Now just hoping the elemental casts it instantly too.
Cycling attunements does trigger swap sigils yes.
Sometimes you can use Cleansing Flames for an instant burn while you’re casting Fire Grab, or wait til they’ve used their dodges.
I’m not that experienced but I hope that helps…
I don’t even care what the elite is, just having an arcane and signet option, for trait synergy, would be great.
very much looking forward to being able to use the elemental again
You’re looking for the bank wardrobe, I guess anet want you to head back to town for serious outfit design
I do enjoy more plot but the experience of the halloween festival is very different this year, thanks to the LA changes and the loot/content/balance changes.
So while it’s not all new it feels fresh to me.
Was pretty sad getting that same mask though…
Bring back dyeable outfits!
I’m still having lots of fun, so I’m optimistic.
Signet of Earth tends to work more reliably because it’s not a projectile like Magnetic Grasp.
Would be nice if it would follow the ground like that air staff Gust
That was pretty fun Agree with the zoom comment, maybe only combine it with slowdown to highlight a crucial moment.
yea but there are only three fields to blast u can either heal, gain might or frost armor and thats it
“only” lists 3 best fields
Would be nice if you could just choose which armour style you wanted, if only on the outfits/non-armour style gear
Interesting find, not seen it, but that is the legendary karka queen from the huge living story battle that opened up Southsun.
The loot was great…
If anet want to add harder content that’s fine, I just hope it’s not instanced.
I’ve completed it and am getting these spectral flames in the brand. tbh it’s a fun mixup =)
Check your wardrobe AnniMira, everything ingame is there.
I’ve wanted to know this too
They need to make these act like the fixed ranger pets -_-
After playing for a while, you won’t even be looking at the bars, I don’t even have the interface visible most of the time :p
You could always put “need strength in numbers” in your lfg title :p
You can’t move them, you’ll just have to get used to it. It shouldn’t take too long hopefully
Welcome to GW2 anyway
With the luck things, has it been proven that it increases your chances of “luck” in any circumstances? Do people mainly use them for dungeons or simply for normal events/quests? i have yet to used these things.
Your magicfind affects drops from any enemy you loot, so not treasure chests. And it’s is a modifier on the drop rate.
for example if an item has a 1% drop chance, 100% luck will push that to 2%
You probably want to salvage any greens and blues you can’t use, to get the luck out of them, also crafting materials, you will need a large amount of them later on if you want to craft.
Also sometimes you will salvage something rare that is worth more than the vendor price.
You’re getting lots of debate because the game is quite well balanced in most places. There isn’t a lot of “best” stuff
The dragon champions should be as hard as tequatl, adding in extra worldbosses with their current mechanics would be fine for people that don’t want a difficulty spike.
I never stopped playing so my opinion may be worthless, but I’d say it’s worth reinstalling, though it’ll cost you a few gems to open up the season 2 parts you’ve missed (first 3 parts iirc)
Hope you have a good time and welcome back
I try to stay away from anything norn related, I like the higher fantasy/tech elements of the asura/charr (and to a lesser extent sylvari/human)
Without asura tech i’d have left this game long ago :p
All about the ears <3 :p
the other melee weapons are much shorter, 400 is fine
On swap poison sigil is pretty awesome
Relevant link http://kotaku.com/how-to-balance-an-rpg-1625516832
Feel free to scroll down to the “Take Out The Trash”
To be fair anet have been steadily buffing the worst skills, eventually they might be good.
I think it’d be cool if the slot the skill was placed in changed it’s cooldown/power, first slot being quicker/weaker and last slot having a big % extra cooldown/effect.
Then any skill could be elite ^^
Dude, it’s a HUGE buff. It changes a ton for the Elementalist. We can actually use on-elite runes now, with these new activated elite abilities for Elemental pets.
That’s not how that works.
They trigger on the summon, not on the skill use. At least for necro that’s how it works.
The activated ability of Flesh Golem can trigger an on-elite-skill-rune proc. I tested this in the Mists.
The on elite runes have their own internal cooldowns right? otherwise this will be so nerfed
Otherwise very happy with the change
Thankyou so much for the change <3 Anet!
I was looking for a mmo where players would decide the fate and behavior of the server and ive found it, playing Archage was far better and rewarding than i was expecting, the possible options i can do in that game are excellent, and are not demanding on time like the traditional mmo’s.
It is like WvW being fused into pve map, where player/guilds have the possibility to make their own empire being outlaw, pirates, or being on the good side and role play with those thiefs that can be jailed by a player base court tribunal and pay for their crimes, also sandbox map and possible construction sites, being a guild castle or just a personal area, and all of this w/o the traditional time consuming farm.
Archeage is basically fantasy EVE online.
That GoLE suggestion is amazing.
As an addition our elementals are the only pets in the game , including turrets, that don’t have some further interaction option, Why don’t our elementals have a command? If we don’t get that, then scrapping the skill makes sense.
Glyph of storms would be great if it caused combo fields.
It’s the devs name for them
Go fight dredge.
Games with gear treadmill endgames NEED expacs, they wither and die without them.
GW2 doesn’t have that problem. Since they give us new content every 2 weeks – new zones, new dungeons, new stories, new maps, new features, it keeps us playing.
Again it does not keep “us playing” (only you and others that like it it), some , including myself, do not keep playing new areas other than to finish the story in a incredibly short time and don’t bother with the ‘new’ area again.
You may not be leaving and you enjoy the new cycle—-others don’t like the way it is evolving.
That’s your problem. No game can appeal to every type of player, that’s why you can own more than one game.
gw2 players don’t want to play wow, or they’d be playing wow :p
Welcome back be sure to check out any living story stuff you may have missed on youtube (if you care about the lore)
Megaservers really fixed all the low pop map problem, though it made rp much harder.
The lfg system is also cross server so just be sure to read the party description to make sure you won’t be kicked for being the wrong class/spec/dye colour
It just sucks that we can’t even dye outfits, swimsuits should count as outfits in that case, and also be dyable.
Well, atleast they could salvage Polearms out of the Spear weapons for land use.
Spearguns? Dunno if they load them with arrows instead or something…Well, if they get something, perhaps Daggers and some other weapons could be used underwater, but I dunno what else tho.
I see npcs using land weapons underwater, so there’s no excuse we can’t :p
Looking forward to my birthday booster <3
Underwater just needs a separate trait set, allow us to use our normal headgear and allow us to use way more utility/weapon skills.
There’s no compelling reason why we can’t use most of the normal weapons. Speargun instead of rifle/pistol makes sense, but since we can swim at full speed in water, why can’t we swing the other weapons through it just as easily?
Just say that the water in Tyria is oxygenated enough to breathe like air.
I would like these added to our version asap, more choice is good, and the models are already done \o/
It only takes a couple of attacks to get below 90%
also, I don’t seem to be getting killed faster at soldiers ascended armor than clerics exotic.
The idea is that healing can help top up your group too, you’re losing out on a personal stat to help others.
It still works if you have a bloodlust on your water weapon (even a lower grade one)
Also not sure if THAT workaround was patched too, so try it with your existing set before investing.
It already hits pretty hard for the type of skill it is, I think it’s fine.