Showing Posts For ronpierce.2760:

Are warrior balanced?

in Warrior

Posted by: ronpierce.2760

ronpierce.2760

Nerf Rampage, Buff Warrior

And remove heightened focus*. Then sure, why not.

Spreading around Quickness while leaving it 50% was a bad idea. Sure it had “been nerfed before” as people like to say, but it’s still incredibly strong as a boon… Should have been a 20-25% attack speed boost to essentially be an alternative type of Fury. The way it works now is just silly. (This goes beyond PvP too. This boon is throwing the entire balance of the game out of whack.)

Thanks for letting me rant. Sorry if you love HF.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

name for reveant

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

The beta Rev I made is named “Betaberg” since he’ll be deleted by the time HoT comes out, but the Rev that I’ll officially make will be a female Asura named “Digitologist Abyx.” I was gonna name her just “Abyx” but the name was unfortunately taken.

Just be Abyx Mist, we’ll all be a family of Rev starters and use the most obvious name possible. :P

JK. But I really am considering Sikari Mist now… I don’t care if it’s the obvious route, it has a nice feel to it.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Phase Traversal and Revenant Mobility

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

faster is not better if it means going backwards. Also I’m pretty sure they’ll add a cooldown on that if people use it this way. I’m sure they don’t want to see that in the game.

Mobility is mobility. I use Ranger’s sword 2 backwards for mobility, and I certainly would this as well.

You’re dodging around the issue. Our best mobility is exploiting our back-step stunbreak, simply because otherwise our OOC mobility is terrible, INCLUDING “exploiting” Impossible odds, it’s “exploiting” to manage 90% swiftness uptime… That’s kinda sad lol.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Necro/Thief downed damage skills too strong

in PvP

Posted by: ronpierce.2760

ronpierce.2760

I have a hard time seeing a Mesmer of all things being upset over thief downed state damage…

Necromancer’s it was tuned down a bit. Has less to do with their downed state and more to do with the procciness of Power builds unfortunately… Not so much the downed state itself.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Phase Traversal and Revenant Mobility

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Out of combat you can swap legends every 1 second, or what ever it is. You use it twice, double swap, and keep going, rinse and repeat… Resets you to 50 energy every time.

That is, of course, unless they change how swapping OOC works due to the weapon swap change.

I assume they would change it, otherwise we already have the spam problem you refer to in existence with RShadows rather than Phase Traversal, but it also means our Revenant players will be traveling backwards … 0.0

Either way I really hope the devs are working on rev mobility

Rofl I already mentioned that somewhere, I’m just going to be traveling backwards forever because it’s the only successful mobility Revenant has OOC. :P

9 seconds of superspeed every 10 seconds is better.

9 second of super speed every 10 seconds is just 90% uptime swiftness. Spamming instant backwards teleports and swapping and teleporting more is most definitely faster…

Super speed out of combat is 133% speed just like swiftness, not 200% speed.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Roiling Mists Clarification

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

With all respect guys, this topic along with the mobility topic really shows that people are expecting too much. Fury and swiftness are a luxury and not something you should expect 100% uptime of without making sacrifices. It seems like what people are asking for is high mobility, permanent fury, permanent swiftness, high damage reduction, high damage (ranged and melee), reflects, high healing and the list goes on.

This if course doesn’t have anything to do with the major trait being a little on the underpowered side, but I felt like mentioning it. We’re discussing 1 out of 9 classes here. Not what would be the most optimal and perfect class to push all others out of the meta.

Honesty, specifically in this case, it has less to do with expectancy and more to do with noticeably weak traits. Namely, the Grand Masters, when compared to other classes, are just not that great. I mean if you REALLY think about it:

Manical Persistance gives you 2% chance better to critical hit every 1 second and resets when you crit. with high crit you’re barely gaining anything and with low crit you get a free crit like once every 8-20 seconds, obviously incredibly variable.

Roiling Mists is a mere 10% crit trait… With a requirement of having Fury up.

Similar could be said by a lot of these traits, but the point is, these trait slots are often fairly build defining, but these traits are hardly adept/master worthy.

Even look at this:
https://wiki.guildwars2.com/wiki/No_Quarter
While under fury, you extend fury when hit (able to maintain 100% fury from this GM trait).
AND 250 ferocity which is (250/15) 16.66% crit damage when you have fury.

Please relate the two, the difference is immense.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Phase Traversal and Revenant Mobility

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Out of combat you can swap legends every 1 second, or what ever it is. You use it twice, double swap, and keep going, rinse and repeat… Resets you to 50 energy every time.

That is, of course, unless they change how swapping OOC works due to the weapon swap change.

I assume they would change it, otherwise we already have the spam problem you refer to in existence with RShadows rather than Phase Traversal, but it also means our Revenant players will be traveling backwards … 0.0

Either way I really hope the devs are working on rev mobility

Rofl I already mentioned that somewhere, I’m just going to be traveling backwards forever because it’s the only successful mobility Revenant has OOC. :P

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Phase Traversal and Revenant Mobility

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

See this: https://forum-en.gw2archive.eu/forum/professions/revenant/Still-lack-of-swiftness-skill-The-only-class/page/2#post5297221

If speculation is confirmed by Roy, then we may get 9 seconds of superspeed OOC every 10 seconds.
It’s not the best of the best, but it doesn’t suck.

In combat revenant seems to have some blinks.

Ooc though that’s just swiftness and kind of annoying. Would much rather them fix the OOC mobility issue in a more serious means and now have to rely on an annoying swapping trick, personally.

and as much as I’d love this, this isn’t the skill to do it with. 1200 spammable ooc teleport would be about as close to hacking as you can get.

I’d rather then reorder some of the skills on sword, shift them all down, and move precision blade up to #5 (change other ability cooldowns accordingly) and make that the ability where you can ground target teleport and aoe chill for like 5 seconds in an area every 20-25 seconds. That way sword would have a sweet escape/mobility/catch up/hill climber ability that can’t be abused. Only issue then would be that we’d have a ton of combat mobility. But even then, it wouldn’t be any worse (honestly about the same) as a S/D thief.

Mallyx #9 is a blink.
Also if you’re good with camera control you can spam Shiro #7
Maybe Shiro #8 is also a blink that requires no target.
(however I won’t use any shiro skill for mobility except #9)

Mallyx 9 isn’t a blink, it’s a leap (not combo finisher). It doesn’t allow you to use it up cliffs like a thief/Mesmer can with a blink.

We’ll see if Shiro’s stun break skill can. If it can, then really, it’s a non issue. I’ll probably just end up spamming that and running backwards a lot ooc.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Phase Traversal and Revenant Mobility

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Kidel.2057

and as much as I’d love this, this isn’t the skill to do it with. 1200 spammable ooc teleport would be about as close to hacking as you can get.

Because of the energy cost you can use it twice and then have to wait for a few secs before you use it again, and it has a casting animation. You would essentially get half the range of a thief, but I would assume the cost would be increased by 10 if it had no target (and this also means Shiros channeled swiftness isn’t an option, so you would have to use energy to stack swiftness in Jalis, assuming that becomes viable)

Out of combat you can swap legends every 1 second, or what ever it is. You use it twice, double swap, and keep going, rinse and repeat… Resets you to 50 energy every time.

That is, of course, unless they change how swapping OOC works due to the weapon swap change.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Phase Traversal and Revenant Mobility

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

See this: https://forum-en.gw2archive.eu/forum/professions/revenant/Still-lack-of-swiftness-skill-The-only-class/page/2#post5297221

If speculation is confirmed by Roy, then we may get 9 seconds of superspeed OOC every 10 seconds.
It’s not the best of the best, but it doesn’t suck.

In combat revenant seems to have some blinks.

Ooc though that’s just swiftness and kind of annoying. Would much rather them fix the OOC mobility issue in a more serious means and now have to rely on an annoying swapping trick, personally.

and as much as I’d love this, this isn’t the skill to do it with. 1200 spammable ooc teleport would be about as close to hacking as you can get.

I’d rather then reorder some of the skills on sword, shift them all down, and move precision blade up to #5 (change other ability cooldowns accordingly) and make that the ability where you can ground target teleport and aoe chill for like 5 seconds in an area every 20-25 seconds. That way sword would have a sweet escape/mobility/catch up/hill climber ability that can’t be abused. Only issue then would be that we’d have a ton of combat mobility. But even then, it wouldn’t be any worse (honestly about the same) as a S/D thief.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

(edited by ronpierce.2760)

Show us your rev!

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

I’m going to make a sylvari. This is how she’s going to look like.

That’s actually pretty sleek. I can’t stand to play Sylvari but I always find myself enjoy other peoples’. The orange though. Can’t handle orange close to blue, maybe it’s just a me-thing. :P

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Revenant Changes

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

With all these suggestions and feedback from the community, I’d still like anet to keep the original vision for revs. I’m afraid revs will become a “frankenstein class” of sorts if they keep on changing too fast.

Honestly, they didn’t change that much… They got a weapon swap so that their dual-focal nature works. But they were already doing this internally before we asked them to. Beyond that, most of the changes were a numbers boost and a new legend that has little to do with the last test wave.

I mean, there are changes to be made and numbers to be ironed out, but nothing ~really~ changed for the class, except now you have two weapons to consider.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

About sword 2...

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Its meant to go along with Glint legend and Shield off hand.

keep that in mind.

How is a 1 second chill “meant” to go with anything in particular?? Honest question.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

name for reveant

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

I’m not sure… It’s between:

Sikari Ashfield
Sikari Ashgrove
Sikari Mist

I’m always Sikari, but usually with a title… Time to give it a surname but I’m not sure I’m ready yet to settle.

If anyone has a preference of the 3 let me know. I could use a nudge. :P

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Lack of Condition Removal

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

I want to quote what I just said in another thread as I didn’t see this one, but it still relates. With Revenant being a VERY melee-oriented class, DPS builds DO need some access to condition removal.

“That said, I was a little sad that it didn’t hold true to it’s original design (Impossible Odds), because it’s critical for dps players to have significant condition removal, and 1 off a legend swap is pretty silly bad. Your only REAL good way to handle conditions, currently, would be Corruption Resistance which will likely get ripped right and left with how easy it is to rip boons these days. People talk about all this condition removal Revenants have but don’t consider the builds that would be required to take advantage of said condition removal, and none of which is very good on its own.
We have:
- Ventari Tablet Utility – (If you run Ventari as a DPS, I’m not real sure what to say to you, other than try some other stuff.)
- 1 on Legend swap (very very low amount of condition removal. Compare to Shrouded Removal, 1 on Death shroud and one every 3 seconds in DS, it’s a very very poor trait.
- Staff 4, which is slow, makes you stop, and assumes you’re actually running staff for a DPS build.
- Jalis Heal, which will be far less used as other legends came out. The only real reason it’s so popular as people seem to think, right now, is because the other option was Ventari… We didn’t have any other options.
- A Salvation trait that has an 10 sec ICD to remove 1 when you dodge roll, again, very poor and in the healing tree.
- Then Resistance from Corruption.
Hopefully you get the idea. Sure, tanks and support have some condi removal, and there are a few terrible traits that give a tiny bit of condition removal. Beyond that, any DPS build will be relying on a not-so-sturdy gimmick defense… the DPS builds really need a tad bit of condition removal, not the tanks and support. Remember to think of them separately, because they very much are different things.”

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Impossible odds

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Plz remove that pointless super speed and give it condition removal instead. Or actually condi transfer as it fits aggressive playstyle+adds some decent synergy with Mallyx.

http://wiki.guildwars.com/wiki/Impossible_Odds

“All Shiro’s attacks are double strikes and hit nearby foes. Shiro transfers conditions from himself to foes he hits”

I’m not so sure its pointless. I was talking about superspeed in a thread in another part of the forum, and someone there pointed out that, in combat, superspeed’s max speed is dramatically higher than swiftness or any other speed boost. He challenged me to try out out with both swiftness and superspeed in combat.

I haven’t yet, but if he is right, someone with superspeed will significantly outpace someone with swiftness, and positioning very much can make a difference in a fight.

Already tested it. It is faster (tested with Ranger and Quickening Zephyr). That said, I was a little sad that it didn’t hold true to it’s original design, because it’s critical for dps players to have significant condition removal, and 1 off a legend swap is pretty silly bad. Your only REAL good way to handle conditions, currently, would be Corruption Resistance which will likely get ripped right and left with how easy it is to rip boons these days. People talk about all this condition removal Revenants have but don’t consider the builds that would be required to take advantage of said condition removal, and none of which is very good on its own.

We have:
- Ventari Tablet Utility – (If you run Ventari as a DPS, I’m not real sure what to say to you, other than try some other stuff.)
- 1 on Legend swap (very very low amount of condition removal. Compare to Shrouded Removal, 1 on Death shroud and one every 3 seconds in DS, it’s a very very poor trait.
- Staff 4, which is slow, makes you stop, and assumes you’re actually running staff for a DPS build.
- Jalis Heal, which will be far less used as other legends came out. The only real reason it’s so popular as people seem to think, right now, is because the other option was Ventari… We didn’t have any other options.
- A Salvation trait that has an 10 sec ICD to remove 1 when you dodge roll, again, very poor and in the healing tree.
- Then Resistance from Corruption.

Hopefully you get the idea. Sure, tanks and support have some condi removal, and there are a few terrible traits that give a tiny bit of condition removal. Beyond that, any DPS build will be relying on a not-so-sturdy gimmick defense… the DPS builds really need a tad bit of condition removal, not the tanks and support. Remember to think of them separately, because they very much are different things.

edit: Most of this wasn’t totally directed at you, Morfedel, most of it was to the general conversation.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

About sword 2...

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Increase the chill to 3-4 seconds or switch it to a 1-2 sec immobilize.

Yeah, make it a 1.5 second immobilize, then we’re talking. That’d be a decent “I need to catch up another few feet on my enemies” move. Or a 4-5 second cripple. Anything that actually helps stick a bit would be great, if that’s the intent. 1 second of chill might as well not even exist on there.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Mist moving & sPvP keeps

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

The revenant has low CD skills on the sword with shiro tagatchi legend.

When he uses the third skill and goes to a mist form I am assuming he is not targetable and gets no damage (or only from conditions). If so , he definitely shouldn’t contribute to point holding in sPvP while moving through the mists.

1.) it’s not an evade currently, even though it should be.
2.) https://wiki.guildwars2.com/wiki/Blurred_Frenzy

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Tempest & Warhorn confirmed – Feedback [merged]

in Elementalist

Posted by: ronpierce.2760

ronpierce.2760

“Combo Finisher Whirl” never seen a war-horn do that

That’s not the warhorn skill. It’s the (supposed) Tempest class/specialization ability bonus. It allows you to use your atonement as a unique skill when you spend an extended time in an attunement. Has nothing to do with Warhorn.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

About sword 2...

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

It’s to avoid targets from running away I suppose.
Similar to many other weapons with cripple

1 second is pretty much going to do nothing in those regards. You’re better off just using your teleport to catch up to them and finish them off. Haha.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

About sword 2...

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Yeah, I can’t even pretend to understand the point in a 450 range low damage minor aoe that does a 1 second chill… It doesn’t make sense to me, but oh well. Saves me energy to spend else where. :P

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Revenant Changes

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Another, I think, important question: will revenant get 25% movement speed trait? signet? some kind of perma-swiftness? some speed boost based on legends?

I think shiro was our shot at that, unfortunately. Kind of a shame, I hate being sluggish. And the strangest part is we have great mobility but then we’re the slowest out of combat… Makes fairly little sense.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

[Poll] Energy OR Cooldowns, not both

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

The only reason why the weapon skill cooldowns are short in the first place is because of the energy cost associated with it. If it was Cooldowns only, you can expect a CD increase across the board.

On the other side of things, if there was no cooldown and only energy costs, you can also expect weapon skills to have an increased energy cost and most of the skills we have wouldn’t be as potent (Imagine using sword 3 2 times in a row on a single target). The’d be nerfed. Just look at thief, their skills are straightforward and not as flashy/cool as any other profession except warrior.

Having both is fine. It allows for short CD’s and for awesome abilities.

Edit: To add to the people saying “Energy runs out too fast” or “The other side of the ability shouldn’t be punished” the profession revolves around energy management, using a utility should be a wise decision, not a reflex like other utility skills. Manage your energy and learn the profession, don’t complain about the mechanic.

There’s a difference between “manage your energy” and “I swapped to use a vital ability at this given moment AAAAND now all of my attacks are disabled for a few moments.” Because that currently happens. This game’s combat is far too fast for things to not be reactionary at least a little bit. Try to be too conservative and a thief will dance around you like it’s nothing (similarly, Mesmer).

Having both is fine, but it could certainly be handled better.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Let's see your Revenants!

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

I think this will end up being how Sikari Ashfield looks. Took a liking to purple, and especially the weapons that go with it. This, added to all the misty effects and Mallyx (planning on running mallyx/shiro), I think it’ll look pretty sweet on the battle field.

Attachments:

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

[Poll] Energy OR Cooldowns, not both

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

The problem with energy on weapon and utility is it makes you only use the “best skill” repetitively because everything else is pointless. Making most weapon skills a complete waste of time and energy, because all they do is waste your much needed energy. I don’t much love the ‘spam the keyboard for damage routine’, but it does make you actually use more then just 1 skill.

I would like to be able to utilize my utility AND weapon skills on revenant, instead of just one or the other because of a severe lack of energy. At least that’s my say.

This is an issue you generally run into when too many things run off the same resource, especially since we’re currently swapping to a mere 50 energy, I frequently find myself thinking “okay, don’t ever use that except in really extreme circumstances, MAYBE, because that energy is mostly a waste,” which admittedly isn’t a fun feeling.

I still like the idea of energy on weapons, but I definitely feel like it needs toned down a bit in terms of costs, and we need more energy on swap. And for the sake of balance, add CDs to the elites, which I’m fairly sure are the culprits of keeping energy locked into 50% on swap.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

(edited by ronpierce.2760)

Revenant Changes

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Roy, please, give us clarification on sword skill 3 if it has evade/invulnerability.

Currently Unrelenting Assault does not evade or make you invulnerable.

Lets do it, with that and Hammer #3! Make us proud, friend! (Evade, no invuln. Please no invuln.)

If you really must, add 2 more seconds of CD to both to balance it out, but it’d be incredibly more valuable as a skill if it was the Revenant’s version of blurred Frenzy, which they could use right now!

And staff 5 man. Staff 5 should evade too.

Staff 5 makes you invuln. Tested it last time against SW lab 1-shot hounds.

No, it doesn’t. I got Head-shot dazed using it like a million times last time. I’m not sure what you were experiencing but I had it interrupted and put on full cooldown way more times than i’m happy to admit.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Roiling Mists Clarification

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Maniacal Persistance is all around bad too, though. Seeing as how it resets every time you crit, it’s very underwhelming and take too long to churn out a critical hit on low crit chance builds… I’m more focused on Roiling Mist because crit/fury is a focus of Invocation and is at least some what reliable.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

I see what you did... Shiro...

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Yeah, I’ll reserve judgement for when Shiro Revenants can teleport up cliffs (v-teleport), stealth attack for 8k+ have the best ooc mobility, farts blinds and/or evades on attacks and a skill that basically does everything in the game on a 20 second CD lol.

Long story short, it’s pretty different and thief is not giving up its seat as to why it’s used. People are just getting psyched over a non-issue.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Revenant Changes

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Roy, please, give us clarification on sword skill 3 if it has evade/invulnerability.

Currently Unrelenting Assault does not evade or make you invulnerable.

Lets do it, with that and Hammer #3! Make us proud, friend! (Evade, no invuln. Please no invuln.)

If you really must, add 2 more seconds of CD to both to balance it out, but it’d be incredibly more valuable as a skill if it was the Revenant’s version of blurred Frenzy, which they could use right now!

Why no Invuln? There is no difference between evades and invuln.

Evades can still hold a node while invulnerabilities are only slightly more powerful and can cause you to lose a node because they disable contesting until it ends.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Roiling Mists Clarification

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Posted by: ronpierce.2760

ronpierce.2760

10% is a huge increase lol. Don’t see it as 10%, you go from 20% to 30%… Looks the same on paper but the approach is different.

Thief gains 10% damage when a target has ANY condition on it as a GM minor. Compare that to 10% crit chance only when you have fury up which can also fairly easily be ripped these days. It’s really not that strong… The trait is a 10% crit boost, you’d have any fury you’d have otherwise regardless of this trait.

The bigger issue is not how weak 10% extra crit chance is for a GM, but the fact that its based on a boon you have pretty weak uptime of.

You don’t really want to base your build around swapping legends on cd, and fury on heal/stunbreak are situational, so realistically your fury uptime is pretty low, and unlike the No Quarter, Roiling Mists doesn’t do zilch to help you keep up your fury.

Its a pretty poor GM, overall – the whole fury ‘thing’ of Invocation and the minors need looking at, for a 7% flat minor I expect an easy 100% uptime on it.

I tend to agree, I’ve fairly surprised with the Fury access in Invocation. I’d rather they rework the Heal and Stunbreak fury and make them more reliable and buff this GM to be more impactful for what it does. 100% effectiveness bonus (40% from fury) coupled with swap and a newly designed fury uptime trait would really make a fury build start to take focus. Like instead of fury on healing, just make it a very short 2 second fury when using an ability that costs Energy, or anything along those lines. Even with a 1 or 2 sec ICD would be perfect. That’d free one of the traits up to be something much less situational, and maybe not even Fury related.

Not sure it’s really a great idea to have so many fury traits in one line. Right now you have 3 just to get fury and 1 that benefits from fury and 1 that boosts fury… That’s a bit much… A new rolling fury trait in master and something else in the minor tree would be great.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

[Poll] Energy OR Cooldowns, not both

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

I’d like both, if they would make it so you swap to 100% energy instead of 50, and just gave Elites a cooldown so they didn’t become problematic… That’d be my ideal…

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Shiro Heal should be upkeep

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

I’m a little sad Impossible Odds doesn’t tick condition removal and give Quickness, rather than the speed boost, frankly… That’s what the original did and I’d love to be able to toggle some mad removal. xD

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Revenant Changes

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

I’m kind of sad that Rev got weapon swap, but maybe its better that way

That’s kind of how I feel. At least this way the class can feel more well-rounded and make sense with the bi-focus nature of the class.

I will say, however, there’s a lack of a ranged Condition weapon, which makes me kind of sad. Would love a Condition-based Longbow. (Not based on fire and not quite as hybridy as Warrior Longbow)

I third that feeling as well.

Another idea for condi range could be Dagger. If hammer can do it, why not dagger, right?

I don’t really care where it comes from. I just love the idea of how Revenant would look/act with a longbow. :P

They haven’t revealed the elite spec’s weapon yet, have they?

Not officially, no. But there is a shield that looks very “glint-y” that has been datamined, that has both a normal and Ascended version (similarly to other Elite Specialization wepaons that have been datamined), as well, there has been datamined shield abilities for the revenant. It’s too early to know for sure, but all signs are pointing at Shield so far for Glint.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

No cleave for sword?

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

And let’s not forget Glint is coming soon. While she was a rather helping character, she was also a kitten dragon. Maybe she will bring in offensive support + another DPS weapon/set…

I’m pretty sure it’s a buffing-support build. It gets Shield offhand ( at least according to skills and weapon data-mining). And the skills suggested it gave Protection and some condition removal AOE. Granted, some of the Staff skills ended up looking like the old shield datamined skills, so we’ll just have to wait and see. I’m sure much has changed.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Now that weapon swap has been added

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

I highly do not see legend swapping counting as a weapon swap for sigils. If that’s the case would be way to op

You realize Warriors have double sigils, right? And it’s far more reliable/easy to use and not tied to a waiting gimmick. Only way this would work is if you waited until the 9th second after a swap to swap a legend, then swap weapons, which would technically, yes, cause double sigils if you swapped both at the same delayed time and in the correct Legend → Weapon order every time.

I hope they keep it so that Revenants can maintain a single weapon as a dominant and gain additional on-swap use without being forced to swap weapons. That’s why I want them to keep it. So if I need to camp swords for a bit, I can still benefit from Leeching every so often. That’d be king.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Revenant Changes

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

I’m kind of sad that Rev got weapon swap, but maybe its better that way

That’s kind of how I feel. At least this way the class can feel more well-rounded and make sense with the bi-focus nature of the class.

I will say, however, there’s a lack of a ranged Condition weapon, which makes me kind of sad. Would love a Condition-based Longbow. (Not based on fire and not quite as hybridy as Warrior Longbow)

I third that feeling as well.

Another idea for condi range could be Dagger. If hammer can do it, why not dagger, right?

I don’t really care where it comes from. I just love the idea of how Revenant would look/act with a longbow. :P

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

No cleave for sword?

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Meh, so s/a looks like it will be meta for revenant? I really don’t want to use that, would much rather go s/s.

For PvE***. Yes. Otherwise, it will sort of come down to preference.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

My appreciation for anet

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

i feel more hyped then you!!! i even made a shiro Shirt

Pictures?

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Revenant Changes

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

I’m kind of sad that Rev got weapon swap, but maybe its better that way

That’s kind of how I feel. At least this way the class can feel more well-rounded and make sense with the bi-focus nature of the class.

I will say, however, there’s a lack of a ranged Condition weapon, which makes me kind of sad. Would love a Condition-based Longbow. (Not based on fire and not quite as hybridy as Warrior Longbow)

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

No cleave for sword?

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Eh, Revenant gets weapon Swap. Use Staff for Trash mobs and Sword for Bosses.

If u want to do dmg, staff is no option sadly.

They just did a huge bump on the staff’s damage. I’m not entirely sure if that’s the case now. Even still, you’re likely better off sticking with S+S. Or more realistically, in pve, S+A.

seeing the offhand sword, I don’t see a big use for off-hand axe. Sword 3 is a better shadowstep than Axe 4 as it doesn’t require a projectile to hit and it’s on a shorter CD (and only costs 5 more energy). It has twice the range, but in most PvE scenarios that much range is going to put you out of buffing range.

Sword 5 is much better for pulling bosses than Axe 5. Axe has use in clumping up mobs, sure…but the rift is harder to aim and has the potential for pulling mobs out of AoEs due to clunkiness.

Overall, I get the feeling that Sw+Sw is going to see a lot more use than Sw+A in the majority of instances.

Sword 3 doesn’t really need to be compared to A4, you’d simply have both, and A4 is much longer range.

Essentially what we’re comparing is:
A block (with a follow up, not likely to be used often in pve) and a single target pull.
Versus
A distance closer with a huge burst tied to it (it’s a two-part attack with a final burst) and a mob clumper with added damage and conditions.

I’m pretty sure you’ll get more use out of the axe offhand in PVE.

WVW on the other hand, that pull is a nasty bugger.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Revenant Changes

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Roy, please, give us clarification on sword skill 3 if it has evade/invulnerability.

Currently Unrelenting Assault does not evade or make you invulnerable.

Lets do it, with that and Hammer #3! Make us proud, friend! (Evade, no invuln. Please no invuln.)

If you really must, add 2 more seconds of CD to both to balance it out, but it’d be incredibly more valuable as a skill if it was the Revenant’s version of blurred Frenzy, which they could use right now!

And staff 5 man. Staff 5 should evade too.

Oh. Yeah… I stopped using staff when the only skill i enjoyed on it would get interrupted 1/4 of a second after I used it and hit a full CD. Only reason I didn’t bring it up is that Staff 5 is “technically” pretty good, all except that its too easy to mess up. Where as Phase Smash and this attack don’t serve much of a greater purpose atm, and DPS players REALLY need some active defenses.

I’m VERY glad they upped the damage, and it was an issue, but their “sitting duck” syndrome is also very real. I hope this is looked at next.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Revenant Changes

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Roy, please, give us clarification on sword skill 3 if it has evade/invulnerability.

Currently Unrelenting Assault does not evade or make you invulnerable.

Lets do it, with that and Hammer #3! Make us proud, friend! (Evade, no invuln. Please no invuln.)

If you really must, add 2 more seconds of CD to both to balance it out, but it’d be incredibly more valuable as a skill if it was the Revenant’s version of blurred Frenzy, which they could use right now!

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

No cleave for sword?

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Eh, Revenant gets weapon Swap. Use Staff for Trash mobs and Sword for Bosses.

If u want to do dmg, staff is no option sadly.

They just did a huge bump on the staff’s damage. I’m not entirely sure if that’s the case now. Even still, you’re likely better off sticking with S+S. Or more realistically, in pve, S+A.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Roiling Mists Clarification

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

10% is a huge increase lol. Don’t see it as 10%, you go from 20% to 30%… Looks the same on paper but the approach is different.

Thief gains 10% damage when a target has ANY condition on it as a GM minor. Compare that to 10% crit chance only when you have fury up which can also fairly easily be ripped these days. It’s really not that strong… The trait is a 10% crit boost, you’d have any fury you’d have otherwise regardless of this trait.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Roiling Mists Clarification

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Currently intended to increase effectiveness by 50%. So it’ll increase fury from 20% critical-hit chance to 30%. That bug was fixed internally and was just a display bug from my understanding.

Thanks for the reply!

Doesn’t a conditional 10% crit chance seem slightly low for a GM trait though? (No judgies!)

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Hammer 1 Skill look...odd to anyone else?

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

It should have been a mist wave or something. I’m not sure how you can overly “love” a strange hammer projectile flying out of your hammer. It’s almost as bad as the ugly hand on Necro staff #1.

I’d love for a most wave/slash/spinning correct projectile. Anything like those without a physical hammer being in the animation would be grand.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Unrelentling Assault!

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Honestly they should have an evade frame (not invuln, so it doesn’t have to mess up captures) tied to this and Hammer 3 so we can use them as defensive skills. Hammer 3 especially needs this, but really, both could use it. They have cooldowns anyways so it shouldn’t be a huge deal.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Roiling Mists Clarification

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Real quick, can we get a word on how specifically this will work?

Currently, the tooltip suggests fury is giving 30% crit chance. (50% effectiveness boost.)
In actuality, it made fury grant 50% crit boost. (boost effectiveness to 50%)

What is the intended functionality?

Hint: Please be 50%!!!

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Energy cost removed from weaponskill

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Yes, everything besides auto-attacks has an associated energy cost.

As it should be. Don’t listen to people asking for freebies. Reward good gameplay, not spamming.

Thanks, Roy

See, I agree with this. I actually think it makes sense to keep it. I do however feel like the 50% energy rule needs to be re-evaluated. I don’t enjoy how swapping and using one skill can black out your bar. I really dislike it. However, having to watch your energy usage as a whole, a great concept.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Energy cost removed from weaponskill

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Yes, everything besides auto-attacks has an associated energy cost.

Can you consider raising the energy to just be 100% on swap? Honestly right now it just feels like 50% energy cap when you’re in a really active fight (namely pvp) and some skills just have really high costs. As such, you’d have more room to have higher costs in things like elites so there’s more risk to using them. Has this been a consideration at all?

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)