Showing Posts For lunyboy.8672:

9/20 SF/HoD/YB

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

I said it once, and will again: YB sure seems to have some classy folks.

FWIW: only people running zerker feelings come here to vent about people that /dance, /laugh or whatever when they roll over you.

It’s called sportsmanlike conduct, and I am sure you wouldn’t understand. I personally don’t care one way or the other, but as my server’s morale has suffered under 4 weeks of this type of blowout, and the last thing we need is a bunch of pvp wannabes giving our people even more reason to pve instead of wvw.

But I remember when SF spawn-camped us and destroyed us utterly, and we got through that and moved up in ranking. Maybe I should give my server more credit, since according to the score, we are both ahead of you in this match up, and in points overall.

On the whole, I agree with your assessment of YB people, though. They are MUCH classier than some servers we have faced, especially on the forums.

Your server has spawn camped others, if you can’t take it (4 weeks or 1week) then that is a personal issue, plain and simple. (Personal meaning to each person not just you) Spawn camping is something that a server chooses to let happen. People are not there because they choose not to be, plain and simple. I saw it on ET, I have seen it on SF, people either leave or just don’t enter if they think they are outnumbered.

It is an aspect of the game that is just about as common as golem rushes…It happens every week in many matchups.

Also if we start giving credit for “whose in 2nd, who is ‘ahead’ of who”, or any amalgamation of those type of statements: count me out. The only thing it tells me is that you have people that PVdoor while SF is asleep. We have had the same coverage gap since T8, we are over it.

There is no need to worry with PPT once you realize this game is coverage wars, not guild wars, and surely not RvR.

I was in your Borderlands last night. Bay was a breeze, but we were just warming up in the south. Your Hills were lovely, and were ready for us to knock down the gate and rush in. Your Garrison was ready and willing. Such little resistance.

And don’t call me Shirley.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Engineer Exotic Gear options

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

wvw: try a knight/cavalier mix or any combo of mixed or pure rabid + dire, depending on whether you feel like a power build or a condi build. but dedicate yourself to being either a power or condi build, youll be more effective.

pve: zerk, rabid, rampager, carrion, dire…

This is good advice, but for dungeons, stick with direct damage for the most part. Knights armor with zerk jewelry to start with, then move toward full zerk as you learn each encounter in each dungeon.

I would recommend Sup. Runes of Earth for your best defensive option in a rune set at the moment, and run with the 2 protection proc traits. At least until you get your feet under you in instances.

As far as insanemaniac said, Rabid is amazing in wvw, but you have to get used to kiting, small number crits, and using defensive options while your bleeds and burns tic.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Attunement Cooldowns

in Elementalist

Posted by: lunyboy.8672

lunyboy.8672

Because otherwise we’d be too much like Engineers (even though they’re basically the same class mechanic except feels better because of the no cooldowns and still doesn’t lose utilities slots for having the kits because of toolbelt).

No. Engies with 3 kits have 4 f skills, 20 weapon skills, a heal and an elite for a total of 26 possible skills because the utility slots are the kit swap buttons.

Eles have 20 weapon skills a heal, 3 utilities and an elite for a total of 25 skills UNTIL you count conjures, which give you stat bonuses AND can be shared. Swap out 3 utilities and an elite for conjures and you have 41 total skills possibly available.

Kits are good, but engies don’t get invited to speed runs for our Fiery Great Sword.

Source: I have both and got my Dungeon Master title with my engineer. After 2 weeks, I am speed-running on my ele and haven’t brought my engie to a dungeon in days.

Edit:

I’ve said before that Conjures might get more builds dedicated to one or more if they were more like Weapon Kits.
As they are, they are basically severely nerfed versions of Weapon Kits.
The timer is much lower (Weapon Kits CAN run out, but it takes long time), they have charges, which imo needlessly limits them on top of the timer, and their cooldowns tend to take a long time as well.

wut.

Have you actually ever played an engineer? What weapon kits are you even talking about, and how is it that having a conjured weapon that buffs you and another person is not as good as a weapon kit? I run Lightning Hammer and FGS, and I keep the LH up like 90% of the time, and when it’s on cooldown, I am generating might stacks and fury up to 30-40 seconds at a time.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

(edited by lunyboy.8672)

[video] This is how we get the fix

in Elementalist

Posted by: lunyboy.8672

lunyboy.8672

Yeah, I’ve been playing my ele for about 2 weeks now, and have a guardian as well. These videos seemed… disingenuous in that I can do better with the ele after 2 weeks than that.

You want to see a profession with a high skill ceiling? (because that IS what we are talking about) Try just clicking skills on the basic Engineer build. There is a study in a high skill ceiling with a VERY low reward, out pacing ele by quite a bit.

Also, conjures ARE OP. I <3 them.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

9/20 SF/HoD/YB

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

I said it once, and will again: YB sure seems to have some classy folks.

FWIW: only people running zerker feelings come here to vent about people that /dance, /laugh or whatever when they roll over you.

It’s called sportsmanlike conduct, and I am sure you wouldn’t understand. I personally don’t care one way or the other, but as my server’s morale has suffered under 4 weeks of this type of blowout, and the last thing we need is a bunch of pvp wannabes giving our people even more reason to pve instead of wvw.

But I remember when SF spawn-camped us and destroyed us utterly, and we got through that and moved up in ranking. Maybe I should give my server more credit, since according to the score, we are both ahead of you in this match up, and in points overall.

On the whole, I agree with your assessment of YB people, though. They are MUCH classier than some servers we have faced, especially on the forums.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Upcoming league (EU) and..

in WvW

Posted by: lunyboy.8672

lunyboy.8672

It’s really quite simple, there will now be 2 bottom-tier demoralized servers that bleed players no matter what happens because they didn’t have the coverage to start with, and it will only get worse.

Snowballs. Snowballs everywhere.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Thief Stealth = Worst Mistake In The Game

in Thief

Posted by: lunyboy.8672

lunyboy.8672

No. I main an Engie who eats thieves for breakfast, I was laughing at people who play thieves, use this tactic and then talk about AoEs and Cleaves on the forums to further perpetuate the myth that you could hit a thief who is smart enough to use shadowstep/return. I just imagine them, in stealth, just over the rise laughing themselves into a trolly fervor at all the people swinging at empty air.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

(edited by Moderator)

Do Guilds need to quit for you to change WvW?

in WvW

Posted by: lunyboy.8672

lunyboy.8672

Im not gonna read through all the garbage on this thread against the patch, but I will point out that:

IT ONLY TAKES ONE PERSON TO BACK CAP / DECAP / CAP a point.

If you are so serious about WvW, why dont you take 1 person from your guild (who enjoys PvP) and let them do the capping…One person, your zerg spamming #1 will not miss one person.

It may only take one person to decap but usually the server with the buff leaves a defender at each point and this defender will have the buff with increased stats. Trying to kill this buffed defender one on one won’t be easy and f you are already outmanned with no buff, probably impossible.

Here’s another fun point; if you have the buff, and are specced into heavy conditions, the second skill on the cannon is pretty hilarious for dropping 130+ point bleeds onto multiple targets for the duration of the fight, and the 2 and 3 skill are increased with your personal condition duration bonus. So if you are holding a point, make sure the person with epic cd/cdur is on the cannon for even more fun.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

stomp pts: Vengeance and Vapor form

in WvW

Posted by: lunyboy.8672

lunyboy.8672

If you are letting a warrior use Vengeance you deserve to lose the stomp points.

Because that warrior is always alone. Stomping actually happens in small scale skirmish fights aswell.

Downed state is utterly unbalanced and one of the reasons why points for stomp is stupid. Some professions have better means to stay alive while downed, decreasing or even flat out eliminating the possibility to feed points. And some professions have a flat out better way of landing a stomp, increasing the chances of gaining points.

Funny enough, both lists from best to worst are kinda similar…

I agree that giving points for stomping when the downed states themselves are so imbalanced is a bad idea.

I would disagree that the classes that have the worst downed also have the worst stomping ability (if I interpreted what you wrote correctly).

Eng’s downed is bar none the WORST in the game. However elixir S is an AMAZING stomp tool… and soon eng’s will be even better at it when toss S only grants stealth and B will grant stability (hopefully the duration will be long enough) + a random boon.

Same thing with warrior… 2nd worst downed state in the game, but they can stomp pretty kitten well with stability, immunity to damage, quickness, etc.

But then you do have thieves, eles, and mesmers all of who have great downed stats and can stomp very well.

I disagree with only part of this. Elixir S is great for stomping, sure, but any profession that has stealth, blind, stability, quickness, or other evade/invul can do the same thing WHILE having good to great downed states.

I think vengeance is a cruel joke of a downed state ability, and only works out on par with the engineer 3rd skill, which is to say, after 10k kills, I have killed 2 people with it.

Two. Ever since then, if I am defending hills, I go out of my way to die on the bridge.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Thief Stealth = Worst Mistake In The Game

in Thief

Posted by: lunyboy.8672

lunyboy.8672

A thief who is stealthed is doing no damage to you. A thief who isn’t stealthed with “obscene damage” is about as durable as wet tissue paper.

There are a vast amount of skills with which to hit a stealthed Thief. All ground targetable AoEs, many cleaving auto-attacks, channeled attacks that are cast before the thief enters stealth.

Is stealth strong? Yes.
Is Death Shroud strong? Yes.
Are Eviscerate, clones, and (properly managed) pets strong? Yes.

Is there a counterplay mechanic to all of these strong things that make classes different?

I think you’ll find the answer is yes.

Also, my boss would like me to provide the information that you are approximately the 160,647th person to make a “[Class] is [Overpowered for some reason]” thread, and the 23,195th one to make one specific to thieves.

LOL. I love this.

Roll thief → Shadowstep to opponent and crit backstab for 7k → stealth and shadow return to safe distance → Watch 7 opponents swing at the air around them as if attacked by bees.

Laugh hysterically.

Repeat.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

9/20 SF/HoD/YB

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

I’d like to thank that Perplexity Engie on the HoD BL Sunday morning for being my 10,000th kill! It’s very hard to find solo and duo roamers to fight, everyone be zergin’.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

9/20 SF/HoD/YB

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

Wow YB, now I know why CD made a post complaining abt your golems. I don’t really have a problem with you using them, except… stop littering our keeps with them!

Every time we retake a keep we see a golem, or tow, full health alphas and 1/2 health omegas etc etc. Like they are disposable underwear and you use them and throw away :/

What’s crazy is, YB definitely has enough people to just throw down rams everywhere instead of porting ever more golems to take a whole map. Last night in HoD BL – 3 Golems in garrison – 4 golems in Bay – 5 Golems in NE keep, etc.

If you had 4 small teams of 10, instead of 40+ golems, you could have simultaneously taken 4 towers/keeps with 3 rams each in less total time, and instead of 3 defenders running around the map trying to stop you, you would have had .75 defenders per objective.

Also, the YB on here seem classy, if you could remind your servermates that spamming /laugh isn’t classy, and after steamrolling a considerably less populated server with a zerg and golems, they should be /saluting us for trying to defend at all instead of pve-ing for the next week.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

9/20 SF/HoD/YB

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

Gotta Love That Tick gl henge and sf!

Seems like maybe HoD got singled out as the server in the barrel, once again, on reset night.

Gonna be an amazing, totally fair week.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

The Risen Priest of Melandru is OP

in Dynamic Events

Posted by: lunyboy.8672

lunyboy.8672

This smells like troll…

Also, one quick tip for the lizard transform, when you go to the priests healing him, spam the interrupt to stop the healing. This keeps the fight from going on even longer.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Zojja's Musket

in Crafting

Posted by: lunyboy.8672

lunyboy.8672

What you get for playing a zerker engi.

Zerker stats for the rifle are the only good stats..

Yeah, anyone who knows anything about the engineer, knows this.

That being said… you might try coloring everything red to match it.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Best Way To Gain Karma Now?

in Crafting

Posted by: lunyboy.8672

lunyboy.8672

Running Fractals gives quite a bit of karma, and you can use regular relics to buy Obsidian shards from the vendor in Dessa’s Lab.

I remember reading somewhere that the x8 that is below your personal reward level gives the best karma, etc. for the risk. So my PRL is 32, thus I can do a daily 28, 18, and 8 if I want. All will give decent amounts of karma, relics, and the first two will give a daily chest I believe.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Perplexity Engies, Um Hello Devs?

in WvW

Posted by: lunyboy.8672

lunyboy.8672

Anyone know what the Perplexity Engi build is? I cant seem to see why it would be so powerful – is it just because of the stuns/interrupts? if so surely Warriors have it beat. It has 2 skills being the Pistol and the Wrench that can inflict confusion as well – how can it be THAT strong?

It’s not. This thread is full of bads who can’t deal with conditions, and they want to keep roaming with full zerker and no removals. People who can deal with this build are playing and having fun in the game. Perplexity build is a one-trick pony, that is all. Properly played HGH build or Teldo builds are much, much more powerful.

When used properly perplexity is stronger than HgH. The big downside to HgH is that it’s SO tied to elixirs. It’s also very boon dependant. If you get your boons stripped/corrupted/stolen… you’re gonna have a bad time. The updated S and B tosses do look like they will improve HgH (at the cost of a longer B toss which means slightly fewer might stacks).

It’s not that people can’t/don’t know how to remove conditions… it’s that they can’t remove the normal eng conds (which we have a lot of) plus constant additional confusion (no icd) plus confusion when you hit them (15s icd). It’s not like an eng can’t overwhelm cond removal without perplexity as is anyways…

So while I understand that you are frustrated, don’t take it out on the profession that is underplayed and up to this point, underpowered. We just happened to be good at interrupts and have access to some confusion already, so this is just an oddly synergistic rune for us.

Eng is not UP. It’s one of the best roamers/small group classes atm and can provide decent ranged/support to large groups. It does have a higher initial learning curve than other classes though. Why the OP only picked eng though…. idk… it’s not the only class that can use these OP build defining runes well…. thief and war are also too strong with these (I haven’t tried it out on mes yet, so idk).

Seriously… I can’t think of ANY other rune set that defines builds as much as perplexity does.

Gee… Soldier, Scholar, Divinity… and those were without really thinking about it. GG.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Minimum level? FotM Ascended weapon chests

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Yeah, I got a pistol from a level 20 daily. I will never, ever use it though, so jokes on me.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Cheats and Hacks in WvW

in WvW

Posted by: lunyboy.8672

lunyboy.8672

snip A lot[sic] of the issues in this game aren’t[sic] exactly hacks, rather people find glitches and exploit them, I have seen others in other servers do it before and when we reported them nothing, but now people are crying because of getting killed constantly and chased down, stunned etc..

“It isn’t REALLY hacking, besides, others do it, why shouldn’t we?”

There’s some Grade School logic for you, hope you devs are reading this.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Does pull+range strat still work for TA F/U?

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

That’s pretty amazing.

Can I ask for a detailed description of your rotations? Why the spiders didn’t aggro? And how the tree didn’t shake all over you?

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Perplexity Engies, Um Hello Devs?

in WvW

Posted by: lunyboy.8672

lunyboy.8672

Anyone know what the Perplexity Engi build is? I cant seem to see why it would be so powerful – is it just because of the stuns/interrupts? if so surely Warriors have it beat. It has 2 skills being the Pistol and the Wrench that can inflict confusion as well – how can it be THAT strong?

This is where I am out of the gate: http://gw2buildcraft.com/calculator/engineer/?2.3|a.1b.h1o.e.1b.h1n.0.0.0|0.0.0.0.0.0.0.0.0|1b.71p.1b.71p.1b.71p.1b.71p.1b.71p.1b.71p|2w.0.2w.0.3w.0.2w.0.1b.0.1b.62|u589.k67.0.a1.a6|30.e|2c.2e.2x.2m.30|e

This has potentially 7 interrupts:

1. Shield #4 double tap – AoE blowout, up to 5 targets close range.

2./3. Shield #5 tap once to block/Stun melee; tap again to throw in a line 5 target daze.

4. Big ol’ bomb F2 skill – high damage, large range, AoE blowout.

5. Tool Kit #4 Magnet pull – single target pull.

6. Supply crate elite – Ranged AoE w/stun. Very long cooldown.

7. And the one I traited for, heal turret detonate is an AoE blowout.

In different situations, I will swap out for Flamethrower for the push (and smoke stomps), and Throw Mine for the knockback AND boon strip (often pairing it with sigil of nullification for extra boon hate) instead of the rocket boots.

Now consider that I ALREADY have 3 sources of confusion on the stock build from the pistol #3, Bomb kit #3, and tool kit #3, the synergy with Perplexity runes is quite good. It isn’t a faceroll, but it does penalize players who opt for no condition removal.

I have mentioned before that when these get nerfed, I will still play them, and I no longer think that is the case. With the recent leak, the way some of my conditions stack will need to be adjusted in my build, and I will most likely be going back to grenades. This focus on interrupting is very alien to my play style, although it has taught me some useful things about the game.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Does pull+range strat still work for TA F/U?

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

There is a difference between promoting and condoning. While I’ll never tell people that playing Longbow Warrior/Ranger is a good idea, if they enjoy playing it I won’t abuse them, as long as they don’t claim that it’s far better than it is.

They tried out a tactic that they read about, and they pulled it off. Well done to them. Now that they’ve seen how they can complete it, the option is there to try do it faster in the future.

Honestly, they didn’t come here claiming it was a super pro way to do it. They didn’t say “haha in your face elitists, we can do this ranged ezpz”. No. They shared that they tried out a tactic that they read somewhere, and it worked for them. This kind of attitude is exactly what we SHOULD be encouraging. The mentality to read about tactics, and to try them out. If they succeed, well done. Next time they can change what they think was unnecessary and do it faster. If they fail, they get to reflect on why it went wrong, and hopefully go back and improve.

Well said.

/15 Charrs

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Cheats and Hacks in WvW

in WvW

Posted by: lunyboy.8672

lunyboy.8672

Nothing more frustrating than facing a thief who hacks either, since it’s obvious to anyone who has played a thief what they are doing, but nothing will be done about it, because it’s “not suspicious.”

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Perplexity Engies, Um Hello Devs?

in WvW

Posted by: lunyboy.8672

lunyboy.8672

I’m kind of annoyed that an engineer is better at confusion than a mesmer.

This.

Mesmers who are supposed to be ‘THE’ confusion class meanwhile other classes are running around with these runes and doing way more confusion. These runes are good for a Mesmer but OP on engineers and some other classes.

Especially frustrating is the fact that I have to trait very specifically AND have these runes AND give up certain things in order to make “just ok” use of this one condition.

Do engineers have to do that?

Of course we do. Do you think we really want to run things like Bomb kit or Flamethrower on a condition build in zerg fights in wvw?

My entire build now is built around the perplexity runes to maximize the number of interrupts I can generate. It is a rotation of skills, with about 7 opportunities for interrupts all on long cool downs, and 5 require very very precise timing in a skill-lag prone environment and 2 of them are tied together and must be performed together.

I have won less fights than I usually do, 1v1, and have only been marginally effective at roles in which my typical build would excel since I switched. Ranged pressure hardly exists in this build, and while I am fairly tanky (2600-ish armor), the second someone who knows what’s going on realizes I am using the perplexity runes, I get seriously focused.

It took about 3 hours of wiki research and theory crafting to come up with these options, and in a large fight, it is fun to drop confusion on 2 or 3 targets at a time, but it isn’t an instant win button. Far from it, as trying to time several interrupts in a frenzy of combat is difficult to say the least.

So while I understand that you are frustrated, don’t take it out on the profession that is underplayed and up to this point, underpowered. We just happened to be good at interrupts and have access to some confusion already, so this is just an oddly synergistic rune for us.

Besides, if you play a Mesmer, wvw is someplace where you can contribute without epic levels of confusion anyway. And if you equip the rune, as mentioned before, you have several ways of proccing it in addition to your regular methods of application.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

I just had the worst dungeon experience

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Aside from the video sticky….

Guardian
http://www.guildwars2guru.com/topic/83701-the-perfect-dps-guardian-build/
http://www.guildwars2guru.com/topic/84653-the-virtuan-sf-gs-guardian-dps-build/
http://www.guildwars2guru.com/topic/84006-guardian-video-guide-for-fractals-of-the-mist-shown-at-48/

Warrior
http://www.guildwars2guru.com/topic/83915-axemace-dps-build-for-dungeons-and-fractals-62513/

Ranger
http://www.guildwars2guru.com/topic/84268-the-perfect-dps-ranger-guide-for-real/

Theif
http://www.guildwars2guru.com/topic/84546-the-perfect-dps-thief-build/

Mesmer
http://www.guildwars2guru.com/topic/83936-the-new-mesmer-meta/

Engineer
http://www.guildwars2guru.com/topic/82395-guide-to-grenades-in-pve/

Necromancer
http://www.guildwars2guru.com/topic/81260-powermancer-glass-cannon-build/

Elementalist
http://www.guildwars2guru.com/topic/83561-hamartias-sd-elementalist-build-dps-might-stacking/

Good information about builds isn’t that easy to find, there are no clearing houses of “good” builds with ratings, and the plethora of “guides” on youtube is spurious at best.

It’s not hard to find good ones. The length of the video is a pretty good indicator for dungeons. For builds if it’s for dungeons and it’s not a zerker power build it’s bad. If it’s a condition or healing build it’s really bad. People are hesitant to change to this and look for something easier and much worse rather than try it and get better.

The game is advertised as play the way you want, with no holy trinity, and roles are very poorly defined.

True, but after a year of being out it is pretty clear what each profession brings.

Warrior – offensive support of FGJ, banners, vulnerability
Guardian – defensive support of projectile reflects/destruction, condition removal, defensive boons, binding blades, blinds
Mesmer – utility of TW, feedback and other reflects, focus pull, null field, group boon copying
Elementalist – lots of might and fury and conjured weapons
Ranger – offensive support of spotter and frost spirit
Engineer – stacking max vulnerability with grenades
Theif – stealth, lots of dps, good for stacking might before fights blasting sb in a fire field
Necro – blinds, chill, vulnerability

A good group comp maintain 20+ might and vulnerability stacks, perma fury, reflects if needed, condition removal if needed, and ZERKERS. Some other good things depending on the situation would be blinds, cc, and perm prot.

Probably left out some things but oh well. You get the drift.

This is actually more good information than I came across in my first 2 weeks playing. Not everyone has been playing for a year, and especially when coming from other game with more clear roles, it DOES take time to get used to the difference.

Thanks for the post, I hope more people see it.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
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Fix the Twilight Arbor Forward/Up Path

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

holds breath for video

Keep holding…

We are at 8 days…

You said:

Before the week ends.

On Sept. 3, 2013 at 19:23.

I would guess if the professions were indeed balanced, you would be able to get a group together and run this in the time period you committed to.

The question now is:

Do you have so few people on your friends list that play either Necros or Rangers seriously that this is difficult to arrange in your busy schedule of forum warring?

Or is it that the people who DO play these classes seriously have told you this is impossible, informed you of how weak the Ranger reflect REALLY is, how ineffective the Necro blinds would be against ever-increasing waves of spiders and that even at range, this would be difficult, if not impossible?

Once again I say, Easy Mode.

GG.

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Physti – Elementalist | Fistful of Blades – Thief
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My Gripes with the Dungeon Community

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Implying we never take people with us and teach them things… Except, we do. It’s just not worth my time to explain a lot of things to PUGs, because typing it is quite bothersome, and chances are pretty high they’re idiots who won’t listen anyway.

Also the reason I hardly ever PUG, and if I do, it’s usually 3-4 guildies/friends and 1-2 PUGs to begin with.

And this, ladies and gentlemen, is where this board gets its reputation.

It isn’t your skill that makes you an elitist, it’s the unwillingness to communicate with the “commoners.”

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
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My Gripes with the Dungeon Community

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

ITT: “We don’t bother to actually explain fights, we just /kick anyone who doesn’t do exactly what they are supposed to after reading our minds.”

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Fix the Twilight Arbor Forward/Up Path

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

3 rangers just chain whirling defense after the tree gets to 50% and should be pretty easy. Having 3 necros is probably harder.

Lol. Whirling defense.

holds breath for video

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
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Fix the Twilight Arbor Forward/Up Path

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Three necros two rangers aren’t worse?

Ranger pets can’t dodge the shake, so if they are in the room, more spiders are spawning no matter what the actual players are doing. I felt this was balanced with the fact that someone mentioned the “ranger reflect,” and I wanted to give them a fighting chance to try that reflect in a combat situation.

5 Rangers have very little add management, and 5 necros will cap bleeds on each individual spider lowering their overall DPS, even if they are power builds.

I actually think it is possible to do the path with this composition, I just think it requires some creative thinking and very high level of play that some may be capable of here…

But we are still waiting.

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Fix the Twilight Arbor Forward/Up Path

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

lovingly crafted for spectators benefit.

more like lovelyboy, ohohoho

OOOOOO… good one! Maybe your mom can put that one on the fridge

Hey, that’s mean

Nobody talks about cookie’s mom like that. She’s a nice lady. You should be ashamed of yourself.

Never. I was simply saying that I am sure she is proud of her cookie-wookie…

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
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Fix the Twilight Arbor Forward/Up Path

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

lovingly crafted for spectators benefit.

more like lovelyboy, ohohoho

OOOOOO… good one! Maybe your mom can put that one on the fridge

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
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I just had the worst dungeon experience

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Actually, here is the thing. The game is a year old. The “elitists” have been educating the community for months with video/stream guides, and written guides.

After a year, the answers to every question the game poses are out there if you put some effort into finding it. So forgive the elitists for being tired of explaining over and over again the answers to questions that ought not to be even asked anymore. And forgive them for not having patience for imbeciles who are too stubborn or stupid to avail themselves of the ample community resources at their disposal.

After all this time and effort, what is the proper response (if you won’t allow ‘derision’ to be the answer) to a person who says, “My sentinels/clerics hybrid necromancer minion build and 4 equally geared pug friends keep failing TAFU, please nerf! Also, I don’t want any help and I refuse to change my build or my utilities and no one in my party will change our build or our utilities and I expect a nerf”?

This is the official DUNGEON board. I simply suggest that this would be the first place people go when something in the game becomes frustratingly difficult.

Good information about builds isn’t that easy to find, there are no clearing houses of “good” builds with ratings, and the plethora of “guides” on youtube is spurious at best.

The game is advertised as play the way you want, with no holy trinity, and roles are very poorly defined. On top of that, PvE outside of dungeons isn’t challenging, you can get to 80 easily with greens, group up to do events, all without research.

Maybe you should consider that, and take your clear hatred of casuals to a private forum, so you have har har har without the rest of us being subjected to it.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
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Fix the Twilight Arbor Forward/Up Path

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Name-calling, misquoting, and strawman arguments are pretty hilarious at this point, guys.

Anyone taking the time to read the whole thread will see that my points stand on their own, with or without the delicate box of troll they reside in, lovingly crafted for spectators benefit.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
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Your favorite "i play the way i want" build

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

the trials and tribulations of asking for “zerk only” pugs in CoE

IMHO, you are beggin’ to be trolled… perhaps these images are reflecting that possibility.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
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I just had the worst dungeon experience

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

How the blazes did a thread about crappy group dynamics devolve into a build discussion? Way to undermine the message, guys.

You must be new here. There is very little intelligent analysis to be had in general, but there is only a small core group of real elitists, who are very good at the game, but they only make fun of people/builds/professions to make themselves feel better about something else in their life.

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Are you ever going to balance the classes?

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

I said engi CAN use their class mechanic while dpsing. Please read. :/

I did read, and was responding to your comment about them not being exciting. Most of the time, I have a heal, a stun break and at least one condition applying skill up there, and I can’t just mindlessly roll my face against the F keys as they come off cool down.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
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Fix the Twilight Arbor Forward/Up Path

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

but “the community” doesn’t want help on how to be better, they want their hands held and perhaps the lowest-effort-possible pathway to finishing difficult content. that’s why TAFU threads are full of people who refuse to use better tactics, run better builds, and assemble better team compositions.

The path is broken. People don’t expect it to be easy, but even under ideal circumstances, it can go spectacularly sideways if people miss a dodge (or if their pets get hit). So they come here and ask for a “nerf” when what they mean is a “fix.”

What I don’t get is how near-sighted some on this board are to not acknowledge the mechanics of the fight are, in regard to a few professions, incompatible; implicit disdain for the dirty casuals “community” notwithstanding.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

(edited by lunyboy.8672)

Fix the Twilight Arbor Forward/Up Path

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672


The Super pro Team: “Name professions that aren’t “viable” in TA F/U and we’ll make a group to go do it. But when we clear it in your non-viable professions you have to prostrate yourself before the entire sub-forum and admit you’re completely clueless.”

Random forum guy: ok. do it on 3r/2n then.

The Super pro Team: 3 rangers/2necros lol. Way to make it easy. Should have said 5 necros if you wanted to make it a challenge. anyways, you’ll have a vid before the week ends.

The week has ended, still no video

Random forum guy: so, where’s the video?

The Super pro Team: “Did I seriously manage to troll you for a whole week? Dear god I’m good!”

Random forum guy: trolling. that’s your excuse? what are you, 6? my little brother can conjure up bullkitten 10x better than that! and he’s in a coma!
“Look kids, I’m the toughest guy on the block! what? you want me to beat up that scary looking guy? he’ll be in hospital this week then! Did I seriously manage to troll you for a whole week? Dear god I’m so tough!”

pro member1 : but not many people have geared necro/rangers!
pro member2: people can’t be bothered to do it just to prove a point!
pro member3: you’re QQing because they didn’t do the challenge they asked you to give them??
pro member4: “The dungeon forums are a disconnected mess full of imbeciles”
pro member5: i’m from eu


gz on your baiting lunyboy. it did its job beautifully

Honestly, I expected these Black-Hearted Bunnies to come through and deliver an epic vid of how rangers and necros could “pwn” this path, thus helping a subset of the community accidentally.

A good troll is a worthy consolation prize.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Are you ever going to balance the classes?

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Well ok Ill bite. Warriors only save their burst for the end of the fight. Necro’s only flash DS or save it for defense. Mesmers dont shatter. Thieves dont steal? Only classes that really get to keep using their class mechanic in dps builds are engi, guardian and ranger. But they arent exactly very exciting class mechanics.

Well, not speaking for all Engineers, but I save my tool belt skills for appropriate times, since they are more often than not utilitarian, and not unlike the right side of the skill bar, and shouldn’t just be rotated as they come up.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
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Fix the Twilight Arbor Forward/Up Path

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

If by “some” you mean “one” and if by “asking for legitimate help” as you stated earlier in the thread you mean “posed a challenge”. If they had refused, you’d have been whining about it, too. When you go around calling people “scrubs” you really aren’t making a great argument for how awful these people are.

All I read out of this is “Waaah I don’t like the way they have opinions different from mine!”

There were people asking for help. Most in the thread were making fun of them (and the player base in general) and pretending that playing guardian or warrior = skill.

I called them “scrubs” to bait them into arguing a bit more… and you bit the hook nicely, thanks. I even stated in that post my intention.

I made my argument clearly several times, I really don’t care if you noticed or not, or even what I was arguing about.

It isn’t opinion, there are at least 2 posts a week about this dungeon path, mostly by people with low post counts and reasonable amounts of Achievement Points, suggesting they have played the game without needing much from the forum up to this point.

People post here, and are immediately set upon as being “unskilled” or playing the “wrong” profession, or having the “wrong” group composition, when one of the primary selling points of the game is the ability to use whatever composition they like.

Once you read what the mechanics of the dungeon are, and the tactics used to beat the boss, it becomes obvious that some professions are going to be less useful than others, and to some extent, a significant liability.

The people being unhelpful are obviously not scrubs, as this path isn’t easy, despite their protestations to the contrary. But making a public spectacle of yourself and your ego over something as silly as a dungeon path is hilarious to make fun of, so I take every opportunity.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Does pull+range strat still work for TA F/U?

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Speaking of group compositions, did anyone get round to doing that 3 necro 2 ranger run of TAFU?

3 Ranger and 2 Necro, actually, and if they tried it, they certainly didn’t post the video of it. I was the original issuer of the challenge, and am anxiously awaiting all of the “pro” trolls who make fun of anyone who posts anything about F/U to actually try it in earnest.

I don’t think it will happen though, they are too busy with all of the F/U google alerts for the forum.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Are you ever going to balance the classes?

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

….

Also an “Evade when creator evades” system would help too I think

All good thoughts, but turrets can’t evade. Most of the non-ranger-main-pet NPCs in this game are just kittened.

None are balanced against their drawbacks. Turrets can’t move, but have equivalent HP to spirit weapons, without the benefits of following their creator.

Just my 2 cents:

1. Grenade Engies can stack and maintain 25 stacks of vuln pretty easy. Maybe not the best in the game at it, but top 2.

2. HGH (the self buff) has gone somewhat out of style in PvE (it was more a pvp workaround to low condition damage builds fwiw), with folks looking for more reliable consistent DPS without even MORE ground targeting. There is an excellent post about a zerk-bomber build generating warrior-level DPS.

3. Most game systems try to reward more difficult classes with higher DPS than the faceroll starter classes. GW2 seems to be the opposite, with easy mode being the highest consistent pay off and few exceptions, like the LH Ele.

3.5 Before someone says that a good deal of our DPS is ranged, I will just point out that our ranged option (Grenades) are all skill shots, and that would seem to balance out a bit of the good damage already. Compare to Barrage on Ranger, for instance, with a longer flight delay.

4. Someone mentioned group wide buffs, and we can, with some reliability pop some might on a group, and blast finish fire fields at regular intervals… but this doesn’t come close to banners, spirits, empower, et. cetera. Even if I were popping potions at everyone’s feet, the passives from War, Guards and Rangers would still be better.

5. Our Heal Turret functions as a bit of a group heal (~2.5k) and can be blasted (~1.2k) a few times pretty easy. It doesn’t scale well with heal power though, which is a hilariously bad stat for most professions anyway.

6. Defiant is not our friend, but when we NEED to CC a boss, a coordinated group with at least 1 engineer can pull off defiant stacks VERY quickly, and signal to the group that the boss is ready to be knocked back to the wall, stunned, etc. In the case of Mai Trin in the AB dungeon, a thief and I pulled off all her defiant in less than 10 seconds in anticipation of pulling her into the electric field. It was highly efficient, and made me kind of sad that I don’t get to play with these skills more.

In summary, my Engie main is the reason for my dungeon master title, but I still see the significant imbalance when I run dungeons on my Guardian, which literally facerolls things for more damage than I generate on a fully-buffed and specifically-geared engineer. When I call it “easy mode” in other threads, this isn’t to say that the people playing it are button-mashing the Eddy Gordo of GW2, but the difference between a good Guardian and a great Guardian is lost on most, since there is so much fudge-factor built into the profession.

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Fix the Twilight Arbor Forward/Up Path

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Its been done naked. Think the main issue is most people cannot be bothered to do it just to prove point. That and not many people have geared rangers and necros.

I can respect that, just because some random on the internet told you it couldn’t be done, doesn’t mean you should try it. But doing it naked isn’t the same as doing it without the skills I mentioned. And for the record, Rangers are #2:

https://d3b4yo2b5lbfy.cloudfront.net/wp-content/uploads/2013/08/1c2c9GW2_Anniv_Infographic.jpg

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
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Fix the Twilight Arbor Forward/Up Path

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

got it getting trolled ty, now I am in the same guild as lunyboy.8672 and I was on the run of TA F/U when we beat it about 2 weeks ago? We didnt really have that difficult of a time with it, but the problem comes in that we had a ranger with us, who is a friend we have played other games with who just had to sit the last fight out since his pet doesnt dodge roll when he does, the pet becomes a major problem makeing the rangers in this dungeon often a hinderance ranther than a help for this last boss, and this is where the problem is.

Yup. I challenged these scrubs to do with with 3 rangers and 2 necros, and some of them puffed up their feathers and said they would have it done by the end of last week. Yet, no video, so I decided to remind them how underwhelming their “troll” actually is, and see if I could bait them into continuing the argument.

And our experience highlights the primary issue with the dungeon / path; when it was designed, the professions were not taken into consideration, and the only way to describe content like this is broken. Period. It’s annoying for people who know how to run it, frustrating for first timers who have beaten Arah (path 4 before the nerf, thx), and impossible for people who have just hit 55.

Because it IS a level 55 dungeon. So if you really want a challenge, 3R, 2N – level 55 → GOGOGOGOGO!

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
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Dire Engineer, which runes?

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

Runes of scavenging with condition damage, life steal procs and condition damage based on vitality. Probably more a Necro rune, but worth considering for the price.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
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Fix the Twilight Arbor Forward/Up Path

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Name professions that aren’t “viable” in TA F/U and we’ll make a group to go do it. But when we clear it in your non-viable professions you have to prostrate yourself before the entire sub-forum and admit you’re completely clueless.

3 rangers, 2 necros. Let me know when you have the video up.

It should be pretty easy for you guys, and if you wouldn’t mind putting up a guide to show how you did it for people who might play these professions, that would be a very nice addition.

Good Luck!

So let me see here…… Reflection and AoE Blinds? That will be so hard.

OK, so when should I expect the video?

Before the week ends.

Not sure how weeks work where you are from… but we are still waiting…

http://weknowgifs.com/wp-content/uploads/2013/03/stephen-colbert-popcorn-gif.gif

Did I seriously manage to troll you for a whole week? Dear god I’m good!

If by “trolling” you mean several people all beating their chest about their superiority at this game, and then when met with an actual challenge, pretend like you were just kidding.

I’d say you were quite successful.

That’s what we do. We are apes.

Alas, truth.

And you’ve been trolled over and over by apes. What does this make you?

Sad for the game in general, when the upper-tier players would rather troll the forums than help people asking for it. I do place part of the blame on ANet for the lack of high-level end-game content, creating pockets of bored tryhards who don’t have the stomach for PvP and are tired of Infinite Guild Banner trolling.

And unimpressed in general with the trolling here, which seems to vacillate between name-calling, acting as if you have been proven correct through argumentation, and pretending like it was all a big joke.

The general lack of talent is depressing.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
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Fix the Twilight Arbor Forward/Up Path

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Name professions that aren’t “viable” in TA F/U and we’ll make a group to go do it. But when we clear it in your non-viable professions you have to prostrate yourself before the entire sub-forum and admit you’re completely clueless.

3 rangers, 2 necros. Let me know when you have the video up.

It should be pretty easy for you guys, and if you wouldn’t mind putting up a guide to show how you did it for people who might play these professions, that would be a very nice addition.

Good Luck!

So let me see here…… Reflection and AoE Blinds? That will be so hard.

OK, so when should I expect the video?

Before the week ends.

Not sure how weeks work where you are from… but we are still waiting…

http://weknowgifs.com/wp-content/uploads/2013/03/stephen-colbert-popcorn-gif.gif

Did I seriously manage to troll you for a whole week? Dear god I’m good!

If by “trolling” you mean several people all beating their chest about their superiority at this game, and then when met with an actual challenge, pretend like you were just kidding.

I’d say you were quite successful.

That’s what we do. We are apes.

Alas, truth.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Fix the Twilight Arbor Forward/Up Path

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Name professions that aren’t “viable” in TA F/U and we’ll make a group to go do it. But when we clear it in your non-viable professions you have to prostrate yourself before the entire sub-forum and admit you’re completely clueless.

3 rangers, 2 necros. Let me know when you have the video up.

It should be pretty easy for you guys, and if you wouldn’t mind putting up a guide to show how you did it for people who might play these professions, that would be a very nice addition.

Good Luck!

So let me see here…… Reflection and AoE Blinds? That will be so hard.

OK, so when should I expect the video?

Before the week ends.

Not sure how weeks work where you are from… but we are still waiting…

http://weknowgifs.com/wp-content/uploads/2013/03/stephen-colbert-popcorn-gif.gif

Did I seriously manage to troll you for a whole week? Dear god I’m good!

If by “trolling” you mean several people all beating their chest about their superiority at this game, and then when met with an actual challenge, pretend like you were just kidding.

I’d say you were quite successful.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Fix the Twilight Arbor Forward/Up Path

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Name professions that aren’t “viable” in TA F/U and we’ll make a group to go do it. But when we clear it in your non-viable professions you have to prostrate yourself before the entire sub-forum and admit you’re completely clueless.

3 rangers, 2 necros. Let me know when you have the video up.

It should be pretty easy for you guys, and if you wouldn’t mind putting up a guide to show how you did it for people who might play these professions, that would be a very nice addition.

Good Luck!

So let me see here…… Reflection and AoE Blinds? That will be so hard.

OK, so when should I expect the video?

Before the week ends.

Not sure how weeks work where you are from… but we are still waiting…

http://weknowgifs.com/wp-content/uploads/2013/03/stephen-colbert-popcorn-gif.gif

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD