How come the ranger don’t have reduced stats?
We do. Our weapon damage is lower than other classes.
I really don’t see it on LB and GS. Actually, I don’t see it on any of their weapons.
How come conditions applied by ranger hit for the same amount as other classes?
You can’t really see it directly in game.
Basically, gear has stats that give EVERYONE the same number of power/condition damage/etc on the stat page, however each individual weapon skill has a “damage amount” that is calculated based on a set amount plus a formula that uses the stat page. Because each individual skill has a unique formula, the stat page increases the amount of damage at different rates for different classes/weapons/numbered skills.
Rangers are given more weight towards the flat damage amount and get less benefit from the stat page numbers which means that a full damage specced Elementalist is going to do a lot more damage than a Ranger wearing the exact same gear simply because going full damage does not give as much of a damage increase to the Ranger as it did the Elementalist.
For example consider this hypothetical comparison (assume both Ranger and Elementalist have 100 Power):
Elementalist Skill #1 does 100 damage plus 25% of Power.
Ranger Skill #1 does 100 damage plus 1% of Power.The Elementalist will do (100 + (100*.25))=125 DPS
The Ranger will do (100 + (100*.01))=101 DPSThe idea is that the Pet will make up the missing 24 DPS, which it can do in PvE against AI that doesn’t ever move but will never do in PvP, WvW, or newer AI that moves around.
Thank you for the informative response. Based on your example, I applied a particular ranger skill vs another class.
Ranger LD Rapid Fire Vs Warrior Volley
10 secs CD, 3.75 damage coef, 1500 range
vs
10 sec Cd, 3.0 damage coef, 1200 range
So…how do you explain that? Maybe Rapid Fire should be nerfed by 30-40%?
If you noticed, each shot from the rifle does more damage than each individual shot from Rapid Fire (5 shots from the rifle versus 10 shots from the longbow). Warriors also have better access to might and damage modifiers than Rangers. They also build up adrenaline to use high-damage burst skills, which increases their overall DPS. If you think that Warrior’s Volley should do more damage, then petition for that. However, as it stands, you appear upset that you were defeated by a ranger, and, rather than learning how to counter Ranger skills, would prefer that they were nerfed to make you feel more powerful. This is not helpful and you ultimately are impeding your own progress as a player.
Those numbers are the combined of all shots, 10 vs 5 makes 0 difference besides it’s harder to blind/aegis the Rangers.