Showing Posts For lunyboy.8672:

Rune of the Golemancer

in Bugs: Game, Forum, Website

Posted by: lunyboy.8672

lunyboy.8672

Love everything about this, gonna get a full set of CoE gear for all my toons just for the lulz.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Elitists, I'll honestly miss you !

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Good luck in the next game, now all of us Mediocre players get to be the “elite” and start kicking pugs and being rude.

Awesome \m/

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

HoD/SF/DR : 11/15/2013 : Bronze Week 5

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

Not even gonna bother reading most of this thread, but thought I’d jump in and leave a note for once!

So, my small team has been practicing a lot more recently and tonight the 6 of us took Devona’s Rest Keep in EBG! Well, to be fair, there were 2 defenders until the last minute and it’s not exactly a big thing, but….

We broke in, killed a few DR defenders who showed up, killed the Keep Lord and jumped in the circle just as a group of DR showed up (Probably about 4-6? Heat of the moment, couldn’t count). We managed to pull of the capture AT THE SAME TIME DR banner’d their Lord and we got to witness to Keep Lords duking it out xD

(Edit: sorry for the huge resolution…)

That’s one kittening huge monitor…

Or like… 3 inches tall…

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Worst wvw player

in WvW

Posted by: lunyboy.8672

lunyboy.8672

I’m the worst WvW player.

I’m the worst on thief. I am so hilariously bad, that my guildies ask me to run thief to laugh at me when we are running havoc squads.

Fun fact: D/P is so broken, sometimes I even win fights.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Engineer, what can be changed:

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

Turrets can’t be immune to damage, that would be greatly out of balance, but they could have MUCH higher HP, on par with actual siege weapons, and have reduction to non-targeted AoE damage.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

TA forward/up unpickable

in Bugs: Game, Forum, Website

Posted by: lunyboy.8672

lunyboy.8672

I don’t know why people still keep posting in the LFG for ‘f/f’ or ‘up up’, I find it ignorant and rather stupid. Since the Aetherblade path replaced F/U, obviously a 2nd path choice makes absolutely no sense since its really only Forward and Up paths that exist now. I remember like a week ago I had an argument over this with a guy with 9k AP, I was trying to explain this to him and he kept saying he was pretty kitten sure there was still a 2nd patch choice, he ended up rage-quitting near the start after I told him there wasn’t… I guess some people cant admit when they’re wrong :P

I can’t imagine why he might have rage-quit.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

SF/HoD/GoM Week of 11/8/13

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

To the [MU] engineer that killed me while I was getting a Vista in my own BL. If I find you, I’m gonna break your hand.

Don’t be silly.

Forget the vista, fan your bloodthirst, use this, grow stronger, kill all the engineers!

Been noticing a bit of focus on my engineer… wondered why.

Also, if it takes 4+ of you to kill one glass staff Ele, you are terribly bad, and should spam /laugh to cover your shame.

I remember you! There were four of us there, but I don’t know how many of us it would take to down a glass ele. Come to HoD windmill tonight and we’ll see!

Is everyone as confused as I am? Here’s the story as I follow it: 4 HoD killing 1 HoD glass elementalist who is an engineer that I’m focusing down from work without having logged in because an engineer on my server did PvP by a vista in a PvP zone?

Na man, that was a reference to the windmill duels. I was in EB shortly with my ele to rank her up, and got got… by 4+. I am normally an engie for roaming, and playing outnumbered, and you would know me as the female human engineer with sunglasses and the [Glueshot] finisher.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

SF/HoD/GoM Week of 11/8/13

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

To the [MU] engineer that killed me while I was getting a Vista in my own BL. If I find you, I’m gonna break your hand.

Don’t be silly.

Forget the vista, fan your bloodthirst, use this, grow stronger, kill all the engineers!

Been noticing a bit of focus on my engineer… wondered why.

Also, if it takes 4+ of you to kill one glass staff Ele, you are terribly bad, and should spam /laugh to cover your shame.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

So tell me again Thief is OP in WvW

in Thief

Posted by: lunyboy.8672

lunyboy.8672

Less than 50 hours on my thief, I can fight 3v1, disengage, re-engage and stomp 2 of my opponents. The third gets away into a keep, so I fight the guards. One of the guards uses blind on me (blind OP) and I can’t hit 2 fast enough, so I stealth away.

I have fought many, many people, and won so many fights I should have lost through sheer silly mechanics I can’t even believe it.

Signed,
Worst Thief, NA.

Make a video, I wanna see this

I’ve been threatening to, but I would be afraid of it reflecting badly on my server, my guild and go on my permanent record.

Might do it anyway, recommendations on decent capping software?

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

December 10th Elementalist changes

in Elementalist

Posted by: lunyboy.8672

lunyboy.8672

I’m looking at these changes and all I can think is, “Those poor Eles just got Rangered.” It seems Anet’s idea to make people not use Water and Arcana as much is to nerf them instead of greatly improving the other lines. It’s the same thing that happened with Ranger bows. “Oh, people are using shortbow almost exclusively over longbow? What’s that, make the longbow stronger? No, just nerf shortbow.”

This happens to every profession just about every balance patch, and to be fair, some things are a bit out of scale, and others seem to get lost to the assumption that all professions are balanced before they start moving things around.

Which is just completely false. Full stop.

Correction. This happens to every class EXCEPT warriors. Warriors are using something too much because it’s super powerful and have crappy traits they don’t use, boost crappy traits to same level of OPness as the ones everyone else uses.

Actually, Warriors are getting a bit of a nerf this balance patch, it won’t be enough, of course. But a still a nerf.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

will p/p HGH builds be crippled after dec 10?

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

Mask ur not gonna put 20 into Explosives to get IP?

Mask misspoke. He meant that you’d take Expose Weakness and then IP over Enhanced Performance. You don’t need Enhanced Performance – just take Elixir H and proc HgH, you will notice a difference, but you should have no problem reaching the proper stacks. It’s overall better.. remember, you have no points in tools for a better heal recharge on Medkit, and yet you have all the Elixir Traits to buff up Elixir H. The might stacking is great, but not everything.

what chaith said, sorry if I confused you.

Im planning on going 20-10-10-30-0 for wvw. ip is just too good to give up, it’s not only the burning damage.. the ability to put 4 conditions on a single opening crit static shot is just too overwhelming for some players/classes.

You gonna run sigil of torment…?

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

December 10th Elementalist changes

in Elementalist

Posted by: lunyboy.8672

lunyboy.8672

I’m looking at these changes and all I can think is, “Those poor Eles just got Rangered.” It seems Anet’s idea to make people not use Water and Arcana as much is to nerf them instead of greatly improving the other lines. It’s the same thing that happened with Ranger bows. “Oh, people are using shortbow almost exclusively over longbow? What’s that, make the longbow stronger? No, just nerf shortbow.”

This happens to every profession just about every balance patch, and to be fair, some things are a bit out of scale, and others seem to get lost to the assumption that all professions are balanced before they start moving things around.

Which is just completely false. Full stop.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

So tell me again Thief is OP in WvW

in Thief

Posted by: lunyboy.8672

lunyboy.8672

Less than 50 hours on my thief, I can fight 3v1, disengage, re-engage and stomp 2 of my opponents. The third gets away into a keep, so I fight the guards. One of the guards uses blind on me (blind OP) and I can’t hit 2 fast enough, so I stealth away.

I have fought many, many people, and won so many fights I should have lost through sheer silly mechanics I can’t even believe it.

Signed,
Worst Thief, NA.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Slaying Potions, the double-edged sword

in Bugs: Game, Forum, Website

Posted by: lunyboy.8672

lunyboy.8672

Each time I get one of these pots from an instance, I chuckle at one of the better trolls I’ve seen.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Warrior Trait: Furious

in Bugs: Game, Forum, Website

Posted by: lunyboy.8672

lunyboy.8672

On the other hand, crafting grants adrenaline… sooooo

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

SF/HoD/GoM Week of 11/8/13

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

if conditions are so easy to clear with null field then why is confusion a problem exactly? As a shatter mes its incredibly easy to avoid getting stunlocked and having confusion stacked on you even if they manage to stun you once or twice you can just send it all back to them and watch them kill themselves. Your tears are tastey feel free to whisper me whenever you feel like it for some fights.

i love how u still come at my D cuz i said null field not arcane thievery and perplexity every skill u use can be rupted causeing 5 stacks of conf each time and there stuns have less of a cd then null field or arcane thievery, ill make sure i got one of my buds hunt u down while im at work and if u lose to him dont even bother to hit me up cuz im training him to become better. and ur still avoiding the fact that i asked u wat guild ur from and i bet u were one of the 5+ sf that tryed to jump me just now in gombl just to get trolled after 2 of u ran from me 1v2 funny thing is i dont even main mesmer, ill make sure when i come back from work ill kill u with my mes thief and war and i will change to my condi warrior build just for u. im not in the mood to hunt someone down that could be running the other direction if u wanna duel meet me at the eb jp around 9-10pm

When all else fails attack the grammar.

You probably should use a comma between “fails” and “attack” to indicate the pause in thought.

Attachments:

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
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visualized dps difference between specs

in Guardian

Posted by: lunyboy.8672

lunyboy.8672

Thought this might be useful to some people.
I’ve put a selection of specs into my own personal effective power spreadsheet to find out each spec’s relative damage in comparison to base stats (916 pwr, 4% crit etc).

Some variables you may want to know:
I assume 5 percent damage from virtue 25.
I assume 100 percent fury up time.
All specs besides the obviously hammer ones (at least 20 in night honor) receive 2 extra stacks of might.
Gear is always zerker and ruby orbs or soldier and traveler runes, represented by either a Zor an S on the vertical axis.
Where weapon swap is worth it, I assume 60:40 ratio of greatsword to 1h sword.

The gaps would widen if you add might stacks, sigil of force, and scholar runes.

What type of calculations did you do to arrive at these projections? Were there actual damage calculations? Would you be willing to provide a link to the actual spreadsheet or calculator so that we could duplicate your results?

Thanks for your consideration.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Charging Quartz Crystals = Insane

in Crafting

Posted by: lunyboy.8672

lunyboy.8672

I’m guessing we will need 5 charged quartz per celestial armor item, based on the formula for making celestial ascended weapons. That isn’t bad if you’ve been making one per day since the Bazaar event.

The only armor craft that is going to get screwed is Tailoring, because Armorsmith is likely to use Deldrimor ingots and Leatherworker is likely to use Elonian leather, and we can already make those items daily. Tailors will have to start from scratch making the daily Damask item.

Lol. All armor crafting uses cloth… So no matter how much metal or leather you have saved up, you are still gonna be grinding the cloth.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Rampaging FGS

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Would you keep the damage boosts from your weapons in that form? Like sigils and the flat stat boosts?

Yes, runes as well. I am not ashamed to admit I use Elixir X on my perplex build in wvw, and it is HILARIOUS.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

SF/HoD/GoM Week of 11/8/13

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

So many points to address… so much drama. So many people from other servers in this thread match up, lol.

SF – some of your fighters are alright, but when it takes 5 people to down one Engie, spamming /laugh only shows your ineptitude. Good fights otherwise.

GoM – Stop sending waves of zerk-geared people at hammer trains, ours or SFs.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Ascended vs Exotic...Where's Anet's Love?

in Crafting

Posted by: lunyboy.8672

lunyboy.8672

I feel like a lot of people are missing OP’s point:
exotic -> ascended shows 5% increase in direct damage, but only 0.2% increase in condition damage.
this is before you take into account any max amount of condition stacks.

Yep (don’t know if that number is right though), it’s closer to ~13-15% increase in direct damage. Technically all of the stats are getting the same increase, and then theres the extra 5% weapon strength.

The problem is with how well power/precision/crit damage all stack compared to how pretty much every other stat is stand alone (minus some “on crit” effects/sigils/runes).

A similar thing will happen when ascend armor hits, if I recall, the extra DR will not even be enough to counter the +5% weapon damage from ascended weapons. I’m still torn by this, I don’t want power creep and I don’t want to feel forced to get them, but for how expensive they are they don’t really give a good reward. Then again, if I had to choose I’d rather have the latter.

Please examine my math above. The 5% increased weapon damage doesn’t translate into an increase in the damage calculation much beyond 5%, as the power (the stat) increase is negligible in the final calculation. The extra 5% is never multiplied with itself, thus, it is simply a flat multiplier in damage output that is equivalent to a sigil of force.

The ascended armor will benefit from an increase is its armor rating, as well as vitality and toughness, if you chose to craft those stats. And you can do the math for the increases in all your current stats pretty easy, it is easy to see the difference in a damage by simply plugging in the numbers.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Sentinel Intricate Insignias gone to waste?

in Crafting

Posted by: lunyboy.8672

lunyboy.8672

^ What Wanze said. While we don’t know for certain, odds are very, very good that Sentinel’s Insignia will become available via the Guild Commendation trader once Ascended armor is released.

I also expect Azurite to become available again sometime in the future, probably when r500 Jeweler is introduced.

Yup, I was thinking this as well, it will be soul bound, and use ascended and T6 mats and probably would have to be on par with ascended weapons to make.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
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Disconnecting when entering dungeons

in Bugs: Game, Forum, Website

Posted by: lunyboy.8672

lunyboy.8672

Confirmed for members of parties in both AC and CoE, it hasn’t happened to me yet, but I will be avoiding dungeons for the time being.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Please give us a "Queue As" Option

in WvW

Posted by: lunyboy.8672

lunyboy.8672

The “queue” system as it stands now…

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

condi duration affecting immobilize anet why

in WvW

Posted by: lunyboy.8672

lunyboy.8672

Immobilize was annoying even before they buffed it, now it’s just ridiculous. The only ones not affected by it are warriors who are pretty much immune to it, who incidentally can spam immobilizes the most often of any class as well. That just doesn’t seem right to me.

They have a low cool down weapon skill that dovetails with a trait to cause the immobilize if I recall correctly, as it is only supposed to be cripple on the weapon (mh sword).

I don’t think it was intended that one class have such a spammable immobilize, despite several classes getting close, like Engineer.

It is the 3rd attack on the chain so it takes a few seconds to get to that one attack and sword is easy to tell when something is happening so it is easily dodged. Not spammable.

Leg Specialist only does 1 second of immobolize and has a 5 second cool down so it only hits one person now.

Edit: Guardian has a hammer skill that immobolizes for 2 seconds and hits several people in a straight line. http://wiki.guildwars2.com/wiki/Zealot%27s_Embrace This is what I think more groups are having trouble with, when they see a heavy armor hammer, because it is a ranged attack. Much easier to coordinate than a group of warriors trying to auto attack a target and hopefully we all on last part of the chain to apply that immobolize.

Warrior sword with adrenaline is nice if you can land it but it roots the user in place and the only way to cancel the animation is weapon swap. http://wiki.guildwars2.com/wiki/Flurry This skill is a pain to land because you have to get in front of the target and hopefully they run right through you when you land this otherwise you are stuck swinging your sword while the target gets away.

Warriors do have a hammer skill that used to be very nice with leg specilist, http://wiki.guildwars2.com/wiki/Hammer_Shock It used to immobolize several people for one second but since leg specialist has a 5 second cool down, it only immobolizes 1 person. Difficult to coordinate a group of leg specialist warriors and this skill as the leg specialist may or may not hit the same person that the other warriors are hitting when focused in a group. More likely we all immobolize a different person in the cluster and not stacking it.

http://wiki.guildwars2.com/wiki/Immobilize This is a whole list of skills that immobolize. As you can see, there are other classes that have access to it besides warrior.

I stand corrected, thanks for the information.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

A Clean Keep is a Kept Keep

in WvW

Posted by: lunyboy.8672

lunyboy.8672

i enjoy all the funny posts in here…but it is kinda sad when the majority of the folks are posting about not defending or sweeping in favor of wxp/karma farming

#newmeta

/15 charrs

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Season 1 Rewards... Expectations?

in WvW

Posted by: lunyboy.8672

lunyboy.8672

One complete certainty…

A huge amount of QQ threads about the rewards no matter what happens…

Yup.

Because virtual rewards in a video game are enough to make people lose their actual minds.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Why can't we be offensive?

in Guardian

Posted by: lunyboy.8672

lunyboy.8672

Guards are top tier at the moment, and even specced for DPS, they can provide exceptional offensive and defensive support to their teams. Most high tier teams in ANY game mode have guardians for good reason.

But no one can compete with the current Warrior profession, so that isn’t really an argument worth having until they get nerfed back into balance.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

These double standards, I 'kinda' get.

in Elementalist

Posted by: lunyboy.8672

lunyboy.8672

So….you’re annoyed that if an opponent negates your attack, you don’t get rewarded for it?

I…uh, k.

I’m annoyed that it’s the only skill that has it’s cool-down time dictated by what the enemy does.

Come on dude, what if thieves backstab went on 20s cd if it missed. Or a mesmers shatter going on double cooldown if it missed. Or wars rush on Gs going on 40s if it missed.

You see what my point is?

For thieves, if the amount of initiative was doubled for a miss, 90% of players would quit playing thieves the same day.

On the other hand, if Warriors lost adrenaline on misses, without even hitting their F1 skill… they might be a bit more balanced.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Dungeon usefulness list

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

the class doesn’t need buffs.

In what sense? Do you think engineer is balaced for PvE, WvW, and PvP?

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Quickness from Elixer U

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

It is important to remember that is does NOT decrease cool downs on skills, so if you are trying to use a skill with a 5 second cool down, and only have 3 seconds of quickness, you only get one shot with it.

Focus on your auto-attack for the duration, and it doesn’t influence grenade flight time, so you can keep about 2-3 sets in the air while tossing them.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Ascended vs Exotic...Where's Anet's Love?

in Crafting

Posted by: lunyboy.8672

lunyboy.8672

While I agree it is not a huge difference in flat weapon damage, it is an addition to the final DPS output in any crit-damage based build. But how much? Lets do some math…

cue 60s background music here

Here’s the basic damage calculation:
Damage done = (Weapon Strength) x Power x (skill-specific coefficient) / (target’s Armor)

Is this calculation, Weapons Strength is the damage number on the weapon itself, and it not diluted with a base number, like power is. So a 5% increase is weapon damage would boost the first of 3 multiplicative increases in the final damage number, the second being crit calculation, and the third being trait/sigil/rune/potion modifiers.

Let’s plug in some numbers for fun:

Exotic Weapon Damage = 1000, power = 2000, skill coefficient = 1, targets armor = 2600, Crit chance = 50, Crit damage = 150% (base) + 75%(stats).
Base damage output = 769.23
On Crit = 1730.76
With Sigil of Night (+10%) in a Night instance = 1903.84

Ascended Weapon Damage = 1050, power = 2000, skill coefficient = 1, targets armor = 2600, crit chance = 50, Crit damage = 225% (same as the other)
Base Damage Output = 807.69
On Crit = 1817.30
W/ Sigil of night bonus (+10%) = 1999.03

1903.84:1999.03 = 95/100, so it is carrying that 5% bonus through all of the calculations, and scaling with the output.

For min/max players who like to squeeze every last drop of DPS out of their toons, why not. But for anyone playing a non-crit build, or doesn’t care about that extra little 5%, then no, of course it’s not really worth it.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

condi duration affecting immobilize anet why

in WvW

Posted by: lunyboy.8672

lunyboy.8672

Immobilize was annoying even before they buffed it, now it’s just ridiculous. The only ones not affected by it are warriors who are pretty much immune to it, who incidentally can spam immobilizes the most often of any class as well. That just doesn’t seem right to me.

They have a low cool down weapon skill that dovetails with a trait to cause the immobilize if I recall correctly, as it is only supposed to be cripple on the weapon (mh sword).

I don’t think it was intended that one class have such a spammable immobilize, despite several classes getting close, like Engineer.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

condi duration affecting immobilize anet why

in WvW

Posted by: lunyboy.8672

lunyboy.8672

immobilize should not stack… I’m fine with it being chainable. meaning if 2-3 players where to Time the attack and keep it going.. fine. but to dump a 10 stack or better…of immobilize on one player? that’s stupid. You can’t remove all that before you die.

According to the patch notes, it’s not supposed to stack more than 5 times, which is why so many are opting for Condition Duration bonuses, not just to offset the Melandru builds, but also to give some real teeth to conditions like immob or blind, and allow for more coverage.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

What to do with extra mithril/elder wood?

in Crafting

Posted by: lunyboy.8672

lunyboy.8672

Once you get a craft discipline to 450, you can just craft the first stage of the ascended mats, which is the time-gated one. To craft each fully to the planks/squares/ingots, you will need anywhere from 1-4 gold apiece, so it can be expensive, but you may get a return on your investment when ascended armor comes out (except for wood, which is weapons only).

You can alternatively gather the mats to make the ascended mats from the open-world if you have time, and sell the finished planks etc. on the TP for quite a bit of gold.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

So about that level 35 dungeon..

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Underwater combat is broken, I would take every boss in the game underwater. Solo.

Dry ground is OP.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

condi duration affecting immobilize anet why

in WvW

Posted by: lunyboy.8672

lunyboy.8672

Easy to say when you aren’t using a Ranger. My condition cleanse is all passive based or buggy (see Signet of Renewal). The multiple stacking of immobilize completely destroys me in WvW, especially when all my condition cleanses just went off and I have to wait 9 seconds for them to cure again. Those 9 seconds = death in WvW.

Thats because nothing is wrong with ranger and people always complain just for sake of it…some guy in other thread said he will make vids of ranger pwning in wvw just to prove nothing is wrong with ranger. So hold your breath, those vids are just around corner…

FYI – If you slot some Soldier runes, and use “Guard” on your bar, you get about a 12 second condition cleanse for both you and your pet. I realize it’s sub-optimal, but it may be somewhat more useful than the signet.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

condi duration affecting immobilize anet why

in WvW

Posted by: lunyboy.8672

lunyboy.8672

Just wanted to point out 1 thing and it is that – immobilize currently is bugged or working wrong.

want to test ?

Go to Cursed shores or any other place which have many SPIDERS involved in events.

I’ve got 40s+ stack of immobilize few days ago at cursed shore …where i burned all my condi clearing utility skills and stuff and they pilled up 30s+ just in a blink of an eye again after that.
(I was passing near Shelter’s gate doing my daily Ori Ore gatherings while i go jumped by spiders zerg)

If that is correct, it is well beyond the 5-stack limit from the last patch. Perhaps you should log a ticket with the in-game tool?

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

So about that level 35 dungeon..

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

I’m sorry but this is BS. I’ve got my Dungeon Master Title and AC is arguably the easiest explorable dungeon along with CoF. In order of hardest to easiest explorables..
Arah>CoE>SE>HoW>TA>CoF>AC
With the last two being interchangable.

I have my Combat Healer title, and the only ones I would swap would be HotW and TA.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Easiest FotM build/class

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

why would you use runes of the fighter anywhere o_o

Because they remind me of this: http://www.arcade-museum.com/images/118/1181242123382.jpg

But seriously, don’t use them.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Perplexity wont be nerfed tommarow

in WvW

Posted by: lunyboy.8672

lunyboy.8672

@ lunyboy:

I never had the feeling I have to trait specifically against lyssa, melandru or any other rune. Traveller i.e. is strong, but can you think of someone saying: “kitten , I was doomed to die, because I had the wrong traits against your traveller set!” ?

I`m exaggerating a bit, but I feel my inital statement that there is no other runeset that firstly, enables the user to completely rely on the runeset to do damage to kill someone and secondly, forces the opponent to change his/her build to counter it, is still legit.

Appreciate your perspective nonetheless, I guess we´re still on the same boat.

Best regards

I do trait and gear and buff specifically against the Melandru build, but yes, I take your point. Most people don’t notice the effects of defensive rune set though, if you think about it, they just come away saying “Man, that guy/girl was hard to kill.”

Soldier runes alone allow for a tankier build on the highest armor class in the game… there are NO other sets that address a class specific mechanic like they do, with the only one close being Ranger Runes with the companion buff (that’s bugged).

Engineer runes add damage when holding a bundle, but to be frank, that set is somewhat terrible compared to scholar, golemancer or even ranger, with % damage increases baked into the rest of the set, not just the 6th rune… and it would apply to anyone holding anything from a conjure to pots of hylek poison.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

condi duration affecting immobilize anet why

in WvW

Posted by: lunyboy.8672

lunyboy.8672

While I understand that there are definitely some changes that need to be made regarding passive cleansing for most classes in WvW, there are other methods, including the Melandru Runes and lemongrass food that reduce duration of both conditions and stuns to some degree.

Most professions have traits that allow for vigor for more dodging, and I think you have a GM trait that allows you to periodically transfer conditions to your pet as well as the longest water field in the game that pulses condition clears.

One of the strongest team of players I’ve ever fought was a guardian and a ranger. Perhaps you just need a running buddy?

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

FotM Dredge path needs a redesign

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Dredge fractal takes ~20 minutes at lvl48, which isn’t really that unreasonable

1st boss fight alone takes 15-20 minutes, so not sure what witchcraft you’re using…

Our wealth of game knowledge. Brazil has a 22 @ 48 recorded, but it was bombs + bad.

This is what people should be selling, not paths of Arah. I would pay 5 gold to learn techniques for dredge frac, and I am sure others would as well.

PvP’ers have known the secret since day 1!

Hammer Warriors?

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Perplexity wont be nerfed tommarow

in WvW

Posted by: lunyboy.8672

lunyboy.8672

Haha, all these diehard deniers trying desperately to justify this runeset, one can tell reading these posts who`s using it to compensate for lack of skill and who not. “Just build your character to counter these runes…” Yeah…, because it is balanced when I don`t have to trait against classes or traits but against runes.

Don`t you get, that`s exactly the problem: There is no other runeset that demands to trait specifically against it, to not die to o so skillful interrupt spam…

That’s not entirely the case. It is definitely an over-powered rune set, but there are several runes which “define” builds to some extent or make up for shortcomings that would otherwise be a set back for key professions/builds:

Soldier runes, for instance, Traveller, Melandru, to a lesser degree Hoelbrak, Lyssa, Noble for might stacking, Dolyak, scholar, etc.

For anyone running condition damage, we have to trait, gear and buff as a direct counter to the Lemongrass/Melandru build.

So while I agree on principle about your point, I think you are missing one of the key factors driving the adoption of this rune; condition builds don’t generally have a lot of good options for rune sets. The Rune of Tormenting was a nice start over Runes of the Undead, or Runes of the Forge, but some folks were just sitting on their rune sets until something epic cam along.

Unfortunately, the devs didn’t foresee the issues with interrupt builds + Perplexity.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Perplexity wont be nerfed tommarow

in WvW

Posted by: lunyboy.8672

lunyboy.8672

You got something else to say besides l2p? Oh right, no I gotta ‘’learn 2 play’‘, being said by some prick that doesn’t even understand his own class, let alone the game. Monkeys like you ruin this game, casual kitten.

“King” isn’t a casual, he is a pro troll, runs small teams in wvw with imbalanced foods, runes, guard leach etc. and then comes to troll on the forums.

He is most likely running these runes and is here to troll people who (correctly) think they are overpowered.

The sixth rune skill needs a cool down, simple as that. It is too powerful in the hands of several key professions at the moment, but those who are using it as a crutch for troll-y game play don’t want to give up the Lolz.

I have stopped actively trying to interrupt people with my set, since even though I like the confusion application, it feels too icky to use on all but the most aggressive hammer warriors. I will probably keep using them after the nerf, they just dovetail to nicely with my condition build.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

condi duration affecting immobilize anet why

in WvW

Posted by: lunyboy.8672

lunyboy.8672

Because they thought stacking stun would be a good idea.
Because they think stunbreak works when stuns can be spammed..
Because they don’t like turtles..

FYI – Stun isn’t technically a condition, it is classified as a control effect.

http://wiki.guildwars2.com/wiki/Stun

I believe that OP was talking about the condition immobilize, which is now properly stacks from multiple sources.

Some condition cleanse is necessary for wvw, and the more you bring, the more likely you will survive.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Perplexity wont be nerfed tommarow

in WvW

Posted by: lunyboy.8672

lunyboy.8672

Head shot spamming thieves traited for good initiative return can drop serious amounts of confusion on just about anyone with these runes. 1v1 they are pretty much unbeatable, even with really good condition cleanse and good access to stability. It is simply a waiting game, and it’s not like they can’t pursue pretty much any profession or just stealth and reset.

What’s fun is running into a team of these jokers all running perplex, interrupting, and then laughing at you.

So Pro.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Easiest FotM build/class

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

I am currently having a variation of this discussion in another thread, but if you are running Engineer in Fractals, you have to be willing to swap out every single utility for different fractals.

This is probably not ideal, and as obal said, a zerk guardian will be much, much easier and useful, mostly because there is more advice available for each fractal shard.

Also, when you get an opportunity to switch away from Rune of the Fighter to something with a bit more offensive support/defense. For instance, Sup. Runes of Altruism share 3 stacks of might with your party on heal, leaving you with 4 more runes to use for something like Runes of the Earth, and since you can trait for protection from 2 sources, you can keep up basically another set of armor in addition to what you already have when you are attacked. This will be much more survivable to “trash” mobs in fractals, which is quite a challenge for an engineer.

I am sure the boys here will call me a “bad” for advocating something defensive, but in fractals as they go up, having something like protection up, even 40% of the time is much better than going with any extra toughness or vitality on your gear.

As an alternative, if you don’t mind the waste of 2 rune slots, you could get an extra 40% might duration with 4 runes of the Noble. This would help if you stack might, or use HGH.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

FotM Dredge path needs a redesign

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Dredge fractal takes ~20 minutes at lvl48, which isn’t really that unreasonable

1st boss fight alone takes 15-20 minutes, so not sure what witchcraft you’re using…

Our wealth of game knowledge. Brazil has a 22 @ 48 recorded, but it was bombs + bad.

This is what people should be selling, not paths of Arah. I would pay 5 gold to learn techniques for dredge frac, and I am sure others would as well.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

So about that level 35 dungeon..

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Oh yeah and make sure you are < level 30 and wear the hardest title to get Combat Healer.

Nuuuuuuuu… “Master Crafter” lets everyone know that you craft-leveled your character.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD