Showing Posts For jportell.2197:

I know I'm playing it wrong ...

in Mesmer

Posted by: jportell.2197

jportell.2197

Clones only draw agro if you open with the clones… They are meant to do no damage but serve as distractions/enhancements for other skills and be shattered (ether feast). Phantasms do the most damage. Keep at it when you get the chance unlock 20 on the dueling line in your traits. It will be well worth it.

Johnny The Gray
GASM’s Bunker Mesmer

Illusionary Persona an OP Trait...

in Mesmer

Posted by: jportell.2197

jportell.2197

I think we can all agree that IP and deceptive evasion are two disproportionally important and powerful traits, which is not fun and a problem for obvious reasons.

Disproportionally important? “Hey I want a shatter heavy build so I need a lot of clones and ways to maximize the damage in that build so what traits should I take?”

“Well ones that focus on improving shatter damage and help increase clone generation like in Domination Mental Torment, Rending Shatter/shattered concentration (or a weapon specific one if you want like GS or cleansing conflagration) In dueling take blade training and deceptive evasion so that you can produce clones as fast as possible…”

See what I am getting at here? DE and IP are necessary for shatter builds because they buff that build beyond belief WHICH IS GOOD! Traits are meant to make your build feel more powerful and help enhance how you deal/mitigate damage with that build. So yes it is fun and no it is not a problem.

Johnny The Gray
GASM’s Bunker Mesmer

Illusionary Persona an OP Trait...

in Mesmer

Posted by: jportell.2197

jportell.2197

I think people are a bit too scared of the term “overpowered”, because they read it to mean that it must be nerfed.

As I understand it, the desire to nerf Illusionary Persona is not to weaken Mesmers, but to re-balance them by making the trait weaker, and compensating by spread the effects out elsewhere, or possibly to buff the shatters baseline.

Illusionary Persona is – much like Deceptive Evasion – so powerful a trait that it re-defines our playstyle. I believe that traits should enhance playstyles, not define them. At least not to such an extent that playing without them feels like doing yourself a great, great disservice.

Playing with a new tank/phantasm build. Never shattered while playing and never even summoned a clone… Full time regen and protection though. So these traits do not re-define play styles. I love the shatter build and those two traits are necessary for a shatter build just like the phant regen/retaliation is necessary for phantasm/bunker build. You pick traits that compliment the build you want to focus and that is how it should be.

then maybe the protection and phantasm regen/retaliation and phantasms in general are OP too so it needs to be nerfed

AND THEY PROLLY WILL BE! So sad. I seriously think Mesmer is the biggest pain to level but once we are fully leveled and can invest in our traits heavily its amazing. And then? NERF BAT INCOMING!!!!!

Johnny The Gray
GASM’s Bunker Mesmer

hopes for the 28th balance update

in PvP

Posted by: jportell.2197

jportell.2197

Sorry,
based on many skill options, despite various nerfs, Mesmer actually looks very good, that was great since release op and still is. Mesmer, Thieves, Eles, Necrotics, Guardians, Trap Ranger still live on the beautiful side of life. I’m playing Mesmer, Ranger AND Warrior … Warrior still the worst class in the game and no more than a fifth wheel on the car. You can be lucky with Mesmer m8.

Now I know this is PvP and I shouldn’t mention any Pve things here BUT, if warriors are so bad off and need such a massive buff how come they are the only class to solo any dungeon in the game? I know this is the PvP thread but they can still build for the same builds those guys would do. So warriors may need some buff but they are not in as terrible as shape as the doomsday sayers believe they are.

Johnny The Gray
GASM’s Bunker Mesmer

Illusionary Persona an OP Trait...

in Mesmer

Posted by: jportell.2197

jportell.2197

I think people are a bit too scared of the term “overpowered”, because they read it to mean that it must be nerfed.

As I understand it, the desire to nerf Illusionary Persona is not to weaken Mesmers, but to re-balance them by making the trait weaker, and compensating by spread the effects out elsewhere, or possibly to buff the shatters baseline.

Illusionary Persona is – much like Deceptive Evasion – so powerful a trait that it re-defines our playstyle. I believe that traits should enhance playstyles, not define them. At least not to such an extent that playing without them feels like doing yourself a great, great disservice.

Playing with a new tank/phantasm build. Never shattered while playing and never even summoned a clone… Full time regen and protection though. So these traits do not re-define play styles. I love the shatter build and those two traits are necessary for a shatter build just like the phant regen/retaliation is necessary for phantasm/bunker build. You pick traits that compliment the build you want to focus and that is how it should be.

Johnny The Gray
GASM’s Bunker Mesmer

hopes for the 28th balance update

in PvP

Posted by: jportell.2197

jportell.2197

Only because after Nerf “X” we went on and found another build that made us viable. Then we did the same thing after nerf “Y”. And here we are coming up on nerf “z” where we still may be able to find a viable build but it prolly won’t be so because people will find some reason to kitten about that build as well. One of my guildies that griped about the Mesmer mechanics and I mean he RAGED a couple days later he got a Mesmer took it to heart of the mists and started working with builds and so on. THEN ONCE HE UNDERSTOOD HOW THE CLASS WORKED he felt that he could effectively find new ways to counter. Sound advice that anyone who thinks about qqing should take before they go off and ruin some class further because they got beat. This advice goes to people who gripe about thieves bunker guardians trap rangers d/d eles 100b warriors or 100nades engis.

Johnny The Gray
GASM’s Bunker Mesmer

hopes for the 28th balance update

in PvP

Posted by: jportell.2197

jportell.2197

2.Mesmer and thief are stripped of annoying mechanics completely ( portal, clone spam, moa,stealth should be on 20 sec cd etc),

Don’t let the door hit you on the way out.

Why would the door hit me i left months ago as any sane person would do.You must be playing one of the cheap classes (mesmer, thief) and have developed some sort of superiority complex because you can kill new players silly enough to even try pvp in this game. LOL people like you are pathetic.

Read the post I just wrote. CLONE SPAM is not possible we can only have 3 active illusions at a time and it is the basis for our class… You are essentially requesting that they delete our class from the game… not very nice.

Johnny The Gray
GASM’s Bunker Mesmer

hopes for the 28th balance update

in PvP

Posted by: jportell.2197

jportell.2197

mesmer
something doing about severe clone spam, this is PVP not PVC (the stuff gimpsuits are made from)

The severe clone spam? 3 ACTIVE ILLUSIONS at a time… 3! That is as many pets as a necro can have up. It is not a clone spam we pop 3 burst pop 3 more then burst again. We have gotten a nerf to portal. Shattered strength has been nerfed, can’t summon illusion on blind/dodge/or block phantasm damage has been nerfed and now portal is getting shared. So maybe just don’t stand there with your thumb in your rear when a Mesmer goes to summon. Do something about it. Our class has been punished enough. Pretty soon mesmers will be beyond useless because of statements like this kitten.

Johnny The Gray
GASM’s Bunker Mesmer

hopes for the 28th balance update

in PvP

Posted by: jportell.2197

jportell.2197

Can I please ask Arheundel.6451 to stop protecting ele on every possible occasion and think, for one moment think, reasonably and realise that eles are too strong compared to other professions.

I have a feeling that you are just afraid of not being op anymore and having to actually work to win.

For me, the most crucial part we need to get is to have more build diversity for some professions.

Me, like others , don’t blindly defend this profession.
We use data, numbers and videos to enforce our case, on the other side people simply expect Anet to take their opinion as a matter of fact without any actual data.
Before release , people were already crying for nerfs on ele , people were calling OP the s/d burst or the staff burst O_o, then after few months people started to say thate ele burst was too easy to dodge and that’s true.
This time is just another l2p issue and like everytime it’s much easier to cry on forums rather than try to adapt and get better.
Have you got a single video ( that it’s not WvWvW) where you can show your fight against this “too” strong ele or we’re just supposed to take your word for granted?

P.S can you pls show me this OP build I am apparently using now? People keep saying that I’m running this unbeatable OP build, so go on and show me this uber build

Here again I am not saying that Ele’s need a massive nerf or a nerf at all. Not a single one. But how you are defending your profession reminds me of how I defended the Mesmer profession on numerous occasions. And you know what? Build diversity really is there for every class. I hope they don’t nerf ele’s. I wish they would rebuff mesmers (really annoying that we cant summon on a blind dodge or block instead of the first attack of the clone/phantasm missing.) But I do feel where you are coming from and I hope that your class doesn’t get destroyed. But coming from a class that has gotten “destroyed” on several occasions I can tell you that it won’t cripple you guys completely and you will adapt.

Johnny The Gray
GASM’s Bunker Mesmer

hopes for the 28th balance update

in PvP

Posted by: jportell.2197

jportell.2197

Eles come down a notch.
Warriors/engies come up a notch.

more variety of viable builds.

You’re extremely mad and hateful toward eles, lol, never seen anything like that in 7s years of MMO, you’re obsessed by eles like they own you money or something but your level of obsession is extrardinary, every day you repeat the same thing over and over without getting tired :" nerf ele QQ", but the question is what you can ever hope to achieve with your little crusade, you can never hope to beat a good ele, this profession is the epitome of skill in this game, a great ele is and will remain your worst nightmare to face as opponent, any weapon set will do.

Other weapon sets like staff and s/f have been nerfed in the past because of QQ…and still a good ele will beat you 100 times using those 2 weapon sets, an ele will always be able to counter the 3 buttons smashers out there…that’s how it is, how it supposed to be..and how always will be period

This reminds me of what people say about mesmers ALLL THE TIME. To be honest I don’t know what everyone’s problems with eles is but I am just glad the freaking heat is off mesmers in some aspects.

Johnny The Gray
GASM’s Bunker Mesmer

Question about Vulnerability

in Mesmer

Posted by: jportell.2197

jportell.2197

Also with the 15 minor trait in domination with the dazzling meaning you inflict 5 stacks of vuln when you daze a target is very useful because you can easily get the max with that and a GS or MH sword and follow it up with mindwrack to insta kill enemies.

Johnny The Gray
GASM’s Bunker Mesmer

Greatsword or staff ?

in Mesmer

Posted by: jportell.2197

jportell.2197

Underwater do not shatter your clones. Their auto attack causes confusion.

Johnny The Gray
GASM’s Bunker Mesmer

Guardian Having a Hard Time Killing Mesmers?

in Guardian

Posted by: jportell.2197

jportell.2197

@Icc Yeah that’s what I was talking about… But as a Mesmer I know its hard to pump out clones that fast and still be tanky. The Guardian in question normally roles a thief and he has facerolled other guardians on his thief then saw me lose to the guardian he fought when I was playing my mes. So maybe he was under the assumption that all guardians should beat mesmers no matter what. I just hated that he based his disdain for an entire group of players of that one fight.

Johnny The Gray
GASM’s Bunker Mesmer

"We want the Warrior to have a sturdy body"

in PvP

Posted by: jportell.2197

jportell.2197

I honestly don’t see whats wrong with adding a trait that goes along the lines of “Burst skills now remove 1 condition on use” At most you can spam 2 burst skills in a short time, at it would give warriors a viable passive form of condition removal via traits. (shrug it off is not viable, its complete kitten compared to every other classes form of condition removal via traits; in most cases it triggers 3x-5x less often)

I play a mesmer and I approve of this message. But seriously that would be cool if it was 1 condition every 10 seconds. As it stands I am least afraid of warriors. But one the comment of going invuln every 8 seconds…. you can still take us from full to 0 as fast as a thief and it takes me quite some time to wear you guys down.

Johnny The Gray
GASM’s Bunker Mesmer

Guardian Having a Hard Time Killing Mesmers?

in Guardian

Posted by: jportell.2197

jportell.2197

Well I am glad that a good bit of these posts are from guardians on how they deal with mesmers specifically. I’ll try telling my guildie he normally plays a thief I think but he got facerolled by a mes when he tried guardian and wouldn’t take any advice I would give him. It’s things like that leading to nerfs and so on. I don’t want any class in this game to suffer horrendous damage/survivability decreases when someone rages over losing. Which seems to happen a lot. :/

Johnny The Gray
GASM’s Bunker Mesmer

Elewars vs Guildwars

in Guild Wars 2 Discussion

Posted by: jportell.2197

jportell.2197

Because we have plenty of stuff that its broke and never gets fixed and the stuff that works gets fixed to suck. :P

Johnny The Gray
GASM’s Bunker Mesmer

Guardian Having a Hard Time Killing Mesmers?

in Guardian

Posted by: jportell.2197

jportell.2197

Okay thanks for the advice. I just couldn’t give him anything from a guardian perspective I will pass some of this on if i can.

Johnny The Gray
GASM’s Bunker Mesmer

Feedback/Mimic not Reflecting Barrage

in Mesmer

Posted by: jportell.2197

jportell.2197

Yet mesmers are still whined about for being OP -_-

Johnny The Gray
GASM’s Bunker Mesmer

Guardian Having a Hard Time Killing Mesmers?

in Guardian

Posted by: jportell.2197

jportell.2197

So it could be that my guildie was looking at it wrong as his build may not have been designed to kill but just live longer? I mean I have a hard time with guardians a lot of times especially if they wind up getting every boon in game at once (don’t know which skill that is.)

Johnny The Gray
GASM’s Bunker Mesmer

[Mesmer] List of bugged abilities and traits.

in Mesmer

Posted by: jportell.2197

jportell.2197

Duelists Discipline:
Increases pistol attack range for you and your illusions. Reduces the recharge of pitol skills by 20%.

But it decreases the damage and makes it a 100% combo finisher. Very annoying. Makes it OP yet worthless in the same trait.

Johnny The Gray
GASM’s Bunker Mesmer

Guardian Having a Hard Time Killing Mesmers?

in Guardian

Posted by: jportell.2197

jportell.2197

And see I am not sure if he was built bunker which as I understand the build isn’t necessarily to kill everything you come across but just to simply not die. He wouldn’t divulge details of his build with me because he was so mad. And Every class in this game can fulfill any role some not as well as others. I still think that dealing with thieves is way harder than other mesmers.

Johnny The Gray
GASM’s Bunker Mesmer

Greatsword or staff ?

in Mesmer

Posted by: jportell.2197

jportell.2197

In general, GS is driven by power/precision, range-dependent damage, and a few elements of control.

Staff’s damage is spread between power/precision (warlock) and condition damage (clones) and offers a bit more defensive capabilities.

Pros and Cons of each -

snip

This post is pretty much spot on from my experiences.

When I was leveling up I was Staff because the superior mobility, survivability, utility and condition damage were there all in a tight little package. I had an event where I solo’d around 30ish guys at once (multiple Veterans) as a staff and the dead people who were watching all sent me tells they were in disbelief. Stat wise it usually depends if you’re going more Shatters with all those clones (Power/Prec) or you want to do more condition damage with said clones (Cond/Prec).

Once I hit 80 I swapped it back over to GS because I wanted raw power for WvW and PvE. Event farming really wasn’t plausible with short duration clones or condition damage but dropping a iZerker and watching 4k+ damage rack up instantly in a huge AOE did the trick. The whole LOS thing has hurt a bit in WvW, but it’s still monstrous. The stats are perfect being able to aim for power/precision (then Toughness or crit damage as you like).

iZerker is great. I really think that mesmer builds are able to be extremely diverse more so than some other classes. Yeah the shatter build is fun but I have even toyed with a mantra build o_O I know right? But seriously it was fun. I used to avoid the focus like the plague but dropping temp curtain then using into the void WHILE summoning iWarden. It then becomes the HIGHEST damaging phantasm we have easily hitting for 5k on multiple opponents and is great defensively if you trait for it. Back to the OP. GS=Open at range and use your izerker and mirror blade off the bat then some other clone summoning skill/trait. Swap drop your temp curtain use the diversion shatter. Summon iwarden while doing the second temp curtain skill. Not only will your opponent land flat on their face they should have max vuln on them and you can iLeap dodge roll and swap to keep your enemy in place then BF+MW… It requires more timing and work to pull off than combos in some OTHER classes (Looking at you BS thiefffff) but its CC is great and the more people you can pull into the void the more damage you do.

Johnny The Gray
GASM’s Bunker Mesmer

Feedback/Mimic not Reflecting Barrage

in Mesmer

Posted by: jportell.2197

jportell.2197

Yeah I knew that one about the echo. I just wish that the Echo had the full POWER that came from the first projectile. It would be awesome to store a projectile that hit you for 6K from say Aldus Stormbringer in HOTW and then use it in a later fight on ginva the butcher or one of those annoying icebrood jerks that come up during that fight.

Johnny The Gray
GASM’s Bunker Mesmer

Guardian Having a Hard Time Killing Mesmers?

in Guardian

Posted by: jportell.2197

jportell.2197

So in my guild last night a player that usually plays a thief (if his main user name is what I think) was playing as a guardian in PvP and I guess he got beat hard by a mesmer. I main a mesmer and this was one of the first times I have heard a guardian player actually rage about losing to a mesmer. Now I know that bunker guardians are hard as hell to beat but doesn’t mean they are impossible. Do any of you guys perceive mesmer fights as a problem? His main complaint was that he felt the mesmer was able to heal to much and I kept trying to ask him if he knew the kind of build the mesmer was running be it boon stripping or condition damage but he was so livid at how he lost that I couldn’t get a square answer out of him. Me as a mesmer have a VERY hard time taking down guardians but I have to try a great deal to get past all the boons and the “block, block, block, block”. So I come to the guardian community. Do any of you guys have an extremely hard time fighting mesmers? If so is it because of the clone generation (no more than 3 active at a time) or something else? I want to try and give him advice from a guardian stand point rather than listen to another rant about how my favorite class in the game needs nerfed into the ground then brought back up and be beat with a whiffle ball bat.

Johnny The Gray
GASM’s Bunker Mesmer

Do your Counter Blade and Counterspell work ?

in Mesmer

Posted by: jportell.2197

jportell.2197

lol. Yeah but the clone you generate from illusionary riposte actually does some decent damage when it is first spawned. :P

Johnny The Gray
GASM’s Bunker Mesmer

Feedback/Mimic not Reflecting Barrage

in Mesmer

Posted by: jportell.2197

jportell.2197

Tried searching for it and couldn’t find anything you posted. If you could link it I would appreciate it. But I get the idea of why neither reflect barrage because the arrows don’t count as projectiles I just found it weird. But for the most part I know on mimic you have to tank some of the first damage but then it reflects the other projectiles. And Im not sure but I think it also blocks melee even if it doesn’t say it but only after you absorb the first projectile. I haven’t looked to see if a guardian put aegis up on me at the same time.

Johnny The Gray
GASM’s Bunker Mesmer

Feedback/Mimic not Reflecting Barrage

in Mesmer

Posted by: jportell.2197

jportell.2197

And I just got in an argument with a bunker guardian that said mesmers are to OP because he lost one fight. :/ He seriously raged in Guild Chat for so long and I tried to be as nice and polite as I could. Yet he wouldn’t listen just keep saying that we all just need canned.

Johnny The Gray
GASM’s Bunker Mesmer

Its stupid teams must have a mesmer....

in PvP

Posted by: jportell.2197

jportell.2197

And we still get griped about by people that can’t slow down and check their surroundings for cues about what mesmer is what amongst the clones. Someone in my guild that was doing PVP as a GUARDIAN somehow got owned by a mesmer. Instead of seeing if he may have done something wrong he just immediately started going off on how stupid the class was and that it needs nerfed into the ground. EVEN WORSE this guy has a main as a thief. So he should know at least some cues about what to look for with regards to stealth and decptive tactics. But no he just said that its the entire class thats dumb and OP (bunker guardian calling Mesmer Op something is definitely not right there). For THE most required class in the game that obviously has the biggest strengths when it comes to defense to say that another class is OP because he lost ONE fight is what is leading us down this road. People will never win every fight and I know this is about portal but that thing is getting shared which is just going to cause more griping IMO. I just want people to get over themselves and thinking they are entitled to win EVERY fight they have. You win some you lose some that is the point of competitive play in this game and every game. Losing does not equal that one class is OP and when someone that plays a class even more highly represented than a mesmer resorts to calling for a nerf bat and saying they are to OP and only x class should do this and its not fair that mesmers can. That is when the player base as a community needs to look at what they say and check to see if its warranted. Not just calling everything this or that. Players determine meta not developers. I have heard someone gripe that there are no armor templates thats because YOU have the power to choose whether YOU will be burst, bunker, dps, roamer, and so on. It should not be the devs responsibility to make sure that you win everytime regardless of class. Its ridiculous to have that mentality and hurts the community.

Johnny The Gray
GASM’s Bunker Mesmer

(edited by jportell.2197)

Its stupid teams must have a mesmer....

in PvP

Posted by: jportell.2197

jportell.2197

Yup… If you have ever done dungeons its just like mandatory in COF and COE. But in hotjoins I still use portal (don’t know enough people for tourneys really). Even if they made it mesmer only in PvP i think that would be okay.

Johnny The Gray
GASM’s Bunker Mesmer

Feedback/Mimic not Reflecting Barrage

in Mesmer

Posted by: jportell.2197

jportell.2197

Yeah like I have blocked Some weird stuff like the risen Acolyte auto attack works. I wonder why a barrage of projectiles don’t count though. I wonder if they couldn’t code them as projectiles and that’s why… Idk its just really frustrating when you have a feedback bubble on an icebrood hunter and it doesnt work.

Johnny The Gray
GASM’s Bunker Mesmer

Feedback/Mimic not Reflecting Barrage

in Mesmer

Posted by: jportell.2197

jportell.2197

Essentially what the title says they work against direct fire such as rapid fire or bullets. But when it comes to AOE barrage type attacks from either arrow carts or rangers. It just completely DOES NOT WORK. Is anyone else seeing this? Is it a bug? Or do the barrage type skills not count as projectiles. I would figure that they would because you know its ARROWS which last I checked were physical projectiles. Anyone have this issue or ways to deal with it as a player?

Johnny The Gray
GASM’s Bunker Mesmer

Its stupid teams must have a mesmer....

in PvP

Posted by: jportell.2197

jportell.2197

Did noone here read the transcripts from the live stream with devs in short

“Mesmer portal is giving us problems looking at giving it to other classes”

I seriously hope this is not the plan. So instead of having to deal with one portal, people can run multiple classes that have access to a portal and rotate offnode easily. This is not the answer, Less access to free off node coverage is the answer not giving it to all classes this is a bad design decision. Things like keeping track of enemy numbers and locations should be rewarded and not “someone is contesting X” * 1 of 3 classes portals back * . I still think mobility needs to be cut back in order to allow for harsh penalties for misjudging the enemy numbers, or adding a bonus to misleading your enemy.

these are good points. at least you have an argument. But the situation right now is untenable. either more classes need portal so that it allows more comp variety ( though u can run non portal groups in paid, it is possible). Or , portal needs a nerf.

The status quo is the issue, the solution can go either way ,i’m not sure whats best personally.

I’d rather see portal not nerfed as much as I would just rather see it removed from PvP. They didn’t realize how big it would be but it is still something that I think mesmers should have and just de-nerf it and remove it from PvP because it is really REALLY helpful when you doing other stuff like dungeons (I know this is PVP but I just don’t want one of my fav skills nerfed AGAIN!)

Johnny The Gray
GASM’s Bunker Mesmer

Is AoE actually a problem? - Discussion Thread

in Guild Wars 2 Discussion

Posted by: jportell.2197

jportell.2197

Someone pls show me a single video of a d/d ele doing this kind of dmg

http://www.youtube.com/watch?v=nL9mN67DwmU&feature=player_embedded#!

Not D/D but here is an S/D Ele doing burst faster WAY faster.
http://www.youtube.com/watch?v=DyahdHO0WHk

Are you serious with this video or are you trolling me?
In the second case the video is worth a laugh

Actually being serious my friend if you compare the two videos the ele was bursting people down faster than the mesmer. Both burst enemies down very fast but just a fair point that he was doing it faster (may not have been with D/D but S/D seems pretty hearty)

Johnny The Gray
GASM’s Bunker Mesmer

iWardens

in Mesmer

Posted by: jportell.2197

jportell.2197

I personally love all off hands except maybe the torch but only in specific instances does each one really shine. The magic bullet may not give BETTER crowd control than T.C and into the void but it gives it faster. The sword off hand does good damage with its phantasm and its block. The focus combo is just like putting your enemy through a meat grinder. I rather enjoy it. All are good my friends.

Johnny The Gray
GASM’s Bunker Mesmer

Its stupid teams must have a mesmer....

in PvP

Posted by: jportell.2197

jportell.2197

Once again to all the gripers and whiners on this thread that apparently do not pay attention to anything but their own freaking world. PORTAL IS GETTING SHARED WITH OTHER CLASSES! As is apparent with all changes in this game nothing kittening happens over night. Be happy it was acknowledged deal with it for the time being and when necros/engis have portal you guys can start kittening about them.

Johnny The Gray
GASM’s Bunker Mesmer

Is AoE actually a problem? - Discussion Thread

in Guild Wars 2 Discussion

Posted by: jportell.2197

jportell.2197

Someone pls show me a single video of a d/d ele doing this kind of dmg

http://www.youtube.com/watch?v=nL9mN67DwmU&feature=player_embedded#!

Not D/D but here is an S/D Ele doing burst faster WAY faster.
http://www.youtube.com/watch?v=DyahdHO0WHk

Johnny The Gray
GASM’s Bunker Mesmer

Using Skills After Dodging & Dodge Fumble

in PvP

Posted by: jportell.2197

jportell.2197

One thing I’ve been told is if you turn the auto attack off (ctrl+right click) then it really helps with the fumble. Now for other casts I couldn’t say for sure.

Johnny The Gray
GASM’s Bunker Mesmer

Its stupid teams must have a mesmer....

in PvP

Posted by: jportell.2197

jportell.2197

Meta is determined by players not designers. We just use the tools they give us and we have ALOT to choose from. Also if someone is STILL griping about an entire team using timewarp at once then that means there are at LEAST two other points within the map that the team inside the timewarp isn’t defending/capping.

Edit: And I’m sorry the Arena Net Team can’t instantly get portal out to all other classes so these teams can shelve the mesmers Maybe if you write them a note like you would to santa claus asking real nice they can do it sooner. Or maybe you can accept that they have announced that yes it will be shared and just give them the kittening time to do it. Not expect it to be done 3 kitten days after they announce they are doing it.

Johnny The Gray
GASM’s Bunker Mesmer

(edited by jportell.2197)

Underutilized Utility Skill Survey

in Mesmer

Posted by: jportell.2197

jportell.2197

Mimic is great it just depends on timing. In the harpy fractal I use it combined with feed back to just let the harpies kill themselves.

Johnny The Gray
GASM’s Bunker Mesmer

Underutilized Utility Skill Survey

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Posted by: jportell.2197

jportell.2197

I think using mantra of pain while you are doing a BF/MW combo with ipersona traited will give you some REALLY REALLY good burst. Only downside is the cast time but the upside is it is prolly the only skill in the game that is on a 1second cooldown aside from engineeer kits.

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: jportell.2197

jportell.2197

Oh man you done goofed… Just found the CD on skull crack for a warrior… http://wiki.guildwars2.com/wiki/Skull_Crack thats 10 seconds right? Not 25… They have the option to access skull crack which stuns just as often as we have the option to use our weapon skill to escape. Earthshaker the hammer skill also stuns… All preceding arguments you have made against increasing the CD or things that shouldn’t break stun because of the amount of time it takes for a warrior to restun us have been dismissed.

Johnny The Gray
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Posted by: jportell.2197

jportell.2197

A fix on everything else that is wrong with our class before this changes and even then no… But if you look at ALL mesmer clone summoning abilities aside from mirror blade they are instant. So would it stop here? Would mirror images and decoy need a cast time too? The "I have only “x” issue with mesmers and thats it" is a slippery slope because it has never stopped at one issue. As soon as one gets nerfed and the mesmer community adapts the qqers come back with another thing about us they want nerfed. Look at portal getting shared. Look at the previous nerfs that it has had on it to appease the WvW communities. The GCD on shatters and reducing the shattered strength was okay because the shattered strength was a bug. But after they did that hotfix we were worse off than before because before we got at least one more stack for our shattered strength. So I have defended mesmers as a class so harshly because experience has taught me that it doesn’t stop at one skill so someone needs to say something to defend our game play. IF you look in our forums on the bugged abilities skills and traits the list is longer than for ANY other profession yet we continually get nerfed except for one patch which was immediately hotfixed leaving us worse off. So am I biased? YOU FREAKING BET! But I guarantee that every one that posts to nerf x ability for mesmers is also biased. Also I never ever EVER say that any class in this game needs a nerf or a tweak that would make them weaker just buffs and buffs only for the weaker builds with in the class.

Edit: The only buffs I want mesmers to get is the mile long list of bugged traits and abilities to be addressed I’m even okay with them leaving portal as is (in its nerfed state compared to original).

Johnny The Gray
GASM’s Bunker Mesmer

(edited by jportell.2197)

Its stupid teams must have a mesmer....

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Posted by: jportell.2197

jportell.2197

Did noone here read the transcripts from the live stream with devs in short

“Mesmer portal is giving us problems looking at giving it to other classes”

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: jportell.2197

jportell.2197

Because these two skills are the mesmers only viable skills for gap openers/closers and once again because they are instant cast I think you are missing the point that fixing the behavior would require looking at all instant cast abilities like say ele cantrips or thieves signets and increasing the cooldown to the number you would like is simply unacceptable because then if you look at all our weapon skills the cooldowns for used/viable weapons is just ridiculously long then. I am feeling that you don’t want the mesmer class to be played how it should be played which is to distract/confuse and so on. All of your arguments here have been to make it so warriors can beat on us more easily which they can already do since there weapon sets have SEVERAL gap closers yet we only have one gap closer one gap opener in weapons and then blink which has a range of 900.

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: jportell.2197

jportell.2197

^ No clue why that posted twice. hmmm…

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: jportell.2197

jportell.2197

When traited distortion is available every 45 seconds… What else you got for me? And again increasing the CD on retreat would leave us with these cool downs on the staff
Auto Attack: No CD
Phase Retreat: 25 seconds
Phantasm Warlock: 18 seconds
Chaos Armor: 35 Seconds
Chaos Storm: 35 Seconds

Do you want to play on a weapon that has cooldowns this insanely long? ONLY one is under 20 seconds! Lets say the mesmer switches to staff uses all the skills in the 10 seconds then switches to the other set then by the time he switches back to the staff OVER HALF THE SKILLS WILL STILL BE ON CD! Would you use a weapon with a cooldown list like this!? We have already suffered a staff cooldown nerf. We don’t need another to make up for qqers. Aside from that PR is our only weapon skill that is a gap opener.

If thats the case than something can be done about making leap/retreat CDs longer and other skills shorter. Things can be tweaked and everyone can work together on it.

Tell me what you think is fair to get in return for a 25 second retreat?

Nothing.. You cannot in anyway convince me that the phase retreat cooldown should be increased. The staff is already used primarily for this purpose in open world combat. Also just to note I don’t really PvP that much mainly dungeons and WvW the only reason I come here to fight threads like yours is because stuff like this affects my game play when I have nothing to do with it. Again a dev has already stated that we are supposed to be slippery not as slippery as thieves but you are asking for us to essentially be forced to stand in one place and not move so we can get beat on. Thus eliminating the challenge for both sides. Mesmers would die faster and people wouldn’t have to try and use their brains when fighting a mesmer which defeats the purpose. And the only other solution would be for arena net to look at the behavior for instant cast abilities but given the track record I can imagine they will only change the tool tips for say swap it would read “Swap places with clone immobilizing foe and breaking stun”
For phase retreat it would read
Teleport away from foe leaving a clone in your place Does not break stun but can be used during stun."

Nothing.. You cannot in anyway convince me that the phase retreat cooldown should be increased. The staff is already used primarily for this purpose in open world combat. Also just to note I don’t really PvP that much mainly dungeons and WvW the only reason I come here to fight threads like yours is because stuff like this affects my game play when I have nothing to do with it. Again a dev has already stated that we are supposed to be slippery not as slippery as thieves but you are asking for us to essentially be forced to stand in one place and not move so we can get beat on. Thus eliminating the challenge for both sides. Mesmers would die faster and people wouldn’t have to try and use their brains when fighting a mesmer which defeats the purpose. And the only other solution would be for arena net to look at the behavior for instant cast abilities but given the track record I can imagine they will only change the tool tips for say swap it would read “Swap places with clone immobilizing foe and breaking stun”
For phase retreat it would read
Teleport away from foe leaving a clone in your place Does not break stun but can be used during stun."But Just by looking at the notes on Wiki I can pretty much guarantee that they won’t touch it anyways because the notes read verbatim
Instant cast: You can use this while using other skills, or while immobilized..
So I imagine that applies to stun as well since stun description reads as: Stun is a powerful control effect which interrupts and completely disables the target. Disabling meaning immobilized so that means that while we can’t use other skills we can still use this to open some space even though it won’t completely break the stun.

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: jportell.2197

jportell.2197

When traited distortion is available every 45 seconds… What else you got for me? And again increasing the CD on retreat would leave us with these cool downs on the staff
Auto Attack: No CD
Phase Retreat: 25 seconds
Phantasm Warlock: 18 seconds
Chaos Armor: 35 Seconds
Chaos Storm: 35 Seconds

Do you want to play on a weapon that has cooldowns this insanely long? ONLY one is under 20 seconds! Lets say the mesmer switches to staff uses all the skills in the 10 seconds then switches to the other set then by the time he switches back to the staff OVER HALF THE SKILLS WILL STILL BE ON CD! Would you use a weapon with a cooldown list like this!? We have already suffered a staff cooldown nerf. We don’t need another to make up for qqers. Aside from that PR is our only weapon skill that is a gap opener.

Johnny The Gray
GASM’s Bunker Mesmer

iWardens

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Posted by: jportell.2197

jportell.2197

If it is a boss that stands still or an enemy immobilized it is the highest damaging phantasm we have… But the fact that it doesn’t move just ugh… :/

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: jportell.2197

jportell.2197

Then buff the weaker classes. They need it even if they continually nerf the mesmer the weaker classes still need buffed. But if you look at my philosophy on balance which is very naive but has good intentions BALANCE WITHIN CLASSES BEFORE BETWEEN CLASSES. And as stated by a dev mesmers are supposed to be slippery stunned or not. So this shouldn’t be an issue because it is working as intended. I still have been owned by warriors as have other mesmers. Yet I never once complain about the insane damage of 100b. If you look at the LONG LONG lists of threads in here and in other subforums you will notice a trend of Nerf this class nerf that class or nerf this build nerf that build. And very few threads with the title hey how do I deal with this class or this build? Does anyone have advice on what to do in situation XYZ. And you will find that the people that reply there are extremely helpful and nice. And the people that post for things needing a buff generally receive a better response. Which is why THIS thread is filled with negativity.

Johnny The Gray
GASM’s Bunker Mesmer

illusionaryleap disabled while stunned

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Posted by: jportell.2197

jportell.2197

IF those get extended to 25 seconds then the list of skills that a mesmer has for their weapons under 20 seconds goes even lower. And the sword is the only viable main hand weapon for a mesmer. And how is fixing bugs not as important as balancing vs other classes?! I guarantee that if ANET would stop with the nerf bat and put their effort into fixing bugs in ALL the classes then we wouldn’t even be having this discussion.

Johnny The Gray
GASM’s Bunker Mesmer