Showing Posts For generalraccoon.3857:

Guardian or Warrior?

in Guild Wars 2 Discussion

Posted by: generalraccoon.3857

generalraccoon.3857

I have both classes. and both are greatsword users. I’m not sure which will be to ur liking though i think guardian will be a closer bet… but let me detail it from my perspective to help you decide.

1. Yea warriors are notorious for being bad at PvP, though in truth they can work, more or less. I got a few guildies who ran warriors in WvW and spvp. But it is not greatsword build, i can tell you that. Warriors have high enough dps, but this is largely PvE where its easier to get AI mobs to stand in one place and absorb ur strikes. In my runs (mostly dungeons) warriors are best when being supported rather than as a supporter, a consideration you might like. However damage mitigation and sustainability is what it lacks, though high armor and huge hitpoints help a little. Warriors are easier to play, less hassle, so I think that might not be what you’d want.

2. Guardian requires more active play as they use skills and stuff to survive more than warriors. I know, you dont like party support but truth be told some skills are equally good solo or for support, and you can build a high damage non supporty guardian. I dont think guardians are passive gameplay, as I actually do more passive style with warrior. True, they lack anything like a hundred blades PvE mob killer, but ur focus is said to be more pvp anyways. Also, if pve, I usually use a chain of greatsword skills that are damaging enough in its own right; use 3 to leap in mobs, 5 to chain and pull in mobs close to you, apply symbol (skill 4) which adds more dmg, and finish off with skill 2 to whack all the mobs around you. add a stability or such in there if u wanna prevent knockdown.

The Destiny's Edge: What are they doing now?

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Posted by: generalraccoon.3857

generalraccoon.3857

i am all for seeing destiny’s edge again, and even rox and braham too. it’s always good on my opinion if they continue to add more into the characters. my main concern though is Anet’s tendency to make these NPCs ‘steal your thunder’ so to speak. from what i gather, theyve done it several times where you, the player, are reduced to a position of a glorified lackey of these NPCs. this is just bad storytelling. they should really learn how to make good supporting characters…

Rock the Vote

in Cutthroat Politics

Posted by: generalraccoon.3857

generalraccoon.3857

Fellow Evon supporters I know Kiel is ahead but while she has the numbers we have the determination, Join me this Sunday and lets buy, farm and steal every ticket we can and show once and for all that this do-gooder Kiel has no chance.

This aggression will not stand.

This message brought to you by Citizens of Tyira For a Better Tommorrow, Tommorrow.

Isn’t it ‘Tyria’, not ‘Tyira’?

I know I know, im just being a pest. thats what raccoons do.

As for votes… well i’m anti RNG so….

I feel utterly Ripped Off.

in Cutthroat Politics

Posted by: generalraccoon.3857

generalraccoon.3857

I laugh at all whom purchase items from the gem store. You are only harming yourselves with such endeavours.

I only care for transactions that are like proper purchases; i pay the gems, i get my stuff, all in 9one transaction, end of story. I only despise paying in gemstore for “a chance” to get the item, because no matter what they say, common or rare, in truth its all VERY RARE.

Anyone else miss the token system?

in Cutthroat Politics

Posted by: generalraccoon.3857

generalraccoon.3857

Not a dungeon, in general. All these new rewards like aether skins are behind rng crap. How bout they just implement a system where you do new content and get rewarded with tokens and when you have enough you can exchange it for an item you want – you know, like in all the old dungeons? What’s so bad about doing that.

I so agree with this. I also had this problem with having too many unused tokens, as some poster said, but really it’s not all that hard to manage, buy the gear with them and salvage them for ectos or such. I also got a specific exotic earring recipe from TA that uses 200 TA tokens to make, the item can then be sold on TP.

It was fun when skins are largely obtained that way. I wanted a specific look, so all i had to do was work towards it slowly and get it finally. With RNG is just stupid, especially if it’s temporary. even if it isn’t temporary, theres a likely chance (many being unlucky) that it’ll take so long to acquire that in that time you would have been able to get a similiar item several times over if it was done by the old dungeon token system.

I feel utterly Ripped Off.

in Cutthroat Politics

Posted by: generalraccoon.3857

generalraccoon.3857

Guys the argument “you dont need it therefor you cant complain” is tired and childish.

Complaining about not getting what you expected from a RNG item is what is getting tired and childish. People compaining about every new Living world event, achievement, and minigame is what is getting tired and childish. The same arguement applies to both. You don’t have to do it if it is not fun for “YOU”…not all aspects are fun to everyone, but every time you log in, you get to choose what you want to do in-game.

Also buying 50 BL chests now instead of holding off for the potential of Evon winning the election and potentially getting ~100 chests for the same price is just plain dumb, so I can’t even take his complaint seriously. It’s like when one of my kids hits her knee on the table and then gets made at the table. The only person to blame is yourself, the table did not change.

I think the whole issue is tiring. Really. But I won’t simply blame such players. True, some people demand too much but I think ANet is partially at fault for taking steps backwards on my opinion in regards to the mechanics to get these new skins. It wasn’t perfect and all but I was quite happy enough with how they did the Kite fortunes and those fortune scraps. It’s easy: u either get a (super) rare chance to get one whole golden ticket or you get a small bit of scrap. PLUS, the kite fortunes themselves are not too rare (and if you like, are available for direct purchase from gemstore) Either way you progress. The current mechanic has way too much chance for you to NOT get any progression at all towards getting the skin. That is what annoys me and many others I figure.

As I said elsewhere, getting skins and making toons to specific themes and looks (cosmetics) is what I consider fun, among other things in this game. If this is gated in a most annoying way, similiar minded people will complain. Blocked by challenge and skill level is one thing, blocked by simply being ‘unlucky’ is stupid.

But I do agree, after all this people should just realize it is not worth it playing this RNG casino aspect of the game and use other, more certain methods.

Aetherized Weapon Skins

in Guild Wars 2 Discussion

Posted by: generalraccoon.3857

generalraccoon.3857

Well OP, if youve spent 60g on gems and got 2 scraps out of it, seems right that we are better off just spending gold to buy the things on TP directly. I’m somewhat glad to hear it will be permanent, but whether it stays or not, trying to get it through gemstore as it is now with this stupid casino rng crap is just something i wont ever do.

Do you prefer if there was no LW contents?

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Posted by: generalraccoon.3857

generalraccoon.3857

Playing under pressure of “two weeks ONLY content” is not fun. Tyria is big… and because of recent updates I didn’t have time for anything else (WvW in particular…)

Short and sweet, but my sentiments exactly

Why do people like Kiel?

in Cutthroat Politics

Posted by: generalraccoon.3857

generalraccoon.3857

I like her hair.

This. The very same reason for me!

After all u know.. i like cats and all… but i like chicks better hahaha

"We know the Abaddon story" - no we don't

in Cutthroat Politics

Posted by: generalraccoon.3857

generalraccoon.3857

My opinion on the matter is that yes, Fall of abaddon is vague, there are many thing we are left wondering about, but we know at least, the general outline of what it was about, It’s in the lore, and GW has a rather interesting lore. But Anet’s storytelling hasn’t always been examplary. One of my many fears when regards to nice fiction is that when it is focused on and being told with great detail, the storyteller might end up messing the entire mystique of the lore. It’s like star Wars and the Force; George lucas killed it for me when he introduced the concept of midichlorians, just horrible interpretation that one..

Add to the fact that we know next to nothing Reactor, I’d say this lends weight to why I’d vote Kiel. they might make a lame duck story about the reactor but at least they wont destroy an nice existing lore. And if they do make it good, hey at least we have a nice whole new lore…

I'm done with black lion chests. period

in Cutthroat Politics

Posted by: generalraccoon.3857

generalraccoon.3857

Part of the reason i love this game is for the skins; to get the specific look i intend for a character. It’s not stats related stuff, its not dungeon or WvW thing or such(i play those too) but it is one of THE part of the game that I do enjoy. Gating it through RNG has always been my biggest dissappointment with this game. I still love the game overall, mind you, but I really really draw the line when it comes to gemstore item being RNG, Honestly, if i were to spend real money on stuff I don’t want it a gamble. I was on the fence about BLC once but seeing more and more of these absurdity really pushes me into the anti BLC camp. So yeah im with the OP on this.

Black Lion Ticket Scraps... Are Common?

in Guild Wars 2 Discussion

Posted by: generalraccoon.3857

generalraccoon.3857

lol I just found out that these weapon skins are not account bound. Lets farm the heck out of the candidate trials and flood the markets so everyone can have cheap skins

well if this is done and successful, then u r my hero

Black Lion Ticket Scraps... Are Common?

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Posted by: generalraccoon.3857

generalraccoon.3857

Okay, either I’m extremely lucky or something because I bought a 5 pack of keys, had 20 chests built up. I wound up with 2 Black Lion Claim Tickets. I thought this was suppose to be a rare drop?

Wound up getting the skins for the long and short bow…

I think unless more than half the people around are getting this kind of luck, then its likely you get super duper very lucky. I think most people will still spend an ungodly amount of effort and money before getting one.

More BL Chest RNG

in Living World

Posted by: generalraccoon.3857

generalraccoon.3857

The new skins aren’t overly great. And yes no rapier, just more silly FF style slablike swords. Thankful for that because once again ANet took a step backwards in handling this. Gem store casino again. Sigh, and I had such hope for them when I saw the Kite fortune system previously.

Thankful for the TP option, but of course given the rarity set by the annoying RNG gates really means the price will be quite high. So my stance is not going to spend even 1 of any currency, in game or real life, on stupid casino gemstore stuffs, and I’ll put a hard cap of 20g for any such skins on TP (but likely it’ll be higher than that i think.) I’m just not in the mood to pay ridiculously over the top prices right now.

The ability to play with friends is overdue

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Posted by: generalraccoon.3857

generalraccoon.3857

+1 to this. No offense but im also bored of playing with total strangers…

Black Lion Ticket Scraps... Are Common?

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Posted by: generalraccoon.3857

generalraccoon.3857

Not having the time to check in game or what not, so let me get this straight:

1. Ticket SCRAPS are found in black lion chests, which of course means u need the keys to open.. Even so, ticket SCRAPS are a chance drop, so let me repeat again, the SCRAPS are RNG based???
2. So aside from winning it by RNG in one or so of the living story activities, the other option to getting it is once again in through ANNOYING, SILLY way ala Jade dragon skins, is by FREAKING GEM STORE CASINO AGAIN?
3. Please tell me theres a non RNG related way to get these weapon skins….

What a step backwards. And they were doing so well with the Kite fortunes previously. I’m sorry devs, i will never ever ever again spend gems for RNG chance to get stuff, not ever since that debacle that was the Rich Dragon coffers.

Aetherized Sword :(

in Guild Wars 2 Discussion

Posted by: generalraccoon.3857

generalraccoon.3857

I would love to see new weapons added to the game, especially a rapier (and a one-handed spear, so I can go all “Brad Pitt in Troy” on people).

+1 for one handed spear, if ever that will be realized

But seriously, as mentioned by many, I’m kind of dissappointed at not seeing the rapier as well. Yes it was NEVER said it’d be in the game, but really, aren’t we getting tired of big fat stubby bladed weapons, greatsword included, that it is past time we get more and more elegant and finesse kind of weapon skins? I never really liked the… “Final fantasy style” swords and greatswords. Maybe we should rally and make massive protest thread against these kind of weapon styles, who knows a dev might take a hint?

additionally, Rifle design i dont mind the revolver style but the barrel is kinda too slim looking and id really haf gone more crazy if it was one of those rifles with a bayonet under the barrel

The issue with nerfing CoF farming

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Posted by: generalraccoon.3857

generalraccoon.3857

OP, this is funny as hell! :p I dont and have never done CoF1 the “elite” way. Our so called speedruns largely consist of burning down what foes we need to as fast as we can, no pressure, and skipping mobs we can skip. No gear or class exclusivity and no mandatory time limit crap. We (my guild and I) really frown on that kind of… exclusivity.

That said, if ever anything like ur suggestion gets done, id feel tempted to be an elitist because of the cat icon oohh id so like to have a cat icon on my portrait.

what's driving your vote?

in Cutthroat Politics

Posted by: generalraccoon.3857

generalraccoon.3857

Don’t get me wrong I know this, it just feels that it has been and gone. Whereas, the reactor we really know nothing about.

In the end, this is probably why I’ll vote for Kiel.

I really like the GW lore, it’s very interesting and mind you, I am curious about the Fall of abaddon as well, but… even if it is not in detail, the story has been told. Sometimes it is nice to refresh a tale, or to give it more details and all, but I feel I should support new lore contents more than refining existing lore.

That she is a chick and gives discount to waypoints is a bonus :P (dont care for BL keys really)

a rare chance, a rare chance, a rare chance

in Living World

Posted by: generalraccoon.3857

generalraccoon.3857

Heres the problem i have with this. RNG i think is a double edge sword. Its great sometimes. i get what i need or want and im happy. Other times i don get it and its gone for good. But all in all im happy with A rare chance. This happend in wow. everyone was upset because they couldn’t get something to drop for them or they couldn’t get gear to drop so blizzard tried to fix it and look at wow now its being called Casual because everyone has the same stuff everyone looks the same. i dont want that in this game. i want to see someone with something rare and be like dammm that guy looks awsome. or atleast thats how i want it.

As far as accusation of games ‘being casual’ goes, there will always be a faction saying things are too easy and therefore the counterargument of being too hard. We are all different and we have different levels of skill, so really, trying to make it gnerally or in majority opinion as ‘not casual’ will likely make it so hard that only a select few ppl can enjoy it. Now I wouldn’t mind this in a singleplayer game maybe, but in a place where it is prefereable to keep up with others ( we are doing several contents together, in party etc, so under par characters can be a liability) i would rather opt for something most people can have a fair chance at.

But even then, RNG doesn’t really reward skill. It’s chance, it’s randomly generated crappiness that can reward even the worst players while excluding very skilled players. Furthermore the rewards most in question are skins, cosmetics. I never played WoW, i sort of stayed away from it because it seemed oh-so-generic rpg gameplay. Correct me if im wrong but the rng grind for better gear is actually gear that affects gameplay yes?

a rare chance, a rare chance, a rare chance

in Living World

Posted by: generalraccoon.3857

generalraccoon.3857

You’d think if the rewards were really awesome, it wouldn’t matter if they were “exclusive” or not.

I agree with you but of course some people feel good about exclusivity; they like to have something that few people can get. I’m not going to argue because unlike some, I feel we should decide for ourselves what we like. Whether or not this sentiment should be catered to, i dont know.

Personally I couldn’t care less if it is exclusive or 99% of the population is using it, only that I like it.

a rare chance, a rare chance, a rare chance

in Living World

Posted by: generalraccoon.3857

generalraccoon.3857

It reminded me, and has been said before in the past, that some would say the SAB style skin reward was good. By doing the content repeatedly, you are guaranteed bauble bubbles, which in due time you will have enough to buy a skin off the vendor. However there is a luck factor where you could get lucky and get a random skin from the chests in the event, which if you do not want, can be sold off at the trading post. So 3 methods of acquisition: Grind, RNG or gold.
Just thought to share that.

aetherized weapons.....HUZZAH!

in Cutthroat Politics

Posted by: generalraccoon.3857

generalraccoon.3857

Just realize that getting a super rare ticket in the past doesnt really mean it was not bad. I know some ppl were lucky with Jade Dragon, some like myself were lucky with the southsun tickets, but as always there have been people that spent ungodly amount of effort and yet have not gotten even one.

Anyhow, just would like to request if anyone can link me to wherever you ppl are getting added info on this aetherized weapons stuff?

a rare chance, a rare chance, a rare chance

in Living World

Posted by: generalraccoon.3857

generalraccoon.3857

@Mastruq.2463- like the second method best

I personally have no issue with the current system in BotFW, well not so much anyways. The way I see it, these has always been a balance between cash and grind. Devs or publishers need money of course, but to not make it mandatory there would be a free but grindy option. Therefore you could keep hacking mobs for chance to get kite fortunes, or spend money to buy them off the gemstore. The beauty of this system is however, you could in turn just farm gold; a direct and clear and obvious enough method, and use them to convert gems and then buy them off the gemstore.

The specific issue of this would be how rare should the kite fortunes be? They are kind of rare, but you will have to excuse me as i find it somewhat of a relief that it isnt as rare as a jade dragon ticket. also, yes it can be time consuming, but I also supplement by converting gold to gems and buying those kite fortunes.

I am a bit saddenned to see that for all the kite fortune hunting we do, theres only a choice of helms and backpieces. Would that it had options as much as previous weapon skin sets.

The other thing to add on is that I never really give a hoot as to what people got or have or use. so i couldn’t care much if i am the “select” few to use an item or if 9 out of 10 ppl on the server uses it. I only care for the fact that I have it or not. I can’t argue against the matter as it is likely a personal issue, but i think it would help if we focus on our goals more and less on other ppl.

Having said all that, RNG is always something I would rarely agree to. I NEVER got a single jade dragon ticket while a friend of mine can make his entore set based on several jade weapons. I don’t care much for the theme but the fact that he has 2-3 while i dont is frustrating as heck.

(edited by generalraccoon.3857)

aetherized weapons.....HUZZAH!

in Cutthroat Politics

Posted by: generalraccoon.3857

generalraccoon.3857

Booo to to RNG! I would love aetherblade weapons, steampunk is my kind of thing after all. Not getting these wonderful things because of “luck” will be most infuriating. The drop rate better not be ridiculous, and by ridiculous we need look no further than silly jade dragon ticket chance.

Enough back pieces (for now at least) please!

in Guild Wars 2 Discussion

Posted by: generalraccoon.3857

generalraccoon.3857

yea, i have unused backpiece skins in my bank. could use more armor and weapon skins..

PvE'ers: What would it take...

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Posted by: generalraccoon.3857

generalraccoon.3857

You can’t tell me that it helps the server in any way if you have a group 5+ farming minchars that are trying to get the map completion. You can’t tell me it’s a display of superior skill to camp with 10+ guys the spawn/arena in the JP so no one can finish. The only halfway pleasant WvW experience I ever had was in groups larger than 5, when the Trollzergs can`t just steamroll you and actual play is possible. And no, they don’t do anything, they camp your single corpse forever so they can predict your respawn. And no, that was not a single incident. It is the norm. But the JP I don’t want to do in a zerg, so I keep away from the entire content alltogether. That is why most people hate the wvw maps being a part of world completion. Because it is filled to the brim with people looking just for easy targets instead of serious challenge. Taking up server space from people who would actually enjoy the content.

I can actually relate to this. Since the original topic is about what would it take to get a PvE person into WvW, then i would say for me personally this was the one thing that kept me away for months. When I finally came in WvW it is for our weekly WvW event and we came in huge numbers, there is safety in numbers after all and being surrounded by people friendly to you is like an armor againts griefers.

I have no issue about being bested by genuinely skilled players; I know my limitations and my reflex aren’t that great. I do take it badly if it seems the other party is just out to ruin my experience of it.

What to do with a Golden Ticket?

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Posted by: generalraccoon.3857

generalraccoon.3857

Haha, yea likely that’s all I can do for now. I’m kinda bummed out that a lot of stuff we can’t share with friends, as in you know, if you get tickets for one set you don’t like you can pass them on to a friend and in later events he/she could return the favor etc. But I spose there’s a reason they do all the accoutnbound/soulbound stuff.

What to do with a Golden Ticket?

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Posted by: generalraccoon.3857

generalraccoon.3857

For starters, I KNOW what u can trade it for.

The thing is I only want one thing from the current event (Bazaar of the Four winds) and through diligent work and gold conversion I managed to get 250 fortune scraps. So I bought my stuff. However, later the next day after I got the stuff, doing CoE I got some kite fortunes and then opening them, there you go! One Golden ticket. If only it wasnt accountbound id give it off to people.

Now i got a ticket and i dunno what to do with it. :P No im not complaining, it is kinda cool, just wondering if anyone has any thoughts on this.

thanks.

[ArenaNet] You HAVE to do this after event!

in Bazaar of the Four Winds

Posted by: generalraccoon.3857

generalraccoon.3857

I’d like to see that stats too, if possible, knowing how much i personally contributed to it! Bet someone would be lol-ing somewhere seeing so many players fall to their deaths! hahahahaha.

Kite Fortunes: need advice/help, please

in Bazaar of the Four Winds

Posted by: generalraccoon.3857

generalraccoon.3857

249 scraps after all day working for it! :P wwarrgghh~! 1 more!

Well, to the OP… i don’t really prefer to say “it’s easy to get” after accumulating that much ticket scraps so far, because although i feel happy getting that much, looking back its kind of a struggle to find ONE kite fortune sometimes. I dont run MF gear, i hate hate hate MF on gear, got a little MF through buffs or food though, and getting kite fortunes still seems almost as rare as getting rare items. But thats better than silly jade dragon tickets (still feeling bitter, yeah )

My activities include:
-Personal Story (a fellow guildie almost reaching the lasy, Arah story dungeon part of his personal story)
-Chain events (from frozen Maw in wayfarers to cursed shore stuffs)
-Dungeons and fractals
-I do buy a bit from gemstores too, as I try to get a lotta gold as well.

That said, I got a few from random mobs and some from event mobs in the new area as well but those are fewer. Try opening in bulk, golden ticket is about as nuts as Dragon Jade tickets (or more, i dunno) but its ok because it seems to me a little easier to get a bit less lucky and getting ones with 50 scraps a box instead. (twice i got such).

Obsidian Sanctum Campers at Kite [Merged]

in Bazaar of the Four Winds

Posted by: generalraccoon.3857

generalraccoon.3857

Truces in this area are amazing things, then one guy breaks it thinking hes awesome or red means dead, and then your whole server and the other server cant be trusted and the threat must be removed.

You WILL be punished for how your server acts in the Puzzle. Assuming you have been ganked because they are being kitten means that you are probably missing the story where they took 3 hours getting to the kite while being ganked by your guys.

Not that it’s an issue I never have a problem getting to the kite/chest. My mesmer is built for durability speed and survival, and uses all the mystic fountains. One does not simply take any old build/gear into Obsi Sanctum anymore than you would pvp, dungeons or fractals. And i know every shortcut tip and trick. The dark room takes seconds if you know how to do it right. Make sure you know all you can.

On that topic about the JP. I think i speak for many people (not all, maybe not even most) but I wont start with you if you dont start with me and you BETTER kitten well be able to finish me if you start something because i will NEVER stop coming after you. And you will NEVER get that kite, if its the last thing i do.

I will pull, knockback, stun. I will call reinforcements and I will die over and over to hinder you everyway i can. But thats only if you start something. How much is one loot bag worth to you? how much is two? Is it worth more than the kite? Thats all you get. If your having problems in the jumping puzzle there is no WAY you can outrun me, and i know every hiding spot.

Try Bowing to an opponent, Or saluting. Try being non threatening. Dont spam skills near them or use ANY ability on the ground that could hurt them in anyway.
And youd be surprised how many people are ok.
If you do get ganked. Dont just get kitten ed and give up or go for revenge. Party with them. Ask them to let you just get the kite and you wont bother anyone. If there kittens youll find out shortly. But youll have have a face and a voice and many people with be more eager to let you pass. Maybe you could suggest some 1v1 afterwards for fun, if they really want to kill things. Maybe ask them why they are ganking and from their point of view who started it.

well said. likes ur post

Achievements are optional. You don't need it.

in Guild Wars 2 Discussion

Posted by: generalraccoon.3857

generalraccoon.3857

My stance on this issue is that ANYTHING in a game can be optional. but as soon as you set a goal in the game, if there be but one way to achieve that goal then that means it is a necessity for the goal. thus, need. So i dont get why people need to tell others what they shud choose to aim for.

But by this logic, you should be complaining about all the dungeon skins too. You can’t get Arah or HoTW (or any other dungeon) armor skins without running those dungeons multiple times. It’s exactly the same thing.
Well not really, for dungeon armors you can get it only by running dungeons, and with achievements you can basically play any part of the game that you like and still progress towards the Zenith skins (since you need only 1k of achievements).

My bad, i’m sorry, my mistake for not adding additional input.

You are quite right if it were just that. Anyhow what i am unhappy over is if said skin is gated in such a way AND is temporary, as is contents from living story. Specifically for skins like the karka backpiece thing. thus making said achievements needed if u want the specific thing.

As for dungeon skins, i dont really have much issue because a) its permanent and b) i like running almost all dungeons (CoF3, TA f/f being the few i dont look forward to, but the rest ill go anytime a bazzillion times over)

How many characters do you have?

in Guild Wars 2 Discussion

Posted by: generalraccoon.3857

generalraccoon.3857

OMG you people with 8 or more characters! i envy you all! hahaha

I have 5, of which 4 are level 80 (Warrior my most primary, Ranger my tankiest, Mesmer my puzzle jumper, Engineer my condition dmg killer) and a lvl 37 Guardian (on the way up, though slowly)

CoF is perfect the way it is.

in Fractals, Dungeons & Raids

Posted by: generalraccoon.3857

generalraccoon.3857

Honestly at time i feel malicious enough (because of seing the dreaded elitism ) to really want a change to CoF ala AC style, in that it so wont be such a fast run or such anymore. But thinking about it more, i think maybe, just maybe.. some super easy dungeons should be around still. Challenge is all good and stuff but I do know there are times i want to run dungeons in game in a more relaxed and less stressful manner, so having such option around is nice.

Achievements are optional. You don't need it.

in Guild Wars 2 Discussion

Posted by: generalraccoon.3857

generalraccoon.3857

You don’t need to play GW2 at all. I find this manner of thinking tiresome.

But if you’re already playing Guild Wars 2 you’re not locked out of content by anything being offered.

Who makes more money a guy with a 1% buff that plays a couple of times a week, or a guy who runs dungeons every day? It’s just a non-issue trying to be made into an issue.

There are always some people who feel I must have the best stats possible an if I do not then somehow I can’t play the game.

I’ve played baseball. I was never going to have the best stats. But I still played and enjoyed myself.

It’s just not that big a deal.

I’ll agree that the little permanent boost stats don’t really mean much in the long run.

But what if the main thing you enjoy about MMOs are the skins? What if the stats don’t matter? If you don’t do achievements, you don’t get the nice looking skins. You might say that you’re locked out from getting them. Sure, I don’t NEED the skins, but as Sil said, we don’t NEED to play the game either.

I’ve never understood all the “you don’t NEED it” arguments either. What am I missing?

Well finally someone said it.

I’m more or less in this category. I want skins. Really. not ALL skins but specific ones. I spent more than 40 minutes tweaking my toon’s looks. its not out of the norm for me, i always do such with any rpg that allows character customization anyways. I’m looking for a skin that will then complement the overall look i want. so what happens when said skin is gated thru achivements.?

My stance on this issue is that ANYTHING in a game can be optional. but as soon as you set a goal in the game, if there be but one way to achieve that goal then that means it is a necessity for the goal. thus, need. So i dont get why people need to tell others what they shud choose to aim for.

Temp or permanent content?

in Living World

Posted by: generalraccoon.3857

generalraccoon.3857

You’re right, of course; there probably would be some people that would like it. The same kind of people that enjoy going to the dentist for long, slow root canals. :-P

Personally, I wouldn’t mind if perma-death were an option. I wouldn’t choose it, mind you. But I’m all in favor of having choices. For example, the choice of when I complete Living World story content. Which, at the moment is very limited. Being temporary and all.

Hahaha, well far be it for me to tell what is fun for some people eh? My overall preference for “realism” would be having hot chick toons that aren’t as cartoony as WoW… yea thats about it.

That said, and on to the OP topic, permanent>temporary, for me. Because its nice to come back to the game after a long break and see so much NEW stuff to do rather than coming back and seeing so much stuff you missed and CANNOT do anymore while overall game is baarely improved/changed.

GW2 cannot handle fast movement, pls learn

in Bazaar of the Four Winds

Posted by: generalraccoon.3857

generalraccoon.3857

Seeing as the issue here is latency related, I gotta ask, I get a number of really severe lag at times, usually in this specific instance resulting in what the OP said, rest of Tyria seems ok though. That aside, all my other internet functions are fine and smooth, just that specific part of GW2 that seems to experience lag spikes. Where is likely the problem here? (sincerely, not trying to blame or whatever)

Kite Fortune

in Bazaar of the Four Winds

Posted by: generalraccoon.3857

generalraccoon.3857

seeing as im gonna have some time for this on the weekend, id also like to ask for those farming for the kite fortunes:
1- do you use any MF?
2- Which level/area seems best?
3- what kind of mobs, if any, seem to have better chance…?

Temp or permanent content?

in Living World

Posted by: generalraccoon.3857

generalraccoon.3857

Living Story is meant to bring a little bit of realism to Tyria.

Hey, you know what else would bring a little bit of realism? Perma-death. If your character dies, it’s gone. Say goodbye to all your stuff. Roll up a new character. Start over.

How’s that sound? Real enough for ya?

thats kinda like hardcore mode in the Diablo series. u think they should have that as an option for gw? i mean for all u know, the realist entusiast might actually love having this mode, Anet could even tag achievements to it…

Obsidian Sanctum Campers at Kite [Merged]

in Bazaar of the Four Winds

Posted by: generalraccoon.3857

generalraccoon.3857

It seems EB doesnt have access to the JP for a long time now, at least everytime i checked, TC or DB controlling the keeps. so i feel a little fortunate at not having gone through this horror. best to be deterred from the start than having made all the effort and denied at the end.

A little on Wayshuba’s post, I would say that yes a lot of my fellow EB do respect the ‘truce’ of the JP, as far as i observed when i used to run it everyday to get ports for ppl.. I dare say that you can never be 100% with any server on this but most of the time I see we do not bother people from other servers doing the JP as long as they don’t bother us. Well my entire guild generally have this policy as well in the jp.

Now as far as the matter at hand, the discussion is being going back and forth since people started doing this JP just for the badges. the JP is a natural chokepoint that can be a serious, serious obstacle for those trying to get through it against people already holding it. While I GENERALLY AGREE to sentiments like having to adapt to situations, that achievements need work getting it, challenge is good, or even that is a PvP area, I am just wondering why can’t just be a little bit more compassionate to others. Most people that want to get it, myself included though i havent made any attempts, are generally PvE oriented people. We are not PvP skilled and would normally never even harm players in other servers that much. Some of us are also just not natural talented for jumping puzzles, it took me months and months to just get.. averagely adequate in skill for most puzzles. So against the challenge of jumps, we are faced with people more skilled generally in PvP, who happen to occupy the most advantageous ground of the battlefield.

So i dunno, by principle i agree that pvp is and should be allowed in a pvp area and we getting into pvp areas should be aware of what we are going into but at the same time, is it so hard to just cut some slack on this a little? Must it eventually come down to each of us in the end trying to ruin each others day. I know for a fact you can fight others in a pvp setting without ruining the other’s day.

Also, i chose these kite achivements because lag ruins enjoyment in the “assisted” jumps and mechanics of the new area and minigame (not american or european), dont like or generally bad at the drinking game mechanics, so leaving achievements related to those out the kites are our best choice for the bulk of the 16 achievements.

Kite Fortune

in Bazaar of the Four Winds

Posted by: generalraccoon.3857

generalraccoon.3857

I admit getting the kite fortunes are kind of rare but i still feel it’s leaps more preferable than only hoping for a chance to get a ticket from dragon coffers previously. if you can’t seem to find any, farm gold… do the usual CoF farms or such, then convert to gems and buy the fortunes, which you will eother get lucky with a golden ticket or still progress with getting the scraps.

Why add harder and harder puzzle jumps?

in Bazaar of the Four Winds

Posted by: generalraccoon.3857

generalraccoon.3857

I’m all for challenging puzzles, ever since post SAB ive been honing my jump skills, (still a lotta work needed! ) but i have to say the… added mechanics to jumping is… problematic, mainly due to latency issues. I feel im better off with regular jump mechanics because of that.

Kiel vs. Evon

in Cutthroat Politics

Posted by: generalraccoon.3857

generalraccoon.3857

I vote third party: Lady Kasmeer Meade.

Haha… if only…

that said, I vote Kiel because she’s a chick!…. what? whatd i say?

Begging for Mesmer Portals in JP's

in Guild Wars 2 Discussion

Posted by: generalraccoon.3857

generalraccoon.3857

I disagree to the notion of the removal of mesmer’s ability to port people in JPs. Mainly because I play a mesmer as well, and I like porting people up, but also because I think it’s a choice and option that should be made available. It is one way for non-jumpers to get certain things, with the aid of friends or friendly people, which is no big issue considering things like guild puzzles or even that small jumping bit in the AR dungeon had options for people that do not want to do jumping (granted, those are features of the place/content rather than player actions…)

That said, yes it is bad if people are demanding mesmers to do stuff for them, though this assumes such people are acting in a whiny or forceful way. I have no objections if people opt to politely request for it.

Oceanic Player Issues

in Bazaar of the Four Winds

Posted by: generalraccoon.3857

generalraccoon.3857

From malaysia, so yea i have to chime in that the lagging and latency issues is the one biggest thing that makes me borderline wanna ragequit. which is a sad thing, because when the line is ok, i really enjoy the content.

Best. Content. Ever.

in Bazaar of the Four Winds

Posted by: generalraccoon.3857

generalraccoon.3857

I have little to complain about this new patch/LS content, aside from the usual “temporary” nature.. in it’s own way, it is challenging enough, so i hope it stays around longer than two weeks (by all means make a new content after 2 week,s just keep this one a little longer) so i can take time to master and accomplish the tasks. im just aiming for the 16 achieves for the quartz node, limited time that i have

I love the new jumping mechanics and challenges, though I wish it wasnt so severely hampered when lagging, jumps tend to fall short or over or miss outright when lag happens, and at such a place where we need to be precise this can get frustrating, but this is no fault of the content’s design, mind you.

getting scraps for weapon ticket is rather scarce, the boxes dont pop out as much as dragon coffers but overall mechanic seems steps ahead in preference over the dragon bash style of things. i spose if i cant get the stuff drops, ill just spend gold and get from gemstore the ticket scraps.

the design of the new area is quite inspired, and ppl say its like cantha, i didnt play gw1 so i hope heres to more cantha like stuff because i really like the atmosphere.

The problem with Aether Retreat

in Sky Pirates of Tyria

Posted by: generalraccoon.3857

generalraccoon.3857

I would support for dungeons with selectable difficulty modes

Content available for a limited time

in Living World

Posted by: generalraccoon.3857

generalraccoon.3857

I’d rather they make unique rewards permanent. or at least it should last long enough/achievable enough for people that for example, can only spend a few hours on weekends only can still get. except maybe holiday events. coz stuff from those would likely be out of season out of the holidays itself.

with the so called achievement point unlock stuff, they could add more achivements for temporary content that people with so much time to burn can do and thus get their unlocks faster. at least that way they can feel happy at being ahead of us casuals?

RnG Boxes were Done Well This Time

in Living World

Posted by: generalraccoon.3857

generalraccoon.3857

That “better version with real money” is a scam! It’s much better to buy regular coffers in the TP.

The sky pirates armor is a much better way to sell items.

should make it so as much ppl avoid the rich coffer in gemstore thing, even those that convert gold to gems. but yes the sky pirates armor is a nice thing. a bit high in price, but hey i can live with that