Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
In terms of heal and support Its good IMO. The heals are solid because of the aura traits. But, damage (condi and flat damage) is low which is what I think they are aiming for. I dont think they’ll buff this much just because ele is at a good place right in all game types.
Who is it going to support? Not good one on one so that counts out solo pvp, teams aren’t going to give up cele d/d for it, can’t survive WvW zerg frontline and revenants will do far better anyway.
So that only leaves support for the new content. It would be a pity if the elite spec was built entirely for the HOT content with no regard for other content.
finally, after 3 years of ignorance, finally receive WvW improvements to its DEFENSE Department, so that defending something becomes better and zerging locations becomes actually alot harder.
Um this actually happened with the AC damage increase. If servers want to they can defend with relative ease. What was needed was more rewards for defending.
(edited by morrolan.9608)
Hello everybody,
Since today you can under www.gw2-tools.com/worlds.php the population status of the server check.
The information comes directly from the GW2 API and the appearance is of course adapted
I wanted you not only deprive the page.
Under the domain I will publish soon further.
greeting
Markus
Is that is actual order? Interesting if so that YB is the most populated NA server.
ppl going bronze / t8 incoming to farm yaks
on a serious note i think 2500 is just fine… people forget how long they actually needed for it.. i bet most people didnt even pay attention cuz they would never egt it anyways but on popular servers it might take more than a few months to get it which is already longer than any other achieve.
IMHO Yakslapper is a bit of a joke title not meant to be hard to get. So I don’t really see any issue with it.
Eh y’know what? If every time I encountered you, you punched me in the nose, I’d find ways to avoid you — do the minimal necessary.
We are getting a pile of responses from red names about changes to WvW we’ve all long wanted. I think that’s a good thing. I think, as a community, we should encourage this kind of two-way dialogue. They appear to be addressing a good number of issues.
Yes but in typical anet fashion going over the top eg. the server caps appearing to be too low, the guild claiming options being too powerful and too numerous appearing to give defenders far too much of an advantage. What about actual QOL changes like proper raid groups?
Not saying this is always true but, some of the changes that are coming with the guild upgrade system and changes players have been asking for a lot.
Some maybe, these changes are OTT. There needed to be more rewards for defending not to provide so many tools for defending that it promises to be impossible to take a fully upgraded objective.
These changes will hopefully make that happen. They probably will not fix the score problem but I don’t see these changes as fix for that anyway. I see these changes as trying to break up the zerg mentality.
Like every change they make to achieve that, if in fact its what they are trying to do, it will backfire and we will just need even bigger groups to take it (at a time when the pop is decreasing), in fact like grumpdawg said above this may push it to a tipping point where 1 server will literally not be able to take a fully upgraded objective and it will require a 2v1. Its not fun gameplay and will just turn more people away from the mode. Its coupled with the fact that the new server caps seem quite low and in fact they should be trying to push players into consolidating in fewer servers to provide the decent numbers to both attack and defend.
When people say they want more for defending they mean they want more rewards for defending not OTT tools which will make attacking impossible.
First time playing it and agree with most of the criticism. Overloads have very little point, fire overload needs a big damage increase, water is OK, air is OK but is not better than alternatives, earth is OK but again I don’t see much point to it. And its easy to be interrupted in all but earth.
Shouts in general are bad, the only one that was any good at all was aftershock.
Warhorn is good but it is a supportive weapon and the survivability is both WvW and PvP is not good enough that we are alive long enough in the frontline to provide it.
1 on 1 the spec is kittenupport the survivability is not there and never will be due to the inherent nature of the class hence the reason why this spec does not work.
(edited by morrolan.9608)
One thing that I note is that anet got rid of all the cool environmental weapons from WvW cause of the effect on fights but now they’re adding even more overpowering abilities that will make taking a defending tower or keep close to impossible.
Just more PvD.
I have 27k dolyaks killed, so yeah thanks for de-valueing all my efforts… I also have 20k camps flipped, which I now suspect you are also going to nerf into casual player territory. It really is disappointing that it took you 3 years to fix the achievement situation and then when you do everyone that has put in any real work towards titles gets a slap in the face….
Pretty remarkable that they took years to change it and when they finally do its changed in a way that could have been done easily 3 years ago.
This should be on a Friday, it completely discounts some guilds from attending.
Article on Guild Claiming Upgrades
Post thoughts and opinions on the new upgrade system for guilds here.
Thoughts: anet is doing their best to destroy WvW as a serious large scale PvP mode. Its just another trend to cater to casuals.
Straight from the blogpost that posted a few hours ago
" First, you can earn unique rewards once per week from raids, but you can play a raid as many times as you want to help your friends earn rewards or to refine your strategies. The encounters within Raids will contain tons of exclusive new items you’ll never be able to find anywhere else in the game, from miniatures, to weapon skins, to awesome titles. You can then proudly display these out in the open world to show off your skill and accomplishments. Own a Guild Hall? Awesome! You can loot a trophy from some of our bosses and use them as decorations to show off the challenge you’ve conquered. "
Well Ohoni, looks like your dream of non exclusive rewards are shattered
I’m interested in seeing if these rewards are actually end of raid chest RNG (like teq hoard) or will they be dropping in the raids from the mobs/bosses …. thoughts?
I just hope its not like frac skins RNG right now….one week lock outs on loot?
bad idea.people wont help much unless the non unique rewards are crazy.
gonna be hard to get groups going with one per week rewards.basically needs raiding guilds, specific log on days, and all the drama that comes with that.
As I see it they’re trying to avoid lockouts, so whether a player is locked out for a week or they sit out the week cause of reward cooldown I don’t see much difference.
The only reason Elem. is overused in PvE is because of Icebow.
Wrong 2 eles can give an entire party 25 stacks of might before a boss fight.
I just don’t understand why this took two months to realize and communicate, not to mention probably another month at least to implement.
they need to do smaller tweaks to balance more often…not these large patches that break everything.
Spot on.
You can’t really have it so that all builds are viable while having it be a challenge to everyone. Otherwise, you’ll get what we currently have in this game which is little to no challenge.
So switching gear and traits makes it challenging?
Not directly. It’s the difficulty of the fight that leads to you to learn what is going on, what is needed to succeed, and then adapting your existing build/playstyle which includes switching gear and traits.
Or you wait a week and read dulfy. Great challenge this is.
Look at raiding in other games, at hard levels it can take months to get through a raid fully despite having walkthroughs.
Welcome to WoW and ff14 everyone.
Well if they succeed (and I have my doubts) it will be better than current group PvE content so……….
So it’s somehow important if WP said so?
He more of an pve or spvp player so he things on these lines i do not think he plays much wvw. I guess i come at it purely from wvw.
If you come at it as a WvW player then you would realise how useless tempest will be in WvW. In the frontline it will be burst down far too easily.
The sound is hideous what I want to know is why were resources devoted to changing this rather than fix other actual issues in the game.
this isnt a problem, the server is full and thats all there is to it.
when a CS or BF or TF2 server is full, are you gonna complain or simply wait for a slot to appear? t1 most likely wont be open for at least a year.
Its hardly comparable, CS servers being full are those logged in at that moment, the WvW analogy would be the map caps not the server status. I think there might be a problem when HOT launches cause the new BLs are huge and with FA being the test case for what constitutes a full server the server caps might be too low.
in Guild Wars 2: Heart of Thorns
Posted by: morrolan.9608
Well HOT development is hindering updates that are sorely required so……………
Anets own info describes eles as spellcasters and mesmers as duelists. Most people would think that spellcaster implies a more traditional mage type, and indeed staff ele is that traditional mage type. D/D was just presented as an alternate spec.
Lol you’re the getting snotty, not me. Personal attacks are a signal for a losing argument, lol.
I’ve said if blobbing is your thing, go for it, don’t sweep.
But don’t rag when you’re too lazy to sweep and lose a keep.
Its not about being lazy its about annoying gameplay spent on busywork.
Your words:
“You can target something without line of sight. This is a very easy thing to test.
Target something, then call target on it. (Control+T)”As I said above other people might use zoom hacks, the issue is the zoom hacks not DT, and again like I said DT has a short range.
You completely misunderstood the thing I was trying to demonstrate. I was trying to show that once you have a target, whether you acquire it through legitimate (which is what I was trying to demonstrate) or through illegitimate means, such as zoom hacking, the spell will still cast successfully on that target regardless of line of sight.
Also, I don’t really know what you consider “short” range, but 900 range is not short.
1. Like I said if target is acquired through zoom hacking the issue is zoom hacking.
2. The range is not calculated in a straight line if there’s different heights involved. It is possible to put ACs on recessed stairs that I can’t hit with DT.
With all the QQing with BlakGate in Tier 2, and with JadeQuarry and YakBend doubling teaming TarnishCoast in Tier 1,
So we have T3 folk making up lies about T1 now.
By your own words DT has an initial LOS requirement. If you want to argue that can be abused by zoom hacking, well sure it can be but they’re hacking, the issue then is the hacking not DT which still functions as its supposed to. As for its flexibility its range is far too short compared to ACs to be comparable. They don’t operate the same anyway with DT being a single target ability with aoe damage but AC being a ground targeted aoe.
What were my words? It doesn’t have a line of sight requirement, I don’t know what you’re talking about; it has never had a line of sight requirement. My point was just because you cannot see over the wall and target people it doesn’t mean other people can’t.
Your words:
“You can target something without line of sight. This is a very easy thing to test.
Target something, then call target on it. (Control+T)”
As I said above other people might use zoom hacks, the issue is the zoom hacks not DT, and again like I said DT has a short range.
I’ve noticed that Elementalists are now able to place AOE field on top of walls, beyond where their characters should logically be able to see. Is this an unintended side effect of the new FoV slider, or something else?
Probably zoom hacking, my main is staff ele and I can use the new FOV to see a lot further than I can place meteor shower. Unless you’re talking about Dragons Tooth which I could use to target legitimately using FOV but its range is only 900 so I can’t hit anything too far away.
Oh yeah also, I thought it’s worth it to point out (For those in need it pointed out) that Dragons Tooth, since it has no line of sight requirement, has the same flexibility as an arrow cart; (or at least, pre-nerfed arrow carts) you just need to click on your target, which you can do if you can see what they can see!
In case you still are not following this line of thought, this is the point very simply: If you think Arrow Carts were a problem, Dragon’s Tooth is also a problem.
By your own words DT has an initial LOS requirement. If you want to argue that can be abused by zoom hacking, well sure it can be but they’re hacking, the issue then is the hacking not DT which still functions as its supposed to. As for its flexibility its range is far too short compared to ACs to be comparable. They don’t operate the same anyway with DT being a single target ability with aoe damage but AC being a ground targeted aoe.
As I’ve said all along argue that its functionality should be changed but don’t argue that its bugged.
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I honestly can’t think of any other game that actually has an “Elementalist” class to it, most just have mages or something that make use of elements but are not called that.
Funny how you can make a lot of inferences about GW2 but won’t make them about other games. Elementalist is just a name, the majority of mage classes have elemental types as their primary damage type. You’ve had a few people state something similar to you now.
Well, it is nice the two commanders, one on JQ and one on YB, have made kissy face to each other for the detriment of TC. It is ludicrous that such garbage goes on.
TC will triumph though….
That’s so funny you say that. I was on my brothers account and that’s exactly what we both thought. He said play and tell me what you think while he went onto my FA account. After awhile I was like kitten , I don’t believe it. I thought it was tough enough when BG would tag team TC but now YB siding with JQ too. Crazy man.
And yes, when JQ is trying to take Red Keep and the BG zerg is half defanging and standing on the inner walls and half outside keeping TC from running back in that’s fishy. JQ capped it and BG jumped out to get a free cap on Veloka. That looks bad. I’ve seen it happen twice now. Just a simple observation from someone on FA.
You’re trying to argue from anecdotal evidence, ie. that 1 observation from your POV, when you don’t even know whats going on with the other servers even, is proof of something wide reaching. When in fact its probably just isolated. Its a fallacious argument.
Lest we not forget that iZerker was also just target only. Then tons of people kittened and complained about that, and they changed it to LoS. Amazing how they change those things, but never DT. Total bull.
izerker is far to restrictive now compared to other ranged target abilities (not DT), they should loosen it up a little.
I am a mesmer.
I enjoy chasing down the the opposition in keep etc.
I disagree it is a major problem in WvW.
Its a problem when a group has to spend 15 mins sweeping as my guild does when on raids.
Hi Anet,
Please limit free accounts to EOTM. It is one of the easiest ways to control them trolling WvW. Otherwise you will need to restrict supply carry, commander tags, upgrades etc for them in WvW which will be more complicated. Restriction to EOTM only will entice them to purchase the game more if they like WvW and want to help their server ‘win’. Level to 60 before WvW is not a restriction at all for serious trollers.
Restrictions listed here : https://help.guildwars2.com/entries/95982157
Free accounts need to be limited to EOTM only.Has anyone at Anet really given any thought to WvW?
Spies are not idiots.
Spies should not be given a free pass…
Spies are already in game.
Uhh let them play WvW just make them goto lower pop servers is all.
There are only 3 servers left who care about PPT in NA….the top 3
Top 4 actually.
There is no 2v1 on TC.
Well I dont see Anet blocking potential paying customers from a game mode and stopping them from buying the game.
In fact I think even level 60 is too high, as they will have to do a lot of PvE to get there. There is a bigger chance of players giving up on GW2 based on the boring PvE the core game has than level to 60 to even try WvW.
They can pvp.
You can target something without line of sight. This is a very easy thing to test.
- Target something, then call target on it. (Control+T)
- Then, walk out of line of sight of it.
- If you then acquire your target, regardless of line of site you will get target.
Yes and you needed initial LOS on it, plus the range is not that long so you can’t move too far.
If FA is the test for the player cap then it will be a while until any T1 server is open.
Can f2p accounts go into EOTM before lvl 60?
Anyone quoting helseth loses all credibility almost instantly.
You need to get past his persona, his ideas are usually pretty good.
Crafting or pvp assuming you can’t go into EOTM.
Here is to hoping that they fix Dragons Tooth before the launch of the expansion after Heart of Thorns!
Its not bugged, the ability doesn’t require line of sight, it just requires you to be able to target a person or object.
Dragons Tooth should be checked by Line of sight. Dragons Tooth or any other skill from players for that matter should go off on a player that is “safe” behind their walls, out of Line of sight. Be it a bug or an exploit, it should be looked into.
Its not a bug or exploit its how the ability functions as Jayne said you have to have LOS to click it. If you think the functionality should be changed fine but its not bugged.
So what were the outcomes?
If you think it’s going to make it ‘easier’ for spies, I’ve got news for you. The spies – and I mean the really competitive ones, already buy multiple accounts, and have done so for years. The only difference here is T1 has apparently learned tactics to counter it that lower tiers haven’t. It goes far beyond tag watching on maps, mind you.
The servers where there’s already a greater level of competition are completely full anyway.
Yes this is what I think as well and I’m unconvinced that there would be a huge influx of trolls.
Most WvW roamers and fight centric people enjoy the customization you get from mixing all the items, foods, utils, and runes/sigils/stats unavailable to PvP.
Yes it would be a shame to lose that, while WvW maybe has too much customisation, sPvP has too little.
If we can create a 10 man party for the raid then we should be able to do it in wvw. Unless of course, it’s just two 5 man parties, which would be terrible.
Bigger groups have been requested almost since the games inception and were a key suggestion in the CDis. I hope they increase it to 10 but they really should have groupings up to 20-25.
You’re not going to see a potentially infinite number of people spend $10 to spy or troll, though. When things are free, you will.
While I acknowledge there are some people dedicated and unhinged enough to do it I don’t think there are that many and they already would have bought $10 copies.
Dedicated and unhinged? You don’t have to be that to want to do something like create an account and stick it on the other team. Especially as it’s free.
If its only spies there are spies already. If its trolls then yes I think they pretty much have mental issues.
You’re not going to see a potentially infinite number of people spend $10 to spy or troll, though. When things are free, you will.
While I acknowledge there are some people dedicated and unhinged enough to do it I don’t think there are that many and they already would have bought $10 copies.
Do you guys really think that this wouldn’t have happened already with the game being $10? I agree level 60 is not a barrier for some people but neither is $10 for the game when you only have to buy 2 copies.
in JQ/TC/YB on reset I had huge lag spikes in EB.
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