Showing Posts For lunyboy.8672:

Do Engineers get more accepted into groups?

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

HGH with nades is likely the simplest engineer build there is and the highest DPS in terms of AOE. It the most useful for easy runs given the vulnerability stacks (increases Party DPS) and the base damage. horror stories with engineers in the party are greatly exaggerated in many cases. The best DPS build for this class is not only simple but “spam” like in its play and has a max range of 1,500 units.

While I agree we should “Bring some DPS,” I disagree entirely that HGH is the “easiest” way to do that. HGH with grenades is the most annoying amount of ground targeting I have ever done, and I spent more time on might maintenance than I did actually killing/dodging mobs.

If you are running grenades in a dungeon, get a pistol/shield set up, run 2 sigils that are appropriate for the instance. For CoF Path 1, I run one sup. sigils of smoldering and night, run the potent Flame legion slaying potion, and your food of choice, I run Choc. Omnom creams, for the boon duration because I run 2 runes of altruism and like to maintain some might.

In full crit gear at level 75 (CoF scaled), I can hit my #1 grenade skill for 1400 per crit, with up to 3 crits per grenade toss. I also run the new scope, so that I can stand back and get about 60% crit chance for almost 2/3 crits per toss.

I also run SD, and my grenade barrage hits like a truck. Dropped from a plane. No HGH necessary, and you get to focus purely on hitting targets instead of maintaining stacks for might.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

[BUG] - Rocket Boots Movement Bug

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

It’s still a terrible and useless utility skill. Utility skills are so important for engi’s, they rely on heavy dmg kits, on life saving elixirs and then u got this crappy skill (that is almost not to be taken seriously) which makes you jump forward, without breaking stuns and crappy damage, it was a joke, and it still is.

stuns, no, but all other movement impairing effects? yes.

blast finisher? check.

damage? check.

gap creator/closer? check.

i find your lack of faith in the booties disturbing.

^ ^ Seriously. They are amazing, and do well in both condition and direct damage builds, even providing some support. Blast finish the Heal Turret twice while moving out of combat? Heck yes.

OK, so what started as a little bug every now and then became intensely frustrating last night, when I finally experienced the immobilize (without the condition) effect in a fight.

I got so mad I almost uninstalled the game. They fixed the Warriors’ movement problem, but they don’t even acknowledge that we have one?

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Legendary weapon? why?

in Crafting

Posted by: lunyboy.8672

lunyboy.8672

the damage (like fire) is purely cosmetic

I think that’s inaccurate. The weapon does fire based damage instead of physical (but plenty of other weapons can do that…not just legendary ones). The Legacy sword skin is an example.

No, there is no “fire” damage, there are only 2 damage types in this game direct damage and condition damage.

And fall damage.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

New legendary's

in Crafting

Posted by: lunyboy.8672

lunyboy.8672

I don’t really even see the point of legendary trinkets imo, unless they’d have the stat change out of combat ability that the weapons are getting. Other than back items, the visuals of an amulet ring or accessory would go unseen xD

The only other reason I could see is if the legendary trinkets added some sort of effect to your character, like an aura or some other cosmetic change.

I could see like an amulet giving you a glow, but back pieces are already visual is most cases. Perhaps you need a full set of legendary jewelry for a halo or head-located visual effect of some type, since the weapons give you a glow and a footstep effect.

Perhaps a colored halo, a crown, a void effect, a disc, or other transient visual. It would be sweet to have a dragon helm with a burning crown above it. Now all I need is a red norn….

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Video of Abaddon, Vote Evon

in Cutthroat Politics

Posted by: lunyboy.8672

lunyboy.8672

The fallen temple you are referring to is in the middle of the ocean in the Straits of Devestation. You get to visit it during your personal story. I believe it’s referred to as the Forgotten Temple.

…Ah yes, that place. I figured at some point I visited it, shows how much of an impression it left that I can barely remember it XD

That’s because that place is host to one of the biggest mistake and fails of the GW2 personal story. A conceptual fail in the script mostly. Let me sum it up for you :

Trahearne : We found a temple to a 6th god in Orr! There was supposed to be only 5 temples there so it must be the temple of the legendary outcast god that nearly destroyed the world hundred of years ago.

Trahearne : Go visit it and get the secrets inside! There’s bound to be countless mysteries, information on the elder dragons, powerful artefacts or at least some information on the gods themselves.

Zhaitan Minion : Ah ah, we were here first, dibs on the secrets !

. kills Zhaitan Minion’s easily since he was a pushover

Sidekick : Oh no, we just killed a Load-Bearing Boss and now the whole place is falling on our heads! Quick, we must leave that place and take absolutely nothing with us!

Trahearne : So, you got nothing? Ah well never mind, nobody cares about Guild Wars 1 Lore or the human gods anyway.

Me : @#-_%$

Yo, this is funny, but you need to warn a Bookah before you link to TVtropes. I have to sleep in like 10 hours.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

4 Weeks Price Reduction > Good Dungeon?

in Cutthroat Politics

Posted by: lunyboy.8672

lunyboy.8672

If only we could conduct mists research into the future and see which dungeon makes the majority of parties automatically reset back to the lab if they get it first. I don’t know that I could handle another Dredge or Grawl fractal with pugs.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

July 23rd Patch Info

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

http://imgur.com/a/cONc3

This guy has some of the speculated weapons. (not the ghost like weapons) What I do not see is the rifle which I have attached.
These screens were prolly taken at the time when the item codes were discovered, when aetherblade content 1st showed up. (That’s when I took mine of the “supposed” rifle)

But we should find out soon anyways from the weapon vender once patch goes live.

I heard there are new aetherweapon skins for all weapons, and the cannon isnt the rifle skin its a new skin entirely. Supposedly in the same style as the pistol

The shield spins and shoots steam, most of what I have seen shoot steam as well… all in all… pretty nice looking. Gonna try to get a pistol and shield combo, maybe the rifle, depending on what it looks like, because the dragon one wasn’t nearly as nice as the pistol/shield set I picked up.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Why solo roam on anything besides a thief?

in WvW

Posted by: lunyboy.8672

lunyboy.8672

Every vet WvW player has never said “kitten that thief killed me, he has pro skills”

I actually have said that. Typically, I can stomp most amateur thieves 1v1 on my engineer, but every now and then I am very impressed by one. I agree that stealth is a crutch, and it is even funnier when a whole team uses it via a mesmer, and you realize that without stealth, their dynamic wouldn’t work at all.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Solo contesting mechanics?

in WvW

Posted by: lunyboy.8672

lunyboy.8672

For extra credit, have people tap ALL of the keep and tower doors on an entire map simultaneously, wait 30 seconds, take all camps simultaneously.

No group is organized enough to counter that strategy, and even once they realize that the door taps WERE a distraction, they will start wondering which tower/keep you are actually going to focus on, and let the camps go.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Skill lag while no one's around?

in WvW

Posted by: lunyboy.8672

lunyboy.8672

FYI – you will also experience some lag when large groups enter the map. This can indicate an incoming group to an otherwise lightly-manned borderland.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Perma-stealth backstab theives

in WvW

Posted by: lunyboy.8672

lunyboy.8672

I’m waiting for some ballsy guild to form an engineer turret zerg. Think about it. Every engie can bring 4 utility turrets + another 4 from Supply Crate (traited). Imagine 30+ engineers storming a keep. 30 × 8 = 240 turrets!!!

Yup, they all line up, place their turrets and stand around looking at each other with wrenches in hand.

They pick up the turrets, walk 600 units, drop their turrets as the come off cool down. 2 minutes later, they have all of them up and running again, and are standing around.

Meanwhile, 30 perma-stealth thieves walked right past them, and took a tower.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Protective Shield v. Protection Injection

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

Leg Mods is -33% to immo/chill/cripple duration.

Ahhhh. Which is the one with +25% combat movement? I actually quite liked that trait as well.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/19/13 - NSP/HoD/FC

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

I’ll just post these here… HOD using exploits to get on SM wall…

[IMG]http://i41.tinypic.com/ofrlfd.jpg[/IMG]

[IMG]http://i41.tinypic.com/2iuxpvt.jpg[/IMG]

This is the third time I have seen this today, and I am fed up. No walls were down. Just straight up exploit abuse

GG HOD. Some of you are classy, these people arent

What guild was the Ele in? I saw [CV] for the female human, but the other was too small of an image to make out the tag.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Perma-stealth backstab theives

in WvW

Posted by: lunyboy.8672

lunyboy.8672

Also note that. they nerfed elementalists ability to mist form stomp.

False? I did some mist stomps just yesterday..

I believe what he/she is trying to say is that going INTO mistform now interrupts casting actions, like going into Elixir S does with engineers. Because why nerf elementalists when you can nerf engineers as well?

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Protective Shield v. Protection Injection

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

ya, unless you are a bunker, take stabilized armour for a defensive trait, or if you can, take leg mods.

those two will help out a roaming dps build a lot more than PI or PS.

Yeah, if you aren’t doing any kit swapping, the 25% faster movement in combat is very useful. If you are kit swapping, though, definitely take the swiftness on kit swap trait, and try to get the vigor on swiftness for 100% uptime on both.

The vigor trait is in the alchemy traitline, which makes it compete with some of our best traits, but in 1v1s and certain dungeons, perma-vigor (dodge every 5 seconds) is amazing, esp. with swiftness.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Speculating new engie skills

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

While the idea of a frost thrower is nice, and definitely possible given its existence already in the game as a consumable related to a renown heart in Mount Maelstrom (not to mention that boss in CM), I think they should take the time to re-enforce existing builds and addressing any weaknesses rather than just going to town and throwing everything out the window.

Wait… what? The only freeze consumable that I have heard of is the frozen keg thing, where is this gun?

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

So. Stealth Trap.

in WvW

Posted by: lunyboy.8672

lunyboy.8672

I actually have only used stealth traps on rare occassions when a thief is running around perma stealth in a keep and there’s still a dead mesmer in the lord’s room.

I have, on occassion, surprised a doly ganking thief by dropping it at the entrance to vale at the choke though

That is actually a useful spot. I have dropped them at the door way to the north BL camps, so that when a thief tries to stealth by, boom. Aggro.

I try to make sure that the thieves will be knee deep in NPCs unexpectedly when they decloak. I am sad that I don’t ever get to see the results of this… but it is fun none the less.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/19/13 - NSP/HoD/FC

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

WHY HATE?

OMG SCREW YOU DANNY HOLY KITTEN YOU WOULD LEAVE I HATE YOU, I SWEAR TO KILL YOU CUZ YOU’RE NOT EVEN A GOOD THIEF

JK, I’ll miss ya man… Come visit sometime bic boi

NOT A GOOD THIEF? CHECK THIS VID AND TELL ME IM BAD I DARE YOU

IM GONNA KITTY TONIC CAT MEOW YOU SO HARD WITH KITTIES

Dude. You have to stealth more. Perma stealth, you know, like on the forums?

Then you have to SS to the cannon>stealth moar.

Kill all exterior guards and then burn the gate down with cluster bomb. Don’t drop rams, rams are for noobs.

Drop inner the same way, bleed out champ while stealth Back stabbing vets. Blind and kite, tap 2, 2, 2, 2, 2, 2, 2, 2, 2.

Claim.

PROH TIP: get green gear, but don’t waste monies on yellow.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/19/13 - NSP/HoD/FC

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

Why hello there Fergusons Crossing.
I don’t believe we’ve met before.

Hearing this in his voice… creepier than it should be.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Speculating new engie skills

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

If it spells a word, then it is an acrostic not an acronym.

Id like to see turrets fixed before we get another round of broken skills.

People everywhere divisively annoying Nakoda’s temper.

^ Which is this?

borderline, the problem is that for it to be a complex noun phrase it would, out of necessity, need be an independent clause.

pedant, being a proper noun, would lean towards the acrostic header, but since “people everywhere divisively annoying nakoda’s temper” (p.s. “aggravating” might be a better transitive verb there) is a dependent clause because it has no actionable verb. I am drawing a blank on the technical term for this at the moment, i do not have my grammar notes at hand today. it may in fact be an acronym.

soz.

however, “people everywhere divisively aggravating nakoda’s temper [who also] incessantly conjure kittens [that] intensely tackling taboo eclectic nonesense suck" is most definitely an acrostic.

P.P.S: i don’t have a temper. this is just my general temperment.

You had me at “soz.”

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/19/13 - NSP/HoD/FC

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

HAHA! from the posts it seems like NSP is discovering the “ferg zerg”.

HoD is generally tired of facing NSP and the hot join heroes always running loose on the borderlands, and toward the end of the week, will want it to just be over.

I dont agree at all. Myself and many HoDers are liking these NSP+HoD mashups. HoD is on the 3rd week of the closest most competitive matchups in all of GW2 NA.

Plains, I got nothing but respect for you, but I have been rolling in our BL for the last 2 weeks, and as much as I like a good fight, getting perma stunned and back-stabbed by a 4-person team that got lost on their way to PvP is getting increasingly frustrating. I’m not mad at the teams themselves, playing flutes over my corpse, or spamming laugh after killing an engineer, of all things (post that screen shot on your fridge). I was just ready for something fresh to revitalize our teams.

I didn’t mean to generalize the entire server, but the HoD BL regulars have generally agreed with my sentiment, at least through the day, when other people are on the map, they do.

Perhaps we can figure out something to rejuvenate HoD WvWers since I happen to really like your server.

I have said in other threads, we need a way to have a beer together, to make sure people don’t feel like stomping is personal. Heck, I have partied with several of your people just to let them know they played really well, even if they don’t beat me in a fight. (but especially if they do)

Aside from the “my database record can beat your database record” chest thumping here on the thread, which I like to troll from time to time I generally like that we are SO close in this match up. I really like that I contributed to the fact that we came in second instead of third in the last match up by stopping people from taking our BL camps through the week, often when I was one of the only people on the map, and sometimes duo-ing with some of the most capable and fun players I have had the privilege of knowing.

I think the fight club could help a bit as well, getting people into parties with each other and allowing for some camaraderie while still fighting is always good.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/19/13 - NSP/HoD/FC

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

HAHA! from the posts it seems like NSP is discovering the “ferg zerg”.

HoD is generally tired of facing NSP and the hot join heroes always running loose on the borderlands, and toward the end of the week, will want it to just be over.

I dont agree at all. Myself and many HoDers are liking these NSP+HoD mashups. HoD is on the 3rd week of the closest most competitive matchups in all of GW2 NA.

Plains, I got nothing but respect for you, but I have been rolling in our BL for the last 2 weeks, and as much as I like a good fight, getting perma stunned and back-stabbed by a 4-person team that got lost on their way to PvP is getting increasingly frustrating. I’m not mad at the teams themselves, playing flutes over my corpse, or spamming laugh after killing an engineer, of all things (post that screen shot on your fridge). I was just ready for something fresh to revitalize our teams.

I didn’t mean to generalize the entire server, but the HoD BL regulars have generally agreed with my sentiment, at least through the day, when other people are on the map, they do.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Why Are People Crying So Much About Thief?

in WvW

Posted by: lunyboy.8672

lunyboy.8672

My main is Guardian…

Hmmmm… that’s a tough one. Easy mode vs. easier mode.

I choose Eddy Gordo.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Nerf Black Powder + Heartseeker

in WvW

Posted by: lunyboy.8672

lunyboy.8672

ITT:

People ganked by thieves – Thieves have access to more core damage and survivability than any other profession, this is very difficult to fight, as there are no defined counter skills outside of a “trap” gimmick. Stealth is a somewhat broken mechanic that allows for very imbalanced fights, and should be addressed, especially considering the high movement ability intrinsic to the profession. Crafting a build around countering thieves leaves us with good defense, but not enough damage to kill a thief before they perma-stealth away, no matter how bad they are.

People who main/love thieves – We are much harder to play than this thread is making it seem, and we must sacrifice quite a bit for “perma-stealth” that isn’t really perma. While we do have good combat movement, and good damage, we must build with glass gear to get the numbers you are talking about, and even when stealthed, we can still take massive damage and die quickly. Try actually rolling a thief and playing with some builds before assuming that thieves have it so easy, this will allow you to understand the profession a bit better, and make it easier to counter.

Both camps have some valid arguments, but what I am seeing as a big problem with the small group roamers is the “sword/shield” party, with a guard, war, ele, and 2 thieves that you don’t see. You can’t do enough damage to kill the guard or ele, the Hammer warrior is perma-stunning, and the next thing you know, 2 9k back stabs down you and they either stomp from stealth, or Shadow stomp.

I know thieves are supposed to be the perfect predator and what not, but if there were some balancing, what would both camps like to (reasonably) see? Here is a short list of a few that seem to be mentioned every time this thread comes up, feel free to add to it:

1. Reveal on block, aegis, invul., et. al. – This would allow a non-connecting attack (outside of a miss, of course) to stop a thief from being able to remain stealthed until one of his or her attacks connects, and rewards a opponent for a well-timed block against an invisible thief. Thieves can read the status of their opponents from stealth, so this requires thieves to have the skill to read combat status.

2. Reveal on damage. – This seems like the most divisive of the possible balancing solutions, as taking damage AND getting revealed seem like the worst possible combo for any thief. If it were mitigated with more access to boons, no “revealed” debuff (just for this situation), and/or something else on the thief wish list, I still don’t see it happening. This would also allow certain classes an advantage with ground-targeted AoEs, not necessarily balancing things, but creating counter builds.

3. Profession access to reveals – A possible solution that would buff certain under-represented professions, or under-utilized trait or skill lines, creating “thief/mesmer” sweeps that would be even more effective, and would show entire hidden zergs(at least 5 at a time). This creates the problem of how the “reveal” would work, if only certain professions could see it? Or would it be a debuff trigger, like the trap? Since Anet has basically said they were adding new skills, I would be curious if they would add PvE content that relied on the use of some of these mechanics, and then spread the “revealed” functionality throughout the whole game. I would think that professions already OVER utilized would have less access to this, since we are actually trying to balance things, but maybe rangers, engies, or even thieves themselves would have easier access to it, over Guards, Mesmers, and Eles.

My personal opinion: I am partial to the last one, since it requires people to equip or trait for anti-stealth, and that investment would have to bear some consideration. I like the first one because it seems to be a simple, yet balanced change, but no. 2 would immediately shift every thief QQ thread into a “Why do I get revealed when I take damage?!” thread overnight.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Thief vs Mesmer vs Guardian (need help)

in WvW

Posted by: lunyboy.8672

lunyboy.8672

A good thief can distract an entire zerg for quite a bit of time. You aren’t going to kill many, but you can definitely make them angry enough to delay them or break down the chain of command for a bit.

Not to mention, if you want to track a zerg, and pick off stragglers, shut down certain pieces of siege (not in a tower of course), or focus on commanders or other support targets that NEED to come down.

I am doing my level best to get my thief up to at least 30 to start running him in WvW, especially after playing him in PvP.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/19/13 - NSP/HoD/FC

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

My prediction of this weeks match:
FC is gonna kick kitten – go up in rank, and server morale is going to be up, at least for the beginning of the week
NSP is going to roam and gank in the BLs, and Zerg but not admit it in EB. Their server morale is going to suffer from boredom later in the week.
HoD is generally tired of facing NSP and the hot join heroes always running loose on the borderlands, and toward the end of the week, will want it to just be over.

Never faced FC before but reason NSP likes your bl is because its easy to control. We step into EB map and get faced with 50+ hod protecting sm and trying to take our stuff all day. So we do the logical thing and attack your bl since your server doesn’t defend it as much as EB. We get points and thats how we always beat you every week.

Just gonna repost this to make sure everyone on HoD sees it. Thanks for your honesty, and I look forward to facing your gank squad at least some time this week alone.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Automated Response Hate

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

They can nerf it all they want! I hate it when bad ppl run this troll trait and i miss my nade barrage so it takes forever to kill.

No decent player should run this.

Are you talking PvE? Or PvP/WvW?

This trait can be a corner-stone of a bunker or condition bunker build. Seriously.

always PvP my bad should have said so

On high lvl there are hardly any TRUE bunkers anymore – its all about team support + caps/decaps and kills

i kill AR engis regularly with full condi builds

it can be a pain in the kitten i guess but most of the time its not worth picking (only exception might be with soldiers amy but imo there are no strong builkds with that soooo)

Yeah, I haven’t reached high levels in sPvP, yet. But in wvw, it is hilarious to troll necros with this build, since they are supposed to be so OP. All the condis just melt away with the Runes of Melandru, the lemongrass soup and then the AR, even the necro’s bleeds at +133% duration don’t hold up.

It isn’t OP, though, because as stated before, 25% health is not a good position to be in.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

[BUG] - Rocket Boots Movement Bug

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

It’s still a terrible and useless utility skill. Utility skills are so important for engi’s, they rely on heavy dmg kits, on life saving elixirs and then u got this crappy skill (that is almost not to be taken seriously) which makes you jump forward, without breaking stuns and crappy damage, it was a joke, and it still is.

stuns, no, but all other movement impairing effects? yes.

blast finisher? check.

damage? check.

gap creator/closer? check.

i find your lack of faith in the booties disturbing.

^ ^ Seriously. They are amazing, and do well in both condition and direct damage builds, even providing some support. Blast finish the Heal Turret twice while moving out of combat? Heck yes.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Protective Shield v. Protection Injection

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

What kill u in wvw is most properly condition “root”, NOT the “CC”.
Think about it.
For dungeon, it depend a lot on boss, mobs ,your group , your build etc etc etc.

I believe what Kok is trying to say is that “Protective Shield” is protection on ACTUAL CC, like stuns, knockdowns, etc. and is NOT the same as the CONDITION “immobilize,” which is one of the 3 movement conditions and needs to be cleansed.

Protective Shield is useful for it’s short cool down, but if it triggers every time it can, you have bigger problems than protection alone can solve.

If you aren’t running a protection focused build, the 20% damage reduction trait in the toughness line might be a useful alternative, in that it can’t be “stolen” and stacks WITH protection AND food buffs. So if you get knocked down, you could conceivably have about -73% damage reduction while in that state, at least for a little while.

On a tanky build, this is hilariously troll.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Discussing "Most Dynamic" method to Engineer

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

Until you reach level 80 it’s hard to truly appreciate how complex this class is. Many of the Kits which at first don’t seem promising when you unlock them, later become indispensable.

The truest thing on the forum. Can’t tell you how many times I looked at different kits and was just like… meh.

Now I wish I had more slots for all of them.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Speculating new engie skills

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

If it spells a word, then it is an acrostic not an acronym.

Id like to see turrets fixed before we get another round of broken skills.

People everywhere divisively annoying Nakoda’s temper.

^ Which is this?

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Automated Response Hate

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

They can nerf it all they want! I hate it when bad ppl run this troll trait and i miss my nade barrage so it takes forever to kill.

No decent player should run this.

Are you talking PvE? Or PvP/WvW?

This trait can be a corner-stone of a bunker or condition bunker build. Seriously.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Automated Response Hate

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

HGH has nothing to fear from AR. Under HGH those grenades hit for over a thousand per toss, easy.

Lol. I can hit 1000 per toss on my non-HGH build, but I have to invest heavily in tools to do it. No one that deep in Alchemy is trying to do as much direct damage as HGH, but a condition damage/duration build might really benefit from it, since 25% health is much more survivable when you have more health and toughness.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Zerg? I'll do it solo!

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

Do you have a grudge against elixir U or something? XD

Elixir U is effective in bigger confrontations, since you will have some cover and the ability to drop a wall.

1v1 it is more of a draw back than an advantage, in my opinion.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/19/13 - NSP/HoD/FC

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

I don’t know, I thought last night was the most roaming-friendly match in a long time. I spent it duo roaming on HoD.

Reset night, yes. Later in the week? Not nearly as much.

BTW, we doing fight club this week? I missed last weeks and really want to get in on it.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/19/13 - NSP/HoD/FC

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

My prediction of this weeks match:
FC is gonna kick kitten – go up in rank, and server morale is going to be up, at least for the beginning of the week
NSP is going to roam and gank in the BLs, and Zerg but not admit it in EB. Their server morale is going to suffer from boredom later in the week.
HoD is generally tired of facing NSP and the hot join heroes always running loose on the borderlands, and toward the end of the week, will want it to just be over.

Meanwhile on the forums, groups will be complaining about no “small man” groups roaming, laughing at people who “zerg up,” and trying to figure out how to spam /laugh on the forums, all the while feverishly ganking uplevels and solos. People with personal grudges will be airing them. There will be even MORE deleting of comments. And all of this before the end of the weekend.

Good luck this week!

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/12 DR-NSP-HoD

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

shrugs id say the bigger question is why is HOD so obsessed with DR, seems like every time im on green is pushing blue and blue is pushing red.

Yeah… I was there for reset night when you golem rushed our BL Garrison in the first hour.

Tell me again how obsessed we are with you?

Edited for redundant grammar that was redundant.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

(edited by lunyboy.8672)

7/12 DR-NSP-HoD

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

Cause you guys were facing small servers like Sorrow’s Furnace and Eredans Terrace :P
Now your facing the big dogs and losing.

SF is a small server?

I’ll take one ticket back to T8, please…

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

[PIC] 22,215 damage. Thief FUN!!

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

I’ll state another unpopular opinion here:

Engies are better equipped than most professions to fight against Thieves, but it all depends on the two builds. There have even been tournaments to back up this notion.

And this whole notion of a “good thief will always beat and Engie”, to me, reads more like… a good player will always beat a player that isn’t as good as him. In other words, if he was that good with the Thief, he would probably be able to beat you even if he chose a different profession.

At the moment, the only thing that is truly over the top with Thieves is certain builds can pretty much always get away from you before they die, which means they always get to fight on their terms. Their burst damage, itself, it usually not the issue with these builds. The build shown in the pic above was most likely a glass backstab thief, and they are usually one of the easiest to kill now, assuming gear is comparable.

Completely agree. We have more traits and skills than most to specifically deal with thieves. The “I” trait in toughness specifically procs protection for 3 seconds on a critical attack.

If there was a MORE specific trait that was to counter thieves, I have no idea what it would be, except for pairing it with one of our cripple trait.

Edit: I almost forgot, with food (in WvW) and 2 traits, we have -73% damage reduction for a few seconds when stunned, so basilisk poison is somewhat hilarious. They try to do 20k damage, they only do 5k and you hit #5 shield skill, drop your supply crate and start beating on them.

Make sure and spam /laugh, and stay next to your net turret for more hilarity.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

(edited by lunyboy.8672)

Postpatch WvW badgemachine:-)

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

I think i’ll stick to Grenades for farming bades. I’ll tag upto 15 enemies per attack, 1500range away. Every .5seconds.

Fun build nonetheless, but you made it abundantly clear its entirely just to farm badges by tagging and otherwise not really dealing dangerous damage. And the Grenadekit just does that all-round much better. Picking up Grenadier only makes it that much better.

5 enemies, max; 15 total hits possible.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Damage

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

DPS beats bosses and they’re all but immune to CC. The only time you want heavy CC support is against trash but then 95% of the time ANet throws too many enemies at you for you to make a considerable dent because of AoE caps.

That’s so cute, you actually don’t know how defiant works.

Also, Mai may be back depending on how the election goes. And that is OK, because your OP classes are still OP in that dungeon as well.

Wait what? Mai might be back???

Yep, according to some of the press info, the upcoming election for the captain’s council will be between Kiel and some stinky charr, and if Kiel wins; Aetherblade becomes a fractal, and if the charr wins; molten alliance dungeon.

So vote early and vote often.

And to the 26 stacks of defiant, I doubt they will change up the mechanic that much, and if you coordinate you can remove the stacks and pull her into the 3rd cannon blast to remove her shield very effectively. On our first run, a thief and I did this fast enough to get her down easily in a non-warrior heavy group.

You see, Defiant is fixed to work based on how many people are attacking her when she is CCed, and in a party of 5, this baseline 5 stacks. Each can be pulled off with hard CC effects very quickly, and then when the 3 AoE field comes up, you can pull her with magnet, scorpion wire, etc. right into it.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

fractals. harpies. invunlerable.

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

“I don’t melee I’m ranged”

Saying this should be the grounds for an instant vote kick.

So should comments like yours. I main an engie, with a pistol and rifle… what “melee” weapon should I be using oh Great Arbiter or Combat?

Tool Kit. Or there’s a tier 1 utility skill that you unlock at level 2, called Switch Class.

Oh yes, the ultimate solution, elitism.

Also, tool kit doesn’t hit as hard as grenades, but of course you wouldn’t know that, since you don’t play engineer.

How does it make you feel that I could faceroll dungeons on your main, but you couldn’t kill skelks on mine?

Lol.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

WVW. Direct Damage builds WITH Survivability.

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

If you are looking for direct damage with reasonable toughness, try a hybrid knight’s/cavalier’s SD build, with some help for higher crit chance for more damage. This ends up a pretty tanky build, with an almost 50% crit chance and over 50% extra crit damage.

All of this at almost 3200 armor, 2 decent sources of fury for 70% crit chance, a stun break, combat movement, but no condi removal. If you want to swap out heal turret for the med kit, you can double blast finish with the turret and then rocket boots. The turret cleanse and blast both trigger the static discharge trait, which is good if you are pointed AT what you want to hit, and takes a bit more practice.

http://gw2buildcraft.com/calculator/engineer/?2.0|4.1n.h1|0.0.0.0.0.0|1n.7r.1n.7r.1n.7r.1n.7r.1n.7r.1n.7r|2v.0.21j.0.31j.0.2v.0.3v.0.2u.0|0.u6a9.0.a1.u628|2e.2|2d.2m.2p.2x.30|e

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Healing build/ Mass Blast

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

Are you missing 10 points in your initial break down?

Also… drop them into healing bombs.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

How to deal with necros.

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

what NOT to do!
go P/P full elixir condi build without any CC and Expect to win! that’s just silly.

The most true thing ever. Unless you are like one of the PvP all-stars, who seem to be fine p/p… lol.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Postpatch WvW badgemachine:-)

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

Only thing I would do different is bomb heals. But yeah, I theory crafted this and have been trying to figure out how to afford the runes of melandru.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Damage

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

DPS beats bosses and they’re all but immune to CC. The only time you want heavy CC support is against trash but then 95% of the time ANet throws too many enemies at you for you to make a considerable dent because of AoE caps.

That’s so cute, you actually don’t know how defiant works.

Also, Mai may be back depending on how the election goes. And that is OK, because your OP classes are still OP in that dungeon as well.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Fracs; Kicked for too little AR, reportable?

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Sorry nothing will be done. You can report it if that makes you feel better, but the best course of action is move on and forget.

Don’t join parties with 3 or more player on the same guild.

PS. Happened to me once at fotm 10 (not too bad considering I also got a holo wing during that run) but now I’ve learned my lesson.

Our guild specifically runs 3 member 2 pug groups to maximize our influence. That being said, we don’t do it past Frac35.

But that is a terrible piece of advice, since getting kicked from a “guild” group doesn’t happen all that often.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

fractals. harpies. invunlerable.

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

“I don’t melee I’m ranged”

Saying this should be the grounds for an instant vote kick.

So should comments like yours. I main an engie, with a pistol and rifle… what “melee” weapon should I be using oh Great Arbiter or Combat?

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

[PIC] 22,215 damage. Thief FUN!!

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

c) that day a thief kills me 1vs1 I will deinstall this game because I ’ve to accept I suck. Engineers can not lose against thiefs – to much counters – offensive and defensive.

oh ok.

A good engie will never kill a decent thief that knows how to counter the engie.
- supply crate -> slow cast animation -> dodge out of the way and don`t fight there; I can wait while invi.
- elixir engie? -> heal that can be interrupted
- pistol/pistol? -> immobilize blob is slow moving and can be dodged
-> flame jet thing -> 80% of times it won`t burn me, since I`m always behind or flanking the engie.
-> poison volley? -> same as the flame atk
- FT engie? -> free kill
- bomb engie? -> watch for the big bomb
-> easiest one to flank
- elixir gun? -> easy to flank, low damage since he uses DoTs
- ST build? -> glass, won`t have to bother with anything else since he will drop from the first burst
- P/S ? -> could take a while to kill if he uses bombs too, but once his defensive CDs are spent, easy to wait for the best moment.

Just a few conclusions. As for the engie actually Killing the thief, that`s even shorter:
– condi engie build? -> stealth + heal + cleanse whenever I want
– the win does not seam to be easy -> stealth wait for the proper moment
– engage? -> yes -> nuke fast, then stealth and watch him panic and run in circles
All a good thief needs is Patience, and the knowledge of the Engie prof.
In my opinion.
– engage? -> yes but later -> fake nuke -> fake run -> stealth -> watch him spend his cooldowns ->decide how next to engage
– emgage? -> no. stealth, pick another target.
– engie got me low! I will die!? -> steath if I can, then the rest is easy.

Pretty funny. You must spend a lot of time ganking really bad Engis. It’s OK, I do the same thing on my Thief especially since I main Engi.

You’re pretty off with your stuff too. One example is talking about bombs and only mentioning Big ol Bomb. Lol the least of your worries….a good Engi isn’t going to sit there and let you mess with them, especially if they have bombs. They will stealth when you stealth and then open up on you first. I do it to thieves every day.

Funny too how you mention how easy the Elixir H heal is to interrupt but fail to mention how hilariously easy it is to interrupt a Thief casting Hide in the Shadows – the heal that cleanses.

I could probably tear apart the entire thing but that would take a while.

Yeah, this guy is going to face a good one and then QQ on the thief board about how OP engineers are. Lol.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD