Showing Posts For lunyboy.8672:

[PIC] 22,215 damage. Thief FUN!!

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

- elixir gun? -> easy to flank, low damage since he uses DoTs

You keep on thinking that.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

[BUG] Rocketboots making random turns

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

There is also the whole immobilize after rocket boots that pops up from time to time.

THIS. is the one that is really bothering me.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Buff Magnet Pull

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

I think the magnet is more than fine lol , u guys do realise u dont need LOS to magnet right? lmao

Then why do we get the “obstructed” message when our target is out of LoS?

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Trouble with Ground Targeting, Grenades

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

So… nobody using combat mod?

I tried it for a static discharge build, so I could “target” mobs and invaders with my heal turret skills, and it was OK.

It is had to go back to a locked camera once you have been using free camera and tossing grenades as you run.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

[BUG] Rocket Boots cooldown after water

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

It’s not terrible design. It’s to keep people from spamming multiple skills in and out of water. It was like when we could heal above land and then go underwater and use our medkit heal as well (which was fixed)

For example imagine of elementalists could use mist form underwater, then go above land and use mistform again. Why the hell would they allow that…

Bad analogy. Mist Form is a single skill, not two different skills. The double-heal issue could have been limited to the healing slot. It is a terrible design to link cooldowns by slot. Should I slot something for underwater that has a lower cooldown than Rocket Boots? I just tried that in-game… It works! Yay!

Well, here’s a better example then.

Go underwater as a Necro, use spectral armor, spectral walk and blood is power.

Go above water, switch back to your regular 3 utilities: Spectral Wall, Corrupt Boon, and Epidemic. With protection, swiftness, and might.

And linking the cooldown by slot isn’t that terrible of an idea. You use a 60 second cooldown ability underwater – then walk above water, and it’s the exact same thing as if you still had that 60 second cooldown ability equipped. You can’t switch utilities that are on cooldown in this game. If anything, it’s keeping congruent to the rules already implemented.

If skills worked consistently above or below water, I would agree with you.

But they don’t, so one set of skills has to suffer. It is very poor design.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/5 NSP/IoJ/HoD

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

I love that you caught the lens flare from the event. So Pro.

With all this talk about zergs I thought I’d share some footage of between 5-7 SPLT taking on some IoJ.

Gotta be honest with you, I take on a lot of “small team” groups, and usually die, sometimes I win if I catch them off guard, but you guys… you guys I avoid and back cap. I generally solo run, and mostly to retake camps, and check towers and keeps, but sometimes I will start tossing grenades at you anyway.

I don’t think I have ever successfully stomped any of you, despite my best efforts.

Well done.

if you see us, invite yourself to our group one day and say hi, we often leave notable soloers alone since theres no point in bowling them over with a group.

You run a 7 man zerg then leave solos alone? What in the world is going on?! You carebears…

An honorable dude. Respect.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/5 NSP/IoJ/HoD

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

We’re in the same boat as you, Fisthammer. How are we supposed to investigate? Just go on a witch hunt? You realize every server gets accusations of cheating..oh..probably a couple times a week? With hardly any evidence to go on, if any? And it’s already over and done with, after the fact, and this isn’t CSI…there’s no real evidence trail to follow, and we’re not privvy to Anet’s logs or anything, as to who-did-what. Don’t you think you’re asking a bit much of the average casual gamer?

We’re not asking any of you to do that, so please don’t drop a steaming pile of crap on our desks, either.

Note that HoD doesn’t get accused of cheating in our match-up threads (anymore). WvW is fun for us, even when we lose (we were in T8 for a while). If someone cheats on our server, and anyone sees it. We report it. Period.

I get that making sure no one is cheating is hard. I am not putting it on your desk, and saying “here, you deal with it.” I am simply giving you the details that you need to look out for. I am sure there is some type of command hierarchy, or at least, a few bigger guilds who know what is going on, and they should see the patterns.

Deal with it, don’t deal with it, I don’t really care that much after tonight, but I will tell you this from my experience in other games.

Exploitation is a culture.

When it becomes acceptable, or at least an “open secret,” it spreads like a virus. With a wink and a nod, certain people are selected to use the arrow carts, or small teams are hush hush going to take a tower. Because it is usually limited to the “cool kids,” at first, everyone wants to know about it, or understand what is happening, so they can be cool too, or at least not look like nübs.

Before you know it, people are asking about things they shouldn’t in map chat, and people who are tired of cheating to win start thinking about leaving.

How do I know this? Let’s say this isn’t my first MMO, and just listening to the oral history of certain servers in this game has given me quite a perspective on it specifically as well.

(Forum Warrior Mode Off) Most of you IoJ folks seem like decent people, and I have thoroughly enjoyed fighting you, and even getting stomped by you. Please don’t take any of this personally, I am sure 99% of you are just casual people who like to play a team sport of sorts after work, like we do.

I have said it before, and I will say it again, we NEED to be able to grab a beer and hang out where we can actually meet people or at least video conference, instead of having black and white text be our official medium of exchange. That is one advantage of local softball or bowling leagues, we get to enjoy the drunken camaraderie after the match. And when we guest to each others LA, the damage is done, we are already either angry or indifferent, and it seldom works out well, because… well… it’s TEXT. AGAIN.

Have a good next match up, and remember, WvW is a mini-game inside of another video game, and the score doesn’t go on your permanent record

(Forum Warrior Mode ON)

UGH! ME FIGHT YOU!

Chest thumping

PRYBAY TO FACE!

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/5 NSP/IoJ/HoD

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

As we have continually told servers who accused us of cheating,

There’s a red flag if I’ve ever seen one. (emphasis mine)

Provide a guild tag and we will have words. Our commanders do not condone it, We use to take pride in holding our own against DH while constantly outmanned anywhere we went, We have no reason to cheat in my opinion. Please if you can prove a Guild Tag of any members of our server you see hacking, exploiting or cheating. Until you have that or proof please keep it off the forums, Notify a commander on our server through in game until then at least so we know to look for suspicious signs of behavior with players.

Ummmm, we didn’t see who did it. That’s my point. I am not explicitly saying anyone cheated. Simply laying out the facts as I remember them. I got half a dozen whispers about it after bay fell in less time than it took to run from Wurm to the camp and back. All asking me what happened, and as I said before, I don’t know.

This is someone letting you know that it was suspicious, and you should maybe do some investigating, since we can’t see your names, nor do we know where your commanders are, or if they are all inside a keep, then I can’t get to anyone to contact or report them anyway, can I?

As I am not in violation of any of the rules of the forum, I reserve the right to point to suspicious behavior in our only “official” form of communication, without explicitly stating that anyone was doing anything against the User Agreement.

If we had actual evidence of anything nefarious, we couldn’t post it here anyway.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/5 NSP/IoJ/HoD

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

With all this talk about zergs I thought I’d share some footage of between 5-7 SPLT taking on some IoJ.

Gotta be honest with you, I take on a lot of “small team” groups, and usually die, sometimes I win if I catch them off guard, but you guys… you guys I avoid and back cap. I generally solo run, and mostly to retake camps, and check towers and keeps, but sometimes I will start tossing grenades at you anyway.

I don’t think I have ever successfully stomped any of you, despite my best efforts.

Well done.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/5 NSP/IoJ/HoD

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

Well I have noticed one difference between IoJ and NSP. If NSP does not have at least a 3 to 1 advantage they will run away. At least IoJ will fight no matter what the odds are. So IoJ will fight but boy oh boy can NSP ever run away in a hurry.

I’m pretty sure you’re confusing rolling over 3 or 4 people with your HoD zerg and then getting crushed and humiliated by NSP’s “zerg” with numbers approximately 10 – 20 less than yours.

Uh huh. Like the 25 plus and a golem you used to take the southeast tower that was protected by only one defender, without any siege weapons and no supply. Was it necessary for those “outnumbered” NSP to laugh and dance on me after they rolled over me? No I am not confused at all. I mean they were real brave and skilled.

100% true, I was on my way in when I saw that zerg already inside. We were still trying to figure out what happened to bay and keep the SW secure, and you caught us at our most disorganized.

Whine all you want about how much you hate siege… but you had golems… to take an easy South tower.

Lol.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/5 NSP/IoJ/HoD

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

Hmm, I was the one flipping your EB corner today for IoJ. If you can tell me which guild was hacking please let me know, Ill have a talk with them. The reason we took your corner was because you had no presence not hacking, And us and NSP were just playing the little WXP flip and retake while they came back for EB stuff in your corner and then back to your BL to continually roll you guys. Again if you know of anyone hacking on IoJ and their Guild Name let someone know. We dont tolerate it, Dont point blank fingers if you cant prove it.
Anyways I will say this, Theres a good 7 hours at LEAST to catch up in points.
We’ve closed 10-15k gaps in that amount of time, I dont think catching you will be a problem if things stay the way they are.

As for the kitten throwing around about IoJ needing to be on an EU server, Even there time zones would be skewed, because we have OCEANIC COVERAGE. Not EU, Please learn that. I am an NA prime, We still field ~30-40 in EB and our BL if need be. If you actually played with us when we were in first, EB is almsot always queue’d with 50+. IoJ NA is Largely PvE, But if we are winning you see our numbers double in no time. Anyways i’m done replying to forum warriors and trolls.

Dont think ill be getting on the forums again before Reset so good match up HoD and NSP. The whole BL disconnect thing Friday-Tuesday before they update really screwed us up, but eh kitten happens. Look forward to seeing you guys again sometime. Respect to Smitry and Bird for being great commanders to go against and Awesome Guys. Cant say the same about HoD sadly as I havent seen any of their commanders do anything but trash talk on the forums o/ Until i can nom on your BL/EB Corner again guys, Goodbye and Goodluck next match up to both servers!! Flys away

Not today, yesterday afternoon.

Our Bay flipped with less than 45 seconds of notice. Period. We had swords for around 15 seconds, because as I said, I waypointed into bay, ran out the back gate and through the wurm gate toward the NW camp around the same time you would have been working on the doors, and there was NOTHING going on in there.

Nothing.

We had people INSIDE the outer gates and no outer gates had been breached when it flipped and all the sudden they were attacked by NPCs.

I am not saying you are hacking, nor most of IoJ, at all. I AM saying that this was suspicious, and we were ACTIVELY patrolling all of our towers and keeps with sentries near each gate (yes, even water gate at Bay).

If you ninja’d it, fine. Fair is fair. But I have been at this for over 6 months, and I have NEVER seen anything like that. No siege at the doors (I checked them all, and was the reason it had swords right after you took it), any of them, no golems on the inside (as I said, we had people in there).

Nothing.

And even 3 omegas, with time warp, would have taken 1:30 seconds to breech outer and inner and kill the champ on a fully upgraded T3 keep. I have the math already done, because with the new glut of cheap siege, it will be a tactic we will ALL be facing now.

I am just getting tired of all the questionable tactics that go on, especially since people on HoD go our of our way to police each other for it.

In T8, it wasn’t a big deal, we fought with ET and FC, and won mostly, but we would never think of cheating, and both ET and FC never showed signs of that either.

Before when it was GoM, NSP, and HoD, there was VERY little cheating, and it was addressed by the commanders and called out on the forums.

But with Zoomhaven™ last week, and then all these questionable caps, it is intensely frustrating to be playing to the best of your ability without hacking and have your opponents pull shenanigans because for them, winning is more important than playing fair.

It is FAR more discouraging than being ganked repeatedly by NSP’s Hot Join Heroes™ that would rather stomp people running between towers and camps than actually contribute in a larger way to their servers benefit. Heck, I don’t mind that at all by comparison, it think it’s funny.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Thieves. The One man army.

in WvW

Posted by: lunyboy.8672

lunyboy.8672

IMO the other classes blast finishers are much more useful at the start of a engagement then a thieves cluster bomb. Having all your classes save/waste blast finishers anytime you need might/healing/retal is quite wasteful. Having thieves ready to blast these fields give other classes much more control over the fight.

I am not debating that a thief isn’t useful in a zerg, I think it is but it is not a strong utility zerg class. Their base mechanic (stealth) is mostly useless outside of skirmishing.

Mesmers are clearly the utility winners, but Necros condition management, Guardians everything (stability, retaliation, boon-a-palooza) and Eles pack siege capability and fantastic aura sharing are far higher on the list than the thief. Throwing a bone to the Ranger, they have the best water field in the game.

Sadly the ranger does not even get a bone because engineers have the best water field. Dat healing turret heals you more than healing spring (5040 compared to healing springs 4920) and gives half of the amount you heal to 5 other guys too (2520 hp) compared to healing spring only healing you and your pet. healing spring has a 30 sec cooldown, healing turret has a 15 sec cooldown when you pick it up .(who doesnt XD) They both give perma regen. healing spring cleanses more conditions than healing turret but you are required to stand inside the aoe to get this benefit, which brings me to my next point. the aoe range of healing springs water field is a tiny 240, you go stationary in that and you are probably dead vs zerg. Were as healing turetts aoe range is a massive 480 (double healing spring) so people can move around on the battle field and this thing will catch blast finishers all over the place and therefore gets off way way more combos. This is all before taking traits into consideration as well but i have ranted enough for one day so just to sumerise rangers get one trait that effects healing spring, engineers have a hole support healer build that is amazing in wvw. enough said. Just to say i am not dissing rangers. They have an amazing survival support build for wvw that essentualy mass cripple/ chill/ emobilizes/ roots an enemy zerg, Numerous roaming builds and just plenty to bring to the table. Sadly healing builds are not one of these things.

Well, Healing turret isn’t a water field. (unless the wiki is wrong) So that’s why healing spring is the best water field in the game.

http://wiki.guildwars2.com/wiki/Healing_Turret
http://wiki.guildwars2.com/wiki/Healing_Spring

The 2 are not really comparable, at least, not as has been stated on the boards thus far. You must “overcharge” the Healing turret, and it must survive the process to generate a 1-second-long water field, and that is where you get the second, sharable, half of the heal. You can basically dial-a-heal with a decent amount of practice, but the BASE heal is about 2500, on a 15-second cool down.

Healing spring is a full heal (5k)/regen(18seconds total on everyone in the field) with a 15 second water field… which is ridiculous. How many blast finishers (or leaps) can your teammates drop into it in that time? For over 1k each?

As I said, they are apples and oranges.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Thieves. The One man army.

in WvW

Posted by: lunyboy.8672

lunyboy.8672

Tbh while I find stealth stupidly broken and overpowered all else seem like a bad trade off for a game that is group pvp oriented

Please explain to us how stealth is stupidly broken when all it does is hide you from the eyes of your opponents and doesn’t prevent any damage nor CC…

Many skills require target to hit. If you can’t target the stealthed oponent, you can’t damage/CC him. As I see it, that prevents damage and CC. A lot.

Sure, and a large amount of skills and all basic attacks can be used without a target. I guess cherry picking examples is cool too though.

Completely not true. Any ranged skills with the exception of ground targeted AoEs are required to have a target. Additionally, when we use skills to block a thief that is invisible, that does not trigger the revealed condition.

In other words, stealth until you actually hit us. And if you are behind us when you decide to use your backstab, our melee wouldn’t be hitting you anyway if we were swinging wildly in what we thought was your direction.

So it isn’t just no targeting, it is also combat status that can’t be observed, while the devs tell my profession that I can’t perma hide my kit back packs (hobo sacks) because they are the only thing that tell opponents what weapons/tools I am using; thieves not only get to clear the target, the called target and leave combat, but also get to watch our status (are we blocking? are we swapping to another weapon set?) and while they are resetting the fight can wait to isolate one of us to grief some more.

I don’t mind that they excel at 1v1 and certain jobs are built for thieves, it is the mentality that the class attracts sometimes that makes it more frustrating.

The mentality of people who fight against thieves is just as frustrating. Seeing threads every day where people act like thieves are permanently invisible guardians with a million damage unblockable nuke.

Resetting the fight is stupidly easy on several classes. Ele, Mesmer, Ranger, Even Warrior can do it. I reset fights all the time on my ranger and it only lvl 21. Any class with access to solid mobility skills can reset. Ranger and Warrior have really low cds on mobility skills that allow for resetting if done right. The only difference is that the thief mobility skills are less susceptible to immobilize due to how shadow step works. Admittedly this is powerful, but dodging in and out of fights isn’t unique to thieves. People just get annoyed because thieves tend to be dedicated roamers and are far more likely to return and try to kill you again. I understand that that is ANNOYING but it is not inherently overpowered.

Every thief spec is different. The highest stealth uptime builds come at the cost of other stats, whether that be damage or condition clearing or whatever, because they need initiative regen.

Those thieves running instagib combo builds sacrifice a ton for raw damage. (Examples include giving up the SA traitline, which has all those stealth regen effects, and sometimes their utility slots for signets to take advantage of the signets of power trait).

We’re really not different than other classes, everything we do comes with choices. People just don’t want to see that.

My GL is a thief, and I have one that I play sometimes when my wrist hurts, so I do understand what you are trying to say. What you aren’t seeing is that the stealth PLUS the mobility PLUS the damage are OP.

Plenty of other professions have mobility, sure, a few other professions have access to stealth (mine does, for like 2-6 seconds every min), but none can evade a mob while picking off individuals like a thief. Eles have the mobility and survival, warriors have the mobility and damage but not stealth survivability, Mesmers have lower mobility but better survival against small groups and quite decent damage.

I will agree about guardians, though, as being way too overpowered.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/5 NSP/IoJ/HoD

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

I guess it’s official, IoJ is hacking fighting for second place. Good luck with your next match up you crazy kids.

And IoJ, I hope you guys get Zoomhaven, who will teach you a thing or two about what you can REALLY hit* with an arrow cart.

This is why you can’t have nice things.

@yanoch I lol’d.

If by “nice things” you mean a presence in EB, then i guess you are correct. But I am sure you took most of it without exploits.

I was there when you “legitimately” took bay from us yesterday. I had JUST ported into it and was on my way to the NW camp when swords popped, and then it flipped. Less that 30 seconds, and you were through both doors and had capped it. What’s more amazing is that we had 2 people INSIDE who had seen the outside doors intact and were more than a little surprised when the NPCs attacked them.

So yeah, enjoy your win*, and FTR, I was actually in that fight that Obby posted, I wasn’t in voice chat with them, and we stomped easily twice our number. But don’t feel bad, in open field fights, few do it better than HoD.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

28 seconds Lupicus kill.

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Bring your guardian then?

I stopped playing my mesmer many months ago when I realized my phantasm support spec was going to be useless, and that any DPS spec I tried out far underperformed against my teammates.

They need to do something about damage with the way fights are designed. Nerf guardian utility/boon uptimes, maybe touch warrior DPS a bit. Then design fights so there’s multitasking involved that also asks for something more than damage.

Like mobs that are only vulnerable to condition damage and need to be dealt with. And more boonstripping (give mobs random 25 might stacks and prot and fury to make mesmers and necros more valuable).

High vigor and endurance regen should be looked at, dodges are too plentiful outside the necro. It’s time toughness and vitality stats start gaining some value because you just can’t mitigate something with dodging.

Reduce the HP of bosses, but give them aoe damage auras that give value to stats like toughness and vitality. Introduce mechanics so that melee can’t just ball up on a boss on top of a reflect field and kill the boss in 1-2 minutes.

This is one of the best assessments of combat mechanics issues I have read on this board. Kudos. The only other thing I would add is the issue with defiant, negating a good deal of the CC certain classes have access to, but rarely get to use much in PvE.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/5 NSP/IoJ/HoD

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

I guess it’s official, IoJ is hacking fighting for second place. Good luck with your next match up you crazy kids.

And IoJ, I hope you guys get Zoomhaven, who will teach you a thing or two about what you can REALLY hit* with an arrow cart.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Thieves. The One man army.

in WvW

Posted by: lunyboy.8672

lunyboy.8672

Tbh while I find stealth stupidly broken and overpowered all else seem like a bad trade off for a game that is group pvp oriented

Please explain to us how stealth is stupidly broken when all it does is hide you from the eyes of your opponents and doesn’t prevent any damage nor CC…

Many skills require target to hit. If you can’t target the stealthed oponent, you can’t damage/CC him. As I see it, that prevents damage and CC. A lot.

Sure, and a large amount of skills and all basic attacks can be used without a target. I guess cherry picking examples is cool too though.

Completely not true. Any ranged skills with the exception of ground targeted AoEs are required to have a target. Additionally, when we use skills to block a thief that is invisible, that does not trigger the revealed condition.

In other words, stealth until you actually hit us. And if you are behind us when you decide to use your backstab, our melee wouldn’t be hitting you anyway if we were swinging wildly in what we thought was your direction.

So it isn’t just no targeting, it is also combat status that can’t be observed, while the devs tell my profession that I can’t perma hide my kit back packs (hobo sacks) because they are the only thing that tell opponents what weapons/tools I am using; thieves not only get to clear the target, the called target and leave combat, but also get to watch our status (are we blocking? are we swapping to another weapon set?) and while they are resetting the fight can wait to isolate one of us to grief some more.

I don’t mind that they excel at 1v1 and certain jobs are built for thieves, it is the mentality that the class attracts sometimes that makes it more frustrating.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/5 NSP/IoJ/HoD

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

i don’t have pictures.

but how about a video? http://youtu.be/-crIMg3uTdM

meet KoMPAXA. it was a fun night, especially when we ran in to GT, and wiped our feet on IoJ’s faces a few times together.

-> video courtesy of a guildie – that is not me.

So what we learn here is a group of people on voice comms who are coordinating targets can beat a pug group of comparable size. Amazing, never before have I seen the like. takes notes

I did read it. Makes perfect sense.
This match up is basically Hod Vs Nsp. Ioj are no where in sight. When we do see a zerg its rare.

Oic….so, behind us (a lower ranked server) up until a couple days ago, now you’re 5% ahead of us for the weekly score…..yeah, you are crushing us. Thank god we have our door glitches, zoom hacks and Australians to fall back on (all of those things are cheating right?).

For serious though, the basis for your chest thumping is akin to winning the prize for smartest kid in the special school. Congrats on your 18th place ranking by the way, what color’s that medal?

^^^Mostly directed at the hilarious HoD posters above. At least NSP seems to have perspective, humor……………….and skill

So now you are fighting on the forums for second place as well?

Well I have noticed one difference between IoJ and NSP. If NSP does not have at least a 3 to 1 advantage they will run away. At least IoJ will fight no matter what the odds are. So IoJ will fight but boy oh boy can NSP ever run away in a hurry.

I’m pretty sure you’re confusing rolling over 3 or 4 people with your HoD zerg and then getting crushed and humiliated by NSP’s “zerg” with numbers approximately 10 – 20 less than yours.

3-4 people? 10 people? You mean like the 25 people, 2 alpha and 3 omega golems we stomped try to take our hills last night?

You stopped you 3 time, stopped those sneaky IoJ from coming in the back door and it finally fell to superior numbers.

I have screen shots of myself lobbing grenades at you guys time and time again, all with the outnumbered buff up. You may have taken most of our BL, but it isn’t because of your skill, it’s because of your coverage, yet again.

PS. Thanks for the over 300 badges yesterday!

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

(edited by lunyboy.8672)

7/5 NSP/IoJ/HoD

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

EDIT: when in the kitten have we had more numbers and LOST to you guys on open field?
Pics or it didn’t happen. Lel

i don’t have pictures.

but how about a video? http://youtu.be/-crIMg3uTdM

meet KoMPAXA. it was a fun night, especially when we ran in to GT, and wiped our feet on IoJ’s faces a few times together.

-> video courtesy of a guildie – that is not me.

WOOT. First time I am in any of the videos… well, at least my quote is…
thx Obby

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/5 NSP/IoJ/HoD

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Improving my crit %

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

If I remember correctly 2 sigils of accuracy don’t stack, but a sigil of perception WILL stack with it giving you a 100% chance to crit.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Thieves. The One man army.

in WvW

Posted by: lunyboy.8672

lunyboy.8672

More Thief QQ? Can you keep this in the thief section please. We complain about Badges of honor and JP griefers here!

Copied from the other thief QQ thread.

PS: Not USELESS in a zerg at all. Just cluster bomb alone makes them one of the strongest utility classes. Don’t pigeon hole your self into a cookie cutter build. Thieves are quite useful out side of doing just damage.

Yay, just what every thief wants to be a mobile blast finisher.

Could be said about Mesmer and Eles too. Walkig portal/vials and walking static fields and “DRAGON TOOTH THAT AC NOWWWWZZZZZ!”

EDIT: Every class/build has its place in WvW. IMO That is the best job a thieve could do in a zerg on zerg engagement.

Woe is me, I am so useful in WvW that I can’t just go farm skelks!

WOE IS ME!

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

A Gentleman's Agreement

in WvW

Posted by: lunyboy.8672

lunyboy.8672

Thanks for spelling it out, every mesmer in WvW is talking to their elementalist friends atm.

Thread deleted in 5…4…3…

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Stun Breakers?

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

Yeah. These, for the most part, are marginal, with the exception of the elixir gun. Some dovetail nicely with other builds, like Utility Goggles with SD builds, but that’s about it unless you are running a bowling ball build or a turret/tank build.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Build Master (New WvW ability).

in WvW

Posted by: lunyboy.8672

lunyboy.8672

Exactly. You don’t want siege (or as much siege) in your PvP? Go back to the actual tPvP or sPvP area and play that.

I would like to see a fix for all the questionable field of view antics I see WITH the siege, though.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

ARAH P4: 5 "incompetent" pugging

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

why all the hate and sarcasm? the OP was just sharing his story of how he did the dungeon THEIR way, as a group, and completed it.

Because the elitists think it is hilarious to make fun of people who are actually having fun doing some of these dungeons for the first time. What they forget is that the first time THEY did the dungeon, it probably didn’t go as well, and after a few rage quits, they eked through it, and then bragged to all their friends about how easy it was.

So precious.

Labeling people you don’t agree with elitists /justgirlythings.

Making fun of people you don’t agree with. #jrhighmuch?

Who says I don’t agree with you?

Who answers questions with questions? :/

I don’t know?

I want to dislike you, you elitist you, but I can’t.

I… I feel.. No one has ever said this to me before. T_T *tears of joy *.

I ain’t even mad. Carry on.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

ARAH P4: 5 "incompetent" pugging

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

why all the hate and sarcasm? the OP was just sharing his story of how he did the dungeon THEIR way, as a group, and completed it.

Because the elitists think it is hilarious to make fun of people who are actually having fun doing some of these dungeons for the first time. What they forget is that the first time THEY did the dungeon, it probably didn’t go as well, and after a few rage quits, they eked through it, and then bragged to all their friends about how easy it was.

So precious.

Labeling people you don’t agree with elitists /justgirlythings.

Making fun of people you don’t agree with. #jrhighmuch?

Who says I don’t agree with you?

Who answers questions with questions? :/

I don’t know?

I want to dislike you, you elitist you, but I can’t.

FYI – We take engies, thieves, rangers, necros… heck we take any professions available on runs all the time, and they never take 3 hours. My guild did it with only 1 war and one non-DPS guard BEFORE the nerf patch (2 engineers… lol).

I think the longest run we have ever done was CM, which is a hilariously terribly designed pile of steaming ridiculousness. That maybe was 3 hours, but mostly because we had never done it, and had to figure out spawn order and kill order. Talk about a long slog for almost no rewards.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Funny Arah Story...

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

He won’t aggro until you get pretty close (<600 range, not sure exactly because by the time we’re that close someone’s thrown an axe or GS at him) or until you start shooting him. So on your initial encounter or after he resets, you can still get ready in the room – or if you have dead teammates that don’t want to run, you can rez them as long as they’re away from Lupi. His leash range is the only thing that’s a little ridiculous, and his Locusts Swarms are even worse and will follow you around the pillar.

That is hilarious.

I see he still makes grubs out there as well, so even if you do reset, he may be buffed.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

ARAH P4: 5 "incompetent" pugging

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

why all the hate and sarcasm? the OP was just sharing his story of how he did the dungeon THEIR way, as a group, and completed it.

Because the elitists think it is hilarious to make fun of people who are actually having fun doing some of these dungeons for the first time. What they forget is that the first time THEY did the dungeon, it probably didn’t go as well, and after a few rage quits, they eked through it, and then bragged to all their friends about how easy it was.

So precious.

Labeling people you don’t agree with elitists /justgirlythings.

Making fun of people you don’t agree with. #jrhighmuch?

Who says I don’t agree with you?

Who answers questions with questions? :/

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

28 seconds Lupicus kill.

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Mesmers are not overpowered.

… said in the 28 second Lubi kill thread… lol?

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

ARAH P4: 5 "incompetent" pugging

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

why all the hate and sarcasm? the OP was just sharing his story of how he did the dungeon THEIR way, as a group, and completed it.

Because the elitists think it is hilarious to make fun of people who are actually having fun doing some of these dungeons for the first time. What they forget is that the first time THEY did the dungeon, it probably didn’t go as well, and after a few rage quits, they eked through it, and then bragged to all their friends about how easy it was.

So precious.

Labeling people you don’t agree with elitists /justgirlythings.

Making fun of people you don’t agree with. #jrhighmuch?

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

4 Warriors and Mesmer GEARCHECK

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

….
And this discrimination is easily remedied if you just roll a warrior or mesmer.
….

Totally putting this in my signature, and quoting you.

Unless you are serious? Wait… this is a troll, right?

If you want to play basketball at the gym and it says “ATHLETIC SHOES REQUIRED” then you put on the your kittening sneakers and go play, you don’t post a million posts in the forums whining about how they won’t let you on the court in sandals

This is not the same thing, and it adds to the discrimination.

Just because you can’t play ranger very well doesn’t mean others can’t.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Dungeon Specific Engineer Guides

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

First, are there any? There are several PvP, WvW guides and builds posted regularly, but what about specific paths and utilities that can be useful?

I am helping a guildie level his engineer, and he has a different play style than I do, so some of my techniques/utility uses aren’t something he would be comfortable with. Is there a clearing house for this information someplace?

I went to the official dungeon forums, but that place just makes me angry with all the W/M/G classism, and “L2P nub” style advice.

Perhaps we need to start a few guides up and see if we can get them sticky-ed while they are relevant, and make sure updates are posted.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

4 Warriors and Mesmer GEARCHECK

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

….
And this discrimination is easily remedied if you just roll a warrior or mesmer.
….

Totally putting this in my signature, and quoting you.

Unless you are serious? Wait… this is a troll, right?

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Nerf TA F/U

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Thief
Dungeon Build 15/15/10/30/0

I think I found the issue in your signature.

And please stop asking for dungeon nerfs, they are already easy enough.

Yeah, let’s call out someone playing a profession other than yours (or one of the other OP professions) because they don’t have the game breaking mechanics to make this run “easy.”

Why don’t we try to help people who want this engagement to go easier with actual tips, since the subtitle of this section of the forum is “Players helping players,” not “players insulting other players based on their builds or profession.”

And all the +1s, no wonder people don’t bother asking for help from this forum more than once, when the stock answer is “L2P nub.” This is not the first post about the infinite spider spawn on this path, so before you criticize, perhaps you should research a bit.

To the OP: Dulfy has a fantastic guide for F/U path that specifically calls for a thief (or mes of course) to stealth the party through a certain section:

http://guildwars2hub.com/guides/basics/twilight-arbor-explorable-guide-lets-go-forward

and make sure you are potted up with the nightmare court slaying potion, and for extra DPS use the sigil of dreams/sigil of night combo.

The infinite spider spawn isn’t directly addressed in any guide that I have read so far, but if you stay together and can get a refuge off, it may just reset them a bit.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Funny Arah Story...

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

Holy cow. What’s his aggro range now then? Can you still slip into the room and get ready?

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

ARAH P4: 5 "incompetent" pugging

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

why all the hate and sarcasm? the OP was just sharing his story of how he did the dungeon THEIR way, as a group, and completed it.

Because the elitists think it is hilarious to make fun of people who are actually having fun doing some of these dungeons for the first time. What they forget is that the first time THEY did the dungeon, it probably didn’t go as well, and after a few rage quits, they eked through it, and then bragged to all their friends about how easy it was.

So precious.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Group leader leaving = disbandment

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

The issue isn’t that this person is the “leader,” but that they “opened” or instantiated the dungeon itself and are therefore is the owner of it. It seems like a basic technical issue, but may take a rework of the system to really fix correctly.

Fixing it would be somewhat complicated, but it would be most worthwhile to have some type of hierarchy so that the second person to enter would “inherit” the instance, etkittenil there was the last person in there and it was now his/her instance to continue if they so desired with a new group.

This would make chain runs pretty easy as well, but would complicate the issues with bringing in noob chars for the xp and loot at end bosses like maw. Not that the current system deals with that issue anyway.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

28 seconds Lupicus kill.

in Fractals, Dungeons & Raids

Posted by: lunyboy.8672

lunyboy.8672

And so practically the one good boss fight in the game has been completely trivialised.

Stop giving Anet reasons to nerf feedback, they already hate our class enough the way it is.

Are you talking about Mesmers? Because Lol.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

How to 1 hit ppl with engi

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

Lol whats “run” in all instances lately is the lackluster PBR , rocket turret , rocket boots , and i even seen a guy running a random Elix B in his SD build lmao ….seems no one knows how to properly set one up let alone utilize it…such a sad sight to see and quite tiresome.

Not all of us are building for the LOLPWNZDPS!!1!

Some of us are playing for fun, and having some versatility instead of slotting a utility that you basically never use (the rifle turret) we would rather have the knockback, the range, or combat movement, etc.

If you find it tiresome that others don’t play the way you want, then don’t look at their builds.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

What determines FT and SD damage?

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

All skill damage is calculated by a multiplier.

(Power x Skill Coefficient x Weapon Damage Value) / (Target’s Armor Value)

When you look at a skill’s tooltip, it is rounding out your damage from hitting a target with 2600 Armor. Let’s say Flame Jet has a Skill Coefficient of 1.5 of your Power value. Let’s assume you have 2000 Power. All Engineer kits have a Weapon Damage Value of 969. The calculation would look something like this:

(2000 × 1.5 × 969) / (2600) = 1118 damage per Flame Jet (111 per tick, non-crit)

Obviously this damage is then modified by your Critical Damage, which is a base 150% multiplier to the damage of your attack. Any additional Critical Damage stacked into your gear contributes to this value, so if you have +90% Critical Damage in your gear, that means every crit is multiplied by 240%.

Right, but how do you calculate the multiplier for Static Discharge? Is it based on the tool belt skill? Because the value fluctuates quite a bit when hitting targets.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

Split Acid Bomb for gameplay purposes.

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

Yeah, I rarely ever need half of the acid bomb when I am in combat. You can also 180 and then tap it if you don’t want to go backwards.

I personally love the battlefield movement and am running both EG and Rocket boots on all of my builds, PvE, WvW, and PvP.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

New celestial armor

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

Spec that uses most of the healing abilities engi can bring, and good mix of condition and direct damage can work with that for small scale and solo roaming pvp purposes. Key here is that you need to bring the extra healing skills to fully take advantage of this set. And it does give decent precision so crit procs can still be used well on engineer, this makes fine the poorly balanced direct damage stats (low power compared to crit)

There was a post on ele forums that with all stat food and divinity you’ll be looking at stats
[spoiler]
Power – 1,457
Critical Chance – 29.76%
Critical damage – 75%
Condition damage – 541
Armor – 2377
Healing Power – 541
HP – 20492 (engineer)
[/spoiler]

So spec with Healing Turret, mayby Shield for blasting in that and Elixir Gun for another blast and Super Elixir healing ofc, the toolbelt regen adds up too.
Then you can think about getting Elixir infused bombs for even more healing but that will put you very much stuck in the support role and they don’t scale that great.
Instead you can think of heavier into Bomb damage or Elixir support, or to using Flamethrower with Sharpshooter and mayby sigil of earth to get some of that precision into use for stacking bleeds between healing skills, then you can also take the 20% reduced cooldowns without thinking twice. Juggernaut might also balances out the Power nicely.

Anyway, to make celestial work you will need to get kits and skills in your arsenal that takes use of the healing power it gives.
Solo/small scale pvp roaming purposes, I hope noone tought this gear was for dungeons?

Was this including the ascended celestial trinkets?

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/5 NSP/IoJ/HoD

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

Rams are underrated. Six rams is clearly a legitimate tactic because anyone trying to flip the tower after hits the AoE limit and can’t take them down!

People need to use them in open field fights more too, tons of hp to soak AoE with and a condi necro with terror flame vent can one-hit straight down people with no stun break.

Not sure if serious or troll

Haven’t you noticed you can build more flame rams near other siege without hitting your local limit? They also last much longer than minions, pets, clones or other AoE soaking detritus on the field.

Utter genius.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/5 NSP/IoJ/HoD

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

Whats up with HoD players running from us in NSP BL today? That’s so very uncharacteristic. I’m not used to this…. sadpandaface

I didn’t run from you guys once, and even got to kill your Warrior and thief when evenly matched.

But keep laughing, 4-v-1 is decent odds against an engineer.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/5 NSP/IoJ/HoD

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

I don’t know whats going on but literally everyone on IoJ borderlands is getting timed out. Like every 5 mins 10-15 players get dc’ed. It’s only on IoJ borderlands too, literally our whole server is dc’ing in our own borderlands…just our BL… this is BS and anet needs to fix this.

We had folks getting DC’d(code7) last night too. I had it happen 7 times in WvW. Logged back in dead in LA.

I’ve been dealing with it personally for about a month now, not many other players have had the same experience. Tonight however literally everyone was disconnecting and was causing quite some trouble when we’d be in the middle of a zerg battle and doh our commander as well as half our zerg dc’ed…

I have as well, but it is intermittent, and some days, no disconnecting… other days I can’t do fractals, or WvW. Makes no sense.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

[Guide/PvP] CeiMash's Guide to the Inspector

in Engineer

Posted by: lunyboy.8672

lunyboy.8672

The Alchemy traits Hidden Flask and Self-regulating Defenses trigger Forumla 409 as if you used an elixir normally.

This is something more people ought to know about.

Also syncs well with Automated Response, rendering you invulnerable and immune to conditions after clearing some of them. It is a nice way to stop a necro from demolishing you at least once in a fight.

Edit: Clarity – 409 doesn’t clear all conditions, but 1 per elixir.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/5 NSP/IoJ/HoD

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

lots of fighters in this matchup, fightclub anyone?

Yes please. Maybe that axe ranger with the annoying dog that keeps stomping me will be there, and I can maybe beat him once.

Were you the guys running around in HoD BL last night? We had some good fights with your guild last night. Some didn’t end well for us if memory serves me right.

I was the grenade Engie running around HoD BL for a little while, until I finally got into EB, which was a bit zerggy for my tastes. I tried to be of some use, but that Ranger (NSP I think) killed me like 4 times. With a Yak stomp, I believe. I should have equipped my rabbit stomp for S&G.

You might have run into KoM or Paxa, they a seriously good roamers, that run in small packs. I typically run [CSI] or if I am running with some old friends, [WHIP].

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

conditions so much stronger than glass

in PvP

Posted by: lunyboy.8672

lunyboy.8672

I’ve seen lots of engineers with Elixir S and Thumper turrets.

Very VERY few of the upper end players are using either of these, mostly because we don’t have the bar space to slot in less-than-optimal utilities.

On the other hand, engineers can bring massive condition spam.
I’m talking fire-and-forget plain dumb pew-pew-pew conditions that you can keep up constantly. Long burnings, stacks of over 7 bleed, really long poisons, confusion, sillyness from bombs and grenades…

Both of these are AoEs that have both a cast time AND either flight time, or fuse time, always with red circles. We can’t “fire and forget” these are not noob-seeking missiles (Ok, the rocket turret sortof is) they are aimed, tossed or dropped where we think you are going to be. It is very simple to counter, don’t be there.

As warriors, are you guys supposed to have tons of movement options?

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

7/5 NSP/IoJ/HoD

in Match-ups

Posted by: lunyboy.8672

lunyboy.8672

lots of fighters in this matchup, fightclub anyone?

Yes please. Maybe that axe ranger with the annoying dog that keeps stomping me will be there, and I can maybe beat him once.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD