Showing Posts For marnick.4305:

Fan-made Infographic for 1st year of GW2

in Community Creations

Posted by: marnick.4305

marnick.4305

0 Subscription Fees isn’t really a special note anymore lol. At this point I think more games have no-sub than do, and lets check opinions on F2P games as a whole. Buzzwords do get lots of attention though lol

This is dishonest. Traditionally sub-free games existed in two flavors:
- korean grinders with pay2win cash shops (with very rare updates)
- failed western mmo’s trying to be AAA games (not updated past this point)

Guild Wars 2 is neither. It’s a western AAA game which never charged a sub fee, isn’t pay2win, has no necessary grinds, updates extremely often. Because of that, your post has absolutely no relevance to GW2.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Living World makes me sad

in Living World

Posted by: marnick.4305

marnick.4305

It’s not that it’s hard, jumping puzzles or time consuming … the problem is simply the temporary component. For someone who loves the lore, it’s usually gone before I can experience it properly.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

I dont understand why people voted for Kiel

in Living World

Posted by: marnick.4305

marnick.4305

Make’s two of us. I don’t understand why people voted for Evan.

Let’s make this as simple as most players understood it:
- Evan was a vote for more gem store RNG crap
- Ellen was a vote for lower gold sinks

People always, always vote with their wallet. The fractal was a side issue if compared to the economic problems and both had an entirely opposite solution. It’s like voting Evan socialist (more taxes) or Ellen liberal (lower taxes).

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Living World makes me sad

in Living World

Posted by: marnick.4305

marnick.4305

Please check all that apply.
You are:
[x] Married engaged, about a month until the big day
[ ] Have Girlfriend
[x] Employed. 40 hour work weeks are the exception
[ ] Have Pets
0 Have Children (working on it)
[x] Are an Adult
[x] Have a Life
[ ] Have no Manual Dexterity
[x] Do endurance sports (triathlon in my case)
You Think Living World is too:
[ ] Hard
[ ] Time Consuming
[x] Temporary
[ ] Full of Jumping Puzzles
You are Currently Threatening to:
[ ] Quit
[ ] Uninstall
[x] Kick Colins’ Dog (but only because I hate dogs)
[x] Fall behind on everything

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

How would you make it Permanent?

in Living World

Posted by: marnick.4305

marnick.4305

There is no reason for any of the F&F stuff to have been removed. If it was still there, the game would have been better.

Same for the southsun content, Aetherblade Content and Super Adventure Box. No reason for the Etherites to be away now. The exact content implemented shouldn’t have been removed without any alterations. Only some cleaning up or putting it in a story tree, that should have been all.

The festivals and maybe the election should have been removed, that goes without saying.

A lot of very interesting content has been removed. This has devalued the content instead of making it more appealing.

Jump the shark. Re-activate the F&F, Southsun, Aetherblade and Zephyrites for two weeks. Do a poll afterwards. Cleaning up of the UI is for early 2014.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

From Hero to Nobody in 80 levels

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Think positive. Kormir is a god now. That’s something right?

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

GW1 to GW2 - Steps Forward and Backward

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

It can still be translated as the amount of players on the game at any given time (which was a large amount in its prime).

But that translation is not correct in this context. They have to be online in the same open world. That’s the meaning of massively multiplayer, not to be limited to the players in your personal room (typically 4-16) but seeing every player in the same area.

Merely being in the same game is not enough. Counter-strike is not an MMO. Diablo 2 isn’t. Team Fortress 2 isn’t. League of Legacy isn’t. Guild Wars 1 isn’t. You should be able to see the difference.

I also stand by saying both sides are correct in which MMO now typically translates into a diverse, persistent living worlds with people playing simultaneously in any given location (or percentage as you listed). Like a lot of words or phrases, the prime generation takes words and “coins” them with new terms.

That’s politics. Diluting terms to mean whatever you want. Outside of politics such rhetoric is deprecated.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

GW1 to GW2 - Steps Forward and Backward

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Confused here, titles towards the Kind of A Big Deal/Max Titles Rank never became prevalent until later on in the Guild Wars time frame. Originally titles were a pure cosmetic like GW2 and served no purpose, nor a goal for GWAMM. Especially not for HoM

Around Nightfall I got my first 5 titles. Good wine is meant to be enjoyed slowly.

It sounded at first as you were attempting to get max titles from the start of Guild Wars, which isn’t logical, but if that wasn’t a goal until later on, then it would make perfect sense.

Not really, I started out around factions when they were first introduced, but it was a very, very slow process. I never hasted myself except when achieving a title was imminent. I was always progressing several titles at the same time.

The Luxon title is the best example. I started out shortly after factions release and worked on it for years. It was the last title to be completed. If I had done it any faster, I wouldn’t have completed it due to burn outs.

Why do you presume people do stuff just as fast as you do?

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Remove PvP in WvW

in Suggestions

Posted by: marnick.4305

marnick.4305

Awesome post. Well played. I agree with your sarcasm.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

GW1 to GW2 - Steps Forward and Backward

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

A persistent world doesn’t actually reset, even if events within it might cycle. The world itself is open. In other words, it persists.

Endlessly recycling events in GW2 produce the same effect as zones resetting in GW1: despite all your efforts to the contrary, nothing has really changed.

This is completely untrue. When I walk out a gate in Guild Wars 1 I know exactly where every creature will be…where they’ll spawn…where they’ll drop. The closest thing to random I can find in Guild Wars 1 is the rotating bosses in some zones, which if you’re looking to cap an elite is merely annoying.

In Guild Wars 2, I don’t always know what I’ll find when I walk out a gate. An event may spawn, it may not spawn. In fact, in Guild Wars 1, once you finish your quests, you pretty much just have mobs in zones, and maybe an occasional repeatable quest. But you don’t anything else but mobs all standing in exactly the same spot.

Cyclic events aren’t the same as static events, or even no events.

Just the fact that an event can scale up changes it dramatically. There’s no reason for events to scale in Guild Wars 2, because the game knows exactly how many people you’re taking. You can take less or more, but the event never changes.

There are times, due to spawning or even overlapping events that some interesting results have occurred. That just doesn’t happen in Guild Wars 1.

Vayne, Please… Mobs just standing in one spot? Guess you never did DOA/UW did you. Or half the game, obviously. Mobs in GW1 patrol a LOT bigger areas, Particularly in NF and EoTN. Just stop already. There is no reason to state an outright exaggeration to prove whatever point you think you are proving. It only weakens that point.

I’m a legendary Vanquisher, are you? Must have been so easy for you, knowing EXACTLY where every mob “just standing there” would be. How much GW1 did you actually play? How can you even make such claims?

And GW2? again, come on, Please.. Daily Kill variety quests I run directly to the spots I know mobs will be. Other dailies I run directly to the mobs I need, for what I need, and so does everyone else. It never varies, ever, except to wait for respawn. If anything, big patrol pattern mobs are RARER in GW2 than GW1. I know where DE mobs will spawn, how many, where and when. Every player who does Maw, Dragons, every Meta also knows what will spawn, when it will spawn, and where it will spawn. Jeez.. Random, GW2 is not, and any player who does dailies knows this.

There are enough legitimate differences, pros and cons, both sides, to debate a preference for either game. You really don’t need to manufacture a post like this.

He said he played gw1 for 5 and half years and he didn’t liked dungeons nor pvp lol he played for over half a decade ignoring the best parts of the game. I wonder, what exactly a person that logs in for so long could be doing? Probably lying to prove his points…

He could be honest. I played PVP sporadically, and hardly did dungeons except for the achievements. There was a lot to do in that game, and that could mean me and vayne disagree on the best part. For me it was mostly about title hunting which meant basically anything but dungeons and pvp No lying required, although it shows how dishonest you just are.

Sounds fair but title hunting for five and a half years? I mean if you were playing casually 1h per week then sure but if you were ‘playing’ the game, it wouldn’t take you anywhere near to get GWAMM (if that’s what you were aiming for). its your play style liking maxing titles and that’s fine but i just cannot believe when some1 tells me he didn’t like dungeons/pvp in gw1, it was glorious!!!

Took me about that long, correct. Never rushed it, took my time, enjoyed the game. Never put any focus on anything. Eventually I got GWAMM and 50/50 with about 2000 hours played in 7 years. I never put full dedication towards it because THATS BORING. Why would I get GWAMM in a week if I could get it in 7 years instead.

Confused here, titles towards the Kind of A Big Deal/Max Titles Rank never became prevalent until later on in the Guild Wars time frame. Originally titles were a pure cosmetic like GW2 and served no purpose, nor a goal for GWAMM. Especially not for HoM

Around Nightfall I got my first 5 titles. Good wine is meant to be enjoyed slowly.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

DirectX 11?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

I am probably biased since I still play Settlers 2 relatively often.

That said, I don’t care one bit about graphics. The Guild Wars 1 graphics were more than enough for me, and this silly arm race has gone too far. If a game like Crysis would halve the resources for graphics and put in towards gameplay and story instead, it might have been an enjoyable game. Everyone loses because consumers get worse games with pretty graphics, costing tons of money in arguably useless upgrades.

Whether or not GW2 should go with DirectX 11 hinges entirely on the cost. If it’s as trivial as recompiling, sure why not. If it means overhauling the entire engine for absolutely no reason, I’d rather they did not. Such resources are better spent elsewhere.

Why can’t people simply like the game for what it is. Chess has used Stanton pieces for over a century now, and most cosmetic “improvements” tend to flop hard. Pretty games ain’t automagically good.

Is there anyone in this thread who can claim with a straight game that GW2 doesn’t look good enough?

I actually think that Crysis (all parts) have definitely better story line telling than GW2.
Check i don’t even care for lore of gw2 bc it is written for childs. Gaah elder dragons waken up, everyone run for life!

Even dead story has a holes in it, i don’t even know whats going on. In terms of gameplay olny 1/wars (warhead) had decent multiplayer, howered i enjoyed single player in them and Crysis 3 was the best – just too bad its was short.

Agree to disagree? I didn’t like the game one bit. Generic thirteen in a dozen shooter with bland story and pretty graphics (which was the prime redeeming feature for everyone but me).

As for looking good.. I don’t think theres on market any different game with so many clipping issues, so go figure. A new game with clipping everywhere seriously..Its a shame for 2012 year game

GW2 is fun, I don’t mind clipping issues. Please focus on what’s important. Who sincerely cares about such silly details? Clipping issues exist in almost all games, and in MMOs they’re almost inevitable. And if you don’t find GW2 fun, fixing clipping won’t change that.

Heck, games like Dwarf Fortress and Uplink show just how irrelevant graphics are if the gameplay is good.

Hey i craft a legendary sword, takes me months, i spend all my money to see it clip through earth when stowed. Like wth??? Is this acceptable to you?

You wouldn’t like the answer but I’ll give a hint. It’s not “no”.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

DirectX 11?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

The peeps complaining about DX11 are the ones still running DX9 and fear they will loose out on the graphics end unless they open their wallets …

If they cannot have DX11, they don’t want anyone else to have it. Period.

I do have a decent DX11 capable videocard, but I’ve also seen a lot of shoddy games with good graphics, and good games with shoddy graphics. It simply doesn’t matter one bit to me, which is why I don’t want a.net to waste money on improving something which is already quite good.

That said, money is less of an issue to me than for a.net. A brand new videocard is 400 euro, also known as pocket change. Changing an entire engine could potentially cost millions, which is quite a bit. Those millions could probably be spent on more useful projects, given that the game already looks pretty good.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

(edited by marnick.4305)

31 login attempts from the People's Republic of China!?

in Account & Technical Support

Posted by: marnick.4305

marnick.4305

It may be blatant but is there any way to block all log-in attempts from a set of countries? I’d personally limit access to make account to a very narrow range of no more than 5 nations. Most people could make do with a single one.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Guardian Healing... Pacepalm

in Guardian

Posted by: marnick.4305

marnick.4305

So let me re-iterate.
You first state you knew a.net butchered the dedicated healer?
You still tried to make one
And realized a.net succeeded at accomplishing their goal?
What is this thread about?

Ok that said. I have a “healing” guardian too, which basically mean I try to help my party a little bit more. Focus on relatively decent area heals means the dps only has to self heal once every three times. This ups dps significantly by reducing individual heals and keeping people alive (downed people don’t do damage). That also works on bosses. Yet people still have to watch their own back and I like that. If they die, it’s still their fault. What don’t you understand about this mechanic?

You made a healer, not a dedicated healer. And that’s a big difference. Dedicated healers are boring, but healing still has a lot of merit in this game.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

GW1 to GW2 - Steps Forward and Backward

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

A persistent world doesn’t actually reset, even if events within it might cycle. The world itself is open. In other words, it persists.

Endlessly recycling events in GW2 produce the same effect as zones resetting in GW1: despite all your efforts to the contrary, nothing has really changed.

This is completely untrue. When I walk out a gate in Guild Wars 1 I know exactly where every creature will be…where they’ll spawn…where they’ll drop. The closest thing to random I can find in Guild Wars 1 is the rotating bosses in some zones, which if you’re looking to cap an elite is merely annoying.

In Guild Wars 2, I don’t always know what I’ll find when I walk out a gate. An event may spawn, it may not spawn. In fact, in Guild Wars 1, once you finish your quests, you pretty much just have mobs in zones, and maybe an occasional repeatable quest. But you don’t anything else but mobs all standing in exactly the same spot.

Cyclic events aren’t the same as static events, or even no events.

Just the fact that an event can scale up changes it dramatically. There’s no reason for events to scale in Guild Wars 2, because the game knows exactly how many people you’re taking. You can take less or more, but the event never changes.

There are times, due to spawning or even overlapping events that some interesting results have occurred. That just doesn’t happen in Guild Wars 1.

Vayne, Please… Mobs just standing in one spot? Guess you never did DOA/UW did you. Or half the game, obviously. Mobs in GW1 patrol a LOT bigger areas, Particularly in NF and EoTN. Just stop already. There is no reason to state an outright exaggeration to prove whatever point you think you are proving. It only weakens that point.

I’m a legendary Vanquisher, are you? Must have been so easy for you, knowing EXACTLY where every mob “just standing there” would be. How much GW1 did you actually play? How can you even make such claims?

And GW2? again, come on, Please.. Daily Kill variety quests I run directly to the spots I know mobs will be. Other dailies I run directly to the mobs I need, for what I need, and so does everyone else. It never varies, ever, except to wait for respawn. If anything, big patrol pattern mobs are RARER in GW2 than GW1. I know where DE mobs will spawn, how many, where and when. Every player who does Maw, Dragons, every Meta also knows what will spawn, when it will spawn, and where it will spawn. Jeez.. Random, GW2 is not, and any player who does dailies knows this.

There are enough legitimate differences, pros and cons, both sides, to debate a preference for either game. You really don’t need to manufacture a post like this.

He said he played gw1 for 5 and half years and he didn’t liked dungeons nor pvp lol he played for over half a decade ignoring the best parts of the game. I wonder, what exactly a person that logs in for so long could be doing? Probably lying to prove his points…

He could be honest. I played PVP sporadically, and hardly did dungeons except for the achievements. There was a lot to do in that game, and that could mean me and vayne disagree on the best part. For me it was mostly about title hunting which meant basically anything but dungeons and pvp No lying required, although it shows how dishonest you just are.

Sounds fair but title hunting for five and a half years? I mean if you were playing casually 1h per week then sure but if you were ‘playing’ the game, it wouldn’t take you anywhere near to get GWAMM (if that’s what you were aiming for). its your play style liking maxing titles and that’s fine but i just cannot believe when some1 tells me he didn’t like dungeons/pvp in gw1, it was glorious!!!

Took me about that long, correct. Never rushed it, took my time, enjoyed the game. Never put any focus on anything. Eventually I got GWAMM and 50/50 with about 2000 hours played in 7 years. I never put full dedication towards it because THATS BORING. Why would I get GWAMM in a week if I could get it in 7 years instead.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

GW1 to GW2 - Steps Forward and Backward

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

A persistent world doesn’t actually reset, even if events within it might cycle. The world itself is open. In other words, it persists.

Endlessly recycling events in GW2 produce the same effect as zones resetting in GW1: despite all your efforts to the contrary, nothing has really changed.

This is completely untrue. When I walk out a gate in Guild Wars 1 I know exactly where every creature will be…where they’ll spawn…where they’ll drop. The closest thing to random I can find in Guild Wars 1 is the rotating bosses in some zones, which if you’re looking to cap an elite is merely annoying.

In Guild Wars 2, I don’t always know what I’ll find when I walk out a gate. An event may spawn, it may not spawn. In fact, in Guild Wars 1, once you finish your quests, you pretty much just have mobs in zones, and maybe an occasional repeatable quest. But you don’t anything else but mobs all standing in exactly the same spot.

Cyclic events aren’t the same as static events, or even no events.

Just the fact that an event can scale up changes it dramatically. There’s no reason for events to scale in Guild Wars 2, because the game knows exactly how many people you’re taking. You can take less or more, but the event never changes.

There are times, due to spawning or even overlapping events that some interesting results have occurred. That just doesn’t happen in Guild Wars 1.

Vayne, Please… Mobs just standing in one spot? Guess you never did DOA/UW did you. Or half the game, obviously. Mobs in GW1 patrol a LOT bigger areas, Particularly in NF and EoTN. Just stop already. There is no reason to state an outright exaggeration to prove whatever point you think you are proving. It only weakens that point.

I’m a legendary Vanquisher, are you? Must have been so easy for you, knowing EXACTLY where every mob “just standing there” would be. How much GW1 did you actually play? How can you even make such claims?

And GW2? again, come on, Please.. Daily Kill variety quests I run directly to the spots I know mobs will be. Other dailies I run directly to the mobs I need, for what I need, and so does everyone else. It never varies, ever, except to wait for respawn. If anything, big patrol pattern mobs are RARER in GW2 than GW1. I know where DE mobs will spawn, how many, where and when. Every player who does Maw, Dragons, every Meta also knows what will spawn, when it will spawn, and where it will spawn. Jeez.. Random, GW2 is not, and any player who does dailies knows this.

There are enough legitimate differences, pros and cons, both sides, to debate a preference for either game. You really don’t need to manufacture a post like this.

He said he played gw1 for 5 and half years and he didn’t liked dungeons nor pvp lol he played for over half a decade ignoring the best parts of the game. I wonder, what exactly a person that logs in for so long could be doing? Probably lying to prove his points…

He could be honest. I played PVP sporadically, and hardly did dungeons except for the achievements. There was a lot to do in that game, and that could mean me and vayne disagree on the best part. For me it was mostly about title hunting which meant basically anything but dungeons and pvp No lying required, although it shows how dishonest you just are.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

DirectX 11?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

I am probably biased since I still play Settlers 2 relatively often.

That said, I don’t care one bit about graphics. The Guild Wars 1 graphics were more than enough for me, and this silly arm race has gone too far. If a game like Crysis would halve the resources for graphics and put in towards gameplay and story instead, it might have been an enjoyable game. Everyone loses because consumers get worse games with pretty graphics, costing tons of money in arguably useless upgrades.

Whether or not GW2 should go with DirectX 11 hinges entirely on the cost. If it’s as trivial as recompiling, sure why not. If it means overhauling the entire engine for absolutely no reason, I’d rather they did not. Such resources are better spent elsewhere.

Why can’t people simply like the game for what it is. Chess has used Stanton pieces for over a century now, and most cosmetic “improvements” tend to flop hard. Pretty games ain’t automagically good.

Is there anyone in this thread who can claim with a straight game that GW2 doesn’t look good enough?

I actually think that Crysis (all parts) have definitely better story line telling than GW2.
Check i don’t even care for lore of gw2 bc it is written for childs. Gaah elder dragons waken up, everyone run for life!

Even dead story has a holes in it, i don’t even know whats going on. In terms of gameplay olny 1/wars (warhead) had decent multiplayer, howered i enjoyed single player in them and Crysis 3 was the best – just too bad its was short.

Agree to disagree? I didn’t like the game one bit. Generic thirteen in a dozen shooter with bland story and pretty graphics (which was the prime redeeming feature for everyone but me).

As for looking good.. I don’t think theres on market any different game with so many clipping issues, so go figure. A new game with clipping everywhere seriously..Its a shame for 2012 year game

GW2 is fun, I don’t mind clipping issues. Please focus on what’s important. Who sincerely cares about such silly details? Clipping issues exist in almost all games, and in MMOs they’re almost inevitable. And if you don’t find GW2 fun, fixing clipping won’t change that.

Heck, games like Dwarf Fortress and Uplink show just how irrelevant graphics are if the gameplay is good.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

GW1 to GW2 - Steps Forward and Backward

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Conversely, People have no more reason to think they know more about the term than Richard Garriot, who coined the Massively Multiplayer term to introduce the first game to allow more that a couple hundred to log in at the same time by increased support for modem connections. Simple marketing slogan, nothing more. Little to do with gameplay, lots to do with the improvements that allowed a huge leap in numbers able to log in at once.

And Anet was free to use whatever marketing label they chose to, and Im sure aiming at the Console pvp demographic inspired Co OP as a label more than any “definition” of MMO that differs according to whatever point a someone is trying to make.

Ask for solo content in a game, and the usual crowd will contend that MMO means “grouping”

You haven’t been playing GW2 much have you?

If it looks like a duck, walks like a duck, quacks like a duck, odds are, its some sort of duck.

Common sense, people.

Common sense says it might be geese too. MMO is very clear term indicating an open persistent world which GW1 does not have. If it stand on 4 hooves and makes the sound of a horse, chances are it’s probably not a duck.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

DirectX 11?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Well yes you don’t reall notice tesselation on creature skins, etc. But you would notice it in terrain textures. It really makes surfaces come alive.

You would also notice tessallation on human medium T3 under boob which is currently blocky as hell :P

Well yes, obviously. Some places you just do observe in more detail.

Does it matter even one bit?

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

DirectX 11?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

I am probably biased since I still play Settlers 2 relatively often.

That said, I don’t care one bit about graphics. The Guild Wars 1 graphics were more than enough for me, and this silly arm race has gone too far. If a game like Crysis would halve the resources for graphics and put in towards gameplay and story instead, it might have been an enjoyable game. Everyone loses because consumers get worse games with pretty graphics, costing tons of money in arguably useless upgrades.

Whether or not GW2 should go with DirectX 11 hinges entirely on the cost. If it’s as trivial as recompiling, sure why not. If it means overhauling the entire engine for absolutely no reason, I’d rather they did not. Such resources are better spent elsewhere.

Why can’t people simply like the game for what it is. Chess has used Stanton pieces for over a century now, and most cosmetic “improvements” tend to flop hard. Pretty games ain’t automagically good.

Is there anyone in this thread who can claim with a straight game that GW2 doesn’t look good enough?

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

How did you learn about Guild Wars 2?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

To be frank, back when I was 16, I had a “friend” who was going to play GW1, couldn’t stop talking about it for half a year. Everyone in our group bought the game, and I was the one who kept playing it for years.
I put “friend” in quotes because this guy was one of the most annoying people I’ve ever met, and I don’t care for one second that I didn’t see him in years. It’s probably karma for him to introduce me to the game I still play today.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

DirectX 11?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

If there’s a good reason to do so, maybe. I don’t know why they’d put any effort into that at the current time, there’s far more pressing issues.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

It is too hard to earn gold - A serious post

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

But I’m good at playing the game the way I enjoy it.
And that way is rather unrewarding.

The reward would be fun, enjoying the game. I’m rather good at doing triathlons, but it’s unrewarding financially (not to mention it costs money to one).

At my job, on the other hand, I prefer to be efficient to get the rewards.

Hit the nail on the head.

Well, yes.
I actually feel better now that I’m reminded that I chose the social part over earning money.
But I think this is exactly what Arenanet said they would not want.
The cost of “doing what you enjoy” should not be “not getting nice things”. It should be “getting nice things later than those who work for them”. (And I do not mean " many months later", which is basically the same as “not getting them”.)
The path to reach the things in the game that you fancy withinin a reasonable time should not be treating the game as a chore, let alone as a job.
The difference between a “professional” farm-group and your friends should not be the one of 2,4 gold per hour and 30 gold per hour.

Sorry mate, that’s life. The Guild Wars genre has games which are heavily rooted in communist ideas, but unfortunately we see time and time again that such ideas simply don’t work. While I’d love for a game to reward all play styles equally, we see all too well that people would much rather farm the most optimal yet boring thing for personal benefit.

By the end of Guild Wars 1, playing the game normally was more rewarding than farming (except select speedclears). I sincerely hope Guild Wars 2 will reach that sweet spot one day.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Have Fractals ever influenced anything?

in Cutthroat Politics

Posted by: marnick.4305

marnick.4305

It will give us a glimpse into lore (Either something we know or something we dont). Some people actually like the lore in the game.

Have any of the Fractals ever given any decent glimpses into the lore?

We know people in Tyria love themselves a nice rave party. Imho that’s an important insight!

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Why do people like Kiel?

in Cutthroat Politics

Posted by: marnick.4305

marnick.4305

Because Kiel is mostly a good character with best interests at heart. Evon Gnashblade simply is not a likeable person. The instance where they talk to the Zephyrites and Evon refers to her as his assistant is just insulting. That is enough for me not to like someone.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

GW1 to GW2 - Steps Forward and Backward

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

In every way that’s crucially important, GW1 was an MMO. Your character persisted. You could trade with other players with that persistent character and know that their character was persisted under the same rules as yours. You could see many players in a city and interact with them.

That merely makes it a Diablo-style game. There’s nothing MMO about GW1. The crucial, defining element of an MMO is the open world, which GW1 didn’t have. If that doesn’t matter, every online game is an MMO. Massive really is the key word.

And that’s what makes GW2 so cool. It’s GW1 made into an MMO. Sure, compromises have been made, but for te better overall. It’s the best MMO on the market.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Anyone else stop getting gear bc of Ascended?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Nothing has changed, I didn’t get gear before the blog post and still don’t. Only my main is decked out in unsorted exotics that are about half right for the playstyle. My alts are barely geared at all.

They’re handled by a skilled player though, makes all the difference.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

How long to get from 50 to 80?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Buy cheeseburgers, that’s an easy 10% xp boost.

To optimize mob xp, go to:
- level appropriate zones. XP is based on the intended level
- unpopular zones/servers. Many mobs give 200 XP and over 600 bonus XP

And do your hearts.

For free XP, explore the main cities. If you’re bored, this will give quite the boost.

Furthermore, even if you don’t like crafting, consider cooking. Crafting 400 levels cooking costs about 1.5g and nets you 10 levels in 10 minutes.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Any good crafting to level 80 guides?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

gw2crafts.net is the best one.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Flute broken due to note interruption changes

in Bugs: Game, Forum, Website

Posted by: marnick.4305

marnick.4305

We’re looking into potential solutions to smooth out the responsiveness of the flute even more while also maintaining the functionality that was added in today.

Apologies for those who are having trouble playing the songs that were previously playable. However being able to add pauses (rests) to your songs and all the expressiveness that comes with that is very important. I assure you all that this was thoroughly tested, though there is always room for further improvement and refinement.

Please hang on to those instruments and continue to provide us with feedback!

Hello

It is simply a counter-intuitive way to play an instrument, virtually no other instrument has such a stop-note mechanic. Testers being able to learn the new mechanic doesn’t prove that it was a flawed mechanic, merely that people can force bad mechanics onto themselves. In my opinion, the community would be better served by having in-game flutes be functionally the same as real flutes.

For me to be infracted by that, is simply baffling. My words were carefully worded and included something that most people would welcome if offered by their employer. I’d accept a music course if it made me a better programmer, no questions asked. I wasn’t rude, I didn’t ask for impossible things. I merely suggested a related course which everyone would thankfully accept. I make mistakes too which sometimes means I have to educate myself on what I’m working with. No one is perfect. If that’s insulting, I’m really, really sorry.

best wishes

Mar

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

It is too hard to earn gold - A serious post

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

But I’m good at playing the game the way I enjoy it.
And that way is rather unrewarding.

The reward would be fun, enjoying the game. I’m rather good at doing triathlons, but it’s unrewarding financially (not to mention it costs money to one).

At my job, on the other hand, I prefer to be efficient to get the rewards.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Flipping Advice

in Black Lion Trading Co

Posted by: marnick.4305

marnick.4305

My advice would be to do the exact same on the New York stock exchange, make a nice profit, take your significant other out for diner and use the spare cash to buy gems. The rules are about the same, it’s just the pay-out that’s slightly different.

Think about it. Flipping requires you to monitor a lot of prices 24 hours out of 24. Would you rather get rich in game or IRL out of perfecting that hobby?

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

It is too hard to earn gold - A serious post

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Let’s put 3 things in consideration here:
1/ 80 silver in half an hour COF1 is bad. If you know what you’re doing you should get a few gold.

2/ is it really appropriate that a mere 3 days farm could get you top tier armor? Maybe that’s a bit fast?

3/ 240gp in this time with the amount of time you play is just bad. I’m really sorry but you simply spent too much. If you hunted some bosses or sold your bank materials you’d have far more.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Jumping Puzzle Realization

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Some have this problem, sure. Depends on a lot of things but on average, I’m not really bothered. There’s few places where it really bothered me, although vista’s are usually more of a problem than JPs.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

I don't vote for corrupt people

in Cutthroat Politics

Posted by: marnick.4305

marnick.4305

Sorry Evan, you can’t buy my vote. I’m more than happy to exploit corrupt politicians and then vote them out. You did sway my vote towards Ellen even more.

Thanks for the money though.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Is it poss.. to just say thanks?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

By all means, thank anyone you’re thankful to. It’s a civilized and kind thing to do.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Where is the story going?

in Living World

Posted by: marnick.4305

marnick.4305

The story is going bonkers.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

So....who's ahead?

in Cutthroat Politics

Posted by: marnick.4305

marnick.4305

Are there polls we can follow?

Where’s the Tyria CNN election coverage?

Where are the FOX News tirades??

In more most democratic countries like Belgium, election results are only given after all offices closed. Imho that makes far more sense.

Although I wouldn’t be surprised with 102% for Evon.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Hi, yes, I want to complete obsidian sanctum

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

There is no doubt that this puzzle draws the sadistic sorts who play the game. They seem to get huge pleasure from taking a position of overwhelming advantage then frustrating other players trying to do the puzzle. If this behavior was taken out of the twisted world of online gaming and applied to “real world” activities, we would think something was seriously wrong with the people who do it.

Like for example people who play paintball, knowing full well it hurts when they get hit? Or going into the bump carts at the fair? How about the stuff freshmen have to endure to get into their clubs? Kick-boxing? Kennedy March? There’s a whole range of activities based around the premise that participating can and will hurt you, the other or both.

If you go into the Obsidian Sanctum, you accept that you can and will get ganked by other players. That’s the premise, the catch, the thrill. Obviously there’s a reward to make all that worth it.

So let’s ask it again. Why do you want the World vs Kite if not for the thrill of getting it?

No.

It’s not like paintball at all. Paintball is a competitive event wherein both sides are more or less evenly matched, and have the same opportunity for offense and defense. Same with bumper cars at the fair.

Oh man you obviously never brought your girlfriend to the fair did you? Ganging up in the bumper cars is half the fun.

Campers in OS however, assume positions of complete advantage, or in the case I mentioned use subterfuge, to “gank” other players who are completely helpless and vulnerable. Their sole pleasure is not in the challenge of what they are doing, but the satisfaction they get knowing they are frustrating/annoying other people, people who are pretty much powerless to do anything about it. Period. That, IMHO, is pretty warped.

However you knew that before you went into the OS. Apparently you wanted that to happen, or else you simply wouldn’t have bothered. What are you complaining about? This area is made for ganking, it has literally been designed for these kinds of people. If you don’t want to meet them, don’t go to their parties. Would you go to a heavy metal concert and complain about the lack of Justin Bieber music?

The “hazing” you mention of fraternity/sorority applicants is actually a good analogy. That also is a sadistic form of enjoyment.

And enjoy, I did. I’ve been on both sides. You’re demanding to join a sorority but refuse to endure the trials. Sorry mate, you’re not invited. Rules are not changed on a per capita basis.

I’m not saying the format of OS should be changed. It is what it is, and I would find it boring if it was changed. I am saying that I think the people who spend hours camping the top of the dome “ganking” other players have something wrong with them, that’s all. Really, they are just another form of on-line troll. Think about it before you respond.

I don’t find anything wrong with people ganking in an area designed for ganking. People in there ain’t decent god-fearing law-abiding citizens playing by moral rules.

There’s nothing for me to think about. You’re blaming trolls (and proud of it) for your own failures. You’re calling them wrong simply because they play by the rules in an area designed to grief people. If you can’t stand the heat, stay out of the kitchen. You’ve only got yourself to blame.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Hi, yes, I want to complete obsidian sanctum

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

I wonder why players believes that all the released non-sPvP content is automatically PvE content.

I wonder why people believe that placing a content in a PvP area makes it automatically a PvP content.

I wonder why people believe that placing a content in a PvP area makes it automatically a PvE content. The logic really escapes me. PvP areas make for PvP content. Is that so difficult to understand?

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Hi, yes, I want to complete obsidian sanctum

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Like for example people who play paintball, knowing full well it hurts when they get hit? Or going into the bump carts at the fair?

More like doing an RPG larp (say, a Vampire social meet), and then telling participants – “oh, by the way, we’ll be playing in the middle of the paintball range, and the paintball players were informed we are free targets. Have fun”.
Anet specifically and intentionally created a situation where lot of the players were going to the PvP area for reasons that had completely nothing to do with PvP. It should be no surprise to anyone that those people did not get any enjoyment from their one-sided participation in a gankfest.

Not nearly. The more correct analogy would be that there’s a vampire hunter group coming too, to have a double LARP weekend. Anyone hit by that team, armed with paintball guns, is out for an hour. If you don’t want paintballs to hit you, you probably shouldn’t come (or be a very good vampire hunter hunter).

But apparently you don’t want to play by the rules, which means you don’t want the achievement. Stop pretending you do. The vampire hunters are invited on this one.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

First timers in Arah

in Fractals, Dungeons & Raids

Posted by: marnick.4305

marnick.4305

If no questions are asked, you’re not required to say anything.

If questions are asked, you’re not required to answer.
eg: anyone new? <silence>
If someone else says yes, I say yes too to shield us both and guarantee decent explanations. If we wipe because of bad tactics, it won’t be our fault.

Keep your eyes open, don’t do stupid stuff and make sure you know the encounters from wiki and/or youtube. Stay silent, don’t attract attention and make sure you do your thing as good as possible. If you don’t outright suck, you’ll blend in easily.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

People are doing this on PURPOSE!

in Fractals, Dungeons & Raids

Posted by: marnick.4305

marnick.4305

I always try to make sure I’m the leader, just because it gives me such disproportionate power, which I don’t use except as a shield against such stupidity (and guild kicks for example).

Of course, after any dungeon I say my thanks, wait for good loot pings to say gratz and only then I leqave.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

1g = 28 Gems, an Overview of the Gem Market

in Black Lion Trading Co

Posted by: marnick.4305

marnick.4305

As someone who has spent hundreds of dollars on gems (and will continue to do so), I can tell you that the gem > gold exchange rate is still too low to make it worth it, so there are plenty of people like me who won’t convert gems to gold and just use the gems for expansion slots and RNG boxes and whatever else is on sale. A reasonable rate for me would be around 5g per 100 gems. Right now if we were to convert gems to gold we’d get a little over half that, around ~2.7g per 100 gems. $10 would get me a little less than 22g, which is what, the price of 8 charged lodestones? Lolol no thanks.

The gold price for gems will continue to rise until such time as us real money spenders see it’s worth it to convert gems to gold.

My opinion exactly. Currently gems aren’t priced right, which means I simply don’t convert. Didn’t convert a single gem yet. Maybe if the price rose a bit more.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Hang gliders (no, not flying mounts)

in Suggestions

Posted by: marnick.4305

marnick.4305

If and only if they can’t be controlled at all, you’re at the whims of the wind.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Coming Soon: Player-made Dynamic Events

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

LA full of X’es … yea right.

X never marks the spot.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Hi, yes, I want to complete obsidian sanctum

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

There is no doubt that this puzzle draws the sadistic sorts who play the game. They seem to get huge pleasure from taking a position of overwhelming advantage then frustrating other players trying to do the puzzle. If this behavior was taken out of the twisted world of online gaming and applied to “real world” activities, we would think something was seriously wrong with the people who do it.

Like for example people who play paintball, knowing full well it hurts when they get hit? Or going into the bump carts at the fair? How about the stuff freshmen have to endure to get into their clubs? Kick-boxing? Kennedy March? There’s a whole range of activities based around the premise that participating can and will hurt you, the other or both.

If you go into the Obsidian Sanctum, you accept that you can and will get ganked by other players. That’s the premise, the catch, the thrill. Obviously there’s a reward to make all that worth it.

So let’s ask it again. Why do you want the World vs Kite if not for the thrill of getting it?

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Timeframe for more inventory space?

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

I don’t think this is going to be a thing, for the sole reason that right now it ‘forces’ you to buy extra bag and banks lots which translate into $_$

Two answers to that:

1/ force simply isn’t the right word

2/ nothing in life is free. If you want bag space in gw2, they offer it to you.

Unless you’re a packrat like me, the standard bag space should suffice.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

getting kickd from party cause...

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

4. I don’t judge anyone (secretly saying that you are the superior to all those who do judge people, and ironically are judging them by doing so)
etc etc..

While I agree to the rest, this argument doesn’t hold. Judging people for judging people on irrational things is a good thing to do.
Take for example the klansman. I judge him for being a racist. Doesn’t make me a racist for denying his white pride although that’s a common argument.

Another example is being pro-gay marriage. That doesn’t mean I want to destroy marriage and neither that I’m against straights. I just want to give others the same rights I have as a straight, married man. And yet people claim to “defend marriage” by explicitly destroying it for many loving couples.

So yes, I’m quick to judge judgemental people, which is a different argument. By that I don’t make myself superior, I merely demand to be treated equal.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

New Flute change

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

This is not how musical instruments work. It’s completely counter intuitive. Bad update must be reverted. It has obviously been done by a programmer without any skill with real instruments.

If a.net really wanted to add something meaningful, add a “sustain” butting, much like a piano pedal.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto