[AVTR]
Isle of Kickaspenwood
I think if people were polled about this, I’d think you’d find that most people would prefer that players can damage doors.
I also think people would prefer that tagging keeps should not be easy as it is now. Perhaps an “x” amount of damage needs to be done to the door (perhaps the equivalent of 1 hit of a ram) like 8000 damage or so is needed to contest the wp.
Personally I think once the tower or keep is fully upgraded; players should not be able to damage doors at all.
Then again, I think just removing the WP from keeps and SM all together would go leaps and bounds to spreading people out and forcing servers to re-think their defensive strategy.
it would need to be less. dont forget ballistas and catas can hit the gate too…
happened 4 times within the past 2 days…. my guildies are already taking bets how often i get stuck…..i usually beg a necro to deathshroud me to death to get out XD
well for roaming mes are good, but wvw is mainly about groupfights and battles, where we still lack a lot atm. we are good duelists, but thats almost all that is left after all the nerfs. VEILBOT or roam!
I agree, i mostly just solo/small group roam on my Mesmer now. We just kinda seem a bit too strong in 1Vs1 and a bit to weak in Zerg v Zerg
as i am mainly wvw and not spvp player, id rather give up some 1v1 stuff( or even a lot of it) in order to get wvw mes aoe stuff(NOT ai based), separating wvw from spvp would be a great start.
It’s a major pain in T1. The lord should have a ICD on the banner. 4-5 mins maybe?
yeah an icd needs to be there for sure, also a lord should maybe like a player that rallies, have less hp eachtime he is revived. so if 5 war warbannered him, he has 10 % of life.
At the very least players shouldn’t be able to damage reinforced gates without seige. Its’s pretty dumb that all their seige is down and a zerg can pew pew a t3 keep gate down with their tiny fists. So so so many times out defenses would have been successful if it weren’t for that fact. But anet has given more and more rewards to the zergball so I have zero expectation for them to change this.
Yes it totally doesn’t make sense that a storm of lasers, bombs, bullets, fireballs and lightning can take down a wooden gate.
T1 walls are made of wood and yet you can’t damage those without seige. You were saying…?
good point. removing pvd, would def help outnumbered servers.
In duels, mesmers are wrecking people. In open field roaming, mesmers are wrecking people. Most mesmers that are decent readily admit how powerful the class is in solo play. Thieves… they are good at bringing down zerk builds, up arrows and previously damaged players. They have to work twice as hard as a mesmer to bring down a hardened target and one mistake is frequently all it takes to lose. If a player is getting crushed by thieves, it is time to change the build because that class is relatively easy to mitigate in solo encounters. Now killing one… that is an entirely different conversation.
I agree Mesmer are strong, and can be very strong depending on quality of the player and the build. It is pretty much just the Phantasm build that is “overpowered” and to me I wouldn’t even say it is that strong. Sure it can deal alot of damage but it is not godmode or anything. One mistake and all they have to do is go stealth, reset the fight and try again.
well for roaming mes are good, but wvw is mainly about groupfights and battles, where we still lack a lot atm. we are good duelists, but thats almost all that is left after all the nerfs. VEILBOT or roam!
Personally, i think this Banner is a joke. It should NOT affect NPCs at all.
agreed. its a stupid mechanic combined with a class that can be invul to dmg. and npc’s should not be affected by warbanner!
best: warrior
why:healing signet, perma cc, great health, best stability, great condition cleansing, great aoe, great dmg, great toughness, great mobility.
second best: guardian
why:great boons, stability,toughness, condition cleansing, very useful in zerg, aoe on autoattack……
worst: ranger
why: pet, pet and pet again
second worst: mes
why: ai, squishy, lack of aoe, balanced on 1v1
yeah most of the time it is useless now in a fight. it chases after random enemies. thief can shot me to death meanwhile…it just stands there and the doesnt attack. it spends more time chasing after enemies.
problem is that if u cast it into a zerg and the target moves which a zerg does of course, it will start chasing instead of attacking. iwarden was good because it was stale as u could use it as a shield from projectiles and also it used to be good to cast in the middle of a zerg. now destroyed and useless! revert please.
its getting worse and worse and then my blink and phase retreat now have a high chance to glitch me into the terrain or under the map. today i got stuck 3 times again and twice i glitched into the stairs. and saw same happening to another mes. the sit emote helps to get unstuck, but the glitching is almost impossible to get out of.
well removing pvd would finally remove the annoying gate tagging…..
Thieves and mesmers should have a skill to reveal other stealthed thieves and mesmers.
true, but i think all classes should have access to some stealth revealing skills. i do like the idea with making it some sort of boon that can be removed if thief or mes is not careful enough.
but again thief class needs rework so they have other defenses besides stealth. lots of berserker thieves can do insane dmg atm as they have stealth and mobility to get in and out of combat quickly.it does require some skill, but i think stealth should be less and thief might need to think twice before speccing pure berserk, but they need other stuff to compensate so they can actually survive without heavy stealth.
same with mes.
Mesmers who cry about Warriors “taking less skill” are BAD PLAYERS who are all mechanics and have zero logic. Those classes are both brainless and I do agree that Warrior is the better class when you are good at this game.
However, to say Warrior is more brainless than Mesmer when those two classes spam invulnerability while cleaving is ignorant. Plain ignorant.
lol mesmer brainless? play one?try to survive the cc meta and the long cooldowns. pu is strong but its defensive and yes very annoying, but i have no problems fighting other pu builds, because i know how they move i know their cooldowns, i know which is the real mes and i know the weak spots.
btw if they use blink well thats a cooldown right there so after the first 2 invis (1 torch, 2 decoy) those are on cooldown, then massinvis long long cooldown and long animation if they use portal, well 90 sec cooldown right there. u gotta be quick and smart if u wanna be a good mes otherwise u just die …a looot!Then i hit on the fly
But i don’t use my Decoy before the time, o wait some cc to use.And yes, Mesmer have team weight. He can dps, distract the enemy, heal, buff and clean allies, all this in this build.
I am doing well with him, later i ll post some pictures
wat?
buff my allies, how?
clean allies?!?! with what?
heal allies? how?can u link me the build so i get what u are talking about? im really confused right now.
and what do u mean with hit on the fly?He must be talking about this build.
http://gw2skills.net/editor/?fgAQNAsaRlwzipXUTiGZ9IypHJnzNdkU0asWJF82FC-TsAg0CnIwRhjDHDOScs4M+YZxECA
I dont have many problems fighting in points with that even being a berserker. When the point is loaded with condition i usualy fight outside with phantasms, kill and then cap. Its a very good build.
nah that build is not a pu build tough, plus cleansing with what? this will heal allies, but where is condition cleaning? buff? pu? yes it is a nice build btw, but not what mes play atm in spvp. what im trying to say is that he is exaggerating a looot
yesterday i was in spvp for a long time and i got stuck 3 times only ones i was able to get out of combat to do the sit emote that helped. also glitched into the terrain twice. the getting stuck is very very annoying as all i can do is stand there blink, but not move at all. any updates on this bug?
Everybody hates eles
not really. eles if played right can be very strong. i’ve met some pretty stale eles though that just stand on the side and use aoe. ele needs to be constantly on the move just like mes. on my pu mes im constantly moving, dodging, blinking, etc. otherwise u get locked down to death in seconds.
yeah same i couldnt even log in on my mes for some time. and also the getting stuck in my mes ha gotten worse and worse
Wait. What? Can EU servers fight NA servers in EOTM?
only in beta
That type of burst does not happen unless the thief is glass or your in kittenty defense gear (less than 3k for most classes).
Less than 3k is kittenty defence gear? That’s ~1940 toughness for med, 2080 for light and and still ~1800 for heavy. By those standards, a large proportion of roamers have kittenty defence gear.
My roaming engineer 2521 armor, my thief 2682, my warrior 2701, my mesmer 2500, the key difference is I know how to spot a thief. Most people who start these threads get burst so hard due to the fact they don not know how to counter someone you can see coming right at you.
2500 o.0….hoooow? what build and what power?
well every thief u face is differnt. ther is the cheesy hs and backstab spammers, that could crit u for 8 – 11k and can be a real pain if played by a skilled player. and than there is terrible thieves that are so predictable that u can destroy them without great effort. but then there are some weird builds out there that can kill u and u dont even know why or how. all i know is that thieves can be very tough to shake off once they target u.
The king of oneliners is back! You were missed. I fail myself into top200 teamQ within a few games whenever I`ll give it a shot, but you`re right, wvw ganking is best!
omg i just realized that u are from eu. sry. i know in eu servers things are little different and i dont mean that as an insult. ive noticed that during beta testing eotm map. my necro kept 2 shotting d/d eles and other glass cannons when i figured out that u guys were all eu.
well on na servers meta is hammertrain and if you are glass, you’re toast! simple. i run with a zergbusting guild and with our 15-18 players we take down zergs 35-kitten we are no 111 spammers. yes casters will kite the zerg, but none is allowed to run glass as it is considered a rallybot.
try to glass cannon in this (15 vs 2 zergs attacking at the same time)NA such amaze, much wauw, very PVT
Teach us more about how DPS doesn’t work
erm the guy in this vid us using pvt gear with berserk trinkets…
thats his build.
http://en.gw2skills.net/editor/?fIAQNAR8XjcOFvxQuQMxBEkCNMLMKGCgQ9wO2w2A-j0CBYfCykFw0HBK7hQjNBCpMqIas6FYKXDpW/CyamIq2dATKAmEGB-w
thats exactly what i said.pure pvt is not that great if u dont mix that with assassin or berserk gear, same with berserk glasscannon only. berserk glass cannon would have died in this fight due to less health.when ever did i say dps doesnt work ever?dps is most important but like i said u need some toughness to go with it or u are dead. the video is fun to watch, but again their enemy is pretty bad though. they didnt make great use of water, veil or cc or boonstripping.
Most of his stats are still from the trinkets+weapons so I don’t see your point. Trinkets and weapon slots give far more stats than the armor stats do. He gets 200 toughness from his armor, 200 from traits, and 180 from signet.
and 100 from the melandru rune and 200 already makes a difference plus u also get vitality with it which is important too. he has 5k more health
(edited by selan.8354)
The king of oneliners is back! You were missed. I fail myself into top200 teamQ within a few games whenever I`ll give it a shot, but you`re right, wvw ganking is best!
omg i just realized that u are from eu. sry. i know in eu servers things are little different and i dont mean that as an insult. ive noticed that during beta testing eotm map. my necro kept 2 shotting d/d eles and other glass cannons when i figured out that u guys were all eu.
well on na servers meta is hammertrain and if you are glass, you’re toast! simple. i run with a zergbusting guild and with our 15-18 players we take down zergs 35-kitten we are no 111 spammers. yes casters will kite the zerg, but none is allowed to run glass as it is considered a rallybot.
try to glass cannon in this (15 vs 2 zergs attacking at the same time)NA such amaze, much wauw, very PVT
Teach us more about how DPS doesn’t work
erm the guy in this vid us using pvt gear with berserk trinkets…
thats his build.
http://en.gw2skills.net/editor/?fIAQNAR8XjcOFvxQuQMxBEkCNMLMKGCgQ9wO2w2A-j0CBYfCykFw0HBK7hQjNBCpMqIas6FYKXDpW/CyamIq2dATKAmEGB-w
thats exactly what i said.pure pvt is not that great if u dont mix that with assassin or berserk gear, same with berserk glasscannon only. berserk glass cannon would have died in this fight due to 5k less health.
when ever did i say dps doesnt work ever?dps is most important but like i said u need some toughness to go with it or u are dead. the video is fun to watch, but again their enemy is pretty bad though. they didnt make great use of water, veil or cc or boonstripping.
(edited by selan.8354)
Alright please tell me where in that video did his health ever drop below half? He died once but revived nearly instantly afterwards. He could have been in zerker that whole time and it would have only killed the enemy faster with how bad that enemy zerg was. What a surprise like I said positioning is the most important factor. Also yes 99% of the player base is absolutely terrible at this game.
nah he got downed because of all the dmg he took. and no as berserk he would have died right from the bad even with tons of waters. which we have btw. and we all do have dps all of us. yes he got downed once withing 2 hours fighting vs endless attacks.
idk which server u from, but if u check the vid again u see aoe all over the place. hes is a war so he is frontline. but if u are glass u still need to be somewhat close to the rest of the group or u wont get buffs or healing when u need it. u can position yourself all u want but that lordsroom was filled with enemies nonstop and ac and aoe. i was on my mes. a light armor that is squishy and im not full pvt at all. i have 2.1k power with 24k health and 1.6k toughness. if i was berserk, i would be 18k health, 1k toughness and 2.4k power with 103% critical dmg. but i need that toughness and vitality in order to survive. otherwise i get 1shot. the videos u showed the guy was ignored by his enemies if he would have been focused, he would have melted.
so im sure that u are 1 of those that are part of that 99% then if u state things like mes takes no retal dmg all his clones do that for him and berserk in that fight would have been great.
Hum… True…
After play Mesmer for some hours, i found a build completely different.
The real problem isn’t that trait, but the easy access to stealth.
those stealth mechanics have been in game since launch. people would just use different builds before pu got buffed. well u played mes for some hours. i’ve played mes over 2k hours and i have tried pretty much every build out ther, glam, triforce, shattere, osicat, immortal mes, phantasm, black water. during the warrior meta where all u saw was warriors and nothing else, i even tried a build that focused on countering warriors. so yeah pu is strong as u get to evade and fool the enemy, but just nerfing everything so we have less clones and les phantasms and all that will be hitting the core of our class, so in order for that to happen without destroying it , u gotta rework it. and like i said, im all for rework. id rather have viable aoe that is not ai based or doesnt rewuire clones. i’d like to have build options like glamour was where ai is not important. making a light armor class a duelist ai based class is not really the best idea, thats why in wvw the mes is a veil/tw bot because ai is terrible in wvw.
I dunno, lots of people have tried both eu and na and the common conclusion was that na is quite a bit behind eu skill level and meta, talking both wvw and tpvp (i.e. PAX qualifiers & event). Haven`t tried na myself, tho.
However, I heard lower tier roaming quality in na is superb, but that`s another issue.
actually in na u will find a lot of amazing guilds. i’ve met amazing opponents that dont zerg. but again the blob meta is very intense here and thats why zergbusting groups are soo much fun to play.also u will find some good roamer depending on the server. in spvp though i’ve heard about eu guilds and players are amazing. .
but if u look at the video u see how we are only a small group in the beginning. if u are wearing glass vs 2 servers double teaming the lordsroom and walls and everything, believe me a zerker dies first push. im not saying go full toughness only. mix some knights in there and some berserk weapons or so, but be tough enough for such situations as berserk will melt.
Ok, I see you guys live in another world, in which honest assessment is called “insult” and wvw tiers stand for quality gaming….
Whatever floats your boat, guys. Spam that “1” key really hard, I believe in you!
lol how do go from not being berserk gear, because i melt in a zerg, to 1111 spamming. im a mes and if i mindlesslt run into a zerg my great pvt/knights gear will not help me at all.
going into a zerg full berserk in t1 or t2 will destroy u no matter what. any coordianted guild will stomp u in seconds and gues what?u can position all u want but coordinated groups spot a glasscannon and focus it. good luck running away on your glass necro.
ive seen glass cannon zergs before. yest they can hit hard, but all it takes is 1 lightningfield right in your middle and boom youre done.
maybe u face small groups like 15 but in tier1- t3 u will see far bigger than that
(edited by selan.8354)
You can have your ppt, you literally bored the oceanic players off the game with your bottom feeding tactics.
Exactly.
Give us TC/FA back.. Even Mag.. At least they fight without open field siege.
miss u guys too. with u guys we had epic battles during oceanix/sea…
It is pretty obvious that less skilled players need more “buffer” via vit, toughness and as many other players around as possible. “Professional WvW” guilds mostly consist of baddies following a blue dorito and spamming ae.
Glaphen is completely right, the rest is just denying truth, because it would hurt their carebear egos to admit. Why is it so hard for MMO gamers to admit they`re terrible? In RTS and fighting games, most players honestly accept they`re scrubs, because thats usually the first step to improve and get better…
lolololo well good luck with your glass cannon build in a 30+ zerg fight. all it takes is 1 zerker ele hitting u. even with 1400 toughness u get 7 k dmg per metorshower hit. then there is the ac’s and the perma stuns and immobilize. lol good luck. and please post the video here. glaphen is so wrong with so many things that it deserves a facepalm. u and him same person dif account?
I refuse to do it myself. “Other people are doing it” is not enough reason for me to play unfairly, IMO.
Just was wishing (obviously in vain) for a proper way to report it, or a line of sight nerf.
But while I’m at it, I guess I’ll keep wishing for ways to report siege griefing, proper rewards for defending and refreshing siege, and PvE-level rewards for WvW.
there is some guilds out there that support that unfortunately. i personally like fair fights and dont need stuff like this in order to win. u know how in other games that arent online games, there are sooo many cheat codes. yes sure they are fun to use, but in the end its just boring as u miss out on the feeling of accomplishment.
my guild was attacking the gate on longview and i ileaped through the gate by accident. there was a guy on an ac there. i walked up the stairs, past him and jumped back out without touching him as it was a glitch and i wouldnt wanna use it for my advantage. but thats me, some people are soo competitive that they love to exploit and grief and spy and ruin the fun for others. u know what though? u still are the one that wins in the end, maybe not by ppt, but u still win as u didnt use macros, 3rd party programs, no exploits, no glitches, u didnt grief, nor did u spy. u played the game and sure won battles without all that.
if anyone needs any kind of exploits, spies, griefers, it shows how insecure, bad and weak they are.
actually mes is not really a light armor class…we are sorta medium armor duelist with squishyness and ai….. dueslists should not be light armor imo
Roflmao diamond skin says hi. Instead of rework the whole condition system its easier to add hardcounter. Lazy lazy lazy.
yeah true. they even refuse to split spvp balance and wvw balance. every buff u have in spvp, could affect wvw twice as hard. in wvw u have this http://wiki.guildwars2.com/wiki/Bowl_of_Lemongrass_Poultry_Soup and now they added diamond skin…brilliant now condi builds are getting completely useless in wvw.
u think mes is op?lol. yeah so we get nerf after nerf and still are great duelists and people in spvp are still frustrated, but in wvw the mes has become a veils/tw bot because of all the nerfs.
GWEN trains are the meta in wvw, because of your great balance u put together based on spvp. pretty soon all we will see is GW trains because of that. have these balance patches helped spvp? not really. it shifted the metas around a little, but war is still spamming cc like nothing, eles got a little boost vs condi, but still lack in other things, ranger has been nerfed almost back to the bottom and mes are still an annoyance, but will be on the bottom again once anet nerfs that too.
all those balance patches did, was destroying class and build diversity in wvw, but not helping spvp.
The foods been in game since launch and the only class buffed condition damage wise since then is Necromancer and some classes received torment. Where were all the complaints since then.
Yes, but Conditions have really only been over the top since the addition of Torment.
And that point has taken a while to sink in. People didn’t complain about the food then because Conditions weren’t a problem. Well they are now.
You see, the point he was trying to make is that when you compare the Pizza food to the other food, it stands out as vastly, vastly superior in every way. And that superiority is game-breaking.
Most regular food buffs a single condition by 15%.
Pizza buffs ALL conditions by up to 40%. That includes:
- Poison (additional healing reduction)
- Bleeds
- Confusion (increases the time significantly you need to hold-off on using abilities)
- Cripple
- Torment
- Chilled (snare AND longer cooldowns)
- Burning
- Blind (more of a mitigation effect really)
- Weakness (less damage pressure, less endurance regeneration)
- Immobilize (really more of a CC effect, still improved by Pizza though)
- Vulnerability
- Fear (another CC effect increased by Pizza)
So really, +40% Condition duration not only means a 40% DPS increase for all intensity-stacking conditions, it also means.
- more mitigation
- less endurance for your target
- much longer CC effects
- much longer healing reduction
- more control-effects like Confusion and Torment
Now compare that again to some of the more popular Power-food and explain how this is fair?
+100 Power
+70 Precision
(adds maybe 5% DPS to your power-build)+66% chance to heal on critical
+70 Precision
(heals for roughly 320 every 5 seconds, if in combat. This food was considered OP for a while when it did not have an internal cooldown as it made Precision builds very durable)+200 Power for 30 seconds following a kill.
+10% Crit-damage
(this may add up to 10% DPS to power builds if the buff is maintained, but less if not).So please do tell me again how this compares to the +40% Condition DPS added by Pizza next to all the other added benefits of extended Conditions?
There is no power-food, no piece of gear or trait that is anywhere near as powerful as the pizza buff food.
yeah condition in this game is soooo strong that everyone switched to power builds.have even noticed that? necros condi spam is strong but nerfing everything condi based hurts all other classes way more than the necro. condi mes is already pretty non existant. engi is still ok with it and thief can pull it off when roaming, but everyone else switched to power.
the only problem is immobilize and that it stacks. immobilize is wayyy to dominat atm. instead of nerfing the food, i think u wanna fix immobilize first.
(edited by selan.8354)
Build Phantasmal Mesmer for far assaulter 1v1, 1v2, 1v3
http://intothemists.com/calc/?build=-NFRg;1VPVz097RV-71;9;4JJT;029-19-34B;4URk6;2KJG4KJG45BCThat’s a very odd build.
- You don’t have “stealth up all the time”, you’ve got a few seconds every 90 seconds worth, because you eliminated the torch, a primary stealth source in a PU build.
- The zerker amulet makes it glassy, and it has virtually zero condition removal. So you will melt within 15 seconds of meeting a condi bomber, which is what 50%+ of players are running now.
- You need runes of the centaur for any mesmer PvP build where mobility is a priority.
Seems mostly like a “disposable” character meant to cause havoc and then die, in which case you’re better off forgetting about the defense and going for illusionist’s celerity and other offensive boosts so you can spam phantasms before you get nuked.
yeah agree with u . i would never run that build. 1200 toughness? if u get stunned only once , u will melt in 2 hits to nothing.
Mesmers who cry about Warriors “taking less skill” are BAD PLAYERS who are all mechanics and have zero logic. Those classes are both brainless and I do agree that Warrior is the better class when you are good at this game.
However, to say Warrior is more brainless than Mesmer when those two classes spam invulnerability while cleaving is ignorant. Plain ignorant.
lol mesmer brainless? play one?try to survive the cc meta and the long cooldowns. pu is strong but its defensive and yes very annoying, but i have no problems fighting other pu builds, because i know how they move i know their cooldowns, i know which is the real mes and i know the weak spots.
btw if they use blink well thats a cooldown right there so after the first 2 invis (1 torch, 2 decoy) those are on cooldown, then massinvis long long cooldown and long animation if they use portal, well 90 sec cooldown right there. u gotta be quick and smart if u wanna be a good mes otherwise u just die …a looot!Then i hit on the fly
But i don’t use my Decoy before the time, o wait some cc to use.And yes, Mesmer have team weight. He can dps, distract the enemy, heal, buff and clean allies, all this in this build.
I am doing well with him, later i ll post some pictures
wat?
buff my allies, how?
clean allies?!?! with what?
heal allies? how?
can u link me the build so i get what u are talking about? im really confused right now.
and what do u mean with hit on the fly?
Mesmers who cry about Warriors “taking less skill” are BAD PLAYERS who are all mechanics and have zero logic. Those classes are both brainless and I do agree that Warrior is the better class when you are good at this game.
However, to say Warrior is more brainless than Mesmer when those two classes spam invulnerability while cleaving is ignorant. Plain ignorant.
Take two brand new GW2 players who are in their first MMO. Put them in sPVP in a duel, one as a mesmer and one as a warrior. Anyone want to bet on the mesmer player winning?
Not me.
omg yeah ill bet on the war! do u guys have any idea how often people on the mes forum post stuff like : new to mes, need help. whats a good build with this and that.
when i started mes i never shattered, because i didnt understand what that was. also an example after confusion nerf in wvw we tried out a whole new build that worked with reflects , retal, distortion, torment and only a little confusion and boons….omg the first few days we were terrible.
each and every mes build is not ez mode as they all have weaknesses:
-phantasm is squishy, has way less defensive skills and dies in 2 hits if not played carefully. also phantasms are affected by cc so cc meta made this build really tough. also u gotta now the range of your phantasm. if u targeted an enemy and hit your berserker but are out of reach it will go on full cooldown same with los.
-shatterer: can work great if played right, but i wouldnt recommend it to a beginner at all as u gotta time your shatters right
pu: yeah u have stealth and toughness but u need to time them right or your cooldowns will leave u defenseless. u gotta know how to mes if u wanna kill something and not just be best survivor with no points. also wanna learn how to pretend to be a clone sometimes
yes the mesmer punishes stupidity and brainless spammers with builds like this. i wish we had some better punishing aoe for wvw and i wouldnt mind to give some ai up for it.
I’m not a great player but I have been playing for a while and hopely have some insight on the current scene, first an analogy.
I used to play Diablo 2 and my first char was a minionmancer. The minionmancer wasn’t really a competitive build. It lacked effectiveness in many situations and wasn’t competitive. Why did I play it? because even with terrible gear and low skills, I could clear the highest difficulty.
back to gw2:
Passive play builds should NEVER be the meta. Passive builds should allow newer players the ability to enjoy PvP and WvW without quitting the game in frustration. HOWEVER, once those players get better, it should behoove them to switch to more challenging build. A good player should always get more out of a skilled build then a passive ai build.
suggestions:
mesmer: increase weapon damage, decrease phantasm damage and illusion condi traits.
ranger: increase weapon damage, decrease spirit abilities.
wow ty finally someone that isnt just ranting about ai. i wouldnt mind having less phantasm action at all. id rather get some aoe or something that is not ai based. i find it weird that a light armor is being pushed to be an ai duelist class.
lol. DE as Adept trait? Where do I sign up? !
I’m slightly surprised they haven’t bumped it to GM yet…
yes please anet listen to that guy. and no bumping it to gm would hurt many many builds out there.
lmao the guy who started this topic actuall buffs mesmer insanely by giving them easier access for some traits gives them the possibility to adept multiple more builds instead nerfing them , thats hilarious.
ikr im still laughing at it! obviously no clue about the class or our traits or builds
Mesmers who cry about Warriors “taking less skill” are BAD PLAYERS who are all mechanics and have zero logic. Those classes are both brainless and I do agree that Warrior is the better class when you are good at this game.
However, to say Warrior is more brainless than Mesmer when those two classes spam invulnerability while cleaving is ignorant. Plain ignorant.
lol mesmer brainless? play one?try to survive the cc meta and the long cooldowns. pu is strong but its defensive and yes very annoying, but i have no problems fighting other pu builds, because i know how they move i know their cooldowns, i know which is the real mes and i know the weak spots.
btw if they use blink well thats a cooldown right there so after the first 2 invis (1 torch, 2 decoy) those are on cooldown, then massinvis long long cooldown and long animation if they use portal, well 90 sec cooldown right there. u gotta be quick and smart if u wanna be a good mes otherwise u just die …a looot!
Clone Wars that are Mesmers is truly abit over the top. Conditions, Confusion and AI for days…. Lets take a real good look at this Anet. Some adjustments are needed here.
sure remove my ai and give me aoe instead and im ok with giving up the clones. u can have them seriously!
AoE stuns should be well-telegraphed and on lengthy cooldowns.
Unfortunately they aren’t in GW2.
ANet can either reduce the amount of CC Hammers can apply, say by changing on the the stun-attacks into something else, or they can make Stability the only counter to CC more available to ALL classes (including Thieves).
Thief doesnt need stabilty, if you get hammer trained while playing a thief with the ammounts of dodges, teleports, stunbreakers and stealth you should really stay out of wvw.
Gw2 Hammer is the most telegraphed weapon in the recent history of mmos.So where do you get your input from claiming aoe cc is not telegraphed?If else mesmer and ele aoe stuns are not telegraphed but warriors are as extremely telegraphed as they could possibly getTelegraphed in duels maybe, but not in overall combat and especially not in zerg-fights. But then again, almost no skills in GW2 are nearly as well telegraphed as they should be.
Anyway, a Hammer Warrior will have
- Earthshaker on an 8 second cooldown
- Staggering Blow on a 16 second cooldown
- Backbreaker on a 24 second cooldown
That means your opener might be with Earthshaker into Staggering Blow into Backbreaker which is 3 consecutive stuns within 6 seconds, which could then be followed again by another Earthshaker just a few seconds later.
How does a single stun-breaker with a 30 second cooldown help much?
Without Stability surviving such a CC-cleave-train is impossible.
Also consider that all of this CC isn’t just applied to a single target, but rather to a rather generous Area of Effect.
So please reiterate how 2 dodges every 20 seconds and 1-2 stun-breakers on a 30-60 second cooldown are supposed to counter that?
and thats the problem a powerful cc should be on a long cooldown like it is in other games. if it was the only cc the war had i think the problem wouldnt be so big, but having this many cc for one single class that has the highest stability plus invul, plus massive regen, plus toughness, plus great condition cleansing, plus dps…i very wrong.
meanwhile the mes is stuck as being a duelist same with the thief and the ranger….
either take some stuff away from war or give all other classes boosts. make rangers longbow as strong as the warriors give mes viable aoe and stop making them a FAKE medium class duelist, give necros better defenses… etc
jetwing. u really dont understand the mes class at all.yes pu mes builds have become popular as the mes is very squishy and lacks a lot of things u need, but at lest with that we got a chance vs the endless cc spam meta. but u are aware of the fact that your changes would actually buff the mes in ways u would really have to fear.
u obviously have never played a mesmer, nor have u ever checked out their builds properly. i bet that u would die a loooooooot if u tried mes out.
or o know what play a mesmer in wvw go in that zerg and use your amazing stealth with that insane dmg:
“oh wait thats right poof no clones, poof no phantasm..oh what? it didnt even deal dmg? the phantasm couldnt even attack and i got no numbers. how am i going to fight now. oh why did that war get 15 lootbags out of it and i got 3?hmmmm? oh why can i never move i always get knocked down and stunned and feared and perma immobilized. ah there it is i got a mantra of stability. yay. oh its 2 seconds oh but 2 charges oh i can even spec for 3 charges awesome…oh wait i cant do that if i want to keep this traitline oh…..oh wait what u have to recharge the mantra? but but i cant dodge while doing that!what i can get interrupted while doing that? whaaaaaat?no wayyyy. oh well lets make a shatter mes then…oh why didnt my shatter hit?oh all clones died before they reached….whaaat they go cc’ed?!?” welcome to the world of mesmers!
we are great in 1v1’s as we work off spammers and love to confuse u, but all that is nothing in wvw.
if u want all that nerfed, then i say ok anet then redesign our entire class. take away a lot of the ai, take away our duelist stuff and give us some real light armor qualities like what the gw1 mes had. but guess what? u would cry yourself to sleep every night if that was to happen as we could actually be a REAL light armor class and not a fake medium armor duelist class.
i wouldnt cry if all my ai was gone and i had aoe all of the sudden, because then i could actually be more than a veilbot in wvw
u must be talking about a pu build. f1-f4 doesnt need to be used all the time. some builds rely on having them up all the time. a mes is good at confusing the enemy and if played right very strong in 1v1, but i have seen mes in spvp using pu builds and failing miserably. its a newer build so other classes gotta learn how to fight …once they figured it out it will become a loooot harder for u to be so strong. same with thief, people had to learn and die to it a hundret times before the figured out the pattern of the attacks and the counters.
…none of the boonstripping abilities are spammable. nullfield acts slow,often get avoided and also has an enormous cd. those mines are a joke as boon removal! 18 seconds is not what i call spammable. they are soo easy to avoid and the range is 900
You’re right that one engi with a mine isn’t going to make any difference at all, but it can be part of a boon stripping strategy in an organized group. These sorts of comments are really interesting to me; it’s like people really cannot understand how the most simple things work without giving 100 reasons why it will not work.
A small group of engis using the mine does work, again in conjunction with other strips like null field, well of corruption, maybe acidic elixirs and searing flames too, and it’s actually quite powerful because engis also pack the most punishing launch to break up the melee ball, and do considerable nuke damage with traited bombs. I’ve seen it happen first hand a few times where big ol’ bombs completely wreck the whole thing.
Again though, getting back to my earlier post, this takes a higher level of discipline and coordination than the basic GWEN train.
yes everything can be powerful if coordinated. why else do u think glam mes groups used to be so popular, but yeah they did get nerfed to the ground. a coordinated engi group is very strong actually, we have a guild on our server that has mainly engis and they test a ton of different builds too. i used to run with a mesmer guild around, but after the nerfs we had very little left vs the GWEN meta. as a mes u are only there to veil/tw and maybe pull but nothing else. no one will say hey we need an engi to boonstrip or hey we need a mes to kill stuff. or hey get on your ranger we need him….no its always we need more war…oh we lost because we didnt have enough staff eles for waterfields,oh we need more guardians and we need necros for corrupt boons.
the main problem is that anet balances around spvp, where war needed a buff(not as much as anet went with it, but it needed a boost there)
u cant balance classes around their 1v1 performance in a game mode where u use diff armor, dont have siege, not food buffs and dont have to run long distances with massive battles..it simply will turn into a disaster and thats why thief, mes, engi and ranger are on the bottom in wvw eles and necro are only part of the meta because they have lots of aoe. if anet doesnt rework all classes it will soon be only GW trains without any of the other classes. if veil gets nerfed for example, why would u need a mes?if corrupted boon well and necromarks get nerfed, why would u take the necro and not a war or guard? all u need is to be tough, have cc and high dps and the winner is warrior!!by far
Reposting
I would love to see who avoids a mine in a zerg. I didn’t even comment on Mesmer in this post so stop being a kitten if you can even help.
Is the mod happy with kitten?
i know in this u didnt specifically mention the mes. u did in the other before though and u also mentioned 3 classes and we both know u meant mes with one of them. saying the mine is a spammable ability though is false!t18 seconds cd and very little dmg. so 1 boon gets removed….and withing the next 18 seconds anyone can apply twice as many boons back on. if thats spamming then mes musthave perma swiftness then because they can spam it right!…wait
boon removal is very hard and and yes a mine is very easy to avoided or blocked.
boonremoval alone is not the problem though with the hammertrains. hammertrains are so powerful atm due to cc and perma interrupts while being super tough, dealing a ton of aoe dmg , having high mobility, a massive health pool and high passive healing. the survivability of hammer warriors is way to good for the amount of cc and dmg they put out. i think either bring other classes up to such a level where they can all aoe cc and survive longer or make the warriors have to choose between cc spam or dmg. or simply make cc non stackable and make the victim immune for a few sec after being hard cc’ed.
there is many things that need adjustments to create balance in wvw.
He killed 1 Ranger, 1 Engineer, 1 Thief, 2 Elementalists, 2 Mesmers, 1 Necromancer, 2 Guardians and 2 Warriors through the entire video not counting the group fight.
Ranger? Lol
Engineer arent that hard depending on build
Thief – You win some and lose some
Ele – meh. Depends on the build which they were Zerker
Mesmer – Again dependent on the build, weak against conditions
Necromancer – again dependent on the build
Guardians – They are mostly support/Bunker
Warrior – Meh, depends on the buildSo again, it was decent but it wasn’t really THAT amazing.
Then comes to the group fights where he was largely ignored and allowed to do what ever he wanted.and remember he said for every kill he got he died 10 times, well that would mean that he would have died ALOT just getting them solo kills.
Assumptions, assumptions, wait where have I heard that before? Didn’t I say that berserker was better since you shouldn’t be focused in a team fight. With your build if you are focused you wouldn’t be in Death Shroud for long if focused anyways just like him but he does far more damage outside of it even.
erm about the whole berserker thing i got a good example for u. my guild was gvging and we lost 1 and then won 6 rounds in a row. all our necros including me are wearing knights and berserk with cavaliers trinkets and yes we did get fovused hard. usually the other team had 4 -5 people only focusing on the necros and eles. then last round we decided to all go full berserk. yes i downed 2 of them but they all rallied as everyone died so fast. my necro on full berserk melts in seconds in a 15vs15.
u shouldn’t be focused?!? u will always be focused. every decent guild focuses the glasscannons right away a glass cannon ele can crit u with meteorshower for 7k a hit and a berserk necro is free kill for u as they are not fast enough to kite the zerg. with my mes i have to stay real far but at least i can blink away if the train rushes to the backline, but after that escaping is pretty tough. unless u outnumber your enemy having a lot of glass with u will not do u any good as they are all rallybots. they will down 5 and then they all rallie because one of their berserkers dies.Learn to position/get gud. http://www.youtube.com/watch?v=NCZCfxE-_Hs This guy uses knights and has no problems. I said berserker is for small group fights or less and zerging for Necromancer and Thieves. Against competitive groups of equal size only Thieves should ever use zerker since the enemy should be smart enough to go for the squishy hard hitting Necromancer as soon as they see him. 5 vs 5s and less you still have the damage and health to easily survive in Lich Form and Death Shroud with berserkers over any of your other allies.
ok watched the video. this necro is with a large zerg running around. of course he has no problems as they also outnumber the enmy in most of the fights. now im in a guild that does the opposite of that. we fight 35+ with around 18 people, so if anyone wears berserker the guild leader will yell at him,call him a scrub and send him to get some more toughness gear. of course casters have to know how to position themselves. i know how to position myself with my mes and with my necro, but u never know how the fight turns out, the enemy could show up with a second zerg from behind, the other server could show up with another zerg..soo yeah these videos show all the glorious moments, but im sure there were a ton of terrible moments which u will never see. that berserk necro and yeah i checked his videos and he is full berserk apart from the amulet, im sure he died many many times and got one or 2 shot by a thief many many many times too. u can position yourself all u want, but in the end u also gotta need luck and skill to survive.
He killed 1 Ranger, 1 Engineer, 1 Thief, 2 Elementalists, 2 Mesmers, 1 Necromancer, 2 Guardians and 2 Warriors through the entire video not counting the group fight.
Ranger? Lol
Engineer arent that hard depending on build
Thief – You win some and lose some
Ele – meh. Depends on the build which they were Zerker
Mesmer – Again dependent on the build, weak against conditions
Necromancer – again dependent on the build
Guardians – They are mostly support/Bunker
Warrior – Meh, depends on the buildSo again, it was decent but it wasn’t really THAT amazing.
Then comes to the group fights where he was largely ignored and allowed to do what ever he wanted.and remember he said for every kill he got he died 10 times, well that would mean that he would have died ALOT just getting them solo kills.
Assumptions, assumptions, wait where have I heard that before? Didn’t I say that berserker was better since you shouldn’t be focused in a team fight. With your build if you are focused you wouldn’t be in Death Shroud for long if focused anyways just like him but he does far more damage outside of it even.
erm about the whole berserker thing i got a good example for u. my guild was gvging and we lost 1 and then won 6 rounds in a row. all our necros including me are wearing knights and berserk with cavaliers trinkets and yes we did get fovused hard. usually the other team had 4 -5 people only focusing on the necros and eles. then last round we decided to all go full berserk. yes i downed 2 of them but they all rallied as everyone died so fast. my necro on full berserk melts in seconds in a 15vs15.
u shouldn’t be focused?!? u will always be focused. every decent guild focuses the glasscannons right away a glass cannon ele can crit u with meteorshower for 7k a hit and a berserk necro is free kill for u as they are not fast enough to kite the zerg. with my mes i have to stay real far but at least i can blink away if the train rushes to the backline, but after that escaping is pretty tough. unless u outnumber your enemy having a lot of glass with u will not do u any good as they are all rallybots. they will down 5 and then they all rallie because one of their berserkers dies.
Having played 6 out of 8 available classes in the game in WvW, including hammer warrior, hammer guard and their respective hard counters, the necro and to small extent mesmer, I can say that the current group meta favors the hammer train by far. It isnt that it cant be done, but the amount of work, cordination, preparation and effort are extremely overall disproportional. A group of players set-up for hammer train counters is by far harder to play then being part of the hammer train.
Honestly I would address this via class balance and “kill 2 birds with 1 stone”. The main problem as I see it, is that in group situations, boons, especially stability both group and individual, and condi removal is far to easy to achieve and far too frequently executed then boon stripping.
Boon stripping needs to be far more frequent to balance application of boons.
To fix this, as stated above I would use class balance issues and fix rangers in group WvW in the process.
1. Give rangers an AOE boon strip ability via traits which does not rely on pets / spirits and which would prioritize stability. It is paramount that this ability is not pet dependant due to the already existing pet problems in the game.
2. Make the above mentioned boon strips only mediocre at best if untraited so that the rangers would have to give up something in order for it to become powerful thus not create another balance problem.
3. Give engis an AOE boon strip as well, on same principles as the rangers, not tied to any turrets, pets, etc. and just mediocre if left untraited.
4. Improve mesmers AOE boon strips, either lower the CD on null field significantly, or make it more powerful, or give them another AOE boon strip tool. This would also hopefully make mesmers in WvW groups more useful for something besides portal/veil thus less of them would quit playing one. Currently Null field is not very useful in 1 v 1 or small group situations, as a mesmer I have far better options, so changes such as this would not affect spvp or small group play.
So there are many ways and things that can be done, not just that but they can be done simply and can address other problems within the game at the same time, the question isn’t “what can be done ?” but rather “what is a-net willing to do ?”.
http://wiki.guildwars2.com/wiki/Throw_Mine
Only 3 classes even have AoE boon strip and Engineers get two spammable ones in one utility slot.
omg can u just lay off with you rwiki spamming already?!?!?. enjoy your warrior and the 111 eartshaker brainless gameplay, but stop making comments like these. none of the boonstripping abilities are spammable. nullfield acts slow,often get avoided and also has an enormous cd. those mines are a joke as boon removal! 18 seconds is not what i call spammable. they are soo easy to avoid and the range is 900, which means u actually have to get reeeal close to the hammer train which = death for anything else than a guardian or warrior.
seriously just checking wiki is not gonna make u understand any class. u even state the mes is the best boonstripper in the game eventhough any commander would ask a necro to corrupt boons and not a mes. most of commanders prefer mes taking feedback rather than nullfield.
I have ascended trinkets and a legendary axe but what can I say?
Hard core WvW player like yourself should know the basics right?
http://wiki.guildwars2.com/wiki/Power_of_the_Mists
Also you have rare gear after your 200 hours on Necromancer.errr what is that wiki suppose to proof? yay i can craft stuff and i got a little more hp…like every other server
Personally i wouldn’t call 20k health full Zerker.
u dont even know if he was taping that during the end of the week or beginning. full berserk is usually below 20k even close to end of the week
I have ascended trinkets and a legendary axe but what can I say?
Hard core WvW player like yourself should know the basics right?
http://wiki.guildwars2.com/wiki/Power_of_the_Mists
Also you have rare gear after your 200 hours on Necromancer.
errr what is that wiki suppose to proof? yay i can craft stuff and i got a little more hp…like every other server
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.