Posted by: coglin.1867

coglin.1867

Not a single matchup has occured in NA since season 3 that suggests that the matching algorithm has changed. That being said, a small change would be hard to detect.

Why would the match up vary much when no server is doing anything to strongly suggest they should move up or down a tier?

My problem with your statement, is that you state it as if some servers pulled off some miracle play and deserve to move tiers for new match ups.

Imagine that you roll a 6-sided dice 8 times and record the results. The probability of the numbers showing up in that exact sequence would have been 1 in 1,679,616 (~0.00006%). However, there’s nothing remarkable about that particular sequence. The probability that any one of the 1,679,616 possible sequences would occur was 100%.

What does any of that have to do with anything? The system is has nothing to do with luck or dice, it is based on comparative performance over a duration of time.

Players make complaints with things of this nature, are in fact their fault. If you want a new match up, you need to recruit, practice, coordinate, to move up in tiers and perform well. People need to stop blaming the system, and see it for what it is.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Your thoughts of permanent PPK

in WvW

Posted by: coglin.1867

coglin.1867

Thankfully those people have less than 3k AP and still think PPT is the fun part of WvW…

What does their level of achievement points have to do with anything?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Daily Engineer Win in PVP

in PvP

Posted by: coglin.1867

coglin.1867

Although I am liking a lot the new changes to the daily system, I have been quite annoyed with how often the “Daily Engineer Win” has been appearing in pvp. This particular daily shows up way too often, compared to other classes such as necromancer or ranger. As a person who has every class in game but engineer, I get frequently deprived of this daily’s reward.

I understand that you would like to make people play different classes, but please make sure that all of them appear with the same frequency. It is very annoying to see the “Engineer win” in the dailies every other day.

Or if you insist in trying to force us to play engineers, then allow us to hide or reskin their hideous hobo sacks.

I absolutely agree that the entire system should be overhauled to suit your personal needs.

It is truly shameful that Anet did not check with you first before allowing a profession that you do not have into the daily system.

I bet there are many players who hate it 3 times as much as you do, because they only have the 5 original character slots. If only they had the clout you do to allow them to reasonably demand changes based on the 3 professions they don’t have.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

I'm #1 on leaderboard. Something ain't right.

in PvP

Posted by: coglin.1867

coglin.1867

Just speculating here, but it may be because the system is not applying things that occurred since its new implementation.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Things must happen to balance PvP.

in PvP

Posted by: coglin.1867

coglin.1867

I don’t get it,How many thieves are using scorpion wire, you tell me.

5,286 to be exact. Prove me wrong………..(see, I can make unfounded claims as easy as you can when you claim to speak for every high level engineer)

Why “it is in meta build and the most used skill in serious play” not a proper justification of it been Superior then other skills.
Im simply comparing it to Scorpion wire, which is what you were doing, not justifing why it should be nerfed.
“We should not nerf this because another skill of another class does the same and it’s not op on that class so we should not touch this either” is only dumb.
why don’t we just reverse dhumm fire and put it on master trait just like IP?

I never compared the skills. I made a functionality comparison. No skill cast can be seen from stealth. If you want one cast animation to be visible from stealth, make them all that way. Do not pick and chose them.

The hypocrisy there is that you play thief and warrior, yet you want other professions blast for stacking might nerfed and ignore warriors ability to blast and stack might. As well you want thieves ability to hide cast animations with stealth ignored but demand it of other professions.

As to dhuum fire. Good luck with that.

I don’t speak for them, they speak and i listen. and it is only logical to think that way.

How cute. You actually think it is logical to claim you represent an entire section of the community, and have the authority to speak for them. By the way, how long have you been playing an engineer in high level PvP? I am not even sure you can speak for yourself as a high level engineer, much less the actual ones.

Because you use it on the group and not under the enemy for insta trigger.

Yes, I already specified I am in agreeance if we are refering to the actual cast animation themselves. Please, try to keep up.

you missed the part where he said “they are not reasonable” without a single argument.

I offered as many arguments of reason as you or the OP did. Both of you simply said “remove one of them” not specifying which one or why it over another.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Best turrets and arrangement?

in Engineer

Posted by: coglin.1867

coglin.1867

Just to be clear. With the cast+after cast, bombs are not even remotely close to damage every 1/2 second. it is practically double that. That said, I love bomb kit myself, but I didn’t want newer folks to the engineer misunderstanding.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Things must happen to balance PvP.

in PvP

Posted by: coglin.1867

coglin.1867

Because pull on engi is in most meta builds and oftenly used paired with other useful skills while thief scorpion wire has no team viability.

Yes, scorpion wire does have team viability. You appear to confuse viability with optimal.

As well, that is one of the dumbest reasons I have ever heard as a justification to nerf a skill……….“because it is is most meta builds”.

about gear shield, even the best engis would agree that CD on this skill is ridiculous.

I see. So you claim to speak for the entirety of the upper level engineer community now? Well at least you confirmed your intention to be dishonest and misrepresentative.

and marks, no they are not different, only 5 is different, while 4 is extremely op as well while share the same animation.

The marks themselves or the cast animation? Because the ,arks themselves absolutely have differentiating graphics when they are placed. If we are speaking of casting animations, then I agree. The OP didn’t have the sense to differentiate the two. The 27th sign in their OP that demonstrated irrational bias.

how is ele suggestions unreasonable in anyway. reduce the burning which the best ele suggested this as well and air whip abuse, and vigor also suggested by the best ele.

For one, by none specifically demanding a blast finisher be removed. Which one? And why it over another?

Demanding a tone down to burning? Seriously? The profession is built in a manner to be so diverse, but is limited when it comes to conditions because it is defined by burning and bleeding, and you are crying about one of those. Forcing a worse choice for condition builds simply limits build diversity and forces more players to rune builds your crying about.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

Things must happen to balance PvP.

in PvP

Posted by: coglin.1867

coglin.1867

The OP has some very poorly thought out suggestions if you ask me.

He demands things like magnet pull be visible from stealth, then claims thief is fine, when they can pull from stealth. Gear shield is fine, what a ridiculous request. IP should probably be reworked entirely rather then to have an icon for being off cooldown, at least that would be my preference.

The elementalist suggestions are unspecific and generally unreasonable.

Why do necro marks need new animations, they are clearly different now. Talk about a waste of time.

Please stop protecting your own class, so we can make this game better.

Could your post be more riddled with hypocrisy and irrational bias?

Warrior, Ranger, Thief, Guardian
In a good spot.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

Supply crate

in Engineer

Posted by: coglin.1867

coglin.1867

You seems to not realize how this elite turns the tide in a fight… No other elite is that OP except maybe the lich form.But that lich form is a big “TARGET ME”.

Are you being dishonest with yourself or us? Daggerstorm absolutely turns the tide. Especially against ranged builds.

Warriors banner can change the tide of the largest fights in the game. Effecting infinitely more people in the long run.

Spirit of nature and entanglement are much more impaction to a group. Unless you lack skill as a ranger.

Time warp is extremely tide changing in many situations.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

valid reason for not being on Voice Comm?

in WvW

Posted by: coglin.1867

coglin.1867

How do you know the nonusers are “moaning” if they are not in comms?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

valid reason for not being on Voice Comm?

in WvW

Posted by: coglin.1867

coglin.1867

Unnecessary streaming slows things down and promotes lag, no matter how good you think your system is.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Your thoughts of permanent PPK

in WvW

Posted by: coglin.1867

coglin.1867

PPK is another example of a half-thought/half-done feature.

What does that even mean? Regurgitating a bunch of buzzwords doesn’t make you cool. Especially when it has no real meaning

1 point per kills doesn’t change anything after a week, the numbers just equalize themselves.

How so? It completely changes the fighting dynamic. It punishes the yolo players. It forces zergs to actually care about defensive siege.

Make it 2 points per kill for then a server is in second position,
5 points per kills when the server is in last position,
10 points per kill when the borderland is outnumberred,

These are some of the worst ideas I have heard in my opinion. Why should one server get more points for doing the exact thing another server is doing, simply because they are behind in score? Thats completely irrational.

3 extra points per kill when you have the bloodlust,
add a kill scoreboard under the ppt,
and THEN and ONLY THEN will it do a difference in the way people play.

I like the idea of bloodlust giving more value to a kill by increasing its PPK value. As to the score board, for PPK, I am indifferent. Sure, i guess seeing it could be a motivator, so it couldn’t hurt.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

changing when reset happens / duration

in WvW

Posted by: coglin.1867

coglin.1867

Because currently all the servers seem to be staying put. No One Has Moved In Weeks on weeks. Same 3 servers always face off. Figured this might change that.

Thank goodness. Because if match ups shifted, you would be right back here making threads crying that there is an imbalance. Say your server moves up, the tier above that has a server that is bumped down. Now you get totally dominated, and cry all over the forums about how that shouldn’t happen.

Everyone cries fowl, yelling that things are stale from fighting the same servers. When a change is made, then folks cry fowl, bashing the match up.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Supply crate

in Engineer

Posted by: coglin.1867

coglin.1867

given its long cool down, the ease of destroying its turrets, and how easy it is to interrupt, I hardly would call that OP, unless I was salty from losing to an engineer that is.

Personally, I fell that if you want to nerf elites, you should start with rangers and thieves. Their elites are much more problematic then supply crate.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Transfer suggestions

in WvW

Posted by: coglin.1867

coglin.1867

So, I transferred a while back to TC from Kaineng. While I absolutely love the wvw action on TC, I am starting to get a bit sick of the ques. Last night I was going to do wvw with the guild I belong to, and the que was only 10 deep, so I figured….that won’t be too long. LOL…..after 20 minutes and it just getting down to 8, I gave up and went and helped my wife with her daily.

there have been a good deal of T1 servers guilds, transferring down to T2/3 servers in the last 3 months for this reason. My personal suggestion as a player with a guild that moved from kitten T3, then assisted in the server locking in at T2, that you may enjoy a T2 server. But this is simply my opinion based on my first hand experience.

How about telling him whats good about your servers, instead of attacking someones opinions, great way to represent your servers!

As I see it, my post does indeed suggest what is good about my server. I am not attacking your opinion. I am attacking the fact that you stated your opinion as if it were fact, and then you attacked others for disagreeing or questioning your basis for making claims.

It is not your opinion that I feel is problematic. As far as I am concerned you are welcome to it. My issue is that it is an uninformed opinion that you present as if it were fact. You go on to claim the fact that having a few friends on other servers makes you on expert on those servers. You follow up by claiming that reading other post from folks on those servers allows you to be an expert on them. That seems unreasonable experience for you to make such negative claims about servers that you show no evidence that you have ever played on.

but came here to find someone to flame at because you want to act like white knights for your servers.

White knights for servers? I hardly feel that speaking out against someone making claims based on literally zero personal experience is even remotely white knighting anything. It is just common sense.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

Transfer suggestions

in WvW

Posted by: coglin.1867

coglin.1867

BG has daily queues, some maps long, some short. Reset night everything is queued for hours. Since your already in t1 your familiar with how things work here.

I agree with the questioning. You state this, indicating you are on BG, yet you claim to speak for T2/3 and know what is going on there. You justify this by claiming it is explained in this thread. I hardly feel the 8-10 posters tops, in this thread draw a reasonable picture of the two tiers. They are simply sharing their opinion, yet you appear to believe it makes you an expert to make claims about the tiers you do not participate in. I find that a very solid reason to question your claims of the servers you do not play on yourself.

Clearly you are not seeking reasonable discussion. When someone questions your claims about servers you do not participate on or against you post this:

lol’ed hard at this one

I, my guild, and some friends, transferred from from JQ on kitten a server that was in T3 at the time. The server has since locked into T2 for several weeks, and has taken first for several weeks in a row. Nothing about my experience in T3 or T2 suggest they are problematic in any way.

I see the same double teaming (and why wouldn’t servers team up for their benefit, it just makes sense) I see similar amounts of the same professions roaming. I see similar hammer trains, as well as seeing all of the T2 servers with close scores. How is that “messed up”?

The trouble comes in tiers such as T3 at times. Where an above tier server gets bumped down, and a lower tier server earned their way up. At that point you have a bit of a mismatch, that cannot be avoided as I see it. In my opinion though, if the two smaller servers do not use some map politics and make an alliance and double team the stronger one, then they deserve to get dominated.

None of that is “messed up”. It is simply War and like it or not, WvW is indeed designed to be war.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

You're not going to keep WvW going..

in WvW

Posted by: coglin.1867

coglin.1867

When you make an assertion, you need to back it up. People need context. You don’t owe me, personally, anything at all. But you will note that most people that are saying they are seeing fewer people in WvW usually mention their server. It provides that context I mentioned. So when someone comes on and says “Everything is awesome”, then it would be nice to know if this is server-specific awesomeness or perhaps Tier-awesomeness.

Assertion? I simply suggested that those in my circles appear to enjoy tournaments and fell they are very positive, s i understand it. I do not claim to speak for them, I am simply stating the general feel I get from the general 200 players in my guild, and my friends.

In any event, you must be lucky, because the majority of people that seem to be on this forum claim to be seeing a decrease in the numbers of people in WvW on their servers. Myself included. So, kudos to you and your friends. Would love to see that kind of commitment on my server (NSP).

I hardly take that seriously. They come here for the sole purpose of complaining if you ask me. The misrepresent by trying to claim to speak directly for others, and overextend their ire with hyperbole. As it was said before that only 7% of the accounts created in GW2 have ever posted on the forums, I hardly feel the same 100 complainers here represent much of the community.

Oddly, you complained about “…unreasonable, anecdotal claims, with no actual evidence to the claims themselves”, but, like all of us on here, all these claims, yours included, are “anecdotal” with no “actual evidence”. How could it not be? It’s not like someone logs onto WvW and does roll call.

I simply expressed my opinion of my experiences as well as the tone I feel expressed by my guild, and friends. Others who I claim anecdotal are simply those who claim to speak for everyone, their entire server, their entire tier, and so on. My issue is those who intentionally mislead or misrepresent.

I have a very good time, every night I play, when I log in after my kids/grand kids go to bed. Such as last night when my guild all logged in on thieves for 2 hours, then we switched to all rangers. Tonight we will have fun with a full engineer play for 2 hours then swap to ele. It is fun stuff when you have 100+ running all of one profession, or all on necromancers leaving marks and wells all over the ground. 150+ engineers who all run builds designed around bombs alone. 100+ mesmers with clones…………..Ahh the fun.

I am sure Anet could provide us with stats on the number of unique players on WvW monthly per server (including time spent in WvW, etc). But until then, everything has to be “anecdotal”.

That is nice and all, but that doesn’t mean some of us cannot disagree with poster who chide tournaments and speak of them as if they are bad, when myself, and perhaps others, fully enjoy them and their effects.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

You're not going to keep WvW going..

in WvW

Posted by: coglin.1867

coglin.1867

Everyone I know enjoys the seasons. As well, I see the population in WvW on my server, and those I compete against increase.

Care to actually explain how it is harmful? As of now, I am seeing little more then unreasonable, anecdotal claims, with no actual evidence to the claims themselves.

Again…and you’ve been asked this before…what server are you on? A large population one, I would assume. Players on small pop servers are NOT generally having much in the way of fun when they habitually get steamrolled by servers double their size.

They aren’t? You assume to speak for all players on small population servers?

What do you define as small population servers? Several months ago, me, my guild, and some friends transfered from the JQ in kitten a T3 server. You would have gotten an answer sooner had you simply PMed me, instead of assuming I owed you anything, and demand I answer you on a public thread.

None of which changes the fact that everyone I know seems to express enjoyment with the seasons. As well, I see the population in WvW on my server, and those I compete against increase.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

A.E.D discussion

in Engineer

Posted by: coglin.1867

coglin.1867

But there are better alternatives for the exact same effect. But I do not want to start a Elixer gun VS Rocket Boots discussion here. Its been done a million times

As I see it, this is the true unreasonable argument. I use both EG and RB.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Your thoughts of permanent PPK

in WvW

Posted by: coglin.1867

coglin.1867

I think I’ve come around on PPK, but maybe only because it really helps out my server. The bonus is NOT insignificant at all.

How do you know this? Show me where you are seeing the amount of points that you are getting from PPK.

gw2score.com states that my server received over 41% of our score from non tic earned points. As of now, we are at 45.50% for this week from points earned outside of tic.

Where are you claiming to get your information that says it is “irrelevant”? I find it interesting that you make a baseless claim and offer no proof, yet demand proof from others.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

You're not going to keep WvW going..

in WvW

Posted by: coglin.1867

coglin.1867

Everyone I know enjoys the seasons. As well, I see the population in WvW on my server, and those I compete against increase.

Care to actually explain how it is harmful? As of now, I am seeing little more then unreasonable, anecdotal claims, with no actual evidence to the claims themselves.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Still Wondering...No answer from devs yet.

in PvP

Posted by: coglin.1867

coglin.1867

I have yet to see any threads prior to this update requesting solo queue to be removed.

I however see nothing but, comment after comment, thread after thread of CUSTOMERS wanting solo queue back..

So my question is directed at the Devs. What the heck was going through your minds when you did this??? The community didnt request it.

Yet there are thread, upon thread, upon thread, displaying ire for the old system, and demanding it be changed. Well, they changed it.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Spirit Ranger vs Turret Engineer

in PvP

Posted by: coglin.1867

coglin.1867

It is common sense to place turrets away from each other.

A person made a thread demanding equalization between turret engineers and spirit rangers. At what point did common sense come into it?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Spirit Ranger vs Turret Engineer

in PvP

Posted by: coglin.1867

coglin.1867

It’s true tho. Turrets have insane amount of defense, it should be reduced at least by 60%! There is no reason for them to be so tanky

What build are you running? I can literally use one utility skill and destroy all turrets in under 4 seconds. I consider 1 utility skill to neutralizing all of the utility skills of my opponent to be an extremely good trade.

Please tell me that your trying to make a joke by using the term “tanky” and “turrets” in the same sentence.

1 utility skill… i wanna see that

PM me. I will give you the password to my arena. I am assuming you will record it and post it here right?

Does it surprise you that grenade kit, bomb kit, ice bow, glyph of storms, ect. ect. would have difficulty AoEing down turrets on a point? If so, it appears to me the trouble is this thread is probably general game knowledge.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

Spirit Ranger vs Turret Engineer

in PvP

Posted by: coglin.1867

coglin.1867

It’s true tho. Turrets have insane amount of defense, it should be reduced at least by 60%! There is no reason for them to be so tanky

What build are you running? I can literally use one utility skill and destroy all turrets in under 4 seconds. I consider 1 utility skill to neutralizing all of the utility skills of my opponent to be an extremely good trade.

Please tell me that your trying to make a joke by using the term “tanky” and “turrets” in the same sentence.

is why I make this post, some engy left his thumper turret on the home node. Even with 25 stacks of might, that thing was hardly taking any damage and the healing it has was better than my dps. I capped the node, but that thumper turret he left, was still at 100% hp even though I wasted all my cooldowns on it.

http://wiki.guildwars2.com/wiki/Autotool_Installation

Heals 5% of the turrets health every 3s.

Thumper turret, fully traited, has the defense equivalent to 3/4 of a light armor player in zerker gear (test it if you disagree, it is easy to do with a friend in a personal arena), and has 11,950 health

If you can not out damage 5% every 3 seconds on a lighter then light armor target that cannot move, you are either being provably dishonest, or playing the worst build possible. Are you certain you have gone into your PvP build and applied traits and a amulet?

Than I tried a spirit ranger because win a ranger daily. I come, within 5 seconds of the fight all my spirits are dead. And I’m not even in the middle of the fight, it’s as if they die so fast, nobody even needs to focus them because when they get tickled they drop dead.

What do spirits have to do with turrets? If you want to make across the board comparisons and think it is justified, why does elixir S only last 3s and signet of stone last over double that when traited? If turrets should be equal to spirits, shouldn’t those two skills beequal as well?

All my utilities now on cooldown. Spirit ranger completely useless without his spirits.
But engineer? His turrets so strong don’t have to worry about his turrets going away, don’t have to worry about his utilities becoming completely useless due to all turrets destroyed.

And? They have no reasonable comparison. Besides, we already established engineers turrets are easily destroyed, and in that situation, engineers become equally useless. Your making multiple, unreasonable, comparisons.

Now if engineer was actually repairing his turret and that’s the reason why they so hard to kill, I’d be fine with that, but leaving it in middle of nowhere and its impossible to kill, now that just needs some toning down.

Engineers would likely be glad to take them with them. Why don’t you start a crusade on the forums to mobilize turrets so they can do that. I assure, they are glad you pointed out the need to mobilize them.

You should know that an engineer has no weapon swap functionality. So a full turret build has literally no access to weapons swap or damage designed weapons.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

A.E.D discussion

in Engineer

Posted by: coglin.1867

coglin.1867

I agree. The unreasonable cool downs of gadgets has plagues them since launch. The limiting traits have also limited their use. Those issues are not limited to AED.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

We love 2x1

in WvW

Posted by: coglin.1867

coglin.1867

So your idea is pay to transfere, instead of work hard, use reasonable politicals, and work your way up?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Spirit Ranger vs Turret Engineer

in PvP

Posted by: coglin.1867

coglin.1867

Seriously? You have trouble with “thumper turret”? I, in all honesty, would have to believe either you, your build, or your play style, are the provlem. Turrets are ridiculously easy to deal with. Particularly thumper turret, with its very limited range.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

We love 2x1

in WvW

Posted by: coglin.1867

coglin.1867

We love 2x servers versus Yaks bend, last weeks was Fort Aspenwood+Sea of Sorrows working together and now Fort Aspenwood helping Dragonbrand something wrong?
http://i.imgur.com/MaTbMYv.png
http://i.imgur.com/Io2utut.png

“We”, you say? I find it interesting that you actually think you have any place speaking for anyone other then yourself.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Ranger in WvW after balance patch

in WvW

Posted by: coglin.1867

coglin.1867

I stopped reading the second you stated “useless in a zerg without AoE damage”. If you truly believe that, as an individual, you likely are “useless” in a geat deal of WvW situation, both others on the same profession may not be.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

White swords can stay gone if and only if..

in WvW

Posted by: coglin.1867

coglin.1867

I never see that happening in T2. What server in T2 are you on in which you claim to see this occur?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Unfair Match ups

in WvW

Posted by: coglin.1867

coglin.1867

What do you want them to do to fix it?

You want them to force the 4 major guilds that left to come back?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Eotm radar thingy for regular WvW

in WvW

Posted by: coglin.1867

coglin.1867

never said to put it in but a suggestion for if White swords would be perma removed @ rangerdeity, its a test if it gets positive results they will keep it.

exactly and have you seen the results? the point gaps on most matchups are suddenly HUGE trust me bro its not sticking around

You use the term “stupid enough” directed towards Anet, yet you actually think point gap has to do with white swords?

The gap extension is created by PPK. Your not exactly getting off on the right foot to make a statement of that nature, then follow it up with “trust me”.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

White swords can stay gone if and only if..

in WvW

Posted by: coglin.1867

coglin.1867

I’d your melting on siege, you need to talk to your team. If they are no blasting waters and giving you protection and condi clearing, that’s not A nets fault.

The whole point is that you should be able to use defensive siege even if you are totally outnumbered by your opponent. In that case getting heals, boons, and condi clears from allies isn’t possible.

edit:

Here’s a thought: Why not introduce a sort of “Iron Hide” for defensive siege? Make this only active inside an objective which your server controls, and provide a HP buff to defensive siege that is built with blueprints as well.

What does being out numbered have to do with your team mates not supporting you? Either you are absolutely solo, in which case, you should be absolutely steam rolled or your team mates were not assisting you.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Change something, Current state of the Meta

in PvP

Posted by: coglin.1867

coglin.1867

I’m so fed up with this passive gameplay bullkitten. The worst thing is, instead of beein smart and say that they clearly kittend up, they will say everything is fine and next PvP balance patch will be in 6 minths.

Till now kitten you all we don’t care. Thats how it looks like. Every e-sport tpvp match is so boring that you need to do everything to not fall asleep.

Srsly, cant wait for new MMOs, cuz apparently, Anet loves to kill their own game.

So your claiming they screwed up because it doesn’t fit your personal vision? That doesn’t make any sense. They made the game they wanted to make. Just because you do not like it, doesn’t make it a mistake.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Challenge important, no condition important

in WvW

Posted by: coglin.1867

coglin.1867

The worst idea I ever heard. To me, the idea of removing damage over time or soft CC in an MMO is absurd.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

White swords can stay gone if and only if..

in WvW

Posted by: coglin.1867

coglin.1867

I’d your melting on siege, you need to talk to your team. If they are no blasting waters and giving you protection and condi clearing, that’s not A nets fault.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Tier 3 has become an utter joke

in WvW

Posted by: coglin.1867

coglin.1867

the match making system NEEDS a re-work.
a tier 2 sized server has no place, at all, fighting tier 3 servers.
there is absolutley no way at all that a server that is tier 3 sized can fight a server that is tier 2 sized.

That doesn’t make one iota of sense. The matchmaking is spot on. Are you suggesting the top 3 servers do not deserve to be in Tier 1? Are you suggesting the 3 servers on Tier 2 do not belong their?

By what warped path of logic are you blaming the matchmaking for your issue here? As far as I am concerned, if your not making alliances to work together against the larger server, then your failing at your job, and deserve to lose.

Yeah. Unfortunately, and I am loathe to admit it, I am one of the deserters. Ever since “no white swords”, I have been avoiding WvW like the plague (except for one of the dailies, usually, and a brief stint when we tried to take back some stuff in our BL last week).

So you are posting on a thread complaining that another server having the WvW population, that makes what you folks are claiming as an unfair situation. Yet, not only have you not participated in the match up, you feel you have a right to add to the complaint from it? You rather spend your time complaining about it, rather then doing something about it? What are you guys thinking?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

Hackers in a whole new level!

in WvW

Posted by: coglin.1867

coglin.1867

That sure does look like some shady stuff.

I hope they can resolve that.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

How to spoil fun in WvW

in WvW

Posted by: coglin.1867

coglin.1867

Got any videos of it?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

Tired of staying in Crystal Desert

in WvW

Posted by: coglin.1867

coglin.1867

When people are looking for a better roaming experience I suggest they check out the lower tiers but from what I’ve seen of sea players they tend to stick together.

I often suggest PvP for that particular experience.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

White swords removed = better

in WvW

Posted by: coglin.1867

coglin.1867

Ahh, weather effects. The most commonly known, single, fastest way, to increase lag exponentially, in every game out their. Sure, who doesn’t want more of that?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Next experiments

in WvW

Posted by: coglin.1867

coglin.1867

Event: “Iron Curtain”
Rules: “Gates cannot be damaged by players until gate hp reaches 33%” (gate’s skin would change at that point into the damaged one that you can see through a bit)

In my experience the only reason players bother attacking the gate is because of “siege disablers”. They much rather not make orange swords.

The events idea would be to make it more difficult to just destroy keep gates by attacking with 60 players and just hitting the door until its gone.

The problem here is that siege disablers will make it nye impossible to do any damage to the gate.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Next experiments

in WvW

Posted by: coglin.1867

coglin.1867

Personally, I think those are two of the worst ideas out there. The AoE cap was implemented for a reason.

I love the down state. I find it to be fun flavor that doesn’t hurt anyone.

Nothing against you, but I hate those two specific suggestions, and feel they are the last thing i would want to experiment with. Especially since we have already experienced the different, much larger AoE cap in the past. It was horrible.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Variations on cele rifle build

in Engineer

Posted by: coglin.1867

coglin.1867

60440 with energy is also viable btw^^

No… No it is not.

Wahoo! Bye frands!

Yes in my opinion it is.

It does not appear you are very knowledgeable with WvW. We appreciate your trying to help. But your lack of knowledge and experience in the field is harmful to the OPs inquire. Perhaps it is best if you stick to advising on PvP, where you have a solid grasp on the game mode.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

White swords removed = better

in WvW

Posted by: coglin.1867

coglin.1867

the only ones who benefit from “no white swords” are ppl trying to ninja objectives against under-populated servers.

So your dishonestly claiming that absolutely no one at all, benefits by being capable of ninja taking keeps now unless they are against under populated servers?

It’s not a step in the right direction, it’s the exact opposite: it encourages all the wrong types of gameplay.

It is absolutely a step in the right direction as I see it.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Net Shot Should be a 100% projectile

in Engineer

Posted by: coglin.1867

coglin.1867

Throw wrench has Double the cool down. I guess if your suggesting to double the cool down of net shot, that the idea as a whole might fly.

I am not putting too much weight into anything. I am trying to be what I feel is reasonable. The community is already clamoring for a nerf to the rifle, as I mentioned. In my opinion, your suggestion only justifies a nerf to overcharged shot.

If your suggesting buffing net shot with something you suggest isn’t game changing, while being aware that it may assist in promoting a nerf to overcharge shot, then I am unquestionably against your suggestion.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Punishing The WvW Experience Was I Right?

in WvW

Posted by: coglin.1867

coglin.1867

PPK would be truly great with a higher or no AoE cap!

Remove or increase the AoE cap would change the entire dynamics of WvW. Instead of stacking, commanders would say “spread!”. Would be an awesome and interesting change.

I agree! Make this the next WvW experiment. xD

Excellent ideia! And if they can’t remove the cap altogether, maybe increase it to 20~25.

That’d be an exciting experiment.

Where have you guys been? The AoE cap was implemented because before it was an utter disaster.

This idea only favors a few builds/weapon sets and leaves everyone else in the wind.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c